export const DEVICE_KIND = Object.freeze({ AGV: 1, ARM: 2, BIO_HEAD: 4, CAMERA: 5, MICROPHONE: 9, ROBOT: 12, SPEAKER: 13, }) export const DEVICE_KIND_BY_ACTION = Object.freeze({ AGV_MOVE_TO_POINT: DEVICE_KIND.AGV, AGV_MOVE_TO_STATION: DEVICE_KIND.AGV, ARM_MOVE_TO_POINT: DEVICE_KIND.ARM, ARM_MOVE_TO_J: DEVICE_KIND.ARM, TOUCH: DEVICE_KIND.ARM, BIO_HEAD_SPEAK_START: DEVICE_KIND.BIO_HEAD, BIO_HEAD_SPEAK_STOP: DEVICE_KIND.BIO_HEAD, BIO_HEAD_SPECIAL_EXPRESSION: DEVICE_KIND.BIO_HEAD, CAMERA_START: DEVICE_KIND.CAMERA, CAMERA_STOP: DEVICE_KIND.CAMERA, CAMERA_GETRGBIMAGE: DEVICE_KIND.CAMERA, CAMERA_RECORDING_START: DEVICE_KIND.CAMERA, CAMERA_RECORDING_STOP: DEVICE_KIND.CAMERA, MICROPHONE_START: DEVICE_KIND.MICROPHONE, MICROPHONE_STOP: DEVICE_KIND.MICROPHONE, SPEAKER_PLAYAUDIO: DEVICE_KIND.SPEAKER, VI_PLAY_CORPUS: DEVICE_KIND.SPEAKER, }) export const getDeviceKindForAction = (action) => DEVICE_KIND_BY_ACTION[action] export const toDeviceOptions = (devices = []) => devices.map((device) => ({ value: device.deviceId, label: device.deviceName && device.deviceName !== device.deviceId ? `${device.deviceName} (${device.deviceId})` : device.deviceId, }))