cmvr-es/python/hand_eye_calibration/compute_in_hand.py

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# coding=utf-8
"""
眼在手上 用采集到的图片信息和机械臂位姿信息计算 相机坐标系相对于机械臂末端坐标系的 旋转矩阵和平移向量
A2^{-1}*A1*X=X*B2*B1^{1}
"""
import os
import logging
import yaml
import cv2
import numpy as np
from scipy.spatial.transform import Rotation as R
from libs.auxiliary import find_latest_data_folder
from libs.log_setting import CommonLog
from save_poses import poses_main
np.set_printoptions(precision=8,suppress=True)
logger_ = logging.getLogger(__name__)
logger_ = CommonLog(logger_)
current_path = os.path.join(os.path.dirname(os.path.abspath(__file__)),"eye_hand_data")
images_path = os.path.join("eye_hand_data",find_latest_data_folder(current_path))
file_path = os.path.join(images_path,"RobotToolPose.csv") #采集标定板图片时对应的机械臂末端的齐次变换矩阵 从 第一行到最后一行 需要和采集的标定板的图片顺序进行对应
with open("config.yaml", 'r', encoding='utf-8') as file:
data = yaml.safe_load(file)
XX = data.get("checkerboard_args").get("XX") #标定板的中长度对应的角点的个数
YY = data.get("checkerboard_args").get("YY") #标定板的中宽度对应的角点的个数
L = data.get("checkerboard_args").get("L") #标定板一格的长度 单位为米
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import numpy as np
def eulerZYXToRotationMatrix(rx, ry, rz):
# 绕 x 轴的旋转矩阵
R_x = np.array([[1, 0, 0],
[0, np.cos(rx), -np.sin(rx)],
[0, np.sin(rx), np.cos(rx)]])
# 绕 y 轴的旋转矩阵
R_y = np.array([[np.cos(ry), 0, np.sin(ry)],
[0, 1, 0],
[-np.sin(ry), 0, np.cos(ry)]])
# 绕 z 轴的旋转矩阵
R_z = np.array([[np.cos(rz), -np.sin(rz), 0],
[np.sin(rz), np.cos(rz), 0],
[0, 0, 1]])
# 使用 @ 运算符进行矩阵乘法R = R_x @ R_y @ R_z
return R_x @ R_y @ R_z
def eulerXYZToRotationMatrix(rx, ry, rz):
# 绕 x 轴的旋转矩阵
R_x = np.array([[1, 0, 0],
[0, np.cos(rx), -np.sin(rx)],
[0, np.sin(rx), np.cos(rx)]])
# 绕 y 轴的旋转矩阵
R_y = np.array([[np.cos(ry), 0, np.sin(ry)],
[0, 1, 0],
[-np.sin(ry), 0, np.cos(ry)]])
# 绕 z 轴的旋转矩阵
R_z = np.array([[np.cos(rz), -np.sin(rz), 0],
[np.sin(rz), np.cos(rz), 0],
[0, 0, 1]])
# 使用 @ 运算符进行矩阵乘法R = R_x @ R_y @ R_z
return R_z @ R_y @ R_x
def rotationMatrixToEulerZYX(R):
# 提取 ry绕 Y 轴的旋转角度)
ry = np.arcsin(R[0, 2]) # R(0, 2) = sin(ry)
cy = np.cos(ry)
if np.abs(cy) > 1e-6: # 正常情况
rx = np.arctan2(-R[1, 2], R[2, 2])
rz = np.arctan2(-R[0, 1], R[0, 0])
else: # 万向节锁cy ≈ 0
rx = 0 # 任意选择
if ry > 0:
rz = np.arctan2(R[1, 0], R[1, 1])
else:
rz = np.arctan2(-R[1, 0], R[1, 1])
return np.array([rx, ry, rz])
def rotationMatrixToEulerXYZ(R):
# 提取 ry绕 Y 轴的旋转角度)
ry = np.arcsin(-R[2, 0]) # R(2, 0) = -sin(ry)
cy = np.cos(ry)
if np.abs(cy) > 1e-6: # 正常情况
rx = np.arctan2(R[2, 1], R[2, 2])
rz = np.arctan2(R[1, 0], R[0, 0])
else: # 万向节锁cy ≈ 0
rx = 0 # 任意选择
if ry > 0:
rz = np.arctan2(-R[1, 2], R[1, 1])
else:
rz = np.arctan2(R[1, 2], R[1, 1])
return np.array([rx, ry, rz])
def func():
# 设置寻找亚像素角点的参数采用的停止准则是最大循环次数30和最大误差容限0.001
criteria = (cv2.TERM_CRITERIA_MAX_ITER | cv2.TERM_CRITERIA_EPS, 30, 0.001)
# 获取标定板角点的位置
objp = np.zeros((XX * YY, 3), np.float32)
objp[:, :2] = np.mgrid[0:XX, 0:YY].T.reshape(-1, 2) # 将世界坐标系建在标定板上所有点的Z坐标全部为0所以只需要赋值x和y
objp = L*objp
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obj_points = [] # 存储3D点
img_points = [] # 存储2D点
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images_num = [f for f in os.listdir(images_path) if f.endswith('.jpg')]
for i in range(1, len(images_num) + 1): #标定好的图片在images_path路径下从0.jpg到x.jpg
image_file = os.path.join(images_path,f"{i}.jpg")
if os.path.exists(image_file):
logger_.info(f'{image_file}')
img = cv2.imread(image_file)
gray = cv2.cvtColor(img, cv2.COLOR_BGR2GRAY)
size = gray.shape[::-1]
ret, corners = cv2.findChessboardCorners(gray, (XX, YY), None)
if ret:
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obj_points.append(objp)
corners2 = cv2.cornerSubPix(gray, corners, (5, 5), (-1, -1), criteria) # 在原角点的基础上寻找亚像素角点
if [corners2]:
img_points.append(corners2)
else:
img_points.append(corners)
# 绘制角点并保存图片
cv2.drawChessboardCorners(img, (XX, YY), corners2 if corners2 is not None else corners, ret)
corner_folder = os.path.join(images_path, "corner")
os.makedirs(corner_folder, exist_ok=True) # 如果不存在就创建
save_path = os.path.join(corner_folder, f"corner_{i}.jpg")
cv2.imwrite(save_path, img)
logger_.info(f"保存带角点的图片到: {save_path}")
N = len(img_points)
# 标定,得到图案在相机坐标系下的位姿
ret, mtx, dist, rvecs, tvecs = cv2.calibrateCamera(obj_points, img_points, size, None, None)
# logger_.info(f"内参矩阵:\n:{mtx}" ) # 内参数矩阵
# logger_.info(f"畸变系数:\n:{dist}") # 畸变系数 distortion cofficients = (k_1,k_2,p_1,p_2,k_3)
print("-----------------------------------------------------")
tool_pose = np.loadtxt(file_path,delimiter=',')
R_tool = []
t_tool = []
N = tool_pose.shape[0] // 4 # 矩阵个数每个矩阵占4行
for i in range(N):
mat = tool_pose[4*i:4*i+4, :] # 取第i个4x4矩阵
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# # 提取旋转矩阵
# R_zyx = mat[0:3, 0:3]
#
# # 将 ZYX 顺序的旋转矩阵转换为欧拉角ZYX 顺序)
# euler_zyx = rotationMatrixToEulerZYX(R_zyx)
#
# # 将欧拉角转换为 XYZ 顺序的旋转矩阵
# R_xyz = eulerXYZToRotationMatrix(euler_zyx[0], euler_zyx[1], euler_zyx[2])
#
# # 将转换后的旋转矩阵添加到 R_tool
# R_tool.append(R_xyz)
#
# # # 将 ZYX 顺序的旋转矩阵转换为欧拉角(返回值是 rx, ry, rz
# # euler_zyx = R.from_matrix(R_zyx).as_euler('zyx', degrees=False)
# #
# # # 将欧拉角重新转换为 XYZ 顺序的旋转矩阵
# # R_xyz = R.from_euler('xyz', euler_zyx, degrees=False).as_matrix()
# #
# # # 将转换后的旋转矩阵添加到 R_tool
# # R_tool.append(R_xyz)
R_tool.append(mat[0:3, 0:3]) # 提取旋转矩阵
t_tool.append(mat[0:3, 3]) # 提取平移向量
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R1, t = cv2.calibrateHandEye(R_tool, t_tool, rvecs, tvecs, cv2.CALIB_HAND_EYE_TSAI)
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return R1,t
if __name__ == '__main__':
# 旋转矩阵
rotation_matrix, translation_vector = func()
# 将旋转矩阵转换为四元数
rotation = R.from_matrix(rotation_matrix)
quaternion = rotation.as_quat()
x, y, z = translation_vector.flatten()
logger_.info(f"旋转矩阵是:\n { rotation_matrix}")
logger_.info(f"平移向量是:\n { translation_vector}")
logger_.info(f"四元数是:\n { quaternion}")
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