Morpheus: A Neural-driven Animatronic Face with
Hybrid Actuation and Diverse Emotion Control

**RSS 2025**

Software

**Zongzheng Zhang**1,2* · **Jiawen Yang**1* · [**Ziqiao Peng**](https://ziqiaopeng.github.io/)1 ·
**Meng Yang**4 · [**Jianzhu Ma**](https://majianzhu.com/)1, **Lin Cheng**5 · [**Huazhe Xu**](http://hxu.rocks/)3 . [**Hang Zhao**](https://hangzhaomit.github.io/)3 and [**Hao Zhao**](https://sites.google.com/view/fromandto/)1,2
1 Institute for AI Industry Research (AIR), Tsinghua University, 2 Beijing Academy of Artificial Intelligence (BAAI),
3 Institute for Interdisciplinary Information Sciences(IIIS), Tsinghua University,
4 MGI Tech, Shenzhen, China, 5 Beihang University
(* indicates equal contribution)
[**RSS official**](https://roboticsconference.org/program/papers/80/) | [**Project Page**](https://jiawenyang-ch.github.io/Morpheus-Hardware-Design/) | [**arXiv**](https://arxiv.org/abs/2507.16645) | [**Hardware**](https://github.com/ZZongzheng0918/Morpheus-Hardware) | [**Software**](https://github.com/ZZongzheng0918/Morpheus-Software)
## Environment - Linux - Python 3.10 - Pytorch 2.3.1 - CUDA 12.1 - Blender 3.4.1 - ffmpeg 4.4.1 Clone the repo: ```bash git clone https://github.com/ZZongzheng0918/Morpheus-Software.git cd Morpheus-Software ``` Create conda environment: ```bash conda create -n morpheus python=3.10 conda activate morpheus pip install torch==2.3.1 torchvision==0.18.1 torchaudio==2.3.1 --index-url https://download.pytorch.org/whl/cu121 pip install -r requirements.txt ``` ## **Demo** Download Blender and put it in this directory. ```bash wget https://ftp.nluug.nl/pub/graphics/blender/release/Blender3.4/blender-3.4.1-linux-x64.tar.xz tar -xf blender-3.4.1-linux-x64.tar.xz mv blender-3.4.1-linux-x64 blender && rm blender-3.4.1-linux-x64.tar.xz ``` Download the pretrained models from [model.pth](https://huggingface.co/ZiqiaoPeng/Morpheus). Put the pretrained models under `pretrain_model` folder. Put the audio under `aduio` folder and run ```bash python demo.py --wav_path "./audio/disgust.wav" ``` The generated animation will be saved in `result` folder. ## **License and Acknowledgements** This source code is licensed under the MIT liscence found in the LICENSE file in the root directory of this repository. ## **Citation** If you find this project useful, feel free to cite our work!
```bibtex @article{zhang2025morpheus, title={Morpheus: A Neural-driven Animatronic Face with Hybrid Actuation and Diverse Emotion Control}, author={Zhang, Zongzheng and Yang, Jiawen and Peng, Ziqiao and Yang, Meng and Ma, Jianzhu and Cheng, Lin and Xu, Huazhe and Zhao, Hang and Zhao, Hao}, journal={arXiv preprint arXiv:2507.16645}, year={2025} } ``` ## **Acknowledgement** Here are some great resources we benefit: - [EmoTalk](https://github.com/psyai-net/EmoTalk_release) for codebase - [Faceformer](https://github.com/EvelynFan/FaceFormer) for training pipeline - [EVP](https://github.com/jixinya/EVP) for training dataloader - [Speech-driven-expressions](https://github.com/YoungSeng/Speech-driven-expressions) for rendering - [Wav2Vec2 Content](https://huggingface.co/jonatasgrosman/wav2vec2-large-xlsr-53-english) and [Wav2Vec2 Emotion](https://huggingface.co/r-f/wav2vec-english-speech-emotion-recognition) for audio encoder - [Head Template](http://filmicworlds.com/blog/solving-face-scans-for-arkit/) for visualization. Thanks to John Hable for sharing his head template under the CC0 license, which is very helpful for us to visualize the results.