Blender 3.4.0 Beta (b'143e74c0b8eb') - en to ar translation catalogue (9819 entries)

en:    With Automatic Weights
ar: ﺔﻴﺋﺎﻘﻠﺗ ﻥﺍﺯﻭﺄﺑ

en:    With Empty Groups
ar: ﺔﻏﺭﺎﻓ ﺕﺎﻋﻮﻤﺠﻤﺑ

en:    With Envelope Weights
ar: ءﺎﺸﻐﻟﺍ ﻥﺍﺯﻭﺍ ﻊﻣ

en:  RGB byte
ar: RGB ﺖﻳﺎﺑ

en:  RGB float
ar: RGBA ﻱﺮﺴﻛ

en:  RGBA byte
ar: RGBA ﺖﻳﺎﺑ

en:  RGBA float
ar: RGBA ﻱﺮﺴﻛ

en: %d items
ar: ‪%d‬ ﺮﺻﺎﻨﻋ

en: %s '%s' not found
ar: ‪%s‬ '‪%s‬' ﺩﻮﺟﻮﻣ ﺮﻴﻏ

en: '%s': not a library
ar: '‪%s‬': ﺔﺒﺘﻜﻣ ﺲﻴﻟ

en: '%s': nothing indicated
ar: '‪%s‬': ﺩﺪﺤﻣ ءﻲﺷ ﻻ

en: 'Viscosity' inside collision target
ar: 'ﻡﺍﺪﻄﺻﻻﺍ ﻑﺪﻫ ﻞﺧﺍﺩ 'ﺔﺟﻭﺰﻠﻟﺍ

en: (Constant)
ar: ﺖﺑﺎﺛ

en: (De)select all
ar: ءﻲﺷﻻ/ﻞﻜﻟﺍ ﺭﺎﺘﺧﺍ

en: (De)select all control points
ar: ﻢﻜﺤﺘﻟﺍ ﻁﺎﻘﻧ ﻞﻛ ﺮﺘﺨﺗ ﻻ/ﺮﺘﺧﺍ

en: (De)select all particles' keys
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﺢﻴﺗﺎﻔﻣ ﻞﻛ ﺮﺘﺨﺗ ﻻ/ﺮﺘﺧﺍ

en: (De)select all vertices, edges or faces
ar: ﻪﺟﻭﻻﺍ ,ﻑﺍﻮﺤﻟﺍ ,ﻂﻘﻨﻟﺍ ﻞﻛ ﺮﺘﺨﺗ ﻻ/ﺮﺘﺧﺍ

en: (EXPERIENCED USERS ONLY) The relative positions of the joints along the chain, as percentages
ar:  ﺔﻳﻮﺌﻣ ﺔﺒﺴﻨﻛ ﺔﻠﺴﻠﺴﻟﺍ ﻰﻠﻋ ﺔﻴﺒﺴﻨﻟﺍ ﻞﺻﺎﻔﻤﻟﺍ ﻊﻗﺍﻮﻣ (ﻂﻘﻓ ﺓﺮﺒﺨﻟﺍ ﻱﻭﺫ ﻥﻮﻣﺪﺨﺘﺴﻤﻟﺍ)

en: (Gamma Corrected)
ar: (ﺔﻟﺪﻌﻣ ﺓﺭﺎﻧﺇ)

en: (Linear)
ar: ﺔﻴﻄﺧ

en: (Random)
ar: ﻲﺋﺍﻮﺸﻋ

en: (Root)
ar: ﺓﺪﻋﺎﻗ

en: (Sharp)
ar: ﺩﺎﺣ

en: (Smooth)
ar: ﻢﻋﺎﻧ

en: (Sphere)
ar: ﺓﺮﻛ

en: (undocumented operator)
ar: (ﻖﺛﻮﻣ ﺮﻴﻏ ﻞﻣﺎﻌﻣ)

en: + Non-Grouped Keyframes
ar: ﺔﻌﻤﺠﻣ ﺮﻴﻏ ﺢﻴﺗﺎﻔﻣ +

en: , %d float channel(s)
ar: ‪%d‬ ﺔﻳﺮﺴﻛ (ﺕﺍﻮﻨﻗ)ﺓﺎﻨﻗ

en: , RGB byte
ar: RGB ﺖﻳﺎﺑ

en: , RGB float
ar: RGB ﻱﺮﺴﻛ

en: , RGBA byte
ar: RGBA ﺖﻳﺎﺑ

en: , RGBA float
ar: RGBA ﻱﺮﺴﻛ

en: -X Axis
ar: X ﺭﻮﺤﻣ

en: -X Forward
ar: -X ﻡﺎﻣﻸﻟ

en: -Y Axis
ar: Y ﺭﻮﺤﻣ

en: -Y Up
ar: -Y ﻕﻮﻔﻟ

en: -Z Axis
ar: Z ﺭﻮﺤﻣ

en: 01 - Theme Color Set
ar: ﻂﻤﻨﻟﺍ ﻥﻮﻟ ﺔﻋﻮﻤﺠﻣ - 01

en: 02 - Theme Color Set
ar: ﻂﻤﻨﻟﺍ ﻥﻮﻟ ﺔﻋﻮﻤﺠﻣ - 02

en: 03 - Theme Color Set
ar: ﻂﻤﻨﻟﺍ ﻥﻮﻟ ﺔﻋﻮﻤﺠﻣ - 03

en: 04 - Theme Color Set
ar: ﻂﻤﻨﻟﺍ ﻥﻮﻟ ﺔﻋﻮﻤﺠﻣ - 04

en: 05 - Theme Color Set
ar: ﻂﻤﻨﻟﺍ ﻥﻮﻟ ﺔﻋﻮﻤﺠﻣ - 05

en: 06 - Theme Color Set
ar: ﻂﻤﻨﻟﺍ ﻥﻮﻟ ﺔﻋﻮﻤﺠﻣ - 06

en: 07 - Theme Color Set
ar: ﻂﻤﻨﻟﺍ ﻥﻮﻟ ﺔﻋﻮﻤﺠﻣ - 07

en: 08 - Theme Color Set
ar: ﻂﻤﻨﻟﺍ ﻥﻮﻟ ﺔﻋﻮﻤﺠﻣ - 08

en: 09 - Theme Color Set
ar: ﻂﻤﻨﻟﺍ ﻥﻮﻟ ﺔﻋﻮﻤﺠﻣ - 09

en: 10 - Theme Color Set
ar: ﻂﻤﻨﻟﺍ ﻥﻮﻟ ﺔﻋﻮﻤﺠﻣ - 10

en: 11 - Theme Color Set
ar: ﻂﻤﻨﻟﺍ ﻥﻮﻟ ﺔﻋﻮﻤﺠﻣ - 11

en: 12 - Theme Color Set
ar: ﻂﻤﻨﻟﺍ ﻥﻮﻟ ﺔﻋﻮﻤﺠﻣ - 12

en: 13 - Theme Color Set
ar: ﻂﻤﻨﻟﺍ ﻥﻮﻟ ﺔﻋﻮﻤﺠﻣ - 13

en: 14 - Theme Color Set
ar: ﻂﻤﻨﻟﺍ ﻥﻮﻟ ﺔﻋﻮﻤﺠﻣ - 14

en: 15 - Theme Color Set
ar: ﻂﻤﻨﻟﺍ ﻥﻮﻟ ﺔﻋﻮﻤﺠﻣ - 15

en: 16 - Theme Color Set
ar: ﻂﻤﻨﻟﺍ ﻥﻮﻟ ﺔﻋﻮﻤﺠﻣ - 16

en: 16-bit Signed
ar: ﻊﻗﻮﻣ ﺖﺑ-16

en: 17 - Theme Color Set
ar: ﻂﻤﻨﻟﺍ ﻥﻮﻟ ﺔﻋﻮﻤﺠﻣ - 17

en: 18 - Theme Color Set
ar: ﻂﻤﻨﻟﺍ ﻥﻮﻟ ﺔﻋﻮﻤﺠﻣ - 18

en: 19 - Theme Color Set
ar: ﻂﻤﻨﻟﺍ ﻥﻮﻟ ﺔﻋﻮﻤﺠﻣ - 19

en: 20 - Theme Color Set
ar: ﻂﻤﻨﻟﺍ ﻥﻮﻟ ﺔﻋﻮﻤﺠﻣ - 20

en: 24-bit Signed
ar: ﻊﻗﻮﻣ ﺖﺑ-24

en: 2D
ar: ﺩﺎﻌﺑﻷﺍ ﻲﺋﺎﻨﺛ

en: 2D Image
ar: ﺓﺭﻮﺻ ﻒﺿﺃ

en: 2D Length
ar: ﻲﺋﺎﻨﺜﻟﺍ ﻝﻮﻄﻟﺍ

en: 2D Offset
ar: ﺔﻴﺋﺎﻨﺜﻟﺍ ﺔﺣﺍﺯﻹﺍ

en: 2D Space
ar: ءﺎﻀﻓ

en: 2D Stabilization
ar: 2D ـﻟﺍ ﺖﻴﺒﺜﺗ

en: 2D Texture
ar: ﻲﺋﺎﻨﺛ ﺞﻴﺴﻧ

en: 2D Transform
ar: ﻲﺋﺎﻨﺜﻟﺍ ﻝﻮﺤﺘﻟﺍ

en: 2D View Minimum Grid Spacing
ar: ﺩﺎﻌﺑﻷﺍ ﻲﺋﺎﻨﺜﻟﺍ ﺮﻈﻨﻤﻟﺍ ﺔﻜﺒﺷ ﻖﻳﺮﻔﺗ ﻞﻗﺃ

en: 2D view of the region
ar: ﺔﻘﻄﻨﻤﻠﻟ ﻲﺋﺎﻨﺜﻟﺍ ﺮﻈﻨﻤﻟﺍ

en: 3 Vertices
ar: ﻁﺎﻘﻧ 3

en: 3 sides
ar: ﺐﻧﺍﻮﺟ 3

en: 32-bit Float
ar: ﻱﺮﺴﻛ ﺖﺑ-32

en: 32-bit Signed
ar: ﻊﻗﻮﻣ ﺖﺑ-32

en: 3D
ar: ﺩﺎﻌﺑﻻﺍ ﻲﺛﻼﺛ

en: 3D Local View
ar: ﻲﺛﻼﺛ ﻲﻠّﺤﻣ ﺮﻈﻨﻣ

en: 3D Markers
ar: ﻲﺛﻼﺜﻟﺍ ﺕﺎﻣﻼﻋ

en: 3D Mouse Settings
ar: ﺩﺎﻌﺑﻻﺍ ﺔﻴﺛﻼﺜﻟﺍ ﺓﺭﺄﻔﻟﺍ ﺕﺍﺩﺍﺪﻋﺍ

en: 3D Position
ar: ﺩﺎﻌﺑﻻﺍ ﻲﺛﻼﺜﻟﺍ ﻊﻗﻮﻤﻟﺍ

en: 3D Space
ar: ءﺎﻀﻓ

en: 3D View
ar: ﺩﺎﻌﺑﻷﺍ ﻲﺛﻼﺛ ﺽﺮﻋ

en: 3D View Region
ar: ﻲﺛﻼﺜﻟﺍ ﺽﺮﻌﻟﺍ ﺔﻘﻄﻨﻣ

en: 3D View center is locked to this bone's position
ar: ﺔﻤﻈﻌﻟﺍ ﻩﺬﻫ ﻊﻗﻮﻤﻟ ﻞﻔﻘﻣ ﻲﺛﻼﺜﻟﺍ ﺮﻈﻨﻤﻟﺍ ﺰﻛﺮﻣ

en: 3D View far clipping distance
ar: ﻲﺛﻼﺜﻟﺍ ﺮﻈﻨﻤﻟ ﺓﺪﻴﻌﺒﻟﺍ ﺺﻘﻟﺍ ﺔﻓﺎﺴﻣ

en: 3D View near clipping distance (perspective view only)
ar: ﻲﺛﻼﺜﻟﺍ ﺮﻈﻨﻤﻟ ﺓﺪﻴﻌﺒﻟﺍ ﺺﻘﻟﺍ ﺔﻓﺎﺴﻣ

en: 3D View region data
ar: ﺩﺎﻌﺑﻷﺍ ﻲﺛﻼﺛ ﺽﺮﻋ ﺔﻘﻄﻨﻣ ﺕﺎﻧﺎﻴﺑ

en: 3x3 bone matrix
ar: 3*3 ﺔﻤﻈﻋ ﺔﻓﻮﻔﺼﻣ

en: 4 Channels
ar: ﺕﺍﻮﻨﻗ 4

en: 4x4 bone matrix relative to armature
ar: ﻞﻜﻴﻬﻠﻟ ﺔﻴﺒﺴﻧ 4*4 ﺔﻤﻈﻋ ﺔﻓﻮﻔﺼﻣ

en: 4x4 matrix, before constraints
ar: ﺩﻮﻴﻘﻟﺍ ﻞﺒﻗ ،4×4 ﺔﻓﻮﻔﺼﻣ

en: 5.1 Surround
ar: ﻂﻴﺤﻣ 5.1

en: 64-bit Float
ar: ﻱﺮﺴﻛ ﺖﺑ-64

en: 7.1 Surround
ar: ﻂﻴﺤﻣ 7.1

en: 8-bit Unsigned
ar: ﻊﻗﻮﻣ ﺮﻴﻏ ﺖﺑ-8

en: <Missing ID block>
ar: ﺓﺩﻮﻘﻔﻣ ﺕﺎﻧﺎﻴﺒﻟﺍ ﺔﻠﺘﻛ

en: <invalid>
ar: <ﺢﻟﺎﺻ ﺮﻴﻏ>

en: A animation layer containing Actions referenced as NLA strips
ar:  ﺔﻴﻄﺧ ﻻ ﺔﻛﺮﺣ ﺔﻃﺮﺷﺃ ﻞﻜﺷ ﻰﻠﻋ ﺎﻬﻴﻟﺇ ﺭﺎﺸﻣ ﺕﺎﻛﺮﺣ ﻰﻠﻋ ﻱﻮﺘﺤﺗ ﺔﻛﺮﺤﻣ ﺔﻘﺒﻃ

en: A cache storing validated msgids, to avoid re-spellchecking them
ar: ﺎﻬﺘﺌﺠﻬﺗ ﻖﻴﻗﺪﺗ ﺓﺩﺎﻋﺇ ﻱﺩﺎﻔﺘﻟ ,ﺓﺪﻛّﺆﻤﻟﺍ ﺕﺎﻓﺮّﻌﻤﻟﺍ ﻦﻳﺰﺨﺘﻟ ﻥﺰﺨﻣ

en: A canvas surface layer
ar: ﺔﺣﻮﻟ ﺢﻄﺳ ﺔﻘﺒﻃ

en: A circular Hue/Saturation color wheel, with Lightness slider
ar: ﺓءﺎﺿﺇ ﺔﻘﻟﺰﻣ ﻊﻣ ،ﺔﻳﺮﺋﺍﺩ ﻥﻮﻟ ﻊﺒﺸﺗ/ﻑﺍﺮﺤﻧﺇ ﺔﻠﺠﻋ

en: A circular Hue/Saturation color wheel, with Value slider
ar: ﻢﻴﻗ ﺔﻘﻟﺰﻣ ﻊﻣ ،ﺔﻳﺮﺋﺍﺩ ﻊﺒﺸﺗ/ﻑﺍﺮﺤﻧﺍ ﻥﻮﻟ ﺔﻠﺠﻋ

en: A collection of F-Curves for animation
ar: ﻚﻳﺮﺤﺘﻠﻟ ﻞﻤﻌﻟﺍ ﺕﺎﻴﻨﺤﻨﻣ ﻦﻣ ﺔﻋﻮﻤﺠﻣ

en: A collection of pose channels, including settings for animating bones
ar: ﻡﺎﻈﻌﻟﺍ ﻚﻳﺮﺤﺗ ﺕﺩﺍﺪﻋﺇ ﻦﻤّﻀﺘﺗ ،ﺕﺎﻔﻗﻭ ﺕﺍﻮﻨﻗ ﻦﻣ ﺔﻋﻮﻤﺠﻣ

en: A container referencing an existing Action
ar: ﺓﺪﺟﺍﻮﺘﻣ ﺔﻛﺮﺤﻟ ﺮﻴﺸﺗ ﺔﻳﻭﺎﺣ

en: A list of style modules (to be applied from top to bottom)
ar: (ﻞﻔﺳﻸﻟ ﻰﻠﻋﻻﺍ ﻦﻣ ﺔﻘﺒﻄﻤﻟﺍ ﻭ) ﻂﻤﻨﻟﺍ ﺕﺍﺪﺣﻮﺑ ﺔﻤﺋﺎﻗ

en: A multiplier for physics timestep (1.0 means one frame = 1/25 seconds)
ar: (ﺔﻴﻧﺎﺛ 1/25 = ﺪﺣﺍﻭ ﺭﺎﻃﺇ ﻲﻨﻌﺗ 1) ﺕﺎﻴﺋﺎﻳﺰﻴﻔﻟﺍ ﺓﻮﻄﺧ ﻦﻣﺰﻟ ﻒﻋﺎﻀﻣ

en: A multiplier for the child particle size
ar: ﻲﻋﺮﻔﻟﺍ ءﻱﺰﺠﻟﺍ ﻢﺠﺤﻟ ﻒﻋﺎﻀﻣ

en: A number between 0 (inside) and 1 (outside) specifying the relative position of stroke thickness
ar: ﺔﺒﻄﺸﻟﺍ ﻚﻤﺴﻟ ﻲﺒﺴﻨﻟﺍ ﻊﻗﻮﻤﻠﻟ ﺩﺪﺤﻤﻟﺍ ﻭ (ﺝﺭﺎﺧ) 1 ﻭ (ﻞﺧﺍﺩ) 0 ﻦﻴﺑ ﻢﻗﺭ

en: A random rule is selected for each boid
ar: ﺪﻳﻮﺑ ﻞﻜﻟ ﺭﺎﺘﺨﺗ ﺔﻴﺋﺍﻮﺸﻋ ﺓﺪﻋﺎﻗ

en: A random seed for the noise effect
ar: ﻲﺋﺍﻮﺸﻌﻟﺍ ﺮﻴﺛﺄﺘﻠﻟ ﺔﻴﺋﺍﻮﺸﻋ ﺓﺭﺬﺑ

en: A short description of the keying set
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻤﻟ ﺮﺼﺘﺨﻣ ﻒﻳﺮﻌﺗ

en: A square showing Hue/Saturation, with Value slider
ar: ﺔﻤﻴﻘﻟﺍ ﺔﻘﻟﺰﻣ ﻊﻣ ،ﻊﺒﺸﺘﻟﺍ/ﻑﺍﺮﺤﻧﻻﺍ ﺮﻬﻈﻳ ﻊﺑﺮﻣ

en: A square showing Hue/Value, with Saturation slider
ar: ﻊﺒﺸﺘﻟﺍ ﺔﻘﻟﺰﻣ ﻊﻣ ،ﺔﻤﻴﻘﻟﺍ/ﻑﺍﺮﺤﻧﻻﺍ ﺮﻬﻈﻳ ﻊﺑﺮﻣ

en: A square showing Saturation/Value, with Hue slider
ar:  Hue ﻑﺍﺮﺤﻧﺍ ﺔﻘﻟﺰﻣ ﻊﻣ ،ﺔﻤﻴﻘﻟﺍ/ﻊﺒﺸﺘﻟﺍ ﺮﻬﻈﻳ ﻊﺑﺮﻣ

en: A valid edit mode exists
ar: ﺩﻮﺟﻮﻣ ﺢﻟﺎﺻ ﻞﻳﺪﻌﺗ ﻊﺿﻭ

en: AO
ar: ﻡ.ﺇ

en: Above Threshold
ar: ﺔﺒﺘﻌﻟﺍ ﻕﻮﻓ

en: Absolute
ar: ﻖﻠﻄﻣ

en: Absolute 2D Point
ar: ﺔﻘﻠﻄﻤﻟﺍ ﺔﻴﺋﺎﻨﺜﻟﺍ ﺔﻄﻘﻨﻟﺍ

en: Absolute Alpha
ar: ﺔﻘﻠﻄﻣ ﺎﻔﻟﺍ

en: Absolute Frame
ar: ﻖﻠﻄﻤﻟﺍ ﺭﺎﻃﻹﺍ

en: Absolute Keying Sets
ar: ﺔﻘﻠﻄﻤﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Absolute Keying Sets for this Scene
ar: ﺪﻬﺸﻤﻟﺍ ﺍﺬﻬﻟ ﺔﺘﺒﺜﻤﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ

en: Absolute Path Time
ar: ﻖﻠﻄﻤﻟﺍ ﺭﺎﺴﻤﻟﺍ ﻦﻣﺯ

en: Absolute ball size or factor if not manually adjusted
ar:  ﺎﻳﻭﺪﻳ ﻝﺪّﻌﻳ ﻢﻟ ﺍﺫﺍ ﻖﻠﻄﻤﻟﺍ ﻞﻣﺎﻌﻤﻟﺍ ﻭﺍ ﺓﺮﻜﻟﺍ ﻢﺠﺣ

en: Absorption
ar: ﺹﺎﺼﺘﻣﻹﺍ

en: Acceleration
ar: ﻉﺭﺎﺴﺘﻟﺍ

en: Accumulate
ar: ﻢﻛﺍﺭ

en: Accumulate stroke daubs on top of each other
ar: ﺎﻬﻀﻌﺑ ﻕﻮﻓ ﺕﺎﺒﻄﺸﻟﺍ ﻢﻛﺍﺭ

en: Accuracy
ar: ﺔﻗﺪﻟﺍ

en: Accuracy of attack
ar: ﻡﻮﺠﻬﻟﺍ ﺔﻗﺩ

en: Accuracy of the blur effect
ar: ﺏﺎﺒﻀﻟﺍ ﺮﻴﺛﺄﺗ ﺔﻗﺩ

en: Action
ar: ﺙﺪﺤﻟﺍ

[ctx: Action]
en: Group
ar: ﺔﻋﻮﻤﺠﻣ

[ctx: Action]
en: New
ar: ﺪﻳﺪﺟ

en: Action Blending
ar: ﺕﺎﻴﻠﻤﻌﻟﺍ ﻞﺧﺍﺪﺗ

en: Action Clip
ar: ﺔﻛﺮﺤﻟﺍ ﻊﻄﻘﻣ

en: Action Constraint
ar: ﺔﻛﺮﺤﻟﺍ ﺪﻴﻗ

en: Action End Frame
ar: ﻲﺋﺎﻬﻨﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺭﺎﻃﺇ

en: Action Extrapolation
ar: ﺔﻴﻠﻤﻌﻟﺍ ءﺍﺮﻘﺘﺳﺍ

en: Action Group
ar: ﺙﺪﺣ ﺔﻋﻮﻤﺠﻣ

en: Action Group that this F-Curve belongs to
ar: ﻲﻧﺎﻴﺒﻟﺍ ﻂﺨﻟﺍ ﺍﺬﻫ ﻪﻴﻟﺇ ﻲﻤﺘﻨﻳ ﻱﺬﻟﺍ ﺓﺎﻛﺮﺤﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Action Influence
ar: ﺔﻴﻠﻤﻌﻟﺍ ﺮﻴﺛﺄﺗ

en: Action Safe Margins
ar: ﺙﺪﺤﻟﺍ ﻥﺎﻣﺍ ﺶﻣﺍﻮﻫ

en: Action Start Frame
ar: ﻲﺋﺪﺒﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺭﺎﻃﺇ

en: Action group is locked
ar: ﺔﻠﻔﻘﻣ ﺙﺪﺤﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Action group is selected
ar: ﺓﺭﺎﺘﺨﻣ ﺙﺪﺤﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Action referenced by this strip
ar: ﻂﻳﺮﺸﻟﺍ ﺍﺬﻫ ﺎﻬﻴﻟﺇ ﺮﻴﺸﻳ ﺔﻛﺮﺣ

en: Action to take for gaps past the Active Action's range (when evaluating with NLA)
ar: (ﺔﻛﺮﺤﻟﺍ ﺭﺮﺤﻣ ﻊﻣ ﻢﻴﻴﻘﺘﻟﺍ ﺪﻨﻋ) ﻲﻟﺎﺤﻟﺍ ﺔﻴﻠﻤﻌﻟﺍ ﻕﺎﻄﻨﻟ ﺔﻘﺑﺎﺴﻟﺍ ﺕﺎﻏﺍﺮﻔﻠﻟ ﺔﺒﺴﻨﻟﺎﺑ ﺓﺬﺨﺘﻤﻟﺍ ﺔﻴﻠﻤﻌﻟﺍ

en: Action to take for gaps past the strip extents
ar:  ﻂﻳﺮﺸﻟﺍ ﺕﺎﻗﺎﻄﻧ ﺪﻌﺑ ﺕﺎﻏﺍﺮﻔﻠﻟ ﺓﺬﺨﺘﻤﻟﺍ ﺔﻛﺮﺤﻟﺍ

en: Actions
ar: ﺙﺍﺪﺣﻷﺍ

en: Activate or deactivate item
ar: ﺮﺼﻨﻌﻟﺍ ﻞﻴﻄﻌﺗ ﻭﺃ ﻞﻴﻌﻔﺗ

en: Active
ar: ﻝﺎﻌﻓ

en: Active Action
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺔﻛﺮﺤﻟﺍ

en: Active Boid Rule
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺪﻳﻮﺒﻟﺍ ﺓﺪﻋﺎﻗ

en: Active Boid Rule Index
ar: ﻝﺎﻌﻔﻟﺍ ﺪﻳﻮﺒﻟﺍ ﺓﺪﻋﺎﻗ ﻞﻴﻟﺩ

en: Active Boid State Index
ar: ﻝﺎﻌﻔﻟﺍ ﺪﻳﻮﺒﻟﺍ ﺔﻟﺎﺣ ﻞﻴﻟﺩ

en: Active Brush
ar: ﺔﻴﻟﺎﺤﻟﺍ ﺓﺎﺷﺮﻔﻟﺍ

en: Active Channel Group
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺓﺎﻨﻘﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Active Clip
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺔﺻﺎﺼﻘﻟﺍ

en: Active Clone
ar: ﺔﻴﻟﺎﺤﻟﺍ ﺔﺨﺴﻨﻟﺍ

en: Active Element
ar: ﻝﺎﻌﻔﻟﺍ ﺮﺼﻨﻌﻟﺍ

en: Active F-Curve
ar: ﻝﺎﻌﻔﻟﺍ ﺕﺎﻧﺎﻴﺒﻟﺍ ﻰﻨﺤﻨﻣ

en: Active F-Curve is not editable
ar: ﻢﻴّﻘﻣ ﺮﻴﻏ ﻲﻧﺎﻴﺒﻟﺍ ﻂﺨﻟﺍ

en: Active Frame
ar: ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻹﺍ

en: Active Input
ar: ﻝﺎﻌّﻔﻟﺍ ﻞﺧﺪﻟﺍ

en: Active Input Index
ar: ﻝﺎﻌﻔﻟﺍ ﻞﺧﺪﻟﺍ ﻞﻴﻟﺩ

en: Active Keyframe
ar: ﻝﺎﻌﻔﻟﺍ ﺡﺎﺘﻔﻤﻟﺍ

en: Active Keying Set
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Active Layer
ar: ﺔﻟﺎﻌّﻔﻟﺍ ﺔﻘﺒﻄﻟﺍ

en: Active Marker
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺔﻣﻼﻌﻟﺍ

en: Active Material
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺔﻣﺎﺨﻟﺍ

en: Active Material Index
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺔﻣﺎﺨﻟﺍ ﻞﻴﻟﺩ

en: Active Movie Clip
ar: ﺔﻟﺎﻌﻔﻟﺍ ﻢﻠﻔﻟﺍ ﺔﺻﺎﺼﻗ

en: Active Node
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺓﺪﻘﻌﻟﺍ

en: Active Object
ar: ﻝﺎﻌّﻔﻟﺍ ﻦﺋﺎﻜﻟﺍ

en: Active Object Index
ar: ﻝﺎﻌﻔﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻞﻴﻟﺩ

en: Active Only
ar: ﻂﻘﻓ ﻝﺎﻌّﻔﻟﺍ

en: Active Operator
ar: ﻝﺎﻌﻔﻟﺍ ﻞﻣﺎﻌﻟﺍ

en: Active Output
ar: ﻝﺎﻌّﻔﻟﺍ ﺝﺮﺨﻟﺍ

en: Active Paint Texture Index
ar: ﻝﺎﻌّﻔﻟﺍ ﻢﺳﺮﻟﺍ ﺞﻴﺴﻧ ﻞﻴﻟﺩ

en: Active Particle Target
ar: ﻲﻟﺎﺤﻟﺍ ءﻱﺰﺠﻟﺍ ﻑﺪﻫ

en: Active Particle Target Index
ar: ﻲﻟﺎﺤﻟﺍ ءﻱﺰﺠﻟﺍ ﻑﺪﻫ ﺮﺷﺆﻣ

en: Active Point
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺔﻄﻘﻨﻟﺍ

en: Active Recent Folder
ar: ﻝﺎﻌّﻔﻟﺍ ﺮﻴﺧﻷﺍ ﻒﻠﻤﻟﺍ

en: Active Render
ar: ﻝﺎﻌﻔﻟﺍ ﺮﻴّﺼﻤﻟﺍ

en: Active Section
ar: ﻝﺎﻌّﻔﻟﺍ ﻊﻄﻘﻤﻟﺍ

en: Active Shape Index
ar: ﻝﺎﻌﻔﻟﺍ ﻞﻜﺸﻟﺍ ﻞﻴﻟﺩ

en: Active Shape Key
ar: ﻝﺎﻌﻔﻟﺍ ﻞﻜﺸﻟﺍ ﺡﺎﺘﻔﻣ

en: Active Shape Key Index
ar: ﻝﺎﻌﻔﻟﺍ ﻞﻜﺸﻟﺍ ﺡﺎﺘﻔﻣ ﻞﻴﻟﺩ

en: Active Spline
ar: ﻲﻟﺎﺤﻟﺍ ﻰﻨﺤﻨﻤﻟﺍ

en: Active Strip Only
ar: ﻂﻘﻓ ﻝﺎﻌّﻔﻟﺍ ﻂﻳﺮﺸﻟﺍ

en: Active System Bookmark
ar: ﺺﺼﺨﻣ ﻡﺎﻈﻧ ﻂﺑﺍﺭ ﻒﺿﺍ

en: Active Texture
ar: ﻲﻟﺎﺤﻟﺍ ﺞﻴﺴﻨﻟﺍ

en: Active Texture Index
ar: ﻲﻟﺎﺤﻟﺍ ﺞﻴﺴﻨﻟﺍ ﻞﻴﻟﺩ

en: Active Track Index
ar: ﻝﺎﻌﻔﻟﺍ ﺭﺎﺴﻤﻟﺍ ﻞﻴﻟﺩ

en: Active camera, used for rendering the scene
ar: ﺪﻬﺸﻤﻟﺍ ﺮﻴﻴﺼﺘﻟ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ,ﺔﻟﺎﻌﻔﻟﺍ ﺍﺮﻴﻤﻜﻟﺍ

en: Active file in the file browser
ar: ﺕﺎﻔﻠﻤﻟﺍ ﺢﻔﺼﺘﻣ ﻲﻓ ﻲﻟﺎﺤﻟﺍ ﻒﻠﻤﻟﺍ

en: Active group is locked, aborting
ar: ﺔﻠﻔﻘﻣ ﺙﺪﺤﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Active input index in details view list
ar: ﻞﻴﺻﺎﻔﺘﻟﺍ ﺽﺮﻋ ﺔﻤﺋﺎﻗ ﻲﻓ ﻝﺎﻌﻔﻟﺍ ﻞﺧﺪﻟﺍ ﻞﻴﻟﺩ

en: Active material being displayed
ar: ﺔﺿﻭﺮﻌﻤﻟﺍ ﺔﻟﺎﻌّﻔﻟﺍ ﺔﻣﺎﺨﻟﺍ

en: Active object is not a mesh
ar: ﺍﺮﻴﻤﻜﻛ ﻝﺎﻌﻔﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻊﺿ

en: Active object is not a selected armature
ar: ﺭﺎﺘﺨﻣ ﻞﻜﻴﻬﺑ ﺲﻴﻟ ﻝﺎﻌّﻔﻟﺍ ﻦﺋﺎﻜﻟﺍ

en: Active object is not a selected curve
ar: ﺭﺎﺘﺨﻣ ﻰﻨﺤﻨﻤﺑ ﺲﻴﻟ ﻝﺎﻌّﻔﻟﺍ ﻦﺋﺎﻜﻟﺍ

en: Active object is not a selected mesh
ar: ﻯﺮﺧﻻﺍ ﺓﺭﺎﺘﺨﻤﻟﺍ ﻁﺎﻘﻨﻠﻟ ﺔﻟﺎﻌﻔﻟﺍ ﺔﻄﻘﻨﻟﺍ ﺦﺴﻧﺍ

en: Active texture slot being displayed
ar: ﺎﻴﻟﺎﺣ ﺔﺿﻭﺮﻌﻤﻟﺍ ﺔﻟﺎﻌّﻔﻟﺍ ﺞﻴﺴﻨﻟﺍ ﺔﺤﺘﻓ

en: Actual Distance
ar: ﺔﻴﻠﻌﻔﻟﺍ ﺔﻓﺎﺴﻤﻟﺍ

en: Adapt simulation resolution and size to fluid
ar: ﻞﺋﺎﺴﻟﺍ ﻒﻴﻀﺘﺴﻣ ﻲﻓ ﺔﻣﺪﺨﺘﺴﻣ ﺔﻗﺩ ﺮﺒﻛﺍ

en: Adaptation
ar: ﻢﻠﻗﺄﺘﻟﺍ

en: Adaptive
ar: ﻒﻴّﻜﺘﻣ

en: Adaptive Domain
ar: ﺔﻤﻠﻗﺄﺘﻣ ﺕﺎﻓﺎﺴﻣ

en: Adaptive Spacing
ar: ﺔﻤﻠﻗﺄﺘﻣ ﺕﺎﻓﺎﺴﻣ

en: Adaptive Subframe Threshold
ar:  ﺔﻴﻋﺮﻔﻟﺍ ﺮﻃﻷﺍ ﻢﻠﻗﺄﺗ ﺔﺒﺘﻋ

en: Add
ar: ﻒﺿﺃ

en: Add & Replace
ar: ﻝﺪّﺑ ﻭ ﻒﺿﺃ

en: Add 4 spaces at line beginning
ar: ﺮﻄﺴﻟﺍ ﻝﻭﺃ ﻲﻓ ﺕﺎﻓﺎﺴﻣ 4 ﻒﺿﺃ

en: Add Alpha
ar: ﺎﻔﻟﻻﺍ ﻒﺿﺃ

en: Add Color
ar: ﻥﻮﻟ ﻒﺿﺍ

en: Add Curve
ar: ﻰﻨﺤﻨﻣ ﻒﺿﺍ

en: Add Feather Vertex
ar: ﺶﻣﺎﻫ ﺔﻄﻘﻧ ﻒﺿﺃ

en: Add Marker
ar: ﺔﻣﻼﻋ ﻒﺿﺃ

en: Add Mesh
ar: ﻢﺴﺠﻣ ﻒﺿﺃ

en: Add Modifier
ar: ﺮﻴﻐﻣ ﻒﺿﺃ

en: Add New
ar: ﺪﻳﺪﺟ ﻒﺿﺃ

en: Add New (Current Frame)
ar: (ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻹﺍ) ﺪﻳﺪﺟ ﻒﺿﺃ

en: Add Sequence
ar: ﻞﺴﻠﺴﺗ ﻒﺿﺍ

en: Add Shader
ar: ﺔﻓﺎﺿﺍ ﻞﻠﻈﻣ

en: Add Threshold
ar: ﺔﻓﺎﺿﻻﺍ ﺔﺒﺘﻋ

en: Add Vertex
ar: ﺔﻄﻘﻧ ﻒﺿﺍ

en: Add a Sampling Preset
ar: ﺔﻨﻳﺎﻌﻤﻠﻟ ﻖﺒﺴﻣ ﺩﺍﺪﻋﺍ ﻒﺿﺍ

en: Add a constant offset
ar: ﺔﺘﺑﺎﺛ ﺔﺣﺍﺯﺍ ﻒﺿﺍ

en: Add a mask strip to the sequencer
ar: ﻂﺋﺍﺮﺸﻟﺍ ﺭﺮﺤﻤﻠﻟ ﻉﺎﻨﻗ ﻂﻳﺮﺷ ﻒﺿﺃ

en: Add a modifier to the strip
ar: ﻂﻳﺮﺸﻠﻟ ﺮﻴّﻐﻣ ﻒﺿﺃ

en: Add a movieclip strip to the sequencer
ar: ﻂﺋﺍﺮﺸﻟﺍ ﺭﺮﺤﻤﻠﻟ ﻢﻠﻓ ﺔﺻﺎﺼﻗ ﻂﻳﺮﺷ ﻒﺿﺃ

en: Add a new NLA Track + Strip for every loop/pass made over the animation to allow non-destructive tweaking
ar: ﺮﻣّﺪﻣ ﺮﻴﻐﻟﺍ ﻞﻳﺪﻌﺘﻟﺍ ﺔﺣﺎﺗﻹ ﻚﻳﺮﺤﺘﻟﺍ ﻝﻼﺧ ﺔﻋﻮﻨﺼﻣ ﺮﻤﻣ/ﻞﺴﻠﺴﺗ ﻞﻜﻟ ﻂﻳﺮﺷ + ﺪﻳﺪﺟ NLA ﺭﺎﺴﻣ ﻒﺿﺃ

en: Add a new control-point to the envelope on the current frame
ar: ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻻﺍ ﻰﻠﻋ ﻒﻠﻐﻤﻠﻟ ﺓﺪﻳﺪﺟ ﻢﻜﺤﺗ ﺔﻄﻘﻧ ﻒﺿﺍ

en: Add a new input to a file output node
ar: ﻒﻠﻤﻟﺍ ﺝﺮﺧ ﺓﺪﻘﻌﻟ ﺪﻳﺪﺟ ﻞﺧﺩ ﻒﺿﺃ

en: Add a new material
ar: ﺓﺪﻳﺪﺟ ﺔﻣﺎﺧ ﻒﺿﺍ

en: Add a new vertex group to the active object
ar: ﻝﺎﻌﻔﻟﺍ ﻦﺋﺎﻜﻠﻟ ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ ﻒﺿﺍ

en: Add a node to the active tree
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺓﺮﺠﺸﻠﻟ ﺓﺪﻘﻋ ﻒﺿﺍ

en: Add a render view
ar: ﺮﻴﻴﺼﺗ ﺮﻈﻨﻣ ﻒﺿﺍ

en: Add a vertex skin layer
ar: ﺓﺮﺸﻗ ﻂﻘﻧ ﺔﻘﺒﻃ ﻒﺿﺍ

en: Add alpha while painting
ar: ﻢﺳﺮﻟﺍ ﺪﻨﻋ ﺎﻔﻟﺍ ﻒﺿﺍ

en: Add an Integrator Preset
ar: ﻞﻣﺎﻜﻤﻠﻟ ﻖﺒﺴﻣ ﺩﺍﺪﻋﺇ ﻒﺿﺍ

en: Add an empty object to the scene
ar: ﻂﺋﺍﺮﺸﻟﺍ ﺭﺮﺤﻤﻠﻟ ﻢﻠﻓ ﺔﺻﺎﺼﻗ ﻂﻳﺮﺷ ﻒﺿﺃ

en: Add effect of brush
ar: ﺓﺎﺷﺮﻔﻟﺍ ﺮﺛﺆﻣ ﻒﺿﺍ

en: Add effect strip type
ar: ﺕﺍﺮﺛﺆﻣ ﻂﻳﺮﺷ ﻉﻮﻧ ﻒﺿﺃ

en: Add fire
ar: ﺓﺮﺋﺍﺩ ﻒﺿﺍ

en: Add fire and smoke
ar: ﻙﺮّﺣ ﻭ ﺔﻣﻼﻋ ﻒﺿﺍ

en: Add hairs
ar: ﺮﻌﺸﻟﺍ ﻒﺿﺃ

en: Add keyframes on every frame between the selected keyframes
ar:  ﺓﺭﺎﺘﺨﻤﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻦﻴﺑ ﺭﺎﻃﺇ ﻞﻜﻟ ﺢﻴﺗﺎﻔﻣ ﻒﺿﺃ

en: Add named object
ar: ﻰﻤﺴﻣ ﻦﺋﺎﻛ ﻒﺿﺃ

en: Add new curve point and slide it
ar: ﺎﻬﻘﻟﺯﺃ ﻭ ﺓﺪﻳﺪﺟ ﻰﻨﺤﻨﻣ ﺔﻄﻘﻧ ﻒﺿﺃ

en: Add new marker and move it on movie
ar: ﻢﻠﻔﻟﺍ ﻰﻠﻋ ﺎﻬﻛﺮّﺣ ﻭ ﺓﺪﻳﺪﺟ ﺔﻣﻼﻋ ﻒﺿﺃ

en: Add new mask layer for masking
ar: ﻊﻨّﻘﺘﻠﻟ ﻉﺎﻨﻗ ﺔﻘﺒﻃ ﻒﺿﺍ

en: Add new meta-strips incorporating the selected strips
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺔﻃﺮﺷﻻﺍ ﻦﻤﻀﺘﺗ ﺔﻋﻮﻤﺠﻣ ﺔﻃﺮﺷﺍ ﻒﺿﺍ

en: Add new object for tracking
ar: ﺔﻘﺣﻼﻤﻠﻟ ﺪﻳﺪﺟ ﻦﺋﺎﻛ ﻒﺿﺍ

en: Add new vertex and slide it
ar: ﺎﻬﻛﺮّﺣ ﻭ ﺓﺪﻳﺪﺟ ﺔﻄﻘﻧ ﻒﺿﺃ

en: Add new vertex to feather and slide it
ar: ﺎﻬﻛﺮّﺣ ﻭ ﺶﻣﺎﻬﻠﻟ ﺓﺪﻳﺪﺟ ﺔﻄﻘﻧ ﻒﺿﺃ

en: Add noise to rings
ar: ﺕﺎﻘﻠﺤﻠﻟ ﺔﻴﺑﺎﺒﺿ ﻒﺿﺍ

en: Add noise to standard wood
ar: ﻲﺟﺫﻮﻤﻨﻟﺍ ﺐﺸﺨﻠﻟ ﺔﻴﺋﺍﻮﺸﻋ ﻒﺿﺃ

en: Add or remove a Camera Preset
ar: ﺍﺮﻴﻣﺎﻜﻠﻟ ﻖﺒﺴﻣ ﺩﺍﺪﻋﺇ ﻎﻟﺍ ﻭﺃ ﻒﺿﺍ

en: Add or remove a Clip Track Color Preset
ar: ﺔﺻﺎﺼﻘﻟﺍ ﺭﺎﺴﻣ ﻥﻮﻠﻟ ﻖﺒﺴﻣ ﺩﺍﺪﻋﺇ ﻎﻟﺍ ﻭﺃ ﻒﺿﺃ

en: Add or remove a Fluid Preset
ar: ﻞﺋﺎﺴﻠﻟ ﻖﺒﺴﻣ ﺩﺍﺪﻋﺍ ﻎﻟﺍ ﻭﺃ ﻒﺿﺍ

en: Add or remove a Hair Dynamics Preset
ar: ﺮﻌﺸﻟﺍ ﺕﺎﻴﻣﺎﻨﻳﺪﻟ ﻖﺒﺴﻣ ﺩﺍﺪﻋﺇ ﻑﺬﺣﺇ ﻭﺃ ﻒﺿﺍ

en: Add or remove a Key-config Preset
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻠﻴﻜﺸﺘﻟ ﻖﺒﺴﻣ ﺩﺍﺪﻋﺇ ﻎﻟﺍ ﻭﺃ ﻒﺿﺃ

en: Add or remove a Node Color Preset
ar: ﺓﺪﻘﻌﻟﺍ ﻥﻮﻠﻟ ﻖﺒﺴﻣ ﺩﺍﺪﻋﺇ ﻎﻟﺍ ﻭﺃ ﻒﺿﺃ

en: Add or remove a Safe Areas Preset
ar: ﺔﻨﻣﺁ ﺔﻘﻄﻨﻤﻟ ﻖﺒﺴﻣ ﺩﺍﺪﻋﺇ ﻑﺬﺣﺇ ﻭﺃ ﻒﺿﺍ

en: Add or remove a Tracking Camera Intrinsics Preset
ar: ﺔﻘﺣﻼﻤﻟﺍ ﺍﺮﻴﻣﺎﻛ ﺕﺎﻳﺮﻫﻮﺠﻟ ﻖﺒﺴﻣ ﺩﺍﺪﻋﺇ ﻎﻟﺍ ﻭﺃ ﻒﺿﺃ

en: Add or remove a motion tracking settings preset
ar: ﺔﻘﺣﻼﻤﻟﺍ ﺔﻛﺮﺣ ﺕﺍﺩﺪﻋﻹ ﻖﺒﺴﻣ ﺩﺍﺪﻋﺍ ﻎﻟﺍ ﻭﺃ ﻒﺿﺍ

en: Add or remove a theme preset
ar: ﻂﻤﻨﻠﻟ ﻖﺒﺴﻣ ﺩﺍﺪﻋﺇ ﻎﻟﺍ ﻭﺃ ﻒﺿﺍ

en: Add or remove an Operator Preset
ar: ﻞﻣﺎﻌﻟ ﻖﺒﺴﻣ ﺩﺍﺪﻋﺇ ﻎﻟﺍ ﻭﺃ ﻒﺿﺍ

en: Add original location into copied location
ar: ﺥﻮﺴﻨﻤﻟﺍ ﻊﻗﻮﻤﻟﺍ ﻰﻟﺇ ﻲﻠﺻﻷﺍ ﻊﻗﻮﻤﻟﺍ ﻒﺿﺃ

en: Add pseudo-random noise on top of F-Curves
ar: ﻞﻤﻌﻟﺍ ﻰﻨﺤﻨﻤﻟ ﺔﻳﺰﻣﺭ-ﺔﻴﺋﺍﻮﺸﻋ ﻒﺿﺃ

en: Add random offset to the grid locations
ar: ﺔﻜﺒﺸﻟﺍ ﻊﻗﺍﻮﻤﻟ ﺔﻴﺋﺍﻮﺸﻋ ﺔﺣﺍﺯﺇ ﻒﺿﺃ

en: Add smoke
ar: (: ﺩﺮﻗ ﻒﺿﺍ

en: Add temporary IK constraints while grabbing bones in Pose Mode
ar: ﺔﻔﻗﻮﻟﺍ ﻊﺿﻭ ﻲﻓ ﻡﺎﻈﻌﻟﺎﺑ ﻙﺎﺴﻣﻻﺍ ﺪﻨﻋ ﺖﻗﺆﻣ IK ﺪﻴﻗ ﻒﺿﺍ

en: Add the file format extensions to the rendered file name (eg: filename + .jpg)
ar:  (jpg. + ﻒﻠﻣ_ﻢﺳﺇ :ﻝﺎﺜﻣ) ﺮﻴّﺼﻤﻟﺍ ﻒﻠﻤﻟﺍ ﻢﺳﺇ ﻰﻟﺇ ﻒﻠﻤﻟﺍ ﺔﺌﻴﻫ ﻒﺿﺃ

en: Add vertex to active spline
ar: ﻝﺎﻌﻔﻟﺍ ﻰﻨﺤﻨﻤﻠﻟ ﺔﻄﻘﻧ ﻒﺿﺍ

en: Add vertex to feather
ar: ﺶﻣﺎﻬﻟ ﺔﻄﻘﻧ ﻒﺿﺍ

en: Add-ons
ar: ﺲﺑﺎﻘﻤﻟﺍ

en: Add/Replace
ar: ﻝﺪّﺑ/ﻒﺿﺃ

en: Additional
ar: ﻲﻌﻤﺟ

en: Additional paths to add to sys.path (';' separated)
ar: (؛ ـﺑ ﺔﻟﻮﺼﻔﻣ) ﻡﺎﻈﻨﻟﺍ ﺭﺎﺴﻤﻟ ﺎﻬﺘﻓﺎﺿﻹ ﺔﻴﻓﺎﺿﻹﺍ ﺕﺍﺭﺎﺴﻤﻟﺍ

en: Additional vorticity for the flames
ar: ﻞﺋﺎﺴﻠﻟ ﺔﻴﺋﺪﺒﻤﻟﺍ ﺔﻋﺮﺴﻟﺍ

en: Additive
ar: ﻲﻌﻤﺟ

en: Adjacent Only
ar: ﻂﻘﻓ ﻂﻴﺤﻤﻟﺍ

en: Adjust Length
ar: ﻝﻮﻄﻟﺍ ﻝﺪّﻋ

en: Adjust active object's texture space automatically when transforming object
ar: ﻦﺋﺎﻜﻟﺍ ﻞﻳﻮﺤﺗ ﺪﻨﻋ ﺎﻴﺗﺍﺫ ﻝﺎﻌﻔﻟﺍ ﻦﺋﺎﻜﻠﻟ ﺞﻴﺴﻨﻟﺍ ءﺎﻀﻓ ﻝﺪّﻋ

en: Adjust force strength based on smoke density
ar: ﻥﺎﺧﺪﻟﺍ ﺔﻓﺎﺜﻛ ﻰﻠﻋ ﺍﺩﺎﻤﺘﻋﺍ ﺓﻮّﻘﻟﺍ ﺓﺭﺪﻗ ﻝﺪّﻋ

en: Adjust influence brush objects have on this surface
ar: ﺢﻄﺴﻟﺍ ﺍﺬﻫ ﻰﻠﻋ ﻲﺷﺍﺮﻔﻠﻟ ﺮﻴﺛﺄﺘﻟﺍ ﻝﺪﻋ

en: Adjust length of strips to their data length
ar: ﺎﻬﺗﺎﻧﺎﻴﺑ ﻝﻮﻄﺑ ﻂﺋﺍﺮﺸﻟﺍ ﻝﻮﻃ ﻝﺪّﻋ

en: Adjust plane on which the brush acts towards or away from the object surface
ar: ﻦﺋﺎﻜﻟﺍ ﺢﻄﺳ ﻦﻋ ﺍﺪﻴﻌﺑ ﻭﺍ ﻪﻫﺎﺠﺗﺈﺑ ﺓﺎﺷﺮﻔﻟﺍ ﻞﻤﻌﺗ ﻱﺬﻟﺍ ﻞﻳﺪﻌﺘﻟﺍ ﺢﻄّﺴﻣ

en: Adjust radius of proximity brushes or particles for this surface
ar: ﺢﻄﺴﻟﺍ ﺍﺬﻬﻟ ﺕﺎﻴﺋﺰﺠﻟﺍ ﻭﺍ ﺐﻳﺮﻘﺘﻟﺍ ﻲﺷﺍﺮﻔﻟ ﺮﻄﻘﻟﺍ ﻒﺼﻧ ﻝﺪﻋ

en: Adjust the brightness of the texture
ar: ﺞﻴﺴﻨﻟﺍ ﻉﻮﻄﺳ ﻂﺒﺿ

en: Adjust the contrast of the texture
ar: ﺞﻴﺴﻨﻟﺍ ﻦﻳﺎﺒﺗ ﻝﺪﻋ

en: Adjust the offset to the beginning/end
ar: ﺔﻳﺎﻬﻨﻟﺍ/ﺔﻳﺍﺪﺒﻟﺍ ﻰﻟﺇ ﺔﺣﺍﺯﻹﺍ ﺪﻳﺪﺤﺗ

en: Adjust the saturation of colors in the texture
ar: ﺞﻴﺴﻨﻟﺍ ﻲﻓ ﻥﺍﻮﻟﻷﺍ ﻊﺒﺸﺗ ﻂﺒﻇ

en: Adjust timing of keyframes
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﻦﻣﺍﺰﺗ ﻝﺪّﻋ

en: Advanced
ar: ﻡﺪﻘﺘﻣ

en: Advanced Audio Coding
ar: ﺕﻮﺼﻠﻟ ﻡﺪﻘﺘﻣ ﺮﻴﻔﺸﺗ

en: Advanced mode for using style modules written in Python
ar: ﻥﻮﺜﻳﺎﺑ ﻲﻓ ﺔﺑﻮﺘﻜﻤﻟﺍ ﻂﻤﻨﻟﺍ ﺕﺍﺪﺣﻭ ﻡﺍﺪﺨﺘﺳﻹ ﻡﺪﻘﺘﻣ ﻊﺿﻭ

en: Affect the child hair length
ar: ﻉﺮﻔﻠﻟ ﺮﻌﺸﻟﺍ ﻝﻮﻃ ﻰﻠﻋ ﺮﺛّﺍ

en: Affect the density of the particles
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﺔﻓﺎﺜﻛ ﻰﻠﻋ ﺮﺛﺆﻳ

en: Affect the emission time of the particles
ar: ﺕﺎﺌﻳﺰﺠﻠﻟ ﺙﺎﻌﺒﻧﻻﺍ ﻦﻣﺯ ﻰﻠﻋ ﺮﺛﺆﻳ

en: Affect the life time of the particles
ar: ﺕﺎﺌﻳﺰﺠﻠﻟ ﺓﺎﻴﺤﻟﺍ ﻦﻣﺯ ﻰﻠﻋ ﺮﺛﺆﻳ

en: Affect the particle force fields
ar: ءﻱﺰﺠﻠﻟ ﺓﻮﻘﻟﺍ ﻝﻮﻘﺣ ﻰﻠﻋ ﺮﺛﺆﻳ

en: Affect the particle gravity
ar: ءﻱﺰﺠﻟﺍ ﺔﻴﺑﺫﺎﺟ ﻰﻠﻋ ﺮﺛﺆﻳ

en: Affect the particle initial velocity
ar: ءﻱﺰﺠﻠﻟ ﺔﻴﺋﺪﺒﻤﻟﺍ ﺔﻋﺮﺴﻟﺍ ﻰﻠﻋ ﺮﺛﺆﻳ

en: Affect the particle size
ar: ءﻱﺰﺠﻟﺍ ﻢﺠﺣ ﻰﻠﻋ ﺮﺛﺆﻳ

en: Affect the particle velocity damping
ar: ءﻱﺰﺠﻟﺍ ﺔﻋﺮﺳ ﻝﺅﺎﻀﺗ ﻰﻠﻋ ﺮﺛﺆﻳ

en: Affect vertices in VGroup A
ar: ﺃ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻲﻓ ﻂﻘﻨﻟﺍ ﻰﻠﻋ ﺮﺛﺍ

en: Affect vertices in VGroup B (might add some to VGroup A)
ar: (ﺃ ﺔﻋﻮﻤﺠﻣ ﻰﻟﺍ ﺎﻬﻀﻌﺑ ﻒﻴﻀﺗ ﻥﺍ ﻦﻜﻤﻳ) ﺏ ﺔﻋﻮﻤﺠﻣ ﻲﻓ ﻂﻘﻨﻟﺍ ﻰﻠﻋ ﺮﺛّﺃ

en: Affect vertices in both groups
ar: ﻦﻴﺘﻋﻮﻤﺠﻤﻟﺍ ﻼﻛ ﻲﻓ ﻂﻘﻨﻟﺍ ﻰﻠﻋ ﺮﺛﺍ

en: Affectable height of brush (layer height for layer tool, i.e.)
ar: (ﻼﺜﻣ ,ﺔﻘﺒﻄﻟﺍ ﺓﺍﺩﻻ ﺔﻘﺒﻄﻟﺍ ﻉﺎﻔﺗﺭﺍ) ﺮﺛّﺄﺘﻠﻟ ﻞﺑﺎﻗ ﺓﺎﺷﺮﻔﻟﺍ ﻉﺎﻔﺗﺭﺍ

en: After
ar: ﺪﻌﺑ

en: After Color
ar: ﻱﺪﻌﺒﻟﺍ ﻥﻮﻠﻟﺍ

en: After Current
ar: ﻲﻟﺎﺤﻟﺍ ﺪﻌﺑ

en: After Cycles
ar: ﺰﻠﻜﻳﺎﺳ ﺪﻌﺑ

en: After Mode
ar: ﺪﻌﺑ ﻂﻤﻨﻟﺍ

en: Aggression
ar: ﻱﺪﻌﺘﻟﺍ

en: Aim the constrained object toward the target
ar: ﻑﺪﻬﻟﺍ ﻩﺎﺠﺗﺍ ﺪﻴﻘﻤﻟﺍ ﻦﺋﺎﻜﻟﺍ ﺏﻮﺻ

en: Air
ar: ءﺍﻮﻫ

en: Air Damping
ar: ﻲﺋﺎﻀﻔﻟﺍ ﻝﺅﺎﻀﺘﻟﺍ

en: Air Personal Space
ar: ءﺎﻀﻔﻠﻟ ﻲﺼﺨﺸﻟﺍ ﺰﻴﺤﻟﺍ

en: Air has normally some thickness which slows falling things down
ar:  ﺔﻄﺑﺎﻬﻟﺍ ءﺎﻴﺷﻻﺍ ﺊﻄﺒﻳ ﺎﻤﻣ ﺔﻓﺎﺜﻛ ﻭﺫ ﺓﺩﺎﻋ ءﺍﻮﻬﻟﺍ ﻥﻮﻜﻳ

en: Airbrush
ar: ﺥﺎﺨﺑ

en: Algorithm used for UV relaxation
ar: UV ـﻟﺍ ءﺎﺧﺭﻹ ﺔﻠﻤﻌﺘﺴﻣ ﺔﻴﻣﺯﺭﺍﻮﺧ

en: Algorithm used to calculate distance of sample points to feature points
ar: ﻁﺎﻘﻨﻟﺍ ﺰﻴﻴﻤﺘﻟ ﺔﻨﻳﺎﻌﻤﻟﺍ ﻁﺎﻘﻨﻟ ﺔﻓﺎﺴﻤﻟﺍ ﺏﺎﺴﺤﻟ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﺔﻴﻣﺯﺭﺍﻮﺨﻟﺍ

en: Align
ar: ﻱﺫﺎﺣ

en: Align 'n' bones along a curve
ar: ﻰﻨﺤﻨﻣ ﻰﻠﻋ 'n' ﻡﺎﻈﻌﻟﺍ ﻱﺫﺎﺣ

en: Align Active
ar: ﻝﺎﻌﻔﻟﺍ ﻱﺫﺎﺣ

en: Align Handles
ar: ﺾﺑﺎﻘﻤﻟﺍ ﻱﺫﺎﺣ

en: Align Object To
ar: ﻰﻟﺇ ﻦﺋﺎﻜﻟﺍ ﻱﺫﺎﺣ

en: Align UVs along the line defined by the endpoints
ar: ﺔﻳﺎﻬﻨﻟﺍ ﻁﺎﻘﻨﺑ ﻑﺮّﻌﻤﻟﺍ ﻂﺨﻟﺍ ﻝﻮﻃ ﻰﻠﻋ UV's ـﻟﺍ ﻱﺫﺎﺣ

en: Align UVs along the line defined by the endpoints along the X axis
ar: X ﺭﻮﺤﻣ ﻝﻮﻃ ﻰﻠﻋ ﺕﺎﻳﺎﻬﻨﻟﺍ ﻂﻘﻨﺑ ﻑﺮّﻌﻤﻟﺍ ﻂﺨﻟﺍ ﻝﻮﻃ ﻰﻠﻋ UV's ـﻟﺍ ﻱﺫﺎﺣ

en: Align UVs along the line defined by the endpoints along the Y axis
ar: Y ﺭﻮﺤﻣ ﻝﻮﻃ ﻰﻠﻋ ﺔﻳﺎﻬﻨﻟﺍ ﻁﺎﻘﻨﺑ ﻑﺮّﻌﻤﻟﺍ ﻂﺨﻟﺍ ﻝﻮﻃ ﻰﻠﻋ UV's ـﻟﺍ ﻱﺫﺎﺣ

en: Align View
ar: ﺮﻈﻨﻤﻟﺍ ﻱﺫﺎﺣ

en: Align View to Active
ar: ﻝﺎﻌّﻔﻠﻟ ﺮﻈﻨﻤﻟﺍ ﻱﺫﺎﺣ

en: Align chain of bones along a curve (Bones only)
ar: (ﻂﻘﻓ ﻡﺎﻈﻌﻠﻟ) ﻰﻨﺤﻨﻣ ﻝﻮﻃ ﻰﻠﻋ ﻡﺎﻈﻌﻟﺍ ﺔﻠﺴﻠﺳ ﻱﺫﺎﺣ

en: Align newly added objects to the world coordinate system
ar: ﻢﻟﺎﻌﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺇ ﻡﺎﻈﻧ ﻊﻣ ﺎﺜﻳﺪﺣ ﺔﻓﺎﻀﻤﻟﺍ ﺕﺎﻨﺋﺎﻜﻟﺍ ﻱﺫﺎﺣ

en: Align rotation with the snapping target
ar: ﺓﺍﺫﺎﺤﻤﻟﺍ ﻑﺪﻫ ﻊﻣ ﺮﻳﻭﺪﺘﻟﺍ ﻱﺫﺎﺣ

en: Align selected UV vertices to an axis
ar: ﺭﻮﺤﻤﻟ ﺓﺭﺎﺘﺨﻤﻟﺍ UV ـﻟﺍ ﻂﻘﻧ ﻱﺫﺎﺣ

en: Align selected bones to the active bone (or to their parent)
ar: (ﺎﻬﻟﻮﺻﻷ ﻭﺃ) ﺔﻟﺎﻌﻔﻟﺍ ﺔﻤﻈﻌﻠﻟ ﺓﺭﺎﺘﺨﻤﻟﺍ ﻡﺎﻈﻌﻟﺍ ﻱﺫﺎﺣ

en: Align text to the left
ar: ﺭﺎﺴﻴﻠﻟ ﺺﻨﻟﺍ ﻱﺫﺎﺣ

en: Align text to the right
ar: ﻦﻴﻤﻴﻠﻟ ﺺﻨﻟﺍ ﻱﺫﺎﺣ

en: Align the transformation axes to the selected objects' local space
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﻨﺋﺎﻜﻠﻟ ﻲﻠﺤﻤﻟﺍ ءﺎﻀﻔﻠﻟ ﻝﻮّﺤﺘﻟﺍ ﺭﻭﺎﺤﻣ ﻱﺫﺎﺣ

en: Align to axis
ar: ﺭﻮﺤﻤﻟ ﻱﺫﺎﺣ

en: Align to the left and the right
ar: ﻦﻴﻤﻴﻠﻟ ﻭ ﺭﺎﺴﻴﻠﻟ ﻱﺫﺎﺣ

en: Align to the left and the right, with equal character spacing
ar: ﻑﺮﺣﻸﻟ ﺔﻳﻭﺎﺴﺘﻣ ﺕﺎﻓﺎﺴﻤﺑ ,ﻦﻴﻤﻴﻠﻟ ﻭ ﺭﺎﺴﻴﻠﻟ ﻱﺫﺎﺣ

en: Aligned
ar: ﻱﺫﺎﺤﻣ

en: Alignment
ar: ﺓﺍﺫﺎﺤﻤﻟﺍ

en: Alive
ar: ﻲﺣ

en: Alive State
ar: ﺓﺎﻴﺤﻟﺍ ﺔﻟﺎﺣ

en: All
ar: ﻞﻜﻟﺍ

en: All Action Keyframes
ar: ﺔﻛﺮﺤﻟﺍ ﺢﻴﺗﺎﻔﻣ ﻊﻴﻤﺟ

en: All Add-ons
ar: ﺲﺑﺎﻘﻤﻟﺍ ﻞﻛ

en: All Add-ons Installed by User
ar: ﻡﺪﺨﺘﺴﻤﻟﺍ ﻞﺒﻗ ﻦﻣ ﺔﺒﺼﻨﻤﻟﺍ ﺲﺑﺎﻘﻤﻟﺍ ﻞﻛ

en: All Boundaries
ar: ﻞﺋﺎﺴﻟﺍ ﺪﺣ

en: All Keying Sets
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ ﻞﻛ

en: All Keying Sets available for use (Builtins and Absolute Keying Sets for this Scene)
ar: (ﺪﻬﺸﻤﻟﺍ ﺎﻬﻟ ﺔﻴﻠﺧﺍﺪﻟﺍ ﻭ ﺔﺘﺑﺎﺜﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ) ﻡﺍﺪﺨﺘﺳﻺﻟ ﺓﺮﻓﻮﺘﻤﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ ﻞﻛ

en: All Regions
ar: ﺕﺎﻗﺎﻄﻨﻟﺍ

en: All Sequences
ar: ﺕﻼﺴﻠﺴﺘﻟﺍ ﻞﻛ

en: All UV loop layers
ar: UV ـﻟﺍ ﻞﺴﻠﺴﺗ ﺕﺎﻘﺒﻃ ﻞﻛ

en: All UVs
ar: UV's ـﻟﺍ ﻞﻛ

en: All Vertex Groups
ar: ﻂﻘﻨﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ ﻞﻛ

en: All effector's weight
ar: ﺐﻴﺠﺘﺴﻤﻟﺍ ﻥﺯﻭ ﻞﻛ

en: All modifiers
ar: ﺕﺍﺮﻴّﻐﻤﻟﺍ ﻞﻛ

en: All render layers are disabled
ar: ﺔﻠﻄّﻌﻣ ﺮﻴﻴﺼﺘﻟﺍ ﺕﺎﻘﺒﻃ ﻞﻛ

en: All rules are averaged
ar: ﺪﻋﺍﻮﻘﻟﺍ ﻞﻛ ﻂﻴﺳﻮﺗ

en: All skin vertices
ar: ﺓﺮﺸﻘﻟﺍ ﻂﻘﻧ ﻞﻛ

en: Allow Climbing
ar: ﻲﺗﺍﺫ ﻢﻴﻠﻘﺗ

en: Allow Flight
ar: ﻖﻴﻠﺤﺘﻟﺎﺑ ﺢﻤﺳﺇ

en: Allow Land
ar: ﺽﺭﻸﻟ ﺢﻤﺳﺇ

en: Allow Negative Frames
ar: ﺔﺒﻟﺎﺴﻟﺍ ﺮﻃﻻﺎﺑ ﺢﻤﺳﺍ

en: Allow Overlap
ar: ﻞﺧﺍﺪﺘﻟﺎﺑ ﺢﻤﺳﺍ

en: Allow a single dot to be carefully positioned
ar: ﺔﻗﺪﺑ ﺓﺪﺣﺍﻮﻟﺍ ﺔﺨﻄﻠﻟﺍ ﻊﺿﻮﺗ ﻥﺄﺑ ﺢﻤﺳﺍ

en: Allow any .blend file to run scripts automatically (unsafe with blend files from an untrusted source)
ar: (ﻕﻮﺛﻮﻣ ﺮﻴﻏ ﺭﺪﺼﻣ ﻦﻣ ﺭﺪﻨﻠﺒﻟﺍ ﺕﺎﻔﻠﻣ ﻊﻣ ﻦﻣﺁ ﺮﻴﻏ) ﺎﻴﺗﺍﺫ ﺕﺎﺘﺒﻳﺮﻜﺴﻟﺍ ﻞﻴﻐﺸﺘﺑ blend. ﻒﻠﻣ ﻱﻷ ﺢﻤﺳﺇ

en: Allow boids to climb goal objects
ar: ﻑﺪﻬﻟﺍ ﺕﺎﻨﺋﺎﻛ ﻢﻴﻠﻘﺘﺑ ﺕﺍﺪﻳﻮﺒﻠﻟ ﺢﻤﺳﺇ

en: Allow boids to move in air
ar: ءﺎﻀﻔﻟﺎﺑ ﻙﺮﺤﺘﻟﺎﺑ ﺕﺍﺪﻳﻮﺒﻠﻟ ﺢﻤﺳﺇ

en: Allow boids to move on land
ar: ﺽﺭﻷﺍ ﻰﻠﻋ ﻙﺮﺤﺘﻟﺎﺑ ﺕﺍﺪﻳﻮﺒﻠﻟ ﺢﻤﺳﺇ

en: Allow editing on the Z axis of this curve, also allows tilt and curve radius to be used
ar: ﻰﻨﺤﻨﻤﻟﺍ ﺮﻄﻗ ﻭ ﻥﻼﻴﻤﻟﺍ ﻡﺍﺪﺨﺘﺳﺎﻳ ﺎﻀﻳﺍ ﺢﻤﺳﺍﻭ .ﻰﻨﺤﻨﻤﻟﺍ ﺍﺬﻬﻟ Z ﺭﻮﺤﻣ ﻰﻠﻋ ﺮﻳﺮﺤﺘﻟﺎﺑ ﺢﻤﺳﺍ

en: Allow for images or movies to be used as textures
ar: ﺞﻴﺴﻨﻛ ﻡﺪﺨﺘﺴﺗ ﻲﻛ ﻡﻼﻓﻷﺍ ﻭﺃ ﺓﺭﻮﺼﻠﻟ ﺢﻤﺳﺇ

en: Allow scaling of the bone for IK
ar: IKﻝ ﻢﻈﻌﻟﺍ ﻢﻴﺠﺤﺗ ﺔﺣﺎﺗﺇ

en: Allow vertices to move in the negative direction of axis
ar: ﺭﻮﺤﻤﻠﻟ ﺐﻟﺎﺴﻟﺍ ﻩﺎﺠﺗﻻﺍ ﻲﻓ ﻙﺮﺤﺘﻟﺍ ﻂﻘﻨﻠﻟ ﺢﺗﺃ

en: Allows a single dot to be carefully positioned
ar: ﺔﻗﺪﺑ ﺓﺪﺣﺍﻮﻟﺍ ﺔﺨﻄﻠﻟﺍ ﻊﺿﻮﺗ ﻥﺄﺑ ﺢﻤﺳﺍ

en: Along Normal
ar: ﻢﻇﺎﻨﻟﺍ ﻝﻮﻃ ﻰﻠﻋ

en: Alpha
ar: ﺎﻔﻟﺍ ﺓﺎﻨﻗ

en: Alpha Blend
ar: ﺎﻔﻟﺍ ﺞﻣﺩ

en: Alpha Channel
ar: ﺎﻔﻟﺍ ﺓﺎﻨﻗ

en: Alpha Clip
ar: ﺎﻔﻟﺍ ﻢﻴﻠﻘﺗ

en: Alpha Convert
ar: ﺎﻔﻟﺍ ﺐﺗﺭ

en: Alpha Fac
ar: ﺎﻔﻟﺃ ﻞﻣﺎﻌﻣ

en: Alpha Factor
ar: ﺎﻔﻟﺍ ﻞﻣﺎﻌﻣ

en: Alpha Mode
ar: ﺎﻔﻟﻷﺍ ﻊﺿﻭ

en: Alpha Modifiers
ar: ﺎﻔﻟﺍ ﺕﺍﺮﻴّﻐﻣ

en: Alpha Over Sequence
ar: ﻕﻮﻓ ﺎﻔﻟﺍ ﻞﺴﻠﺴﺗ

en: Alpha Threshold
ar: ﺎﻔﻟﺃ ﺔﺒﺘﻋ

en: Alpha Transparency
ar: ﺎﻔﻟﺍ ﺔﻴﻓﺎﻔﺷ

en: Alpha Under Sequence
ar: ﺖﺤﺗ ﺎﻔﻟﺍ ﻞﺴﻠﺴﺗ

en: Alpha falloff
ar: ﺎﻔﻟﺍ ﻝﺅﺎﻀﺗ

en: Alpha lift
ar: ﺎﻔﻟﺍ ﻊﻓﺭ

en: Alt key pressed
ar: ﻁﻮﻐﻀﻣ alt ﺡﺎﺘﻔﻣ

en: AltL
ar: Alt L

en: AltR
ar: Alt R

en: Alternate between forward and reverse playback of keyframe range
ar: ﺱﻮﻜﻌﻤﻟﺍ ﻭ ﻲﻣﺎﻣﻷﺍ ﺮﻃﻷﺍ ﻕﺎﻄﻧ ﺓءﺍﺮﻗ ﻰﺤﻨﻣ ﻦﻴﺑ ﻞﻳﺪﺒﺘﻟﺍ

en: Alternative end frame for UI playback
ar: ﻡﺪﺨﺘﺴﻤﻟﺍ ﺔﻬﺟﺍﻭ ﺽﺭﺎﻌﻟ ﻞﻳﺪﺒﻟﺍ ﻲﺋﺎﻬﻨﻟﺍ ﺭﺎﻃﻹﺍ

en: Alternative start frame for UI playback
ar: ﻡﺪﺨﺘﺴﻤﻟﺍ ﺔﻬﺟﺍﻭ ﺽﺭﺎﻌﻟ ﻞﻳﺪﺒﻟﺍ ﻲﺋﺪﺒﻤﻟﺍ ﺭﺎﻃﻹﺍ

en: Always
ar: ﺎﻤﺋﺍﺩ

en: Always Step
ar: ﻯﺩﺎﻔﺗ ﺎﻤﺋﺍﺩ

en: Always adjust the value by a minimum of 1 when 'value' is not 1.0
ar: 1.0 ﻱﻭﺎﺴﺗ ﻻ 'ﺔﻤﻴﻘﻟﺍ' ﻥﻮﻜﺗ ﺎﻣﺪﻨﻋ 1 ﺎﻴﻧﺩ ﺔﻤﻴﻘﻟ ﺔﻤﻴﻘﻟﺍ ﻝﺪّﻋ ﺎﻤﺋﺍﺩ

en: Always refresh image on frame changes
ar: ﺮﻃﻷﺍ ﺮﻴﻐﺗ ﻊﻣ ﺓﺭﻮﺼﻟﺍ ﺙﺪﺣ

en: Ambient Color
ar: ﺔﻃﺎﺣﻻﺍ ﻥﻮﻟ

en: Ambient Occlusion
ar: ﻂﻴﺤﻤﻟﺍ ﺱﺎﺒﺤﻧﻹﺍ

en: Amharic (አማርኛ)
ar: (አማርኛ) ﺔﻳﺮﻬﻣﻷﺍ

en: Amount
ar: ﺔﻴﻤﻜﻟﺍ

en: Amount of clumping
ar: ﻊﻤّﺠﺘﻟﺍ ﺔﻴﻤﻛ

en: Amount of damping
ar: ﻝﺅﺎﻀﺘﻟﺍ ﺔﻴﻤﻛ

en: Amount of damping during collision
ar: ﻡﺍﺪﻄﺻﻻﺍ ﻝﻼﺧ ﻝﺅﺎﻀﺘﻟﺍ ﺔﻴﻤﻛ

en: Amount of damping during particle collision
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺍﺪﻄﺻﺍ ﻝﻼﺧ ﻝﺅﺎﻀﺘﻟﺍ ﺔﻴﻤﻛ

en: Amount of distortion
ar: ﻩﻮﺸﺘﻟﺍ ﺔﻴﻤﻛ

en: Amount of dithering noise added to the rendered image to break up banding
ar:  ﻦﻳﺎﺒﺘﻟﺍ ﻖﻳﺮﻔﺘﻟ ﺓﺮﻴّﺼﻤﻟﺍ ﺓﺭﻮﺼﻟﺍ ﻰﻟﺇ ﻑﺎﻀﻤﻟﺍ ﻒﺠﺗﺮﻤﻟﺍ ﺞﻴﺠﻀﻟﺍ ﺭﺍﺪﻘﻣ

en: Amount of fine level detail present in the noise
ar:  ﺞﻴﺠﻀﻟﺍ ﻲﻓ ﺓﺩﻮﺟﻮﻤﻟﺍ ﻯﻮﺘﺴﻤﻟﺍ ﺔﻌﻴﻓﺮﻟﺍ ﻞﻴﺻﺎﻔﺘﻟﺍ ﺔﻴﻤﻛ

en: Amount of friction during particle collision
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺍﺪﻄﺻﺇ ﻝﻼﺧ ﻙﺎﻜﺘﺣﻻﺍ ﺔﻴﻤﻛ

en: Amount of gamma modification applied after display transform
ar:  ﺽﺮﻌﻟﺍ ﻝﻮﺤﺗ ﺪﻌﺑ ﺔﻘﺒﻄﻤﻟﺍ ﺔﻟﺪّﻌﻤﻟﺍ ﺓﺭﺎﻧﻹﺍ ﺔﻴﻤﻛ

en: Amount of generated foam
ar: ﺪﻟَﻮﻤﻟﺍ ﺢﻄﺴﻟﺍ ﺔﻗﺩ

en: Amount of influence F-Curve Modifier will have when not fading in/out
ar: ﺪﻟﻮﺘﻟﺍ/ﻲﺷﻼﺘﻟﺍ ﻡﺪﻋ ﺪﻨﻋ ﻲﻧﺎﻴﺒﻟﺍ-ﻂﺨﻟﺍ ﺮﻴﻐﻣ ﺮﻴﺛﺄﺗ ﺭﺪﻗ

en: Amount of influence constraint will have on the final solution
ar: ﺔﻴﺋﺎﻬﻨﻟﺍ ﺔﺠﻴﺘﻨﻟﺍ ﻰﻠﻋ ﺪﻴﻘﻟﺍ ﺮﻴﺛﺄﺗ ﺔﻴﻤﻛ

en: Amount of jitter applied to the sampling
ar: ﺔﻨﻳﺎﻌﻤﻠﻟ ﺔﻓﺎﻀﻤﻟﺍ ﺶﻳﻮﺸﺘﻟﺍ ﺔﻴﻤﻛ

en: Amount of mirror reflection for raytrace
ar: ﻉﺎﻌﺸﻟﺍ ﺺﺤﻔﻟ ﺔﻣﺎﺘﻟﺍ ﺱﺎﻜﻌﻧﻹﺍ ﺔﻴﻤﻛ

en: Amount of noise for the force strength
ar: ﺓﻮﻘﻟﺍ ﻡﺍﻮﻘﻟ ﺞﻴﺠﻀﻟﺍ ﺔﻴﻤﻛ

en: Amount of normal directional velocity
ar: ءﻱﺰﺠﻠﻟ ﺔﻴﺋﺪﺒﻤﻟﺍ ﺔﻋﺮﺴﻟﺍ ﻰﻠﻋ ﺞﻴﺴﻨﻟﺍ ﺮﻴﺛﺄﺗ ﺔﻴﻤﻛ

en: Amount of particles left untouched by child path length
ar: ﻉﺮﻔﻟﺍ ﺭﺎﺴﻣ ﻝﻮﻃ ﻞﺒﻗ ﻦﻣ ﺔﻛﻭﺮﺘﻤﻟﺍ ﺕﺎﺌﻳﺰﺠﻟﺍ ﺔﻴﻤﻛ

en: Amount of random velocity
ar: ﺔﻴﺋﺍﻮﺸﻌﻟﺍ ﺔﻧﻮﺸﺨﻟﺍ ﺔﻴﻤﻛ

en: Amount of random, erratic particle movement
ar: ﺓﺫﺎﺸﻟﺍ ﺔﻴﺋﺍﻮﺸﻌﻟﺍ ءﻱﺰﺠﻟﺍ ﺔﻛﺮﺣ ﺔﻴﻤﻛ

en: Amount of residual error in Blender space unit for constraints that work on position
ar: ﺭﺪﻨﻠﺑ ﺱﺎﻴﻗ ﺪﺣﻮﺑ ﻊﻗﻮﻤﻟﺍ ﻰﻠﻋ ﺔﻠﻣﺎﻌﻟﺍ ﺩﻮﻴﻘﻠﻟ ﻲﻘﺒﺘﻤﻟﺍ ﺄﻄﺨﻟﺍ ﺔﻴﻤﻛ

en: Amount of residual error in radians for constraints that work on orientation
ar: ﻩﺎﺠﺗﻹﺍ ﻰﻠﻋ ﻞﻤﻌﺗ ﻲﺘﻟﺍ ﺩﻮﻴﻘﻠﻟ ﻥﺎﻳﺩﺍﺮﻟﺎﺑ ﻲﻘﺒﺘﻤﻟﺍ ﺄﻄﺨﻟﺍ ﺔﻴﻤﻛ

en: Amount of rotation around side vector
ar: ﻲﺒﻧﺎﺠﻟﺍ ﻪﺠﺘﻤﻟﺍ ﻝﻮﺣ ﻥﺍﺭﻭﺪﻟﺍ ﺔﻴﻤﻛ

en: Amount of rotation around velocity vector on turns
ar: ﺕﺎﻔﻠﻟﺍ ﺪﻨﻋ ﺔﻋﺮﺴﻟﺍ ﻪﺠﺘﻣ ﻝﻮﺣ ﻥﺍﺭﻭﺪﻟﺍ ﺔﻴﻤﻛ

en: Amount of smoothing to automatically apply to each stroke
ar: ﺔﺒﻄﺷ ﻞﻛ ﻰﻠﻋ ﺎﻴﺗﺍﺫ ﻖﺒﻄﻤﻟﺍ ﻢﻴﻌﻨﺘﻟﺍ ﺔﻴﻤﻛ

en: Amount of stickiness to surface collision
ar: ﻡﺍﺪﻄﺻﻻﺍ ﺢﻄﺴﻟ ﻕﺎﺼﺘﻟﻻﺍ ﺔﻴﻤﻛ

en: Amount of velocity lost on collision
ar: ﻡﺍﺪﺘﺻﻻﺍ ﺪﻨﻋ ﺓﺩﻮﻘﻔﻤﻟﺍ ﺔﻋﺮﺴﻟﺍ ﺔﻴﻤﻛ

en: Amount texture affects alpha
ar: ﺎﻔﻟﺍ ﻰﻠﻋ ﺞﻴﺴﻨﻟﺍ ﺮﻴﺛﺄﺗ ﺔﻴﻤﻛ

en: Amount texture affects child hair length
ar: ﻉﺮﻔﻟﺍ ﺮﻌﺷ ﻝﻮﻃ ﻰﻠﻋ ﺞﻴﺴﻨﻟﺍ ﺮﻴﺛﺄﺗ ﺔﻴﻤﻛ

en: Amount texture affects child kink amplitude
ar: ﻉﺮﻔﻟﺍ ﺫﻭﺬﺷ ﻯﺪﻣ ﻰﻠﻋ ﺞﻴﺴﻨﻟﺍ ﺮﻴﺛﺄﺗ ﺔﻴﻤﻛ

en: Amount texture affects child kink frequency
ar: ﻉﺮﻔﻟﺍ ﺫﻭﺬﺷ ﺩﺩﺮﺗ ﻰﻠﻋ ﺞﻴﺴﻨﻟﺍ ﺮﻴﺛﺄﺗ ﺔﻴﻤﻛ

en: Amount texture affects diffuse color
ar: ﺭﺎﺸﺘﻧﻻﺍ ﻥﻮﻟ ﻰﻠﻋ ﺞﻴﺴﻨﻟﺍ ﺮﻴﺛﺄﺗ ﺔﻴﻤﻛ

en: Amount texture affects particle gravity
ar: ءﻱﺰﺠﻟﺍ ﺔﻴﺑﺫﺎﺟ ﻰﻠﻋ ﻰﻠﻋ ﺞﻴﺴﻨﻟﺍ ﺮﻴﺛﺄﺗ ﺔﻴﻤﻛ

en: Amount texture affects particle initial velocity
ar: ءﻱﺰﺠﻠﻟ ﺔﻴﺋﺪﺒﻤﻟﺍ ﺔﻋﺮﺴﻟﺍ ﻰﻠﻋ ﺞﻴﺴﻨﻟﺍ ﺮﻴﺛﺄﺗ ﺔﻴﻤﻛ

en: Amount texture affects physical particle size
ar: ءﻱﺰﺠﻠﻟ ﻲﺋﺎﻳﺰﻴﻔﻟﺍ ﻢﺠﺤﻟﺍ ﻰﻠﻋ ﺞﻴﺴﻨﻟﺍ ﺮﻴﺛﺄﺗ ﺔﻴﻤﻛ

en: Amount the Active Action contributes to the result of the NLA stack
ar: ﺔﻛﺮﺤﻟﺍ ﺭﺮﺤﻣ ﺱﺪﻜﺗ ﻲﻓ ﺔﻴﻟﺎﺤﻟﺍ ﺔﻴﻠﻤﻌﻟﺍ ﻪﺑ ﻙﺭﺎﺸﺗ ﻱﺬﻟﺍ ﺭﺍﺪﻘﻤﻟﺍ

en: Amount the strip contributes to the current result
ar: ﺔﻴﻟﺎﺤﻟﺍ ﺔﺠﻴﺘﻨﻟﺍ ﻲﻓ ﻂﻳﺮﺸﻟﺍ ﻪﺑ ﻙﺭﺎﺸﻳ ﻱﺬﻟﺍ ﺭﺍﺪﻘﻤﻟﺍ

en: Amplitude
ar: ﻯﺪﻣ

en: Amplitude Clump
ar: ﺔﻌﺴﻟﺍ ﻊﻤّﺠﺗ

en: Amplitude Random
ar: ﻯﺪﻤﻟﺍ ﺔﻴﺋﺍﻮﺸﻋ

en: Amplitude of the noise
ar: ﺔﻴﺑﺎﺒﻀﻟﺍ ﻢﺠﺣ

en: Amplitude of the noise - the amount that it modifies the underlying curve
ar:  ﻲﺴﻴﺋﺮﻟﺍ ﻰﻨﺤﻨﻤﻟﺍ ﻪﺑ ﺮﻴﻐﺗ ﻱﺬﻟﺍ ﺭﺪﻘﻟﺍ - ﺞﻴﺠﻀﻟﺍ ﻯﺪﻣ

en: An area is maximized, filling this screen
ar: ﺔﺷﺎﺸﻟﺍ ﺔﺌﺒﻌﺘﻟ ﺔﻘﻄﻨﻤﻟﺍ ﺮﻴﺒﻜﺗ

en: Anaglyph Type
ar: ﺶﻘﻨﻟﺍ ﻉﻮﻧ

en: Anchored
ar: ﺓﺰﻜﺗﺮﻣ

en: Angle
ar: ﺔﻳﻭﺍﺯ

en: Angle Limit
ar: ﺔﻳﻭﺍﺰﻟﺍ ﺪﺣ

en: Angle Offset
ar: ﺔﻳﻭﺍﺰﻟﺍ ﺔﺣﺍﺯﺍ

en: Angle limit
ar: ﺔﻳﻭﺍﺰﻟﺍ ﺪﺣ

en: Angle of Rotation for Axis-Angle rotation representation
ar:  ﺭﻮﺤﻣ-ﺔﻳﻭﺍﺯ ﺮﻳﻭﺪﺗ ﻞﻴﺜﻤﺘﻟ ﻥﺍﺭﻭﺪﻟﺍ ﺔﻳﻭﺍﺯ

en: Angle of revolution
ar: ﻥﺍﺭﻭﺪﻟﺍ ﺔﻳﻭﺍﺯ

en: Angle of the bokeh
ar: ﻪﻴﻛﻮﺒﻟﺍ ﺔﻳﻭﺍﺯ

en: Angle of the outer cone, in degrees, outside this cone the volume is the outer cone volume, between inner and outer cone the volume is interpolated
ar: ﺓﺪﻟّﻮﻣ ﻥﻮﻜﺗ ﻁﻭﺮﺨﻤﻟﺍ ﺝﺭﺎﺧ ﻭ ﻞﺧﺍﺩ ﻦﻴﺑ ﻭ ,ﻁﻭﺮﺨﻤﻠﻟ ﺔﻴﺟﺭﺎﺨﻟﺍ ﺓﺭﺎﻬﺠﻟﺍ ﻲﻫ ﺓﺭﺎﻬﺠﻟﺍ ﻥﻮﻜﺗ ﻁﻭﺮﺨﻤﻟﺍ ﺍﺬﻫ ﺝﺭﺎﺧ ,ﺕﺎﺟﺭﺪﻟﺎﺑ ﻲﺟﺭﺎﺨﻟﺍ ﻁﻭﺮﺨﻤﻟﺍ ﺔﻳﻭﺍﺯ

en: Angle of the spotlight beam
ar: ﺔﻌﻘﺒﻟﺍ ءﻮﺿ ﻉﺎﻌﺷ ﺔﻳﻭﺍﺯ

en: Angular Damping
ar: ﻲﺋﺎﻀﻔﻟﺍ ﻝﺅﺎﻀﺘﻟﺍ

en: Angular Velocity
ar: ﺔﻳﻭﺍﺰﻟﺍ ﺔﻋﺮﺴﻟﺍ

en: Angular Velocity Axis
ar: ﺔﻳﻭﺍﺰﻟﺍ ﺔﻋﺮﺴﻟﺍ ﺭﻮﺤﻣ

en: Angular threshold for detecting crease edges
ar: ﺔﻳّﻭﺍﺰﻟﺍ ﺪﻌّﺠﺘﻟﺍ ﻑﺍﻮﺣ ﻱﺮّﺤﺗ ﺔﺒﺘﻋ

en: Angular velocity amount (in radians per second)
ar: (ﺔﻴﻧﺎﺛ ﻞﻜﻟ ﻥﺎﻳﺩﺍﺮﻟﺎﺑ) ﺔﻳﻭﺍﺰﻟﺍ ﺔﻋﺮﺴﻟﺍ ﺔﻴﻤﻛ

en: Anim Player
ar: ﺮﻴﻴﺼﺘﻟﺍ ﻞﻐﺸﻣ

en: Animated
ar: ﻙﺮَّﺤﻣ

en: Animated Influence
ar:  ﻙﺮﺤﺘﻣ ﺮﻴﺛﺄﺗ

en: Animated Selected
ar: ﺭﺎﺘﺨﻣ ﻙﺮﺤﺘﻤﻟﺍ

en: Animated Strip Time
ar: ﻙﺮﺤﺘﻣ ﻂﻳﺮﺷ ﺖﻗﻭ

en: Animation
ar: ﺔﻛﺮﺣ

en: Animation Data
ar: ﺔﻛﺮﺤﻟﺍ ﺕﺎﻧﺎﻴﺑ

en: Animation Editors
ar: ﺔﻛﺮﺤﻟﺍ ﺕﺭﺍﺮﺤﻣ

en: Animation End Offset
ar: ﻙﺮﺤﺘﻟﺍ ﺔﻳﺎﻬﻧ ﺔﺣﺍﺯﺍ

en: Animation Offset
ar: ﻚﻳﺮﺤﺘﻟﺍ ﺔﺣﺍﺯﺇ

en: Animation Operation
ar: ﻙﺮّﺤﺗ ﺔﻴﻠﻤﻋ

en: Animation Player
ar: ﻙﺮّﺤﺘﻟﺍ ﺽﺭﺎﻋ

en: Animation Player Preset
ar: ﻙﺮّﺤﺘﻟﺍ ﺽﺭﺎﻌﻟ ﻖﺒﺴﻣ ﺩﺍﺪﻋﺇ

en: Animation Playing
ar: ﺔﻛﺮﺤﻟﺍ ﺽﺮﻋ

en: Animation Start Offset
ar: ﻙﺮﺤﺘﻟﺍ ﺔﻳﺍﺪﺑ ﺔﺣﺍﺯﺍ

en: Animation Visualization
ar: ﺔﻛﺮﺤﻟﺍ ﺭﺎﻬﻇﺍ

en: Animation end offset (trim end)
ar: (ﺔﻳﺎﻬﻨﻟﺍ ﺺﻗ) ﻙﺮﺤﺘﻟﺍ ﺔﻳﺎﻬﻧ ﺔﺣﺍﺯﺍ

en: Animation is played backwards
ar: ﺎﺳﻮﻜﻌﻣ ﻙﺮّﺤﺘﻟﺍ ﺽﺮﻌﻳ

en: Animation playback is active
ar: ﻝﺎﻌﻓ ﺔﻛﺮﺤﻟﺍ ﺽﺮﻋ

en: Animation start offset (trim start)
ar: (ﺔﻳﺍﺪﺒﻟﺍ ﺺﻗ) ﻙﺮﺤﺘﻟﺍ ﺔﻳﺍﺪﺑ ﺔﺣﺍﺯﺍ

en: Animations
ar: ﺕﺎﻜﻳﺮﺤﺘﻟﺍ

en: Anisotropic
ar: ﺱﺎﻜﻌﻧﻹﺍ ﻞﻜﺸﺗ

en: Anisotropic BSDF
ar: ﺱﺎﻜﻌﻧﻹﺍ ﻞﻜﺸﺗ

en: Anisotropy
ar: ﺱﺎﻜﻌﻧﻹﺍ ﻞﻜﺸﺗ

en: Anti-Alias Z
ar: Z ﺭﻮﻠﺒﺘﻟﺍ-ﺪﺿ

en: Anti-Aliasing
ar: ﺭﻮﻠﺒﺘﻟﺍ-ﺪﺿ

en: Any
ar: ﻱﺃ

en: Any Type
ar: ﻉﻮﻧ ﻱﺃ

en: Any modifier keys pressed
ar: ﻂﻐﺿ ﺮﻴﻐﻤﻟﺍ ﺢﻴﺗﺎﻔﻣ ﻦﻣ ﺎﻳﺃ

en: Apparent size of the Camera object in the 3D View
ar: ﻲﺛﻼﺜﻟﺍ ﺮﻈﻨﻣ ﻲﻓ ﻱﺮﻫﺎﻈﻟﺍ ﺍﺮﻴﻣﺎﻜﻟﺍ ﻦﺋﺎﻛ ﻢﺠﺣ

en: Apply
ar: ﻖﺒﻃ

en: Apply Density
ar: ﺔﻓﺎﺜﻜﻟﺍ

en: Apply Modifiers
ar: ﺕﺍﺮﻴّﻐﻤﻟﺍ ﻖﺒّﻃ

en: Apply Scale
ar: ﻢﻴﺠﺤﺘﻟﺍ ﻖﺒّﻃ

en: Apply Unit
ar: ﺓﺪﺣﻮﻟﺍ ﻖﺒﻃ

en: Apply a stroke of brush to the particles
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﻰﻠﻋ ﺓﺎﺷﺮﻔﻟﺍ ﺔﺒﻄﺷ ﻖﺒﻃ

en: Apply changes to matching bone on opposite side of X-Axis
ar: X ﺭﻮﺤﻤﻟ ﺲﻛﺎﻌﻤﻟﺍ ﺐﻧﺎﺤﻟﺍ ﻰﻠﻋ ﺔﻠﺛﺎﻤﻤﻟﺍ ﺔﻤﻈﻌﻠﻟ ﺕﻼﻳﺪﻌﺘﻟﺍ ﻖﺒﻃ

en: Apply channel rotation as IK constraint
ar: IK ﺪﻴﻗ ﻞﻜﺷ ﻰﻠﻋ ﻥﺍﺭﻭﺪﻟﺍ ﺓﺎﻨﻗ ﻖﻴﺒﻄﺗ

en: Apply channel size as IK constraint if stretching is enabled
ar: ﻼﻌﻔﻣ ﺪﻳﺪﻤﺘﻟﺍ ﻥﺎﻛ ﺍﺫﺇ IK ﺪﻴﻗ ﻞﻜﺷ ﻰﻠﻋ ﻢﺠﺤﻟﺍ ﺓﺎﻨﻗ ﻖﺒﻃ

en: Apply effectors to children
ar: ﻉﻭﺮﻔﻟﺍ ﻰﻠﻋ ﺕﺍﺮﺛﺆﻤﻟﺍ ﻖﺒﻃ

en: Apply force only in 2D
ar: ﺩﺎﻌﺑﻷﺍ ﻲﺋﺎﻨﺛ ﻲﻓ ﻂﻘﻓ ﺓﻮﻘﻟﺍ ﻖﺒﻃ

en: Apply fractal displacement along normal only
ar: ﻢﻇﺎﻨﻟﺍ ﻝﻮﻃ ﻰﻠﻋ ﻂﻘﻓ ﺮﺴﻜﺘﻤﻟﺍ ﻖﺜﺒﻟﺍ ﻖﺒﻃ

en: Apply modifier's render settings
ar: ﺮﻴّﻐﻤﻠﻟ ﺮﻴﻴﺼﺘﻟﺍ ﺕﺍﺩﺍﺪﻋﺍ ﻖﺒﻃ

en: Apply modifiers to exported mesh (non destructive))
ar: (ﺮﻴﻣﺪﺗ ﻥﻭﺪﺑ) ﺓﺭﺪّﺼﻤﻟﺍ ﺕﺎﻤﺴﺠﻤﻠﻟ ﺕﺍﺮﻴّﻐﻤﻟﺍ ﻖﺒﻃ

en: Apply paint on each mouse move step
ar: ﺓﺭﺄﻔﻟﺍ ﺔﻛﺮﺣ ﺓﻮﻄﺧ ﻞﻜﺑ ﻢﺳﺮﻟﺍ ﻖﺒّﻃ

en: Apply relative to the current value (delta)
ar: (ﻕﺮﻔﻟﺍ ﺕﺎﻋﺍﺮﻣ ﻊﻣ) ﺔﻴﺒﺴﻧ ﺔﻴﻟﺎﺤﻟﺍ ﺔﻤﻴﻘﻟﺍ ﻞﻌﺟﺍ

en: Apply render part of display transformation when displaying this image on the screen
ar: ﺔﺷﺎﺸﻟﺍ ﻰﻠﻋ ﺭﻮﺼﻟﺍ ﻩﺬﻫ ﺽﺮﻋ ﺪﻨﻋ ﺽﺮﻌﻟﺍ ﻝﻮّﺤﺘﻟ ﺮﻴﻴﺼﺘﻟﺍ ءﺰﺟ ﻖﺒﻃ

en: Apply the object's transformation to its data
ar: ﻪﺗﺎﻧﺎﻴﺒﻟ ﻦﺋﺎﻜﻟﺍ ﺕﻻﻮﺤﺗ ﻖﺒّﻃ

en: Apply the relative positional offset
ar: ﺔﻴﻌﺿﻮﻤﻟﺍ ﺔﻴﺒﺴﻨﻟﺍ ﺔﺣﺍﺯﻷﺍ ﻖﺒﻃ

en: Apply this and all preceding deformation modifiers on splines' points rather than on filled curve/surface
ar:  ءﻮﻠﻤﻣ ﺢﻄﺳ/ﻰﻨﺤﻨﻣ ﻝﺪﺑ ﻰﻨﺤﻨﻤﻟﺍ ﻂﻘﻧ ﻰﻠﻋ ﺔﻘﺑﺎﺴﻟﺍ ﻞﻳﻮﺤﺘﻟﺍ ﺕﺍﺮﻴﻐﻣ ﻞﻛ ﻭ ﺍﺬﻫ ﻖﻴﺒﻄﺗ

en: Apply transformation before parenting
ar: ﻢﺳﺮﻟﺍ ﻞﺒﻗ ﺔﻄﻘﻨﻟﺍ ﻢﻇﺎﻧ ﻖﺒﻃ

en: Approximately in how many frames should dissolve happen
ar: ﻲﺷﻼﺘﻟﺍ ﺙﺪﺤﻳ ﻥﺃ ﺐﺠﻳ ﺮﻃﻷﺎﺑ ﺎﺒﻳﺮﻘﺗ ﻢﻛ

en: Approximately in how many frames should drying happen
ar: ﻑﺎﻔﺠﻟﺍ ﺙﺪﺤﻳ ﻥﺃ ﺐﺠﻳ ﺮﻃﻷﺎﺑ ﺎﺒﻳﺮﻘﺗ ﻢﻛ

en: Area
ar: ﺔﻘﻄﻨﻣ

en: Area Plane
ar: ﺔﻘﻄﻨﻤﻟﺍ ﺢﻄﺴﻣ

en: Area Shape
ar: ﺔﺣﺎﺴﻤﻟﺍ ﻞﻜﺷ

en: Area Weight
ar: ﺔﻘﻄﻨﻤﻟﺍ ﻥﺯﻭ

en: Area height
ar: ﻝﺎﺠﻤﻟﺍ ﻉﺎﻔﺗﺭﺍ

en: Area in a subdivided screen, containing an editor
ar: ﺭﺮﺤﻣ ﻰﻠﻋ ﻱﻮﺘﺤﺗ ،ﺔﻤﺴﻘﻣ ﺔﺷﺎﺷ ﻲﻓ ﺔﺣﺎﺴﻣ

en: Area width
ar: ﻝﺎﺠﻤﻟﺍ ﺽﺮﻋ

en: Areas
ar: ﻖﻃﺎﻨﻣ

en: Areas the screen is subdivided into
ar: ﺔﺷﺎﺸﻟﺍ ﺎﻬﻴﻟﺍ ﻢﺴﻘﻤﻟﺍ ﻖﻃﺎﻨﻤﻟﺍ

en: Armature
ar: ﻞﻜﻴﻫ

[ctx: Armature]
en: Group
ar: ﺔﻋﻮﻤﺠﻣ

[ctx: Armature]
en: New
ar: ﺪﻳﺪﺟ

en: Armature Deform
ar: ﻞﻜﻴﻬﻟﺎﺑ ﻊﻳﻮﻄﺗ

en: Armature Modifier
ar: ﻞﻜﻴﻬﻟﺍ ﺮﻴﻐﻣ

en: Armature deformation modifier
ar: ﻞﻜﻴﻬﻠﻟ ﻊﻳﻮﻄﺗ ﺮﻴﻐﻣ

en: Armature has no active object bone
ar: ﻝﺎﻌﻔﻟﺍ ﻦﺋﺎﻜﻠﻟ ﺕﻼﻐﺸﻤﻟﺍ ﺮﻬﻇﺍ

en: Armature layer visibility
ar: ﻞﻜﻴﻬﻟﺍ ﺔﻘﻃ ﺔﻳﺮﻫﺎﻇ

en: Armature layers that bone belongs to
ar: ﺔﻤﻈﻌﻟﺍ ﺎﻬﻴﻟﺍ ﺩﻮﻌﺗ ﻲﺘﻟﺍ ﻞﻜﻴﻬﻟﺍ ﺕﺎﻘﺒﻃ

en: Armature-Relative Head
ar: ﻲﺒﺴﻧ ﺱﺍﺭ-ﻞﻜﻴﻫ

en: Armature-Relative Tail
ar: ﻲﺒﺴﻧ ﻞﻳﺫ-ﻞﻜﻴﻫ

en: Armatures
ar: ﻞﻛﺎﻴﻬﻟﺍ

en: Around Frame
ar: ﺭﺎﻃﻹﺍ ﻝﻮﺣ

en: Arrange the stacking order of strokes
ar: ﺕﺎﺒﻄﺸﻟﺍ ﺔﻣﻮﻛ ﺐﻴﺗﺮﺗ ﺐﺗﺭ

en: Array
ar: ﻒﻴﻔﺻ

en: Array Modifier
ar: ﺩﺪﻌﺘﻟﺍ ﺮﻴﻐﻣ

en: Array of coordinates which represents pattern's corners in normalized coordinates relative to marker position
ar: ﺮﺷﺆﻤﻟﺍ ﻊﻗﻮﻤﻟ ﺔﻴﺒﺴﻧ ﺔﻤﻈّﻨﻣ ﺕﺎﻴﺛﺍﺪﺣﺇ ﻲﻓ ﻂﻤﻨﻟﺍ ﺎﻳﺍﻭﺯ ﻞﺜّﻤﻳ ﻱﺬﻠﻟﺍ ﻭ ﺕﺎﻴﺛﺍﺪﺣﻻﺍ ﻦﻣ ﻒﺻ

en: Arrows
ar: ﻢﻬﺳﺍ

en: Artificial buoyancy force in negative gravity direction based on pressure differences inside the fluid
ar:  ﻞﺋﺎﺴﻟﺍ ﻞﺧﺍﺩ ﺕﺎﻓﻼﺘﺧﻹﺍ ﻰﻠﻋ ﺍﺩﺎﻤﺘﻋﺍ ﺲﻛﺎﻌﻤﻟﺍ ﺔﻴﺑﺫﺎﺠﻟﺍ ﻩﺎﺠﺗﺎﺑ ﻲﻋﺎﻨﺻ ﻮﻔﻃ ﺓﺪﺷ

en: Aspect Correction
ar: ﺔﺒﺴﻨﻟﺍ ﺢﻴﺤﺼﺗ

en: Aspect Ratio
ar: ﺔﺒﺴﻨﻟﺍ ﻝﺪﻌﻣ

en: Aspect X
ar: ﻲﻘﻓﻻﺍ ﺭﻮﺤﻤﻟﺍ ﺔﺒﺴﻧ

en: Assign a crease to the edges making up the rim
ar: ﺭﺎﻃﻹﺍ ﻞﻜﺸﺗ ﻲﺘﻟﺍ ﻑﺍﻮﺤﻠﻟ ﺪﻌّﺠﺗ ﻦﻴّﻋ

en: Assign active material slot to selection
ar: ﺭﺎﻴﺘﺧﻺﻟ ﺔﻟﺎﻌﻔﻟﺍ ﺔﻣﺎﺨﻟﺍ ﺔﺤﺘﻓ ﺺﺼﺧ

en: Assign the selected vertices to a new vertex group
ar: ﺓﺪﻳﺪﺟ ﻂﻘﻧ ﺔﻋﻮﻤﺠﻤﻟ ﺓﺭﺎﺘﺨﻤﻟﺍ ﻂﻘﻨﻟﺍ ﺺﺼﺧ

en: Assign the selected vertices to the active vertex group
ar: ﺔﻴﻟﺎﺤﻟﺍ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻤﻟ ﺓﺭﺎﺘﺨﻤﻟﺍ ﻂﻘﻨﻟﺍ ﺺﺼﺧ

en: Assign value
ar: ﺔﻤﻴﻘﻟﺍ ﻦﻴﻋ

en: Assignment value
ar: ﺔﻨﻴﻌﻤﻟﺍ ﺔﻤﻴﻘﻟﺍ

en: Assignment value (as a string)
ar: (ﺺﻨﻛ) ﺔﻨﻴﻌﻤﻟﺍ ﺔﻤﻴﻘﻟﺍ

en: Asymmetric
ar: ﻞﺛﺎﻤﺘﻣ ﺮﻴﻏ

en: At
ar: ﻲﻓ

en: At First
ar: ﻝﻭﻷﺍ ﻲﻓ

en: Atmospheric turbidity
ar: ﻮﺠﻟﺍ ﺓﺭﻮﻜﻋ

en: Attach Nodes
ar: ﺓﺪﻘﻌﻟﺍ ﻂﺑﺭﺍ

en: Attach active node to a frame
ar: ﺭﺎﻃﺈﺑ ﺔﻟﺎﻌﻔﻟﺍ ﺓﺪﻘﻌﻟﺍ ﻂﺑﺭﺍ

en: Attach selected nodes
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺪﻘﻌﻟﺍ ﻂﺑﺭﺍ

en: Attack boids at max this distance
ar: ﺮﺜﻛﻷﺍ ﻰﻠﻋ ﺔﻓﺎﺴﻤﻟﺍ ﻩﺬﻫ ﻦﻣ ﺕﺍﺪﻳﻮﺒﻟﺍ ﺔﻤﺟﺎﻬﻣ

en: Attenuation
ar: ﻒﻴﻔﺨﺘﻟﺍ

en: Attenuation constant
ar: ﻝﺅﺎﻀﺘﻟﺍ ﺖﺑﺎﺛ

en: Attribute
ar: ﺔﻤﺳ

en: Attribute Name
ar: ﺔﻤﺴﻟﺍ ﻢﺳﺍ

en: Audio
ar: ﺕﻮﺻ

en: Audio Channels
ar: ﺕﻮﺼﻟﺍ ﺕﺍﻮﻨﻗ

en: Audio Codec
ar: ﺕﻮﺻ ﺓﺮﻔﻴﺷ

en: Audio Device
ar: ﺕﻮﺼﻟﺍ ﺯﺎﻬﺟ

en: Audio Mixing Buffer
ar: ﺕﻮﺼﻟﺍ ﺝﺰﻣ ﻥﺰﺨﻣ

en: Audio Muted
ar: ﺕﻮﺼﻟﺍ ﻎﻟﺍ

en: Audio Sample Format
ar: ﺕﻮﺼﻟﺍ ﺔﻨﻴﻋ ﻖﻴﺴﻨﺗ

en: Audio Sample Rate
ar: ﺕﻮﺼﻟﺍ ﺔﻨﻴﻋ ﻝﺪﻌﻣ

en: Audio Scrubbing
ar: ﺕﻮﺼﺑ ﻚﻳﺮﺤﺗ

en: Audio bitrate (kb/s)
ar: ﺕﻮﺼﻟﺍ ﺕﺎﺘﺑ ﻝﺪﻌﻣ

en: Audio channel count
ar: ﺕﻮﺼﻟﺍ ﺕﺍﻮﻨﻗ ءﺎﺼﺣﺇ

en: Audio output device
ar: ﺕﻮﺼﻟﺍ ﺝﺮﺧ ﺯﺎﻬﺟ

en: Audio sample format
ar: ﺕﻮﺼﻟﺍ ﺔﻨﻴﻋ ﻖﻴﺴﻨﺗ

en: Audio sample rate
ar: ﺕﻮﺼﻟﺍ ﺔﻨﻴﻋ ﻝﺪﻌﻣ

en: Audio samplerate(samples/s)
ar: (ﺔﻴﻧﺎﺜﻟﺍ/ﺕﺎﻨﻴﻌﻟﺍ)ﺕﻮﺼﻟﺍ ﺔﻨﻴﻋ-ﻝﺪﻌﻣ

en: Audio volume
ar: ﺕﻮﺼﻟﺍ ﻢﺠﺣ

en: Author:
ar: :ﺭﺮﺤﻣ

en: Auto
ar: ﻲﺗﺍﺫ

en: Auto Blend In/Out
ar: ﻲﺗﺍﺫ ﻲﺟﺭﺎﺧ/ﻲﻠﺧﺍﺩ ﺝﺰﻣ

en: Auto Clamped
ar: ﺎﻴﺗﺍﺫ ﻢﻠﻘﻣ

en: Auto Depth
ar: ﻲﺗﺍﺫ ﻖﻤﻋ

en: Auto Handle
ar: ﻲﺋﺎﻘﻠﺗ ﺾﺒﻘﻣ

en: Auto IK
ar: IK ﻲﺗﺍﺫ

en: Auto Keyframe
ar: ﺎﻴﺗﺍﺫ ﺢﻴﺗﺎﻔﻣ ﺔﻓﺎﺿﺇ

en: Auto Keyframe Insert Available
ar: ﺮﻓﺍﻮﺘﻤﻠﻟ ﻲﺗﺍﺫ ﺢﻴﺗﺎﻔﻣ ﻝﺎﺧﺩﺇ

en: Auto Keyframe Insert Keying Set
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻲﻓ ﺎﻴﺗﺍﺫ ﺢﻴﺗﺎﻔﻣ ﺔﻓﺎﺿﺇ

en: Auto Keying
ar: ﺔﻴﺗﺍﺫ ﺔﻓﺎﺿﺇ

en: Auto Keying Enable
ar: ﻲﺗﺍﺬﻟﺍ ﻞﻴﺠﺴﺘﻟﺍ ﻞﻌﻓ

en: Auto Keying Mode
ar: ﻲﺗﺍﺬﻟﺍ ﻞﻴﺠﺴﺘﻟﺍ ﻊﺿﻭ

en: Auto Keying On
ar: ﺔﻴﺗﺍﺫ ﺔﻓﺎﺿﺇ

en: Auto Normalization
ar: ﻲﺗﺍﺫ ﻢﻴﻈﻨﺗ

en: Auto Normalize
ar: ﻲﺗﺍﺫ ﻊﻴﺒﻄﺗ

en: Auto Perspective
ar: ﻲﺗﺍﺫ ﺭﻮﻈﻣ

en: Auto Rainbow
ar: ﺎﻴﺋﺎﻘﻠﺗ ﻥﺍﻮﻟﻷﺍ ﺝﺰﻣ

en: Auto Refresh
ar: ﺎﻴﺋﺎﻘﻠﺗ ﺙﺪّﺣ

en: Auto Run Python Scripts
ar: ﻥﻮﺜﻳﺎﺒﻟﺍ ﺕﺎﺘﺒﻳﺮﻜﺳ ﺎﻴﺗﺍﺫ ﻞﻐﺷ

en: Auto Save Temporary Files
ar: ﺔﺘﻗﺆﻤﻟﺍ ﺕﺎﻔﻠﻤﻟﺍ ﺎﻴﺗﺍﺫ ﻆﻔﺣﺇ

en: Auto Save Time
ar: ﻲﺗﺍﺬﻟﺍ ﻆﻔﺤﻟﺍ ﺖﻗﻭ

en: Auto Smooth
ar: ﺔﻴﺗﺍﺬﻟﺍ ﺔﻣﻮﻌﻨﻟﺍ

en: Auto Smooth Angle
ar: ﺔﻴﺗﺍﺬﻟﺍ ﺔﻣﻮﻌﻨﻟﺍ ﺔﻳﻭﺍﺯ

en: Auto Snap
ar: ﺔﻴﺗﺍﺫ ﺓﺍﺫﺎﺤﻣ

en: Auto Texture Space
ar: ﻲﺗﺍﺫ ﺞﻴﺴﻧ ﻝﺎﺠﻣ

en: Auto Transform
ar: ﻲﺗﺍﺫ ﻝﻮّﺤﺗ

en: Auto Update
ar: ﺚﻳﺪﺤﺗ

en: Auto Velocity
ar: ﺔﻴﺋﺎﻘﻠﺗ ﺔﻋﺮﺳ

en: Auto XYZ to RGB
ar: ﻥﺍﻮﻟﺃ ﻰﻟﺇ ﺎﻴﺋﺎﻘﻠﺗ ﺔﺗﻼﺜﻟﺍ ﺭﻭﺎﺤﻤﻟﺍ

en: Auto smooth (based on smooth/sharp faces/edges and angle between faces), or use custom split normals data if available
ar: ﺕﺪﺟﻭ ﻥﺇ ﺔﺼﺼﺨﻣ ﻞﺼﻓ ﻢﻇﺍﻮﻧ ﺕﺎﻧﺎﻴﺑ ﻡﺪﺨﺘﺳﺍ ﻭﺍ ,(ﻪﺟﻭﻷﺍ ﻦﻴﺑ ﺔﻳﻭﺍﺰﻟﺍ ﻭ ﻑﺍﻮﺤﻟﺍ/ﺓﺩﺎﺤﻟﺍ ﻪﺟﻭﻷﺍ/ﻢﻴﻌﻨﺘﻟﺍ ﺐﺴﺣ) ﻲﺗﺍﺫ ﻢﻴﻌﻨﺗ

en: Auto-Keying Mode
ar: ﺔﻴﺗﺍﺬﻟﺍ ﺔﻓﺎﺿﻹﺍ ﻊﺿﻭ

en: Auto-Refresh
ar: ﻲﺋﺎﻘﻠﺗ ﺚﻳﺪﺤﺗ

en: Auto-Step
ar: ﻲﺋﺎﻘﻠﺗ ﻡﺪﻘﺗ

en: AutoMerge Keyframes
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺎﻴﺗﺍﺫ ﺞﻣﺩﺍ

en: Automatic
ar: ﻲﺗﺍﺫ

en: Automatic Name
ar: ﺔﻴﺗﺍﺫ ﺔﻴﻤﺴﺗ

en: Automatic Subframes
ar: ﺔﻴﺗﺍﺫ ﺔﻴﻋﺮﻓ ﺮﻃﺍ

en: Automatic keyframe insertion for Objects and Bones (default setting used for new Scenes)
ar: (ﺓﺪﻳﺪﺠﻟﺍ ﺪﻫﺎﺸﻤﻠﻟ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻲﺿﺍﺮﺘﻓﻻﺍ ﺩﺍﺪﻋﻻﺍ) ﻡﺎﻈﻌﻟﺍ ﻭ ﺕﺎﻨﺋﺎﻜﻠﻟ ﺢﻴﺗﺎﻔﻤﻠﻟ ﻲﺗﺍﺫ ﻝﺎﺧﺩﺍ

en: Automatic keyframe insertion in available F-Curves
ar: ﺓﺮﻓﺍﻮﺘﻤﻟﺍ ﻞﻤﻌﻟﺍ ﺕﺎﻴﻨﺤﻨﻣ ﻲﻓ ﻲﺗﺍﺬﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻝﺎﺧﺩﺇ

en: Automatic keyframe insertion using active Keying Set only
ar: ﻂﻘﻓ ﺔﻟﺎﻌّﻔﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻲﻓ ﺢﻴﺗﺎﻔﻤﻠﻟ ﺔﻴﺗﺍﺫ ﺔﻓﺎﺿﺇ

en: Automatic keyframe insertion when moving plane corners
ar: ﺢﻄﺴﻤﻟﺍ ﺎﻳﺍﻭﺯ ﻚﻳﺮﺤﺗ ﺪﻨﻋ ﻲﺗﺍﺫ ﺮﻃﺍ ﺢﻴﺗﺎﻔﻣ ﻝﺎﺧﺩﺇ

en: Automatic weights from bones
ar: ﻡﺎﻈﻌﻟﺍ ﻦﻣ ﺔﻴﺗﺍﺫ ﻥﺍﺯﻭﺃ

en: Automatically adjust strength to give consistent results for different spacings
ar: ﺔﻔﻠﺘﺨﻤﻟﺍ ﺕﺍﺪﻋﺎﺒﺘﻠﻟ ﺔﻘﺳﺎﻨﺘﻣ ﺞﺋﺎﺘﻧ ءﺎﻄﻋﻹ ﺎﻴﺗﺍﺫ ﺓﻮﻘﻟﺍ ﻝﺪّﻋ

en: Automatically convert all new tabs into spaces for new and loaded text files
ar: ﺔﻠﻤﺤﻤﻟﺍ ﻭ ﺓﺪﻳﺪﺠﻟﺍ ﺕﺎﻔﻠﻤﻠﻟ ﺕﺎﻏﺍﺮﻓ ﻰﻟﺇ ﺔﻠﻳﻮﻄﻟﺍ ﺕﺎﻓﺎﺴﻤﻟﺍ ﻞﻛ ﺎﻴﺗﺍﺫ ﻝﻮﺣ

en: Automatically determine display type for files
ar: ﺎﻴﺗﺍﺫ ﺕﺎﻔﻠﻤﻠﻟ ﺽﺮﻌﻟﺍ ﻉﻮﻧ ﺩﺪﺣ

en: Automatically determine the number of threads, based on CPUs
ar: CPU ﺔﻋﻮﻤﺠﻣ ﻰﻠﻋ ﺍﺩﺎﻤﺘﻋﺍ ،ﺐﻌﺸﻟﺍ ﺩﺪﻌﻟ ﻲﺗﺍﺫ ﺪﻳﺪﺤﺗ

en: Automatically determine the optimal number of steps for best performance/accuracy trade off
ar: ﺔﻗﺪﻟﺍ/ءﺍﺩﻷﺍ ﻦﻴﺑ ﺐﺳﺎﻨﺗ ﻞﻀﻓﻷ ﺕﺍﻮﻄﺨﻠﻟ ﻲﺟﺫﻮﻤﻨﻟﺍ ﺩﺪﻌﻟﺍ ﺎﻴﺗﺍﺫ ﺩﺪﺣ

en: Automatically merge vertices moved to the same location
ar: ﻊﻗﻮﻤﻟﺍ ﺲﻔﻧ ﻰﻟﺇ ﺔﻟﻮﻘﻨﻤﻟﺍ ﻂﻘﻨﻟﺍ ﺎﻴﺗﺍﺫ ﺞﻣﺩﺇ

en: Automatically name the output file with the pass type (external only)
ar: (ﻂﻘﻓ ﻲﺟﺭﺎﺨﻟﺍ) ﺮﻤﻤﻟﺍ ﻂﻤﻨﺑ ﺞﺗﺎﻨﻟﺍ ﻒﻠﻤﻟﺍ ﺎﻴﺗﺍﺫ ﻢّﺳ

en: Automatically pack all external data into .blend file
ar: blend. ﻒﻠﻣ ﻲﻓ ﺔﻴﺟﺭﺎﺨﻟﺍ ﺕﺎﻧﺎﻴﺒﻟﺍ ﻞﻛ ﺎﻴﺗﺍﺫ ﻡﺰﺣﺍ

en: Automatically scale footage to cover unfilled areas when stabilizing
ar: ﺖﻴﺒﺜﺘﻟﺍ ﺪﻨﻋ ﺓﺄﺒﻌﻣ ﺮﻴﻐﻟﺍ ﻖﻃﺎﻨﻤﻟﺍ ﻲﻄﻐﺘﻟ ﺎﻴﺋﺎﻘﻠﺗ ﺓﺩﺎﻤﻟﺍ ﻢﺠّﺣ

en: Automatically set the number of subframes
ar: ﺎﻴﺗﺍﺫ ﺔﻴﻋﺮﻔﻟﺍ ﺮﻃﻷﺍ ﺩﺪﻋ ﻊﺿ

en: Automatically switch between orthographic and perspective when changing from top/front/side views
ar:  ﺔﻴﺒﻧﺎﺠﻟﺍ/ﺔﻴﻣﺎﻣﻷﺍ/ﺔﻳﻮﻠﻌﻟﺍ ﺮﻇﺎﻨﻤﻟﺍ ﻦﻣ ﺮﻴﻴﻐﺘﻟﺍ ﺪﻨﻋ ﺭﻮﻈﻨﻤﻟﺍ ﻭ ﻱﺩﻮﻤﻌﻟﺍ ﻦﻴﺑ ﺎﻴﺗﺍﺫ ﻝﺪﺑ

en: Autoscale
ar: ﻲﺗﺍﺫ ﻢﻴﺠﺤﺗ

en: Autosplit Output
ar: ﺎﻴﺋﺎﻘﻠﺗ ﺕﺎﺟﺮﺨﻤﻟﺍ ﻊﻄﻗ

en: Autosplit output at 2GB boundary
ar: 2GB ـﻟﺍ ﺪﺣ ﺪﻨﻋ ﺎﻴﺋﺎﻘﻠﺗ ﺝﺮﺨﻟﺍ ﻞﺼﻓﺍ

en: Auxiliary Target
ar: ﻲﻓﺎﺿﻹﺍ ﻑﺪﻬﻟﺍ

en: Available
ar: ﺮﻓﻮﺘﻤﻟﺍ

en: Average
ar: ﻝﺪﻌﻤﻟﺍ

en: Average Error
ar: ﺔﻟﺩﺎﻌﻣ ﺄﻄﺧ

en: Average Iterations
ar: ﺕﺍﺭﺍﺮﻜﺘﻟﺍ ﻂﺳﻮﺘﻣ

en: Average Speed
ar:  ﺔﻋﺮﺴﻟﺍ ﻝﺪﻌﻣ

en: Average error during substeps
ar: ﺔﻴﻋﺮﻔﻟﺍ ﺕﺍﻮﻄﺨﻟﺍ ﻝﻼﺧ ﺄﻄﺨﻟﺍ ﻝﺪﻌﻣ

en: Average error of re-projection
ar: ﻁﺎﻘﺳﻹﺍ ﺓﺩﺎﻋﻹ ﺄﻄﺨﻟﺍ ﻝﺪﻌﻣ

en: Average error of reconstruction
ar: ءﺎﻨﺒﻟﺍ ﺓﺩﺎﻋﻹ ﻱﺩﺎﻴﺘﻋﺍ ﺄﻄﺧ

en: Average iterations during substeps
ar: ﺔﻴﻋﺮﻔﻟﺍ ﺕﺍﻮﻄﺨﻟﺍ ﻝﻼﺧ ﺭﺍﺮﻜﺘﻟﺍ ﻝﺪﻌﻣ

en: Average multiple input samples together to smooth the brush stroke
ar: ﺓﺎﺷﺮﻔﻟﺍ ﺔﺒﻄﺷ ﻢﻴﻌﻨﺘﻟ ﺾﻌﺒﻟﺍ ﺎﻬﻀﻌﺑ ﻊﻣ ﻝﺎﺧﺩﺇ ﺕﺎﻨﻴﻋ ﺓﺪﻋ ﻂﺳّﻭ

en: Average radius of the endpoints is used to tweak the X and Z Scaling of the bones, on top of XZ Scale mode
ar:  ﻲﻘﻓﻷﺍ/ﻱﺩﻮﻤﻌﻟﺍ ﻢﻴﺠﺤﺘﻟﺍ ﻊﺿﻭ ﻕﻮﻓ ،ﻡﺎﻈﻌﻠﻟ ﻱﺩﻮﻤﻌﻟﺍ ﻭ ﻲﻘﻓﻷﺍ ﻢﻴﺠﺤﺘﻟﺍ ﻂﺒﻀﻟ ﻞﻤﻌﺘﺴﻣ ﺔﻴﺋﺎﻬﻨﻟﺍ ﻂﻘﻨﻠﻟ ﺮﻄﻘﻟﺍ ﻂﺳﻮﺘﻣ

en: Average space UVs edge length of each loop
ar: ﻞﺴﻠﺴﺗ ﻞﻜﻟ UV ﺔﻓﺎﺣ ﻝﻮﻃ ءﺎﻀﻓ ﻂﺳﻮﺘﻣ

en: Averaged Value
ar: ﺔﻄﺳﻮﺘﻤﻟﺍ ﺔﻤﻴﻘﻟﺍ

en: Avoid
ar: ﺐﻨﺠﺗ

en: Avoid Collision
ar: ﻡﺍﺪﻄﺻﻹﺍ ﺐﻨﺠﺗ

en: Avoid collision with deflector objects
ar: ﺔﺴﻛﺎﻌﻟﺍ ﺕﺎﻨﺋﺎﻜﻟﺍ ﻊﻣ ﻡﺩﺎﺼﺘﻟﺍ ﻯﺩﺎﻔﺗ

en: Avoid collision with other boids
ar: ﻯﺮﺧﻻﺍ ﺕﺍﺪﻳﻮﺒﻟﺍ ﻊﻣ ﻡﺩﺎﺼﺘﻟﺍ ﻯﺩﺎﻔﺗ

en: Avoid object if danger from it is above this threshold
ar: ﺔﺒﺘﻌﻟﺍ ﻩﺬﻫ ﻕﻮﻓ ﻪﻨﻣ ﺮﻄﺨﻟﺍ ﻥﺎﻛ ﺍﺫﺇ ﻦﺋﺎﻜﻟﺍ ﺐﻨﺠﺗ

en: Axes
ar: ﺭﻭﺎﺤﻣ

en: Axis
ar: ﺭﻮﺤﻣ

en: Axis Angle
ar: ﺭﻮﺤﻤﻟﺍ ﺔﻳﻭﺍﺯ

en: Axis Angle (W+XYZ), defines a rotation around some axis defined by 3D-Vector
ar: ﻲﺛﻼﺛ ﺔﻬﺠﺘﻤﺑ ﺩﺪﺤﻣ ﺎﻣ ﺭﻮﺤﻣ ﻝﻮﺣ ﻥﺍﺭﻭﺩ ﺩﺪﺤﻳ ،(W+XYZ) ﺭﻮﺤﻤﻟﺍ ﺔﻳﻭﺍﺯ

en: Axis Random
ar: ﺭﻮﺤﻤﻟﺍ ﺔﻴﺋﺍﻮﺸﻋ

en: Axis Reference
ar: ﻲﻌﺟﺮﻤﻟﺍ ﺭﻮﺤﻤﻟﺍ

en: Axis Space
ar: ﺭﻮﺤﻤﻟﺍ ءﺎﻀﻓ

en: Axis Threshold
ar: ﺭﻮﺤﻤﻟﺍ ﺔﺒﺘﻋ

en: Axis constrain to
ar: ـﻟ ﺭﻮﺤﻤﻟﺍ ﺪﻴّﻗ

en: Axis for radial tangents
ar: ﻲﺗﺍﺬﻟﺍ ﻪﻴﺟﻮﺘﻠﻟ ﺭﻮﺤﻤﻟﺍ

en: Axis of mouse movement to zoom in or out on
ar: ﺪﻴﻌﺒﺘﻟﺍ ﻭﺃ ﺐﻳﺮﻘﺘﻠﻟ ﺓﺭﺄﻔﻟﺍ ﺔﻛﺮﺣ ﺭﻮﺤﻣ

en: Axis that points forward along the path
ar: ﻰﻨﺤﻨﻤﻟﺍ ﻝﻮﻃ ﻰﻠﻋ ﻡﺎﻣﻷﺍ ﻰﻟﺇ ﺮﻴﺸﻳ ﻱﺬﻟﺍ ﺭﻮﺤﻤﻟﺍ

en: Axis that points to the target object
ar: ﻑﺪﻬﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻰﻟﺇ ﺮﻴﺸﻳ ﻱﺬﻟﺍ ﺭﻮﺤﻤﻟﺍ

en: Axis that points upward
ar: ﻰﻠﻋﻷﺍ ﻰﻟﺇ ﺮﻴﺸﻳ ﻱﺬﻟﺍ ﺭﻮﺤﻤﻟﺍ

en: Axis to align UV locations on
ar: ﻪﻴﻠﻋ UV ـﻟﺍ ﻊﻗﺍﻮﻣ ﻯﺫﺎﺤﺗ ﻱﺬﻟﺍ ﺭﻮﺤﻤﻟﺍ

en: Axis to bake in blue channel
ar: ءﺎﻗﺭﺰﻟﺍ ﺓﺎﻨﻘﻟﺍ ﻲﻓ ﺰﺒﺨﻟﺍ ﺭﻮﺤﻣ

en: Axis to bake in green channel
ar: ءﺍﺮﻀﺨﻟﺍ ﺓﺎﻨﻘﻟﺍ ﻲﻓ ﺰﺒﺨﻟﺍ ﺭﻮﺤﻣ

en: Axis to bake in red channel
ar: ءﺍﺮﻤﺤﻟﺍ ﺓﺎﻨﻘﻟﺍ ﻲﻓ ﺰﺒﺨﻟﺍ ﺭﻮﺤﻣ

en: Axis-Angle Rotation
ar: ﺭﻮﺤﻣ-ﺔﻳﻭﺍﺯ ﺮﻳﻭﺪﺗ

en: B-Bone
ar: ﻥﻮﺑ ﻲﺑ

en: B-Bone Display X Width
ar: ﻲﻘﻓﻻﺍ ﺽﺮﻌﻟﺍ ﺮﻬﻇﺃ ﻲﺑ-ﺔﻤﻈﻋ

en: B-Bone Display Z Width
ar: ﻖﻤﻌﻠﻟ ﺽﺮﻌﻟﺍ ﺮﻬﻇﺃ ﻲﺑ-ﺔﻤﻈﻋ

en: B-Bone Segments
ar: ﻲﺑ-ﺔﻤﻈﻋ ﺕﺎﻌﻴﻄﻘﺗ

en: B-Bone X size
ar: ﻲﻘﻓﻻﺍ ﻢﺠﺤﻟﺍ ﻲﺑ-ﺔﻤﻈﻋ

en: B-Bone Z size
ar: ﻖﻤﻌﻟﺍ ﻢﺠﺣ ﻲﺑ-ﺔﻤﻈﻋ

en: B-Spline
ar: ﻲﺑ-ﻰﻨﺤﻨﻣ

en: B/W
ar: ﺩﻮﺳﺃ-ﺾﻴﺑﺃ

en: B44 (lossy)
ar: B44 (ﺓﺭﺎﺴﺨﺑ)

en: BSpline
ar: ﻲﺑ-ﻰﻨﺤﻨﻣ

en: Back
ar: ﻒﻠﺧ

en: Backface Culling
ar: ﻲﻔﻠﺨﻟﺍ ﻪﺟﻮﻟﺍ ﺔﻴﻄﻐﺗ

en: Backfacing
ar: ﻲﻔﻠﺨﻟﺍ ﻪﺟﻮﻟﺍ

en: Background
ar: ﺔﻴﻔﻠﺧ

en: Background Color
ar: ﺔﻴﻔﻠﺨﻟﺍ ﻥﻮﻟ

en: Background Image
ar: ﺔﻴﻔﻠﺨﻟﺍ ﺓﺭﻮﺻ

en: Background Scene
ar: ﺔﻴﻔﻠﺨﻟﺍ ﺪﻬﺸﻣ

en: Background Source
ar: ﺔﻴﻔﻠﺨﻟﺍ ﺭﺪﺼﻣ

en: Background image cannot be removed
ar: ﻑﺬﺤﻠﻟ ﺔﻴﻔﻠﺨﻟﺍ ﺓﺭﻮﺼﻟﺍ ﻞﻴﻟﺩ

en: Background image index to remove
ar: ﻑﺬﺤﻠﻟ ﺔﻴﻔﻠﺨﻟﺍ ﺓﺭﻮﺼﻟﺍ ﻞﻴﻟﺩ

en: Background set scene
ar: ﺔﻴﻔﻠﺨﻟﺍ ﺪﻬﺸﻣ ﺩﺪﺣ

en: Bad assignment mode
ar: ﺔﻨﻴﻌﻤﻟﺍ ﺔﻤﻴﻘﻟﺍ

en: Bad vertex index in list
ar: ﺎﻬﻛﺮّﺣ ﻭ ﺓﺪﻳﺪﺟ ﺔﻄﻘﻧ ﻒﺿﺃ

en: Bake
ar: ﻥﺰّﺧ

en: Bake Data
ar: ﺕﺎﻧﺎﻴﺒﻟﺍ ﻥﺰﺧ

en: Bake End
ar: ﻦﻳﺰﺨﺘﻟﺍ ﺔﻳﺎﻬﻧ

en: Bake Location
ar: ﻊﻗﻮﻤﻟﺍ ﻥﺰﺧ

en: Bake Start
ar: ﻦﻳﺰﺨﺘﻟﺍ ﺔﻳﺍﺪﺑ

en: Bake Type
ar: ﺰﺒﺨﻟﺍ ﻉﻮﻧ

en: Bake bones transformations
ar: ﻝﻮﺤﺗ ﻥﻭﺪﺑ

en: Bake data for a Scene data-block
ar: ﺪﻬﺸﻤﻟﺍ ﺕﺎﻧﺎﻴﺑ ﺔﻠﺘﻜﻟ ﺕﺎﻧﺎﻴﺒﻟﺍ ﻥﺰﺧ

en: Bake directly from multires object
ar: ﺕﺎﻗﺪﻟﺍ ﺩﺪﻌﺘﻤﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻦﻣ ﺓﺮﺷﺎﺒﻣ ﻥﺰﺧ

en: Bake displacement
ar: ﻖﺜﺒﻟﺍ ﻥﺰﺧ

en: Bake failed: no Dynamic Paint modifier found
ar: ﻱﻮﻴﺤﻟﺍ ﻢﺳﺮﻟﺍ ﺮﻴﻐﻣ

en: Bake from Multires
ar: ﺕﺎﻗﺪﻟﺍ ﺩﺪﻌﺘﻣ ﻦﻣ ﻥﺰﺧ

en: Bake normals
ar: ﺕﺎﻤﻇﺎﻨﻟﺍ ﻥﺰﺧ

en: Bake object transformations
ar: ﻝﻮﺤﺗ ﻥﻭﺪﺑ

en: Bake shading on the surface of selected objects to the active object
ar: ﺭﺎﺘﺨﻤﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻰﻟﺇ ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﻨﺋﺎﻜﻟﺍ ﺢﻄﺳ ﻰﻠﻋ ﻞﻴﻠﻈﺘﻟﺍ ﻦﻳﺰﺨﺗ

en: Bake the normals in object space
ar: ﻦﺋﺎﻜﻟﺍ ءﺎﻀﻓ ﻲﻓ ﺕﺎﻤﻇﺎﻨﻟﺍ ﻦﻳﺰﺨﺗ

en: Bake the normals in tangent space
ar: ﺱﺎﻤﻤﻟﺍ ءﺎﻀﻓ ﻲﻓ ﺕﺎﻤﻇﺎﻨﻟﺍ ﻦﻳﺰﺨﺗ

en: Baked Animation
ar: ﺯﻮﺒﺨﻣ ﻚﻳﺮﺤﺗ

en: Balance between two non-primary channels primary channel is comparing against
ar: ﺔﻴﺴﻴﺋﺭ ﺓﺎﻨﻗ ﺎﻫﺪﺿ ﻥﺭﺎﻘﺗ ﻲﺘﻟﺍ ﻭ ﻦﻴﺘﺴﻴﺋﺭ ﺮﻴﻏ ﻦﻴﺗﺎﻨﻗ ﻦﻴﺑ ﻥﺯﺍﻭ

en: Ball
ar: ﺓﺮﻛ

en: Ball Size
ar: ﺓﺮﻜﻟﺍ ﻢﺠﺣ

en: Band Noise
ar: ﺔﻣﺰﺤﻟﺍ ﺔﻴﺑﺎﺒﺿ

en: Bands
ar: ﻡﺰﺣ

en: Banking
ar: ﺰﻨﻜﻟﺍ

en: Bark
ar: ءﺎﺤﻟ

en: Base
ar: ﺱﺎﺳﻷﺍ

en: Base Fill Type
ar: ﻲﺳﺎﺳﻻﺍ ﺔﺌﺒﻌﺘﻟﺍ ﻉﻮﻧ

en: Base Path
ar: ﻲﺳﺎﺳﻻﺍ ﺭﺎﺴﻤﻟﺍ

en: Base alpha transparency, possibly modified by alpha transparency modifiers
ar: ﺎﻔﻟﺍ ﺔﻴﻓﺎﻔﺷ ﺕﺍﺮﻴّﻐﻣ ﻞﺒﻗ ﻦﻣ ﺎﻬﻠﻳﺪﻌﺗ ﻦﻜﻤﻳ ,ﺔﻴﺳﺎﺳﻷﺍ ﺎﻔﻟﺍ ﺔﻴﻓﺎﻔﺷ

en: Base color for ghosts after the active frame
ar: ﻝﺎﻌّﻔﻟﺍ ﺭﺎﻃﻹﺍ ﺪﻌﺑ ﺕﺎﻴﺤﺒﺸﻠﻟ ﻲﺳﺎﺳﻷﺍ ﻥﻮﻠﻟﺍ

en: Base color for ghosts before the active frame
ar: ﻝﺎﻌّﻔﻟﺍ ﺭﺎﻃﻹﺍ ﻞﺒﻗ ﺕﺎﻴﺤﺒﺸﻠﻟ ﻲﺳﺎﺳﻷﺍ ﻥﻮﻠﻟﺍ

en: Base line color, possibly modified by line color modifiers
ar: ﻂﺨﻟﺍ ﻥﻮﻟ ﺕﺍﺮﻴّﻐﻣ ﻞﺒﻗ ﻦﻣ ﻪﻠﻳﺪﻌﺗ ﻦﻜﻤﻳ ,ﻲﺳﺎﺳﻻﺍ ﻂﺨﻟﺍ ﻥﻮﻟ

en: Base line thickness, possibly modified by line thickness modifiers
ar:  ﻥﻮﻟ ﻚﻤﺳ ﺕﺍﺮﻴّﻐﻣ ﻞﺒﻗ ﻦﻣ ﻪﻠﻳﺪﻌﺗ ﻦﻜﻤﻳ ,ﻲﺳﺎﺳﻻﺍ ﻂﺨﻟﺍ ﻚﻤﺳ

en: Base type for IK solver parameters
ar: ﺔﻴﺴﻜﻌﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺞﻟﺎﻌﻣ ﺕﺍﺩﺍﺪﻋﻹ ﺱﺎﺳﻷﺍ ﻉﻮﻨﻟﺍ

en: Based on distance/falloff it adds a portion of the entire path
ar: ﻲﻠﻜﻟﺍ ﺭﺎﺴﻤﻟﺍ ﻦﻣ ﺍءﺰﺟ ﻒﻴﻀﻳ ﺝﺭﺪﺘﻟﺍ/ﺔﻓﺎﺴﻤﻟﺍ ﻰﻠﻋ ﺍﺩﺎﻤﺘﻋﺍ

en: Basic mode for interactive style parameter editing
ar: ﺎﻴﻠﻋﺎﻔﺗ ﻂﻤﻨﻟﺍ ﻞﻣﺍﻮﻋ ﺮﻳﺮﺤﺘﻟ ﻂﻴﺴﺑ ﻊﺿﻭ

en: Basis
ar: ﺱﺎﺳﺍ

en: Basis Matrix
ar: ﺔﻴﺋﺪﺒﻟﺍ ﺔﻓﻮﻔﺼﻤﻟﺍ

en: Batch Own Dir
ar: ﺹﺎﺨﻟﺍ ﺭﺎﺴﻤﻟﺍ

en: Before
ar: ﻞﺒﻗ

en: Before Color
ar: ﻞﺒﻗ ﻦﻣ ﻥﻮﻠّﻟﺍ

en: Before Current
ar: ﻲﻟﺎﺤﻟﺍ ﻞﺒﻗ

en: Before Cycles
ar: ﺰﻠﻜﻳﺎﺳ ﻞﺒﻗ

en: Before Mode
ar: ﻞﺒﻗ ﻂﻤﻨﻟﺍ

en: Below Threshold
ar: ﺔﺒﺘﻌﻟﺍ ﺖﺤﺗ

en: Bend
ar: ءﺎﻨﺤﻧﻻﺍ

en: Bending
ar: ﺱﻮﻘﺘﻟﺍ

en: Bending Spring Damping
ar: ءﺎﻨﺤﻧﻻﺍ ﺾﺑﺎﻧ ﻝﺅﺎﻀﺗ

en: Bending Stiffness
ar: ءﺎﻨﺤﻧﻹﺍ ﺔﺑﻼﺻ

en: Bending Stiffness Maximum
ar: ءﺎﻨﺤﻧﺇ ﺔﺑﻼﺻ ﻰﻠﻋﺃ

en: Bending Stiffness Vertex Group
ar: ءﺎﻨﺤﻧﻹﺍ ﺔﺑﻼﺻ ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ

en: Bevel
ar: ﺔﻔﻄﺷ

en: Bevel Depth
ar: ﺔﻔﻄﺸﻟﺍ ﻖﻤﻋ

en: Bevel Modifier
ar: ﺔﻔﻄﺸﻟﺍ ﺮﻴﻐﻣ

en: Bevel Object
ar: ﺔﻔﻄﺸﻟﺍ ﻦﺋﺎﻛ

en: Bevel Radius
ar: ﺔﻔﻄﺸﻟﺍ ﺮﻄﻗ

en: Bevel Resolution
ar: ﺔﻔﻄﺸﻟﺍ ﺔﻗﺩ

en: Bevel Weight
ar: ﺔﻔﻄﺸﻟﺍ ﻥﺯﻭ

en: Bevel Weight:
ar: :ﺔﻔﻄﺸﻟﺍ ﻥﺯﻭ

en: Bevel the entire mesh by a constant amount
ar: ﺔﻳﻭﺎﺴﺘﻣ ﺔﻴﻤﻜﺑ ﻼﻣﺎﻛ ﻢﺴﺠﻤﻟﺍ ﻒﻄﺷﺍ

en: Bezier
ar: ﺮﻴﻳﺰﻴﺑ

en: Bezier Curve
ar: ﺮﻴﻳﺰﻴﺑ ﻰﻨﺤﻨﻣ

en: Bezier Curve Point
ar: ﺮﻴﻳﺰﻴﺑ ﻰﻨﺤﻨﻣ ﺔﻄﻘﻧ

en: Bezier curve point with two handles
ar: ﻦﻴﻀﺒﻘﻤﺑ ﺮﻴﻳﺰﻴﺑ ﻰﻨﺤﻨﻣ ﺔﻄﻘﻧ

en: Bezier curve point with two handles defining a Keyframe on an F-Curve
ar: ﺔﻛﺮﺣ ﻰﻨﺤﻨﻣ ﻰﻠﻋ ﺡﺎﺘﻔﻣ ﺩﺪﺤﺗ ﻦﻴﻀﺒﻘﻤﺑ ﺮﻴﻳﺰﻴﺑ ﻰﻨﺤﻨﻣ ﺔﻄﻘﻧ

en: Bezier spline cannot have points added
ar: ﺮﻳﺮﺤﺘﻟﺍ ﻊﺿﻭ ﻲﻓ ﻰﻨﺤﻨﻤﻟﺍ ﺾﺑﺎﻘﻣ ﺮﻬﻇﺍ

en: Bias
ar: ﺯﺎﻴﺤﻧﻻﺍ

en: Bias for reducing light-bleed on variance shadow maps
ar: ﺔﻔﻠﺘﺨﻣ ﻞﻇ ﻂﺋﺍﺮﺧ ﺪﻨﻋ ءﻮﻀﻟﺍ ﻊﻴﻣﺪﺗ ﻞﻴﻠﻘﺘﻟ ﺔﺣﺍﺯﺍ

en: Bias towards faces further away from the object (in blender units)
ar: (ﺭﺪﻨﻠﺒﻟﺍ ﺕﺍﺪﺣﻮﺑ) ﻦﺋﺎﻜﻟﺍ ﻦﻣ ﺓﺪﻴﻌﺒﻟﺍ ﻩﻮﺟﻮﻟﺍ ﻰﻟﺇ ﺯﺎﻴﺤﻧﻹﺍ

en: Bicubic interpolation
ar: ﻲﺒﻴﻌﻜﺗ ﺪﻴﻟﻮﺗ

en: Bilateral Blur
ar: ﻲﺋﺎﻨﺛ ﺏﺎﺒﺿ

en: Bilinear
ar: ﻲﺋﺎﻨﺛ ﻲﻄﺧ

en: Bilinear interpolation
ar: ﻲﻄﺧ ﺪﻴﻟﻮﺗ

en: Bind vertex groups to armature modifier
ar: ﻞﻜﻴﻬﻟﺍ ﺮﻴﻐﻤﻟ ﻂﻘﻨﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ ﻂﺑﺭﺍ

en: Bindcode
ar: ﻂﺑﺮﻟﺍ ﺓﺮﻔﻴﺷ

en: Birth Time
ar: ﺓﺩﻻﻮﻟﺍ ﺖﻗﻭ

en: Bit depth per channel
ar: ﺓﺎﻨﻘﻟﺍ ﻲﻓ ﺖﺒﻟﺍ ﻖﻤﻋ

en: Bitangent
ar: ﻱﺩﺎﺣﺃ ﺱﺎﻤﻣ

en: Bitrate
ar: ﺖﺒﻟﺍ ﻝﺪﻌﻣ

en: BkSpace
ar: ﺓﺎﺤﻤﻤﻟﺍ

en: Black Level
ar: ﺩﻮﺳﻷﺍ ﻯﻮﺘﺴﻣ

en: Black Point
ar: ءﺍﺩﻮﺳ ﺔﻄﻘﻧ

en: Blades
ar: ﺕﺍﺮﻔﺷ

en: Blank
ar: ﺔﻏﺭﺎﻓ

en: Bleed
ar: ﻑﺰﻧﺇ

en: Bleed Bias
ar: ﻊﻴﻣﺪﺘﻟﺍ ﻑﺍﺮﺤﻧﺇ

en: Bleed Out
ar: ﻊﻴﻣﺪﺗ

en: Blend
ar: ﻂﻠﺧﺇ

en: Blend Factor
ar: ﺞﻣﺪﻟﺍ ﻞﻣﺎﻌﻣ

en: Blend File
ar: ﺭﺪﻨﻠﺑ ﻒﻠﻣ

en: Blend In
ar: ﻲﻠﺧﺍﺩ ﺝﺰﻣ

en: Blend Mode
ar: ﺞﻣﺪﻟﺍ ﻂﻤﻧ

en: Blend Mode for Transparent Faces
ar: ﺔﻓﺎﻔﺸﻟﺍ ﻪﺟﻭﻸﻟ ﺞﻣﺪﻟﺍ ﻂﻤﻧ

en: Blend Out
ar: ﻲﺟﺭﺎﺧ ﺝﺰﻣ

en: Blend Surface
ar: ﺞﻣﺩ ﺢﻄﺳ

en: Blend Texture
ar: ﻂﻠﺧ ﺞﻴﺴﻧ

en: Blend Type
ar: ﺝﺰﻤﻟﺍ ﻉﻮﻧ

en: Blend color to mix with texture output color
ar: ﺞﻴﺴﻨﻟﺍ ﺝﺮﺧ ﻥﻮﻟ ﻊﻣ ﻥﻮﻠﻟﺍ ﺞﻣﺩﺍ

en: Blender 2.6 doesn't support python constraints yet
ar: ﺎﻴﻟﺎﺣ ﻥﻮﺜﻳﺎﺑ ﺩﻮﻴﻗ 2.6 ﺭﺪﻨﻠﺑ ﻢﻋﺪﻳ ﻻ

en: Blender File
ar: ﺭﺪﻨﻠﺑ ﻒﻠﻣ ﺮﻬﻇﺃ

en: Blender File View
ar: ﺭﺪﻨﻠﺑ ﻒﻠﻣ ﺮﻬﻇﺃ

en: Blender Object Space
ar: ﺭﺪﻨﻠﺑ ﻦﺋﺎﻛ ءﺎﻀﻓ

en: Blender Original
ar: ﺭﺪﻨﻠﺑ ﻲﻠﺻﺃ

en: Blender RNA
ar: ﺍ.ﻥ.ﺭ ﺭﺪﻨﻠﺑ

en: Blender RNA structure definitions
ar: ﺍ.ﻥ.ﺭ ﺭﺪﻨﻠﺒﻟ ﺔﻴﻨﺒﻟﺍ ﺕﺎﻔﻳﺮﻌﺗ

en: Blender Render
ar: ﺭﺪﻨﻠﺑ ﺮﻴّﺼﻣ

en: Blending
ar: ﺝﺰﻤﻟﺍ

en: Blending factor for menu shadows
ar: ﻞﻨﺳﺮﻔﻠﻟ ﺝﺎﻣﺪﻧﻹﺍ ﻞﻣﺎﻌﻣ

en: Blob
ar: ﺔﻌﻘﻓ

en: Blocks
ar: ﻞﺘﻛ

en: Blue
ar: ﻕﺭﺯﺃ

en: Blue Channel
ar: ءﺎﻗﺭﺰﻟﺍ ﺓﺎﻨﻘﻟﺍ

en: Blue channel active
ar: ﺔﻟﺎﻌّﻓ ءﺎﻗﺭﺰﻟﺍ ﺓﺎﻨﻘﻟﺍ

en: Blur
ar: ﺐﻴﺒﻀﺗ

en: Blur Distance
ar: ﺪﻌﺒﻟﺍ ﺐﺒﺿ

en: Blur Factor
ar: ﺏﺎﺒﻀﻟﺍ ﻞﻣﺎﻌﻣ

en: Blur Mode
ar: ﺔﻴﺑﺎﺒﻀﻟﺍ ﻊﺿﻭ

en: Blur Width
ar: ﺏﺎﺒﻀﻟﺍ ﺽﺮﻋ

en: Blur strength per iteration
ar: ﺭﺍﺮﻜﺗ ﻞﻜﻟ ﺔﻴﺑﺎﺒﻀﻟﺍ ﺓﻮﻗ

en: Body Text
ar: ﺺﻨﻟﺍ ﻢﺴﺟ

en: Boid
ar: ءﻱﺰﺟ

en: Boid Brain
ar: ءﻱﺰﺠﻟﺍ ءﺎﻛﺫ

en: Boid Rule
ar: !

en: Boid Rules
ar: ﺪﻳﻮﺒﻟﺍ ﺪﻋﺍﻮﻗ

en: Boid Settings
ar: ﺪﻳﻮﺒﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Boid State
ar: ﺪﻳﻮﺒﻟﺍ ﺔﻟﺎﺣ

en: Boid States
ar: ﺪﻳﻮﺒﻟﺍ ﺕﻻﺎﺣ

en: Boid effector weight
ar: ﺐﻴﺠﺘﺴﻤﻟﺍ ءﻱﺰﺠﻟﺍ ﻥﺯﻭ

en: Boid height relative to particle size
ar: ءﻱﺰﺠﻟﺍ ﻢﺠﺤﻟ ﻲﺒﺴﻧ ﺪﻳﻮﺒﻟﺍ ﻝﻮﻃ

en: Boid rule name
ar: ﺪﻳﻮﺒﻟﺍ ﺓﺪﻋﺎﻗ ﻢﺳﺇ

en: Boid state for boid physics
ar: ﻩءﺎﻳﺰﻴﻔﻟ ﺪﻳﻮﺒﻟﺍ ﺔﻟﺎﺣ

en: Boid state name
ar: ﺪﻳﻮﺒﻟﺍ ﺔﻟﺎﺣ ﻢﺳﺇ

en: Boid will fight this times stronger enemy
ar: ﺕﺍﺮﻣ ﺍﺬﻜﺑ ﻯﻮﻗﻷﺍ ﻭﺪﻌﻟﺍ ﻞﺗﺎﻘﻴﺳ ﺪﻳﻮﺒﻟﺍ

en: Boids
ar: ﺪﻳﻮﺑ

en: Boids 2D
ar: 2D ﺪﻳﻮﺑ

en: Bokeh
ar: ﻪﻴﻛﻮﺑ

en: Bokeh Image
ar: ﻪﻴﻛﻮﺑ ﺓﺭﻮﺻ

en: Bold
ar: ﻚﻴﻤﺳ

en: Bold & Italic
ar: ﻚﻴﻤﺳ ﻭ ﻞﺛﺎﻣ

en: Bone
ar: ﻢﻈﻌﻟﺍ

en: Bone Armature-Relative Matrix
ar: ﺔﻴﺒﺴﻧ ﺔﻓﻮﻔﺼﻣ-ﻢﻈﻌﻟﺍ ﻞﻜﻴﻫ

en: Bone Constraints
ar: ﻢﻈﻌﻟﺍ ﺩﻮﻴﻗ

en: Bone Envelopes
ar: ﻢﻈﻌﻟﺍ ﺔﻔﻠﻏﺃ

en: Bone From
ar: ﺔﻤﻈﻌﻟﺍ ﻦﻣ

en: Bone Group
ar: ﻢﻈﻌﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Bone Group Index
ar: ﻡﺎﻈﻌﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺮﺷﺆﻣ

en: Bone Group Specials
ar: ﻡﺎﻈﻌﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺕﺎﻓﺎﺿﺇ

en: Bone Groups
ar: ﻡﺎﻈﻌﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Bone Hierarchy
ar: ﺔﻤﻈﻌﻟﺍ ﺔﻴﻠﻜﻴﻫ

en: Bone Matrix
ar: ﺔﻤﻈﻋ ﺔﻓﻮﻔﺼﻣ

en: Bone Name
ar: ﻢﻈﻌﻟﺍ ﻢﺳﺇ

en: Bone Original
ar: ﻢﻈﻌﻟﺍ ﻞﺻﺍ

en: Bone Pose
ar: ﻢﻈﻋ ﺔﻔﻗﻭ

en: Bone Pose Active
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺔﻔﻗﻮﻟﺍ ﺔﻤﻈﻋ

en: Bone Relative
ar: ﻲﺒﺴﻧ

en: Bone Roll
ar: ﺔﻤﻈﻌﻟﺍ ءﺍﻮﺘﻟﺍ

en: Bone Settings
ar: ﻢﻈﻌﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Bone Solid
ar: ﺐﻠﺻ ﻢﻈﻋ

en: Bone To
ar: ﺔﻤﻈﻌﻟﺍ ﻰﻟﺇ

en: Bone already has an IK constraint
ar: ﻢﻈﻌﻟﺍ ﺩﻮﻴﻗ

en: Bone associated with this PoseBone
ar: ﺍﺬﻫ ﻢﻈﻌﻟﺍ ﺔﻔﻗﻮﺑ ﺔﻄﺒﺗﺮﻤﻟﺍ ﺔﻤﻈﻌﻟﺍ

en: Bone defining offset
ar: ﺶﻣﺍﻮﻬﻠﻟ ﺓﺩﺪﺤﻤﻟﺍ ﻂﻘﻨﻟﺍ

en: Bone deformation distance (for Envelope deform only)
ar: (ﻂﻘﻓ ءﺎﺸﻐﻟﺍ ﻂﻤﻨﻟ) ﺔﻤﻈﻌﻠﻟ ﻊﻳﻮﻄﺘﻟﺍ ﺔﻓﺎﺴﻣ

en: Bone deformation weight (for Envelope deform only)
ar: (ﻂﻘﻓ ءﺎﺸﻐﻟﺍ ﻂﻤﻨﻟ) ﺔﻤﻈﻌﻠﻟ ﻊﻳﻮﻄﺘﻟﺍ ﻥﺯﻭ

en: Bone inherits rotation or scale from parent bone
ar: ﻞﺻﻻﺍ ﺔﻤﻈﻌﻟﺍ ﻦﻣ ﻢﺠﺤﻟﺍ ﻭﺃ ﻥﺍﺭﻭﺪﻟﺍ ﺔﻤﻈﻌﻟﺍ ﺙﺭﻮﺘﺗ

en: Bone is able to be selected
ar: ﺭﺎﻴﺘﺧﻺﻟ ﺔﻠﺑﺎﻗ ﺔﻤﻈﻌﻟﺍ

en: Bone is not able to be transformed when in Edit Mode
ar: ﻞﻳﺪﻌﺘﻟﺍ ﻊﺿﻭ ﻲﻓ ﻝﻮﺤﺘﻠﻟ ﻞﺑﺎﻗ ﺮﻴﻏ ﻢﻈﻌﻟﺍ

en: Bone is not visible when in Edit Mode
ar: ﻞﻳﺪﻌﺘﻟﺍ ﻊﺿﻭ ﻲﻓ ﺪﺟﺍﻮﺘﻟﺍ ﺪﻨﻋ ﺮﻫﺎﻇ ﺮﻴﻏ ﻢﻈﻌﻟﺍ

en: Bone is not visible when it is not in Edit Mode (i.e. in Object or Pose Modes)
ar: (ﺔﻔﻘﻟﺍ ﻭﺃ ﻦﺋﺎﻜﻟﺍ ﻂﻤﻧ ﻲﻓ ﻥﻮﻜﺗ ﺎﻣﺪﻨﻋ ﻼﺜﻣ) ﺮﻳﺮﺤﺘﻟﺍ ﻂﻤﻧ ﻲﻓ ﻥﻮﻜﺗ ﻻ ﺎﻣﺪﻨﻋ ﺓﺮﻫﺎﻇ ﺮﻴﻋ ﺔﻤﻈﻌﻟﺍ

en: Bone location is set in local space
ar: ﻲﻠﺤﻤﻟﺍ ءﺎﻀﻔﻟﺎﺑ ﺔﻤﻈﻌﻟﺍ ﻊﻗﻮﻣ

en: Bone rotation around head-tail axis
ar:  ﻞﻳﺬﻟﺍ-ﺱﺃﺮﻟﺍ ﺭﻮﺤﻣ ﻝﻮﺣ ﻢﻈﻌﻟﺍ ﻥﺍﺭﻭﺩ

en: Bone selection count error
ar: ﺮﺷﺆﻤﻠﻟ ﺭﺎﻴﺘﺧﻻﺍ ﻱﺫﺎﺣ

en: Bone that defines the display transform of this custom shape
ar: ﺺﺼﺨﻤﻟﺍ ﻞﻜﺸﻟﺍ ﺍﺬﻬﻟ ﺽﺮﻌﻟﺍ ﻞﻳﻮﺤﺗ ﺩﺪﺤﺗ ﻲﺘﻟﺍ ﺔﻤﻈﻌﻟﺍ

en: Bones
ar: ﻡﺎﻈﻌﻟﺍ

en: Bones only: apply the object's transformation channels of the action to the constrained bone, instead of bone's channels
ar: ﺔﻤﻈﻌﻟﺍ ﺕﺍﻮﻨﻗ ﻦﻣ ﻻﺪﺑ ,ﺓﺪﻴّﻘﻤﻟﺍ ﺔﻤﻈﻌﻠﻟ ﺙﺪﺤﻠﻟ ﻦﺋﺎﻜﻟﺍ ﻝﻮﺤﺗ ﺕﺍﻮﻨﻗ ﻖﺒّﻃ :ﻂﻘﻓ ﻡﺎﻈﻌﻟﺍ

en: Bones which are children of this bone
ar: ﺔﻤﻈﻌﻟﺍ ﻩﺬﻫ ﻦﻣ ﻉﻭﺮﻔﻟﺍ ﺕﺎﻤﻈﻌﻟﺍ

en: Bookmarks
ar: ﺔﺼﺼﺨﻣ ﻂﺑﺍﻭﺭ

en: Boolean
ar: ﺔﻴﻘﻄﻨﻣ

en: Boolean Modifier
ar: ﻲﻘﻄﻨﻣ ﺮﻴﻐﻣ

en: Boolean Node Socket
ar: ﻲﻘﻄﻨﻣ ﺓﺪﻘﻋ ﺲﺒﻘﻣ

en: Boolean Node Socket Interface
ar: ﻲﻘﻄﻨﻣ ﺓﺪﻘﻋ ﺔﺤﺘﻓ ﺔﻬﺟﺍﻭ

en: Boolean operations modifier
ar: ﻲﻘﻄﻨﻣ ﺕﺎﻴﻠﻤﻋ ﺮﻴﻐﻣ

en: Boost Factor
ar: ﻢﻴﻋﺪﺘﻟﺍ ﻞﻣﺎﻌﻣ

en: Border
ar: ﺩﻭﺪﺣ

en: Both
ar: ﺎﻤﻫﻼﻛ

en: Both Faces
ar: ﻦﻴﻬﺟﻮﻟﺍ ﻼﻛ

en: Both Z
ar: ﻱﺩﻮﻤﻋ ﻞﻜﻟﺍ

en: Bottom
ar: ﻞﻔﺳﺃ

en: Bottom range of X axis destination motion
ar: X ﺭﻮﺤﻤﻟﺍ ﻰﻠﻋ ﻑﺪﻬﻟﺍ ﺔﻛﺮﺣ ﻕﺎﻄﻧ ﻰﻧﺩﺃ

en: Bottom range of X axis source motion
ar: X ﺭﻮﺤﻤﻟﺍ ﻰﻠﻋ ﺭﺪﺼﻤﻟﺍ ﻙﺮﺤﺗ ﻕﺎﻄﻧ ﻰﻧﺩﺃ

en: Bottom range of Y axis destination motion
ar: Y ﺭﻮﺤﻤﻟﺍ ﻰﻠﻋ ﻑﺪﻬﻟﺍ ﺔﻛﺮﺣ ﻕﺎﻄﻧ ﻰﻧﺩﺃ

en: Bottom range of Y axis source motion
ar: Y ﺭﻮﺤﻤﻟﺍ ﻰﻠﻋ ﺭﺪﺼﻤﻟﺍ ﻙﺮﺤﺗ ﻕﺎﻄﻧ ﻰﻧﺩﺃ

en: Bottom range of Z axis destination motion
ar: Y ﺭﻮﺤﻤﻟﺍ ﻰﻠﻋ ﻑﺪﻬﻟﺍ ﺔﻛﺮﺣ ﻕﺎﻄﻧ ﻰﻧﺩﺃ

en: Bottom range of Z axis source motion
ar: Y ﺭﻮﺤﻤﻟﺍ ﻰﻠﻋ ﺭﺪﺼﻤﻟﺍ ﻙﺮﺤﺗ ﻕﺎﻄﻧ ﻰﻧﺩﺃ

en: Bounciness
ar: ﺕﺍﺩﺍﺪﺗﺭﻹﺍ

en: Bound
ar: ﺪﺤﻟﺍ

en: Boundaries
ar: ﺩﻭﺪﺤﻟﺍ

en: Boundary
ar: ﺪﺤﻟﺍ

en: Bounded
ar: ﺩﻭﺪﺤﻣ

en: Bounding Box
ar: ﻂﻴﺤﻣ ﻕﻭﺪﻨﺻ

en: Bounds
ar: ﺩﻭﺪﺤﻟﺍ

en: Bounds Clamp
ar: ﺩﻭﺪﺤﻟﺍ ﺺﻗ

en: Box
ar: ﻕﻭﺪﻨﺻ

en: Box Mask
ar: ﻕﻭﺪﻨﺻ ﻉﺎﻨﻗ

en: Box filter
ar: ﻕﻭﺪﻨﺼﻟﺍ ﻲﻔﺼﻣ

en: Braid
ar: ﺔﻠﻳﺪﺟ

en: Branch Smoothing
ar: ﻉﺮﻔﻟﺍ ﻢﻴﻌﻨﺗ

en: Brass
ar: ﺮﻔﺻﺍ ﺱﺎﺤﻧ

en: Breakdown
ar: ﻲﺋﺪﺒﻣ

en: Breakdown Keyframe
ar: ﻲﻨﻴﺑ ﺡﺎﺘﻔﻣ

en: Breakdown Keyframe Selected
ar: ﺭﺎﺘﺨﻣ ﻲﻨﻴﺒﻟﺍ ﺡﺎﺘﻔﻤﻟﺍ

en: Breaking Threshold
ar: ﺐﺤﺴﻟﺍ ﺔﺒﺘﻋ

en: Brick Texture
ar: ﻱﺮﺤﺳ ﺞﻴﺴﻧ

en: Brick Width
ar: ﺔﻨﺒﻠﻟﺍ ﺽﺮﻋ

en: Bricks 1
ar: 1 ﺕﺎﻨﺒﻠﻟﺍ

en: Bricks 2
ar: 2 ﺕﺎﻨﺒﻠﻟﺍ

en: Bright
ar: ﺮﻴﻨﻣ

en: Bright Contrast
ar: ﻉﻮﻄﺴﻟﺍ ﻦﻳﺎﺒﺗ

en: Bright/Contrast
ar: ﻉﻮﻄﺴﻟﺍ/ﻦﻳﺎﺒﺘﻟﺍ

en: Brightness
ar: ﻉﻮﻄﺳ

en: Brightness limit of intensity
ar: ﻉﻮﻄﺴﻠﻟ ﺓﺪّﺸﻟﺍ ﺪﺣ

en: Brightness multiplier
ar: ﻉﻮﻄﺴﻟﺍ ﻒﻋﺎﻀﻣ

en: Brightness of the icon
ar: ﺔﻧﻮﻘﻳﻷﺍ ﻉﻮﻄﺳ

en: Bronze
ar: ﺮﻤﺣﺍ ﺱﺎﺤﻧ

en: Brownian
ar: ﻥﺎﻴﻧﻭﺍﺮﺑ

en: Browse Action to be linked
ar: ﻁﺎﺒﺗﺭﻺﻟ ﺪﻌﻤﻟﺍ ﺙﺪﺤﻟﺍ ﺢﻔّﺼﺗ

en: Browse Armature data to be linked
ar: ﺔﻄﺒﺗﺮﻣ ﻥﻮﻜﺘﻟ ﻞﻜﻴﻬﻟﺍ ﺕﺎﻧﺎﻴﺑ ﺢﻔﺼﺗ

en: Browse Brush to be linked
ar: ﺔﻄﺒﺗﺮﻣ ﻥﻮﻜﺘﻟ ﺓﺎﺷﺮﻔﻟﺍ ﺢﻔﺼﺗ

en: Browse Camera Data to be linked
ar: ﺔﻄﺒﺗﺮﻣ ﻥﻮﻜﺘﻟ ﺍﺮﻴﻤﻜﻟﺍ ﺕﺎﻧﺎﻴﺑ ﺢﻔﺼﺗ

en: Browse Curve Data to be linked
ar: ﺔﻄﺒﺗﺮﻣ ﻥﻮﻜﺘﻟ ﻰﻨﺤﻨﻤﻟﺍ ﺕﺎﻧﺎﻴﺑ ﺢﻔﺼﺗ

en: Browse Grease Pencil Data to be linked
ar:  ﺔﻄﺒﺗﺮﻣ ﻥﻮﻜﺘﻟ ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻗ ﺕﺎﻧﺎﻴﺑ ﺢﻔﺼﺗ

en: Browse ID data to be linked
ar: ﺔﻄﺒﺗﺮﻣ ﻥﻮﻜﺘﻟ ﻑﺮﻌﻤﻟﺍ ﺕﺎﻧﺎﻴﺑ ﺢﻔﺼﺗ

en: Browse Image to be linked
ar: ﺔﻄﺒﺗﺮﻣ ﻥﻮﻜﺘﻟ ﺓﺭﻮﺼﻟﺍ ﺢﻔﺼﺗ

en: Browse Lattice Data to be linked
ar: ﺔﻄﺒﺗﺮﻣ ﻥﻮﻜﺘﻟ ﺔﻜﺒﺸﻟﺍ ﺕﺎﻧﺎﻴﺑ ﺢﻔﺼﺗ

en: Browse Line Style Data to be linked
ar: ﺔﻄﺒﺗﺮﻣ ﻥﻮﻜﺘﻟ ﻂﺨﻟﺍ ﻂﻤﻧ ﺕﺎﻧﺎﻴﺑ ﺢﻔﺼﺗ

en: Browse Mask to be linked
ar: ﺎﻄﺒﺗﺮﻣ ﻥﻮﻜﻴﻟ ﻉﺎﻨﻘﻟﺍ ﻰﻟﺍ ﺢﻔﺼﺗ

en: Browse Material to be linked
ar: ﺔﻄﺒﺗﺮﻣ ﻥﻮﻜﺘﻟ ﺔﻣﺎﺨﻟﺍ ﺢﻔﺼﺗ

en: Browse Mesh Data to be linked
ar: ﺔﻄﺒﺗﺮﻣ ﻥﻮﻜﺘﻟ ﻞﻜﺸﻟﺍ ﺕﺎﻧﺎﻴﺑ ﺢﻔﺼﺗ

en: Browse Metaball Data to be linked
ar: ﻁﺎﺒﺗﺭﻺﻟ ﺔﻠﻋﺎﻔﺘﻤﻟﺍ ﺓﺮﻜﻟﺍ ﺕﺎﻧﺎﻴﺑ ﺢﻔﺼﺗ

en: Browse Movie Clip to be linked
ar: ﺔﻄﺒﺗﺮﻣ ﻥﻮﻜﺘﻟ ﻢﻠﻔﻟﺍ ﺔﺻﺎﺼﻗ ﻰﻟﺍ ﺢﻔﺼﺗ

en: Browse Node Tree to be linked
ar: ﺎﻄﺒﺗﺮﻣ ﻥﻮﻜﻴﻟ ﺪﻘﻌﻟﺍ ﻉﺮﻔﺗ ﺢﻔﺼﺗ

en: Browse Object to be linked
ar: ﺎﻄﺒﺗﺮﻣ ﻥﻮﻜﻴﻟ ﻦﺋﺎﻜﻟﺍ ﺢﻔﺼﺗ

en: Browse Paint Curve Data to be linked
ar: ﻁﺎﺒﺗﺭﻺﻟ ﻢﺳﺮﻟﺍ ﻰﻨﺤﻨﻣ ﺕﺎﻧﺎﻴﺑ ﺢﻔّﺼﺗ

en: Browse Palette Data to be linked
ar: ﻁﺎﺒﺗﺭﻺﻟ ﺡﻮﻠّﻟﺍ ﺕﺎﻧﺎﻴﺑ ﺢﻔّﺼﺗ

en: Browse Particle Settings to be linked
ar: ﺔﻄﺒﺗﺮﻣ ﻥﻮﻜﺘﻟ ﺕﺎﺌﻳﺰﺠﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ ﺢﻔﺼﺗ

en: Browse Scene to be linked
ar: ﺎﻄﺒﺗﺮﻣ ﻥﻮﻜﻴﻟ ﺪﻬﺸﻤﻟﺍ ﺢﻔﺼﺗ

en: Browse Sound to be linked
ar: ﺎﻄﺒﺗﺮﻣ ﻥﻮﻜﻴﻟ ﺕﻮﺼﻟﺍ ﺢﻔﺼﺗ

en: Browse Speaker Data to be linked
ar: ﺔﻄﺒﺗﺮﻣ ﻥﻮﻜﺘﻟ ﺕﻮﺼﻟﺍ ﺮﺒﻜﻣ ﺕﺎﻧﺎﻴﺑ ﺢﻔﺼﺗ

en: Browse Text to be linked
ar: ﺎﻄﺒﺗﺮﻣ ﻥﻮﻜﻴﻟ ﺺﻨﻟﺍ ﺢﻔﺼﺗ

en: Browse Texture to be linked
ar: ﺎﻄﺒﺗﺮﻣ ﻥﻮﻜﻴﻟ ﺞﻴﺴﻨﻟﺍ ﺢﻔﺼﺗ

en: Browse World Settings to be linked
ar: ﺔﻄﺒﺗﺮﻣ ﻥﻮﻜﺘﻟ ﻢﻟﺎﻌﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ ﺢﻔﺼﺗ

en: Browse for files and assets
ar: ﺕﺍﺩﻮﺟﻮﻤﻟﺍ ﻭ ﺕﺎﻔﻠﻤﻟﺍ ﺢﻔﺼﺗ

en: Brush
ar: ﺓﺎﺷﺮﻓ

[ctx: Brush]
en: New
ar: ﺪﻳﺪﺟ

[ctx: Brush]
en: Surface
ar: ﺢﻄﺳ

en: Brush Capabilities
ar: ﺓﺎﺷﺮﻔﻟﺍ ﺕﺎﻴﻧﺎﻜﻣﺍ

en: Brush Height
ar: ﺓﺎﺷﺮﻔﻟﺍ ﻉﺎﻔﺗﺭﺍ

en: Brush Icon Filepath
ar: ﺓﺎﺷﺮﻔﻟﺍ ﺔﻧﻮﻘﻳﺍ ﻒﻠﻣ ﺭﺎﺴﻣ

en: Brush Normal
ar: ﺓﺎﺷﺮﻔﻟﺍ ﻢﻇﺎﻧ

en: Brush Settings
ar: ﺓﺎﺷﺮﻔﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Brush Texture Slot
ar: ﺓﺎﺷﺮﻔﻠﻟ ﺞﻴﺴﻧ ﺔﺤﺘﻓ

en: Brush blending mode
ar: ﺓﺎﺷﺮﻔﻠﻟ ﺞﻣﺪﻟﺍ ﻂﻤﻧ

en: Brush is projected to canvas from defined direction within brush proximity
ar: ﺓﺎﺷﺮﻔﻟﺍ ﺮﻳﺪﻘﺗ ﻲﻓ ﺩﺪﺤﻣ ﻩﺎﺠﺗﺍ ﻦﻣ ﺔﺣﻮﻟ ﻰﻠﻋ ﺔﻄﻘﺴﻣ ﺓﺎﺷﺮﻔﻟﺍ

en: Brush lags behind mouse and follows a smoother path
ar: ﻢﻌﻧﺍ ﺭﺎﺴﻣ ﻊﺒﺘﺘﻟ ﺓﺭﺄﻔﻟﺍ ﻦﻋ ﺓﺎﺷﺮﻔﻟﺍ ﺮﺧﺄﺘﺗ

en: Brush operates on all islands
ar:  ﺭﺰﺠﻟﺍ ﻞﻛ ﻰﻠﻋ ﻞﻤﻌﺗ ﺓﺎﺷﺮﻔﻟﺍ

en: Brush settings
ar: ﺓﺎﺷﺮﻔﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Brush steps
ar: ﺓﺎﺷﺮﻔﻟﺍ ﺕﺍﻮﻄﺧ

en: Brush strength
ar: ﺓﺎﺷﺮﻔﻟﺍ ﺓﻮﻗ

en: Brush texture random angle
ar: ﺔﻴﺋﺍﻮﺸﻌﻟﺍ ﺓﺎﺷﺮﻔﻟﺍ ﺞﻴﺴﻧ ﺔﻳﻭﺍﺯ

en: Brush texture rotation
ar: ﺓﺎﺷﺮﻔﻠﻟ ﺞﻴﺴﻨﻟﺍ ﻥﺍﺭﻭﺩ

en: Brush's capabilities
ar: ﺓﺎﺷﺮﻔﻟﺍ ﺕﺍﺭﺪﻗ

en: Brushes
ar: ﻲﺷﺍﺮﻔﻟﺍ

en: Buffer
ar: ﻥﺰّﺨﻣ

en: Buffer Edge Mode
ar: ﺔﻧﺰﺨﻤﻟﺍ ﺔﻓﺎﺤﻟﺍ ﻂﻤﻧ

en: Buffer Groups
ar: ﻡﺎﻈﻌﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Buffersize
ar: ﻥﺰﺨﻤﻟﺍ ﻢﺠﺣ

en: Build
ar: ءﺎﻨﺑ

en: Build Modifier
ar: ءﺎﻨﺒﻟﺍ ﺮﻴﻐﻣ

en: Build Original:
ar: :ﻲﻠﺻﻷﺍ ﻲﻨﺑﺍ

en: Build Undistorted:
ar: :ﻩﻮّﺸﺗ ﻥﻭﺪﺑ ﻲﻨﺑﺍ

en: Built-In Function
ar: ﺔﺠﻣﺪﻣ ﺔﻴﺻﺎﺧ

en: Built-In Function F-Modifier
ar: ﺕﺎﻧﺎﻴﺒﻟﺍ ﻲﻨﺤﻨﻤﻟ ﺔﺠﻣﺪﻣ ﺔﻴﺻﺎﺧ

en: Built-in animation player
ar: ﻲﻠﺧﺪﻟﺍ ﻙﺮّﺤﺘﻟﺍ ﺽﺭﺎﻋ

en: Bulgarian (Български)
ar: (Български) ﺔﻳﺭﺎﻐﻠﺒﻟﺍ

en: Bundle Solid
ar: ﺐﻠﺻ ﻉﻮﻤﺠﻣ

en: Buoyancy
ar: ﻮﻔﻃ

en: Butt
ar: ﺔﺴﺒﻛ

en: Butt cap (flat)
ar: ﺢﻄّﺴﻣ

en: By Name
ar: ﻢﺳﻹﺍ ﺐﺴﺣ

en: Bytecode
ar: ﻂﺑﺮﻟﺍ ﺓﺮﻔﻴﺷ

en: Cache
ar: ﺎﻘﺒﺴﻣ ﺐﺴﺣﺍ

en: Cache Compression
ar: ﻖﺒﺴﻤﻟﺍ ﺏﺎﺴﺤﻟﺍ ﻂﻐﺿ

en: Cache Index
ar: ﻖﺒﺴﻤﻟﺍ ﺏﺎﺴﺤﻟﺍ ﺮﺷﺆﻣ

en: Cache Info
ar: ﻖﺒﺴﻤﻟﺍ ﺏﺎﺴﺤﻟﺍ ﺕﺎﻣﻮﻠﻌﻣ

en: Cache Modifier
ar: ﻪﺟﻮﻤﻟﺍ ﺮﻴﻐﻣ

en: Cache Path
ar: ﻖﺒﺴﻤﻟﺍ ﺏﺎﺴﺤﻟﺍ ﺭﺎﺴﻣ

en: Cache Step
ar: ﻖﺒﺴﻤﻟﺍ ﺏﺎﺴﺤﻟﺍ ﺕﺍﻮﻄﺧ

en: Cache file path
ar: ﻦﻳﺰﺨﺘﻟﺍ ﻒﻠﻣ ﺭﺎﺴﻣ

en: Cache is disabled until the file is saved
ar: ﻒﻠﻤﻟﺍ ﻆﻔﺤﺗ ﻰﺘﺣ ﺡﺎﺘﻣ ﺮﻴﻏ ﺏﺎﺴﺤﻟﺍ

en: Cache name
ar: ﻖﺒﺴﻤﻟﺍ ﺏﺎﺴﺤﻟﺍ ﻢﺳﺇ

en: Cached location on path
ar: ﺭﺎﺴﻤﻟﺍ ﻰﻠﻋ ﺎﻘﺒﺴﻣ ﺏﻮﺴﺤﻤﻟﺍ ﻊﻗﻮﻤﻟﺍ

en: Cached positions per frame
ar: ﺭﺎﻃﺇ ﻞﻜﻟ ﺎﻘﺒﺴﻣ ﺔﺑﻮﺴﺤﻤﻟﺍ ﻊﻗﺍﻮﻤﻟﺍ

en: Caching
ar: ﻖﺒﺴﻤﻟﺍ ﺏﺎﺴﺤﻟﺍ

en: Cage
ar: ﺺﻔﻗ

en: Cage Extrusion
ar: ﻲﺼﻔﻗ ﻖﺜﺑ

en: Cage Object
ar: ﺍﺮﻴﻣﺎﻜﻟﺍ ﻦﺋﺎﻛ

en: Calculate
ar: ﺏﺎﺴﺣ

en: Calculate Alpha
ar: ﺎﻔﻟﺃ ﺐﺴﺣﺇ

en: Calculate Holes
ar: ﺕﺍﻮﺠﻔﻟﺍ ﺐﺴﺣﺃ

en: Calculate Overlap
ar: ﻞﺧﺍﺪﺘﻟﺍ ﺐﺴﺣﺇ

en: Calculate an alpha channel based on RGB values in the image
ar: ﺓﺭﻮﺼﻟﺍ ﻲﻓ ﻥﻮﻠﻟﺍ ﻢﻴﻗ ﻰﻠﻋ ﺍﺪﻤﺘﻌﻣ ﺎﻔﻟﺍ ﺓﺎﻨﻗ ﺐﺴﺣﺇ

en: Calculate bone paths from heads
ar: ﺱﺃﺮﻟﺍ ﻦﻣ ﻢﻈﻌﻟﺍ ﺕﺍﺭﺎﺴﻣ ﺐﺴﺣﺍ

en: Calculate bone paths from tails
ar: ﻝﻮﻳﺬﻟﺍ ﻦﻣ ﻢﻈﻌﻟﺍ ﺕﺍﺭﺎﺴﻣ ﺐﺴﺣﺍ

en: Calculate children that suit long hair well
ar: ﺍﺪﻴﺟ ﻞﻳﻮﻄﻟﺍ ﺮﻌﺸﻟﺍ ﺐﺳﺎﻨﺗ ﻲﺘﻟﺍ ﻉﻭﺮﻔﻟﺍ ﺐﺴﺣﺍ

en: Calculate even feather offset
ar: ﺶﻣﺎﻬﻟﺍ ﺔﺣﺍﺯﺍ ﻰﺘﺣ ﺐﺴﺣﺍ

en: Calculate heights against unsubdivided low resolution mesh
ar:  ﺎﻴﻤﻴﺴﻘﺗ ﺔﻤﻌﻨﻤﻟﺍ ﺮﻴﻐﻟﺍ ﺔﻗﺪﻟﺍ ﺔﻀﻔﺨﻨﻤﻟﺍ ﻝﺎﻜﺷﻷﺍ ﻩﺎﺠﺗﺍ ﺕﺎﻋﺎﻔﺗﺭﻹﺍ ﺐﺴﺣﺃ

en: Calculate particle rotations
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﺕﺎﻧﺍﺭﻭﺩ ﺐﺴﺣﺍ

en: Calculate point velocities automatically
ar: ﺕﺎﻋﺮﺴﻟﺍ ﻂﻘﻨﻟ ﻲﺗﺍﺫ ﺏﺎﺴﺣ

en: Calculate relative position (using faces)
ar: (ﻪﺟﻭﻻﺍ ﻡﺍﺪﺨﺘﺳﺎﺑ) ﻲﺒﺴﻨﻟﺍ ﻊﻗﻮﻤﻟﺍ ﺐﺴﺣﺍ

en: Calculate the order of edges (needed for meshes, but not curves)
ar: (ﺕﺎﻴﻨﺤﻨﻤﻠﻟ ﺲﻴﻟ ﻦﻜﻟ ,ﺕﺎﻤﺴﺠﻤﻠﻟ ﺏﻮﻠﻄﻣ) ﻑﺍﻮﺤﻟﺍ ﺐﻴﺗﺮﺗ ﺐﺴﺣﺍ

en: Calibration
ar: ﺓﺮﻳﺎﻌﻤﻟﺍ

en: Callback function defines for built-in Keying Sets
ar: ﺔﻴﻠﺧﺍﺪﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺕﺎﻋﻮﻤﺠﻤﻟ ﻊﺟﺍﺮﻟﺍ ﻞﻌﻔﻟﺍ ﺕﺎﻓﺮﻌﻣ

en: Camera
ar: ﺍﺮﻴﻤﻜﻟﺍ

[ctx: Camera]
en: New
ar: ﺪﻳﺪﺟ

en: Camera Bounds
ar: ﺍﺮﻴﻣﺎﻜﻟﺍ ﺩﻭﺪﺣ

en: Camera Clip
ar: ﺔﺻﻮﺼﻘﻣ ﺍﺮﻴﻤﻛ

en: Camera Data
ar: ﺍﺮﻴﻤﻜﻟﺍ ﺕﺎﻧﺎﻴﺑ

en: Camera Offset
ar: ﺍﺮﻴﻣﺎﻜﻟﺍ ﺔﺣﺍﺯﺇ

en: Camera Override
ar: ﺍﺮﻴﻣﺎﻜﻟﺍ ﺯﻭﺎﺠﺗ

en: Camera Parent Lock
ar: ﺍﺮﻤﻜﻟﺍ ﻞﺻﺃ ﻞﻔﻗ

en: Camera Path
ar: ﺍﺮﻴﻣﺎﻜﻟﺍ ﺭﺎﺴﻣ

en: Camera Presets
ar: ﺍﺮﻴﻤﻜﻠﻟ ﺔﻘﺒﺴﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﻹﺍ

en: Camera Solver
ar: ﺍﺮﻴﻤﻜﻟﺍ ﺞﻟﺎﻌﻣ

en: Camera Solver Constraint
ar: ﺍﺮﻴﻣﺎﻜﻟﺍ ﺞﻟﺎﻌﻣ ﺪﻴﻗ

en: Camera Zoom
ar: ﺍﺮﻴﻣﺎﻜﻟﺍ ﺮﻴﺒﻜﺗ

en: Camera far clipping distance
ar: ﺍﺮﻴﻣﺎﻜﻠﻟ ﺓﺪﻴﻌﺒﻟﺍ ﺺﻘﻟﺍ ﺔﻓﺎﺴﻣ

en: Camera horizontal shift
ar: ﺍﺮﻴﻣﺎﻜﻠﻟ ﺔﻴﻘﻓﻻﺍ ﺔﺣﺍﺯﻻﺍ

en: Camera lens field of view
ar: ﺕﺎﺟﺭﺪﻟﺎﺑ ﺍﺮﻴﻣﺎﻜﻟﺍ ﺮﻈﻧ ﻞﻘﺣ

en: Camera lens horizontal field of view
ar: ﺕﺎﺟﺭﺪﻟﺎﺑ ﻲﻘﻓﻻﺍ ﺍﺮﻴﻣﺎﻜﻟﺍ ﺮﻈﻧ ﻞﻘﺣ

en: Camera lens vertical field of view
ar: ﺕﺎﺟﺭﺪﻟﺎﺑ ﺍﺮﻴﻣﺎﻜﻟﺍ ﺔﺳﺪﻌﻟ ﻱﺩﻮﻣﺎﻌﻟﺍ ﺮﻈﻨﻤﻟﺍ ﻞﻘﺣ

en: Camera near clipping distance
ar: ﺍﺮﻴﻣﺎﻜﻠﻟ ﺎﻴﻧﺪﻟﺍ ﻢﻴﻠﻘﺘﻟﺍ ﺔﻓﺎﺴﻣ

en: Camera to which motion is parented (if empty active scene camera is used)
ar: (ﻝﺎﻌﻔﻟﺍ ﻍﺭﺎﻔﻟﺍ ﺪﻬﺸﻤﻟﺍ ﺍﺮﻴﻤﻛ ﺖﻣﺪﺨﺘﺳﺍ ﺍﺫﺍ) ﺎﻬﺘﻛﺮﺣ ﺔﻄﺒﺗﺮﻤﻟﺍ ﺍﺮﻴﻤﻜﻟﺍ

en: Camera types
ar: ﺍﺮﻴﻣﺎﻜﻟﺍ ﻉﺍﻮﻧﺍ

en: Camera vertical shift
ar: ﺍﺮﻴﻣﺎﻜﻠﻟ ﺔﻳﺩﻮﻣﺎﻌﻟﺍ ﺔﺣﺍﺯﻻﺍ

en: Cameras
ar: ﺕﺍﺮﻴﻤﻜﻟﺍ

en: Can only save sequence on image sequences
ar: ﺭﻮﺻ ﻊﻄﻗ ﻞﺴﻠﺴﺗ ﻦﻣ ﺕﻼﺴﻛﻮﻓ ﺪﻴﻟﻮﺗ

en: Can't Load Image
ar: ﺓﺭﻮﺼﻟﺍ ﻞﻴﻤﺤﺗ ﻦﻜﻤﻳ ﻻ

en: Cancel
ar: ﻎﻟﺃ

en: Cannot add edges in edit mode
ar: ﺮﻳﺮﺤﺘﻟﺍ ﻊﺿﻭ ﻲﻓ ﻰﻨﺤﻨﻤﻟﺍ ﺍﺬﻫ ﻲﻔﺧﺍ

en: Cannot add hook bone for a non armature object
ar: ﻰﻨﺤﻨﻣ ﻦﺋﺎﻛ ﻰﻠﻋ ﺓﻮﻗ ﺙﺪﺤﻳ

en: Cannot add hook with no other selected objects
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﻨﺋﺎﻜﻠﻟ ﺔﻛﺮﺤﻟﺍ ﺕﺍﺭﺎﺴﻣ ﺐﺴﺣﺍ

en: Cannot add loops in edit mode
ar: ﺮﻳﺮﺤﺘﻟﺍ ﻊﺿﻭ ﻲﻓ ﻰﻨﺤﻨﻤﻟﺍ ﺍﺬﻫ ﻲﻔﺧﺍ

en: Cannot add polygons in edit mode
ar: ﺮﻳﺮﺤﺘﻟﺍ ﻊﺿﻭ ﻲﻓ ﻰﻨﺤﻨﻤﻟﺍ ﺍﺬﻫ ﻲﻔﺧﺍ

en: Cannot add property to built in keying set
ar: ﺔﻴﻠﺧﺍﺪﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺕﺎﻋﻮﻤﺠﻤﻟ ﻊﺟﺍﺮﻟﺍ ﻞﻌﻔﻟﺍ ﺕﺎﻓﺮﻌﻣ

en: Cannot add vertices in edit mode
ar: ﺮﻳﺮﺤﺘﻟﺍ ﻊﺿﻭ ﻲﻓ ﻰﻨﺤﻨﻤﻟﺍ ﺍﺬﻫ ﻲﻔﺧﺍ

en: Cannot apply modifier for this object type
ar: ﻦﺋﺎﻜﻟﺍ ﺍﺬﻫ ﻦﻣ ﺦﺴﻧﺍ

en: Cannot apply to a multi user armature
ar: ﻞﻜﻴﻫ ﺊﺸﻧﺍ

en: Cannot bake non-'image sequence' formats
ar: ﺭﻮﺻ ﻊﻄﻗ ﻞﺴﻠﺴﺗ ﻦﻣ ﺕﻼﺴﻛﻮﻓ ﺪﻴﻟﻮﺗ

en: Cannot create editmode armature
ar: ﻞﻜﻴﻫ ﺊﺸﻧﺍ

en: Cannot fly an object with constraints
ar: ﻦﺋﺎﻜﻟﺍ ﺩﻮﻴﻗ ﻝﺯﺍ

en: Cannot join while in edit mode
ar: ﺮﻳﺮﺤﺘﻟﺍ ﻊﺿﻭ ﻲﻓ ﺮﻴّﻐﻤﻟﺍ ﻡﺪﺨﺘﺳﺇ

en: Cannot link objects into a linked scene
ar: ﺪﻬﺸﻣ ﻲﻓ ﻦﺋﺎﻛ ﺝﺫﻮﻤﻧ

en: Cannot link objects into the same scene
ar: ﻂﺋﺍﺮﺸﻟﺍ ﺭﺮﺤﻤﻠﻟ ﻢﻠﻓ ﺔﺻﺎﺼﻗ ﻂﻳﺮﺷ ﻒﺿﺃ

en: Cannot make segment
ar: ﻢﺴﻗ ﺊﺸﻧﺍ

en: Cannot move beyond a non-deforming modifier
ar: ﻰﻨﺤﻨﻤﻟﺍ ﻊﻳﻮﻄﺗ ﺮﻴﻐﻣ

en: Cannot navigate an object with constraints
ar: ﺩﻮﻴﻘﺑ ﻦﺋﺎﻜﻟﺍ ﺢﻔّﺼﺗ ﻦﻜﻤﻳ ﻻ

en: Cannot open file %s for writing: %s
ar: .%s‬", ‪%s‬‪" :ﻒﻠﻤﻟﺍ ﺓءﺍﺮﻗ ﻦﻜﻤﻳ ﻻ

en: Cannot open file: %s
ar: ‬%s‪ :ﻒﻠﻤﻟﺍ ﺓءﺍﺮﻗ ﻦﻜﻤﻳ ﻻ

en: Cannot paint stroke
ar: ﺔﺒﻄﺷ ﻢﺳﺭﺍ

en: Cannot re-link markers into the same scene
ar: ﻂﺋﺍﺮﺸﻟﺍ ﺭﺮﺤﻤﻠﻟ ﻢﻠﻓ ﺔﺻﺎﺼﻗ ﻂﻳﺮﺷ ﻒﺿﺃ

en: Cannot read %s '%s': %s
ar: ‬%s‬ '‪%s‬': ‪%s‪ ﺓءﺍﺮﻗ ﻦﻜﻤﻳ ﻻ

en: Cannot read '%s': %s
ar: .%s‬", ‪%s‬‪" :ﻒﻠﻤﻟﺍ ﺓءﺍﺮﻗ ﻦﻜﻤﻳ ﻻ

en: Cannot read file '%s': %s
ar: .%s‬", ‪%s‬‪" :ﻒﻠﻤﻟﺍ ﺓءﺍﺮﻗ ﻦﻜﻤﻳ ﻻ

en: Cannot remove built in keying set
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻑﺬﺣﺍ

en: Cannot remove edges in edit mode
ar: ﺮﻳﺮﺤﺘﻟﺍ ﻊﺿﻭ ﻲﻓ ﻰﻨﺤﻨﻤﻟﺍ ﺾﺑﺎﻘﻣ ﺮﻬﻇﺍ

en: Cannot remove more edges than the mesh contains
ar: ﺮﻳﺮﺤﺘﻟﺍ ﻊﺿﻭ ﻲﻓ ﻰﻨﺤﻨﻤﻟﺍ ﺾﺑﺎﻘﻣ ﺮﻬﻇﺍ

en: Cannot remove more vertices than the mesh contains
ar: ءﻱﺰﺠﻟﺍ ﺮﻳﺮﺤﺗ ﻊﺿﻭ ﺐﻠﻗﺍ

en: Cannot remove property from built in keying set
ar: ﺔﻟﺎﻌّﻔﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻦﻣ ﺔﻴﻟﺎﺤﻟﺍ ﺔﻟﺎﻌّﻔﻟﺍ ﺔﻬﺟﺍﻮﻟﺍ ﺔﻴﺻﺎﺧ ﻑﺬﺣﺍ

en: Cannot remove vertices in edit mode
ar: ءﻱﺰﺠﻟﺍ ﺮﻳﺮﺤﺗ ﻊﺿﻭ ﺐﻠﻗﺍ

en: Cannot render, no camera
ar: ﺍﺮﻴﻣﺎﻛ ﺪﺟﻮﺗ ﻻ ,ﺮﻴﻴﺼﺘﻟﺍ ﻦﻜﻤﻳ ﻻ

en: Cannot rip selected faces
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻪﺟﻭﻷﺍ ﻒﺧﺃ

en: Cannot save multilayer sequences
ar: ﺭﻮﺻ ﻊﻄﻗ ﻞﺴﻠﺴﺗ ﻦﻣ ﺕﻼﺴﻛﻮﻓ ﺪﻴﻟﻮﺗ

en: Cannot spin
ar: ﺾﺑﺍﻮﻨﻟﺍ ءﺎﻨﺑ ﻦﻜﻤﻳ ﻻ

en: Canvas Normal
ar: ﺢﻄﺴﻟﺍ ﻢﻇﺎﻧ

en: Canvas Settings
ar: ﺢﻄﺴﻟﺍ ﺕﺍﺩﺍﺪﻋﺍ

en: Canvas mesh not updated
ar: ﺙﺪﺤﻣ ﺮﻴﻏ ﻖﺒﺴﻤﻟﺍ ﺏﺎﺴﺤﻟﺍ

en: Cap Endpoint
ar: ﺔﻳﺎﻬﻧ ﺔﻄﻘﻧ ءﺎﻄﻏ

en: Cap Fill Type
ar: ءﺎﻄﻐﻟﺍ ﺔﺌﺒﻌﺗ ﻉﻮﻧ

en: Caps
ar: ﺕﺍﻮﺠﻓ

en: Capsule
ar: ءﺎﺸﻏ

en: Cardinal
ar: ﻱﺮﻫﻮﺟ

en: Case Sensitive
ar: ﺔﻟﺎﺤﻠﻟ ﺱﺎﺴﺣ

en: Cast
ar: ءﺎﻘﻟﺍ

en: Cast Modifier
ar: ءﺎﻘﻟﻹﺍ ﺮﻴﻐﻣ

en: Cast Shadow
ar: ﻞﻈﻟﺍ ﻲﻘﻟﺍ

en: Cast a square spot light shape
ar: ﻊﺑﺮﻣ ﺔﻌﻘﺑ ءﻮﺿ ﻞﻜﺷ ﻖﻟﺍ

en: Cast rays to active object from a cage
ar: ﺺﻔﻗ ﻦﻣ ﻝﺎﻌّﻔﻟﺍ ﻦﺋﺎﻜﻠﻟ ﺔﻌّﺷﻷﺍ ﻖﻟﺃ

en: Catalan (Català)
ar: (Català) ﺔﻴﻧﻻﺎﺗﺎﻛ

en: Category
ar: ﺔﺌﻔﻟﺍ

en: Cause the image to repeat horizontally and vertically
ar: ﺎﻳﺩﻮﻣﺎﻋ ﻭﺍ ﺎﻴﻘﻓﺍ ﺭﺮﻜﺘﺗ ﺓﺭﻮﺼﻟﺍ ﻞﻌﺠﺗ

en: Cause the image to repeat in checker board pattern
ar: ﺞﻧﺮﻄﺷ ﺔﻌﻗﺭ ﻂﻤﻨﺑ ﺭﺮﻜﺘﺗ ﺓﺭﻮﺼﻟﺍ ﻞﻌﺠﻳ

en: Causes armature data to be duplicated with the object
ar: ﻦﺋﺎﻜﻟﺍ ﻊﻣ ﻞﻜﻴﻬﻟﺍ ﺕﺎﻧﺎﻴﺑ ﺦﺴﻧ ﻰﻟﺇ ﻱﺩﺆﻳ

en: Causes curve data to be duplicated with the object
ar: ﻦﺋﺎﻜﻟﺍ ﻊﻣ ﺭﺮﻜﺘﺗ ﻰﻨﺤﻨﻤﻟﺍ ﺕﺎﻧﺎﻴﺑ ﻞﻌﺠﻳ

en: Causes material data to be duplicated with the object
ar: ﻦﺋﺎﻜﻟﺍ ﻊﻣ ﺔﻣﺎﺨﻟﺍ ﺕﺎﻧﺎﻴﺑ ﺦﺴﻧ ﻰﻟﺇ ﻱﺩﺆﻳ

en: Causes mesh data to be duplicated with the object
ar: ﻦﺋﺎﻜﻟﺍ ﻊﻣ ﺔﻜﺒﺸﻟﺍ ﺕﺎﻧﺎﻴﺑ ﺦﺴﻧ ﻰﻟﺇ ﻱﺩﺆﻳ

en: Causes metaball data to be duplicated with the object
ar: ﻦﺋﺎﻜﻟﺍ ﻊﻣ ﺔﻠﻋﺎﻔﺘﻤﻟﺍ ﺓﺮﻜﻟﺍ ﺕﺎﻧﺎﻴﺑ ﺦﺴﻧ ﻰﻟﺇ ﻱﺩﺆﻳ

en: Causes particle systems to be duplicated with the object
ar: ﻦﺋﺎﻜﻟﺍ ﻊﻣ ﺕﺎﺌﻳﺰﺠﻟﺍ ﺔﻤﻈﻧﺍ ﺦﺴﻧ ﻰﻟﺇ ﻱﺩﺆﻳ

en: Causes surface data to be duplicated with the object
ar: ﻦﺋﺎﻜﻟﺍ ﻊﻣ ﺢﻄﺴﻟﺍ ﺕﺎﻧﺎﻴﺑ ﺦﺴﻧ ﻰﻟﺇ ﻱﺩﺆﻳ

en: Causes text data to be duplicated with the object
ar: ﻦﺋﺎﻜﻟﺍ ﻊﻣ ﺺﻨﻟﺍ ﺕﺎﻧﺎﻴﺑ ﺦﺴﻧ ﻰﻟﺇ ﻱﺩﺆﻳ

en: Cavity Mask
ar: ﻒﻳﻮﺠﺘﻟﺍ ﻉﺎﻨﻗ

en: Cell Noise
ar: ﺔﻴﻠﺨﻟﺍ ﺞﻴﺠﺿ

en: Cement
ar: ﺔﻧﺎﺳﺮﺧ

en: Center
ar: ﺰﻛﺮﻤﻟﺍ

en: Center Action Safe Margins
ar: ﺙﺪﺤﻟﺍ ﻥﺎﻣﺍ ﻒﺼﺘﻨﻣ ﺶﻣﺍﻮﻫ

en: Center Diagonal
ar: ﻒﺼﺘﻨﻤﻟﺍ ﻱﺮﻄﻗ

en: Center Title Safe Margins
ar: ﻥﺍﻮﻨﻌﻟﺍ ﻥﺎﻣﺍ ﻒﺼﺘﻨﻣ ﺶﻣﺍﻮﻫ

en: Center X
ar: X ﺰﻛﺮﻣ

en: Center Y
ar: Y ﺰﻛﺮﻣ

en: Center on Frame
ar: ﺭﺎﻃﻻﺍ ﻒﺼّﻧ

en: Center point for rotate/scale
ar: ﻞﻛﺎﻴﻬﻠﻟ ﺔﻴﻟﺎﺤﻟﺍ ﺔﻔﻗﻮﻟﺍ

en: Center text
ar: ﺺﻨﻟﺍ ﺺﺼﻧ

en: Chain Count
ar: ﺔﻠﺴﻠﺴﻟﺍ ﺩﺪﻋ

en: Chain Length
ar: ﺔﺴﻠﺴﻟﺍ ﻝﻮﻃ

en: Chain Offset
ar: ﺔﻠﺴﻠﺴﻟﺍ ﺔﺣﺍﺯﺍ

en: Chain by Distance
ar: ﻢﺳﺮﻟﺍ ﺔﻓﺎﺴﻣ

en: Chain count for the selection of first N chains
ar: ﻥ ﻞﺳﻼﺳ ﻝﻭﺍ ﺭﺎﻴﺘﺧﻻ ﺔﻠﺴﻠﺴﻟﺍ ﺩﺪﻋ

en: Chain follows position of target
ar: ﻑﺪﻬﻟﺍ ﻊﻗﻮﻣ ﻊﺒﺘﺗ ﺔﻠﺴﻠﺴﻟﺍ

en: Chain follows rotation of target
ar: ﻑﺪﻬﻟﺍ ﺮﻳﻭﺪﺗ ﻊﺒﺘﺗ ﺔﻠﺴﻠﺴﻟﺍ

en: Chaining
ar: ﻊﺑﺎﺘﺘﻟﺍ

en: Chaining Method
ar: ﻞﺴﻠﺴﺘﻟﺍ ﺔﻘﻳﺮﻃ

en: Chance that the particle will pass through the mesh
ar: ﻢﺴﺠﻟﺍ ﻝﻼﺧ ءﻱﺰﺠﻟﺍ ﺮﻤﻳ ﻥﺍ ﺔﻴﻟﺎﻤﺘﺣﺇ

en: Change pivot point for transforms (buggy)
ar: (ﻞﻛﺎﺸﻣ ﺕﺍﺫ) ﺕﻻﻮﺤﺘﻠﻟ ﺭﻮﺤﻤﻟﺍ ﺔﻄﻘﻧ ﺮﻴﻏ

en: Change selection mode
ar: ﺔﻓﺎﺤﻟﺍ ﺭﺎﻴﺘﺣﺍ ﻂﻤﻧ

en: Change selection of all curve points
ar: ﻰﻨﺤﻨﻤﻟﺍ ﻂﻘﻧ ﻞﻛ ﺭﺎﻴﺘﺧﺍ ﺮﻴﻏ

en: Change selection of all markers of active track
ar: ﻝﺎﻌﻔﻟﺍ ﺭﺎﺴﻤﻠﻟ ﺕﺎﻣﻼﻌﻟﺍ ﻞﻜﻟ ﺭﺎﻴﺘﺧﻻﺍ ﻝﺪﻋ

en: Change the bevel weight of edges
ar: ﻑﺍﻮﺤﻠﻟ ﺔﻔﻄﺸﻟﺍ ﻥﺯﻭ ﺮﻴﻏ

en: Change the number of keys of selected particles (root and tip keys included)
ar: (ﺔﻤﻘﻟﺍ ﻭ ﻞﺻﻷﺍ ﻦﻤﻀﺘﻳ ) ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﺌﻳﺰﺠﻟﺍ ﺢﻴﺗﺎﻔﻣ ﺩﺪﻋ ﺮﻴﻏ

en: Changed
ar: ﺮﻴّﻐﺗ

en: Channel
ar: ﺓﺎﻨﻗ

en: Channel Driver (only set for Driver F-Curves)
ar: (ﺔﻴﻧﺎﻴﺒﻟﺍ ﺕﻼّﻜﺸﻤﻟﺍ ﻁﻮﻄﺨﻟ ﻂﻘﻓ ﻦﻴﻌﻣ) ﺓﺎﻨﻘﻟﺍ ﻞﻜﺸﻣ

en: Channel Group
ar: ﺕﺍﻮﻨﻗ ﺔﻋﻮﻤﺠﻣ

en: Channel Index
ar: ﺓﺎﻨﻘﻟﺍ ﺮﺷّﺆﻣ

en: Channel Key
ar: ﺓﺎﻨﻘﻟﺍ ﺡﺎﺘﻔﻣ

en: Channel Matrix
ar: ﺓﺎﻨﻘﻟﺍ ﺔﻓﻮﻔﺼﻣ

en: Channel defining pose data for a bone in a Pose
ar: ﺔﻔﻗﻭ ﻲﻓ ﻢﻈﻌﻟ ﺔﻔﻗﻮﻟﺍ ﺕﺎﻧﺎﻴﺒﻟ ﺓﺩﺪﺤﻤﻟﺍ ﺓﺎﻨﻘﻟﺍ

en: Channel used to determine matte
ar: ءﺎﻄﻐﻟﺍ ﺪﻳﺪﺤﺘﻟ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﺓﺎﻨﻘﻟﺍ

en: Channels
ar: ﺕﺍﻮﻨﻗ

en: Character Info
ar: ﻑﺮﺤﻟﺍ ﺕﺎﻣﻮﻠﻌﻣ

en: Charge
ar: ﺔﻨﺤﺷ

en: Charge effector weight
ar: ﺐﻴﺠﺘﺴﻤﻟﺍ ﺔﻨﺤﺷ ﻥﺯﻭ

en: Chebychev
ar: ﻒﺸﺗ ﻲﺒﻴﺸﺗ

en: Checker
ar: ﺔﻌﻗﺭ

en: Checker Distance
ar: ﻊﻗﺮﻟﺍ ﺔﻓﺎﺴﻣ

en: Checker Even
ar: ﺔﻳﻭﺎﺴﺘﻣ ﻊﻗﺭ

en: Checker Odd
ar: ﺔﻌﻗﺮﻟﺍ ﻱﺩﺮﻓ

en: Checker Texture
ar: ﺕﺎﻌﺑﺮﻣ ﺞﻴﺴﻧ

en: Child
ar: ﻉﺮﻓ

en: Child Of
ar: ﻝ ﻉﺮﻓ

en: Child Of Constraint
ar: ـﻟ ﻉﺮﻓ ﺪﻴﻗ

en: Child Of constraint not found
ar: ـﻟ ﻉﺮﻓ ﺪﻴﻗ

en: Child Particle
ar: ﻲﻋﺮﻓ ءﻱﺰﺟ

en: Child Particles
ar: ﺔﻴﻋﺮﻓ ﺕﺎﺌﻳﺰﺟ

en: Child Radius
ar: ﻉﺮﻔﻟﺍ ﺮﻄﻗ

en: Child Roundness
ar: ﻉﺮﻔﻟﺍ ﺓﺭﺍﺪﺘﺳﺍ

en: Child Seed
ar: ﻉﺮﻔﻟﺍ ﺓﺭﺬﺑ

en: Child Size
ar: ﻉﺮﻔﻟﺍ ﻢﺠﺣ

en: Child of this pose bone
ar: ﻩﺬﻫ ﻢﻈﻌﻟﺍ ﺔﻔﻗﻭ ﻉﺮﻓ

en: Child particle interpolated from simulated or edited particles
ar:  ﺓﺭﺮﺤﻣ ﺕﺎﺌﻳﺰﺟ ﻦﻣ ﺪﻟﻮﺘﻣ ﻲﻋﺮﻓ ءﻱﺰﺟ

en: Child particles generated by the particle system
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺎﻈﻧ ﻑﺮﻃ ﻦﻣ ﺓﺪﻟﻮﻣ ﻉﻭﺮﻔﻟﺍ ﺕﺎﺌﻳﺰﺟ

en: Children
ar: ﻉﻭﺮﻓ

en: Children Expanded
ar: ﺩﺪﻤﺘﻣ ﻉﺮﻔﻟﺍ

en: Children From
ar: ﻦﻣ ﻉﻭﺮﻓ

en: Children Per Parent
ar: ﻞﺻﺃ ﻞﻜﻟ ﻉﻭﺮﻔﻟﺍ

en: Children expanded in the user interface
ar: ﻡﺪﺨﺘﺴﻤﻟﺍ ﺔﻬﺟﺍﻭ ﻲﻓ ﺩﺪﻤﺘﻣ ﻉﺮﻔﻟﺍ

en: Choose BW for saving grayscale images, RGB for saving red, green and blue channels, and RGBA for saving red, green, blue and alpha channels
ar: ﺎﻔﻟﻷﺍ ﻭ ﻕﺭﺯﻷﺍ ،ﺮﻀﺧﻷﺍ ،ﺮﻤﺣﻷﺍ ﺕﺍﻮﻨﻗ ﻆﻔﺤﻟ RGBA ﻭ،ﻕﺭﺯﻷﺍ ﻭ ﺮﻀﺧﻷﺍ،ﺮﻤﺣﻷﺍ ﺕﺍﻮﻨﻗ ﻆﻔﺤﻟ RGB ،ﻱﺩﺎﻣﺮﻟﺍ ﻦﻣ ﺔﺟﺭﺪﺘﻤﻟﺍ ﺭﻮﺼﻟﺍ ﻆﻔﺤﻟ ﺩﻮﺳﻷﺍ ﻭ ﺾﻴﺑﻷﺍ ﻡﺪﺨﺘﺳﺇ

en: Choose Screen layout
ar: ﺔﺷﺎﺸﻟﺍ ﻖﺴﻧ ﺮﺘﺧﺍ

en: Choose active color stop
ar: ﺔﻴﻟﺎﺤﻟﺍ ﻥﻮﻠﻟﺍ ﺔﻔﻗﻭ ﺮﺘﺧﺍ

en: Choose normal space for baking
ar: ﻦﻳﺰﺨﺘﻠﻟ ﻢﻇﺎﻨﻟﺍ ءﺎﻀﻓ ﺭﺎﻴﺘﺧﺇ

en: Choose shading information to bake into the image
ar: ﺓﺭﻮﺼﻟﺍ ﻰﻟﺇ ﻦﻳﺰﺨﺘﻠﻟ ﻞﻴﻠﻈﺘﻟﺍ ﺕﺎﻣﻮﻠﻌﻣ ﺭﺎﻴﺘﺧﺇ

en: Choppiness
ar: ﻞﺘﻜﺘﻟﺍ

en: Chroma Key
ar: ﻥﻮﻠﻟﺍ ﺡﺎﺘﻔﻣ

en: Chunksize
ar: ﺔﻨﺒﻠﻟﺍ ﻢﺠﺣ

en: Chunksize of 1024x1024
ar: 1024x1024 ﺔﻌﻄﻗ ﻢﺠﺣ

en: Chunksize of 128x128
ar: 128*128 ﺔﻨﺒﻠﻟﺍ ﻢﺠﺣ

en: Chunksize of 256x256
ar: 256*256 ﺔﻨﺒﻠﻟﺍ ﻢﺠﺣ

en: Chunksize of 32x32
ar: 32*32 ﺔﻨﺒﻠﻟﺍ ﻢﺠﺣ

en: Chunksize of 512x512
ar: 512*512 ﺔﻨﺒﻠﻟﺍ ﻢﺠﺣ

en: Chunksize of 64x64
ar: 64*64 ﺔﻨﺒﻠﻟﺍ ﻢﺠﺣ

en: Circle
ar: ﺓﺮﺋﺍﺩ

en: Circles
ar: ﺮﺋﺍﻭﺩ

en: Circular
ar: ﻱﺮﺋﺍﺩ

en: Clamp
ar: ـﻟ ﻢﻠﻗ

en: Clamp Offset
ar: ﺔﺣﺍﺯﻹﺍ ﺩﺪﺣ

en: Clamp Size
ar: X ﻢﻠﻗ

en: Clamp To
ar: ﻝ ﻢﻠﻗ

en: Clamp To Constraint
ar: ـﻟ ﻡﺰﻟﺃ ﺪﻴﻗ

en: Clamp Waves
ar: ﺕﺎﺟﻮﻤﻟﺍ ﻢﻠﻗ

en: Clamp the Z axis of the curve
ar: ﻰﻨﺤﻨﻤﻠﻟ Z ﺭﻮﺤﻣ ﺺﻗ

en: Classical
ar: ﻢﻳﺪﻗ

en: Clay
ar: ﻝﺎﺼﻠﺻ

en: Clay Strips
ar: ﺔﻴﻨﻴﻃ ﺔﻃﺮﺷﺍ

en: Clean vertex group edges
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻑﺍﻮﺣ ﻒﻈﻧ

en: Clear
ar: ﺢﺴﻣﺇ

en: Clear Active
ar: ﻝﺎﻌﻔﻟﺍ ﻝﺯﺃ

en: Clear Animation Data
ar: ﺔﻛﺮﺤﻟﺍ ﺕﺎﻧﺎﻴﺑ ﻒﻈّﻧ

en: Clear Images before baking
ar: ﻦﻳﺰﺨﺘﻟﺍ ﻞﺒﻗ ﺭﻮﺼﻟﺍ ﺢﺴﻣﺇ

en: Clear Images before baking (internal only)
ar: (ﻂﻘﻓ ﻲﻠﺧﺍﺪﻠﻟ) ﻦﻳﺰﺨﺘﻟﺍ ﻞﺒﻗ ﺭﻮﺼﻟﺍ ﻝﺯﺇ

en: Clear Inner
ar: ﻲﻠﺧﺍﺪﻟﺍ ﻑﺬﺣﺍ

en: Clear Outer
ar: ﻲﺟﺭﺎﺨﻟﺍ ﻑﺬﺣﺇ

en: Clear Parents
ar: ﻝﻮﺻﻻﺍ ﺭﺮﺣ

en: Clear Seams
ar: ﺕﺍﺯﺭﺪﻟﺍ ﻑﺬﺣﺍ

en: Clear Track
ar: ﺭﺎﺴﻤﻟﺍ ﻒﻈﻧ

en: Clear active track only instead of all selected tracks
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺍﺭﺎﺴﻤﻟﺍ ﻞﻛ ﻦﻣ ﻝﺪﺑ ﻂﻘﻓ ﻝﺎﻌﻔﻟﺍ ﺭﺎﺴﻤﻟﺍ ﻝﺯﺍ

en: Clear all calculated data
ar: ﺔﺑﻮﺴﺤﻤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟﺍ ﻞﻛ ﻝﺯﺍ

en: Clear all keyframes on the currently active property
ar: ﺔﻴﻟﺎﺤﻟﺍ ﺔﻟﺎﻌّﻔﻟﺍ ﺔﻴﺻﺎﺨﻠﻟ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻞﻛ ﻑﺬﺣﺍ

en: Clear all view locking
ar: ﺮﻈﻨﻤﻟﺍ ﺩﻮﻴﻗ ﻞﻛ ﻲﻐﻟﺍ

en: Clear and Keep Transformation (Clear Track)
ar: ﺕﻻﻮﺤﺘﻟﺍ ﺖﻴﺒﺜﺗ ﺪﻌﺑ ﻲﻐﻟﺍ

en: Clear path up to current frame
ar: ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻻﺍ ﻰﺘﺣ ﺭﺎﺴﻤﻟﺍ ﻝﺯﺍ

en: Clear seams of stitched edges
ar: ﺔﻛﺎﺤﻤﻟﺍ ﻑﺍﻮﺤﻠﻟ ﺕﺍﺯﺭﺪﻟﺍ ﻑﺬﺣﺍ

en: Clear the active group
ar: ﺔﻟﺎﻌّﻔﻟﺍ ﺔﻋﻮﻤﺠﻤﻟﺍ ﻒﻈّﻧ

en: Clear the mask's parenting
ar: ﻉﺎﻨﻘﻟﺍ ﻞﺻﺍ ﺭﺮﺣ

en: Clear the object's scale
ar: ﻦﺋﺎﻜﻟﺍ ﻢﻴﺠﺤﺗ ﻂﺒﺿ ﺪﻋﺍ

en: Clear the scrollback history
ar: ﻊﺟﺍﺮﺘﻟﺍ ﺦﻳﺭﺎﺗ ﻒﻈﻧ

en: Clear the tilt of selected control points
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻢﻜﺤﺘﻟﺍ ﻂﻘﻧ ﻥﻼﻴﻣ ﻝﺯﺍ

en: Clear tracking constraint or flag from object
ar: ﻦﺋﺎﻜﻟﺍ ﻦﻣ ﺔﻘﺣﻼﻤﻟﺍ ﻢﻠﻋ ﻭﺍ ﺪﻴﻗ ﻝﺯﺍ

en: Clear vertex sculpt masking data from the mesh
ar: ﺮﺧﺍ ﻢﺴﺠﻣ ﻦﻣ ﺞﻴﺴﻨﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺍ ﺪﻟﻭ

en: Clear vertex skin layer
ar: ﺓﺮﺸﻘﻟﺍ ﺔﻘﺒﻃ ﻢﺳﺍ

en: Clear:
ar: :ﺢﺴﻣﺇ

en: Click
ar: ﻂﻐﻀﻟﺍ

en: Click to see the remaining reports in text block: 'Recent Reports'
ar: ‘ﺔﺜﻳﺪﺤﻟﺍ ﺮﻳﺭﺎﻘﺘﻟﺍ’ :ﺹﻮﺼﻨﻟﺍ ﺭﺮﺤﻣ ﻲﻓ ﺔﻴﻗﺎﺒﻟﺍ ﺮﻳﺭﺎﻘﺘﻟﺍ ﺔﻳﺅﺮﻟ ﺮﻘﻧﺃ

en: Clip
ar: ﻢﻠﻗ

en: Clip Alpha
ar: ﺎﻔﻟﺃ ﻢﻠّﻗ

en: Clip Black
ar: ﺔﺻﺎﺼﻘﻟﺍ ﺩﺍﻮﺳ

en: Clip Editor
ar: ﻢﻴﻠﻘﺘﻟﺍ ﺭﺮﺤﻣ

en: Clip Editors
ar: ﻢﻴﻠﻘﺘﻟﺍ ﺕﺭﺍﺮﺤﻣ

en: Clip End
ar: ﺔﻳﺎﻬﻨﻟﺍ ﻢﻠﻗ

en: Clip Max X
ar: ﻲﻘﻓﻷﺍ ﻢﻴﻠﻘﺘﻟﺍ ﻰﺼﻗﺃ

en: Clip Max Y
ar: ﻱﺩﻮﻣﺎﻌﻟﺍ ﻢﻴﻠﻘﺘﻟﺍ ﻰﺼﻗﺃ

en: Clip Min X
ar: ﻲﻘﻓﻷﺍ ﻢﻴﻠﻘﺘﻟﺍ ﻰﻧﺩﺃ

en: Clip Min Y
ar: ﻱﺩﻮﻣﺎﻌﻟﺍ ﻢﻴﻠﻘﺘﻟﺍ ﻰﻧﺩﺃ

en: Clip Start
ar: ﺔﻳﺍﺪﺒﻟﺍ ﻢﻠﻗ

en: Clip Strip
ar: ﺔﺻﺎﺼﻘﻟﺍ ﻂﻳﺮﺷ

en: Clip UV coordinates to bounds after unwrapping
ar: ﻁﺎﻘﺳﻻﺍ ﺪﻌﺑ ﺩﻭﺪﺤﻠﻟ UV ـﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺍ ﻢﻠّﻗ

en: Clip User
ar: ﻡﺪﺨﺘﺴﻤﻟﺍ ﻢﻠﻗ

en: Clip White
ar: ﺔﺻﺎﺼﻘﻟﺍ ﺽﺎﻴﺑ

en: Clip alpha below this threshold in the 3D textured view
ar: ﺔﺠﺴﻧﻷﺎﺑ ﻲﺛﻼﺜﻟﺍ ﺮﻈﻨﻤﻟﺍ ﻲﻓ ﺔﺒﺘﻌﻟﺍ ﻩﺬﻫ ﻥﻭﺩ ﺎﻔﻟﻷﺍ ﻢﻠﻗ

en: Clip to cubic-shaped area around the image and set exterior pixels as transparent
ar: ﺔﻓﺎﻔّﺸﻛ ﺔﺟﺭﺎﺨﻟﺍ ﺕﻼﺴﻜﺒﻟﺍ ﻊﺿ ﻭ ﺓﺭﻮﺼﻟﺍ ﻝﻮﺣ ﻲﺒﻌﻜﻣ ﻞﻜﺸﺑ ﺔﻘﻄﻨﻤﻟ ﻢﻠّﻗ

en: Clip to image size and set exterior pixels as transparent
ar: ﺔﻓﺎﻔﺸﻛ ﺔﻴﺟﺭﺎﺨﻟﺍ ﺕﻼﺴﻜﺒﻟﺍ ﻊﺿ ﻭ ﺓﺭﻮﺼﻟﺍ ﻢﺠﺣ ﻰﻟﺇ ﻢﻠﻗ

en: Clipping
ar: ﻢﻴﻠﻘﺗ

en: Clipping Border
ar: ﺩﻭﺪﺤﻟﺍ ﻢﻴﻠﻘﺗ

en: Clipping Options
ar: ﻢﻴﻠﻘﺘﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Clockwise
ar: ﺔﻋﺎﺴﻟﺍ ﺏﺭﺎﻘﻋ ﻊﻣ

en: Clone
ar: ﺦﺴﻧﺍ

en: Clone Alpha
ar: ﺎﻔﻟﻷﺍ ﺦﺴﻧﺍ

en: Clone Image
ar: ﺓﺭﻮﺼﻟﺍ ﺦﺴﻧﺍ

en: Clone Map
ar: ﺔﻄﻳﺮﺨﻟﺍ ﺦﺴﻧﺍ

en: Clone Offset
ar: ﺦﺴﻨﻟﺍ ﺔﺣﺍﺯﺍ

en: Clone Paint Texture Index
ar: ﺞﻴﺴﻨﻟﺍ ﻢﺳﺭ ﺦﺴﻧ ﻞﻴﻟﺩ

en: Clone UV loop layer index
ar: UV ـﻟﺍ ﻞﺴﻠﺴﺗ ﺔﻘﺒﻃ ﻞﻴﻟﺩ ﺦﺴﻧﺍ

en: Close or open all items
ar: ﺮﺻﺎﻨﻌﻟﺍ ﻞﻛ ﺢﺘﻓﺍ ﻭﺍ ﻖﻠﻏﺍ

en: Cloth
ar: ﺵﺎﻤﻗ

en: Cloth Collision Settings
ar: ﺵﺎﻤﻘﻟﺍ ﻡﺩﺎﺼﺗ ﺕﺍﺩﺍﺪﻋﺇ

en: Cloth Modifier
ar: ﺲﺑﻼﻤﻟﺍ ﺮﻴﻐﻣ

en: Cloth Presets
ar: ﺵﺎﻤﻘﻠﻟ ﺔﺒﺴﻣ ﺕﺍﺩﺍﺪﻋﺇ

en: Cloth Settings
ar: ﺵﺎﻤﻘﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Cloth dynamics for hair
ar: ﺮﻌﺸﻠﻟ ﺵﺎﻤﻘﻟﺍ ﺕﺎﻴﻣﺎﻨﻳﺩ

en: Cloth simulation modifier
ar: ﺲﺑﻼﻤﻟﺍ ﺓﺎﻛﺎﺤﻣ ﺮﻴﻐﻣ

en: Cloth simulation settings for an object
ar: ﻦﺋﺎﻜﻟ ﺵﺎﻤﻘﻟﺍ ﺕﺎﻛﺎﺤﻣ ﺕﺍﺩﺍﺪﻋﺇ

en: Cloth simulation settings for self collision and collision with other objects
ar: ﻯﺮﺧﻷﺍ ﺕﺎﻨﺋﺎﻜﻟﺎﺑ ﻡﺍﺪﻄﺻﻹﺍ ﻭ ﻲﺗﺍﺬﻟﺍ ﻡﺍﺪﻄﺻﻺﻟ ﺵﺎﻤﻘﻟﺍ ﺓﺎﻛﺎﺤﻣ ﺕﺍﺩﺍﺪﻋﺇ

en: Clouds
ar: ﻡﻮﻴﻏ

en: Clouds Texture
ar: ﻡﻮﻴﻏ ﺞﻴﺴﻧ

en: Clump
ar: ﻊﻤّﺠﺘﻟﺍ

en: Clump Curve
ar: ﻡﺰّﺤﺘﻟﺍ ﻰﻨﺤﻨﻣ

en: Clump Factor
ar: ﻊﻤّﺠﺘﻟﺍ ﻞﻣﺎﻌﻣ

en: Clump Noise Size
ar: ﻡﺰّﺤﺘﻟﺍ ﺔﻴﺑﺎﺒﺿ ﻢﺠﺣ

en: Codec
ar: ﺓﺮﻔﻴﺷ

en: Codec settings for OpenEXR
ar: OpenEXRﻝ ﺓﺮﻔﻴﺸﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Coefficients
ar: ﺕﻼﻣﺎﻌﻤﻟﺍ

en: Coefficients for 'x' (starting from lowest power of x^0)
ar: (x^0ﻝ ﺓﻮﻗ ﺮﻐﺻﺃ ﻦﻣ ﺍءﺪﺑ) 'x'ﻝ ﻞﻣﺎﻌﻣ

en: Collapse Edges
ar: ﻑﺍﻮﺤﻟﺍ ﻱﻮﻃﺍ

en: Collapse Summary
ar: ﺺﺨﻠﻤﻟﺍ ﻱﻮﻃﺍ

en: Collapse summary when shown, so all other channels get hidden (Dope Sheet editors only)
ar: (ﻂﻘﻓ ﻂﻴﻄﺨﺘﻟﺍ ﺔﻗﺭﻭ ﺕﺍﺭﺮﺤﻣ) ﻯﺮﺧﻷﺍ ﺕﺍﻮﻨﻘﻟﺍ ﻞﻛ ﻲﻔﺘﺨﺗ ﻰﺘﺣ ،ﺮﻬﻈﻳ ﺎﻣﺪﻨﻋ ﺺﺨﻠﻤﻟﺍ ﻱﻮﻃﺍ

en: Collection of layers which defines this mask
ar: ﻉﺎﻨﻘﻟﺍ ﺍﺬﻫ ﻑﺮّﻌﺗ ﻲﺘﻟﺍ ﺕﺎﻘﺒﻄﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Collection of markers in track
ar: ﺭﺎﺴﻤﻟﺍ ﻲﻓ ﺕﺎﻣﻼﻌﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Collection of objects in this tracking data object
ar: ﺔﻘﺣﻼﻤﻟﺍ ﺕﺎﻧﺎﻴﺑ ﻦﺋﺎﻛ ﻲﻓ ﺕﺎﻨﺋﺎﻜﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Collection of packed images
ar: ﺔﻧﺰﺨﻤﻟﺍ ﺭﻮﺼﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Collection of plane tracks in this tracking data object
ar: ﺍﺬﻫ ﺔﻘﺣﻼﻤﻟﺍ ﺕﺎﻧﺎﻴﺑ ﻦﺋﺎﻛ ﻲﻓ ﺢﻄّﺴﻤﻟﺍ ﺕﺍﺭﺎﺴﻣ ﺔﻋﻮﻤﺠﻣ

en: Collection of related sketches
ar: ﺔﻘﻠﻌﺘﻤﻟﺍ ﻡﻮﺳﺮﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Collection of related sketches on a particular frame
ar: ﻦﻴﻌﻣ ﺭﺎﻃﺇ ﻰﻠﻋ ﺔﻄﺒﺗﺮﻣ ﺕﺎﻣﻮﺳﺭ ﺔﻋﻮﻤﺠﻣ

en: Collection of solved cameras
ar: ﺔﺠﻟﺎﻌﻤﻟﺍ ﺕﺍﺮﻴﻤﻜﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Collection of splines in this curve data object
ar: ﻦﺋﺎﻜﻟﺍ ﻰﻨﺤﻨﻣ ﺕﺎﻧﺎﻴﺑ ﻲﻓ ﺕﺎﻴﻨﺤﻨﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Collection of splines which defines this layer
ar: ﻉﺎﻨﻘﻟﺍ ﺍﺬﻫ ﻑﺮّﻌﺗ ﻲﺘﻟﺍ ﺕﺎﻴﻨﺤﻨﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Collider Friction
ar: ﻡﺩﺎﺼﺘﻤﻟﺍ ﻙﺎﺘﺣﺇ

en: Collision
ar: ﻡﺍﺪﻄﺻﻹﺍ

en: Collision Margin
ar: ﻡﺍﺪﻄﺻﻹﺍ ﺔﻴﺷﺎﺣ

en: Collision Modifier
ar: ﻡﺩﺎﺼﺘﻟﺍ ﺮﻴﻐﻣ

en: Collision Quality
ar: ﻡﺩﺎﺼﺘﻟﺍ ﺓﺩﻮﺟ

en: Collision Settings
ar: ﻡﺍﺪﻄﺻﻹﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Collision Shape
ar: ﻡﺍﺪﻄﺻﻹﺍ ﻉﻮﻧ

en: Collision settings for object in physics simulation
ar: ﺔﻴﺋﺎﻳﺰﻔﻟﺍ ﺓﺎﻛﺎﺤﻤﻟﺍ ﻲﻓ ﻦﺋﺎﻜﻠﻟ ﻡﺍﺪﻄﺻﻹﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Color
ar: ﻥﻮﻠﻟﺍ

en: Color Balance
ar: ﻥﻮﻠﻟﺍ ﺔﻧﺯﺍﻮﻣ

en: Color Correction
ar: ﻥﻮﻠﻟﺍ ﺢﻴﺤﺼﺗ

en: Color Depth
ar: ﻥﻮﻠﻟﺍ ﻖﻤﻋ

en: Color Dry
ar: ﻥﻮﻠﻟﺍ ﻑﺎﻔﺟ

en: Color Fac
ar: ﻥﻮﻠﻟﺍ ﻞﻣﺎﻌﻣ

en: Color Grid
ar: ﻥﻮﻠﻟﺍ ﺔﻜﺒﺷ

en: Color Interpolation
ar: ﻥﻮﻠّﻟﺍ ﺪﻴﻟﻮﺗ

en: Color Key
ar: ﻥﻮﻠﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Color Layer
ar: ﻥﻮﻟ ﺔﻘﺒﻃ

en: Color Management
ar: ﻥﺍﻮﻟﻷﺍ ﺓﺭﺍﺩﺇ

en: Color Mapping
ar: ﻥﻮﻠﻟﺍ ﻂﻴﻄﺨﺗ

en: Color Maximum
ar: ﻥﻮﻠﻟﺍ ﺮﺒﻛﺍ

en: Color Mode
ar: ﻥﺍﻮﻟﻷﺍ ﻂﻤﻧ

en: Color Modifiers
ar: ﻥﻮﻠﻟﺍ ﺕﺍﺮﻴّﻐﻣ

en: Color Modulation
ar: ﻥﻮﻠﻟﺍ ﻞﻳﺪﻌﺗ

en: Color Node
ar: ﻥﻮﻠّﻟﺍ ﺓﺪﻘﻋ

en: Color Node Socket
ar: ﻥﻮﻟ ﺓﺪﻘﻋ ﺔﺤﺘﻓ

en: Color Path
ar: ﻥﻮﻠﻟﺍ ﺭﺎﺴﻣ

en: Color Picker Type
ar: ﻥﻮﻠﻟﺍ ﺭﺎﺘﺨﻣ ﻉﻮﻧ

en: Color Presets
ar: ﻥﻮﻠﻟ ﺔﻘﺒﺴﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﻹﺍ

en: Color Ramp
ar: ﻥﻮﻠﻟﺍ ﻢﻠﺳ

en: Color Ramp Element
ar: ﻥﻮﻠﻟﺍ ﻢﻠﺳ ﺮﺼﻨﻋ

en: Color Sequence
ar: ﻥﻮﻠﻟﺍ ﻞﺴﻠﺴﺗ

en: Color Set
ar: ﻥﻮﻠﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Color Sigma
ar: ﺎﻤﻐﻴﺳ ﻥﻮﻟ

en: Color Source
ar: ﻥﻮﻠﻟﺍ ﺭﺪﺼﻣ

en: Color Space
ar: ﻥﻮﻠﻟﺍ ءﺎﻀﻓ

en: Color Space Settings
ar: ﺓﺩﺎﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Color Spill
ar: ﻥﻮﻠﻟﺍ ﺐﻜﺳ

en: Color Spread
ar: ﻥﻮﻠﻟﺍ ﺭﺎﺸﺘﻧﺍ

en: Color cells by position
ar: ﻊﻗﻮﻤﻟﺍ ﺐﺴﺤﺑ ﺎﻳﻼﺨﻟﺍ ﻥﻮّﻟ

en: Color curve mapping applied before display transform
ar: ﺽﺮﻌﻟﺍ ﻝﻮﺤﺗ ﻞﺒﻗ ﻖﺒﻄﻤﻟﺍ ﻥﻮﻠﻟﺍ ﻰﻨﺤﻨﻣ ﻂﻴﻄﺨﺗ

en: Color for filling region bounded by each stroke
ar: ﺔﺒﻄﺷ ﻞﻜﻟ ﺓﺩﺪﺤﻤﻟﺍ ﺔﻘﻄﻨﻤﻟﺍ ﺔﺌﺒﻌﺗ ﻥﻮﻟ

en: Color for newly added transformation F-Curves (Location, Rotation, Scale) and also Color is based on the transform axis
ar: ﻝﻮﺤﺘﻟﺍ ﺭﻭﺎﺤﻣ ﺐﺴﺣ (ﻢﺠﺤﻟﺍ ,ﻥﺍﺭﻭﺪﻟﺍ ,ﺔﺣﺍﺯﻹﺍ) ﺔﻓﺎﻀﻤﻟﺍ ﺓﺪﻳﺪﺠﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺕﺎﻴﻨﺤﻨﻣ ﻥﻮﻟ

en: Color for newly added transformation F-Curves (Location, Rotation, Scale) is based on the transform axis
ar: ﻝﻮﺤﺘﻟﺍ ﺭﻮﺤﻣ ﺐﺴﺣ (ﻢﺠﺤﻟﺍ ,ﻥﺍﺭﻭﺪﻟﺍ ,ﺔﺣﺍﺯﻹﺍ) ﺍﺪﻳﺪﺟ ﺔﻓﺎﻀﻤﻟﺍ ﻞﻤﻌﻟﺍ ﺕﺎﻴﻨﺤﻨﻣ ﻥﻮﻟ

en: Color management settings applied on image before saving
ar: ﻆﻔﺤﻟﺍ ﻞﺒﻗ ﺓﺭﻮﺼﻟﺍ ﻰﻠﻋ ﺔﻘﺒﻄﻤﻟﺍ ﻥﻮﻠﻟﺍ ﺓﺭﺍﺩﺇ ﺕﺍﺩﺍﺪﻋﺇ

en: Color management settings used for displaying images on the display
ar: ﻖﺼﻠﻤﻟﺍ ﺽﺮﻌﻟ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻂﺨﻟﺍ ﻢﺠﺣ

en: Color management specific to display device
ar: ﺽﺮﻌﻟﺍ ﺯﺎﻬﺠﺑ ﺔﺼﺘﺨﻤﻟﺍ ﻥﻮﻠﻟﺍ ﺓﺭﺍﺩﺍ

en: Color mapping settings
ar: ﻥﻮﻠﻟﺍ ﻂﻴﻄﺨﺗ ﺕﺍﺩﺍﺪﻋﺇ

en: Color of Keyframe
ar: ﺡﺎﺘﻔﻤﻟﺍ ﻥﻮﻟ

en: Color of active marker
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺔﻣﻼﻌﻟﺍ ﻥﻮﻟ

en: Color of cursor when adding
ar: ﺔﻓﺎﺿﻻﺍ ﺪﻨﻋ ﺮﺷﺆﻤﻟﺍ ﻥﻮﻟ

en: Color of cursor when subtracting
ar: ﺺﻴﻘﻨﺘﻟﺍ ﺪﻨﻋ ﺮﺷﺆﻤﻟﺍ ﻥﻮﻟ

en: Color of locked marker
ar: ﺔﻠﻔﻘﻤﻟﺍ ﺔﻣﻼﻌﻟﺍ ﻥﻮﻟ

en: Color of marker
ar: ﺔﻣﻼﻌﻟﺍ ﻥﻮﻟ

en: Color of marker's outline
ar: ﺔﻣﻼﻌﻟﺍ ﺭﺎﻃﺍ ﻥﻮﻟ

en: Color of path after current frame
ar: ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻻﺍ ﺪﻌﺑ ﺭﺎﺴﻤﻟﺍ ﻥﻮﻟ

en: Color of path before current frame
ar: ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻻﺍ ﻞﺒﻗ ﺭﺎﺴﻤﻟﺍ ﻥﻮﻟ

en: Color of selected extreme keyframe
ar: ﺭﺎﺘﺨﻤﻟﺍ ﻰﺼﻗﻷﺍ ﺡﺎﺘﻔﻤﻟﺍ ﻥﻮﻟ

en: Color of selected jitter keyframe
ar: ﺭﺎﺘﺨﻣ ﺔﻳﺍﻮﺸﻌﻟﺍ ﺡﺎﺘﻔﻣ ﻥﻮﻟ

en: Color of selected keyframe
ar: ﺭﺎﺘﺨﻤﻟﺍ ﺡﺎﺘﻔﻤﻟﺍ ﻥﻮﻟ

en: Color of selected marker
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺔﻣﻼﻌﻟﺍ ﻥﻮﻟ

en: Color of smoke
ar: ﺔﻣﻼﻌﻟﺍ ﻥﻮﻟ

en: Color of smoke emitted from burning fuel
ar: ﺚﻌﺒﻨﻤﻟﺍ ءﻮﻀﻟﺍ ﻥﻮﻟ

en: Color of summary channel
ar: ﺔﺼﺨﻠﻤﻟﺍ ﺓﺎﻨﻗ ﻥﻮﻟ

en: Color of texture overlay
ar: ﺞﻴﺴﻨﻟﺍ ءﺎﺸﻏ ﻥﻮﻟ

en: Color of the F-Curve in the Graph Editor
ar: ﺕﺎﻧﺎﻴﺒﻟﺍ ﺭﺮﺤﻣ ﻲﻓ ﻲﻧﺎﻴﺒﻟﺍ ﻂﺨﻟﺍ ﻥﻮﻟ

en: Color of the light's specular highlight
ar: ءﻮﻀﻟﺍ ﻖﻳﺮﺑ ﻉﻮﻄﺳ ﻥﻮﻟ

en: Color of the paint
ar: ﻢﺳﺮﻟﺍ ﻥﻮﻟ

en: Color of the track in the Movie Clip Editor and the 3D viewport after a solve
ar: ﺔﺠﻟﺎﻌﻤﻟﺍ ﺪﻌﺑ ﺬﻔﻨﻤﻟﺍ ﻭ ﻢﻠﻔﻟﺍ ﺔﺻﺎﺼﻗ ﺭﺮﺤﻣ ﻲﻓ ﺭﺎﺴﻤﻟﺍ ﻥﻮﻟ

en: Color ramp mapping a scalar value to a color
ar: ﻥﻮﻠﻟﺍ ﻢﻠﺴﺑ ﻥﻮﻠﻟ ﺔﻴﻤﺠﺣ ﺔﻤﻴﻗ ءﺎﺴﻛﺇ

en: Color ramp used to define brush velocity effect
ar: ﺓﺎﺷﺮﻔﻟﺍ ﺔﻋﺮﺳ ﺮﻴﺛﺄﺗ ﺪﻳﺪﺤﺘﻟ ﻞﻤﻌﺘﺴﻣ ﻥﺍﻮﻟﻷﺍ ﻢﻠﺳ

en: Color ramp used to define proximity falloff
ar: ﺏﺮﻘﻤﻟﺍ ﻲﺷﻼﺘﻟﺍ ﺪﻳﺪﺤﺘﻟ ﻞﻤﻌﺘﺴﻤﻟﺍ ﻥﺍﻮﻟﻷﺍ ﻢﻠﺳ

en: Color range used for weight visualization in weight painting mode
ar: ﻥﺯﻮﻟﺍ ﻦﻳﻮﻠﺗ ﻊﺿﻭ ﻲﻓ ﻥﺯﻮﻟﺍ ﺔﻨﻳﺎﻌﻤﻟ ﻞﻤﻌﺘﺴﻤﻟﺍ ﻥﺍﻮﻟﻷﺍ ﻕﺎﻄﻧ

en: Color set is user-defined instead of a fixed theme color set
ar: ﺔﺘﺑﺎﺜﻟﺍ ﻂﻤﻨﻟﺍ ﻥﺍﻮﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻦﻣ ﻻﺪﺑ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻞﺒﻗ ﻦﻣ ﺔﻓﺮﻌﻣ ﻥﺍﻮﻟﻷﺍ ﺔﻋﻮﻤﺠﻣ

en: Color space that the sequencer operates in
ar: ﻞﺴﻠﺴﻤﻟﺍ ﻪﻴﻓ ﻞﻤﻌﻳ ﻱﺬﻟﺍ ﻥﻮﻠﻟﺍ ءﺎﻀﻓ

en: Color to use behind stamp text
ar: ﺔﻤﺻﻮﻟﺍ ﺺﻧ ﻒﻠﺧ ﻞﻤﻌﺘﺴﻤﻟﺍ ﻥﻮﻠﻟﺍ

en: Color to use for stamp text
ar: ﺺﻨﻟﺍ ﺔﻤﺻﻮﻟ ﻞﻤﻌﺘﺴﻤﻟﺍ ﻥﻮﻠﻟﺍ

en: Color used for active bones
ar: ﺔﻟﺎﻌﻔﻟﺍ ﻡﺎﻈﻌﻠﻟ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻥﻮﻠﻟﺍ

en: Color1
ar: 1 ﻥﻮﻠﻟﺍ

en: Color2
ar: 2 ﻥﻮﻠﻟﺍ

en: ColorRamp
ar: ﻥﻮﻠﻟﺍ ﻢﻠﺳ

en: Coloring
ar: ﻦﻳﻮﻠﺘﻟﺍ

en: Colors
ar: ﻥﺍﻮﻟﻷﺍ

en: Comb
ar: ﻂﺸﻣ

en: Comb hairs
ar: ﺮﻌﺸﻟﺍ ﻂﺸﻣ

en: Combine YCbCrA
ar: ﻊﻤﺠﻣ

en: Combine and layer Actions
ar: ﺙﺍﺪﺣﻷﺍ ﻖﺑﺎﻃ ﻭ ﻊﻤﺟﺇ

en: Combined
ar: ﻊﻤﺠﻣ

en: Command line prompt language
ar: ﺮﻣﺍﻭﻻﺍ ﺔﺣﻮﻟ ﺓﺬﻓﺎﻧ ﺔﻐﻟ

en: Community
ar: ﻦﻴﻣﺪﺨﺴﻤﻟﺍ ﻊﻤﺘﺠﻣ

en: Compact Layout
ar: ﻖﻴﺴﻨﺗ

en: Compact with Milliseconds
ar: ﻲﻧﺍﻮﺛ ﻲﻠﻴﻣ ﻊﻣ ﺐﻠﺻ

en: Compare
ar: UV's ـﻟﺍ ﻥﺭﺎﻗ

en: Compare Materials
ar: ﺕﺎﻣﺎﺨﻟﺍ ﻥﺭﺎﻗ

en: Compare Seam
ar: ﺓﺯﺭﺪﻟﺍ ﻥﺭﺎﻗ

en: Compare Sharp
ar: ﺩﺎﺤﻟﺍ ﻥﺭﺎﻗ

en: Compare UVs
ar: UV's ـﻟﺍ ﻥﺭﺎﻗ

en: Compare VCols
ar: VCols ـﻟﺍ ﻥﺭﺎﻗ

en: Compensate for scaling one axis by applying suitable scaling to the other two axes
ar: ﻦﻳﺮﺧﻻﺍ ﻦﻴﻨﺛﻺﻟ ﺐﺳﺎﻨﻣ ﻢﻴﺠﺤﺗ ﻖﻴﺒﻄﺘﺑ ﺪﺣﺍﻭ ﺭﻮﺤﻣ ﻢﻴﺠﺤﺗ ﺽﻮّﻋ

en: Complete
ar: ﺐﻴﻛﺮﺗ

en: Component
ar: ﻥﻮّﻜﻣ

en: Composite
ar: ﺐﻴﻛﺮﺗ

en: Compositing
ar: ﺐﻴﻛﺮﺘﻟﺍ

en: Compositing node tree
ar: ﺐﻴﻛﺮﺘﻟﺍ ﺓﺪﻘﻋ ﺓﺮﺠﺷ

en: Compositing node viewer
ar: ﺐﻛّﺮﻤﻠﻟ ﺪﻘﻌﻟﺍ ﺽﺭﺎﻋ

en: Compositing nodes
ar: ﺐﻴﻛﺮﺘﻟﺍ ﺪﻘﻋ

en: Composition Guides
ar: ﺐﻴﻛﺮﺘﻟﺍ ﺕﺍﺪﺷﺮﻣ

en: Compositor Node
ar: ﺐﻛﺮﻤﻟﺍ ﺓﺪﻘﻋ

en: Compositor Node Tree
ar: ﺐﻛﺮﻤﻟﺍ ﺓﺪﻘﻋ ﺓﺮﺠﺷ

en: Compress
ar: ﻂﻐﺿﺇ

en: Compress File
ar: ﻒﻠﻤﻟﺍ ﻂﻐﺿﺇ

en: Compression
ar: ﻂﻐﺿ

en: Compression method to be used
ar: ﺔﻠﻤﻌﺘﺴﻤﻟﺍ ﻂﻐﻀﻟﺍ ﺔﻠﻴﺳﻭ

en: Computation was successful
ar: ﺎﺤﻴﺤﺻ ﻥﺎﻛ ﺏﺎﺴﺤﻟﺍ

en: Compute Device Type
ar: ﺏﺎﺴﺤﻟﺍ ﺯﺎﻬﺟ ﻉﻮﻧ

en: Compute distance to nearest edge
ar: ﺔﻓﺎﺣ ﺏﺮﻗﺃ ﻰﻟﺇ ﺔﻓﺎﺴﻤﻟﺍ ﺐﺴﺣﺃ

en: Cone
ar: ﻁﻭﺮﺨﻣ

en: Conformal
ar: ﻒﻴﻜﺘﻣ

en: Connect hair to the emitter mesh
ar: ﺚﻋﺎﺒﻟﺍ ﻢﺴﺠﻤﻠﻟ ﺮﻌﺸﻟﺍ ﻞﺻﻭﺍ

en: Connected
ar: ﺔﻠﺼﺘﻣ

en: Consider objects as whole when finding volume center
ar: ﻢﺠﺤﻟﺍ ﺰﻛﺮﻣ ﻰﻠﻋ ﺭﻮﺜﻌﻟﺍ ﺪﻨﻋ ﻞﻜﻛ ﺕﺎﻨﺋﺎﻜﻟﺍ ﺮﺒﺘﻋﺇ

en: Console
ar: ﺮﻣﺍﻭﻷﺍ ﺔﺣﻮﻟ

en: Console Input
ar: ﺮﻣﺍﻭﻷﺍ ﺔﺣﻮﻟ ﻞﺧﺪﻣ

en: Console line type when used in scrollback
ar: ﻒﻠﺨﻠﻟ ﻕﻻﺰﻧﻹﺍ ﻲﻓ ﻡﺪﺨﺘﺴﻳ ﺎﻣﺪﻨﻋ ﺮﻣﺍﻭﻷﺍ ﺔﺣﻮﻟ ﻂﺧ ﻉﻮﻧ

en: Const
ar: ﺖﺑﺎﺛ

en: Constant
ar: ﺖﺑﺎﺛ

en: Constant Offset
ar: ﺔﺘﺑﺎﺛ ﺔﺣﺍﺯﺍ

en: Constant acceleration in a given direction
ar: ﻰﻄﻌﻣ ﻩﺎﺠﺗﺇ ﻲﻓ ﺖﺑﺎﺛ ﻉﺭﺎﺴﺗ

en: Constant direction parallel ray light source
ar: ﺔﻳﺯﺍﻮﻣ ﺔﻌﺷﺃ ﻊﻣ ﺖﺑﺎﺛ ﻩﺎﺠﺗﺎﺑ ءﻮﺿ ﺭﺪﺼﻣ

en: Constant factor to offset time by for function
ar:  ﺔﻴﺻﺎﺨﻠﻟ ﻪﺑ ﺔﻴﻨﻣﺰﻟﺍ ﺔﺣﺍﺯﻺﻟ ﺖﺑﺎﺜﻟﺍ ﻞﻣﺎﻌﻟﺍ

en: Constant factor to offset values by
ar: ﻪﺑ ﻢﻴﻘﻟﺍ ﺔﺣﺍﺯﻹ ﺖﺑﺎﺜﻟﺍ ﻞﻣﺎﻌﻟﺍ

en: Constant falloff
ar: ﺖﺑﺎﺛ ﻝﺅﺎﻀﺗ

en: Constant force along the force object's local Z axis
ar: ﺓﻮﻘﻟﺍ ﻦﺋﺎﻜﻟ ﻲﻠﺤﻤﻟﺍ Y ﺭﻮﺤﻤﻟﺍ ﻰﻠﻋ ﺔﺘﺑﺎﺛ ﺓﻮﻗ

en: Constrain an object's location to the nearest point along the target path
ar: ﻑﺪﻬﻟﺍ ﺭﺎﺴﻣ ﻰﻠﻋ ﺔﻄﻘﻧ ﺏﺮﻗﻻ ﻦﺋﺎﻜﻟﺍ ﻊﻗﻮﻣ ﺪﻴﻗ

en: Constrain boids to a surface
ar: ﺢﻄﺴﻟ ﺕﺍﺪﻳﻮﺒﻟﺍ ﺪﻴﻗ

en: Constrain to Image Bounds
ar: ﺓﺭﻮﺼﻟﺍ ﺩﻭﺪﺤﻟ ﺪﻴﻗ

en: Constraint
ar: ﺪﻴﻗ

en: Constraint Target
ar: ﺪﻴﻘﻟﺍ ﻑﺪﻫ

en: Constraint axis Lock options relative to Bone or Target reference
ar: ﻊﺟﺮﻤﻟﺍ ﻑﺪﻬﻟﺍ ﻭﺃ ﻢﻈﻌﻟﺎﺑ ﺔﻄﺒﺗﺮﻤﻟﺍ ﺪﻴﻘﻟﺍ ﺭﻮﺤﻣ ﻞﻔﻗ ﺕﺍﺩﺍﺪﻋﺇ

en: Constraint constraining rigid bodies
ar: ﺔﺒﻠﺼﻟﺍ ﻡﺎﺴﺟﻸﻟ ﺪﻴﻘﻤﻟﺍ ﺪﻴﻘﻟﺍ

en: Constraint has valid settings and can be evaluated
ar: ﻪﻤﻴﻴﻘﺗ ﻦﻜﻤﻳ ﻭ ﺔﺤﻟﺎﺻ ﺕﺍﺩﺍﺪﻋﺇ ﻪﻳﺪﻟ ﺪﻴﻘﻟﺍ

en: Constraint modifying the transformation of objects and bones
ar:  ﻡﺎﻈﻌﻟﺍ ﻭ ﺕﺎﻨﺋﺎﻜﻟﺍ ﺕﻻﻮﺤﺘﻟ ﻝﺪﻌﻤﻟﺍ ﺪﻴﻘﻟﺍ

en: Constraint name
ar: ﺪﻴﻘﻟﺍ ﻢﺳﺇ

en: Constraint position along X axis
ar: X ﺭﻮﺤﻤﻟﺍ ﻝﻮﻃ ﻰﻠﻋ ﻊﻗﻮﻤﻟﺍ ﺪﻴّﻗ

en: Constraint position along Y axis
ar: Y ﺭﻮﺤﻤﻟﺍ ﻝﻮﻃ ﻰﻠﻋ ﻊﻗﻮﻤﻟﺍ ﺪﻴّﻗ

en: Constraint position along Z axis
ar: Y ﺭﻮﺤﻤﻟﺍ ﻝﻮﻃ ﻰﻠﻋ ﻊﻗﻮﻤﻟﺍ ﺪﻴّﻗ

en: Constraint rotation along X axis
ar: ﻲﻘﻓﻻﺍ ﺭﻮﺤﻤﻟﺍ ﻰﻠﻋ ﺔﻛﺮﺤﻟﺍ ﺪﻴﻗ

en: Constraint rotation along Y axis
ar: Y ﺭﻮﺤﻤﻟﺍ ﻰﻠﻋ ﺔﻛﺮﺤﻟﺍ ﺪﻴﻗ

en: Constraint rotation along Z axis
ar: ﺪﻌﺒﻟﺍ ﺭﻮﺤﻣ ﻰﻠﻋ ﺔﻛﺮﺤﻟﺍ ﺪﻴﻗ

en: Constraint to stay within the image bounds while editing
ar: ﺮﻳﺮﺤﺘﻟﺍ ﻝﻼﺧ ﺓﺭﻮﺼﻟﺍ ﺩﻭﺪﺣ ﻦﻤﺿ ءﺎﻘﺒﻠﻟ ﺪﻴّﻗ

en: Constraint's panel is expanded in UI
ar: ﻡﺪﺨﺘﺴﻤﻟﺍ ﺔﻬﺟﺍﻭ ﻲﻓ ﺔﺣﻮﺘﻔﻣ ﺪﻴﻘﻟﺍ ﺔﺣﻮﻟ

en: Constraints
ar: ﺩﻮﻴﻗ

en: Constraints affecting the transformation of the object
ar: ﻦﺋﺎﻜﻟﺍ ﺕﻻﻮﺤﺗ ﻰﻠﻋ ﺓﺮﺛﺆﻤﻟﺍ ﺩﻮﻴﻘﻟﺍ

en: Construct a Nurbs surface Torus
ar: Nurbs ﺢﻄﺳ ﺭﺎﻃﺍ ﺊﺸﻧﺍ

en: Construct a grid mesh
ar: ﺔﻜﺒﺷ ﻢﺴﺠﻣ ﺊﺸﻧﺍ

en: Constructive modifier cannot be applied to multi-res data in sculpt mode
ar: ﺕﺎﻴﻨﺤﻨﻤﻟﺍ ﻂﻘﻧ ﻰﻠﻋ ﻂﻘﻓ ﻖﺒﻄﻳ ﻥﺃ ﻦﻜﻤﻳ ﺮﻴﻐﻤﻟﺍ ﺍﺬﻫ

en: Content of this text object
ar: ﺺﻨﻟﺍ ﻦﺋﺎﻛ ﻯﻮﺘﺤﻣ

en: Contents Follow Opening Direction
ar: ﺔﺤﺘﻔﻟﺍ ﻩﺎﺠﺗﺍ ﺕﺎﻳﻮﺘﺤﻤﻟﺍ ﻊﺒﺘﺗ

en: Context
ar: ﻕﺎﻴﺳ

en: Context Attributes
ar: ﻕﺎﻴﺴﻟﺍ ﺕﺎﻔﺻ

en: Context window not set
ar: ﻕﺎﻴﺴﻟﺎﺑ ﺔﻃﻭﺮﺸﻣ ﺓﺭﺄﻓ

en: Continue
ar: ﺮﻤﺘﺳﺇ

en: Continuous Grab
ar: ﺮﻤﺘﺴﻣ ﻙﺎﺴﻣﺇ

en: Contour
ar: ﻑﺎﻔﻜﻟﺍ

en: Contrast
ar: ﻦﻳﺎﺒﺘﻟﺍ

en: Control Mode
ar: ﻢﻜﺤﺘﻟﺍ ﻊﺿﻭ

en: Control Point
ar: ﻢﻜﺤﺗ ﺔﻄﻘﻧ

en: Control Point selected
ar: ﺭﺎﺘﺨﻤﻟﺍ ﻢﻜﺤﺘﻟﺍ ﺔﻄﻘﻧ

en: Control Point:
ar: :ﻢﻜﺤﺘﻟﺍ ﻂﻘﻧ

en: Control Points
ar: ﻢﻜﺤﺘﻟﺍ ﻂﻘﻧ

en: Control Rotation
ar: ﻥﺍﺭﻭﺩ ﻢﻜﺤﺘﻟﺍ

en: Control a chain of bones by specifying the endpoint target (Bones only)
ar: (ﻂﻘﻓ ﻡﺎﻈﻌﻠﻟ) ﺔﻳﺎﻬﻨﻟﺍ ﺔﻄﻘﻧ ﻑﺪﻫ ﺪﻳﺪﺤﺘﺑ ﻡﺎﻈﻋ ﺔﻠﺴﻠﺴﺑ ﻢﻜﺤﺗ

en: Control how much mist density decreases with height
ar: ﻝﻮﻄﻟﺎﺑ ﺏﺎﺒﻀﻟﺍ ﺔﻓﺎﺜﻛ ﺺﻗﺎﻨﺗ ﻯﺪﻣ ﻲﻓ ﻢﻜﺤﺗ

en: Control key pressed
ar: ﻁﻮﻐﻀﻣ ﻢﻜﺤﺘﻟﺍ ﺭﺯ

en: Control point for envelope F-Modifier
ar: ﻲﻧﺎﻴﺒﻟﺍ ﻂﺨﻠﻟ ﺮﻴﻐﻤﻟﺍ ﻒﻠﻐﻤﻟﺎﺑ ﻢﻜﺤﺘﻟﺍ ﺔﻄﻘﻧ

en: Control point not in Envelope F-Modifier
ar: ﻲﻧﺎﻴﺒﻟﺍ ﻂﺨﻠﻟ ﺮﻴﻐﻤﻟﺍ ﻒﻠﻐﻤﻟﺎﺑ ﻢﻜﺤﺘﻟﺍ ﺔﻄﻘﻧ

en: Control point selection status
ar: ﻢﻜﺤﺘﻟﺍ ﺔﻄﻘﻧ ﺭﺎﻴﺘﺧﺇ ﺔﻟﺎﺣ

en: Control points defining the shape of the envelope
ar: ﻒﻠﻐﻤﻟﺍ ﻞﻜﺸﻟ ﺓﺩﺪﺤﻤﻟﺍ ﻢﻜﺤﺘﻟﺍ ﻁﺎﻘﻧ

en: Convenient groupings of F-Curves
ar: ﺔﻴﻧﺎﻴﺒﻟﺍ ﺕﺎﻴﻨﺤﻨﻤﻠﻟ ﻢﺋﻼﻣ ﻊﻤﺠﺗ

en: Convergence Plane Distance
ar: ءﺎﻘﺘﻟﻻﺍ ﺢﻄﺴﻣ ﺪﻌﺑ

en: Convert Float
ar: ﻱﺮﺴﻜﻟ ﻝﻮّﺣ

en: Convert From
ar: ﻦﻣ ﻝﻮّﺣ

en: Convert To
ar: ﻰﻟﺇ ﻝﻮّﺣ

en: Convert effector force into air flow velocity
ar: ءﺍﻮﻬﻟﺍ ﻖﻓﺪﺗ ﺔﻋﺮﺳ ﻰﻟﺇ ﺮﺛﺆﻤﻟﺍ ﺓﻮﻗ ﻞﻳﻮﺤﺗ

en: Convert particles to a mesh object
ar: ﻢﺴﺠﻣ ﻦﺋﺎﻛ ﻰﻟﺍ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻝﻮّﺣ

en: Convert rotations to euler YZX
ar: ﺮﻟﻮﻳ YZX ﻰﻟﺇ ﺮﻳﻭﺍﺪﺘﻟﺍ ﻝﻮﺣ

en: Convert to logarithmic color space
ar: ﻲﻤﺘﻳﺭﺎﻏﻮﻟ ﻥﺍﻮﻟﺃ ءﺎﻀﻓ ﻰﻟﺇ ﻝﻮﺣ

en: Converter
ar: ﻝﻮّﺤﻣ

en: Convex Hull
ar: ﺏﺪﺤﻣ ﻑﻼﻏ

en: Coordinate 1
ar: 1 ﺕﺎﻴﺛﺍﺪﺣﻹﺍ

en: Coordinate 2
ar: 2 ﺕﺎﻴﺛﺍﺪﺣﻹﺍ

en: Coordinate space to scale relative to
ar: ـﻟ ﺎﻴﺒﺴﻧ ءﺎﻀﻔﻟﺍ ﻲﺛﺍﺪﺣﺇ ﻢﻴﺠﺤﺗ

en: Coordinate system to calculate voxels in
ar: ﻪﻴﻓ ﻂﻘﻨﻟﺍ ﺏﺎﺴﺤﻟ ﺕﺎﻴﺛﺍﺪﺣﻻﺍ ﻡﺎﻈﻧ

en: Coordinates
ar: ﺕﺎﻴﺛﺍﺪﺣﺇ

en: Coordinates along this axis get flipped
ar: ﻝﻭﻷﺍ ﺾﺒﻘﻤﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺇ

en: Coordinates of the control point
ar: ﻢﻜﺤﺘﻟﺍ ﺔﻄﻘﻧ ﺕﺎﻴﺛﺍﺪﺣﺇ

en: Coordinates of the first handle
ar: ﻝﻭﻷﺍ ﺾﺒﻘﻤﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺇ

en: Coordinates of the left handle (before the control point)
ar: (ﻢﻜﺤﺘﻟﺍ ﺔﻄﻘﻧ ﻞﺒﻗ) ﻝﺎﻤﺸﻟﺍ ﺾﺒﻘﻤﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺇ

en: Coordinates of the right handle (after the control point)
ar:  (ﻢﻜﺤﺘﻟﺍ ﺔﻄﻘﻧ ﻞﺒﻗ) ﻦﻴﻤﻴﻟﺍ ﺾﺒﻘﻤﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺇ

en: Coordinates of the second handle
ar: ﻲﻧﺎﺜﻟﺍ ﺾﺒﻘﻤﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺇ

en: Copies selected nodes to the clipboard
ar: ﺓﺮﻛﺍﺬﻠﻟ ﺓﺭﺎﺘﺨﻤﻟﺍ ﺪﻘﻌﻟﺍ ﺦﺴﻧﺍ

en: Copper
ar: ﺱﺎﺤﻧ

en: Copy
ar: ﺦﺴﻧ

en: Copy Location
ar: ﻊﻗﻮﻤﻟﺍ ﺦﺴﻧﺇ

en: Copy Location Constraint
ar: ﻊﻗﻮﻤﻟﺍ ﺦﺴﻧﺇ ﺪﻴﻗ

en: Copy Pose
ar: ﺔﻔﻗﻮﻟﺍ ﺦﺴﻧﺃ

en: Copy Rotation
ar: ﻥﺍﺭﻭﺪﻟﺍ ﺦﺴﻧﺇ

en: Copy Rotation Constraint
ar: ﻥﺍﺭﻭﺪﻟﺍ ﺦﺴﻧﺍ ﺪﻴﻗ

en: Copy Scale
ar: ﻢﺠﺤﻟﺍ ﺦﺴﻧﺇ

en: Copy Scale Constraint
ar: ﻢﺠﺤﻟﺍ ﺦﺴﻧﺍ ﺪﻴﻗ

en: Copy Textures
ar: ﺞﻴﺴﻨﻟﺍ ﺦﺴﻧﺍ

en: Copy Transforms
ar: ﺕﻻﻮﺤﺘﻟﺍ ﺦﺴﻧﺇ

en: Copy Transforms Constraint
ar: ﺕﻻﻮﺤﺘﻟﺍ ﺦﺴﻧﺍ ﺪﻴﻗ

en: Copy X
ar: X ﺦﺴﻧﺍ

en: Copy Y
ar: Y ﺦﺴﻧﺍ

en: Copy Z
ar: Z ﺦﺴﻧﺍ

en: Copy all the transformations of a target, so that they move together
ar: ﺎﻌﻣ ﺍﻮﻛﺮﺤﺗ ﻲﻜﻟ ,ﻑﺪﻬﻠﻟ ﺕﻻﻮﺤﺘﻟﺍ ﻞﻛ ﺦﺴﻧﺍ

en: Copy all the transforms of the target
ar: ﻑﺪﻬﻟﺍ ﻦﻣ ﺕﻻﻮﺤﺘﻟﺍ ﻊﻴﻤﺟ ﺦﺴﻧﺍ

en: Copy buffer is empty
ar: ﻦﺋﺎﻜﻟﺍ ﺍﺬﻫ ﻦﻣ ﺦﺴﻧﺍ

en: Copy color to all selected nodes
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺪﻘﻌﻟﺍ ﻞﻜﻟ ﻥﻮﻠﻟﺍ ﺦﺴﻧﺍ

en: Copy color to all selected tracks
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺍﺭﺎﺴﻤﻟﺍ ﻞﻜﻟ ﻥﻮﻠﻟﺍ ﺦﺴﻧﺍ

en: Copy of the colors associated with the group's color set
ar: ﺔﻋﻮﻤﺠﻤﻟﺍ ﻥﺍﻮﻟﺃ ﻢﻘﻄﺑ ﺔﻘﻠﻌﺘﻤﻟﺍ ﻥﺍﻮﻟﻷﺍ ﻦﻣ ﺔﺨﺴﻧ

en: Copy selected Grease Pencil points and strokes
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻗ ﺕﺎﺒﻄﺷ ﻭ  ﻂﻘﻧ ﺦﺴﻧﺍ

en: Copy selected splines to clipboard
ar: ﺓﺮﻛﺍﺬﻠﻟ ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﻴﻨﺤﻨﻤﻟﺍ ﺦﺴﻧﺍ

en: Copy selected tracks to clipboard
ar: ﺓﺮﻛﺍﺬﻠﻟ ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺍﺭﺎﺴﻤﻟﺍ ﺦﺴﻧﺍ

en: Copy the location of a target (with an optional offset), so that they move together
ar: ﺎﻌﻣ ﺍﻮﻛﺮﺤﺘﻳ ﻲﻜﻟ ,(ﺔﻳﺭﺎﻴﺘﺧﺍ ﺔﺣﺍﺯﺍ ﻊﻣ) ﻑﺪﻬﻟﺍ ﻊﻗﻮﻣ ﺦﺴﻧﺍ

en: Copy the location of the target
ar: ﻑﺪﻬﻟﺍ ﻊﻗﻮﻣ ﺦﺴﻧﺍ

en: Copy the material settings and nodes
ar: ﺔﻣﺎﺨﻟﺍ ﺪﻘﻋ ﻭ ﺕﺍﺩﺍﺪﻋﺇ ﺦﺴﻧﺃ

en: Copy the rotation of a target (with an optional offset), so that they rotate together
ar: ﺎﻌﻣ ﺍﻭﺭﻭﺪﺘﻳ ﻲﻜﻟ ,(ﺔﻳﺭﺎﻴﺘﺧﺍ ﺔﺣﺍﺯﺍ ﻊﻣ) ﻑﺪﻬﻟﺍ ﻥﺍﺭﻭﺩ ﺦﺴﻧﺍ

en: Copy the rotation of the target
ar: ﻑﺪﻬﻟﺍ ﻥﺍﺭﻭﺩ ﺦﺴﻧﺍ

en: Copy the scale factors of a target (with an optional offset), so that they are scaled by the same amount
ar: ﺔﻴﻤﻜﻟﺍ ﺲﻔﻨﺑ ﺍﻮﻤﺠﺤﺘﻳ ﻲﻜﻟ ,(ﺔﻳﺭﺎﻴﺘﺧﺍ ﺔﺣﺍﺯﺍ ﻊﻣ) ﻑﺪﻬﻠﻟ ﻢﺠﺤﻟﺍ ﺕﻼﻣﺎﻌﻣ ﺦﺴﻧﺍ

en: Copy the scale of the target
ar: ﻑﺪﻬﻟﺍ ﻢﺠﺣ ﺦﺴﻧﺍ

en: Copy the target's X location
ar: ﻑﺪﻬﻠﻟ ﻰﻘﻓﻷﺍ ﻊﻗﻮﻤﻟﺍ ﻞﻘﻧﺃ

en: Copy the target's X rotation
ar: ﻲﻘﻓﻷﺍ ﻑﺪﻬﻟﺍ ﺮﻳﻭﺪﺗ ﺦﺴﻧ

en: Copy the target's X scale
ar: ﻲﻘﻓﻷﺍ ﻑﺪﻬﻟﺍ ﻢﻴﺠﺤﺗ ﺦﺴﻧ

en: Copy the target's Y location
ar: ﻑﺪﻬﻠﻟ ﻱﺩﻮﻣﺎﻌﻟﺍ ﻊﻗﻮﻤﻟﺍ ﻞﻘﻧﺃ

en: Copy the target's Y rotation
ar: ﻱﺩﻮﻣﺎﻌﻟﺍ ﻑﺪﻬﻟﺍ ﺮﻳﻭﺪﺗ ﺦﺴﻧ

en: Copy the target's Y scale
ar: ﻱﺩﻮﻣﺎﻌﻟﺍ ﻑﺪﻬﻟﺍ ﺮﻳﻭﺪﺗ ﺦﺴﻧ

en: Copy the target's Z location
ar: ﻑﺪﻬﻠﻟ ﻱﺩﻮﻤﻌﻟﺍ ﻊﻗﻮﻤﻟﺍ ﻞﻘﻧﺃ

en: Copy the target's Z rotation
ar: ﻱﺩﻮﻤﻌﻟﺍ ﻑﺪﻬﻟﺍ ﺮﻳﻭﺪﺗ ﺦﺴﻧ

en: Copy the target's Z scale
ar: ﻱﺩﻮﻤﻌﻟﺍ ﻑﺪﻬﻟﺍ ﺮﻳﻭﺪﺗ ﺦﺴﻧ

en: Copy to parent node tree, keep group intact
ar: ﺔﻤﻴﻠﺳ ﺔﻋﻮﻤﺠﻤﻟﺍ ﻲﻘﺑﺍ ,ﻞﺻﻻﺍ ﺪﻘﻌﻟﺍ ﺓﺮﺠﺸﻟ ﺦﺴﻧﺍ

en: Correct Aspect
ar: ﺐﺳﺎﻨﺘﻟﺍ ﺢﺤﺻ

en: Correct UV coordinates when transforming
ar: ﻝﻮﺤﺘﻟﺍ ﺪﻨﻋ UV's ـﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺍ ﺢﺤﺻ

en: Correct UVs
ar: UV's ـﻟﺍ ﺢﺤﺻ

en: Correction Formula
ar: ﺢﻴﺤﺼﺘﻟﺍ ﺔﻟﺩﺎﻌﻣ

en: Correlation
ar: ﻂﺑﺍﺮﺘﻟﺍ

en: Cosine
ar: ﻡﺎﻤﺘﻟﺍ ﺐﻴﺟ

en: Could not connect vertices
ar: ﺔﻠﺼﺘﻤﻟﺍ UV ـﻟﺍ ﻂﻘﻧ ﻦﻣ ﻞﺴﻠﺴﺗ ﺮﺘﺧﺇ

en: Could not create new folder name
ar: ﺓﺪﻳﺪﺟ ﺪﻘﻋ ﺓﺮﺠﺷ ﺊﺸﻧﺍ

en: Could not find hook modifier
ar: ﺲﺑﻼﻤﻟﺍ ﺓﺎﻛﺎﺤﻣ ﺮﻴﻐﻣ

en: Could not find scene
ar: ﺔﺿﻭﺮﻌﻤﻟﺍ ﺪﻘﻌﻟﺍ ﺓﺮﺠﺷ

en: Could not open file for writing
ar: .%s‬", ‪%s‬‪" :ﻒﻠﻤﻟﺍ ﺓءﺍﺮﻗ ﻦﻜﻤﻳ ﻻ

en: Count
ar: ءﺎﺼﺣﺇ

en: Counter-Clockwise
ar: ﺔﻋﺎﺴﻟﺍ ﺏﺭﺎﻘﻋ ﺲﻜﻋ

en: Coverage
ar: ﺔﻴﻄﻐﺘﻟﺍ

en: Crease
ar: ﺪﻌّﺟ

en: Crease Angle
ar: ﺪﻌّﺠﺘﻟﺍ ﺔﻳﻭﺍﺯ

en: Crease Brush Pinch Factor
ar: ﺪﻌّﺠﺘﻟﺍ ﺓﺎﺷﺮﻔﻟ ﻖﻴﻀﺘﻟﺍ ﻞﻣﺎﻌﻣ

en: Crease Edges
ar: ﻑﺍﻮﺤﻟﺍ ﺪﻌّﺟ

en: Crease Weight
ar: ﻥﺯﻮﻟﺍ ﺪﻌّﺟ

en: Crease:
ar: :ﺪﻌﺠﺘﻟﺍ

en: Creases
ar: ﻕﻮﻘﺷ

en: Create Along Paths
ar: ﺕﺍﺭﺎﺴﻤﻟﺍ ﻝﻮﻃ ﻰﻠﻋ ﺊﺸﻧﺃ

en: Create Dimples
ar: ﺕﺍﺮﻘﻧ ﺊﺸﻧﺇ

en: Create Missing
ar: ﺩﻮﻘﻔﻤﻟﺍ ﺊﺸﻧﺍ

en: Create New Action
ar: ﺪﻳﺪﺟ ﺙﺪﺣ ﺊﺸﻧﺃ

en: Create Ridges
ar: ﺕﺍﺆﺘﻧ ﺊﺸﻧﺇ

en: Create a diagonal progression
ar: ﻱﺮﻄﻗ ﻡﺪّﻘﺗ ﺊﺸﻧﺍ

en: Create a force along a curve object
ar: ﻰﻨﺤﻨﻣ ﻦﺋﺎﻛ ﻰﻠﻋ ﺓﻮﻗ ﺙﺪﺤﻳ

en: Create a force that dampens motion
ar: ﺔﻛﺮﺤﻟﺍ ﺓﺪﺣ ﻦﻣ ﻒﻔﺨﺗ ﺓﻮﻗ ﺙﺪﺤﻳ

en: Create a linear progression
ar: ﻲﻄّﺧ ﻡﺪﻘﺗ ﺊﺸﻧﺍ

en: Create a new node tree
ar: ﺓﺪﻳﺪﺟ ﺪﻘﻋ ﺓﺮﺠﺷ ﺊﺸﻧﺍ

en: Create a progression easing from one step to the next
ar: ﺎﻬﻴﻠﺗ ﻲﺘﻟﺍ ﻰﻟﺇ ﺓﻮﻄﺧ ﻦﻣ ﻞﻬّﺴﻣ ﻡﺪّﻘﺗ ﺊﺸﻧﺍ

en: Create a quadratic progression
ar: ﻲﻋﺎﺑﺭ ﻡﺪّﻘﺗ ﺊﺸﻧﺍ

en: Create a quadratic progression in the shape of a sphere
ar: ﺓﺮﻛ ﻞﻜﺷ ﻰﻠﻋ ﻲﻋﺎﺑﺭ ﻡﺪّﻘﺗ ﺊﺸﻧﺍ

en: Create a radial progression
ar: ﻲﻋﺎﻌﺷ ﻡﺪﻘﺗ ﺊﺸﻧﺍ

en: Create a spherical progression
ar: ﻱﻭﺮﻛ ﻡﺪّﻘﺗ ﺊﺸﻧﺍ

en: Create an armature that parallels the skin layout
ar: ﺓﺮﺸﻘﻟﺍ ﺢﻄﺴﻣ ﻱﺯﺍﻮﻳ ﻞﻜﻴﻫ ﺊﺸﻧﺍ

en: Create child particles
ar: ﺔﻴﻋﺮﻓ ﺕﺎﻴﺋﺰﺟ ﺊﺸﻧﺃ

en: Create constraint-based parent-child relationship
ar: ﺪﻴﻗ ﻉﻮﻧ ﻦﻣ ﻉﺮﻔﺑ ﻞﺻﺍ ﺔﻗﻼﻋ ﺊﺷﺍ

en: Create constraint-based shrinkwrap relationship
ar: ﺩﻮﻴﻘﻟﺎﺑ ﺔﻄﺒﺗﺮﻣ ﻲﺷﺎﻤﻜﻧﺍ ﻒﻴﻠﻐﺗ ﺔﻗﻼﻋ ﻦﻳﻮﻜﺗ

en: Create edge loops between the inner and outer surfaces on face edges (slow, disable when not needed)
ar: (ﺔﺟﺎﺤﻟﺍ ﻡﺪﻋ ﻦﻋ ﻞﻄّﻋ ,ءﻲﻄﺑ) ﻪﺟﻮﻟﺍ ﻑﺍﻮﺣ ﻰﻠﻋ ﺔﻴﺟﺭﺎﺨﻟﺍ ﻭ ﺔﻴﻠﺧﺍﺪﻟﺍ ﺢﻄﺳﻻﺍ ﻦﻴﺑ ﻑﺍﻮﺣ ﻞﺴﻠﺴﺗ ﺊﺸﻧﺍ

en: Create empty placeholder files while rendering frames (similar to Unix 'touch')
ar: ('touch' ﺲﻜﻨﻴﻟ ﻪﺑﺎﺸﻣ) ﺮﻴﻴﺼﺘﻟﺍ ﺔﻴﻠﻤﻋ ءﺎﻨﺛﺃ ﺕﺎﻔﻠﻤﻟﺍ ءﺎﻤﺳﻷ ﻍﺭﺎﻓ ﺺﻧ ﺐﺋﺎﻧ ﻊﻨﺻﺇ

en: Create instances along particle paths
ar: ءﻱﺰﺠﻟﺍ ﺕﺍﺭﺎﺴﻣ ﻝﻮﺣ ﺝﺫﺎﻤﻨﻟﺍ ﺊﺸﻧﺍ

en: Create instances from child particles
ar: ﺔﻴﻋﺮﻔﻟﺍ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻦﻣ ﺝﺫﺎﻤﻧ ﺊﺸﻧﺍ

en: Create instances from normal particles
ar: ﻢﻇﺎﻨﻟﺍ ﺕﺎﺌﻳﺰﺟ ﻦﻣ ﺦﺴﻧ ﺊﺸﻧﺍ

en: Create new mask
ar: ﺪﻳﺪﺟ ﻉﺎﻨﻗ ﺊﺸﻧﺃ

en: Create parting in the children based on parent strands
ar: ﻞﺻﻷﺍ ﺕﺍﺮﻴﻌﺸﻟﺍ ﺐﺴﺣ ﻉﻭﺮﻔﻟﺍ ﻲﻓ ﻕﺮّﻔﺗ ﺊﺸﻧﺍ

en: Create proxy images in a custom directory (default is movie location)
ar: (ﺎﻴﺿﺍﺮﺘﻓﺍ ﻢﻠﻔﻟﺍ ﻊﻗﻮﻣ) ﺺﺼﺨﻣ ﺭﺎﺴﻣ ﻲﻓ ﺔﺑﻭﺪﻨﻣ ﺭﻮﺻ ﺊﺸﻧﺍ

en: Create random clumps around the parent
ar: ﻞﺻﻷﺍ ﻝﻮﺣ ﺔﻴﺋﺍﻮﺸﻋ ﻞﺘﻛ ﻡﺪﺨﺘﺳﺍ

en: Create springs for this number of frames since particles birth (0 is always)
ar: (ﺎﻤﺋﺍﺩ ﻲﻨﻌﻳ 0) ﺕﺎﺌﻳﺰﺠﻟﺍ ﺓﺩﻻﻭ ﻦﻣ ﺮﻃﻷﺍ ﻦﻣ ﺩﺪﻌﻟﺍ ﺍﺬﻬﻟ ﺾﺑﺍﻮﻧ ﻊﻨﺻ

en: Create the grid in a hexagonal pattern
ar: ﻲﻧﺎﻤﺛ ﻲﻌﻠﺿ ﻂﻤﻨﺑ ﺔﻜﺒﺷ ﺊﺸﻧﺃ

en: Create turbulence with a noise field
ar: ﺔﺠﺿ ﻞﻘﺣ ﻝﺎﻤﻌﺘﺳﺎﺑ ﺎﺑﺬﺑﺬﺗ ﺙﺪﺤﻳ

en: Creates viscosity for expanding fluid
ar: ﻞﺋﺎﺴﻟﺍ ﺩﺪﻤﺘﻟ ﺔﺟﻭﺰﻟ ﺊﺸﻨﻳ

en: Croatian (Hrvatski)
ar: (Hrvatski) ﺔﻴﺗﺍﻭﺮﻜﻟﺍ

en: Crop
ar: ﺺﻗ

en: Crop Image Size
ar: ﺺﻘﻟﺍ ﺓﺭﻮﺻ ﻢﺠﺣ

en: Crop Maximum X
ar: X ﻰﻠﻋ ﺺﻗ ﺮﺒﻛﺍ

en: Crop Maximum Y
ar: Y ﻰﻠﻋ ﺺﻗ ﺮﺒﻛﺍ

en: Crop Minimum X
ar: X ﻰﻠﻋ ﺺﻗ ﻞﻗﺍ

en: Crop Minimum Y
ar: Y ﻰﻠﻋ ﺺﻗ ﻞﻗﺍ

en: Cross
ar: ﻊﻃﺎﻘﺗ

en: Cross Sequence
ar: ﻊﻃﺎﻘﻟﺍ ﻞﺴﻠﺴﺗ

en: Cube
ar: ﺐﻌﻜﻣ

en: Cubic
ar: ﺐﻌﻜﻣ

en: Culling
ar: ﺐﺠﺣ

en: Curl
ar: ﺪﻌّﺟ

en: Current
ar: ﻲﻟﺎﺤﻟﺍ

en: Current Character
ar: ﻲﻟﺎﺤﻟﺍ ﻑﺮﺤﻟﺍ

en: Current Frame
ar: ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻹﺍ

en: Current Frame Final
ar: ﻲﺋﺎﻬﻨﻟﺍ ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻹﺍ

en: Current Line
ar: ﻲﻟﺎﺤﻟﺍ ﺮﻄﺴﻟﺍ

en: Current Line Index
ar: ﻲﻟﺎﺤﻟﺍ ﺮﻄﺴﻟﺍ ﻞﻴﻟﺩ

en: Current editor type for this area
ar: ﺔﻘﻄﻨﻤﻟﺍ ﻩﺬﻬﻟ ﻲﻟﺎﺤﻟﺍ ﺭﺮﺤﻤﻟﺍ ﻉﻮﻧ

en: Current frame number can be manually set to a negative value
ar: ﺔﺒﻟﺎﺳ ﺔﻤﻴﻗ ﻰﻟﺇ ﺎﻳﻭﺪﻳ ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻷﺍ ﻢﻗﺭ ﻊﺿﻮﻳ ﻥﺍ ﻦﻜﻤﻳ

en: Current frame with subframe and time remapping applied
ar: ﻂﻴﻄﺨﺘﻟﺍ ﺓﺩﺎﻋﺇ ﻦﻣﺯ ﻭ ﻲﻋﺮﻔﻟﺍ ﺭﺎﻃﻹﺍ ﻖﻴﺒﻄﺗ ﻊﻣ ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻹﺍ

en: Current line, and start line of selection if one exists
ar: ﺪﺟﻭ ﺍﺫﺍ ﺭﺎﻴﺘﺧﻹﺍ ءﺪﺑ ﻂﺧﻭ ,ﻲﻟﺎﺤﻟﺍ ﺮﻄﺴﻟﺍ

en: Current pose for armatures
ar: ﻞﻛﺎﻴﻬﻠﻟ ﺔﻴﻟﺎﺤﻟﺍ ﺔﻔﻗﻮﻟﺍ

en: Current shape key
ar: ﻲﻟﺎﺤﻟﺍ ﻞﻜﺸﻟﺍ ﺡﺎﺘﻔﻣ

en: Current shape key index
ar: ﻲﻟﺎﺤﻟﺍ ﻞﻜﺸﻟﺍ ﺡﺎﺘﻔﻣ ﺮﺷﺆﻣ

en: Current time of the simulation
ar: ﺓﺎﻛﺎﺤﻤﻟﺍ ﺮﺒﻋ ﺡﺎﺘﻔﻤﻟﺍ ﺖﻗﻭ

en: Cursor
ar: ﺮﺷﺆﻣ

en: Cursor Distance
ar: ﺮﺷﺆﻤﻟﺍ ﺪﻌﺑ

en: Cursor Location
ar: ﺮﺷﺆﻤﻟﺍ ﻊﻗﻮﻣ

en: Cursor X
ar:  X ﺮﺷﺆﻤﻟﺍ

en: Cursor location in normalized clip coordinates
ar: ﺔﻤﻈّﻨﻤﻟﺍ ﺔﺻﺎﺼﻘﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺇ ﻲﻓ ﺮﺷﺆﻤﻟﺍ ﻊﻗﻮﻣ

en: Cursor location in screen coordinates
ar: ﺔﺷﺎﺸﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺍ ﻲﻓ ﺮﺷﺆﻤﻟﺍ ﻊﻗﻮﻣ

en: Curve
ar: ﻰﻨﺤﻨﻣ

[ctx: Curve]
en: BezierCircle
ar: ﺮﻴﻳﺰﻴﺑ ﺓﺮﺋﺍﺩ

[ctx: Curve]
en: BezierCurve
ar: ﺮﻴﻳﺰﻴﺑ ﻰﻨﺤﻨﻣ

[ctx: Curve]
en: Constant
ar: ﺖﺑﺎﺛ

[ctx: Curve]
en: Curve
ar: ﻰﻨﺤﻨﻣ

[ctx: Curve]
en: Custom Curve
ar: ﺺﺼﺨﻣ ﻰﻨﺤﻨﻣ

[ctx: Curve]
en: Falloff
ar: ﻲﺷﻼﺘﻟﺍ

[ctx: Curve]
en: Falloff Type
ar: ﻲﺷﻼﺘﻟﺍ ﻉﻮﻧ

[ctx: Curve]
en: Feather Falloff
ar: ﺶﻣﺎﻬﻟﺍ ﻲﺷﻼﺗ

[ctx: Curve]
en: Inverse Square
ar: ﻲﺴﻜﻋ ﻲﻌﻴﺑﺮﺗ

[ctx: Curve]
en: Line
ar: ﻂﺧ

[ctx: Curve]
en: Linear
ar: ﺔﻴﻄﺧ

[ctx: Curve]
en: Max
ar: ﻰﺼﻗﺃ

[ctx: Curve]
en: Median Step
ar: ﺔﻄﺳﻮﺘﻣ ﺓﻮﻄﺧ

[ctx: Curve]
en: Mode
ar: ﻊﺿﻮﻟﺍ

[ctx: Curve]
en: New
ar: ﺪﻳﺪﺟ

[ctx: Curve]
en: No Falloff
ar: ﻲﺷﻼﺗ ﻥﻭﺪﺑ

[ctx: Curve]
en: NurbsCircle
ar: Nurbs ﺓﺮﺋﺍﺩ

[ctx: Curve]
en: NurbsCurve
ar: Nurbs ﻰﻨﺤﻨﻣ

[ctx: Curve]
en: Random
ar: ﻲﺋﺍﻮﺸﻋ

[ctx: Curve]
en: Root
ar: ﺭﺬﺟ

[ctx: Curve]
en: Round
ar: ﺓﺭﻭﺪﻟﺍ

[ctx: Curve]
en: Sharp
ar: ﺩﺎﺣ

[ctx: Curve]
en: Smooth
ar: ﻢﻋﺎﻧ

[ctx: Curve]
en: Sphere
ar: ﺓﺮﻛ

[ctx: Curve]
en: SurfCircle
ar: ﺢﻄﺳ ﺓﺮﺋﺍﺩ

[ctx: Curve]
en: SurfCurve
ar: ﺢﻄﺳ ﻰﻨﺤﻨﻣ

[ctx: Curve]
en: SurfPatch
ar: ﺢﻄﺳ ﺔﻌﻗﺭ

[ctx: Curve]
en: SurfSphere
ar: ﺢﻄﺳ ﺓﺮﻛ

[ctx: Curve]
en: Surface
ar: ﺢﻄﺳ

en: Curve Deform
ar: ﻰﻨﺤﻨﻤﻟﺎﺑ ﻊﻳﻮﻄﺗ

en: Curve Guide
ar: ﻰﻨﺤﻨﻟﺍ ﻞﻴﻟﺩ

en: Curve Mapping
ar: ﻰﻨﺤﻨﻤﻠﻟ ءﺎﺴﻛﺇ

en: Curve Modifier
ar: ﻰﻨﺤﻨﻤﻟﺍ ﺮﻴﻐﻣ

en: Curve Radius
ar: ﻰﻨﺤﻨﻤﻟﺍ ﺮﻄﻗ

en: Curve Time
ar: ﻰﻨﺤﻨﻤﻟﺍ ﻦﻣﺯ

en: Curve defining clump tapering
ar: ﻞﺘﻜﺘﻟﺍ ﻕﺎﻗﺪﺘﺳﺍ ﻒﻳﺮﻌﺗ ﻰﻨﺤﻨﻣ

en: Curve defining roughness
ar: ﺔﺑﻼﺼﻠﻟ ﻑﺮﻌﻤﻟﺍ ﻰﻨﺤﻨﻤﻟﺍ

en: Curve deformation modifier
ar: ﻰﻨﺤﻨﻤﻟﺍ ﻊﻳﻮﻄﺗ ﺮﻴﻐﻣ

en: Curve deforming text object
ar: ﺺﻨﻟﺍ ﻦﺋﺎﻜﻟ ﻉﻮّﻄﻤﻟﺍ ﻰﻨﺤﻨﻤﻟﺍ

en: Curve guide effector weight
ar: ﻰﻨﺤﻨﻤﻟﺍ ﻞﻴﻟﺩ ﺐﻴﺠﺘﺴﻣ ﻥﺯﻭ

en: Curve in a curve mapping
ar: ﻰﻨﺤﻨﻣ ءﺎﺴﻛﺇ ﻲﻓ ﻰﻨﺤﻨﻣ

en: Curve interpolation at this point: Bezier or vector
ar: ﺔﻬﺠﺘﻣ ﻭﺃ ﺮﻴﻳﺰﺑ :ﺔﻄﻘﻨﻟﺍ ﻩﺬﻫ ﻲﻓ ﻰﻨﺤﻨﻤﻟﺍ ﻉﻮﻧ

en: Curve mapping to map color, vector and scalar values to other values using a user defined curve
ar: ﻡﺪﺨﺘﺴﻤﻟﺍ ﻦﻣ ﺭﺎﺘﺨﻣ ﻰﻨﺤﻨﻣ ﻝﺎﻤﻌﺘﺳﺎﺑ ﻯﺮﺧﺃ ﻢﻴﻗ ﻰﻟﺇ ﺔﻬﺠﺘﻤﻟﺍ ﻭ ﺔﻳﺩﺪﻌﻟﺍ ﻢﻴﻗ ،ءﺎﺴﻛﺇ ﻥﻮﻟ ﻰﻟﺇ ﻰﻨﺤﻨﻤﻟﺍ ءﺎﺴﻛﺇ

en: Curve object name that defines the taper (width)
ar: (ﺽﺮﻌﻟﺍ) ﻉﻮﻄﻤﻠﻟ ﻑﺮّﻌﻤﻟﺍ ﻰﻨﺤﻨﻤﻟﺍ ﻦﺋﺎﻛ ﻢﺳﺍ

en: Curve object to deform with
ar: ﻪﻳﻮﺸﺘﻟﺍ ﻰﻨﺤﻨﻣ ﻦﺋﺎﻛ

en: Curve that controls this relationship
ar: ﺔﻗﻼﻌﻟﺍ ﻩﺬﻫ ﻲﻓ ﻢﻜﺤﺘﻤﻟﺍ ﻰﻨﺤﻨﻤﻟﺍ

en: Curve used for the curve mapping
ar: ﻰﻨﺤﻨﻤﻟﺍ ءﺎﺴﻛﻹ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻰﻨﺤﻨﻤﻟﺍ

en: Curved
ar: ﻲﻨﺤﻨﻣ

en: Curves
ar: ﺕﺎﻴﻨﺤﻨﻣ

en: Curvilinear 2D length for chain splitting
ar: ﻊﺑﺎﺘﺘﻟﺍ ﻞﺼﻔﻟ ﻲﻄﺨﻟﺍ ﻰﻨﺤﻨﻤﻠﻟ ﻲﺋﺎﻨﺜﻟﺍ ﻝﻮﻃ

en: Custom Color
ar: ﺺﺼﺨﻣ ﻥﻮﻟ

en: Custom Color Set
ar: ﺔﺼﺼﺨﻣ ﻥﻮﻟ ﺔﻋﻮﻤﺠﻣ

en: Custom Curve
ar: ﺺﺼﺨﻣ ﻰﻨﺤﻨﻣ

en: Custom Gaps
ar: : ﺺﺼﺨﻣ ﻞﻜﺷ

en: Custom Group
ar: ﺔﺼﺼﺨﻣ ﺔﻋﻮﻤﺠﻣ

en: Custom Icon
ar: ﺔﺼﺼﺨﻣ ﺔﻧﻮﻘﻳﺍ

en: Custom Normal
ar: ﺺﺼﺨﻣ ﻢﻇﺎﻧ

en: Custom Object
ar: ﺺﺼﺨﻣ ﻦﺋﺎﻛ

en: Custom Properties
ar: ﺔﺼﺼﺨﻣ ﺺﺋﺎﺼﺧ

en: Custom Shape Scale
ar: ﺺﺼﺨﻤﻟﺍ ﻞﻜﺸﻟﺍ ﻢﺠﺣ

en: Custom Shape Transform
ar: ﺺﺼﺨﻣ ﻞﻜﺷ ﻞﻳﻮﺤﺗ

en: Custom animation player executable path
ar: ﻱﺬﻴﻔﻨﺘﻟﺍ ﻙﺮّﺤﺘﻟﺍ ﺽﺭﺎﻋ ﻒﻠﻤﻟ ﺺﺼﺨﻣ ﺭﺎﺴﻣ

en: Custom color of the node body
ar: ﺓﺪﻘﻌﻟﺍ ﺪﺴﺠﻟ ﺺﺼﺨﻤﻟﺍ ﻥﻮﻠﻟﺍ

en: Custom color set to use
ar: ﻡﺍﺪﺨﺘﺳﻺﻟ ﺔﺼﺼﺨﻤﻟﺍ ﻥﻮﻠﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Custom mapping curve
ar: ﺺﺼﺨﻣ ءﺎﺴﻛﺍ ﻰﻨﺤﻨﻣ

en: Custom text to appear in the stamp note
ar: ﺔﻤﺻﻮﻟﺍ ﻦﻳﻭﺪﺗ ﻲﻓ ﺭﻮﻬﻈﻠﻟ ﺺﺼﺨﻤﻟﺍ ﺺﻨﻟﺍ

en: Cut
ar: ﻊﻄّﻗ

en: Cut Edges
ar: ﻑﺍﻮﺤﻟﺍ ﻊﻄﻗﺍ

en: Cut hairs
ar: ﺮﻌﺸﻟﺍ ﻊﻄﻗ

en: Cutoff
ar: ﻊﻄﻘﻟﺍ

en: Cycle backwards
ar: ﺎﻴﺴﻜﻋ ﺭﻭَﺩ

en: Cycle in Reverse
ar: ﺎﻴﺴﻜﻋ ﺭﻭّﺩ

en: Cycle the images in the movie
ar: ﻚﻳﺮﺤﺘﻟﺍ ﻲﻓ ﺓﺭﻮﺼﻟﺍ ﺭﻭﺩ

en: Cycle through the rainbow, trying to give each curve a unique color
ar: ﺩﺮﻔﻨﻣ ﻥﻮﻟ ﻰﻨﺤﻨﻣ ﻞﻛ ءﺎﻄﻋﺇ ﻻﻭﺎﺤﻣ ,ﻥﻮﻠﻟﺍ ﻢﻠﺳ ﻝﻼﺧ ﺭﻭّﺩ

en: Cycles
ar: ﺕﺎﻘﻠﺣ

en: Cycles Camera Settings
ar: ﺰﻠﻜﻳﺎﺳ ﺓﺮﻴﻣﺎﻛ ﺕﺍﺩﺍﺪﻋﺇ

en: Cycles F-Modifier
ar: ﺰﻠﻜﻳﺎﺳ ﺕﺍﺮﻴﻐﻣ

en: Cycles Material Settings
ar: ﺰﻠﻜﻳﺎﺴﻟ ﺔﻣﺎﺨﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Cycles Mesh Settings
ar: ﺰﻠﻜﻳﺎﺳ ﺔﻜﺒﺷ ﺕﺍﺩﺍﺪﻋﺇ

en: Cycles Object Settings
ar: ﺰﻠﻜﻳﺎﺴﻟ ﻦﺋﺎﻜﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Cycles Render Settings
ar: ﺰﻠﻜﻳﺎﺳ ﺮﻴﻴﺼﺗ ﺕﺍﺩﺍﺪﻋﺇ

en: Cycles Visibility Settings
ar: ﺰﻠﻜﻳﺎﺳ ﺭﻮﻬﻇ ﺕﺍﺩﺍﺪﻋﺍ

en: Cycles World Settings
ar: ﺰﻠﻜﻳﺎﺳ ﻢﻟﺎﻋ ﺕﺍﺩﺍﺪﻋﺇ

en: Cycles camera settings
ar: ﺰﻠﻜﻳﺎﺳ ﺓﺮﻴﻣﺎﻛ ﺕﺍﺩﺍﺪﻋﺇ

en: Cycles material settings
ar: ﺰﻠﻜﻳﺎﺴﻟ ﺔﻣﺎﺨﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Cycles mesh settings
ar: ﺰﻠﻜﻳﺎﺳ ﺔﻜﺒﺷ ﺕﺍﺩﺍﺪﻋﺇ

en: Cycles object settings
ar: ﺰﻠﻜﻳﺎﺴﻟ ﻦﺋﺎﻜﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Cycles render settings
ar: ﺰﻠﻜﻳﺎﺳ ﺮﻴﻴﺼﺗ ﺕﺍﺩﺍﺪﻋﺇ

en: Cycles visibility settings
ar: ﺰﻠﻜﻳﺎﺳ ﺭﻮﻬﻇ ﺕﺍﺩﺍﺪﻋﺍ

en: Cycles world settings
ar: ﺰﻠﻜﻳﺎﺳ ﻢﻟﺎﻋ ﺕﺍﺩﺍﺪﻋﺇ

en: Cyclic
ar: ﻱﺭﻭﺩ

en: Cyclic Offset
ar: ﺔﻳﺭﻭﺪﻟﺍ ﺔﺣﺍﺯﻹﺍ

en: Cyclic Strip Time
ar: ﻲﻘﻠﺣ ﻂﻳﺮﺷ ﺖﻗﻭ

en: Cyclic U
ar: U ﻱﺭﻭﺩ

en: Cyclic extend/repeat keyframe sequence
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﻞﺴﻠﺴﺘﻟ ﻱﺭﻭﺩ ﺭﺍﺮﻜﺗ/ﺩﺍﺪﺘﻣﺇ

en: Cyclic wave effect
ar: ﻱﺭﻭﺩ ﻪﺟﻮﻣ ﺮﻴﺛﺄﺗ

en: Cycling mode to use after last keyframe
ar: ﺭﺎﻃﺇ ﺮﺧﺁ ﺪﻌﺑ ﻞﻤﻌﺘﺴﻤﻟﺍ ﻖﻴﻠﺤﺘﻟﺍ ﻊﺿﻭ

en: Cycling mode to use before first keyframe
ar: ﻝﻭﻷﺍ ﺭﺎﻃﻹﺍ ﻞﺒﻗ ﻝﺎﻤﻌﺘﺳﻼﻟ ﻖﻴﻠﺤﺘﻟﺍ ﻊﺿﻭ

en: Cylinder
ar: ﺔﻧﺍﻮﻄﺳﺃ

en: Czech (Český)
ar: (Český) ﺔﻴﻜﻴﺸﺘﻟﺍ

en: Damp
ar: ﺐﻃﺭ

en: Damp Factor
ar: ﻝﺅﺎﻀﺘﻟﺍ ﻞﻣﺎﻌﻣ

en: Damped Track
ar: ﻞﺋﺎﻀﺘﻣ ﺭﺎﺴﻣ

en: Damped Track Constraint
ar: ﻒﻔﺨﻣ ﺐﻘﻌﺗ ﻞﻔﻗ

en: Dampening
ar: ﻒﻴﻄﻠﺘﻟﺍ

en: Damping
ar: ﺪﻴﻤﺨﺘﻟﺍ

en: Damping Factor
ar: ﻝﺅﺎﻀﺘﻟﺍ ﻞﻣﺎﻌﻣ

en: Damping Time
ar: ﻝﺅﺎﻀﺘﻟﺍ ﺖﻗﻭ

en: Damping X
ar: ﺪﻴﻤﺨﺘﻟﺍ

en: Damping Y
ar: ﺪﻴﻤﺨﺘﻟﺍ

en: Damping Z
ar: ﺪﻴﻤﺨﺘﻟﺍ

en: Damping of the harmonic force
ar: ﺔﻘﺳﺎﻨﺘﻤﻟﺍ ﺓﻮﻘﻟﺍ ﺪﻤﺨﺗ

en: Damping on the X axis
ar: X ﺭﻮﺤﻣ ﻰﻠﻋ ﺐﻠﻗﺍ

en: Damping on the Y axis
ar: Y ﺭﻮﺤﻣ ﻰﻠﻋ ﺐﻠﻗﺍ

en: Darken
ar: ﻢﺘﻋ

en: Dash
ar: ﻑﺬﻗﺍ

en: Dash 1
ar: 1 ﻊﻳﺮﺳ

en: Dash 2
ar: 1 ﻊﻳﺮﺳ

en: Dash 3
ar: 1 ﻊﻳﺮﺳ

en: Dashed Line
ar: ﻊﻄﻘﺘﻣ ﻂﺧ

en: Data
ar: ﺕﺎﻧﺎﻴﺒﻟﺍ

en: Data Layer
ar: ﺕﺎﻧﺎﻴﺒﻟﺍ ﺔﻘﺒﻃ

en: Data Path
ar: ﺕﺎﻧﺎﻴﺒﻟﺍ ﺭﺎﺴﻣ

en: Data Previews
ar: ﺕﺎﻧﺎﻴﺒﻟﺍ ﺕﺎﻨﻳﺎﻌﻣ

en: Data Source:
ar: :ﻢﺳﺮﻟﺍ ﺭﺪﺼﻣ

en: Data Transfer
ar: ﺕﺎﻧﺎﻴﺒﻟﺍ ﻞﻘﻧ

en: Data Type
ar: ﺕﺎﻨﻴﺒﻟﺍ ﻉﻮﻧ

en: Data point for freehand stroke curve
ar: ﺮﺤﻟﺍ ﺔﺒﻄﺸﻟﺍ ﻰﻨﺤﻨﻤﻠﻟ ﺕﺎﻧﺎﻴﺑ ﺔﻄﻘﻧ

en: Data source used for background
ar: ﺔﻴﻔﻠﺨﻠﻟ ﺔﻠﻤﻌﺘﺴﻤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟﺍ ﺭﺪﺼﻣ

en: Data to derive color results from
ar: ﺎﻬﻨﻣ ﻥﺍﻮﻟﻷﺍ ﺞﺋﺎﺘﻧ ﻕﺎﻘﺘﺷﺍ ﺐﺠﻳ ﻲﺘﻟﺍ ﺕﺎﻧﺎﻴﺒﻟﺍ

en: Data type
ar: ﺕﺎﻧﺎﻴﺒﻟﺍ ﻉﻮﻧ

en: Date
ar: ﺦﻳﺭﺎﺗ

en: Dead
ar: ﺖﻴﻣ

en: Death
ar: ﺕﻮﻣ

en: Debug
ar: ﺢﺤﺻ

en: Decal Offset
ar: ﺢﻄﺴﻟﺍ ﻦﻋ ﺔﺣﺍﺯﻹﺍ

en: Decimate
ar: ﺔﻴﻨﺒﻟﺍ ﻒﻴﻔﺨﺗ

en: Decimate Modifier
ar: ﻢﻴﺴﻘﺘﻟﺍ ﺮﻴﻐﻣ

en: Decimation modifier
ar: ﻢﻴﺴﻘﺘﻠﻟ ﺮﻴﻐﻣ

en: Default
ar: ﻲﺿﺍﺮﺘﻓﻹﺍ

en: Default Color
ar: ﻲﺿﺍﺮﺘﻓﻹﺍ ﻥﻮﻠﻟﺍ

en: Default Colors
ar: ﺔﻴﺿﺍﺮﺘﻓﻹﺍ ﻥﺍﻮﻟﻷﺍ

en: Default Goal (vertex target position) value
ar: (ﺔﻄﻘﻨﻟﺍ ﻑﺪﻫ ﻊﻗﻮﻣ) ﻲﺿﺍﺮﺘﻓﻻﺍ ﻑﺪﻬﻟﺍ ﺔﻤﻴﻗ

en: Default Goal (vertex target position) value, when no Vertex Group used
ar: ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ ﻱﺍ ﻡﺪﺨﺘﺴﺗ ﻻ ﺎﻣﺪﻨﻋ ,(ﻂﻘﻨﻟﺍ ﻑﺪﻫ ﻊﻗﻮﻣ) ﻲﺿﺍﺮﺘﻓﻹﺍ ﻑﺪﻬﻟﺍ ﺔﻤﻴﻗ

en: Default Layout
ar: (ﻲﺿﺍﺮﺘﻓﺇ) ﻲﺿﺍﺮﻓﺇ

en: Default Maximum
ar: ﻞﺻﻷﺎﺑ ﺪﺣ ﻰﻠﻋﺍ

en: Default Minimum
ar: ﻞﺻﻷﺎﺑ ﺪﺣ ﻞﻗﺍ

en: Default Weight
ar: ﺽﺮﺘﻔﻤﻟﺍ ﻥﺯﻮﻟﺍ

en: Default Weight A
ar: ﺃ ﻲﺿﺍﺮﺘﻓﻹﺍ ﻥﺯﻮﻟﺍ

en: Default Weight B
ar: ﺏ ﻲﺿﺍﺮﺘﻓﻹﺍ ﻥﺯﻮﻟﺍ

en: Default motion model to use for tracking
ar: ﺔﻘﺣﻼﻤﻟﺍ ﻡﺍﺪﺨﺘﺳﻺﻟ ﺽﺮﺘﻔﻤﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺝﺫﻮﻤﻧ

en: Default order of the sort key
ar: ﺐﻴﺗﺮﺘﻟﺍ ﺡﺎﺘﻔﻤﻟ ﻲﺿﺍﺮﺘﻓﻻﺍ ﺐﻴﺗﺮﺘﻟﺍ

en: Default paths for external files
ar: ﺔﻴﺟﺭﺎﺨﻟﺍ ﺕﺎﻔﻠﻤﻠﻟ ﺔﻴﺿﺍﺮﺘﻓﻹﺍ ﺕﺍﺭﺎﺴﻤﻟﺍ

en: Default weight a vertex will have if it is not in the vgroup
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻲﻓ ﻦﻜﺗ ﻢﻟ ﺍﺫﺍ ﺔﻄﻘﻨﻠﻟ ﻲﺿﺍﺮﺘﻓﻻﺍ ﻥﺯﻮﻟﺍ

en: Define the stroke curve with a bezier curve (dabs are separated according to spacing)
ar: (ﺩﺎﻌﺒﺘﻟﺍ ﺐﺴﺣ ﺔﻠﺼﻔﻨﻣ ﻂﻘﻨﻟﺍ) ﺮﻴﻳﺰﺑ ﻰﻨﺤﻨﻤﺑ ﺔﺒﻄﺸﻟﺍ ﻰﻨﺤﻨﻣ ﻑﺮﻋ

en: Define the stroke curve with a bezier curve. Dabs are separated according to spacing
ar: (ﺩﺎﻌﺒﺘﻟﺍ ﺐﺴﺣ ﺔﻠﺼﻔﻨﻣ ﻂﻘﻨﻟﺍ) ﺮﻴﻳﺰﺑ ﻰﻨﺤﻨﻤﺑ ﺔﺒﻄﺸﻟﺍ ﻰﻨﺤﻨﻣ ﻑﺮﻋ

en: Defines if the solver is allowed to reiterate (converge until precision is met) on none, first or all frames
ar:    ﺮﻃﻷﺍ ﻞﻛ ﻭﺃ ﻝﻭﺃ ،ﺊﺷ ﻻ ﻰﻠﻋ (ﺔﻗﺪﻟﺍ ﻖﻘﺤﺘﺗ ﻰﺘﺣ ﺏﺭﺎﻗ) ﺭﺍﺮﻜﺘﻟﺎﺑ ﺞﻟﺎﻌﻤﻠﻟ ﺎﺣﻮﻤﺴﻣ ﻥﺎﻛ ﺍﺫﺇ ﺎﻣ ﺩﺪﺤﻳ

en: Defines size of derivative offset used for calculating gradient and curl
ar: ﺪﻌﺠﺘﻟﺍ ﻭ ﺭﺍﺪﺤﻧﻻﺍ ﺏﺎﺴﺤﻟ ﺔﻠﻤﻌﺘﺴﻤﻟﺍ ﺔﻘﺘﺸﻤﻟﺍ ﺔﺣﺍﺯﻹﺍ ﺱﺎﻴﻘﻣ ﺩﺪﺤﻳ

en: Definition of a choice in an RNA enum property
ar: ﺍ.ﻥ.ﺮﻟﺍ ﺹﺍﻮﺧ ﺩﺍﺪﻋ ﻲﻓ ﺭﺎﻴﺧ ﻒﻳﺮﻌﺗ

en: Deflate
ar: ﺶﻤﻛﺍ

en: Deflect Emitter
ar: ﺚﻋﺎﺒﻟﺍ ﺖﻴﺘﺸﺗ

en: Deflectors
ar: ﺕﺎﺴﻛﺎﻌﻟﺍ

en: Defocus
ar: ﺰﻴﻛﺮﺘﻟﺍ ﻞﻴﻠﻘﺗ

en: Deform
ar: ﻩﻮﺸﺗ

en: Deform Axis
ar: ﻊﻳﻮﻄﺘﻟﺍ ﺭﻮﺤﻣ

en: Deform Mode
ar: ﻞﺒﻗ ﻂﻤﻨﻟﺍ

en: Deformation
ar: ﻩﻮّﺸﺘﻟﺍ

en: Deformed Location
ar: ﻉﻮﻄﻣ ﻊﻗﻮﻣ

en: Deforming
ar: ﻩﻮﺸﺘﻟﺍ

en: Degrees
ar: ﺕﺎﺟﺭﺩ

en: Deinterlace
ar: ﻚﺑﺎﺸﺘﻟﺍ ﻝﺯﺍ

en: Deinterlace movie file on load
ar: ﻞﻴﻤﺤﺘﻟﺍ ﺪﻨﻋ ﻢﻠﻔﻟﺍ ﻚﺑﺎﺷ

en: Delete
ar: ﻑﺬﺣﺍ

en: Delete Globally
ar: ﻞﻜﻟﺍ ﻑﺬﺣﺍ

en: Delete Segments
ar: ﻡﺎﺴﻗﻻﺍ ﻑﺬﺣﺍ

en: Delete Track
ar: ﺭﺎﺴﻤﻟﺍ ﻑﺬﺣﺍ

en: Delete Unused
ar: ﻡﺪﺨﺘﺴﻣ ﺮﻴﻐﻟﺍ ﻑﺬﺣﺍ

en: Delete active frame
ar: ﻝﺎﻌّﻔﻟﺍ ﺭﺎﻃﻹﺍ ﻑﺬﺣﺇ

en: Delete current boid rule
ar: ﺔﻴﻟﺎﺤﻟﺍ ﺪﻳﻮﺒﻟﺍ ﺓﺪﻋﺎﻗ ﻑﺬﺣﺍ

en: Delete current boid state
ar: ﺔﻴﻟﺎﺤﻟﺍ ﺪﻳﻮﺒﻟﺍ ﺔﻟﺎﺣ ﻑﺬﺣﺍ

en: Delete curve knots
ar: ﻰﻨﺤﻨﻣﺍﺍ ﺕﺎﻄﺑﺭ ﻑﺬﺣﺍ

en: Delete drivers for all elements of the array
ar: ﺔﻓﻮﻔﺼﻤﻟﺍ ﺮﺻﺎﻨﻋ ﻞﻜﻟ ﺕﺎﻛﺮﺤﻤﻟﺍ ﻑﺬﺣﺍ

en: Delete envelope control point
ar: ﻒﻠﻐﻤﻟﺍ ﻢﻜﺤﺗ ﺔﻄﻘﻧ ﻑﺬﺣﺍ

en: Delete loose vertices, edges or faces
ar: ﺓﺮّﺤﻟﺍ ﻪﺟﻭﻷﺍ ﻭﺃ ﻑﺍﻮﺤﻟﺍ , ﻂﻘﻨﻟﺍ ﻑﺬﺣﺍ

en: Delete marker for current frame from selected tracks
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺍﺭﺎﺴﻤﻟﺍ ﻦﻣ ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻹﺍ ﺔﻣﻼﻋ ﻑﺬﺣﺍ

en: Delete points
ar: ﻂﻘﻨﻟﺍ ﻑﺬﺣﺍ

en: Delete selected control points or splines
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻢﻜﺤﺘﻟﺍ ﺕﺎﻴﻨﺤﻨﻣ ﻭﺍ ﻂﻘﻧ ﻑﺬﺣﺍ

en: Delete selected elements that are not used by the hull
ar: ﺓﺮﺸﻘﻟﺍ ﻞﺒﻗ ﻦﻣ ﺔﻣﺪﺨﺘﺴﻣ ﺮﻴﻐﻟﺍ ﺓﺭﺎﺘﺨﻤﻟﺍ ﺮﺻﺎﻨﻌﻟﺍ ﻑﺬﺣﺍ

en: Delete selected particles or keys
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﻭﺍ ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻑﺬﺣﺍ

en: Delete selected strokes
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﺒﻄﺸﻟﺍ ﻑﺬﺣﺇ

en: Delete selected tracks
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺍﺭﺎﺴﻤﻟﺍ ﻑﺬﺣﺍ

en: Delete target variable
ar: ﻑﺪﻬﻟﺍ ﺮﻴﻐﺘﻣ ﻑﺬﺣﺍ

en: Delete the active or all vertex groups from the active object
ar: ﻝﺎﻌّﻔﻟﺍ ﻦﺋﺎﻜﻠﻟ ﺎﻬﻠﻛ ﻭﺃ ﺔﻟﺎﻌّﻔﻟﺍ ﻂﻘﻨﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ ﻑﺬﺣﺇ

en: Delete the active position
ar: ﻲﻟﺎﺤﻟﺍ ﻊﻗﻮﻤﻟﺍ ﻑﺬﺣﺍ

en: Deliver Z values pass
ar:  Y ﺭﻮﺤﻤﻟﺍ ﻢﻴﻗ ﺔﻘﺒﻃ ﻊﻳﺯﻮﺗ

en: Deliver diffuse color pass
ar: ﺭﺎﺸﺘﻧﻹﺍ ﻥﻮﻟ ﺮﻤﻣ ﻞﻘﻧﺍ

en: Deliver diffuse direct pass
ar: ﺮﺷﺎﺒﻤﻟﺍ ﺭﺎﺸﺘﻧﻹﺍ ﺮﻤﻣ ﻞﻘﻧﺍ

en: Deliver diffuse indirect pass
ar: ﺮﺷﺎﺒﻣ ﺮﻴﻐﻟﺍ ﺭﺎﺸﺘﻧﻹﺍ ﺮﻤﻣ ﻞﻘﻧﺍ

en: Deliver emission pass
ar: ءﻮﻀﻟﺍ ﺙﺎﻌﺒﻧﺇ ﺔﻘﺒﻃ ﻊﻳﺯﻮﺗ

en: Deliver environment lighting pass
ar: ﻂﻴﺤﻤﻟﺍ ﺓءﺎﺿﺇ ﺔﻘﺒﻃ ﻊﻳﺯﻮﺗ

en: Deliver full combined RGBA buffer
ar: ﻊﻤﺠﻣ ﻭ ﻞﻣﺎﻛ ﺔﻴﻓﺎﻔﺷ ﻭ ﻥﺍﻮﻟﺃ ﻥﺍﺰﺧ ﻊﻳﺯﻮﺗ

en: Deliver glossy color pass
ar: ﻥﺎﻌﻤﻠﻟﺍ ﻥﻮﻟ ﺮﻤﻣ ﻞﻘﻧﺍ

en: Deliver glossy direct pass
ar: ﺮﺷﺎﺒﻤﻟﺍ ﻥﺎﻌﻤﻠﻟﺍ ﺮﻤﻣ ﻞﻘﻧﺍ

en: Deliver glossy indirect pass
ar: ﺮﺷﺎﺒﻣ ﺮﻴﻐﻟﺍ ﻥﺎﻌﻤﻠﻟﺍ ﺮﻤﻣ ﻞﻘﻧﺍ

en: Deliver material index pass
ar:  ﺕﺎﻣﺎﺨﻟﺍ ﺕﺍﺮﺷﺆﻣ ﺕﺎﻘﺒﻃ ﻊﻳﺯﻮﺗ

en: Deliver normal pass
ar: ﻢﻇﺎﻨﻟﺍ ﺔﻘﺒﻃ ﻊﻳﺯﻮﺗ

en: Deliver object index pass
ar: ﻦﺋﺎﻜﻟﺍ ﺮﺷﺆﻣ ﺔﻘﺒﻃ ﻊﻳﺯﻮﺗ

en: Deliver shadow pass
ar: ﻞﻇ ﺔﻘﺒﻃ ﻊﻳﺯﻮﺗ

en: Deliver speed vector pass
ar:  ﺔﻋﺮﺴﻟﺍ ﺔﻬﺠﺘﻣ ﺔﻘﺒﻃ ﻊﻳﺯﻮﺗ

en: Deliver subsurface color pass
ar: ﻲﺤﻄﺳ ﺖﺤﺘﻟﺍ ﻥﻮﻟ ﺮﻤﻣ ﺪﻟّﻭ

en: Deliver subsurface direct pass
ar: ﺮﺷﺎﺒﻤﻟﺍ ﻲﺤﻄﺳ ﺖﺤﺘﻟﺍ ﺮﻤﻣ ﺪﻟّﻭ

en: Deliver subsurface indirect pass
ar: ﺮﺷﺎﺒﻣ ﺮﻴﻐﻟﺍ ﻲﺤﻄﺳ ﺖﺤﺘﻟﺍ ﺮﻤﻣ ﺪﻟّﻭ

en: Deliver texture UV pass
ar: ﻱﺭﻮﺤﻤﻟﺍ ﺞﻴﺴﻨﻟﺍ ﺔﻘﺒﻃ ﻊﻳﺯﻮﺗ

en: Deliver transmission color pass
ar: ﺙﺎﻌﺒﻧﻹﺍ ﻥﻮﻟ ﺮﻤﻣ ﻞﻘﻧﺍ

en: Deliver transmission direct pass
ar: ﺮﺷﺎﺒﻤﻟﺍ ﺙﺎﻌﺒﻧﻹﺍ ﺮﻤﻣ ﻞﻘﻧﺍ

en: Deliver transmission indirect pass
ar: ﺮﺷﺎﺒﻣ ﺮﻴﻐﻟﺍ ﺙﺎﻌﺒﻧﻹﺍ ﺮﻤﻣ ﻞﻘﻧﺍ

en: Delta Location
ar: ﻕﺭﺎﻔﻟﺍ ﻊﻗﻮﻤﻟﺍ

en: Delta Rotation
ar: ﻕﺭﺎﻔﻟﺍ ﻥﺍﺭﻭﺪﻟﺍ

en: Delta Rotation (Euler)
ar: (ﻲﺛﻼﺛ) ﻕﺭﺎﻔﻟﺍ ﻥﺍﺭﻭﺪﻟﺍ

en: Delta Rotation (Quaternion)
ar: (ﻲﻋﺎﺑﺮﻠﻟ) ﻥﺍﺭﻭﺪﻟﺍ ﻕﺮﻓ

en: Delta Scale
ar: ﻕﺭﺎﻔﻟﺍ ﻢﺠﺤﻟﺍ

en: Delta Transform
ar: ﻕﺮﻔﺑ ﺔﺣﺍﺯﺇ

en: Delta Y
ar: Y ﻕﺮﻓ

en: Demo Mode:
ar: ﻞﺒﻗ ﻂﻤﻨﻟﺍ

en: Density
ar: ﺔﻓﺎﺜﻜﻟﺍ

en: Density Factor
ar: ﺔﻓﺎﺜﻜﻟﺍ ﻞﻣﺎﻌﻣ

en: Density Target
ar: ﺔﻓﺎﺜﻜﻟﺍ ﻑﺪﻫ

en: Density is calculated as a factor of default density (depends on particle size)
ar: (ءﻱﺰﺠﻟﺍ ﻢﺠﺣ ﻰﻠﻋ ﺪﻤﺘﻌﻳ) ﺔﻴﺿﺍﺮﺘﻓﻹﺍ ﺔﻓﺎﺜﻜﻠﻟ ﻞﻣﺎﻌﻛ ﺐﺴﺤﺗ ﺔﻓﺎﺜﻜﻟﺍ

en: Dependency Graph
ar: ﺩﺎﻤﺘﻋﻹﺍ ﻞﺴﻠﺴﺗ ﻢﺳﺭ

en: Depth
ar: ﻖﻤﻌﻟﺍ

en: Depth Change
ar: ﻖﻤﻌﻟﺍ ﺮﻴﻴﻐﺗ

en: Depth Object
ar: ﻖﻤﻋ ﻦﺋﺎﻛ

en: Depth Of Field
ar: ﻞﻘﺤﻟﺍ ﻖﻤﻋ

en: Depth of Field
ar: ﻞﻘﺤﻟﺍ ﻖﻤﻋ

en: Depth of the cloud calculation
ar: ﺔﻤﻴﻐﻟﺍ ﺏﺎﺴﺣ ﻖﻤﻋ

en: Depth of the noise
ar: ﺏﺎﺒﻀﻟﺍ ﻖﻤﻋ

en: Depth too large
ar: ﻖﻤﻌﻟﺍ ﺮﻴﻴﻐﺗ

en: Derive texture coordinates from another mesh
ar: ﺮﺧﺍ ﻢﺴﺠﻣ ﻦﻣ ﺞﻴﺴﻨﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺍ ﺪﻟﻭ

en: Description
ar: ﻒﻳﺮﻌﺗ

en: Description of the item's purpose
ar: ﺮﺼﻨﻌﻟﺍ ﺽﺮﻏ ﻒﻳﺮﻌﺗ

en: Description:
ar: :ﻒﺻﻭ

en: Deselect
ar: ﺪﻳﺪﺤﺗ ءﺎﻐﻟﺇ

en: Deselect by active material slot
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺔﻣﺎﺨﻟﺍ ﺬﻔﻨﻤﺑ ﺖﻠﻓﺍ

en: Despeckle
ar: ﻊﻘﺒﻟﺍ ﻲﻐﻟﺍ

en: Despill Balance
ar: Despill ﻥﺯﺍﻮﺗ

en: Despill Factor
ar: Despill ﻞﻣﺎﻌﻣ

en: Detach Nodes
ar: ﺪﻘﻌﻟﺍ ﻞﺼﻓﺍ

en: Detach selected nodes from parents
ar: ﻝﻮﺻﻻﺍ ﻦﻣ ﺓﺭﺎﺘﺨﻤﻟﺍ ﺪﻘﻌﻟﺍ ﻞﺼﻓﺍ

en: Detail
ar: ﻞﻴﺼﻔﺘﻟﺍ

en: Detail Size
ar: ﺔﻠﻴﺼﻔﺘﻟﺍ ﻢﺠﺣ

en: Detected duration of movie clip in frames
ar: ﺮﻃﻷﺎﺑ ﻢﻠﻔﻟﺍ ﺔﺻﺎﻘﻟ ﺔﻔﺸﺘﻜﻤﻟﺍ ﺓﺪﻤﻟﺍ

en: Determine how to use visibility for feature edge selection
ar: ﺔﻴﺴﻴﺋﺮﻟﺍ ﺔﻓﺎﺤﻟﺍ ﺭﺎﻴﺘﺧﻹ ﺔﻳﺮﻫﺎﻈﻟﺍ ﻡﺪﺨﺴﺗ ﻒﻴﻛ ﺭﺮﻗ

en: Determine the amount of render threads used
ar: ﺔﻠﻤﻌﺘﺴﻤﻟﺍ ﺮﻴﻴﺼﺘﻟﺍ ﺐﻌﺷ ﺭﺍﺪﻘﻣ ﺪﻳﺪﺤﺗ

en: Determine whether Noise returns grayscale or RGB values
ar: ﺔﻧﻮّﻠﻣ ﻭﺍ ﺔﻳﺩﺎﻣﺭ ﻢﻴﻘﺑ ﺩﻮﻌﺗ ﺔﻴﺋﺍﻮﺸﻌﻟﺍ ﺖﻧﺎﻛ ﺎﻣ ﺍﺫﺍ ﺩﺪّﺣ

en: Deterministically generate values for the modified F-Curve
ar: ﻝﺪﻌﻤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟﺍ ﻰﺤﻨﻤﻠﻟ ﻢﻴﻗ ﺪﻟﻭ

en: Development
ar: ﺔﻴﻤﻨﺘﻟﺍ

en: Device to use for computation (rendering with Cycles)
ar: (ﺰﻠﻜﻳﺎﺴﺑ ﺮﻴﻴﺼﺘﻟﺍ ﺪﻨﻋ) ﺏﺎﺴﺤﻠﻟ ﻡﺪﺨﺘﺴﻤﻟﺍ ﺯﺎﻬﺠﻟﺍ

en: Device to use for rendering
ar: ﺮﻴﻴﺼﺘﻠﻟ ﻡﺪﺨﺘﺴﻤﻟﺍ ﺯﺎﻬﺠﻟﺍ

en: Diagonal
ar: ﻱﺮﻄﻗ

en: Dicing Rate
ar: ﺔﺻﺮﻔﻟﺍ ﻝﺪﻌﻣ

en: Did not write, no Multilayer Image
ar: ﺕﺎﻘﺒﻄﻟﺍ ﺓﺩﺪﻌﺘﻤﻟﺍ ﺓﺭﻮﺼﻟﺍ ﻲﻓ ﺔﻘﺒﻄﻟﺍ

en: Die Time
ar: ﺕﻮﻤﻟﺍ ﺖﻗﻭ

en: Died
ar: ﺖﺗﺎﻣ

en: Difference
ar: ﻕﺮﻓ

en: Difference Key
ar: ﻕﺮﻔﻟﺍ ﺡﺎﺘﻔﻣ

en: Different styles of displaying the color picker widget
ar: ﻥﺍﻮﻟﻷﺍ ﺭﺎﻴﺘﺧﺍ ﺔﺣﻮﻟ ﺭﺎﻬﻇﻹ ﺔﻔﻠﺘﺨﻣ ﻉﺍﻮﻧﺃ

en: Diffuse
ar: ﻥﻮﻠﻟﺍ

en: Diffuse BSDF
ar: BSDF ﺭﺎﺸﺘﻧﺇ

en: Diffuse Bounces
ar: ﺭﺎﺸﺘﻧﻹﺍ ﺕﺍﺩﺍﺪﺗﺭﺍ

en: Diffuse Color
ar: ﺭﺎﺸﺘﻧﻻﺍ ﻥﻮﻟ

en: Diffuse Color Blue
ar: ﺭﺎﺸﺘﻧﻻﺍ ﻥﻮﻟ ﻕﺭﺯﺃ

en: Diffuse Color Factor
ar: ﺭﺎﺸﺘﻧﻻﺍ ﻥﻮﻟ ﻞﻣﺎﻌﻣ

en: Diffuse Color Green
ar: ﺭﺎﺸﺘﻧﻻﺍ ﻥﻮﻟ ﺮﻀﺧﺃ

en: Diffuse Color Red
ar: ﺭﺎﺸﺘﻧﻻﺍ ﻥﻮﻟ ﺮﻤﺣﺃ

en: Diffuse Direct
ar: ﺮﺷﺎﺒﻤﻟﺍ ﺭﺎﺸﺘﻧﻻﺍ

en: Diffuse Indirect
ar: ﺮﺷﺎﺒﻣ ﺮﻴﻐﻟﺍ ﺭﺎﺸﺘﻧﻻﺍ

en: Diffuse color of the material
ar: ﺔﻣﺎﺨﻟﺍ ﺮﺸﻧ ﻥﻮﻟ

en: Dimension
ar: ﺪﻌﺑُ

en: Dimensions
ar: ﺩﺎﻌﺑﺃ

en: Dimensions of mask stencil in viewport
ar: ﺽﺮﻌﻟﺍ ﺬﻔﻨﻣ ﻲﻓ ﻉﺎﻨﻘﻟﺍ ﺔﻴﻓﺎﻔﺷ ﺩﺎﻌﺑﺍ

en: Dimensions of stencil in viewport
ar: ﺽﺮﻌﻟﺍ ﺬﻔﻨﻣ ﻲﻓ ﻢﺳﺮﻟﺍ ﺩﺎﻌﺑﺍ

en: Direct
ar: ﺮﺷﺎﺒﻣ

en: Direct conversion of frame numbers to seconds
ar: ﻲﻧﺍﻮﺛ ﻰﻟﺇ ﺮﻃﺃ ﻡﺎﻗﺭﺃ ﻦﻣ ﺮﺷﺎﺒﻣ ﻞﻳﻮﺤﺗ

en: Direction
ar: ﻩﺎﺠﺗﺇ

en: Direction of the sphere or cylinder
ar: ﺔﻧﺍﻮﻄﺳﻻﺍ ﻭﺍ ﺓﺮﻜﻟﺍ ﻩﺎﺠﺗﺍ

en: Direction to move the active layer
ar: ﺔﻟﺎﻌّﻔﻟﺍ ﺔﻘﺒﻄﻟﺍ ﺔﻛﺮﺤﻟ ﻩﺎﺠﺗﻻﺍ

en: Direction to select in the hierarchy
ar: ﺔﻴﻠﻜﻴﻬﻟﺍ ﻲﻓ ﺭﺎﻴﺘﺧﻹﺍ ﻩﺎﺠﺗﺇ

en: Directional
ar: ﻲﻫﺎﺠﺗﺇ

en: Directional Blur
ar: ﻪﺠﺘﻣ ﺏﺎﺒﺿ

en: Directional area light source
ar: ﻪﺠﺘﻣ ﺔﻘﻄﻨﻣ ءﻮﺿ ﺭﺪﺼﻣ

en: Directional cone light source
ar: ﻲﻃﻭﺮﺨﻣ ﻪﺠﺘﻣ ءﻮﺿ ﺭﺪﺼﻣ

en: Directory
ar: ﺭﺎﺴﻣ

en: Directory displayed in the file browser
ar: ﺕﺎﻔﻠﻤﻟﺍ ﺢﻔﺼﺘﻣ ﻲﻓ ﺽﻭﺮﻌﻤﻟﺍ ﺭﺎﺴﻤﻟﺍ

en: Directory of the file
ar: ﻒﻠﻤﻟﺍ ﺪﻠّﺠﻣ

en: Directory to save the textures
ar: ﺔﺠﺴﻧﻻﺍ ﻆﻔﺤﻟ ﺪﻠﺠﻣ

en: Directory/name to save animations, # characters defines the position and length of frame numbers
ar: ﺮﻃﻷﺍ ﺩﺍﺪﻋﺃ ﻝﻮﻃ ﻭ ﻊﻗﻮﻣ ﺩﺪﺤﻳ # ،ﺕﺎﻜﻳﺮﺤﺘﻟﺍ ﻞﻴﺠﺴﺘﻟ ﻢﺳﺇ/ﺭﺎﺴﻣ

en: Dirty
ar: ﺔﺨﺳﻭ

en: Disable
ar: ﻞﻄﻋ

en: Disable Collisions
ar: ﻡﺩﺎﺼﺘﻟﺍ ﻞﻌﻓ

en: Disable action to execute
ar: ﺬﻴﻔﻨﺘﻠﻟ ﺔﻛﺮﺤﻟﺍ ﻞﻄﻋ

en: Disable collisions between constrained rigid bodies
ar: ﺔﻠﺼﺘﻤﻟﺍ ﻡﺎﺴﺟﻻﺍ ﻦﻴﺑ ﻡﺩﺎﺼﺘﻟﺍ ﻞﻄﻋ

en: Disable editing of boundary edges
ar: ﺩﻭﺪﺤﻟﺍ ﻑﺍﻮﺣ ﺮﻳﺮﺤﺗ ﻞﻄّﻋ

en: Disable or enable the render view
ar: ﺮﻴﻴﺼﺘﻟﺍ ﺮﻈﻨﻣ ﻞﻄّﻋ ﻭﺃ ﻞﻌّﻓ

en: Disable selected markers
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﻣﻼﻌﻟﺍ ﻞﻄﻋ

en: Disable/enable selected markers
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﻣﻼﻌﻟﺍ ﻞﻌﻓ/ﻞﻄﻋ

en: Disabled
ar: ﻞﻌﻔﻣ ﺮﻴﻏ

en: Disabled Marker
ar: ﺔﻠﻄّﻌﻣ ﺔﻣﻼﻋ

en: Disabled: %s
ar: ‬%s‪ :ﻞﻌﻔﻣ ﺮﻴﻏ

en: Disallow movement around the X axis
ar: X ﺭﻮﺤﻤﻟﺍ ﻝﻮﺣ ﺕﺎﻛﺮﺤﻟﺎﺑ ﺡﺎﻤﺴﻟﺍ ﻡﺪﻋ

en: Disallow movement around the Y axis
ar: Y ﺭﻮﺤﻤﻟﺍ ﻝﻮﺣ ﻙﺮﺤﺘﻟﺎﺑ ﺡﺎﻤﺴﻟﺍ ﻡﺪﻋ

en: Disallow movement around the Z axis
ar: Y ﺭﻮﺤﻤﻟﺍ ﻝﻮﺣ ﻙﺮﺤﺘﻟﺎﺑ ﺡﺎﻤﺴﻟﺍ ﻡﺪﻋ

en: Disconnect all hair systems from the emitter mesh
ar: ﺚﻋﺎﺒﻟﺍ ﻢﺴﺠﻤﻟﺍ ﻦﻣ ﺮﻌﺸﻟﺍ ﺔﻤﻈﻧﺍ ﻞﻛ ﻞﺼﻓﺍ

en: Disconnect vertex or edges from connected geometry
ar: ﻢﺴﺠﻤﻟﺎﺑ ﺔﻄﺒﺗﺮﻤﻟﺍ ﻑﺍﻮﺤﻟﺍ ﻭﺍ ﺔﻄﻘﻨﻟﺍ ﻞﺼﻓﺍ

en: Disk Cache
ar: ﺹﺮﻘﻟﺍ ﻖﺒﺴﻤﻟﺍ ﺏﺎﺴﺤﻟﺍ

en: Displace
ar: ﻩﻮّﺷ

en: Displace Factor
ar: ﻪﻳﻮﺸﺘﻟﺍ ﻞﻣﺎﻌﻣ

en: Displace Modifier
ar: ﻪﻳﻮﺸﺘﻟﺍ ﺮﻴﻐﻣ

en: Displace Type
ar: ﻪﻳﻮﺸﺘﻟﺍ ﻉﻮﻧ

en: Displace along normals
ar: ﻢﻇﺍﻮﻨﻟﺍ ﻝﻮﻃ ﻰﻠﻋ ﻩﻮّﺷ

en: Displacement
ar: ﻖﺜﺒﻟﺍ

en: Displacement Method
ar: ﻖﺜﺒﻟﺍ ﺔﻘﻳﺮﻃ

en: Displacement direction
ar: ﻖﺜﺒﻟﺍ ﻩﺎﺠﺗﺇ

en: Displacement modifier
ar: ﻖﺜﺒﻟﺍ ﺮﻴﻐﻣ

en: Display
ar: ﺽﺮﻋ

en: Display 3D curve normals in editmode
ar: ﺮﻳﺮﺤﺘﻟﺍ ﻊﺿﻭ ﻲﻓ ﻲﺛﻼﺜﻟﺍ ﻰﻨﺤﻨﻤﻟﺍ ﻢﻇﺍﻮﻧ ﺮﻬﻇﺍ

en: Display Armature
ar: ﻞﻜﻴﻬﻟﺍ ﺮﻬﻇﺃ

en: Display Aspect
ar: ﺐﺳﺎﻨﺘﻟﺍ ﺮﻬﻇﺍ

en: Display Aspect for this clip, does not affect rendering
ar: ﺮﻴﻴﺼﺘﻟﺍ ﻰﻠﻋ ﺮﺛﺆﻳ ﻻ ,ﺔﺻﺎﺼﻘﻟﺍ ﻩﺬﻬﻟ ﺐﺳﺎﻨﺘﻟﺍ ﺽﺮﻋﺇ

en: Display Aspect for this image, does not affect rendering
ar: ﺮﻴﻴﺼﺘﻟﺍ ﻰﻠﻋ ﺮﺛﺆﻳ ﻻ ,ﺓﺭﻮﺼﻟﺍ ﻩﺬﻬﻟ ﺐﺳﺎﻨﺘﻟﺍ ﺽﺮﻋﺍ

en: Display Camera
ar: ﺍﺮﻴﻤﻜﻟﺍ ﺮﻬﻇﺃ

en: Display Curve
ar: ﻰﻨﺤﻨﻤﻟﺍ ﺮﻬﻇﺃ

en: Display Device
ar: ﻰﻨﺤﻨﻤﻟﺍ ﺮﻬﻇﺃ

en: Display Freestyle edge marks, used with the Freestyle renderer
ar: ﻞﻳﺎﺘﺴﻳﺮﻓ ﺮﻴّﺼﻣ ﻊﻣ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ,ﻞﻳﺎﺘﺴﻳﺮﻓ ﺔﻓﺎﺣ ﺕﺎﻣﻼﻋ ﺽﺮﻋﺇ

en: Display Freestyle face marks, used with the Freestyle renderer
ar: ﻞﻳﺎﺘﺴﻳﺮﻓ ﺮﻴّﺼﻣ ﻊﻣ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ,ﻞﻳﺎﺘﺴﻳﺮﻓ ﻪﺟﻭ ﺕﺎﻣﻼﻋ ﺽﺮﻋﺇ

en: Display Grease Pencil
ar: ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻗ ﺽﺮﻋﺇ

en: Display Grid Floor
ar: ﺔﻴﺿﺭﻻﺍ ﺔﻜﺒﺸﻟﺍ ﺮﻬﻇﺍ

en: Display Hidden
ar: ﻲﻔﺨﻟﺍ ﺮﻬﻇﺃ

en: Display Lattices
ar: ﺕﺎﻜﺒﺸﻟﺍ ﺮﻬﻇﺃ

en: Display Line Style
ar: ﻂﺨﻟﺍ ﻂﻤﻧ ﺮﻬﻇﺃ

en: Display Material
ar: ﺔﻣﺎﺨﻟﺍ ﺮﻬﻇﺃ

en: Display Meshes
ar: ﺕﺎﻤﺴﺠﻤﻟﺍ ﺮﻬﻇﺃ

en: Display Metaball
ar: ﺔﻠﻋﺎﻔﺘﻤﻟﺍ ﺓﺮﻜﻟﺍ ﺮﻬﻇﺃ

en: Display Mode
ar: ﺽﺮﻌﻟﺍ ﻊﺿﻭ

en: Display Modifier Data
ar: ﺽﺮﻌﻟﺍ ﺮﻴّﻐﻣ ﺕﺎﻧﺎﻴﺑ

en: Display Node
ar: ﺪﻘﻌﻟﺍ ﺮﻬﻇﺃ

en: Display Object Info
ar: ﻦﺋﺎﻜﻟﺍ ﺕﺎﻣﻮﻠﻌﻣ ﺮﻬﻇﺃ

en: Display Particle
ar: ءﻱﺰﺠﻟﺍ ﺮﻬﻇﺃ

en: Display Paths of poses within a fixed number of frames around the current frame
ar: ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻹﺍ ﻝﻮﺣ ﺖﺑﺎﺛ ﺕﺍﺭﺎﻃﺇ ﺩﺪﻋ ﻦﻤﺿ ﺕﺎﻔﻗﻮﻟﺍ ﺕﺍﺭﺎﺴﻣ ﺮﻬﻇﺃ

en: Display Paths of poses within specified range
ar: ﺩﺪﺤﻣ ﻕﺎﻄﻧ ﻦﻤﺿ ﺕﺎﻔﻗﻮﻟﺍ ﺕﺍﺭﺎﺴﻣ ﺽﺮﻋﺇ

en: Display Scene
ar: ﺪﻬﺸﻤﻟﺍ ﺮﻬﻇﺃ

en: Display Settings
ar: ﺪﻬﺸﻤﻟﺍ ﺮﻬﻇﺃ

en: Display Size
ar: ﺽﺮﻌﻟﺍ ﻢﺠﺣ

en: Display Speaker
ar: ﺕﻮﺼﻟﺍ ﺮﺒﻜﻣ ﺮﻬﻇﺃ

en: Display Summary
ar: ﺺﺨﻠﻤﻟﺍ ﺮﻬﻇﺃ

en: Display Texture
ar: ﺞﻴﺴﻨﻟﺍ ﺮﻬﻇﺃ

en: Display Transforms
ar: ﺕﻻﻮﺤﺘﻟﺍ ﺮﻬﻇﺃ

en: Display Type
ar: ﺽﺮﻌﻟﺍ ﻉﻮﻧ

en: Display UV unwrapping seams
ar: UVـﻟﺍ ﺾﻓ ﺕﺍﺯﺭﺩ ﺮﻬﻇﺃ

en: Display World
ar: ﻢﻟﺎﻌﻟﺍ ﺮﻬﻇﺃ

en: Display all edges for mesh objects
ar: ﺕﺎﻤﺴﺠﻤﻟﺍ ﺕﺎﻨﺋﺎﻜﻟ ﻑﺍﻮﺤﻟﺍ ﻞﻛ ﺮﻬﻇﺍ

en: Display an additional 'summary' line (Dope Sheet editors only)
ar:  (ﻂﻘﻓ ﻂﻴﻄﺨﺘﻟﺍ ﺔﻗﺭﻭ ﺕﺍﺭﺮﺤﻣ) ﻲﻓﺎﺿﺇ 'ﺺﺨﻠﻣ' ﻂﺧ ﺮﻬﻇﺃ

en: Display bones as boxes, showing subdivision and B-Splines
ar: ﺏ-ﺕﺎﻴﻨﺤﻨﻣ ﻭ ﺕﺎﻤﻴﺴﻘﺘﻟﺍ ﺮﻬﻈﺗ ,ﻖﻳﺩﺎﻨﺼﻛ ﻡﺎﻈﻌﻟﺍ ﺮﻬﻇﺍ

en: Display bones as extruded spheres, showing deformation influence volume
ar: ﻉﻮّﻄﺘﻟﺍ ﺮﻴﺛﺎﺗ ﻢﺠﺣ ﺮﻬﻈﺗ ,ﺔﻘﺜﺒﻨﻣ ﺕﺍﺮﻜﻛ ﻡﺎﻈﻌﻟﺍ ﺮﻬﻇﺍ

en: Display bones as octahedral shape (default)
ar: (ﻲﺿﺍﺮﺘﻓﻻﺍ)ﻲﻧﺎﻤﺛ ﻢﺴﺠﻣ ﻞﻜﺷ ﻰﻠﻋ ﻡﺎﻈﻌﻟﺍ ﺮﻬﻇﺍ

en: Display bones as simple 2D lines with dots
ar: ﻁﺎﻘﻧ ﻊﻣ ﺔﻄﻴﺴﺑ ﺔﻴﺋﺎﻨﺛ ﺕﻮﻄﺨﻛ ﻡﺎﻈﻌﻟﺍ ﺮﻬﻇﺍ

en: Display bones as thin wires, showing subdivision and B-Splines
ar: ﺏ-ﺕﺎﻴﻨﺤﻨﻣ ﻭ ﺕﺎﻤﻴﺴﻘﺘﻟﺍ ﺮﻬﻈﺗ ,ﺔﻌﻴﻓﺭ ﻙﻼﺳﺎﻛ ﻡﺎﻈﻌﻟﺍ ﺮﻬﻇﺍ

en: Display device name
ar: ﺪﻬﺸﻤﻟﺍ ﺮﻬﻇﺃ

en: Display error text
ar: ﺄﻄﺨﻟﺍ ﺺﻧ ﺽﺮﻋﺍ

en: Display face normals as lines
ar: ﻁﻮﻄﺨﻛ ﻪﺟﻮﻟﺍ ﻢﻇﺍﻮﻧ ﺽﺮﻋﺇ

en: Display faces flat
ar: ﺔﺤﻄﺴﻣ ﻪﺟﻭﻻﺍ ﺮﻬﻇﺍ

en: Display faces smooth (using vertex normals)
ar: (ﻂﻘﻨﻟﺍ ﻢﻇﺍﻮﻧ ﻡﺍﺪﺨﺘﺳﺎﺑ) ﺔﻤﻌﻨﻣ ﻪﺟﻭﻻﺍ ﺮﻬﻇﺍ

en: Display files as a detailed list
ar: ﺔﻠﺼﻔﻣ ﺔﺤﺋﻻ ﻞﻜﺷ ﻰﻠﻋ ﺕﺎﻔﻠﻤﻟﺍ ﺽﺮﻋﺇ

en: Display files as short list
ar: ﺓﺮﻴﺼﻗ ﺔﺤﺋﻻ ﻞﻜﺷ ﻰﻠﻋ ﺕﺎﻔﻠﻤﻟﺍ ﺽﺮﻋﺇ

en: Display files as thumbnails
ar: ﺕﺍﺮﻐﺼﻣ ﻞﻜﺷ ﻰﻠﻋ ﺕﺎﻔﻠﻤﻟﺍ ﺽﺮﻋﺇ

en: Display frame in grayscale mode
ar: ﻱﺩﺎﻣﺭ ﺝﺭّﺪﺗ ﻂﻤﻨﺑ ﺭﺎﻃﻻﺍ ﺮﻬﻇﺍ

en: Display lines rather than filled shapes
ar: ﻪﺌﺒﻌﻤﻟﺍ ﻝﺎﻜﺷﻻﺍ ﻦﻣ ﻝﺪﺑ ﻁﻮﻄﺧ ﺽﺮﻋﺍ

en: Display menu for previous actions performed
ar: ﺎﻘﺑﺎﺳ ﺓﺬﻔﻨﻤﻟﺍ ﺙﺍﺪﺣﻸﻟ ﺽﺮﻌﻟﺍ ﺔﻤﺋﺎﻗ

en: Display mode for the file list
ar: ﺕﺎﻔﻠﻤﻟﺍ ﺔﺤﺋﻼﻟ ﺽﺮﻌﻟﺍ ﻊﺿﻭ

en: Display modifier in viewport
ar: ﺽﺮﻌﻟﺍ ﺬﻔﻨﻣ ﻲﻓ ﺮﻴﻐّﻤﻟﺍ ﺽﺮﻋﺇ

en: Display reconstruction data from active movie clip
ar: ﺔﻟﺎﻌﻔﻟﺍ ﻢﻠﻔﻟﺍ ﺔﺻﺎﺼﻗ ﻦﻣ ءﺎﻨﺒﻟﺍ ﺓﺩﺎﻋﺇ ﺕﺎﻧﺎﻴﺑ ﺮﻬﻇﺃ

en: Display render preview
ar: ﺮﻴﻴﺼﺘﻟﺍ ﺔﻨﻳﺎﻌﻣ ﺮﻬﻇﺃ

en: Display selected edge angle, using global values when set in the transform panel
ar: ﻝﻮّﺤﺘﻟﺍ ﺡﻮﻟ ﻲﻓ ﺎﻬﻌﺿﻭ ﺪﻨﻋ ﺔﻴﻤﻟﺎﻋ ﻢﻴﻗ ﻡﺍﺪﺨﺘﺳﺈﺑ ,ﺓﺭﺎﺘﺨﻤﻟﺍ ﺔﻓﺎﺤﻟﺍ ﺔﻳﻭﺍﺯ ﺽﺮﻋﺇ

en: Display selected edge lengths, using global values when set in the transform panel
ar: ﻝﻮّﺤﺘﻟﺍ ﺡﻮﻟ ﻲﻓ ﺎﻬﻌﺿﻭ ﺪﻨﻋ ﺔﻴﻤﻟﺎﻋ ﻢﻴﻗ ﻡﺍﺪﺨﺘﺳﺈﺑ ,ﺓﺭﺎﺘﺨﻤﻟﺍ ﺔﻓﺎﺤﻟﺍ ﻝﻮﻃ ﺽﺮﻋﺇ

en: Display size for normals in the 3D view
ar: ﻲﺛﻼﺜﻟﺍ ﺮﻈﻨﻤﻟﺍ ﻲﻓ ﺕﺎﻤﻇﺎﻨﻟﺍ ﺽﺮﻋ ﻢﺠﺣ

en: Display size for proportional editing circle
ar: ﻲﺒﺳﺎﻨﺘﻟﺍ ﺮﻳﺮﺤﺘﻟﺍ ﺓﺮﺋﺍﺩ ﺽﺮﻋ ﻢﺠﺣ

en: Display size of tracks from reconstructed data
ar: ءﺎﻨﺒﻟﺍ ﺓﺩﺎﻌﻣ ﺕﺎﻧﺎﻴﺑ ﻦﻣ ﺕﺍﺭﺎﺴﻤﻟﺍ ﻢﺠﺣ ﺮﻬﻇﺃ

en: Display splash screen on startup
ar: ﺞﻣﺎﻧﺮﺒﻟﺍ ﻞﻴﻐﺸﺗ ﺪﻨﻋ ﺔﻳﺍﺪﺒﻟﺍ ﺓﺬﻓﺎﻧ ﺮﻬﻇﺃ

en: Display statistical information about the mesh
ar: ﻢﺴﺠﻤﻟﺍ ﻦﻋ ﺔﻴﺋﺎﺼﺣﺇ ﺕﺎﻣﻮﻠﻌﻣ ﺽﺮﻋﺇ

en: Display support level
ar: ﻢﻋﺪﻟﺍ ﻯﻮﺘﺴﻣ ﺽﺮﻋﺍ

en: Display the angles in the selected edges, using global values when set in the transform panel
ar: ﻝﻮّﺤﺘﻟﺍ ﺡﻮﻟ ﻲﻓ ﺎﻬﻌﺿﻭ ﺪﻨﻋ ﺔﻴﻤﻟﺎﻋ ﻢﻴﻗ ﻡﺍﺪﺨﺘﺳﺈﺑ ,ﺓﺭﺎﺘﺨﻤﻟﺍ ﻑﺍﻮﺤﻟﺍ ﺎﻳﺍﻭﺯ ﺽﺮﻋﺇ

en: Display the area of selected faces, using global values when set in the transform panel
ar: ﻝﻮّﺤﺘﻟﺍ ﺡﻮﻟ ﻲﻓ ﺎﻬﻌﺿﻭ ﺪﻨﻋ ﺔﻴﻤﻟﺎﻋ ﻢﻴﻗ ﻡﺍﺪﺨﺘﺳﺈﺑ ,ﺓﺭﺎﺘﺨﻤﻟﺍ ﻪﺟﻭﻷﺍ ﺔﺣﺎﺴﻣ ﺽﺮﻋﺇ

en: Display the center and axis during rotation
ar: ﻥﺍﺭﻭﺪﻟﺍ ءﺎﻨﺛﺃ ﺭﻮﺤﻤﻟﺍ ﻭ ﺰﻛﺮﻤﻟﺍ ﺮﻬﻇﺃ

en: Display the index numbers of selected vertices, edges, and faces
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻪﺟﻭﻷﺍ ﻭ ,ﻑﺍﻮﺤﻟﺍ ,ﻂﻘﻨﻠﻟ ﻞﻴﻟﺪﻟﺍ ﻡﺎﻗﺭﺃ ﺽﺮﻋﺇ

en: Display the object as wire edges
ar: ﺔﻴﻜﺒﺷ ﻑﺍﻮﺣ ﻞﻜﺷ ﻰﻠﻋ ﻦﺋﺎﻜﻟﺍ ﺮﻬﻇﺃ

en: Display the object's bounds
ar: ﻦﺋﺎﻜﻟﺍ ﺩﻭﺪﺣ ﺽﺮﻋﺍ

en: Display the object's name
ar: ﻦﺋﺎﻜﻟﺍ ﻢﺳﺍ ﺽﺮﻋﺇ

en: Display the object's origin and axes
ar: ﻦﺋﺎﻜﻟﺍ ﺭﻭﺎﺤﻣ ﻭ ﺰﻛﺮﻣ ﺽﺮﻋﺇ

en: Display the object's texture space
ar: ﻦﺋﺎﻜﻟﺍ ﺞﻴﺴﻧ ءﺎﻀﻓ ﺽﺮﻋﺇ

en: Display units in pairs (e.g. 1m 0cm)
ar: (ﻢﺳ0 ﻡ1 ﻝﺎﺜﻣ) ﺝﺍﻭﺯﺃ ﻲﻓ ﺕﺍﺪﺣﻮﻟﺍ ﺽﺮﻋﺍ

en: Display vertex normals as lines
ar: ﻁﻮﻄﺨﻛ ﺔﻄﻘﻨﻟﺍ ﻢﻇﺍﻮﻧ ﺽﺮﻋﺇ

en: Display vertex-per-face normals as lines
ar: ﻁﻮﻄﺨﻛ ﻪﺟﻭ-ﻞﻜﻟ-ﺔﻄﻘﻧ ﻢﻇﺍﻮﻧ ﺽﺮﻋﺇ

en: Display weights created for the Bevel modifier
ar: ﺔﻔﻄﺸﻟﺍ ﺮﻴﻐﻤﻟ ﺓﺄﺸﻨﻤﻟﺍ ﻥﺍﺯﻭﻻﺍ ﺮﻬﻇﺍ

en: Display what the tracking algorithm sees in the preview
ar: ﺔﻨﻳﺎﻌﻤﻟﺍ ﻲﻓ ﺔﻘﺣﻼﻤﻟﺍ ﺔﻴﻣﺯﺭﺍﻮﺧ ﻩﺍﺮﺗ ﺎﻣ ﺮﻬﻇﺃ

en: Dissolve
ar: ﻞﻠﺤﺘﻟﺍ

en: Dissolve Speed
ar: ﺔﻋﺮﺴﻟﺍ ﻲﺷﻼﺗ

en: Dissolve faces
ar: ﻪﺟﻭﻷﺍ ﻞﻠّﺣ

en: Distance
ar: ﺪﻌﺑ

en: Distance Key
ar: ﺪﻌﺑ

en: Distance Metric
ar: ﺔﻳﺮﺘﻤﻟﺍ ﺔﻓﺎﺴﻤﻟﺍ

en: Distance Model
ar: ﺔﻓﺎﺴﻤﻟﺍ ﻂﻤﻧ

en: Distance Squared
ar: ﺔﻓﺎﺴﻤﻟﺍ ﻊﻴﺑﺮﺗ

en: Distance after which it fades out
ar: ﻝﺅﺎﻀﺘﻟﺍ ﻢﺘﻳ ﺎﻫﺪﻌﺑ ﻲﺘﻟﺍ ﺔﻓﺎﺴﻤﻟﺍ

en: Distance behind leader to follow
ar: ﻉﺎﺒﺗﻼﻟ ﺪﺋﺎﻘﻟﺍ ﻒﻠﺧ ﺔﻓﺎﺴﻤﻟﺍ

en: Distance between checker tiles
ar: ﺔﻌﻗﺮﻟﺍ ﻲﺘﻨﺒﻟ ﻦﻴﺑ ﺔﻓﺎﺴﻤﻟﺍ

en: Distance between lines of text
ar: ﺺﻨﻟﺍ ﺮﻄﺳﺍ ﻦﻴﺑ ﺕﺎﻓﺎﺴﻤﻟﺍ

en: Distance between selected tracks
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺍﺭﺎﺴﻤﻟﺍ ﻦﻴﺑ ﺔﻓﺎﺴﻤﻟﺍ

en: Distance between the waves
ar: ﺕﺎﺟﻮﻤﻟﺍ ﻦﻴﺑ ﺔﻓﺎﺴﻤﻟﺍ

en: Distance between two bones or objects
ar: ﻦﻴﻨﺋﺎﻛ ﻭﺃ ﻦﻴﻤﻈﻋ ﻦﻴﺑ ﺔﻓﺎﺴﻤﻟﺍ

en: Distance between two bundles used for object scaling
ar: ﻦﺋﺎﻜﻟﺍ ﻢﻴﺠﺤﺘﻠﻟ ﻦﻴﺘﻣﺰﺣ ﻦﻴﺑ ﺔﻓﺎﺴﻤﻟﺍ

en: Distance between two bundles used for scene scaling
ar: ﺪﻬﺸﻤﻟﺍ ﻢﻴﺠﺤﺘﻠﻟ ﻦﻴﺘﻣﺰﺣ ﻦﻴﺑ ﺔﻓﺎﺴﻤﻟﺍ

en: Distance from Camera
ar: ﺍﺮﻴﻣﺎﻜﻟﺍ ﻦﻋ ﺪﻌﺒﻟﺍ

en: Distance model for distance attenuation calculation
ar: ﺪﻌﺒﻟﺍ ﻞﺋﺎﻀﺗ ﺏﺎﺴﺤﻟ ﺪﻌﺒﻟﺍ ﺝﺫﻮﻤﻧ

en: Distance moved by mouse when drawing stroke to include
ar: ﻦﻴﻤﻀﺘﻠﻟ ﺔﺒﻄﺸﻟﺍ ﻢﺳﺭ ﺪﻨﻋ ﺓﺭﺄﻔﻟﺎﺑ ﺔﻋﻮﻄﻘﻤﻟﺍ ﺔﻓﺎﺴﻤﻟﺍ

en: Distance over which the mist effect fades in
ar: ﺏﺎﺒﻀﻟﺍ ﺎﻬﻴﻓ ﺩﺍﺩﺰﻳ ﻲﺘﻟﺍ ﺔﻓﺎﺴﻤﻟﺍ

en: Distance to Target
ar: ﻑﺪﻬﻠﻟ ﺔﻓﺎﺴﻤﻟﺍ

en: Distance to grow/shrink (number of iterations)
ar: (ﺕﺍﺭﺍﺮﻜﺘﻟﺍ ﺩﺪﻋ) ﺵﺎﻤﻜﻧﻻﺍ/ﻮﻤﻨﻟﺍ ﺔﻓﺎﺴﻣ

en: Distance to grow/shrink the feather
ar: ﺶﻣﺎﻬﻟﺍ ﺺﻴﻘﻨﺗ ﻭﺍ ﺓﺩﺎﻳﺰﻟ ﺔﻓﺎﺴﻤﻟﺍ

en: Distance to inpaint (number of iterations)
ar: (ﺕﺍﺭﺍﺮﻜﺘﻟﺍ ﺩﺪﻋ) ﻢﺳﺮﻠﻟ ﺔﻓﺎﺴﻤﻟﺍ

en: Distance to keep from the target
ar: ﻑﺪﻬﻟﺍ ﻰﺘﺣ ﺔﻴﻘﺒﺘﻤﻟﺍ ﺔﻓﺎﺴﻤﻟﺍ

en: Distance to keep particles away from the emitter
ar: ﺚﻋﺎﺒﻟﺍ ﻭ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻦﻴﺑ ﺔﻠﺻﺎﻔﻟﺍ ﺔﻓﺎﺴﻤﻟﺍ

en: Distance to offset
ar: ﺔﺣﺍﺯﻺﻟ ﺔﻓﺎﺴﻤﻟﺍ

en: Distance to the focus point for depth of field
ar: ﻞﻘﺤﻟﺍ ﻖﻤﻌﻟ ﺰﻴﻛﺮﺘﻟﺍ ﺔﻄﻘﻧ ﺔﻓﺎﺴﻣ

en: Distance to the view location
ar: ﻊﻗﻮﻤﻟﺍ ﺔﻳﺅﺮﻟ ﺔﻓﺎﺴﻤﻟﺍ

en: Distances in relation to sphere of influence to allow
ar: ﻪﺑ ﺡﻮﻤﺴﻤﻟﺍ ﺮﻴﺛﺄﺘﻟﺍ ﺓﺮﻜﻟ ﺔﺒﺴﻨﻟﺎﺑ ﺕﺎﻓﺎﺴﻤﻟﺍ

en: Distort
ar: ﻩﻮﺷ

en: Distort Max
ar: ﻩﻮّﺸﺗ ﺮﺒﻛﺍ

en: Distort Min
ar: ﻩﻮّﺸﺗ ﻞﻗﺍ

en: Distort Node
ar: ﻩﻮﺸﻣ ﺞﻴﺠﺿ

en: Distorted Noise
ar: ﻩﻮﺸﻣ ﺞﻴﺠﺿ

en: Distortion
ar: ﻪﻳﻮﺸﺘﻟﺍ

en: Distortion Amount
ar: ﻩﻮﺸﺘﻟﺍ ﺔﻴﻤﻛ

en: Distortion Model
ar: ﻩﻮّﺸﺘﻟﺍ ﻂﻤﻧ

en: Distortion to use for the calculation
ar: ﺏﺎﺴﺤﻠﻟ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻪﻳﻮﺸﺘﻟﺍ

en: Distortion to use to filter image
ar: ﺓﺭﻮﺼﻟﺍ ﺔﻴﻔﺼﺘﻟ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻪﻳﻮﺸﺘﻟﺍ

en: Distribution
ar: ﻊﻳﺯﻮﺘﻟﺍ

en: Dither
ar: ﻉﺎﺠﺗﺭﺍ

en: Dither Intensity
ar: ﺔﻓﺎﺜﻜﻟﺍ ﻑﺎﺠﺗﺭﺍ

en: Divide
ar: ﻢﺴﻗ

en: Divide the frame interval into this many steps
ar: ﺕﺍﻮﻄﺨﻟﺍ ﻦﻣ ﻢﻜﻟﺍ ﺍﺬﻬﻟ ﺭﺎﻃﻹﺍ ﺓﺪّﻣ ﻢﺴّﻗ

en: Divisions
ar: ﺕﺎﻤﻴﺴﻘﺘﻟﺍ

en: Do Smudge
ar: ﺦﻴﻄﻠﺗ

en: Do a case sensitive compare
ar: ﺔﻟﺎﺤﻠﻟ ﺔﺳﺎﺴﺣ ﺔﻧﺭﺎﻘﻣ ﺬﻔﻧ

en: Do cross-fading volume animation of two selected sound strips
ar: ﻦﻳﺭﺎﺘﺨﻣ ﺕﻮﺻ ﻲﻄﻳﺮﺸﻟ ﻞﺋﺎﻀﺘﻣ ﻞﺧﺍﺪﺘﻣ ﻲﻤﺠﺣ ﻙﺮﺤﺗ ﺊﺸﻧﺍ

en: Do extra frames between scene frames to ensure smooth motion
ar: ﻞﺴﻠﺳ ﻙﺮﺤﺗ ﻥﺎﻤﻀﻟ ﺪﻬﺸﻤﻟﺍ ﺮﻃﺃ ﻦﻴﺑ ﺔﻴﻓﺎﺿﺇ ﺮﻃﺃ ﻒﺿﺃ

en: Do not allow deformation along the X axis
ar: X ﺭﻮﺤﻣ ﻝﻮﻃ ﻰﻠﻋ ﻊﻳﻮﻄﺘﻟﺎﺑ ﺢﻤﺴﺗ ﻻ

en: Do not allow deformation along the Y axis
ar: Y ﺭﻮﺤﻣ ﻝﻮﻃ ﻰﻠﻋ ﻊﻳﻮﻄﺘﻟﺎﺑ ﺢﻤﺴﺗ ﻻ

en: Do not modify image in an artistic manner
ar: ﻲﻨﻓ ﺏﻮﻠﺳﺄﺑ ﺓﺭﻮﺼﻟﺍ ﻝﺪﻌﺗ ﻻ

en: Do not perform any color transform on display, use old non-color managed technique for display
ar: ﺽﺮﻌﻠﻟ ﺔﻤﻳﺪﻘﻟﺍ ﺭﺍﺪﻣ ﺮﻴﻐﻟﺍ ﻥﻮﻠﻟﺍ ﺔﻴﻨﻘﺗ ﻡﺪﺨﺘﺳﺍ ,ﺽﺮﻌﻟﺍ ﺪﻨﻋ ﻥﻮﻠﻟ ﻞﻳﻮﺤﺗ ﻱﺍ ﻱﺩّﺆﺗ ﻻ

en: Do not sync, play every frame
ar: ﺭﺎﻃﺍ ﻞﻛ ﺽﺮﻋﺍ ,ﻦﻣﺍﺰﺗ ﻻ

en: Doc ID
ar: ﺔﻘﻴﺛﻮﻟﺍ ﻑﺮﻌﻣ

en: Does not work in face selection mode
ar: ﻪﺟﻮﻟﺍ ﺭﺎﻴﺘﺧﺍ ﻊﺿﻭ

en: Dolly
ar: ﺢﺟﺭﺃ

en: Dolly in/out in the view
ar: ﺮﻈﻨﻤﻟﺍ ﻲﻓ ﺝﺭﺎﺨﻠﻟ/ﻞﺧﺍﺪﻠﻟ ﺔﺤﺟﺭﺍ

en: Domain
ar: ﻕﺎﻄﻧ

en: Domain Object
ar: ﻕﺎﻄﻧ ﻦﺋﺎﻛ

en: Don't allow frame to be selected with mouse outside of frame range
ar: ﺮﻃﻷﺍ ﺓﺪﻣ ﺝﺭﺎﺧ ﺓﺭﺄﻔﻟﺎﺑ ﺭﺎﺘﺨﻳُ ﻥﺄﺑ ﺭﺎﻃﻺﻟ ﺢﻤﺴﺗ ﻻ

en: Don't do anything
ar: ﺊﻴﺷ ﻱﺃ ﻞﻌﻔﺗ ﻻ

en: Don't fill at all
ar: ﻸﻤﺗ ﻻ

en: Don't fill polygons while editing
ar: ﺮﻳﺮﺤﺘﻟﺍ ءﺎﻨﺛﺍ ﻪﺟﻭﻷﺍ ﺊﺒﻌﺗ ﻻ

en: Don't show overlay during a stroke
ar: ﺔﺒﻄﺸﻟﺍ ﻝﻼﺧ ءﺎﺸﻐﻟﺍ ﺮﻬﻈﺗ ﻻ

en: Dope Sheet
ar: ﻂﻴﻄﺨﺘﻟﺍ ﺔﻗﺭﻭ

en: Dope Sheet Channel
ar: ﻂﻴﻄﺨﺗ ﺔﻗﺭﻭ ﺓﺎﻨﻗ

en: Dopesheet Sort Field
ar: ﻂﻴﻄﺨﺘﻟﺍ ﺭﺮﺤﻤﻠﻟ ﻞﻘﺤﻟﺍ ﺐﺗﺭ

en: Dopesheet view for tracking data
ar: ﺔﻘﺣﻼﻤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟ ﻂﻴﻄﺨﺘﻟﺍ ﺭﺮﺤﻣ ﺮﻈﻨﻣ

en: Doppler Factor
ar: ﺮﻠﺑﻭﺩ ﻞﻣﺎﻌﻣ

en: Dot
ar: ﺔﻄﻘﻧ

en: Dots
ar: ﺕﺎﺨﻄﻟ

en: Double
ar: ﻒﻋﺎﻀﻣ

en: Double Click
ar: ﺝﻭﺩﺰﻤﻟﺍ ﻂﻐﻀﻟﺍ

en: Double Click Timeout
ar: ﺔﺟﻭﺩﺰﻤﻟﺍ ﺓﺮﻘﻨﻟﺍ ﺔﻠﻬﻣ

en: Double Edge Mask
ar: ﺔﻓﺎﺤﻟﺍ ﻲﺋﺎﻨﺛ ﻉﺎﻨﻗ

en: Double-Density
ar: ﺔﻓﺎﺜﻜﻟﺍ

en: Down
ar: ﺖﺤﺗ

en: Drag
ar: ﺮﺟ

en: Drag Dot
ar: ﺮﺠﻟﺍ ﺔﻄﻘﻧ

en: Drag Threshold
ar: ﺐﺤﺴﻟﺍ ﺔﺒﺘﻋ

en: Drag anchor brush from edge-to-edge
ar: ﺔﻓﺎﺤﻠﻟ ﺔﻓﺎﺤﻟﺍ ﻦﻣ ﺓﺰﻜﺗﺮﻤﻟﺍ ﺓﺎﺷﺮﻔﻟﺍ ﺐﺤﺳﺍ

en: Drag component proportional to the square of velocity
ar: ﺔﻋﺮﺴﻟﺍ ﻊﻴﺑﺮﺗ ﻰﻟﺇ ﺔﺒﺴﻨﻟﺎﺑ ﺮﺼﻨﻌﻟﺍ ﺐﺤﺳ

en: Drag component proportional to velocity
ar: ﺔﻋﺮﺴﻠﻟ ﺔﻴﺒﺴﻨﻟﺍ ﺮﺻﺎﻨﻌﻟﺍ ﺐﺤﺳﺍ

en: Drag effector weight
ar: ﺮﺠﻟﺍ ﺐﻴﺠﺘﺴﻣ ﻥﺯﻭ

en: Drag material to object in Outliner
ar: ﻞﻜﻴﻬﻤﻟﺍ ﻲﻓ ﻦﺋﺎﻜﻠﻟ ﺔﻣﺎﺨﻟﺍ ﺐﺤﺳﺍ

en: Drag object to scene in Outliner
ar: ﺓﺮﺠﺸﻟﺍ ﻲﻓ ﺪﻬﺸﻤﻠﻟ ﻦﺋﺎﻜﻟﺍ ﺐﺤﺳﺍ

en: Drag to clear parent in Outliner
ar: ﻞﻜﻴﻬﻤﻟﺍ ﻲﻓ ﻞﺻﻻﺍ ﻑﺬﺤﻟ ﺐﺤﺳﺍ

en: Drag to parent in Outliner
ar: ﻞﻜﻴﻬﻤﻟﺍ ﻲﻓ ﻞﺻﻻﺍ ﻊﻀﺘﻟ ﺐﺤﺳﺍ

en: Draw
ar: ﻢﺳﺭﺍ

en: Draw Normals
ar: ﺕﺎﻤﻇﺎﻨﻟﺍ ﻢﻳﺭﺍ

en: Draw Poly Line
ar: ﻊﻠﻀﻣ ﻂﺧ ﻢﺳﺭﺍ

en: Draw Region
ar: ﺔﻘﻄﻨﻤﻟﺍ ﻢﺳﺭﺇ

en: Draw Sharp
ar: ﺩﺎﺣ ﻢﺳﺭ

en: Draw Window
ar: ﺓﺬﻓﺎﻨﻟﺍ ﻢﺳﺭﺇ

en: Draw a line with dabs separated according to spacing
ar: ﺪﻋﺎﺒﺘﻟﺍ ﺐﺴﺣ ﺔﻠﺼﻔﻨﻣ ﻂﻘﻨﺑ ﻂﺧ ﻢﺳﺭﺍ

en: Draw curve
ar: ﻰﻨﺤﻨﻣ ﻢﺳﺭﺃ

en: Draw freehand stroke(s)
ar: ﺕﺍﺪﻌﺠﺘﻟﺍ ﻢﺳﺭﺍ

en: Draw:
ar: :ﻢﺳﺭﺃ

en: Drip
ar: ﺮﻄﻘﺗ

en: Driven
ar: ﻕﺎﺴﻤُﻟﺍ

en: Driven Selected
ar: ﺭﺎﺘﺨﻣ ﻕﺎﺴﻤُﻟﺍ

en: Driver
ar: ﻞﻜّﺸﻣ

en: Driver Target
ar: ﻞﻜﺸﻤﻟﺍ ﻑﺪﻫ

en: Driver Value:
ar: :ﻞﻐﺸﻤﻟﺍ ﺔﻤﻴﻗ

en: Driver Variable
ar: ﻞﻜّﺸﻤﻟﺍ ﺮﻴﻐﺘﻣ

en: Driver could not be evaluated in past, so should be skipped
ar: ﻪﻳﺩﺎﻔﺗ ﺐﺠﻳ ﺍﺬﻬﻟ ،ﻲﺿﺎﻤﻟﺍ ﻲﻓ ﻞﻜﺸﻤﻟﺍ ﻢﻴﻴﻘﺗ ﻦﻜﻤﻳ ﻻ

en: Driver for the value of a setting based on an external value
ar: ﺔﻴﺟﺭﺎﺧ ﺔﻤﻴﻗ ﻰﻠﻋ ﺍﺩﺎﻤﺘﻋﺍ ﺭﺎﻴﺧ ﺔﻤﻴﻗ ﻞﺟﺃ ﻦﻣ ﻞﻜّﺸﻤﻟﺍ

en: Driver type
ar: ﻞﻜّﺸﻤﻟﺍ ﻉﻮﻧ

en: Driver variable type
ar: ﻞﻜّﺸﻤﻟﺍ ﺮﻴﻐﺘﻧ ﻉﻮﻧ

en: Drivers
ar: ﺕﺎﻛﺮّﺤﻤﻟﺍ

en: Drop frames if playback is too slow
ar: ﺎﺌﻴﻄﺑ ﺽﺮﻌﻟﺍ ﻥﺎﻛ ﺍﺫﺍ ﺮﻃﻻﺍ ﻞﻤﻫﺃ

en: Dry
ar: ﻑﺎﻔﺠﻟﺍ

en: Dummy
ar: ﻲﻤﻫﻭ

en: Duplicate Action
ar: ﺙﺪﺤﻟﺍ ﺦﺴﻧﺍ

en: Duplicate Armature
ar: ﻞﻜﻴﻬﻟﺍ ﺦﺴﻧﺍ

en: Duplicate Mask
ar: ﻉﺎﻨﻘﻟﺍ ﺭﺮﻛ

en: Duplicate Material
ar: ﺔﻣﺎﺨﻟﺍ ﺦﺴﻧﺍ

en: Duplicate Mesh
ar: ﺔﻜﺒﺸﻟﺍ ﺦﺴﻧﺍ

en: Duplicate Metaball
ar: ﺔﻠﻋﺎﻔﺘﻤﻟﺍ ﺓﺮﻜﻟﺍ ﺦﺴﻧﺍ

en: Duplicate Particle
ar: ءﻱﺰﺠﻟﺍ ﺦﺴﻧﺍ

en: Duplicate Strips
ar: ﺔﻃﺮﺷﻻﺍ ﺭﺮﻛ

en: Duplicate Strokes
ar: ﺓﺭﺮّﻜﻤﻟﺍ ﺕﺎﺒﻄﺸﻟﺍ

en: Duplicate Surface
ar: ﺢﻄﺴﻟﺍ ﺦﺴﻧﺍ

en: Duplicate Text
ar: ﺺﻨﻟﺍ ﺦﺴﻧﺍ

en: Duplicate and extrude selected vertices, edges or faces towards the mouse cursor
ar:  ﺓﺭﺄﻔﻟﺍ ﺮﺷﺆﻣ ﻮﺤﻧ ﻪﺟﻭﻷﺍ ﻭﺃ ﻑﺍﻮﺤﻟﺍ ،ﺓﺭﺎﺘﺨﻤﻟﺍ ﻂﻘﻨﻟﺍ ﻖﺜﺑﺍ ﻭ ﺦﺴﻧﺃ

en: Duplicate curve and move
ar: ﻙﺮّﺣ ﻭ ﻰﻨﺤﻨﻤﻟﺍ ﺭﺮﻛ

en: Duplicate mask and move
ar: ﻙﺮّﺣ ﻭ ﻉﺎﻨﻘﻟﺍ ﺭﺮﻛ

en: Duplicate mesh and move
ar: ﻙﺮّﺣ ﻭ ﻢﺴﺠﻤﻟﺍ ﺭﺮﻛ

en: Duplicate selected control points
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻢﻜﺤﺘﻟﺍ ﻂﻘﻧ ﺭﺮﻛ

en: Duplicate selected nodes and move them
ar: ﺎﻬﻛﺮّﺣ ﻭ ﺓﺭﺎﺘﺨﻤﻟﺍ ﺪﻘﻌﻟﺍ ﺭﺮﻛ

en: Duplicate selected strips and move them
ar: ﺎﻬﻛﺮّﺣﻭ ﺓﺭﺎﺘﺨﻤﻟﺍ ﺔﻃﺮﺷﻷﺍ ﺭﺮﻛ

en: Duplicate selected vertices, edges or faces
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻪﺟﻭﻷﺍ ،ﻑﺍﻮﺤﻟﺍ ،ﻂﻘﻨﻟﺍ ﺦﺴﻧﺃ

en: Duplicate the current line
ar: ﻲﻟﺎﺤﻟﺍ ﺮﻄﺴﻟﺍ ﺦﺴﻧﺍ

en: Duration
ar: ﺓﺪﻤﻟﺍ

en: Duration (in frames) of the image (1 when not a video/sequence)
ar: (ﻞﺴﻠﺴﺗ/ﻢﻠﻓ ﻥﻮﻜﺗ ﻻ ﺎﻣﺪﻨﻋ 1) (ﺮﻃﻷﺎﺑ) ﺓﺭﻮﺼﻟﺍ ﺓﺪّﻣ

en: Dutch (Nederlandse taal)
ar: (Nederlandse taal) ﺔﻳﺪﻨﻟﻮﻫ

en: Dying
ar: ﺕﻮﻤﻳ

en: Dynamic
ar: ﻙﺮﺤﺘﻣ

en: Dynamic BVH
ar: BVH ﻱﻮﻴﺣ

en: Dynamic Paint
ar: ﻱﻮﻴﺣ ﻢﺳﺭ

en: Dynamic Paint Modifier
ar: ﻱﻮﻴﺤﻟﺍ ﻢﺳﺮﻟﺍ ﺮﻴﻐﻣ

en: Dynamic Paint canvas settings
ar:  ﻲﻜﻴﻣﺎﻨﻳﺪﻟﺍ ﻢﺳﺮﻟﺍ ﺔﺣﻮﻟ ﺕﺍﺩﺍﺪﻋﺇ

en: Dynamic Paint modifier
ar: ﻱﻮﻴﺤﻟﺍ ﻢﺳﺮﻟﺍ ﺮﻴﻐﻣ

en: Dynamic Topology Sculpting
ar: ﻞﻜﻴﻬﻣ ﻱﻮﻴﺣ ﺖﺤﻧ

en: Dynamics
ar: ﺕﺎﻴﻜﻴﻣﺎﻨﻳﺪﻟﺍ

en: ERROR: Invalid Python expression
ar: ﺢﻴﺤﺻ ﺮﻴﻏ ﻥﻮﺜﻳﺎﺑ ﺮﻴﺒﻌﺗ :ﺄﻄﺧ

en: ERROR: Invalid target channel(s)
ar: ﺔﺤﻴﺤﺻ ﺮﻴﻏ ﻑﺪﻬﻟﺍ ﺓﺎﻨﻗ :ﺄﻄﺧ

en: EXR Layer Slots
ar: EXR ﺔﻘﺒﻃ ﺕﺎﺤﺘﻓ

en: Ease
ar: ﺔﻟﻮﻬﺳ

en: Ease In
ar: ﺪﻳﺍﺰﺘﻟﺍ

en: Ease Out
ar: ﺺﻗﺎﻨﺘﻟﺍ

en: Easing
ar: ﻞﻴﻬﺴﺘﻟﺍ

en: Eccentricity
ar: ﻑﻼﺘﺧﻹﺍ

en: Edge
ar: ﺔﻓﺎﺣ

en: Edge Angle
ar: ﺔﻓﺎﺤﻟﺍ ﺔﻳﻭﺍﺯ

en: Edge Angle Text
ar: ﺔﻓﺎﺤﻟﺍ ﺔﻳﻭﺍﺯ ﺺﻧ

en: Edge Bevel
ar: ﺔﻓﺎﺤﻟﺍ ﺔﻔﻄﺷ

en: Edge Crease
ar: ﺔﻓﺎﺤﻟﺍ ﺪﻌّﺠﺗ

en: Edge Data Types
ar: ﺔﻓﺎﺤﻟﺍ ﺕﺎﻧﺎﻴﺑ ﻉﺍﻮﻧﺃ

en: Edge Index
ar: ﺔﻓﺎﺤﻟﺍ ﻞﻴﻟﺩ

en: Edge Kernel Radius
ar: ﺔﻓﺎﺤﻠﻟ ﺓﺍﻮﻨﻟﺍ ﺮﻄﻗ ﻒﺼﻧ

en: Edge Kernel Tolerance
ar: ﺔﻓﺎﺤﻠﻟ ﺓﺍﻮﻨﻟﺍ ﺔﻴّﺣﺎﻤﺳ

en: Edge Length
ar: ﺔﻓﺎﺤﻟﺍ ﻝﻮﻃ

en: Edge Length Text
ar: ﺔﻓﺎﺤﻟﺍ ﻝﻮﻃ ﺺﻧ

en: Edge Mapping
ar: ﺔﻓﺎﺤﻟﺍ ءﺎﺴﻛﺇ

en: Edge Mark
ar: ﺔﻓﺎﺤﻟﺍ ﺔﻣﻼﻋ

en: Edge Rail
ar: ﺔﻓﺎﺤﻟﺍ ﺔﻜﺳ

en: Edge Seam
ar: ﺔﻓﺎﺤﻟﺍ ﺓﺯﺭﺩ

en: Edge Select
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺔﻓﺎﺤﻟﺍ

en: Edge Sharp
ar: ﺓﺩّﺎﺤﻟﺍ ﺔﻓﺎﺤﻟﺍ

en: Edge Slide:
ar: :ﺔﻓﺎﺤﻟﺍ ﻕﻻﺰﻧﺍ

en: Edge Split
ar: ﻑﺍﻮﺤﻟﺍ ﻞﺼﻓ

en: Edge Type Combination
ar: ﺔﻓﺎﺤﻟﺍ ﻉﻮﻧ ﺔﺒﻴﻛﺮﺗ

en: Edge Type Negation
ar: ﺔﻠﻤﻬﻤﻟﺍ ﺔﻓﺎﺤﻟﺍ ﻉﻮﻧ

en: Edge UV Face Select
ar: ﺎﻳﺭﻮﺤﻣ ﺓﺭﺎﺘﺨﻤﻟﺍ ﻪﺟﻭﻷﺍ ﻑﺍﻮﺣ

en: Edge angle
ar: ﺔﻓﺎﺤﻟﺍ ﺔﻳﻭﺍﺯ

en: Edge index
ar: ﺔﻓﺎﺤﻟﺍ ﻞﻴﻟﺩ

en: Edge selection mode
ar: ﺔﻓﺎﺤﻟﺍ ﺭﺎﻴﺘﺣﺍ ﻂﻤﻧ

en: Edge to inset
ar: ﺔﻓﺎﺤﻟﺍ ﺝﺭﺪﺗ

en: Edge weight used by Bevel modifier
ar: ﺔﻔﻄﺸﻟﺍ ﺮﻴّﻐﻣ ﻲﻓ ﻡﺪﺨﺘﺴﻤﻟﺍ ﺔﻓﺎﺤﻟﺍ ﻥﺯﻭ

en: EdgeSplit Modifier
ar: ﺔﻓﺎﺤﻟﺍ ﻞﺼﻓ ﺮﻴﻐﻣ

en: Edges
ar: ﻑﺍﻮﺤﻟﺍ

en: Edges of the mesh
ar: ﻢﺴﺠﻤﻟﺍ ﻑﺍﻮﺣ

en: Edges receive a drag force from surrounding media
ar: ﺔﻄﻴﺤﻤﻟﺍ ﻂﺋﺎﺳﻮﻟﺍ ﻦﻣ ﺐﺤﺳ ﺓﻮﻗ ﻞﺒﻘﺘﺴﺗ ﻑﺍﻮﺤﻟﺍ

en: Edges receive a lift force when passing through surrounding media
ar: ﺔﻄﻴﺤﻤﻟﺍ ﺓﺩﺎﻤﻟﺍ ﻲﻓ ﺭﻭﺮﻤﻟﺍ ﺪﻨﻋ ﻊﻓﺭ ﺓﻮﻗ ﻑﺍﻮﺤﻟﺍ ﻰﻘﻠﺘﺗ

en: Edit
ar: ﺭﺮﺣ

en: Edit Bone
ar: ﻢﻈﻌﻟﺍ ﻞﻳﺪﻌﺗ

en: Edit Bones
ar: ﻢﻈﻌﻟﺍ ﺭﺮﺣ

en: Edit Format
ar: ﻖﻴﺴﻨﺘﻟﺍ ﺭﺮﺣ

en: Edit Grease Pencil
ar: ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻗ ﺭﺮﺣ

en: Edit Methods
ar: ﺮﻳﺮﺤﺘﻟﺍ ﻕﺮﻃ

en: Edit Mode
ar: ﺮﻳﺮﺤﺘﻟﺍ ﻊﺿﻭ

en: Edit Path
ar: ﺭﺎﺴﻣ ﻞﻳﺪﻌﺗ

en: Edit Quality
ar: ﺓﺩﻮﺠﻟﺍ ﺭﺮﺣ

en: Edit Texture Space
ar: ﺞﻴﺴﻨﻟﺍ ﻝﺎﺠﻣ ﺭﺮﺣ

en: Edit Tree
ar: ﺓﺮﺠﺸﻟﺍ ﺭﺮﺣ

en: Edit all keyframes in scene
ar: ﻰﻨﺤﻨﻤﻟﺍ ﻲﻓ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻞﻛ ﺮﺘﺧﺍ

en: Edit drivers
ar: ﺕﺎﻛﺮّﺤﻤﻟﺍ ﺭﺮﺣ

en: Edit drivers and keyframe interpolation
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺪﻴﻟﻮﺗ ﻭ ﺕﺎﻛﺮﺤﻤﻟﺍ ﺭﺮﺣ

en: Edit persistent configuration settings
ar: ﺔﺘﺑﺎﺜﻟﺍ ﻞﻴﻜﺸﺘﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ ﺭﺮﺣ

en: Edit scripts and in-file documentation
ar: ﻒﻠﻤﻟﺍ ﻞﺧﺍﺩ ﻖﻴﺛﻮﺘﻟﺍ ﻭ ﺕﺎﻃﻮﻄﺨﻤﻟﺍ ﺭﺮﺣ

en: Edit selected Grease Pencil strokes
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻗ ﺕﺎﺒﻄﺷ ﺭﺮﺣ

en: Edit shader nodes from Line Style
ar: ﻂﺨﻟﺍ ﻂﻤﻧ ﻞﻠﻈﻣ ﺪﻘﻋ ﺭﺮّﺣ

en: Edit shader nodes from Object
ar: ﻦﺋﺎﻜﻟﺍ ﻦﻣ ﻞﻠﻈﻤﻟﺍ ﺪﻘﻋ ﺭﺮﺣ

en: Edit the weights of vertices in a group
ar: ﺔﻋﻮﻤﺠﻣ ﻲﻓ ﻂﻘﻨﻟﺍ ﻥﺍﺯﻭﺍ ﺭﺮﺣ

en: Editable
ar: ﻞﻳﺪﻌﺘﻟﺍ ﻞﺑﺎﻗ

en: Editable falloff curve
ar: ﺮﻳﺮﺤﺘﻠﻟ ﻞﺑﺎﻗ ﻁﻮﻘﺳ ﻰﻨﺤﻨﻣ

en: Edited
ar: ﻝﺪّﻌﻣ

en: Editing
ar: ﺮﻳﺮﺤﺘﻟﺍ

en: Editing hair
ar: ﻝﺪﻌﻳ ﺮﻌﺸﻟﺍ

en: Editing settings character formatting
ar: ﻑﺮﺤﻟﺍ ﻖﻴﺴﻨﺗ ﺕﺍﺩﺍﺪﻋﺇ ﺮﻳﺮﺤﺗ

en: Editmode lattice is not supported yet
ar: ."%s‬‪" :ﻒﻠﻤﻟﺍ ﻲﻓ ﻡﻮﻋﺪﻣ ﺮﻴﻏ ﻖﻴﺴﻨﺘﻟﺍ

en: Editor Type
ar: ﺭﺮﺤﻤﻟﺍ ﻉﻮﻧ

en: Editor for node-based shading and compositing tools
ar: ﺐﻴﻛﺮﺘﻟﺍ ﺕﺍﻭﺍﺩﺃ ﻭ ﺪﻘﻌﻟﺍ ﺏﻮﻠﺳﺄﺑ ﻞﻴﻠﻈﺘﻠﻟ ﺭﺮﺤﻣ

en: Effect Children
ar: ﻉﻭﺮﻔﻟﺎﺑ ﺮﺛﺃ

en: Effect Sequence
ar: ﺮﻴﺛﺄﺘﻟﺍ ﻞﺴﻠﺴﺗ

en: Effect Type
ar: ﺮﺛﺆﻤﻟﺍ ﻉﻮﻧ

en: Effect in full or only positive/negative Z direction
ar: ﺐﻟﺎﺴﻟﺍ/ﺐﺟﻮﻤﻟﺍ Y ﺭﻮﺤﻤﻟﺍ ﻰﻠﻋ ﻂﻘﻓ ﻭﺃ ﻲﻠﻜﻟﺍ ﺮﻴﺛﺄﺘﻟﺍ

en: Effect on tracks which are tracked less than specified amount of frames
ar: ﺮﻃﻷﺍ ﺔﻴﻤﻛ ﻦﻣ ﻞﻗﺃ ﺖﻘﺣﻮﻟ ﻲﺘﻟﺍ ﺕﺍﺭﺎﺴﻤﻟﺍ ﻰﻠﻋ ﺮﻴﺛﺄﺘﻟﺍ

en: Effect on tracks which have a larger re-projection error
ar: ﺮﺒﻛﺍ ﻁﺎﻘﺳﺍ ﺓﺩﺎﻋﺍ ﺄﻄﺧ ﺎﻬﻟ ﻲﺘﻟﺍ ﺕﺍﺭﺎﺴﻤﻟﺍ ﻰﻠﻋ ﺮﻴﺛﺄﺘﻟﺍ

en: Effective but slow compression
ar: ءﻲﻄﺑ ﻦﻜﻟ ﻝﺎﻌﻓ ﻂﻐﺿ

en: Effector Number
ar: ﺮﺛﺆﻟﺍ ﻢﻗﺭ

en: Effector Weights
ar: ﺮﺛﺆﻤﻟﺍ ﻥﺍﺯﻭﺍ

en: Effector weights for physics simulation
ar: ﺕﺎﻴﺋﺎﻳﺰﻴﻔﻟﺍ ﺕﺎﻛﺎﺤﻤﻟ ﺔﺒﺴﻨﻟﺎﺑ ﺐﻴﺠﺘﺴﻤﻟﺍ ﻥﺍﺯﻭﺃ

en: Elastic
ar: ﺩﺪﻤﺘﻣ

en: Elastic Limit
ar: ﺔﻧﻭﺮﻤﻟﺍ ﺪﺣ

en: Element Index
ar: ﺮﺼﻨﻌﻟﺍ ﻞﻴﻟﺩ

en: Element defining a color at a position in the color ramp
ar: ﻥﻮﻠﻟﺍ ﻢﻠﺳ ﻰﻠﻋ ﻊﻗﻮﻣ ﻲﻓ ﻥﻮﻠﻟﺍ ﻑﺮﻌﻳ ﻱﺬﻟﺍ ﺮﺼﻨﻌﻟﺍ

en: Elements
ar: ﺮﺻﺎﻨﻌﻟﺍ

en: Ellipse Mask
ar: ﻉﺎﻨﻘﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Ellipses
ar: ﺕﺎﻳﻭﺎﻀﻴﺑ

en: Ellipsoid
ar: ﺞﻴﻠﻫﺇ

en: Embed Textures
ar: ﺔﺠﺴﻧﻷﺍ ﻦﻤّﺿ

en: Emission
ar: ﺙﺎﻌﺒﻧﺍ

en: Emission Color
ar: ﺪﻴﻟﻮﺘﻟﺍ ﻥﻮﻟ

en: Emission Time
ar: ﺙﺎﻌﺒﻧﻹﺍ ﻦﻣﺯ

en: Emission Time Factor
ar: ﺙﺎﻌﺒﻧﻹﺍ ﻦﻣﺯ ﻞﻣﺎﻌﻣ

en: Emit
ar: ﺪﻟّﻭ

en: Emit From
ar: ﻦﻣ ﺚﻌﺑﺍ

en: Emit in random order of elements
ar: ﺮﺻﺎﻨﻌﻠﻟ ﻲﺋﺍﻮﺸﻋ ﺐﻴﺗﺮﺘﺑ ﺚﻌﺑﺍ

en: Emitter
ar: ﺚﻋﺎﺒﻟﺍ

en: Emitter Distance
ar: ﺚﻋﺎﺒﻟﺍ ﺔﻓﺎﺴﻣ

en: Emphasize position of keyframes on Motion Paths
ar: ﺔﻛﺮﺤﻟﺍ ﺕﺍﺭﺎﺴﻣ ﻰﻠﻋ ﺮﻃﻸﻟ ﺪﻛﺆﻤﻟﺍ ﻊﻗﻮﻤﻟﺍ

en: Empty
ar: ﻲﻤﻫﻭ

en: Empty Display Size
ar: ﻲﻤﻫﻮﻟﺍ ﺭﺎﻬﻇﺍ ﻢﺠﺣ

en: Empty Display Type
ar: ﻲﻤﻫﻮﻟﺍ ﺭﺎﻬﻇﺍ ﻉﻮﻧ

en: Emulate 3 Button Mouse
ar: ﺭﺍﺭﺯﺃ 3 ـﺑ ﺓﺭﺄﻓ ﻲﻛﺎﺣ

en: Emulate Numpad
ar: ﺔﻴﻤﻗﺮﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻲﻛﺎﺣ

en: Enable
ar: ﻞﻌﻓ

en: Enable Bone to deform geometry
ar: ﻢﺴﺠﻤﻟﺍ ﻊﻳﻮﻄﺗ ﻦﻣ ﺔﻤﻈﻌﻟﺍ ﻦﻜّﻣ

en: Enable Collision
ar: ﻡﺩﺎﺼﺘﻟﺍ ﻞﻌﻓ

en: Enable GPU calculations
ar: ﻱﺭﻮﺼﻟﺍ ﺞﻟﺎﻌﻤﻟﺍ ﻰﻠﻋ ﺏﺎﺴﺤﻟﺍ ﻞﻌﻓ

en: Enable IK Stretching
ar: IK ﺪﻳﺪﻤﺗ ﻞﻴﻌﻔﺗ

en: Enable Plane Trim
ar: ﻂﻴﺴﺒﻟﺍ ﺺﻗ ﻞﻌﻓ

en: Enable Self Collision
ar: ﻲﺗﺍﺬﻟﺍ ﻡﺩﺎﺼﺘﻟﺍ ﻞﻌﻓ

en: Enable buffering of group nodes
ar: ﺔﻋﻮﻤﺠﻤﻟﺍ ﺪﻘﻌﻟ ﻖﺒﺴﻤﻟﺍ ﻦﻳﺰﺨﺘﻟﺍ ﻞﻌّﻓ

en: Enable chain splitting by curvilinear 2D length
ar: ﻲﻄﺨﻟﺍ ﻰﻨﺤﻨﻤﻠﻟ ﻲﺋﺎﻨﺜﻟﺍ ﻝﻮﻃ ﺐﺴﺣ ﻊﺑﺎﺘﺘﻟﺍ ﻞﺼﻓ ﻞﻌّﻓ

en: Enable chain splitting by dashed line patterns
ar: ﻊﻄﻘﺘﻣ ﻂﺧ ﻂﻤﻨﺑ ﻊﺑﺎﺘﺘﻟﺍ ﻞﺼﻓ ﻞﻌّﻓ

en: Enable chaining of feature edges
ar: ﺔﻴﺴﻴﺋﺮﻟﺍ ﻑﺍﻮﺤﻟﺍ ﻊﺑﺎﺘﺗ ﻞﻌّﻓ

en: Enable collisions with other objects
ar: ﻯﺮﺧﻷﺍ ﺕﺎﻨﺋﺎﻜﻟﺍ ﻊﻣ ﻡﺩﺎﺼﺘﻟﺍ ﻞﻌﻓ

en: Enable color range used for weight visualization in weight painting mode
ar:  ﻥﺯﻮﻟﺍ ﻦﻳﻮﻠﺗ ﻊﺿﻭ ﻲﻓ ﻥﺯﻮﻟﺍ ﺔﻨﻳﺎﻌﻤﻟ ﻞﻤﻌﺘﺴﻤﻟﺍ ﻥﺍﻮﻟﻷﺍ ﻕﺎﻄﻧ ﻞﻌّﻓ

en: Enable displacement along the X normal
ar: ﻖﺜﺒﻟﺍ ﻞﻌّﻓ

en: Enable file compression when saving .blend files
ar: blend. ـﻟﺍ ﻒﻠﻣ ﻆﻔﺣ ﺪﻨﻋ ﻒﻠﻤﻟﺍ ﻂﻐﺿ ﻞﻌّﻓ

en: Enable filtering of files
ar: ﺕﺎﻔﻠﻤﻟﺍ ﺔﻴﻔﺼﺗ ﻞﻴﻌﻔﺗ

en: Enable hair dynamics using cloth simulation
ar: ﺵﺎﻤﻘﻟﺍ ﻲﻛﺎﺤﻣ ﻝﺎﻤﻌﺘﺳﺎﺑ ﺮﻌﺸﻟﺍ ﺕﺎﻴﻣﺎﻨﻳﺩ ﻞﻴﻌﻔﺗ

en: Enable low quality mode, useful for preview
ar: ﺔﻨﻳﺎﻌﻤﻠﻟ ﺪﻴﻔﻣ ,ﺔﻠﻴﻠﻘﻟﺍ ﺓﺩﻮﺠﻟﺍ ﻊﺿﻭ ﻞﻌّﻓ

en: Enable material boundaries
ar: ﺔﻣﺎﺨﻟﺍ ﺩﻭﺪﺣ ﻞﻌّﻓ

en: Enable or disable dashed line
ar: ﻊﻄﻘﺘﻤﻟﺍ ﻂﺨﻟﺍ ﻞﻄّﻋ ﻭﺃ ﻞﻌّﻓ

en: Enable or disable textured strokes
ar: ﺞﻴﺴﻨﻟﺍ ﺕﺎﺒﻄﺷ ﻞﻄّﻋ ﻭﺃ ﻞﻌّﻓ

en: Enable or disable this line set during stroke rendering
ar: ﺔﺒﻄﺸﻟﺍ ﺮﻴﻴﺼﺗ ﺉﺎﻨﺛﺃ ﻩﺬﻫ ﻂﺨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻞﻄّﻋ ﻭﺃ ﻞﻌّﻓ

en: Enable or disable this style module during stroke rendering
ar: ﺔﺒﻄﺸﻟﺍ ﺮﻴﻴﺼﺗ ﻝﻼﺧ ﻩﺬﻫ ﻂﻤﻨﻟﺍ ﺓﺪﺣﻭ ﻞﻄّﻋ ﻭﺍ ﻞﻌﻓ

en: Enable ridges and valleys
ar: ﺕﺎﻀﻔﺨﻨﻤﻟﺍ ﻭ ﺕﺎﻌﻔﺗﺮﻤﻟﺍ ﻞﻌّﻓ

en: Enable selected markers
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﻣﻼﻌﻟﺍ ﻞﻌﻓ

en: Enable self collisions
ar: ﻲﺗﺍﺬﻟﺍ ﻡﺩﺎﺼﺘﻟﺍ ﻞﻌﻓ

en: Enable simplification of scene for quicker preview renders
ar: ﻉﺮﺳﺃ ﺔﻨﻳﺎﻌﻣ ﺮﻴﻴﺼﺘﻟ ﺪﻬﺸﻤﻟﺍ ﻂﻴﺴﺒﺗ ﻞﻌّﻓ

en: Enable suggestive contours
ar: ﺔﺣﺮﺘﻘﻤﻟﺍ ﻑﺎﻔﻜﻟﺍ ﻞﻌﻓ

en: Enable tablet pressure sensitivity for jitter
ar: ﻊﻗﻮﻤﻟﺍ ﺔﻴﺋﺍﻮﺸﻌﻟ ﻂﻐﻀﻟﺍ ﺔﻴﺳﺎﺴﺣ ﻞﻌّﻓ

en: Enable tablet pressure sensitivity for offset
ar: ﺔﺣﺍﺯﺈﻛ ﻂﻐﻀﻟﺍ ﺔﻴﺳﺎﺴﺣ ﻞﻌّﻓ

en: Enable tablet pressure sensitivity for size
ar: ﻢﺠﺤﻠﻟ ﻂﻐﻀﻟﺍ ﺔﻴﺳﺎﺴﺣ ﻞﻌّﻓ

en: Enable tablet pressure sensitivity for spacing
ar: ﺪﻋﺎﺒﺘﻠﻟ ﻂﻐﻀﻟﺍ ﺔﻴﺳﺎﺴﺣ ﻞﻌّﻓ

en: Enable tablet pressure sensitivity for strength
ar: ﺓﻮّﻘﻠﻟ ﻂﻐﻀﻟﺍ ﺔﻴﺳﺎﺴﺣ ﻞﻌّﻓ

en: Enable the compositing node tree
ar: ﺓﺪﻘﻌﻟﺍ ﺓﺮﺠﺷ ﺐﻴﻛﺮﺗ ﻞﻌّﻓ

en: Enable the curve to become a translation path
ar: ﺔﻛﺮﺤﻠﻟ ﺭﺎﺴﻣ ﺢﺒﺼﻴﻟ ﻰﻨﺤﻨﻤﻟﺍ ﻞﻌﻓ

en: Enable the selection of chains by a maximum 2D length
ar: ﻲﺋﺎﻨﺛ ﻝﻮﻃ ﺮﺒﻛﺍ ﺐﺴﺣ ﺕﺎﻌﺑﺎﺘﺘﻟﺍ ﺭﺎﻴﺘﺧﺇ ﻞﻌّﻓ

en: Enable the selection of chains by a minimum 2D length
ar: ﻲﺋﺎﻨﺛ ﻝﻮﻃ ﻞﻗﺍ ﺐﺴﺣ ﺕﺎﻌﺑﺎﺘﺘﻟﺍ ﺭﺎﻴﺘﺧﺇ ﻞﻌّﻓ

en: Enable the selection of first N chains
ar: ﻥ ﻞﺳﻼﺳ ﻝﻭﺍ ﺭﺎﻴﺘﺧﺍ ﻞﻌّﻓ

en: Enable the socket
ar: ﺔﺤﺘﻔﻟﺍ ﻞﻌﻓ

en: Enable this constraint
ar: ءﺎﻨﺤﻧﻻﺍ ﺪﻴﻗ ﻞﻴﻌﻔﺗ

en: Enable this objects as a collider for physics systems
ar: ﺔﻴﺋﺎﻳﺰﻴﻔﻟﺍ ﺔﻤﻈﻧﻼﻟ ﻡﺩﺎﺼﻤﻛ ﻦﺋﺎﻜﻟﺍ ﺍﺬﻫ ﻞﻌﻓ

en: Enable to make surface changes disappear over time
ar: ﺖﻗﻮﻟﺍ ﻊﻣ ﻲﻘﺘﺨﺗ ﺢﻄﺴﻟﺍ ﺕﺍﺮﻴﻐﺗ ﻞﻌﺠﻟ ﻞﻌّﻓ

en: Enable to make surface wetness dry over time
ar: ﻦﻣﺰﻟﺍ ﻊﻣ ﻒﺠﻳ ﺢﻄﺴﻟﺍ ﻞﻠﺑ ﻞﻌﺠﺗ ﻰﺘﺣ ﻞﻌﻓ

en: Enable/Disable Constraint
ar: ﺪﻴﻘﻟﺍ ﻞﻄﻋ /ﻞﻌﻓ

en: Enabled
ar: ﻝﺎﻌﻓ

en: Enabled Modes
ar: ﺔﻠﻌﻔﻤﻟﺍ ﻁﺎﻤﻧﻻﺍ

en: Enabled Rotation Range
ar: ﻥﺍﺭﻭﺪﻠﻟ ﻝﺎﻌﻔﻟﺍ ﻝﺎﺠﻤﻟﺍ

en: Encoding
ar: ﺮﻴﻔﺸﺗ

en: End
ar: ﺔﻳﺎﻬﻨﻟﺍ

en: End Cap
ar: ﺔﻳﺎﻬﻨﻟﺍ ﺓﺮﻴﻜﺴﺗ

en: End Frame
ar: ﺔﻳﺎﻬﻨﻟﺍ ﺭﺎﻃﺇ

en: End Mapping Type
ar: ﺭﻮﺤﺘﻟﺍ ﺔﻳﺎﻬﻧ ﻉﻮﻧ

en: End frame for export
ar: ﺮﻳﺪﺼﺘﻠﻟ ﺔﻳﺎﻬﻨﻟﺍ ﺭﺎﻃﺍ

en: End frame of range of paths to display/calculate (not for 'Around Current Frame' Onion-skinning method)
ar: (ﺔﻴﻓﺎﻔﺸﻟﺍ ﻞﻴﻌﻔﺗ ﺔﻘﻳﺮﻃ 'ﻲﻠﺤﻟﺍ ﺭﺎﻃﻹﺍ ﻝﻮﺣ' ﻞﺟﺃ ﻦﻣ ﺲﻴﻟ) ﺏﺎﺴﺤﻟﺍ/ﺭﺎﻬﻇﻺﻟ ﺕﺍﺭﺎﺴﻤﻟﺍ ﻕﺎﻄﻧ ﻞﺟﺃ ﻦﻣ ﺔﻳﺎﻬﻨﻟﺍ ﺭﺎﻃﺇ

en: End frame of the ocean baking
ar: ﻥﺰﺨﻤﻟﺍ ﻕﺎﻄﻨﻠﻟ ﺭﺎﻃﺇ ﺮﺧﺁ

en: End frame of the stored range
ar: ﻥﺰﺨﻤﻟﺍ ﻕﺎﻄﻨﻠﻟ ﺭﺎﻃﺇ ﺮﺧﺁ

en: End line of selection
ar: ﺭﺎﻴﺘﺧﻺﻟ ﺔﻳﺎﻬﻨﻟﺍ ﺮﻄﺳ

en: End of midtones
ar: ﻰﻄﺳﻮﻟﺍ ﺕﺎﺟﺭﺪﻟﺍ ﺔﻳﺎﻬﻧ

en: End on Frame
ar: ﺭﺎﻃﻹﺍ ﺪﻨﻋ ﻲﻬﻧﺍ

en: Endpoint
ar: ﺔﻳﺎﻬﻧ ﺔﻄﻘﻧ

en: Enemy
ar: ﻭﺪﻋ

en: Engine
ar: ﻙﺮﺤﻣ

en: Engine to use for rendering
ar: ﺮﻴﻴﺼﺘﻠﻟ ﻞﻤﻌﺘﺴﻤﻟﺍ ﺮﻴّﺼﻤﻟﺍ

en: English (English)
ar: (English) ﺔﻳﺰﻴﻠﺠﻧﺇ

en: Ensure all bone-deforming vertex groups add up to 1.0 while weight painting
ar: ﻥﺯﻮﻟﺍ ﻦﻳﻮﻠﺗ ﺪﻨﻋ 1.0 ﻒﻴﻀﺗ ﺔﻋﻮّﻄﻤﻟﺍ ﻡﺎﻈﻌﻟﺍ ﻂﻘﻧ ﺕﺎﻋﻮﻤﺠﻣ ﻞﻛ ﻥﺃ ﻦﻣ ﺪﻛﺄﺗ

en: Enter Edit Mode
ar: ﺮﻳﺮﺤﺘﻟﺍ ﻊﺿﻭ ﻞﺧﺩﺃ

en: Entire Array
ar: ! ﻞﻛ

en: Entire Strokes
ar: ﺕﺎﺒﻄﺸﻟﺍ ﻞﻛ

en: Enum Item Definition
ar: ﺮﺼﻨﻌﻟﺍ ﻒﻳﺮﻌﺗ ﺩﺪّﻋ

en: Enumerate
ar: ﺩﺪﻋ

en: Envelope
ar: ﻒﻠﻐﻣ

en: Envelope Control Point
ar: ﻒﻠﻐﻤﻟﺍ ﻢﻜﺤﺗ ﺔﻄﻘﻧ

en: Envelope Deform Distance
ar: ءﺎﺸﻐﻠﻟ ﻊﻳﻮﻄﺘﻟﺍ ﺔﻓﺎﺴﻣ

en: Envelope Deform Weight
ar: ءﺎﺸﻐﻠﻟ ﻊﻳﻮﻄﺘﻟﺍ ﻥﺯﻭ

en: Envelope F-Modifier
ar: ﻲﻧﺎﻴﺒﻟﺍ ﺮﻴﻐﻤﻟﺍ ﻒﻠﻏ

en: Envelope Head Radius
ar: ءﺎﺸﻐﻟﺍ ﺱﺃﺭ ﺮﻄﻗ

en: Envelope Tail Radius
ar: ءﺎﺸﻐﻟﺍ ﻞﻳﺫ ﺮﻄﻗ

en: Environment
ar: ﻂﻴﺤﻣ

en: Environment Texture
ar: ﺔﺌﻴﺑ ﺞﻴﺴﻧ

en: Epsilon
ar: ﻥﻮﻠﻴﺴﺑﺍ

en: Equiangular
ar: ﺎﻳﺍﻭﺰﻟﺍ ﻱﻭﺎﺴﺘﻣ

en: Equirectangular
ar: ﺎﻳﺍﻭﺰﻟﺍ ﻱﻭﺎﺴﺘﻣ ﻞﻴﻄﺘﺴﻣ

en: Erase / remove paint instead of adding it
ar: ﻪﺘﻓﺎﺿﺇ ﻝﺪﺑ ﻦﻳﻮﻠﺘﻟﺍ ﺔﻟﺍﺯﺇ / ﺢﺴﻣ

en: Erase Alpha
ar: ﺎﻔﻟﻷﺍ ﻑﺬﺣﺍ

en: Erase Grease Pencil strokes
ar: ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻗ ﺔﺒﻄﺷ

en: Erase Paint
ar: ﻢﺳﺮﻟﺍ ﻲﺤﻣﺇ

en: Erase alpha while painting
ar: ﻢﺳﺮﻟﺍ ﺪﻨﻋ ﺎﻔﻟﻻﺍ ﻲﺤﻣﺍ

en: Eraser
ar: ﺓﺎﺤﻤﻣ

en: Eraser Radius
ar: ﺓﺎﺤﻤﻤﻟﺍ ﻉﺎﻌﺷ

en: Error
ar: ﺄﻄﺧ

en: Error writing frame
ar: ﺔﺌﻴﺑ ﺔﻄﻳﺮﺧ

en: Esperanto (Esperanto)
ar: (Esperanto) ﻮﺘﻧﺍﺮﻴﺒﺳﺃ

en: Estonian (Eestlane)
ar: (Eestlane) ﻲﻧﻮﺘﺳﺃ

en: Euler
ar: ﺮﻟﻮﻳ

en: Euler (XYZ)
ar: (XYZ) ﺮﻟﻮﻳ

en: Euler (ZYX)
ar: (ZYX) ﺮﻟﻮﻳ

en: Euler Rotation
ar: ﺮﻟﻮﻳ ﺮﻳﻭﺪﺗ

en: Evaluate the namespace up until the cursor and give a list of options or complete the name if there is only one
ar: ﺪﺣﺍﻭ ﻂﻘﻓ ﻙﺎﻨﻫ ﻥﺎﻛ ﺍﺫﺇ ﻢﺳﻻﺍ ﻞﻤﻛﺃ ﻭﺃ ﺕﺍﺭﺎﻴﺧ ﺔﻤﺋﺎﻗ ﻂﻋﺃ ﻭ ﺮﺷﺆﻤﻟﺍ ﺪﻨﻌﻟ ﻢﺳﻻﺍ ﺔﺣﺎﺴﻣ ﻢﻴﻗ

en: Evaluation Frame
ar: ﻢﻴﻴﻘﺘﻟﺍ ﺖﻗﻭ

en: Evaluation Time
ar: ﻢﻴﻴﻘﺘﻟﺍ ﺖﻗﻭ

en: Evaluation time for absolute shape keys
ar: ﺔﻘﻠﻄﻤﻟﺍ ﻞﻜﺸﻟﺍ ﺢﻴﺗﺎﻔﻤﻟ ﻦﻴﻤﺨﺘﻟﺍ ﺖﻗﻭ

en: Even
ar: ﻲﺟﻭﺯ

en: Even Distribution
ar: ﻢﻈﺘﻨﻣ ﻊﻳﺯﻮﺗ

en: Even Divisions
ar: ﺔﻳﻭﺎﺴﺘﻣ ﺕﺎﻤﻴﺴﻘﺗ

en: Even Thickness
ar: ﺔﻤﻈﺘﻨﻣ ﺔﻛﺎﻤﺳ

en: Even checker tiles
ar: ﺔﻳﺍﻮﺴﺘﻣ ﻊﻗﺭ ﺕﺎﻨﺒﻟ

en: Every Point
ar: ﺔﻄﻘﻧ ﻞﻛ

en: Every point is effected by multiple springs
ar: ﺭﺩﺎﺼﻣ ﺓﺪﻋ ﺎﻬﻴﻠﻋ ﺮﺛﺆﻳ ﺔﻄﻘﻧ ﻞﻛ

en: Exact Match
ar: ﻡﺎﺗ ﻖﻓﺍﻮﺗ

en: Exclude border edges
ar: ﺩﻭﺪﺤﻟﺍ ﻑﺍﻮﺣ ﺪﻌﺒﺘﺳﺍ

en: Exclude contours
ar: ﻑﺎﻔﻜﻟﺍ ﺪﻌﺒﺘﺳﺍ

en: Exclude crease edges
ar: ﺪﻌﺠﺘﻟﺍ ﻑﺍﻮﺣ ﺪﻌﺒﺘﺳﺍ

en: Exclude edge marks
ar: ﺔﻓﺎﺤﻟﺍ ﺕﺎﻣﻼﻋ ﺪﻌﺒﺘﺳﺍ

en: Exclude edges at material boundaries
ar: ﺔﻣﺎﺨﻟﺍ ﺩﻭﺪﺣ ﻰﻠﻋ ﻑﺍﻮﺤﻟﺍ ﺪﻌﺒﺘﺳﺍ

en: Exclude external contours
ar: ﺔﻴﺟﺭﺎﺨﻟﺍ ﻑﺎﻔﻜﻟﺍ ﺪﻌﺒﺘﺳﺍ

en: Exclude ridges and valleys
ar: ﺕﺎﻀﻔﺨﻨﻤﻟﺍ ﻭ ﺕﺎﻌﻔﺗﺮﻤﻟﺍ ﺪﻌﺒﺘﺳﺍ

en: Exclude silhouette edges
ar: ﻝﺎﻴﺨﻟﺍ ﻑﺍﻮﺣ ﺪﻌﺒﺘﺳﺍ

en: Exclude suggestive contours
ar: ﺔﺣﺮﺘﻘﻤﻟﺍ ﻑﺎﻔﻜﻟﺍ ﺪﻌﺒﺘﺳﺍ

en: Exclusion
ar: ءﺎﻨﺜﺘﺳﻹﺍ

en: Exclusive
ar: ﻱﺮﺼﺣ

en: Execute a preset
ar: ﻖﺒﺴﻣ ﺩﺍﺪﻋﺍ ﺬﻔﻧ

en: Execute the current console line as a python expression
ar: ﻥﻮﺜﻳﺎﺑ ﺮﻴﺒﻌﺘﻛ ﺮﻣﺍﻭﻻﺍ ﺔﺣﻮﻟ ﻲﻓ ﻲﻟﺎﺤﻟﺍ ﺮﻄﺴﻟﺍ ﺬﻔّﻧ

en: Exists
ar: ﺩﻮﺟﻮﻣ

en: Exit
ar: ﺝﺮﺧﺃ

en: Expand
ar: ﻊﺳﻮﻣ

en: Expand from 9 places
ar: ﻦﻛﺎﻣﺍ 9 ﻦﻣ ﻊﺳﻭ

en: Expanded
ar: ﻊﺳﻮﻣ

en: Expanded Polynomial
ar: ﺭﻮﺸﻨﻣ ﺩﻭﺪﺤﻟﺍ ﺩﺪﻌﺘﻣ

en: Expanded in the user interface
ar: ﻡﺪﺨﺘﺴﻤﻟﺍ ﺔﻬﺟﺍﻭ ﻲﻓ ﺓﺩﺪﻤﺘﻣ

en: Experimental
ar: ﻲﺑﺮﺠﺗ

en: Explode
ar: ﺭﺎﺠﻔﻧﺍ

en: Explode Modifier
ar: ﺭﺎﺠﻔﻧﻹﺍ ﺮﻴﻐﻣ

en: Explode Style
ar: ﺭﺎﺠﻔﻧﻻﺍ ﺏﻮﻠﺳﺃ

en: Exponent
ar: ﻒﻋﺎﻀﻤﻟﺍ

en: Exponent Clamped
ar: ﻢﻠﻘﻣ ﻒﻋﺎﻀﺘﻣ

en: Exponent distance model
ar: ﻲﻠﻴﻟﺪﻟﺍ ﺪﻌﺒﻟﺍ ﺝﺫﻮﻤﻧ

en: Exponent distance model with clamping
ar: ﻢﻴﻠﻘﺘﻟﺍ ﻊﻣ ﻲﻠﻴﻟﺪﻟﺍ ﺪﻌﺒﻟﺍ ﺝﺫﻮﻤﻧ

en: Export
ar: ﺭﺪّﺻ

en: Export Directory
ar: ﺮﻳﺪﺼﺘﻟﺍ ﺪﻠﺠﻣ

en: Export POT
ar: POT ﺭﺪّﺻ

en: Export only selected elements
ar: ﻂﻘﻓ ﺓﺭﺎﺘﺨﻤﻟﺍ ﺮﺻﺎﻌﻨﻟﺍ ﺭﺪّﺻ

en: Export the active vertex color layer
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺔﻄﻘﻨﻟﺍ ﻥﻮﻟ ﺔﻘﺒﻃ ﺭﺪّﺻ

en: Exports UVs from the modified mesh
ar: ﻝﺪّﻌﻤﻟﺍ ﻢﺴﺠﻤﻟﺍ ﻦﻣ UV's ـﻟﺍ ﺭﺪّﺼﻳ

en: Exposure
ar: ﺾﻳﺮﻌﺘﻟﺍ

en: Exposure (stops) applied before display transform
ar: ﺽﺮﻌﻟﺍ ﻝﻮّﺤﺗ ﻞﺒﻗ ﻖﺒّﻄﻤﻟﺍ ﺾﻳﺮﻌﺘﻟﺍ

en: Exposure for motion blur as a factor of FPS
ar: ﺔﻴﻧﺎﺜﻟﺍ ﻲﻓ ﺭﺎﻃﻺﻟ ﻞﻣﺎﻌﻤﻛ ﺔﻛﺮﺤﺘﻤﻟﺍ ﺔﻴﺑﺎﺒﻀﻠﻟ ﺾﻳﺮﻌﺘﻟﺍ

en: Expression
ar: ﺮﻴﺒﻌﺗ

en: Expression to use for Scripted Expression
ar: ﺖﺒﻳﺮﻜﺳ ﻞﺟﺃ ﻦﻣ ﻝﺎﻤﻌﺘﺳﻼﻟ ﺓﺭﺎﺒﻌﻟﺍ

en: Expression: %s
ar: ‬%s‪ :ﺓﺭﺎﺒﻌﻟﺍ

en: Extend
ar: ﺪﻣُ

en: Extend Extrapolated
ar: ﺎﻃﺎﺒﻨﺘﺳﺍ ﺩﺪﻣ

en: Extend Horizontal
ar: ﺎﻴﻘﻓﺃ ﺩﺪﻣ

en: Extend by repeating edge pixels of the image
ar: ﺓﺭﻮﺼﻟﺍ ﺕﻼﺴﻜﺑ ﻑﺍﻮﺣ ﺭﺍﺮﻜﺗ ﻖﻳﺮﻃ ﻦﻋ ﺩﺪﻣ

en: Extend paint beyond the faces UVs to reduce seams (in pixels, slower)
ar: (ﺄﻄﺑﺃ ،ﺕﻼﺴﻜﺒﻟﺎﺑ) ﺕﺍﺯﺭﺪﻟﺍ ﻞﻴﻠﻘﺘﻟ ﻪﺟﻭﻷﺍ UV's ﺪﻌﺑ ﺎﻣ ﻰﻟﺇ ﻦﻳﻮﻠﺘﻟﺍ ﺪﻣُ

en: Extend selection
ar: ﺭﺎﻴﺘﺧﻹﺍ ﺩﺯ

en: Extend selection instead of deselecting everything first
ar: ﺎﻴﺋﺪﺑ ءﻲﺷ ﻞﻛ ﺭﺎﻴﺘﺧﺍ ءﺎﻐﻟﺇ ﻝﺪﺑ ﺭﺎﻴﺘﺧﻹﺍ ﺩﺪﻣ

en: Extend the existing selection
ar: ﻲﻟﺎﺤﻟﺍ ﺭﺎﻴﺘﺧﻹﺍ ﺪﻣٌ

en: Extend vertices and move the result
ar: ﺔﺠﻴﺘﻨﻟﺍ ﻙﺮّﺣ ﻭ ﻂﻘﻨﻟﺍ ﺪﻣُ

en: Extends the baked result as a post process filter
ar: ﻱﺪﻌﺑ ﺔﺠﻟﺎﻌﻣ ﻲﻔّﺼﻤﻛ ﺰﺒﺨﻟﺍ ﺔﺠﻴﺘﻧ ﺪﻣُ

en: Extension
ar: ﺔﺌﻴﻫ

en: Extension Filter
ar: ﺩﺍﺪﺘﻣﻹﺍ ﺔﻴﻔﺼﺗ

en: Exterior Radius
ar: ﻲﺟﺭﺎﺨﻟﺍ ﺮﻄﻘﻟﺍ ﻒﺼﻧ

en: External
ar: ﻲﺟﺭﺎﺧ

en: External .blend file from which data is linked
ar: ﺔﻄﺒﺗﺮﻣ ﺕﺎﻧﺎﻴﺒﻟﺍ ﻪﻨﻣ ﻱﺬﻟﺍ blend. ﻒﻠﻣ

en: External Contour
ar: ﺔﻴﺟﺭﺎﺨﻟﺍ ﻑﺎﻔﻜﻟﺍ

en: External Data
ar: ﺔﻴﺟﺭﺎﺧ ﺕﺎﻧﺎﻴﺑ

en: External file packed into the .blend file
ar:  blend. ﻒﻠﻣ ﻲﻓ ﻡﺰﺤﻣ ﻲﺟﺭﺎﺧ ﻒﻠﻣ

en: Extra Steps
ar: ﺔﻴﻓﺎﺿﺍ ﺕﺍﻮﻄﺧ

en: Extra rotation added to the rotation of the object (when using Euler rotations)
ar: (ﺮﻟﻮﻳ ﻥﺍﺭﻭﺩ ﻡﺍﺪﺨﺘﺳﺍ ﺪﻨﻋ) ﻦﺋﺎﻜﻟﺍ ﻥﺍﺭﻭﺪﻟ ﻑﺎﻀﻤﻟﺍ ﻭ ﻲﻓﺎﺿﻻﺍ ﻥﺍﺭﻭﺪﻟﺍ

en: Extra rotation added to the rotation of the object (when using Quaternion rotations)
ar: (ﻲﻋﺎﺑﺭ ﻥﺍﺭﻭﺩ ﻡﺍﺪﺨﺘﺳﺍ ﺪﻨﻋ) ﻦﺋﺎﻜﻟﺍ ﻥﺍﺭﻭﺪﻟ ﻑﺎﻀﻤﻟﺍ ﻭ ﻲﻓﺎﺿﻻﺍ ﻥﺍﺭﻭﺪﻟﺍ

en: Extra scaling added to the scale of the object
ar: ﻦﺋﺎﻜﻟﺍ ﻢﺠﺤﻟ ﻑﺎﻀﻤﻟﺍ ﻭ ﻲﻓﺎﺿﻻﺍ ﻢﻴﺠﺤﺘﻟﺍ

en: Extra steps for resolution of special kink features
ar: ﺓﺰﻴﻤﻤﻟﺍ ﺫﻭﺬﺸﻟﺍ ﺎﻳﺍﺰﻣ ﺔﻗﺪﻟ ﺔﻴﻓﺎﺿﺇ ﺕﺍﻮﻄﺧ

en: Extra translation added to the location of the object
ar: ﻦﺋﺎﻜﻟﺍ ﻊﻗﻮﻤﻟ ﺔﻓﺎﻀﻤﻟﺍ ﺔﻴﻓﺎﺿﻻﺍ ﺔﺣﺍﺯﻹﺍ

en: Extrapolate
ar: ﻂﺒﻨﺘﺳﺍ

en: Extrapolate Motion
ar: ﺔﻛﺮﺤﻟﺍ ﻂﺒﻨﺘﺳﺍ

en: Extrapolate ranges
ar: ﺕﻻﺎﺠﻤﻟﺍ ﻂﺒﻨﺘﺳﺍ

en: Extrapolate the curve or extend it horizontally
ar: ﺎﻴﻘﻓﺃ ﻩﺪﻳﺪﻤﺗ ﻭﺃ ﻰﻨﺤﻨﻤﻟﺍ ﻁﺎﺒﻨﺘﺳﺍ

en: Extrapolated
ar: ﻂﺒﻨﺘﺴﻣ

en: Extrapolation
ar: ﻁﺎﺒﻨﺘﺳﺍ

en: Extreme
ar: ﻲﺋﺎﻬﻧ

en: Extreme Keyframe Selected
ar: ﺭﺎﺘﺨﻣ ﻰﺼﻗﻷﺍ ﺡﺎﺘﻔﻤﻟﺍ

en: Extrude
ar: ﻖﺜﺑﺃ

en: Extrude Individual Faces
ar: ﺔﻳﺩﺮﻓ ﻪﺟﻭﻷﺍ ﻖﺜﺑﺍ

en: Extrude Only Edges
ar: ﻑﺍﻮﺤﻟﺍ ﻂﻘﻓ ﻖﺜﺑﺍ

en: Extrude Only Vertices
ar: ﻂﻘﻓ ﻂﻘﻨﻟﺍ ﻖﺜﺑﺍ

en: Extrude curve and move result
ar: ﺔﺠﻴﺘﻨﻟﺍ ﻙﺮّﺣ ﻭ ﻰﻨﺤﻨﻤﻟﺍ ﺭﺮﻛ

en: Extrude edges and move result
ar: ﺔﺠﻴﺘﻨﻟﺍ ﻙﺮّﺣ ﻭ ﻑﺍﻮﺤﻟﺍ ﻖﺜﺑﺍ

en: Extrude individual edges only
ar: ﻂﻘﻓ ﺓﺩﺮﻔﻨﻤﻟﺍ ﻑﺍﻮﺤﻟﺍ ﻖﺜﺑﺍ

en: Extrude individual faces only
ar: ﻂﻘﻓ ﺓﺩﺮﻔﻨﻤﻟﺍ ﻪﺟﻭﻻﺍ ﻖﺜﺑﺍ

en: Extrude individual vertices only
ar: ﻂﻘﻓ ﺓﺩﺮﻔﻨﻤﻟﺍ ﻂﻘﻨﻟﺍ ﻖﺜﺑﺍ

en: Extrude region and move result
ar: ﺔﺠﻴﺘﻨﻟﺍ ﻙﺮّﺣ ﻭ ﺔﻘﻄﻨﻤﻟﺍ ﻖﺜﺑﺍ

en: Extrude region of faces
ar: ﻪﺟﻭﻻﺍ ﺔﻘﻄﻨﻣ ﻖﺜﺑﺍ

en: Extrude selected control point(s)
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻢﻜﺤﺘﻟﺍ ﻂﻘﻧ ﻖﺜﺑﺍ

en: Extrude vertices and move result
ar: ﺔﺠﻴﺘﻨﻟﺍ ﻙﺮّﺣ ﻭ ﻂﻘﻨﻟﺍ ﻖﺜﺑﺍ

en: Extrusion
ar: ﻖﺜﺑ

en: F-Curve
ar: ﻲﻧﺎﻴﺑ ﻂﺧ

en: F-Curve Colors - XYZ to RGB
ar: RGB ﻰﻟﺇ XYZ - ﻞﻤﻌﻟﺍ ﻰﻨﺤﻨﻣ ﻥﺍﻮﻟﺃ

en: F-Curve Modifier Type
ar: ﻲﻧﺎﻴﺒﻟﺍ ﻂﺨﻟﺍ ﺮﻴﻐﻣ ﻉﻮﻧ

en: F-Curve Modifier has invalid settings and will not be evaluated
ar: ﻪﻤﻴﻴﻘﺗ ﻢﺘﻳ ﻦﻟﻭ ﺔﺤﻟﺎﺻ ﺮﻴﻏ ﺕﺍﺩﺍﺪﻋﺇ ﻪﻳﺪﻟ ﻲﻧﺎﻴﺒﻟﺍ ﻂﺨﻟﺍ ﺮﻴﻐﻣ

en: F-Curve Modifier is only applied for the specified frame range to help mask off effects in order to chain them
ar: ﻢﻫﺪﻴﻴﻘﺘﻟ ﺕﺍﺮﻴﺛﺄﺘﻟﺍ ءﺎﻔﺧﺇ ﻰﻠﻋ ﺓﺪﻋﺎﺴﻤﻠﻟ ﺩﺪﺤﻤﻟﺍ ﺮﻃﻷﺍ ﻕﺎﻄﻨﻟ ﻂﻘﻓ ﻪﻘﻴﺒﻄﺗ ﻢﺘﻳ ﻲﻧﺎﻴﺒﻟﺍ ﻂﺨﻟﺍ ﺮﻴﻐﻣ

en: F-Curve Modifier's effects will be tempered by a default factor
ar: ﺔﻴﺿﺍﺮﺘﻓﺍ ﺔﻤﻴﻘﺑ ﻪﻔﻴﻔﺨﺗ ﻢﺘﻳ ﻑﻮﺳ ﻲﻧﺎﻴﺒﻟﺍ ﻂﺨﻟﺍ ﺮﻴﻐﻣ ﺮﻴﺛﺄﺗ

en: F-Curve Modifier's panel is expanded in UI
ar: ﻡﺪﺨﺴﻤﻟﺍ ﺔﻬﺟﺍﻭ ﻲﻓ ﺔﻌﺳﻮﻣ ﺔﻴﻧﺎﻴﺒﻟﺍ ﻁﻮﻄﺨﻟﺍ ﺕﺍﺮﻴﻐﻣ ﺔﺣﻮﻟ

en: F-Curve Name Filter
ar: ﻲﻧﺎﻴﺒﻟﺍ-ﻂﺨﻟﺍ ﻢﺳﺇ ﻲﻔﺼﻣ

en: F-Curve Sample
ar: ﻲﻧﺎﻴﺑ ﻂﺧ ﺔﻨﻴﻋ

en: F-Curve and its keyframes are hidden in the Graph Editor graphs
ar: ﺕﺎﻧﺎﻴﺒﻟﺍ ﺭﺮﺤﻣ ﺕﺎﻧﺎﻴﺑ ﻲﻓ ﺔﻴﻔﺨﻣ ﻪﺤﻴﺗﺎﻔﻣ ﻭ ﻲﻧﺎﻴﺒﻟﺍ ﻂﺨﻟﺍ

en: F-Curve defining values of a period of time
ar: ﻦﻴﻌﻣ ﺖﻗﻭ ﻢﻴﻘﻟ ﺩﺪﺤﻤﻟﺍ ﻲﻧﺎﻴﺒﻟﺍ ﻂﺨﻟﺍ

en: F-Curve doesn't have any keyframes as it only contains sampled points
ar: ﻂﻘﻓ ﺔﻨﻳﺎﻌﻤﻟﺍ ﻁﺎﻘﻧ ﻰﻠﻋ ﻱﻮﺘﺤﻳ ﻪﻧﻻ ﺢﻴﺗﺎﻔﻣ ﻱﺍ ﻞﻤﻌﻟﺍ ﻰﻨﺤﻨﻣ ﻯﺪﻟ ﺲﻴﻟ

en: F-Curve is selected for editing
ar: ﺮﻳﺮﺤﺘﻠﻟ ﺭﺎﺘﺨﻣ ﻲﻧﺎﻴﺒﻟﺍ ﻂﺨﻟﺍ

en: F-Curve live filtering string
ar: ﻲﻧﺎﻴﺒﻟﺍ-ﻂﺨﻠﻟ ﺮﺷﺎﺒﻤﻟﺍ ﺔﻴﻔﺼﺘﻟﺍ ﺺﻧ

en: F-Curve only has F-Modifiers
ar: ﺔﻴﻧﺎﻴﺑ ﺕﺍﺮﻴﻐﻣ ﻂﻘﻓ ﻪﻳﺪﻟ ﻲﻧﺎﻴﺒﻟﺍ ﻰﻨﺤﻨﻤﻟﺍ

en: F-Curve's settings cannot be edited
ar: ﻲﻧﺎﻴﺒﻟﺍ ﻂﺨﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ ﻞﻳﺪﻌﺗ ﻦﻜﻤﻳ ﻻ

en: F-Curves
ar: ﺔﻴﻧﺎﻴﺑ-ﻁﻮﻄﺧ

en: F-Curves for controlling the strip's influence and timing
ar: ﺖﻴﻗﻮﺘﻟﺍ ﻭ ﻂﻳﺮﺸﻟﺍ ﺮﻴﺛﺄﺗ ﻲﻓ ﻢﻜﺤﺘﻠﻟ ﻲﻧﺎﻴﺒﻟﺍ ﻂﺨﻟﺍ

en: F-Curves in this group
ar: ﺔﻋﻮﻤﺠﻤﻟﺍ ﻩﺬﻫ ﻲﻓ ﺔﻴﻧﺎﻴﺒﻟﺍ ﻁﻮﻄﺨﻟﺍ

en: F-Modifier
ar: ﺔﻴﻧﺎﻴﺑ ﺕﺍﺮﻴﻐﻣ

en: FFMPEG Presets
ar: FFMPEG ﻝ ﺔﻘﺒﺴﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﻹﺍ

en: FFmpeg Settings
ar: ﻎﻴﺒﻤﻔﻓ ﺕﺍﺩﺍﺪﻋﺇ

en: FFmpeg audio codec to use
ar: ﻎﻴﺒﻤﻔﻓ ﻲﻓ ﻡﺪﺨﺘﺴﻤﻟﺍ ﺕﻮﺼﻟﺍ ﺮﻔﺸﻣ

en: FFmpeg related settings for the scene
ar: ﺪﻬﺸﻤﻟﺎﺑ ﺔﻄﺒﺗﺮﻤﻟﺍ ﻎﻴﺒﻤﻔﻓ ﺕﺍﺩﺍﺪﻋﺇ

en: FFmpeg video codec #1
ar: FFmpeg #1 ﺓﺭﻮﺼﻟﺍ ﺮﻔﺸﻣ

en: FPS
ar: ﺙ.ﻑ.ﺇ

en: FPS Base
ar:  ﺙ.ﻑ.ﺃ ﺓﺪﻋﺎﻗ

en: Fac
ar: ﻞﻣﺎﻌﻤﻟﺍ

en: Face
ar: ﻪﺟﻭ

en: Face Angle Text
ar: ﻪﺟﻭﻷﺍ ﻦﻴﺑ ﺔﻳﻭﺍﺰﻟﺍ ﺺﻧ

en: Face Angles
ar: ﻪﺟﻮﻟﺍ ﺎﻳﺍﻭﺯ

en: Face Area
ar: ﻪﺟﻮﻟﺍ ﺔﻘﻄﻨﻣ

en: Face Area Text
ar: ﻪﺟﻭﻷﺍ ﺔﻘﻄﻨﻣ ﺺﻧ

en: Face Count
ar: ﻩﻮﺟﻮﻟﺍ ﺩﺪﻋ

en: Face Cull
ar: ﻍﺮﻔﻣ ﻪﺟﻭ

en: Face Data
ar: ﻪﺟﻮﻟﺍ ﺕﺎﻧﺎﻴﺑ

en: Face Index
ar: ﻪﺟﻮﻟﺍ ﻞﻴﻟﺩ

en: Face Mapping
ar: ﻪﺟﻮﻟﺍ ءﺎﺴﻛﺇ

en: Face Mark Condition
ar: ﻪﺟﻮﻟﺍ ﺔﻣﻼﻋ ﻁﺮﺷ

en: Face Mark Negation
ar: ﻪﺟﻮﻟﺍ ﺔﻣﻼﻋ ﺾﻓﺭ

en: Face Marks
ar: ﻪﺟﻮﻟﺍ ﺕﺎﻣﻼﻋ

en: Face Normal
ar: ﻪﺟﻭﻷﺍ ﺕﺎﻤﻇﺎﻧ

en: Face Smoothness
ar: ﻪﺟﻮﻟﺍ ﺔﻣﻮﻌﻧ

en: Face Step
ar: ﻪﺟﻮﻟﺍ ﻂُﺧﺃ

en: Face Stepping
ar: ﻪﺟﻮﻟﺍ ﻂُﺧﺃ

en: Face selection masking for painting
ar: ﻢﺳﺮﻠﻟ ﻪﺟﻮﻟﺍ ﺭﺎﻴﺘﺧﺍ ﺐﺠﺣ

en: Face selection mode
ar: ﻪﺟﻮﻟﺍ ﺭﺎﻴﺘﺧﺍ ﻊﺿﻭ

en: Faces
ar: ﻪﺟﻭﺃ

en: Facet Normals
ar: ﺢﻄﺴﻤﻟﺍ ﺕﺎﻤﻇﺎﻧ

en: Facing
ar: ﻪﺟﻮﺘﻟﺍ

en: Factor
ar: ﻞﻣﺎﻋ

en: Factor Blue
ar: ﻕﺭﺯﻻﺍ ﻞﻣﺎﻌﻤﻟﺍ

en: Factor Density
ar: ﺔﻓﺎﺜﻜﻟﺍ ﻞﻣﺎﻋ

en: Factor Green
ar: ﺮﻀﺧﻻﺍ ﻞﻣﺎﻌﻤﻟﺍ

en: Factor Radius
ar: ﻞﻣﺎﻌﻟﺍ ﻉﺎﻌﺷ

en: Factor Red
ar: ﺮﻤﺣﻻﺍ ﻞﻣﺎﻌﻤﻟﺍ

en: Factor Repulsion
ar: ﺮﻓﺎﺘﻟﺍ ﻞﻣﺎﻋ

en: Factor Rest Length
ar: ﻥﻮﻜﺴﻟﺍ ﻝﻮﻃ ﻞﻣﺎﻋ

en: Factor Stiff Viscosity
ar: ﺔﺑﻼﺼﻟﺍ ﺔﺟﻭﺰﻟ ﻞﻣﺎﻋ

en: Factor between volume variation and stretching
ar: ﺪﻳﺪﻤﺘﻟﺍ ﻭ ﻢﺠﺤﻟﺍ ﻊﻳﻮﻨﺗ ﻦﻴﺑ ﻞﻣﺎﻌﻤﻟﺍ

en: Factor for ambient occlusion blending
ar: ﻂﻴﺤﻤﻟﺍ ﺱﺎﺒﺤﻧﻻﺍ ﺝﺰﻣ ﻞﻣﺎﻋ

en: Factor to scale brush size by
ar: ﺓﺎﺷﺮﻔﻟﺍ ﻢﺠﺣ ﻢﻴﺠﺤﺗ ﻞﻣﺎﻌﻣ

en: Factorized Polynomial
ar: ﻞﻠﺤﻣُ ﺩﻭﺪﺤﻟﺍ ﺩﺪﻌﺘﻣ

en: Fade Time
ar: ﻲﺷﻼﺘﻟﺍ ﺖﻗﻭ

en: Fade paths and keys further away from current frame
ar: ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻹﺍ ﻦﻋ ﺍﺪﻴﻌﺑ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻭ ﺕﺍﺭﺎﺴﻤﻟﺍ ﻲﺷﻻ

en: Failed Tracks
ar: ﺔﻠﺷﺎﻔﻟﺍ ﺕﺍﺭﺎﺴﻤﻟﺍ

en: Fake User
ar: ﻒﺋﺍﺯ ﻡﺪﺨﺘﺴﻣ

en: Fall-Off
ar: ﺝﺭﺪﺗ

en: Falloff
ar: ﻲﺷﻼﺘﻟﺍ

en: Falloff Curve
ar: ﺺﻗﺎﻨﺘﻟﺍ ﻰﻨﺤﻨﻣ

en: Falloff Power
ar: ﺝﺭﺪﺘﻟﺍ ﺓﻮﻗ

en: Falloff Radius
ar: ﻲﺷﻼﺘﻟﺍ ﺮﻄﻗ ﻒﺼﻧ

en: Falloff Type
ar: ﻲﺷﻼﺘﻟﺍ ﻉﻮﻧ

en: Falloff distance - the light is at half the original intensity at this point
ar: ﺔﻄﻘﻨﻟﺍ ﻩﺬﻫ ﺪﻨﻋ ﻪﺗﺪﺷ ﻒﺼﻨﺑ ءﻮﻀﻟﺍ ﻥﻮﻜﻳ - ﻝﺅﺎﻀﺘﻟﺍ ﺔﻓﺎﺴﻣ

en: Falloff type the feather
ar: ﻲﺷﻼﺘﻟﺍ ﻉﻮﻧ

en: False when F-Curve could not be evaluated in past, so should be skipped when evaluating
ar: ﻢﻴﻴﻘﺘﻟﺍ ﺪﻨﻋ ﻱﺩﺎﻔﺘﻟﺍ ﺐﺠﻳ ﺍﺬﻬﻟ ،ﻲﻧﺎﻴﺑ ﻂﺧ ﻢﻴﻴﻘﺗ ﺔﻟﺎﺤﺘﺳﺍ ﺪﻨﻋ ﺄﻄﺧ

en: Far
ar: ﺪﻴﻌﺑ

en: Fast
ar: ﻊﻳﺮﺳ

en: Fast Editing
ar: ﻊﻳﺮﺳ ﻞﻳﺪﻌﺗ

en: Fast Navigate
ar: ﻊﻳﺮﺳ ﺢﻔﺼﺗ

en: Fast but not so effective compression
ar: ﺎﻴﻟﺎﻌﻓ ﺎﻄﻐﺿ ﺲﻴﻟ ﻦﻜﻟ ﻊﻳﺮﺳ

en: Feather
ar: ﺶﻣﺎﻬﻟﺍ

en: Feather Distance
ar: ﺶﻣﺎﻬﻟﺍ ﺔﻓﺎﺴﻣ

en: Feather Offset
ar: ﺶﻣﺎﻬﻟﺍ ﺔﺣﺍﺯﺍ

en: Feather Points
ar: ﺶﻣﺍﻮﻬﻟﺍ ﻂﻘﻧ

en: Feature Set
ar: ﺕﺍﺰﻴﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Feature set to use for rendering
ar: ﺮﻴﻴﺼﺘﻠﻟ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﺕﺍﺰﻴﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Feedback
ar: ﺔﻌﺟﺍﺭ ﺔﻳﺬﻐﺗ

en: Field Factor
ar: ﻞﻘﺤﻟﺍ ﻞﻣﺎﻌﻣ

en: Field Settings
ar: ﻞﻘﺤﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Field Weights
ar: ﻞﻘﺤﻟﺍ ﻥﺍﺯﻭﺍ

en: Field of View
ar: ﺮﻈﻨﻟﺍ ﻞﻘﺣ

en: Field of view for the fisheye lens
ar: ﺔﻜﻤﺴﻟﺍ ﻦﻴﻋ ﺔﺳﺪﻌﻟ ﺮﻈﻨﻟﺍ ﻞﻘﺣ

en: Field settings for an object in physics simulation
ar: ﺕﺎﻴﺋﺎﻳﺰﻴﻔﻟﺍ ﺕﺎﻛﺎﺤﻣ ﻲﻓ ﻦﺋﺎﻜﻟ ﻞﻘﺣ ﺕﺍﺩﺍﺪﻋﺇ

en: Fields
ar: ﻝﻮﻘﺣ

en: Fight
ar: ﻞﺗﺎﻗ

en: Fight Distance
ar: ﻖﻴﻠﺤﺘﻟﺍ ﺔﻓﺎﺴﻣ

en: File
ar: ﻒﻠﻣ

en: File Browser
ar: ﺕﺎﻔﻠﻤﻟﺍ ﺢﻔﺼﺘﻣ

en: File Extensions
ar: ﻒﻠﻤﻟﺍ ﺕﺎﺌﻴﻫ

en: File Format
ar: ﻒﻠﻤﻟﺍ ﺔﺌﻴﻫ

en: File Has Unsaved Changes
ar: ﺔﻇﻮﻔﺤﻣ ﺮﻴﻏ ﺕﻼﻳﺪﻌﺗ ﻪﻳﺪﻟ ﻒﻠﻤﻟﺍ

en: File Name
ar: ﻒﻠﻤﻟﺍ ﻢﺳﺇ

en: File Output
ar: ﺮﻄﺴﻟﺍ ﺝﺮﺧ

en: File Path
ar: ﻒﻠﻤﻟﺍ ﺭﺎﺴﻣ

en: File Path:
ar: :ﻒﻠﻤﻟﺍ ﺭﺎﺴﻣ

en: File Paths
ar: ﻒﻠﻤﻟﺍ ﺕﺍﺭﺎﺴﻣ

en: File Select Parameters
ar: ﻒﻠﻤﻟﺍ ﺭﺎﻴﺘﺧﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: File Slots
ar: ﻒﻠﻤﻟﺍ ﺕﺎﺤﺘﻓ

en: File format is not supported in file '%s'
ar: ."%s‬‪" :ﻒﻠﻤﻟﺍ ﻲﻓ ﻡﻮﻋﺪﻣ ﺮﻴﻏ ﻖﻴﺴﻨﺘﻟﺍ

en: File format to save the rendered images as
ar: ﺎﻬﻠﻜﺷ ﻰﻠﻋ ﺓﺮﻴّﺼﻤﻟﺍ ﺓﺭﻮﺼﻟﺍ ﻞﻴﺠﺴﺘﻟ ﻒﻠﻤﻟﺍ ﺔﺌﻴﻫ

en: File is Saved
ar: ﻅﻮﻔﺤﻣ ﻒﻠﻤﻟﺍ

en: File name
ar: ﻒﻠﻤﻟﺍ ﻢﺳﺇ

en: File name, overwrite existing
ar: ﺩﻮﺟﻮﻤﻟﺍ ﻰﻠﻋ ﺔﺑﺎﺘﻜﻟﺍ ،ﻒﻠﻤﻟﺍ ﺭﺎﺴﻣ

en: File path
ar: ﻒﻠﻤﻟﺍ ﺭﺎﺴﻣ

en: File path '%s' invalid
ar: ."%s‬‪" :ﺢﻟﺎﺻ ﺮﻴﻏ ﻒﻠﻤﻟﺍ ﺭﺎﺴﻣ

en: File path to brush icon
ar: ﺓﺎﺷﺮﻔﻟﺍ ﺔﻧﻮﻘﻳﺍ ﻒﻠﻣ ﺭﺎﺴﻣ

en: File:
ar: :ﻒﻠﻣ

en: File: %s
ar: ‬%s‪ :ﻒﻠﻣ

en: Filename
ar: ﻒﻠﻤﻟﺍ ﻢﺳﺇ

en: Filename of the movie or sequence file
ar: ﻞﺴﻠﺴﺘﻟﺍ ﻒﻠﻣ ﻭﺃ ﻢﻠﻔﻟﺍ ﻢﺳﺍ

en: Filename of the text file
ar: ﺺﻨﻟﺍ ﻒﻠﻤﻟ ﻒﻠﻤﻟﺍ ﻢﺳﺍ

en: Filepath
ar: ﻒﻠﻤﻟﺍ ﺭﺎﺴﻣ

en: Fill
ar: ﺔﺌﺒﻌﺗ

en: Fill Caps
ar: ﺕﺎﺤﺘﻔﻟﺍ ﺊﺒﻋ

en: Fill Color
ar: ﺔﺌﺒﻌﺘﻟﺍ ﻥﻮﻟ

en: Fill Mode
ar: ﺔﺌﺒﻌﺘﻟﺍ ﻊﺿﻭ

en: Fill Opacity
ar: ﺔﺌﺒﻌﺘﻟﺍ ﺔﻣﻮﺘﻋ

en: Fill Region
ar: ﺔﻘﻄﻨﻤﻟﺍ ءﻰﺒﻋ

en: Fill Rim
ar: ﺔﻓﺎﺤﻟﺍ ﻸﻣﺇ

en: Fill Threshold
ar: ﺔﺌﺒﻌﺘﻟﺍ ﺔﺒﺘﻋ

en: Fill Type
ar: ﺔﺌﺒﻌﺘﻟﺍ ﻉﻮﻧ

en: Fill a selected edge loop with faces
ar: ﻪﺟﻭﻻﺎﺑ ﺭﺎﺘﺨﻤﻟﺍ ﺔﻓﺎﺤﻟﺍ ﻞﺴﻠﺴﺗ ﻸﻣﺇ

en: Fill caps for beveled curves
ar: ﺔﻔﻄﺸﻟﺍ ﺕﺍﺫ ﺕﺎﻴﻨﺤﻨﻤﻠﻟ ﺕﺎﺤﺘﻔﻟﺍ ﺊﺒﻋ

en: Fill color for the generated image
ar: ﺓﺪﻟّﻮﻤﻟﺍ ﺓﺭﻮﺼﻠﻟ ﺔﺌﺒﻌﺘﻟﺍ ﻥﻮﻟ

en: Fill the active vertex color layer with the current paint color
ar: ﻲﻟﺎﺤﻟﺍ ﻢﺳﺮﻟﺍ ﻥﻮﻠﺑ ﺔﻟﺎﻌﻔﻟﺍ ﺔﻄﻘﻨﻟﺍ ﻥﻮﻟ ﺔﻘﺒﻃ ﻸﻣﺍ

en: Fill the ripped region
ar: ﺔﻘﻄﻨﻤﻟﺍ ﺐﻠﻗﺍ

en: Filter
ar: ﻲﻔﺼﻣ

en: Filter Blender
ar: ﺭﺪﻨﻠﺑ ﺔﻴﻔﺼﺗ

en: Filter Blender IDs
ar: ﺭﺪﻨﻠﺑ ﺕﺎﻓﺮﻌﻣ ﻒّﺻ

en: Filter COLLADA files
ar: COLLADA ـﻟﺍ ﺕﺎﻔﻠﻣ ﻲﻔّﺻ

en: Filter Eccentricity
ar: ﻲﻔﺼﻤﻟﺍ ﻑﻼﺘﺧﺇ

en: Filter Files
ar: ﺕﺎﻔﻠﻤﻟﺍ ﺔﻴﻔﺼﺗ

en: Filter Folder
ar: ﺕﺍﺪﻠﺠﻤﻟﺍ ﺔﻴﻔﺼﺗ

en: Filter Fonts
ar: ﻁﻮﻄﺨﻟﺍ ﺔﻴﻔﺼﺗ

en: Filter Glossy
ar: ﻥﺎﻌﻤﻠﻟﺍ ﻲﻔّﺻ

en: Filter Images
ar: ﺭﻮﺼﻟﺍ ﺔﻴﻔﺼﺗ

en: Filter Match
ar: ﻲﻔﺼﻤﻟﺍ ﻢﺋﻻ

en: Filter Movies
ar: ﻡﻼﻓﻷﺍ ﺔﻴﻔﺼﺗ

en: Filter Node
ar: ﺔﻴﻔﺼﺘﻟﺍ ﺓﺪﻘﻋ

en: Filter Probes
ar: ﻲﻔﺼﻤﻟﺍ ﺹﻮﺤﻓ

en: Filter Script
ar: ﺕﺎﺘﺒﻳﺮﻜﺴﻟﺍ ﺔﻴﻔﺼﺗ

en: Filter Size
ar: ﻲﻔﺼﻤﻟﺍ ﻢﺠﺣ

en: Filter Sound
ar: ﺕﺍﻮﺻﻷﺍ ﺔﻴﻔﺼﺗ

en: Filter Text
ar: ﺹﻮﺼﻨﻟﺍ ﺔﻴﻔﺼﺗ

en: Filter Type
ar: ﻲﻔﺼﻤﻟﺍ ﻉﻮﻧ

en: Filter Width
ar: ﻲﻔﺼﻤﻟﺍ ﺽﺮﻋ

en: Filter by Name
ar: ﻢﺳﻹﺍ ﺐﺴﺣ ﻲﻔّﺻ

en: Filter by name, supports '*' wildcard
ar: ’*’ ﻞﻳﺪﺑ ﻢﻋﺪﻳ ,ﻢﺳﻻﺍ ﺐﺴﺣ ﻲﻔّﺻ

en: Filter folders
ar: ﺕﺍﺪﻠﺠﻤﻟﺍ ﻲﻔﺻ

en: Filter font files
ar: ﻁﻮﻄﺨﻟﺍ ﺕﺎﻔﻠﻣ ﻲﻔﺻ

en: Filter method
ar: ﺔﻴﻔﺼﺘﻟﺍ ﺔﻘﻳﺮﻃ

en: Filter movie files
ar: ﻡﻼﻓﻷﺍ ﺕﺎﻔﻠﻣ ﻒّﺻ

en: Filter python
ar: ﻥﻮﺜﻳﺎﺒﻟﺍ ﺕﺎﻔﻠﻣ ﻲﻔﺻ

en: Filter text
ar: ﺺﻨﻟﺍ ﻲﻔﺻ

en: Filters
ar: ﺕﺎﻴﻔﺼﻣ

en: Final
ar: ﻲﺋﺎﻬﻧ

en: Final 4x4 matrix after constraints and drivers are applied (object space)
ar:  (ﻦﺋﺎﻜﻟﺍ ءﺎﻀﻓ) ﺕﺎﻛﺮّﺤﻤﻟﺍ ﻭ ﺩﻮﻴﻘﻟﺍ ﻖﻴﺒﻄﺗ ﺪﻌﺑ ﺓﺮﻴﺧﻷﺍ 4×4 ﺔﻓﻮﻔﺼﻣ

en: Final frame of the mask (used for sequencer)
ar: (ﻂﺋﺍﺮﺸﻟﺍ ﺭﺮﺤﻤﻟ ﻡﺪﺨﺘﺴﻳ) ﻉﺎﻨﻘﻠﻟ ﺭﺎﻃﺍ ﺮﺧﺍ

en: Final frame of the playback/rendering range
ar: ﺮﻴﻴﺼﺘﻟﺍ/ﺽﺮﻌﻟﺍ ﻯﺪﻤﻟ ﻲﺋﺎﻬﻨﻟﺍ ﺭﺎﻃﻹﺍ

en: Final transformation value of object or bone
ar: ﻢﻈﻋ ﻭﺃ ﻦﺋﺎﻛ ﻝﻮﻴﺤﺘﻟ ﺔﻴﺋﺎﻬﻨﻟﺍ ﺔﻤﻴﻘﻟﺍ

en: Finnish (Suomi)
ar: (Suomi) ﺔﻳﺪﻨﻠﻨﻓ

en: Fire + Smoke
ar: ﻊﻳﺮﺳ ﻥﺎﺧﺩ

en: First
ar: ﻝﻭﻷﺍ

en: First QI value of the QI range
ar: ﺎﻫﺍﺪﻤﻟ QI ﺔﻤﻴﻗ ﻝﻭﺃ

en: First frame from action to use
ar: ﻡﺍﺪﺨﺘﺳﻺﻟ ﺔﻛﺮﺤﻟﺍ ﻦﻣ ﺭﺎﻃﺇ ﻝﻭﺃ

en: First frame of path animation
ar: ﻝﺎﻤﻌﺘﺳﻼﻟ ﺔﻛﺮﺤﻟﺍ ﻦﻣ ﺭﺎﻃﺇ ﻝﻭﺃ

en: First frame of the Action to use
ar: ﻝﺎﻤﻌﺘﺳﻼﻟ ﺔﻛﺮﺤﻟﺍ ﻦﻣ ﺭﺎﻃﺇ ﻝﻭﺃ

en: First frame of the mask (used for sequencer)
ar: (ﻂﺋﺍﺮﺸﻟﺍ ﺭﺮﺤﻤﻟ ﻡﺪﺨﺘﺴﻳ) ﻉﺎﻨﻘﻠﻟ ﺭﺎﻃﺍ ﻝﻭﺍ

en: First frame of the playback/rendering range
ar: ﺮﻴﻴﺼﺘﻟﺍ/ﺽﺮﻌﻟﺍ ﻯﺪﻤﻟ ﺭﺎﻃﺇ ﻝﻭﺃ

en: First packed file of the image
ar: ﺓﺭﻮﺼﻠﻟ ﻥﺰﺨﻣ ﻒﻠﻣ ﻝﻭﺍ

en: First vertex group name
ar: ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ ﻝﻭﺍ ﻢﺳﺍ

en: Fisheye Lens
ar: ﺔﻜﻤﺴﻟﺍ ﻦﻴﻋ ﺔﺳﺪﻫ

en: Fit
ar: ﻢﺋﻻ

en: Fit Curve
ar: ﺔﺒﺳﺎﻨﻤﻟﺍ ﻰﻨﺤﻨﻣ

en: Fit Length
ar: ﺔﺒﺳﺎﻨﻤﻟﺍ ﻝﻮﻃ

en: Fit Type
ar: ﺔﺒﺳﺎﻨﻤﻟﺍ ﻉﻮﻧ

en: Fit View
ar: ﺮﻈﻨﻤﻟﺍ ﺐﺳﺎﻧ

en: Fit frame to the viewport
ar: ﺮﻈﻨﻟﺍ ﺬﻔﻨﻣ ﻰﻟﺍ ﺭﺎﻃﻻﺍ ﺐﺳﺎﻧ

en: Fit the background image to the view
ar: ﺬﻔﻨﻤﻠﻟ ﺔﻴﻔﻠﺨﻟﺍ ﺓﺭﻮﺼﻟﺍ ﻢﺋﻻ

en: Fit to the sensor height
ar: ﺱﺎﺴﺤﻟﺍ ﻝﻮﻄﻟ ﺐﺳﺎﻧ

en: Fit to the sensor width
ar: ﺱﺎﺴﺤﻟﺍ ﺽﺮﻌﻟ ﺐﺳﺎﻧ

en: Fit to the sensor width or height depending on image resolution
ar: ﺓﺭﻮﺼﻟﺍ ﺔﻗﺩ ﺐﺴﺣ ﻰﻠﻋ ﺱﺎﺴﺤﻟﺍ ﻝﻮﻃ ﻭﺍ ﺽﺮﻌﻟ ﺐﺳﺎﻧ

en: Fixed
ar: ﺖﺑﺎﺛ

en: Fixed Alternate
ar: ﺖﺑﺎﺜﻟﺍ ﻞﻳﺪﺑ

en: Fixed Count
ar: ﺖﺑﺎﺛ ﺩﺪﻋ

en: Fixed Position
ar: ﻲﺑﺎﺛ ﻊﻗﻮﻣ

en: Fixed/Scene
ar: ﺪﻬﺸﻣ/ﺖﺑﺎﺛ

en: Flame Rate
ar: : ﺮﻃﻷﺍ ﺩﺩﺮﺗ

en: Flat
ar: ﺢﻄّﺴﻣ

en: Flat XY plane
ar: ﻂﻴﺴﺑ XY ﺢﻄﺴﻣ

en: Flatness
ar: ﺢﻄﺴﺘﻟﺍ

en: Flatten
ar: ﺢﻄّﺳ

en: Flatten angles of selected points
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻂﻘﻨﻠﻟ ﺎﻳﺍﻭﺰﻟﺍ ﺢﻄّﺳ

en: Flatten selected faces
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻪﺟﻭﻷﺍ ﺢﻄّﺳ

en: Flee Distance
ar: ﺏﻭﺮﻬﻟﺍ ﺔﻓﺎﺴﻣ

en: Flee to this distance
ar: ﺔﻓﺎﺴﻤﻟﺍ ﻩﺬﻫ ﻦﻣ ﺭﺍﺮﻔﻟﺍ

en: Flip Axis
ar: ﺭﻮﺤﻤﻟﺍ ﺐﻠﻗﺍ

en: Flip Group Names
ar: ﺔﻋﻮﻤﺠﻤﻟﺍ ﻢﺳﺇ

en: Flip Horizontally
ar: ﺎﻴﻘﻓﺍ ﺐﻠﻗﺍ

en: Flip Normals
ar: ﻢﻇﺍﻮﻨﻟﺍ ﺐﻠﻗﺍ

en: Flip Vertically
ar: ﺎﻳﺩﻮﻣﺎﻋ ﺐﻠﻗﺍ

en: Flip X
ar: X ﻰﻠﻋ ﺲﻜﻋﺇ

en: Flip X & Y
ar: X, Y ﻰﻠﻋ ﺲﻜﻋﺇ

en: Flip Y
ar: Y ﻰﻠﻋ ﺲﻜﻋﺇ

en: Flip direction of UV coordinates inside faces
ar: ﻪﺟﻭﻻﺍ ﻞﺧﺍﺩ UV ـﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺍ ﻩﺎﺠﺗﺍ ﺐﻠﻗﺍ

en: Flip on the X axis
ar: X ﺭﻮﺤﻣ ﻰﻠﻋ ﺐﻠﻗﺍ

en: Flip on the Y axis
ar: Y ﺭﻮﺤﻣ ﻰﻠﻋ ﺐﻠﻗﺍ

en: Flip the background image horizontally
ar: ﺎﻴﻘﻓﺍ ﺔﻴﻔﻠﺨﻟﺍ ﺓﺭﻮﺻ ﺐﻠﻗﺍ

en: Flip the background image vertically
ar: ﺎﻳﺩﻮﻣﺎﻋ ﺔﻴﻔﻠﺨﻟﺍ ﺓﺭﻮﺻ ﺐﻠﻗﺍ

en: Flip the texture's X and Y axis
ar: ﺞﻴﺴﻨﻠﻟ Y ﻭ X ﺭﻭﺎﺤﻣ ﺐﻠﻗﺍ

en: Flip to Bottom
ar: NDOF ﻞﻔﺳﺃ

en: Flip to Top
ar: ﻥﺍﻮﻟﻷﺍ ﻢﻠﺳ ﺲﻜﻋﺍ

en: Flipped
ar: ﺏﻮﻠﻘﻣ

en: Float
ar: ﻱﺮﺴﻛ

en: Float Buffer
ar: ﻱﺮﺴﻛ ﻥﺰّﺨﻣُ

en: Float Icon Pixels
ar: ﺔﺤﺿﺍﻭ ﺔﻧﻮﻘﻳﺃ ﻂﻘﻧ

en: Float Image Pixels
ar: ﺔﺤﺿﺍﻭ ﺓﺭﻮﺻ ﻂﻘﻧ

en: Float Node Socket
ar: ﻱﺮﺴﻛ ﺓﺪﻘﻋ ﺔﺤﺘﻓ

en: Float Property Layers
ar: ﺔﻳﺮﺴﻛ ﺔﻴﺻﺎﺧ ﺕﺎﻘﺒﻃ

en: Flock
ar: ﺏﺮﺳ

en: Floor
ar: ﺽﺭﺍ

en: Floor Constraint
ar: ﺔﻴﺿﺭﺍ ﺪﻴﻗ

en: Floor Location
ar: ﺔﻴﺿﺭﻻﺍ ﻊﻗﻮﻣ

en: Flow
ar: ﻖﻓﺪﺗ

en: Flow Type
ar: ﺔﺌﺒﻌﺘﻟﺍ ﻉﻮﻧ

en: Fluid
ar: ﻞﺋﺎﺳ

en: Fluid Presets
ar: ﻞﺋﺍﻮﺴﻠﻟ ﺔﻘﺒﺴﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﻹﺍ

en: Fluid interaction radius
ar: ﻞﺋﺎﺴﻟﺍ ﻞﻋﺎﻔﺗ ﻉﺎﻌﺷ

en: Fluid rest density
ar: ﻥﻮﻜﺳ ﺔﻟﺎﺣ ﻲﻓ ﻞﺋﺎﺴﻟﺍ ﺔﻓﺎﺜﻛ

en: Fluid simulation modifier
ar: ﻞﺋﺎﺴﻟﺍ ﺓﺎﻛﺎﺤﻣ ﺮﻴﻐﻣ

en: Flush
ar: ﻍﺮّﻓ

en: Foam Coverage
ar: ﺓﻮﻏﺮﻟﺍ ﺔﻴﻄﻐﺗ

en: Foam Fade
ar: ﺓﻮﻏﺮﻟﺍ ﻝﺅﺎﻀﺗ

en: Foam Layer Name
ar: ﺓﻮﻏﺮﻟﺍ ﺔﻘﺒﻃ ﻢﺳﺇ

en: Focal Length
ar: ﻱﺭﺆﺒﻟﺍ ﻝﻮﻄﻟﺍ

en: Follow
ar: ﻊﺒﺗﺇ

en: Follow Curve
ar: ﻰﻨﺤﻨﻤﻟﺍ ﻊﺒﺗﺍ

en: Follow Leader
ar: ﺪﺋﺎﻘﻟﺍ ﻊﺒﺗﺍ

en: Follow Path
ar: ﺭﺎﺴﻤﻟﺍ ﻪﺒﺗﺇ

en: Follow Path Constraint
ar: ﺭﺎﺴﻤﻟﺍ ﻊﺒﺗﺍ ﺪﻴﻗ

en: Follow Path constraint not found
ar: ﺭﺎﺴﻤﻟﺍ ﻊﺒﺗﺍ ﺪﻴﻗ

en: Follow Track
ar: ﺭﺎﺴﻤﻟﺍ ﻊﺒﺗﺍ

en: Follow Track Constraint
ar: ﺭﺎﺴﻤﻟﺍ ﻊﺒﺗﺍ ﺪﻴﻗ

en: Follow a boid or assigned object
ar: ﺺﺼﺨﻣ ﻦﺋﺎﻛ ﻭﺃ ﺪﻳﻮﺑ ﻊﺒﺗﺍ

en: Follow current frame in editors
ar: ﺕﺍﺭﺮﺤﻣ ﻲﻓ ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻻﺍ ﻊﺒﺗﺍ

en: Follow leader in a line
ar: ﻂﺧ ﻲﻓ ﺪﺋﺎﻘﻟﺍ ﻊﺒﺗﺍ

en: Follow this object instead of a boid
ar: ءﻱﺰﺟ ﻝﺪﺑ ﻦﺋﺎﻜﻟﺍ ﺍﺬﻫ ﻊﺒﺗﺇ

en: Font
ar: ﻂﺨﻟﺍ

en: Font Bold
ar: ﻚﻴﻤﺳ ﻂﺧ

en: Font Bold Italic
ar: ﻚﻴﻤﺳ ﻭ ﻞﺛﺎﻣ ﻂﺧ

en: Font Italic
ar: ﻞﺋﺎﻣ ﻂﺧ

en: Font Size
ar: ﻂﺨﻟﺍ ﻢﺠﺣ

en: Font Style
ar: ﻂﺨﻟﺍ ﺏﻮﻠﺳﺍ

en: Font size to use for displaying the label
ar: ﻖﺼﻠﻤﻟﺍ ﺽﺮﻌﻟ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻂﺨﻟﺍ ﻢﺠﺣ

en: Fonts
ar: ﻁﻮﻄﺨﻟﺍ

en: Fonts Directory
ar: ﻁﻮﻄﺨﻟﺍ ﺪﻠﺠﻣ

en: Footage Settings
ar: ﺓﺩﺎﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: For PoseBone paths, use the bone head location when calculating this path
ar:  ﺭﺎﺴﻤﻟﺍ ﺍﺬﻫ ﺏﺎﺴﺣ ﺪﻨﻋ ﻢﻈﻌﻟﺍ ﺱﺃﺭ ﻊﻗﻮﻤﻟﺍ ﻞﻤﻌﺘﺳﺍ ،ﻢﻈﻌﻟﺍ ﺔﻔﻗﻭ ﺭﺎﺴﻤﻟ

en: For RGB curves, the color that black is mapped to
ar: ﻪﻴﻟﺇ ﺩﻮﺳﻷﺍ ﻦﻴﻋ ﻱﺬﻟﺍ ﻥﻮﻠﻟﺍ ،ﻥﺍﻮﻟﻷﺍ ﺕﺎﻴﻨﺤﻨﻤﻟ

en: For RGB curves, the color that white is mapped to
ar: ﻪﻴﻟﺇ ﺾﻴﺑﻷﺍ ﻦﻴﻋ ﻱﺬﻟﺍ ﻥﻮﻠﻟﺍ ،ﻥﺍﻮﻟﻷﺍ ﺕﺎﻴﻨﺤﻨﻤﻟ

en: For Tree-IK: Weight of orientation control for this target
ar: ﻑﺪﻬﻟﺍ ﺍﺬﻬﻟ ﻪﻴﺟﻮﺘﻟﺍ ﻲﻓ ﻢﻜﺤﺘﻟﺍ ﻥﺯﻭ : ﺔﻋﺮﻔﺘﻤﻟﺍ IKﻝﺍ ﻝ

en: For Tree-IK: Weight of position control for this target
ar: ﻑﺪﻬﻟﺍ ﺍﺬﻬﻟ ﻪﻴﺟﻮﺘﻟﺍ ﻲﻓ ﻢﻜﺤﺘﻟﺍ ﻥﺯﻭ : ﺔﻋﺮﻔﺘﻤﻟﺍ IKﻝﺍ ﻝ

en: For bone motion paths, search whole Action for keyframes instead of in group with matching name only (is slower)
ar: (ﻞﻘﺛﺃ) ﻂﻘﻓ ﻖﺑﺎﻄﻣ ﻢﺳﺇ ﻊﻣ ﺔﻋﻮﻤﺠﻣ ﻲﻓ ﻚﻟﺫ ﻝﺪﺑ ﺢﻴﺗﺎﻔﻣ ﻦﻋ ﺔﻛﺮﺤﻟﺍ ﻲﻓ ﺚﺤﺑﺍ ،ﻢﻈﻌﻟﺍ ﺔﻛﺮﺣ ﺕﺍﺭﺎﺴﻣ ﻞﺟﺃ ﻦﻣ

en: For multires, show low resolution while navigating the view
ar:  ﺮﻈﻨﻤﻟﺍ ﺢﻔﺼﺗ ﺪﻨﻋ ﺔﻀﻔﺨﻨﻤﻟﺍ ﺔﻗﺪﻟﺍ ﺮﻬﻇﺃ ،ﺔﻗﺪﻟﺍ ﺩﺪﻌﺘﻤﻟ

en: For reactor systems, index of particle system on the target object
ar: ﻑﺪﻬﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻰﻠﻋ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺎﻈﻧ ﺮﺷﺆﻣ ،ﺔﻠﻋﺎﻔﺘﻤﻟﺍ ﺔﻤﻈﻧﻸﻟ

en: For reactor systems, the object that has the target particle system (empty if same object)
ar: (ﻦﺋﺎﻜﻟﺍ ﺲﻔﻧ ﻥﺎﻛ ﺍﺫﺇ ﻉﺭﺎﻓ)ﻑﺪﻬﻟﺍ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺎﻈﻧ ﻪﻳﺪﻟ ﻱﺬﻟﺍ ﻦﺋﺎﻜﻟﺍ ،ﺔﻠﻋﺎﻔﺘﻤﻟﺍ ﺔﻤﻈﻧﻸﻟ

en: Force
ar: ﺓﻮﻗ

en: Force Field
ar: ﺓﻮﻘﻟﺍ ﻞﻘﺣ

en: Force Field 1
ar: 1 ﺓﻮﻘﻟﺍ ﻞﻘﺣ

en: Force Field 2
ar: 2 ﺓﻮﻘﻟﺍ ﻞﻘﺣ

en: Force Field Settings
ar: ﺓﻮﻘﻟﺍ ﻞﻘﺣ ﺕﺍﺩﺍﺪﻋﺇ

en: Force Fields
ar: ﺓﻮﻘﻟﺍ ﻝﻮﻘﺣ

en: Force effector weight
ar: ﺓﻮﻘﻟﺍ ﺕﺎﺒﻴﺠﺘﺴﻣ ﻥﺯﻭ

en: Force gets absorbed by collision objects
ar: ﻡﺍﺪﻄﺻﺍ ﻦﺋﺎﻛ ﺔﻄﺳﺍﻮﺑ ﺺﺘﻤﺗ ﺓﻮﻘﻟﺍ

en: Force the curve view to fit a defined boundary
ar: ﺔﻨﻴﻌﻣ ﺩﻭﺪﺣ ﺔﺒﺳﺎﻨﻣ ﻰﻠﻋ ﻰﻨﺤﻨﻤﻟﺍ ﺮﻈﻨﻣ ﺭﺎﺒﺟﺇ

en: Forcefield based on the Lennard-Jones potential
ar: ﺰﻧﻮﺟ-ﺩﺭﺎﻨﻴﻟ ﻝﺎﻤﺘﺣﺍ ﻰﻠﻋ ﺪﻤﺘﻌﻤﻟﺍ ﺓﻮﻘﻟﺍ ﻝﺎﺠﻣ

en: Forcefield depends on the speed of the particles
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﺔﻋﺮﺳ ﻰﻠﻋ ﺪﻤﺘﻌﻳ ﺓﻮﻘﻟﺍ ﻞﻘﺣ

en: Format
ar: ﺔﺌﻴﻫ

en: Format of Time Codes displayed when not displaying timing in terms of frames
ar: ﺮﻃﻷﺍ ﺚﻴﺣ ﻦﻣ ﺖﻴﻗﻮﺘﻟﺍ ﺭﺎﻬﻇﺇ ﻡﺪﻋ ﺪﻨﻋ ﺔﺿﻭﺮﻌﻤﻟﺍ ﺖﻗﻮﻟﺍ ﺕﺍﺩﻮﻛ ﺔﺌﻴﻫ

en: Format used for re-saving this file
ar: ﻒﻠﻤﻟﺍ ﺍﺬﻫ ﻆﻔﺣ ﺓﺩﺎﻋﻹ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻖﻴﺴﻨﺘﻟﺍ

en: Forward Axis
ar: ﻡﺪﻘﺗ ﺭﻮﺤﻣ

en: Fractal
ar: ﻱﺮﺴﻛ

en: Fractal Brownian Motion, use Brownian noise as a basis
ar: ﺱﺎﺳﺄﻛ ﻥﺎﻴﻧﺍﻭﺮﺑ ﺔﻴﺑﺎﺒﺿ ﻡﺪﺨﺘﺳﺍ ,ﺔﻳﺮﺴﻜﻟﺍ ﻥﺎﻴﻧﺍﻭﺮﺑ ﺔﻛﺮﺣ

en: Fractal noise algorithm
ar: ﺮﺴّﻜﺘﻟﺍ ﺔﻴﺋﺍﻮﺸﻋ ﺔﻴﻣﺯﺭﺍﻮﺧ

en: Fractal randomness factor
ar: ﺮﺴّﻜﺘﻟﺍ ﺔﻴﺋﺍﻮﺸﻋ ﻞﻣﺎﻌﻣ

en: Frame
ar: ﺭﺎﻃﺇ

en: Frame Dropping
ar: ﺮﻃﻹﺍ ﻝﺎﻤﻫﺇ

en: Frame Locked
ar: ﻖﻠﻐﻣ ﺭﺎﻃﺇ

en: Frame Map New
ar: ﻞﻳﻮﺤﺗ ﺭﺎﻃﺇ ﺪﻳﺪﺟ

en: Frame Map Old
ar: ﻞﻳﻮﺤﺗ ﺭﺎﻃﺇ ﻢﻳﺪﻗ

en: Frame Method
ar: ﺮﻴﻃﺄﺘﻟﺍ ﺔﻘﻳﺮﻃ

en: Frame Node
ar: ﺭﺎﻃﻹﺍ ﺓﺪﻘﻋ

en: Frame Number
ar: ﺭﺎﻃﻹﺍ ﻢﻗﺭ

en: Frame Numbers
ar: ﺭﺎﻃﻹﺍ ﻡﺎﻗﺭﺍ

en: Frame Offset
ar: ﺭﺎﻃﻻﺍ ﺔﺣﺍﺯﺇ

en: Frame Range
ar: ﺭﺎﻄﻟﺍ ﻯﺪﻣ

en: Frame Rate Presets
ar: ﺮﻃﻷﺍ ﻝﺪﻌﻤﻟ ﺔﻘﺒﺴﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﻹﺍ

en: Frame Scale
ar: ﻪﺟﻮﻤﻟﺍ ﻢﺠﺣ

en: Frame Step
ar: ﺭﺎﻃﻹﺍ ﻡﺪﻘﺗ

en: Frame currently being displayed for this layer
ar: ﺔﻘﺒﻄﻟﺍ ﻩﺬﻫ ﻲﻓ ﺎﻴﻟﺎﺣ ﺽﻭﺮﻌﻤﻟﺍ ﺭﺎﻃﻹﺍ

en: Frame for absolute keys
ar: ﺔﻘﻠﻄﻤﻟﺍ ﺢﻴﺗﺎﻔﻤﻠﻟ ﺭﺎﻃﺇ

en: Frame is being edited (painted on)
ar: (ﻪﻴﻠﻋ ﻡﻮﺳﺮﻣ) ﺭﺎﻃﻹﺍ ﻰﻠﻋ ﻞﻳﺪﻌﺘﻟﺍ ﻢﺗ

en: Frame is selected for editing in the Dope Sheet
ar: ﻂﻴﻄﺨﺘﻟﺍ ﺔﻗﺭﻭ ﻲﻓ ﺮﻳﺮﺤﺘﻠﻟ ﺭﺎﻃﻹﺍ ﺭﺎﻴﺘﺧﺍ ﻢﺗ

en: Frame number to start emitting particles
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﺚﻌﺑ ءﺪﺒﻟ ﺭﺎﻃﻻﺍ ﻢﻗﺭ

en: Frame number to stop emitting particles
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﺙﺎﻌﺒﻧﺍ ﻑﺎﻘﻳﺍ ﺭﺎﻃﺍ ﻢﻗﺭ

en: Frame of referenced Action to evaluate
ar: ﻢﻴﻴﻘﺘﻠﻟ ﺎﻬﻴﻟﺇ ﺭﺎﺸﻤﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺭﺎﻃﺇ

en: Frame on which the simulation starts
ar: ﺓﺎﻛﺎﺤﻤﻟﺍ ﺃﺪﺒﺗ ﻪﻴﻓ ﻱﺬﻟﺍ ﺭﺎﻃﻹﺍ

en: Frame on which the simulation stops
ar: ﺓﺎﻛﺎﺤﻤﻟﺍ ﻩﺪﻨﻋ ﻒﻗﻮﺘﺗ ﻱﺬﻟﺍ ﺭﺎﻃﻹﺍ

en: Frame player from IRIDAS
ar: IRIDAS ﻦﻣ ﺮﻃﺃ ﺽﺭﺎﻋ

en: Frame player from Tweak Software
ar: Tweak Software ﻦﻣ ﺮﻃﺃ ﺽﺭﺎﻋ

en: Frame that modifier's influence ends (if Restrict Frame Range is in use)
ar: (ﺔﻠﻌﻔﻣ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻕﺎﻄﻧ ﺮﻴﺼﺤﺗ ﺔﻴﺻﺎﺧ ﺖﻧﺎﻛ ﺍﺫﺇ) ﺮﻴﻐﻤﻟﺍ ﺮﻴﺛﺄﺗ ﻪﻴﻓ ﻲﻬﺘﻨﻳ ﻱﺬﻟﺍ ﺭﺎﻃﻹﺍ

en: Frame that modifier's influence ends (if applicable)
ar: (ﻦﻜﻣﺍ ﺍﺫﺍ) ﺮﻴﻐﻤﻟﺍ ﺮﻴﺛﺄﺗ ﺕﺎﻳﺎﻬﻧ ﺮﻃّﺍ

en: Frame that modifier's influence starts (if Restrict Frame Range is in use)
ar: (ﺔﻠﻌﻔﻣ ﺮﻃﻷﺍ ﻕﺎﻄﻧ ﺮﻴﺼﺤﺗ ﺔﻴﺻﺎﺧ ﺖﻧﺎﻛ ﺍﺫﺇ) ﺮﻴﻐﻤﻟﺍ ﺮﻴﺛﺄﺗ ﻪﻴﻓ ﺃﺪﺒﻳ ﻱﺬﻟﺍ ﺭﺎﻃﻹﺍ

en: Frame that modifier's influence starts (if applicable)
ar: (ﻦﻜﻣﺍ ﺍﺫﺍ) ﺮﻴﻐﻤﻟﺍ ﺮﻴﺛﺄﺗ ﺕﺎﻳﺍﺪﺑ ﺮﻃّﺍ

en: Frame this control-point occurs on
ar: ﻩﺬﻫ ﻢﻜﺤﺘﻟﺍ ﺔﻄﻘﻧ ﻪﻴﻓ ﺙﺪﺤﺗ ﻱﺬﻟﺍ ﺭﺎﻃﻹﺍ

en: Frame to be used for relative position
ar: ﻲﺒﺴﻨﻟﺍ ﻊﻗﻮﻤﻠﻟ ﻡﺪﺨﺘﺴﻤﻟﺍ ﺭﺎﻃﻻﺍ

en: Frame: %d / %d
ar: ‬%d‬ ‪%d‪:ﺭﺎﻃﺍ

en: Frame: - / %d
ar: ‬%d‪ / -:ﺭﺎﻃﺍ

en: Frame:%d
ar: ‬%d‪:ﺭﺎﻃﺍ

en: FrameCycler
ar: ﺮﻃﻻﺍ ﺭﻭﺪﻣ

en: Framerate base
ar: ﺮﻃﻷﺍ ﻝﺪﻌﻣ ﺓﺪﻋﺎﻗ

en: Framerate, expressed in frames per second
ar: ﺔﻴﻧﺎﺜﻟﺍ ﻲﻓ ﺮﻃﻷﺎﺑ ﻞﺜﻤﻣ ،ﺮﻃﻷﺍ ﻝﺪﻌﻣ

en: Frames
ar: ﺮﻃﺃ

en: Frames After
ar: ﺔﻘﺣﻼﻟﺍ ﺮﻃﻷﺍ

en: Frames Before
ar: ﺔﻘﺑﺎﺴﻟﺍ ﺮﻃﻷﺍ

en: Frames Limit
ar: ﺮﻃﻻﺍ ﺪﺣ

en: Frames Per Second
ar: ﺔﻴﻧﺎﺜﻟﺍ ﻲﻓ ﺮﻃﺃ

en: Free
ar: ﺮﺣ

en: Free Axis
ar: ﺮﺤﻟﺍ ﺭﻮﺤﻤﻟﺍ

en: Free Run No Gaps
ar: ﺕﺍﻮﺠﻓ ﻥﻭﺪﺑ ﺓﺮﺣ ﺔﻛﺮﺣ

en: Free the bake, rather than generating it
ar: ﻩﺪﻴﻟﻮﺗ ﻝﺪﺑ ،ﻦﻳﺰﺨﺘﻟﺍ ﺭﺮﺣ

en: Freehand annotation sketchbook
ar: ﺓﺩﻮﺴﻤﻟﺍ ﺕﺎﻈﺣﻼﻤﻟ ﺮﺣ ﻢﺳﺭ

en: Freehand curve defining part of a sketch
ar: ﻢﺳﺭ ﻦﻣ ءﺰﺠﻟ ﺩﺪّﺤﻣ ﺮﺣ ﻰﻨﺤﻨﻣ

en: Freehand curves defining the sketch on this frame
ar: ﺭﺎﻃﻹﺍ ﺍﺬﻫ ﻰﻠﻋ ﺩﻮﺟﻮﻤﻟﺍ ﻢﺳﺮﻠﻟ ﺓﺩﺪﺤﻣ ﺓﺮﺣ ﺕﺎﻴﻨﺤﻨﻣ

en: Freestyle Line
ar: ﻞﻳﺎﺘﺴﻳﺮﻓ ﻂﺧ

en: Freestyle Line Set
ar: ﻞﻳﺎﺘﺴﻳﺮﻓ ﻂﺧ ﺔﻋﻮﻤﺠﻣ

en: Freestyle Line Style
ar: ﻞﻳﺎﺘﺴﻳﺮﻓ ﻂﺧ ﻂﻤﻧ

en: Freestyle Module
ar: ﻞﻳﺎﺘﺴﻳﺮﻓ ﺓﺪﺣﻭ

en: Freestyle Settings
ar: ﻞﻳﺎﺘﺴﻳﺮﻓ ﺕﺍﺩﺍﺪﻋﺇ

en: Freestyle line style, reusable by multiple line sets
ar: ﺓﺩﺪﻌﺘﻣ ﻂﺧ ﺕﺎﻋﻮﻤﺠﻣ ﻞﺒﻗ ﻦﻣ ﻡﺍﺪﺨﺘﺳﻻﺍ ﺓﺩﺎﻋﻹ ﻞﺑﺎﻗ ,ﻞﻳﺎﺘﺴﻳﺮﻓ ﻂﺧ ﻂﻤﻧ

[ctx: FreestyleLineStyle]
en: New
ar: ﺪﻳﺪﺟ

en: French (Français)
ar: (Français) ﺔﻴﺴﻧﺮﻔﻟﺍ

en: Frequency
ar: ﺩﺩﺮﺗ

en: Fresnel
ar: ﻞﻨﺳﺮﻓ

en: Fribidi Library
ar: ﻱﺪﻴﺒﻳﺮﻓ ﺔﺒﺘﻜﻣ

en: Friction
ar: ﻙﺎﻜﺘﺣﻻﺍ

en: Friction Factor
ar: ﻙﺎﻜﺘﺣﻻﺍ ﻞﻤﻌﻣ

en: Friction force if a collision happened (higher = less movement)
ar: (ﺔﻛﺮﺣ ﻞﻗﺃ = ﺮﺜﻛﺃ) ﻡﺩﺎﺼﺗ ﻞﺼﺣ ﺍﺫﺍ ﻙﺎﻜﺘﺣﻻﺍ ﺓﻮﻗ

en: Friend
ar: ﻖﻳﺪﺻ

en: From Maximum X
ar: X ﻰﺼﻗﺍ ﻦﻣ

en: From Maximum Y
ar: Y ﻰﺼﻗﺍ ﻦﻣ

en: From Maximum Z
ar: Z ﻰﺼﻗﺍ ﻦﻣ

en: From Minimum X
ar: X ﻰﻧﺩﺍ ﻦﻣ

en: From Minimum Y
ar: Y ﻰﻧﺩﺍ ﻦﻣ

en: From Minimum Z
ar: Z ﻰﻧﺩﺍ ﻦﻣ

en: From node
ar: ﺪﻘْﻋ ﻦﻣ

en: From socket
ar: ﺲﺒﻘﻣ ﻦﻣ

en: Front
ar: ﻡﺎﻣﺃ

en: Front Faces Only
ar: ﻂﻘﻓ ﺔﻴﻣﺎﻣﻷﺍ ﻪﺟﻭﻷﺍ

en: Front/Back
ar: ﻒﻠﺧ/ﻡﺎﻣﺍ

en: Full
ar: ﻼﻣﺎﻛ

en: Full Copy
ar: ﺔﻠﻣﺎﻛ ﺔﺨﺴﻧ

en: Full SMPTE timecode (format is HH:MM:SS:FF)
ar: (HH:MM:SS:FF ﻲﻫ ﺔﺌﻴﻬﻟﺍ) ﻞﻣﺎﻛ SMPTE ﺩﻮﻛ

en: Full Sample
ar: ﺔﻠﻣﺎﻛ ﺕﺎﻨﻴﻋ

en: Fuzzy
ar: ﺽﻮﻤﻐﻟﺍ

en: GL Texture Limit
ar: GL ﺞﻴﺴﻧ ﺩﻭﺪﺣ

en: GPU Compute
ar: ﻱﺭﻮﺼﻟﺍ ﺞﻟﺎﻌﻤﻟﺍ ﻰﻠﻋ ﺐﺴﺣﺍ

en: GP_Layer
ar: ﺕﺎﻈﺣﻼﻣ ﺔﻘﺒﻃ

[ctx: GPencil]
en: New
ar: ﺪﻳﺪﺟ

en: Gain
ar: ﺮﻴﺛﺄﺘﻟﺍ

en: Gain:
ar: :ﺮﻴﺛﺄﺘﻟﺍ

en: Gamma
ar: ﺓﺭﺎﻧﻻﺍ

en: Gamma Corrected
ar: ﺔﻟﺪّﻌﻣ ﺓﺭﺎﻧﺇ

en: Gamma Correction
ar: ﺓﺭﺎﻧﻻﺍ ﺢﻴﺤﺼﺗ

en: Gamma Cross Sequence
ar: ﺓﺭﺎﻧﻻﺍ ﻊﻃﺎﻗ ﻞﺴﻠﺴﺗ

en: Gamma:
ar: :ﺓﺭﺎﻧﻻﺍ

en: Gap 1
ar: 1 ﺓﻮﺠﻓ

en: Gap 2
ar: 2 ﺓﻮﺠﻓ

en: Gap 3
ar: 2 ﺓﻮﺠﻓ

en: Gap Duration
ar: ﺓﺪﻤﻟﺍ

en: Gap Randomness
ar: ﺔﻴﺋﺍﻮﺸﻋ ﺕﺎﻨﺒﻟ

en: Gap between successive frequencies
ar: ﺐﻗﺎﻌﺘﻤﻟﺍ ﺭﺍﺮﻜﺘﻟﺍ ﻦﻴﺑ ﺓﻮﺠﻔﻟﺍ

en: Gaussian
ar: ﻲﺳﻭﺎﻏ

en: Gaussian Blur
ar: ﺔﻴﺳﻭﺎﻏ ﺔﻴﺑﺎﺒﺿ

en: General media friction for point movements
ar: ﺔﻄﻘﻨﻟﺍ ﺔﻛﺮﺤﻟ ﻡﺎﻌﻟﺍ ﺓﺩﺎﻤﻟﺍ ﻙﺎﻜﺘﺣﺍ

en: Generate
ar: ﺪﻟﻭ

en: Generate Foam
ar: ﺓﻮﻏﺭ ﺪﻟﻭ

en: Generate Normals
ar: ﻢﻇﺍﻮﻨﻟﺍ ﺪﻟﻭ

en: Generate Skin
ar: ﺓﺮﺸﻘﻟﺍ ﺪﻟّﻭ

en: Generate a blank image
ar: ﺔﻏﺭﺎﻓ ﺓﺭﻮﺻ ﺪﻟّﻭ

en: Generate a curve using a factorized or expanded polynomial
ar: ﻞﻣﺎﻌﻣ ﻭﺃ ﺪﺘﻤﻣ ﺩﻭﺪﺣ ﺩﺪﻌﺘﻣ ﻡﺍﺪﺨﺘﺳﺈﺑ ﻰﻨﺤﻨﻣ ﺪﻟّﻭ

en: Generate a curve using standard math functions such as sin and cos
ar: ﺎﺘﺠﻟﺍ ﻭ ﺐﻴﺠﻟﺎﻛ ﺔﻴﺟﺫﻮﻤﻧ ﺔﻴﺿﺎﻳﺭ ﺕﺎﻧﺍﺮﺘﻗﺇ ﻡﺍﺪﺨﺘﺳﺈﺑ ﻰﻨﺤﻨﻣ ﺪﻟّﻭ

en: Generate a new surface with regular topology that follows the shape of the input mesh
ar: ﻞﺧﺪﻤﻟﺍ ﻢﺴﺠﻤﻟﺍ ﻞﻜﺷ ﻊﺒﺘﺗ ﺔﻳﺩﺎﻴﺘﻋﺍ ﺔﻴﻠﻜﻴﻬﺑ ﺪﻳﺪﺟ ﺢﻄﺳ ﺪﻟّﻭ

en: Generate hard noise (sharp transitions)
ar: (ﺓﺩّﺎﺣ ﺕﻻﺎﻘﺘﻧﺍ) ﺔﺒﻠﺻ ﺔﻴﺋﺍﻮﺸﻋ ﺪﻟّﻭ

en: Generate point density from a particle system
ar: ﺕﺎﺌﻳﺰﺟ ﻡﺎﻈﻧ ﻦﻣ ﺔﻓﺎﺜﻜﻟﺍ ﺔﻄﻘﻨﻟ ﻲﺋﺍﻮﺸﻋ ﺪﻴﻟﻮﺗ

en: Generate point density from an object's vertices
ar: ﺔﻓﺎﺜﻛ ﻂﻘﻧ ﻦﻣ ﺔﻓﺎﺜﻛ ﻂﻘﻧ ﺪﻴﻟﻮﺗ

en: Generate soft noise (smooth transitions)
ar: (ﺔﻤﻋﺎﻧ ﺕﻻﺎﻘﺘﻧﺍ) ﺔﻤﻋﺎﻧ ﺔﻴﺋﺍﻮﺸﻋ ﺪﻟّﻭ

en: Generated
ar: ﺪﻟﻮﺘﻣ

en: Generated Coordinates
ar: ﺞﻴﺴﻨﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺇ

en: Generated Height
ar: ﺪﻟﻮﺘﻤﻟﺍ ﻉﺎﻔﺗﺭﻻﺍ

en: Generated Type
ar: ﺪﻟﻮﺘﻤﻟﺍ ﻉﻮﻨﻟﺍ

en: Generated Width
ar: ﺽﺮﻌﻟﺍ ﺪﻟّﻭ

en: Generated coordinates centered to flow object
ar: ﺮﺧﺍ ﻦﺋﺎﻜﻟ ﺔﻴﻠﺤﻣ ﺓﺪﻟّﻮﻣ ﺕﺎﻴﺛﺍﺪﺣﺇ ﻡﺪﺨﺘﺳﺍ

en: Generated coordinates in parent object space
ar: ﺮﺧﺍ ﻦﺋﺎﻜﻟ ﺔﻴﻠﺤﻣ ﺓﺪﻟّﻮﻣ ﺕﺎﻴﺛﺍﺪﺣﺇ ﻡﺪﺨﺘﺳﺍ

en: Generated grid to test UV mappings
ar: UV ـﻟﺍ ءﺎﺴﻛﺍ ﺺﺤﻔﻟ ﺓﺪﻟّﻮﻣ ﺔﻜﺒﺷ

en: Generated image
ar: ﺓﺪﻟّﻮﻤﻟﺍ ﺓﺭﻮﺼﻟﺍ

en: Generated image height
ar: ﺪﻟﻮﺘﻤﻟﺍ ﺭﻮﺼﻟﺍ ﻉﺎﻔﺗﺭﺍ

en: Generated image type
ar: ﺓﺪﻟّﻮﻤﻟﺍ ﺓﺭﻮﺼﻟﺍ ﻉﻮﻧ

en: Generated image width
ar: ﺪﻟّﻮﻣ ﺓﺭﻮﺻ ﺽﺮﻋ

en: Generated improved UV grid to test UV mappings
ar: UV ـﻟﺍ ءﺎﺴﻛﺇ ﺺﺤﻔﺘﻟ ﻦﺴّﺤﻣ UV ﺔﻜﺒﺷ ﺪﻟّﻭ

en: Generator
ar: ﺪﻟﻮﻣ

en: Generator F-Modifier
ar: ﺕﺎﻧﺎﻴﺒﻟﺍ ﻰﻨﺤﻨﻤﻟ ﺪﻟﻮﻤﻟﺍ

en: Generic
ar: NLA ﻡﺎﻋ

en: Geometry
ar: ﻢﺴﺠﻤﻟﺍ

en: Geometry Data
ar: ﻢﺴﺠﻤﻟﺍ ﺪﻌﺑ

en: Geometry Modifiers
ar: ﻢﺴﺠﻤﻟﺍ ﺕﺍﺮﻴّﻐﻣ

en: German (Deutsch)
ar: (Deutsch) ﺔﻴﻧﺎﻤﻟﺃ

en: Get away from assigned object or loudest assigned signal source
ar: ﺺﺼﺨﻣ ﺓﺭﺎﺷﺇ ﺭﺪﺼﻣ ﺮﺒﻛﺍ ﻦﻋ ﻭﺃ ﺺﺼﺨﻤﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻦﻋ ﺪﻌﺘﺑﺍ

en: Gettext 'msgfmt' executable
ar: ﺖﺴﻛ ﺖﻐﻟ ﻱﺬﻴﻔﻨﺘﻟﺍ 'msgfmt' ﻒﻠﻣ

en: Ghosts
ar: ﺕﻻﺎﻴﺧ

en: Gimbal
ar: ﻝﺎﺒﻤﻏ

en: Give birth to unreacted particles eventually
ar: ﺍﺮﻴﺧﺍ ﺔﻠﻋﺎﻔﺘﻤﻟﺍ ﺮﻴﻐﻟﺍ ﺕﺎﺌﻳﺰﺠﻟﺍ ﺊﺸﻧﺃ

en: Give path length a random variation
ar: ﻲﺋﺍﻮﺸﻋ ﺮﻴّﻐﺗ ﺭﺎﺴﻤﻟﺍ ﻝﻮﻃ ﻲﻄﻋﺍ

en: Give randomness to the modified F-Curve
ar: ﻝﺪﻌﻤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟﺍ ﻰﻨﺤﻨﻤﻟ ﺔﻴﺋﺍﻮﺸﻋ ﻲﻄﻌﻳ

en: Give the particle life a random variation
ar: ﻲﺋﺍﻮﺸﻋ ﺮﻴﻐﺗ ءﻱﺰﺠﻟﺍ ﻞﻤﻋ ﻯﺪﻣ ﻲﻄﻋﺍ

en: Give the particle size a random variation
ar: ﺎﻴﺋﺍﻮﺸﻋ ﻉﻮﻨﺗ ءﻱﺰﺠﻟﺍ ﻢﺠﺣ ﻂﻋﺇ

en: Glare
ar: ﺞﻫﻮﺗ

en: Glare Type
ar: ﺞﻫﻮﻟﺍ ﻉﻮﻧ

en: Global
ar: ﻲﻤﻟﺎﻋ

en: Global +X Axis
ar: ﻲﻤﻟﺎﻋ X+ ﺭﻮﺤﻣ

en: Global +Y Axis
ar: ﻲﻤﻟﺎﻋ Y+ ﺭﻮﺤﻣ

en: Global +Z Axis
ar: ﻲﻤﻟﺎﻋ Z+ ﺭﻮﺤﻣ

en: Global -X Axis
ar: ﻲﻤﻟﺎﻋ X- ﺭﻮﺤﻣ

en: Global -Y Axis
ar: ﻲﻤﻟﺎﻋ Y- ﺭﻮﺤﻣ

en: Global -Z Axis
ar: ﻲﻤﻟﺎﻋ Z- ﺭﻮﺤﻣ

en: Global Gravity
ar: ﺔﻣﺎﻌﻟﺍ ﺔﻴﺑﺫﺎﺠﻟﺍ

en: Global Hair
ar: ﻲﻤﻟﺎﻌﻟﺍ ﺮﻌﺸﻟﺍ

en: Global Influence:
ar: :ﻲﻤﻟﺎﻌﻟﺍ ﺮﻴﺛﺄﺘﻟﺍ

en: Global Undo
ar: ﻲﻤﻟﺎﻋ ﻊﺟﺍﺮﺗ

en: Global X
ar: X ﻲﻤﻟﺎﻋ

en: Global Y
ar: Y ﻲﻤﻟﺎﻋ

en: Global Z
ar: Y ﻲﻤﻟﺎﻋ

en: Global child particles percentage
ar: ﺔﻣﺎﻌﻟﺍ ﻉﺮﻔﻟﺍ ﺕﺎﺌﻳﺰﺟ ﺔﺒﺴﻧ

en: Global child particles percentage during rendering
ar: ﺮﻴﻴﺼﺘﻟﺍ ﻝﻼﺧ ﻉﺮﻔﻟﺍ ﺕﺎﺌﻳﺰﺠﻟ ﺔﻣﺎﻌﻟﺍ ﺔﺒﺴﻨﻟﺍ

en: Global gravity weight
ar: ﺔﻣﺎﻌﻟﺍ ﺔﻴﺑﺫﺎﺠﻟﺍ ﺓﻮﻗ

en: Global maximum subdivision level
ar: ﻡﺎﻌﻟﺍ ﻲﻤﻴﺴﻘﺘﻟﺍ ﻢﻴﻌﻨﺘﻟﺍ ﻱﻮﺘﺴﻣ ﻰﺼﻗﺃ

en: Global maximum subdivision level during rendering
ar: ﺮﻴﻴﺼﺘﻟﺍ ﻝﻼﺧ ﻢﻴﻌﻨﺘﻠﻟ ﻡﺎﻋ ﻯﻮﺘﺴﻣ ﻰﺼﻗﺃ

en: Global scene frame number at which this movie starts playing (affects all data associated with a clip)
ar: (ﺔﺻﺎﺼﻘﻟﺎﺑ ﺔﻘﻠّﻌﺘﻤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟﺍ ﻞﻛ ﻰﻠﻋ ﺮﺛﺆﻳ) ﺽﺮﻌﻟﺎﺑ ﻢﻠﻔﻟﺍ ﺍﺬﻫ ﺃﺪﺒﻳ ﻩﺪﻨﻋ ﻱﺬﻟﺍ ﻭ ﻲﻤﻟﺎﻌﻟﺍ ﺪﻬﺸﻤﻟﺍ ﺭﺎﻃﺇ ﻢﻗﺭ

en: Global spacing between characters
ar: ﻑﺮﺣﻷﺍ ﻦﻴﺑ ﺔﻴﻤﻟﺎﻌﻟﺍ ﺕﺎﻓﺎﺴﻤﻟﺍ

en: Global starting frame of the movie/sequence, assuming first picture has a #1
ar: 1 ﻮﻫ ﻲﺒﻴﺗﺮﺘﻟﺍ ﺎﻬﻤﻗﺭ ﺓﺭﻮﺻ ﻝﻭﺃ ﺭﺎﺒﺘﻋﺎﺑ ،ﻞﺴﻠﺴﺘﻟﺍ/ﻢﻠﻔﻠﻟ ﻡﺎﻌﻟﺍ ﺔﻳﺍﺪﺒﻟﺍ ﺭﺎﻃﺇ

en: Global undo works by keeping a full copy of the file itself in memory, so takes extra memory
ar: ﺔﻴﻓﺎﺿﺇ ﺓﺮﻛﺍﺫ ﺬﺧﺄﻳ ﺍﺬﻫ ﻭ ،ﺓﺮﻛﺍﺬﻟﺍ ﻲﻓ ﻪﺴﻔﻧ ﻒﻠﻤﻟﺍ ﻦﻣ ﺔﻠﻣﺎﻛ ﺔﺨﺴﻧ ءﺎﻘﺑﺈﺑ ﻞﻤﻌﻳ ﻲﻤﻟﺎﻌﻟﺍ ﻊﺟﺍﺮﺘﻟﺍ

en: Glossy
ar: ﻥﺎﻌﻤﻠﻟﺍ

en: Glossy Bounces
ar: ﻥﺎﻌﻤﻠﻟﺍ ﺕﺍﺩﺍﺪﺗﺭﺍ

en: Glossy Color
ar: ﻥﺎﻌﻤﻠﻟﺍ ﻥﻮﻟ

en: Glossy Direct
ar: ﺮﺷﺎﺒﻤﻟﺍ ﻥﺎﻌﻤﻠﻟﺍ

en: Glossy Indirect
ar: ﺮﺷﺎﺒﻣ ﺮﻴﻐﻟﺍ ﻥﺎﻌﻤﻠﻟﺍ

en: Glow Sequence
ar: ﺞﻫﻮﻟﺍ ﻞﺴﻠﺴﺗ

en: Go to assigned object or loudest assigned signal source
ar: ﺺﺼﺨﻣ ﺓﺭﺎﺷﺇ ﺭﺪﺼﻣ ﺮﺒﻛﺍ ﻰﻟﺍ ﻭﺃ ﺺﺼﺨﻤﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻰﻟﺍ ﺐﻫﺫﺇ

en: Go to closest enemy and attack when in range
ar: ﻯﺪﻤﻟﺍ ﻲﻓ ﻥﺎﻛ ﺍﺫﺍ ﻢﺟﺎﻫ ﻭ ﻭﺪﻋ ﺏﺮﻗﺍ ﻰﻟﺍ ﺐﻫﺫﺇ

en: Goal
ar: ﻑﺪﻬﻟﺍ

en: Goal (vertex target position) friction
ar: (ﻂﻘﻨﻟﺍ ﻑﺪﻫ ﻊﻗﻮﻣ) ﻑﺪﻬﻟﺍ ﻙﺎﻜﺘﺣﺇ

en: Goal (vertex target position) spring stiffness
ar: (ﻂﻘﻨﻟﺍ ﻑﺪﻫ ﻊﻗﻮﻣ) ﻑﺪﻬﻟﺍ ﺰﻔﻗ ﺔﺑﻼﺻ

en: Goal Damping
ar: ﻑﺪﻬﻟﺍ ﻝﺅﺎﻀﺗ

en: Goal Default
ar: ﻲﺿﺍﺮﺘﻓﻹﺍ ﻑﺪﻬﻟﺍ

en: Goal Maximum
ar: ﻑﺪﻬﻟﺍ ﻰﻠﻋﺃ

en: Goal Minimum
ar: ﻑﺪﻬﻟﺍ ﻞﻗﺃ

en: Goal Stiffness
ar: ﻑﺪﻬﻟﺍ ﺔﺑﻼﺻ

en: Goal maximum, vertex group weights are scaled to match this range
ar: ﻯﺪﻤﻟﺍ ﺍﺬﻬﻟ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻥﺍﺯﻭﺍ ﻢﺠﺤﺗ,ﻑﺪﻬﻟﺍ ﻰﻠﻋﺃ

en: Goal maximum, vertex weights are scaled to match this range
ar: ﻯﺪﻤﻟﺍ ﺍﺬﻫ ﻖﺑﺎﻄﺘﻟ ﻢﺠّﺤﺗ ﻂﻘﻨﻟﺍ ﻥﺍﺯﻭﺍ ,ﻑﺪﻬﻟﺍ ﻰﺼﻗﺍ

en: Goal minimum, vertex group weights are scaled to match this range
ar: ﻯﺪﻤﻟﺍ ﺍﺬﻬﻟ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻥﺍﺯﻭﺍ ﻢﺠﺤﺗ,ﻑﺪﻬﻟﺍ ﻞﻗﺃ

en: Goal object
ar: ﻑﺪﻬﻟﺍ ﻦﺋﺎﻜﻟﺍ

en: Gold
ar: ﺐﻫﺫ

en: Golden Triangle A
ar: 1 ﻲﺒﻫﺬﻟﺍ ﺚﻠﺜﻤﻟﺍ

en: Golden Triangle B
ar: 2 ﻲﺒﻫﺬﻟﺍ ﺚﻠﺜﻤﻟﺍ

en: Good smoothness and speed
ar: ﺔﻋﺮﺳ ﻭ ﺪﻴﺟ ﺪﻴﻌﻨﺗ

en: Grab
ar: ﺐﺤﺳﺍ

en: Gradient
ar: ﺝﺭﺪﺗ

en: Gradient Colors
ar: ﻥﻮﻠﻟﺍ ﻢﺳﺭﺍ

en: Gradient Fill Mode
ar: ﺝﺭﺪﺘﻟﺍ ﺔﺌﺒﻌﺗ ﻊﺿﻭ

en: Gradient High/Off
ar: ﺝﺭﺪﺗ

en: Gradient Low
ar: ﺝﺭﺪﺗ

en: Gradient Spacing
ar: ﺝﺭﺪﺘﻣ ﺪﻋﺎﺒﺗ

en: Gradient Stroke Mode
ar: ﺝﺭﺪﺘﻟﺍ ﺔﺒﻄﺷ ﻊﺿﻭ

en: Gradient Texture
ar: ﺝﺭﺪﺗ ﺞﻴﺴﻧ

en: Gradient Type
ar: ﺝﺭﺪﺘﻟﺍ ﻉﻮﻧ

en: Graph Editor
ar: ﺕﺎﻧﺎﻴﺒﻤﻟﺍ ﺭﺮﺤﻣ

en: Graphics driver and operating system settings
ar: ﻞﻴﻐﺸﺘﻟﺍ ﻡﺎﻈﻧ ﻭ ﺕﺎﻳﺭﻮﺼﻟﺍ ﻒﻳﺮﻌﺗ ﺕﺍﺩﺍﺪﻋﺇ

en: Gravity
ar: ﺔﻴﺑﺫﺎﺠﻟﺍ

en: Gravity Factor
ar: ﺔﻴﺑﺫﺎﺠﻟﺍ ﻞﻤﻌﻣ

en: Gravity in X, Y and Z direction
ar: ﺔﻳﺩﻮﻣﺎﻌﻟﺍ ﻭ ﺔﻳﺩﻮﻤﻌﻟﺍ ﻭ ﺔﻴﻘﻓﻷﺍ ﺕﺎﻫﺎﺠﺗﻻﺍ ﻲﻓ ﺔﻴﺑﺫﺎﺠﻟﺍ

en: Gravity or external force vector
ar: ﺔﻴﺟﺭﺎﺨﻟﺍ ﺔﻬﺠﺘﻤﻟﺍ ﺓﻮﻘﻟﺍ ﻭﺃ ﺔﻴﺑﺫﺎﺠﻟﺍ

en: Gray Scale
ar: ﻲﻨﻜﺳ ﺝﺭﺪﺗ

en: Grayscale
ar: ﻱﺩﺎﻣﺭ ﺝﺭﺪﺗ

en: Grease Pencil
ar: ﺕﺎﻈﺣﻼﻣ ﻢﻠﻗ

en: Grease Pencil Data
ar: ﺕﺎﻈﺣﻼﻣ ﻢﻠﻗ ﺕﺎﻧﺎﻴﺑ

en: Grease Pencil Eraser Radius
ar: ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻗ ﺓﺎﺤﻤﻣ ﺮﻄﻗ ﻒﺼﻧ

en: Grease Pencil Euclidean Distance
ar: ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻘﻟ ﻖﻤﻌﻟﺍ ﺔﻓﺎﺴﻣ

en: Grease Pencil Frame
ar: ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻗ ﺭﺎﻃﺇ

en: Grease Pencil Keyframe
ar: ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻗ ﺭﺎﻃﺍ ﺡﺎﺘﻔﻣ

en: Grease Pencil Layer
ar: ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻗ ﺔﻘﺒﻃ

en: Grease Pencil Manhattan Distance
ar: ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻘﻟ ﻦﺗﺎﻬﻨﻣ ﺔﻓﺎﺴﻣ

en: Grease Pencil Settings
ar: ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻗ ﺕﺍﺩﺍﺪﻋﺇ

en: Grease Pencil Stroke
ar: ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻗ ﺔﺒﻄﺷ

en: Grease Pencil Stroke Point
ar: ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻗ ﺔﺒﻄﺷ ﺔﻄﻘﻧ

en: Grease Pencil Vertex
ar: ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻗ ﺔﻄﻘﻧ

en: Grease pencil data for this movie clip
ar:  ﻩﺬﻫ ﻢﻠﻔﻟﺍ ﺔﺻﺎﺼﻘﻟ ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻗ ﺕﺎﻧﺎﻴﺑ

en: Grease pencil data for this track
ar: ﺭﺎﺴﻤﻟﺍ ﺍﺬﻬﻟ ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻗ ﺕﺎﻧﺎﻴﺑ

en: Greater
ar: :ﻦﻣ ﺊﺸﻧﺇ

en: Greek (Ελληνικά)
ar: (Ελληνικά) ﺔﻴﻧﺎﻧﻮﻴﻟﺍ

en: Green
ar: ﺮﻀﺧﺃ

en: Green Channel
ar: ءﺍﺮﻀﺨﻟﺍ ﺓﺎﻨﻘﻟﺍ

en: Green channel active
ar: ﺔﻟﺎﻌّﻓ ءﺍﺮﻀﺨﻟﺍ ﺓﺎﻨﻘﻟﺍ

en: Grid
ar: ﺔﻜﺒﺷ

en: Grid Layout
ar: ﻖﻴﺴﻨﺗ

en: Grid Randomness
ar: ﺔﻜﺒﺸﻟﺍ ﺔﻴﺋﺍﻮﺸﻋ

en: Grid Scale Unit
ar: ﻲﻨﻜﺳ ﺝﺭﺪﺗ

en: Grid cell size scaled by scene unit system settings
ar: ﻞﻴﻐﺸﺘﻟﺍ ﻡﺎﻈﻧ ﻭ ﺕﺎﻳﺭﻮﺼﻟﺍ ﻒﻳﺮﻌﺗ ﺕﺍﺩﺍﺪﻋﺇ

en: Group
ar: ﺔﻋﻮﻤﺠﻣ

en: Group Add
ar: ﺔﻋﻮﻤﺠﻣ ﻒﺿﺍ

en: Group Index
ar: ﺔﻋﻮﻤﺠﻣ ﺮﺷﺆﻣ

en: Group Name
ar: ﺔﻋﻮﻤﺠﻤﻟﺍ ﻢﺳﺇ

en: Group Remove
ar: ﺔﻋﻮﻤﺠﻣ ﻑﺬﺣﺍ

en: Group Socket Node
ar: ﺔﻋﻮﻤﺠﻣ ﺓﺪﻘﻋ ﺔﺤﺘﻓ

en: Group of ID properties
ar: ﻑﺮﻌﻣ ﺹﺍﻮﺧ ﻦﻣ ﺔﻋﻮﻤﺠﻣ

en: Group of vertices, used for armature deform and other purposes
ar: ﻯﺮﺧﺃ ﺽﺍﺮﻏﺃ ﻭ ﻞﻜﻴﻬﻟﺍ ﻪﻳﻮﺸﺘﻟ ﺔﻠﻤﻌﺘﺴﻣ ،ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Grouping Method
ar: ﺔﻋﻮﻤﺠﻤﻟﺍ ﺔﻘﻳﺮﻃ

en: Groups
ar: ﺕﺎﻋﻮﻤﺠﻣ

en: Groups of F-Curves
ar: ﻞﻤﻋ ﺕﺎﻴﻨﺤﻨﻣ ﺕﺎﻋﻮﻤﺠﻣ

en: Groups of Pose Channels (Bones)
ar: (ﻡﺎﻈﻌﻠﻟ) ﺔﻔﻗﻮﻟﺍ ﺕﺍﻮﻨﻗ ﺕﺎﻋﻮﻤﺠﻣ

en: Groups of the bones
ar: ﻡﺎﻈﻌﻟﺍ ﻦﻣ ﺔﻋﻮﻤﺠﻣ

en: Grow
ar: ﺮﺒّﻛ

en: Guide Hairs
ar: ﻞﻴﻟﺪﻟﺍ ﺕﺍﺮﻌﺷ

en: Guide-free time from particle life's end
ar: ءﻱﺰﺠﻟﺍ ﺓﺎﻴﺣ ﺔﻳﺎﻬﻧ ﻦﻣ ﺪﺷّﺮﻣ ﺮﻴﻏ ﺖﻗﻭ

en: Hair
ar: ﺮﻌﺷ

en: Hair Dynamics
ar: ﺮﻌﺸﻟﺍ ﺕﺎﻴﻣﺎﻨﻳﺩ

en: Hair Dynamics Presets
ar: ﺮﻌﺸﻟﺍ ﺕﺎﻴﻣﺎﻨﻳﺪﻟ ﺔﻘﺒﺴﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﻹﺍ

en: Hair Grid Resolution
ar: ﺮﻌﺸﻟﺍ ﺔﻜﺒﺷ ﺔﻗﺩ

en: Hair Length
ar: ﺮﻌﺸﻟﺍ ﻝﻮﻃ

en: Hair keys are in global coordinate space
ar: ﻲﻤﻟﺎﻌﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﻹﺍ ءﺎﻀﻓ ﻲﻓ ﺓﺩﻮﺟﻮﻣ ﺮﻌﺸﻟﺍ ﺢﻴﺗﺎﻔﻣ

en: Hair stiffness for effectors
ar: ﺕﺍﺮﺛﺆﻤﻠﻟ ﺮﻌﺸﻟﺍ ﺔﺑﻼﺻ

en: Hair strands
ar: ﺮﻌﺸﻟﺍ ﻝﺎﺒﺣ

en: Half
ar: ﻒﺼﻧ

en: Halo
ar: ﺔﻟﺎﻫ

en: Handle 1
ar: 1 ﺾﺒﻘﻣ

en: Handle 1 Type
ar: 1 ﺾﺒﻘﻤﻟﺍ ﻉﻮﻧ

en: Handle 1 selected
ar: ﺭﺎﺘﺨﻣ 1 ﺾﺒﻘﻤﻟﺍ

en: Handle 1 selection status
ar: 1 ﺾﺒﻘﻤﻟﺍ ﺭﺎﻴﺘﺧﺇ ﺔﻟﺎﺣ

en: Handle 2
ar: 2 ﺾﺒﻘﻤﻟﺍ

en: Handle 2 Location
ar: 2 ﺾﺒﻘﻤﻟﺍ ﻊﻗﻮﻣ

en: Handle 2 Type
ar: 2 ﺾﺒﻘﻤﻟﺍ ﻉﻮﻧ

en: Handle 2 selected
ar: ﺭﺎﺘﺨﻣ 2 ﺾﺒﻘﻤﻟﺍ

en: Handle 2 selection status
ar: 2 ﺾﺒﻘﻤﻟﺍ ﺭﺎﻴﺘﺧﺇ ﺔﻟﺎﺣ

en: Handle Type
ar: ﺾﺒﻘﻤﻟﺍ ﻉﻮﻧ

en: Handle type
ar: ﺾﺒﻘﻤﻟﺍ ﻉﻮﻧ

en: Handle type for handles of new keyframes
ar: ﺓﺪﻳﺪﺠﻟﺍ ﺢﻴﺗﺎﻔﻤﻠﻟ ﺾﺑﺎﻘﻤﻟﺍ ﻉﻮﻧ

en: Handle types
ar: ﺾﺑﺎﻘﻤﻟﺍ ﻉﺍﻮﻧﺃ

en: Handles
ar: ﺾﺑﺎﻘﻣ

en: Hard
ar: ﻲﺳﺎﻗ

en: Hard coded Non-Linear, Gamma:1.7
ar: 1.0 :ﺔﻴﻄﺧ ﺮﻴﻏ ﺎﻘﺒﺴﻣ ﺓﺩﺪﺤﻣ ﺓﺭﺎﻧﺍ

en: Harmonic
ar: ﻖﺳﺎﻨﺗ

en: Harmonic Damping
ar: ﻖﺳﺎﻨﺘﻣ ﺪﻤﺨﺗ

en: Harmonic effector weight
ar: ﻖﺳﺎﻨﺘﻟﺍ ﺐﻴﺠﺘﺴﻣ ﻥﺯﻭ

en: Harmonious Triangle A
ar: ﺃ ﻒﻟﺂﺘﻟﺍ ﺚﻠﺜﻣ

en: Harmonious Triangle B
ar: ﺏ ﻒﻟﺂﺘﻟﺍ ﺚﻠﺜﻣ

en: Has Accumulate
ar: ﻢﻛﺍﺮﺗ ﻪﻳﺪﻟ

en: Has Auto Smooth
ar: ﺔﻴﺗﺍﺫ ﺔﻣﻮﻌﻧ ﻪﻳﺪﻟ

en: Has Bundle
ar: ﺔﻣﺰﺣ ﻪﻳﺪﻟ

en: Has Crease/Pinch Factor
ar: ﻖﻴّﻀﺗ/ﺪﻌّﺠﺗ ﻞﻣﺎﻌﻣ ﻪﻳﺪﻟ

en: Has Custom Normals
ar: ﺔﺼﺼﺨﻣ ﻢﻇﺍﻮﻧ ﻪﻳﺪﻟ

en: Has Ghost Curves
ar: ﻝﺎﻴﺧ ﺕﺎﻴﻨﺤﻨﻣ ﻪﻳﺪﻟ

en: Has Gravity
ar: ﺔﻴﺑﺫﺎﺟ ﻪﻳﺪﻟ

en: Has Height
ar: ﻝﻮﻃ ﻪﻳﺪﻟ

en: Has IK
ar: IK ﻪﻳﺪﻟ

en: Has Jitter
ar: ﻩﻮﺸﺗ ﻪﻳﺪﻟ

en: Has Layers
ar: ﺕﺎﻘﺒﻃ ﺎﻬﻳﺪﻟ

en: Has Maximum
ar: ﻰﻠﻋﺍ ﺪﺣ ﻪﻳﺪﻟ

en: Has Overlay
ar: ءﺎﻄﻏ ﻪﻳﺪﻟ

en: Has Persistence
ar: ﺭﺍﺮﺻﺍ ﻪﻳﺪﻟ

en: Has Pinch Factor
ar: ﻖﻴّﻀﺗ ﻞﻣﺎﻌﻣ ﻪﻳﺪﻟ

en: Has Plane Offset
ar: ﺢﻄﺳ ﺔﺣﺍﺯﺍ ﻪﻳﺪﻟ

en: Has Radius
ar: ﺮﻄﻗ ﻒﺼﻧ ﺎﻬﻳﺪﻟ

en: Has Random Texture Angle
ar: ﺔﻴﺋﺍﻮﺸﻋ ﺞﻴﺴﻧ ﺔﻳﻭﺍﺯ ﻪﻳﺪﻟ

en: Has Sculpt Plane
ar: ﺖﺤﻧ ﺢﻄﺴﻣ ﻪﻳﺪﻟ

en: Has Secondary Color
ar: ﻲﻧﺎﺛ ﻥﻮﻟ ﻪﻳﺪﻟ

en: Has Smooth Stroke
ar: ﻢﻋﺎﻧ ﺔﺒﻄﺷ ﻪﻳﺪﻟ

en: Has Space Attenuation
ar: ﻲﺋﺎﻀﻓ ﻝﺅﺎﻀﺗ ﻪﻳﺪﻟ

en: Has Spacing
ar: ﺪﻋﺎﺒﺗ ﻪﻳﺪﻟ

en: Has Strength Pressure
ar: ﺓﻮﻗ ﻂﻐﺿ ﺎﻬﻳﺪﻟ

en: Has Texture Angle Source
ar: ﺞﻴﺴﻨﻟﺍ ﺔﻳﻭﺍﺯ ﺭﺪﺼﻣ ﻪﻳﺪﻟ

en: Has Valid Timing
ar: ﻦﻣﺍﺰﺘﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Has View
ar: ﺮﻈﻨﻣ ﺎﻬﻳﺪﻟ

en: Has the current session been saved to disk as a .blend file
ar: blend. ﻒﻠﻤﻛ ﺹﺮﻘﻠﻟ ﺔﻴﻟﺎﺤﻟﺍ ﺔﺴﻠﺠﻟﺍ ﺖﻈﻔﺣ ﻞﻫ

en: Have recent edits been saved to disk
ar: ﺹﺮﻘﻠﻟ ﺕﺍﺮﻳﺮﺤﺘﻟﺍ ﺖﻈﻔﺣ ﻞﻫ

en: Head
ar: ﺱﺃﺭ

en: Head Select
ar: ﺱﺃﺮﻟﺍ ﺭﺎﻴﺘﺧﺍ

en: Head/Tail
ar: ﻞﻳﺫ/ﺱﺃﺭ

en: Header
ar: ﺔﻴﺳﺃﺭ

en: Heads
ar: ﺱﻭﺅﺭ

en: Health
ar: ﺔﻴﻓﺎﻌﻟﺍ

en: Heavy
ar: ﻞﻴﻘﺛ

en: Height
ar: ﻝﻮﻄﻟﺍ

en: Height of the box
ar: ﻕﻭﺪﻨﺼﻟﺍ ﻉﺎﻔﺗﺭﺍ

en: Height of the ellipse
ar: ﺺﻗﺎﻨﻟﺍ ﻊﻄﻘﻟﺍ ﻉﺎﻔﺗﺭﺍ

en: Height of the node
ar: ﻕﻭﺪﻨﺼﻟﺍ ﻉﺎﻔﺗﺭﺍ

en: Height:
ar: ﻝﻮﻄﻟﺍ

en: Helicopter Mode
ar: ﺮﺘﺑﻮﻜﻴﻠﻬﻟﺍ ﻊﺿﻭ

en: Help
ar: ﺓﺪﻋﺎﺴﻣ

en: Heptagonal
ar: ﺔﻴﻋﺎﺒﺳ

en: Hetero Terrain
ar: ﺮﻳﺎﻐﻣ ﻞﻘﺣ

en: Hex
ar: ﻲﻧﺎﻤﺛ

en: Hex triplet for color (#RRGGBB)
ar: (RRGGBB#) ﻥﻮﻠﻟ ﺔﻴﻧﺎﻤﺛ ﺔﻴﺛﻼﺛ

en: Hexagonal Grid
ar: ﺔﻴّﻧﺎﻤﺛ ﺔﻴّﻌﻠﺿ ﺔﻜﺒﺷ

en: Hidden
ar: ﻲﻔﺨﻣ

en: Hide
ar: ءﺎﻔﺧﺇ

en: Hide (un)selected control points
ar: ﺓﺭﺎﺘﺨﻣ ﺮﻴﻐﻟﺍ ﻢﻜﺤﺘﻟﺍ ﻂﻘﻧ ﺮﻴﻔﺧﺍ

en: Hide element
ar: ﺮﺼﻨﻋ ءﺎﻔﺧﺇ

en: Hide or show vertices inside the selection
ar: ﺭﺎﻴﺘﺧﻻﺍ ﻞﺧﺍﺩ ﻂﻘﻨﻟﺍ ﻲﻔﺧﺍ ﻭﺍ ﺮﻬﻇﺍ

en: Hide or show vertices outside the selection
ar: ﺭﺎﻴﺘﺧﻻﺍ ﺝﺭﺎﺧ ﻂﻘﻨﻟﺍ ﺮﻬﻇﺍ ﻭﺍ ﻲﻔﺧﺍ

en: Hide selected faces
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻪﺟﻭﻷﺍ ﻒﺧﺃ

en: Hide selected particles
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻲﻔﺧﺍ

en: Hide selected tracks
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺍﺭﺎﺴﻤﻟﺍ ﻲﻔﺧﺍ

en: Hide the socket
ar: ﺔﺤﺘﻔﻟﺍ ﻲﻔﺧﺍ

en: Hide this curve in Edit mode
ar: ﺮﻳﺮﺤﺘﻟﺍ ﻊﺿﻭ ﻲﻓ ﻰﻨﺤﻨﻤﻟﺍ ﺍﺬﻫ ﻲﻔﺧﺍ

en: Hide unselected rather than selected curves
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻦﻣ ﻻﺪﺑ ﺓﺭﺎﺘﺨﻣ ﺮﻴﻐﻟﺍ ﺕﺎﻴﻨﺤﻨﻤﻟﺍ ﻒﺧﺇ

en: Hide unselected rather than selected layers
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻝﺪﺑ ﺓﺭﺎﺘﺨﻣ ﺮﻴﻐﻟﺍ ﺕﺎﻘﺒﻄﻟﺍ ﻲﻔﺧﺍ

en: Hide unselected tracks
ar: ﺓﺭﺎﺘﺨﻣ ﺮﻴﻐﻟﺍ ﺕﺍﺭﺎﺴﻤﻟﺍ ﻲﻔﺧﺍ

en: Hide vertices
ar: ﻂﻘﻨﻟﺍ ﻲﻔﺧﺍ

en: Hide/show some vertices
ar: ﻂﻘﻨﻟﺍ ﺾﻌﺑ ﻲﻔﺧﺇ/ﺮﻬﻇﺍ

en: Hierarchy
ar: ﺔﻴﻠﻜﻴﻬﻟﺍ

en: High
ar: ﻲﻟﺎﻋ

en: High Quality
ar: ﺔﻴﻟﺎﻋ ﺓﺩﻮﺟ

en: High Quality Normals
ar: ﺔﻴﻟﺎﻋ ﺓﺩﻮﺠﺑ ﻢﻇﺍﻮﻧ

en: High quality
ar: ﺔﻴﻟﺎﻋ ﺓﺩﻮﺟ

en: Higher values give a smoother stroke
ar: ﻢﻌﻧﺍ ﺔﺒﻄﺷ ﻲﻄﻌﺗ ﻰﻠﻋﺍ ﻢﻴﻗ

en: Highest
ar: ﻰﻠﻋﻷﺍ

en: Highest Dimension
ar: ﺪﻌﺑُ ﻰﻠﻋﺍ

en: Highest X value to allow
ar: ﺎﻴﻘﻓﺃ ﺔﺣﺎﺘﻣ ﺔﻤﻴﻗ ﺮﺒﻛﺃ

en: Highest Y value to allow
ar: ﺎﻳﺩﻮﻣﺎﻋ ﺔﺣﺎﺘﻣ ﺔﻤﻴﻗ ﺮﺒﻛﺃ

en: Highest Z value to allow
ar: ﺎﻳﺩﻮﻤﻋ ﺔﺣﺎﺘﻣ ﺔﻤﻴﻗ ﺮﺒﻛﺃ

en: Highest fractal dimension
ar: ﺮﺴّﻜﺗ ﺪﻌﺑُ ﻰﻠﻋﺃ

en: Highlight Angle
ar: ﺓﺭﺎﻧﻹﺍ ﺔﻳﻭﺍﺯ

en: Highlight Keyframes
ar: ﺮﻃﻷﺍ ﺯﺍﺮﺑﺇ

en: Highlights Contrast
ar: ﻉﻮﻄﺴﻟﺍ ﻦﻳﺎﺒﺗ

en: Highlights Gain
ar: ﻉﻮﻄﺴﻟﺍ ﺮﻴﺛﺄﺗ

en: Highlights Gamma
ar: ﻉﻮﻄﺴﻟﺍ ﺓﺭﺎﻧﺇ

en: Highlights Lift
ar: ﻉﻮﻄﺴﻟﺍ ﻢﻋﺩ

en: Highlights Saturation
ar: ﻉﻮﻄﺴﻟﺍ ﺰﻴﻛﺮﺗ

en: Highlights contrast
ar: ﻉﻮﻄﺴﻟﺍ ﻦﻳﺎﺒﺗ

en: Highlights gain
ar: ﻉﻮﻄﺴﻟﺍ ﺮﻴﺛﺄﺗ

en: Highlights gamma
ar: ﻉﻮﻄﺴﻟﺍ ﺓﺭﺎﻧﺍ

en: Highlights lift
ar: ﻉﻮﻄﺴﻟﺍ ﻢﻋﺩ

en: Highlights saturation
ar: ﻉﻮﻄﺴﻟﺍ ﺰﻴﻛﺮﺗ

en: Hindi (मानक हिन्दी)
ar: (मानक हिन्दी) ﻱﺪﻨﻫ

en: Hinge
ar: ﻞﺼﻔﻣ

en: Hold
ar: ﻖﺑﺃ

en: Hold Forward
ar: ﻡﺎﻣﻷﺍ ﻰﻟﺇ ﻖﺑﺃ

en: Hold each interpolated value from the F-Curve for several frames without changing the timing
ar: ﺖﻴﻗﻮﺘﻟﺍ ﺮﻴﻴﻐﺗ ﻥﻭﺪﺑ ﺮﻃﻷﺍ ﺾﻌﺒﻟ ﻲﻧﺎﻴﺒﻟﺍ-ﻂﺨﻟﺍ ﻦﻣ ﺔﻜﺑﺎﺸﺘﻣ ﺔﻤﻴﻗ ﻞﻛ ﻰﻠﻋ ﻆﻓﺎﺣ

en: Hold the first frame if no previous strips in track, and always hold last frame
ar: ﺭﺎﻃﺇ ﺮﺧﺁ ﻲﻘﺑﺃ ﺎﻤﺋﺍﺩ ﻭ ،ﺭﺎﺴﻤﻟﺍ ﻲﻓ ﺔﻘﺑﺎﺳ ﻂﺋﺍﺮﺷ ﺪﺟﺍﻮﺗ ﻡﺪﻋ ﺔﻟﺎﺣ ﻲﻓ ﺭﺎﻃﺇ ﻝﻭﺃ ﻖﺑﺃ

en: Hold values of endpoint keyframes
ar: ﺔﻳﺎﻬﻨﻟﺍ ﺔﻄﻘﻧ ﺢﻴﺗﺎﻔﻤﻟ ﺖﻴﺒﺜﺘﻟﺍ ﻢﻴﻗ

en: Holdout
ar: ءﺎﻘﺑﺇ

en: Homogeneous
ar: ﺲﻧﺎﺠﺘﻣ

en: Homogeneous Volume
ar: ﻞﺋﺎﻤﺘﻣ ﻢﺠﺣ

en: Hook
ar: ﻑﺎﻄﺨﻟﺍ

en: Hook Modifier
ar: ﻑﺎﻄﺨﻟﺍ ﺮﻴﻐﻣ

en: Hooks
ar: ﺕﺎﻓﺎﻄﺧ

en: Horizontal
ar: ﻲﻘﻓﺃ

en: Horizontal FOV
ar: ﻲﻘﻓﻷﺍ ﺮﻈﻨﻟﺍ ﻞﻘﺣ

en: Horizontal aspect ratio - for anamorphic or non-square pixel output
ar: ﻞﺴﻜﺒﻟﺍ ﺔﻌﺑﺮﻤﻟﺍ ﺮﻴﻐﻟﺍ ﺝﺭﺎﺨﻤﻟﺍ ﻭ ﺔﻫﻮﺸﻤﻟﺍ ﺭﻮﺼﻠﻟ - ﺔﻴﻘﻓﻷﺍ ﺔﺒﺴﻨﻟﺍ ﻝﺪﻌﻣ

en: Horizontal dimension of the baking map
ar: ﺰﺒﺨَﻟﺍ ﺔﻄﻳﺮﺨﻟ ﺔﻴﻘﻓﻷﺍ ﺩﺎﻌﺑﻷﺍ

en: Horizontal offset from the object origin
ar: ﻦﺋﺎﻜﻟﺍ ﻞﺻﺍ ﻦﻣ ﺔﻴﻘﻓﻻﺍ ﺔﺣﺍﺯﻻﺍ

en: Horizontal size of the image sensor area in millimeters
ar: ﺕﺍﺮﺘﻤﻴﻠﻴﻤﻟﺎﺑ ﺓﺭﻮﺼﻟﺍ ﺱﺎﺴﺣ ﺔﻘﻄﻨﻤﻟ ﻲﻘﻓﻷﺍ ﻢﺠﺤﻟﺍ

en: How fast colors get mixed within wet paint
ar: ﺐﻃﺮﻟﺍ ﻢﺳﺮﻟﺍ ﻊﻣ ﻥﺍﻮﻟﻷﺍ ﺞﻣﺩ ﺔﻋﺮﺳ

en: How fast shrink effect moves on the canvas surface
ar: ﺔﺣﻮﻠﻟﺍ ﺢﻄﺳ ﻰﻠﻋ ﺶﻴﻤﻜﺘﻟﺍ ﺮﻴﺛﺄﺗ ﻙﺮﺤﺘﻳ ﺎﻌﻳﺮﺳ ﻢﻛ

en: How fast spread effect moves on the canvas surface
ar: ﺔﺣﻮﻠﻟﺍ ﺢﻄﺳ ﻰﻠﻋ ﺭﺎﺸﺘﻧﻻﺍ ﺮﻴﺛﺄﺗ ﻙﺮﺤﺗ ﺔﻋﺮﺳ

en: How fast velocity's direction is randomized
ar: ﺎﻴﺋﺍﻮﺸﻋ ﺔﻋﺮﺴﻟﺍ ﻩﺎﺠﺗﺍ ﻞﻳﺪﺒﺗ ﺔﻋﺮﺳ

en: How flat the hairs are
ar: ﺎﻄﺴﺒﻨﻣ ﺮﻌﺸﻟﺍ ﻥﻮﻜﻳ ﻢﻛ

en: How incompressible the fluid is (speed of sound)
ar: ﻂﻐﻀﻠﻟ ﻞﺋﺎﺴﻟﺍ ﻝﻮﺒﻗ ﻡﺪﻋ ﻯﺪﻣ

en: How intense (bright) the specular reflection is
ar: ﻖﻳﺮﺒﻟﺍ ﺱﺎﻜﻌﻧﺍ (ﻉﻮﻄﺳ) ﺓﺪّﺷ ﻥﻮﻜﺗ ﻢﻛ

en: How loud the sound is
ar: ﺕﻮﺼﻟﺍ ﻉﺎﻔﺗﺭﺍ ﻢﻛ

en: How many boids in a line
ar: ﻂﺨﻟﺍ ﻲﻓ ءﻱﺰﺟ ﻦﻣ ﻢﻛ

en: How many bones are included in the IK effect - 0 uses all bones
ar: ﻡﺎﻈﻌﻟﺍ ﻞﻛ ﻞﻤﻌﺘﺴﺗ IK - 0ﻝﺍ ﺮﻴﺛﺄﺗ ﻲﻓ ﻦﻤّﻀﺘﻣ ﻢﻈﻋ ﻦﻣ ﻢﻛ

en: How many bones are included in the chain
ar: ﺔﻠﺴﻠﺴﻟﺍ ﻲﻓ ﻦﻤّﻀﻣ ﻢﻈﻋ ﻦﻣ ﻢﻛ

en: How many collision iterations should be done. (higher is better quality but slower)
ar: (ﺄﻄﺑﺃ ﻦﻜﻟ ﺓﺩﻮﺟ ﻞﻀﻓﺃ ﺮﺜﻛﻷﺍ) .ﻢﺘﺗ ﻥﺃ ﺐﺠﻳ ﻡﺩﺎﺼﺘﻟﺍ ﺕﺍﺭﺍﺮﻜﺗ ﺩﺪﻋ ﻢﻛ

en: How many degrees path has to curve to make another render segment
ar: ﻯﺮﺧﺃ ﺓﺮﻴﻴﺼﺗ ﻞﻤﻌﻴﻟ ءﺎﻨﺤﻧﻻﺍ ﺭﺎﺴﻤﻟﺍ ﻰﻠﻋ ﺐﺠﻳ ﺔﺟﺭﺩ ﻢﻛ

en: How many frames the Map Old will last
ar: ﻢﻳﺪﻘﻟﺍ ﻞﻳﻮﺤﺘﻟﺍ ﺭﺎﻃﺇ ﺎﻬﻴﻓ ﻡﻭﺪﻳ ﻥﺃ ﺐﺠﻳ ﻲﺘﻟﺍ ﺮﻃﻷﺍ ﺩﺪﻋ

en: How many frames to fade
ar: ﻲﺷﻼﺘﻠﻟ ﺍﺭﺎﻃﺇ ﻢﻛ

en: How many keys to make new particles with
ar: ﻪﺑ ﺓﺪﻳﺪﺟ ﺕﺎﺌﻳﺰﺟ ﻊﻨﺼﻟ ﺡﺎﺘﻔﻣ ﻦﻣ ﻢﻛ

en: How many particles are effectors (0 is all particles)
ar: (ﺕﺎﺌﻳﺰﺠﻟﺍ ﻞﻛ = 0) ﺕﺍﺮﺛﺆﻣ ﻥﻮﻜﺗ ﺕﺎﻴﺋﺰﺠﻟﺍ ﻦﻣ ﻢﻛ

en: How many pixels path has to cover to make another render segment
ar: ﻯﺮﺧﺃ ﺓﺮﻴﻴﺼﺗ ﻞﻤﻌﻟ ﺎﻬﻴﻄﻐﻳ ﻥﺍ ﺭﺎﺴﻤﻟﺍ ﻰﻠﻋ ﻂﻘﻨﻟﺍ ﺩﺪﻋ ﻢﻛ

en: How many steps paths are rendered with (power of 2)
ar: (2 ـﻟﺍ ﺕﺎﻔﻋﺎﻀﻣ) ﺕﺍﺭﺎﺴﻤﻟﺍ ﺮﻴّﺼﺗ ﺓﻮﻄﺧ ﻢﻜﺑ

en: How much clump affects kink amplitude
ar:  ﺞﻨﺸﺘﻟﺍ ﻯﺪﻣ ﻰﻠﻋ ﻊﻤﺠﺘﻟﺍ ﺮﺛﺆﻳ ﻢﻛ

en: How much of effector force gets lost during collision with this object (in percent)
ar: (ﺔﺒﺴﻧ) ﻦﺋﺎﻜﻟﺍ ﺍﺬﻫ ﻊﻣ ﻡﺍﺪﻄﺻﻻﺍ ﻝﻼﺧ ﺪﻘﻔﺗ ﺮﺛﺆﻤﻟﺍ ﺓﻮﻗ ﻦﻣ ﻢﻛ

en: How much surface acceleration affects dripping
ar: ﺮﻴﻄﻘﺘﻟﺍ ﻲﻓ ﺢﻄﺴﻟﺍ ﻉﺭﺎﺴﺗ ﺮﻴﺛﺄﺗ ﻯﺪﻣ

en: How much surface velocity affects dripping
ar: ﺮﻴﻄﻘﺘﻟﺍ ﻲﻓ ﺢﻄﺴﻟﺍ ﺔﻋﺮﺳ ﺮﺛّﺄﺗ ﻢﻛ

en: How much the crease brush pinches
ar: ﺪﻌّﺠﺘﻟﺍ ﺓﺎﺷﺮﻓ ﻖﻴﻀﺗ ﻢﻛ

en: How much the spring rest length can change after the elastic limit is crossed
ar: ﺔﻧﻭﺮﻤﻟﺍ ﺩﻭﺪﺣ ﺯﻭﺎﺠﺗ ﺪﻌﺑ ﺾﺑﺎﻨﻟﺍ ﻥﻮﻜﺳ ﺮﻴﻐﺘﻳ ﻥﺃ ﻦﻜﻤﻳ ﻢﻜﺑ

en: How much the waves are aligned to each other
ar: ﻯﺪﻤﻟﺍ ﺍﺬﻫ ﻖﺑﺎﻄﺘﻟ ﻢﺠّﺤﺗ ﻂﻘﻨﻟﺍ ﻥﺍﺯﻭﺍ ,ﻑﺪﻬﻟﺍ ﻰﺼﻗﺍ

en: How much velocity's z-component is kept constant
ar: ﺎﺘﺑﺎﺛ ﺔﻋﺮﺴﻠﻟ ﻱﺩﻮﻤﻌﻟﺍ ﻥﻮﻜﻤﻟﺍ ءﺎﻘﺑ ﻯﺪﻣ

en: How particles are rendered
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﺮﻴّﺼﺗ ﻒﻴﻛ

en: How powerful the effect of the brush is when applied
ar: ﻖﻴﺒﻄﺘﻟﺍ ﺪﻨﻋ ﺓﺎﺷﺮﻔﻟﺍ ﺮﻴﺛﺄﺗ ﺓﻮّﻗ ﻢﻛ

en: How smoothly the boids land
ar: ﺔﺳﻼﺴﺑ ﺕﺍﺪﻳﻮﺒﻟﺍ ﻂﺒﻬﺗ ﻒﻴﻛ

en: How strong a force must be to start effecting a boid on land
ar: ﺽﺭﻷﺍ ﻰﻠﻋ ﺪﻳﻮﺒﺑ ﺮﻴﺛﺄﺘﻠﻟ ﺓﻮﻘﻟﺍ ﻥﻮﻜﺗ ﻥﺍ ﺐﺠﻳ ﻢﻛ

en: How strong the distance affects volume, depending on distance model
ar:  ﺪﻌﺒﻟﺍ ﺝﺫﻮﻤﻧ ﻰﻠﻋ ﺍﺩﺎﻤﺘﻋﺇ ,ﺓﺭﺎﻬﺠﻟﺍ ﺮﻴﺛﺄﺗ ﺓﻮﻗ ﻥﻮﻜﺗ ﻢﻛ

en: How strongly the fluid tries to keep from clustering (factor of stiffness)
ar: (ﺔﺑﻼﺼﻟﺍ ﻞﻣﺎﻋ) ﻊﻤﺠﺘﻟﺍ ﻦﻣﺪﻋ ﻞﺋﺎﺴﻟﺍ ﺔﻟﻭﺎﺤﻣ ﺓﻮﻗ ﻯﺪﻣ

en: How the footage fits in the camera frame
ar: ﺍﺮﻴﻣﺎﻜﻟﺍ ﺭﺎﻃﺍ ﺓﺩﺎﻤﻟﺍ ﺐﺳﺎﻨﺗ ﻒﻴﻛ

en: How the image fits in the camera frame
ar: ﺍﺮﻴﻣﺎﻜﻟﺍ ﺭﺎﻃﺍ ﺓﺭﻮﺼﻟﺍ ﺐﺳﺎﻨﺗ ﻒﻴﻛ

en: How the image is extrapolated past its original bounds
ar: ﺔﻴﻠﺻﻷﺍ ﺎﻫﺩﻭﺪﺣ ﺪﻌﺑ ﺓﺭﻮﺼﻟﺍ ﻂﺒﻨﺘﺴﺗ ﻒﻴﻛ

en: How the rules in the list are evaluated
ar: ﺔﻤﺋﺎﻘﻟﺍ ﻲﻓ ﺪﻋﺍﻮﻘﻟﺍ ﻢﻴﻘﺗ ﻒﻴﻛ

en: How to distribute particles on selected element
ar: ﺭﺎﺘﺨﻤﻟﺍ ﺮﺼﻨﻌﻟﺍ ﻰﻠﻋ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻉﺯﻮﺘﺗ ﻒﻴﻛ

en: How to generate the image
ar: ﺓﺭﻮﺼﻟﺍ ﺪﻟّﻮﺗ ﻒﻴﻛ

en: How to solve conflict due to differences in internal and external text
ar: ﻲﺟﺭﺎﺨﻟﺍ ﻭ ﻲﻠﺧﺍﺪﻟﺍ ﺺﻨﻟﺍ ﻦﻴﺑ ﻑﻼﺘﺧﻻﺍ ﺐﺒﺴﺑ ﺽﺭﺎﻌﺘﻟﺍ ﻞﺤﻳ ﻒﻴﻛ

en: How to sync playback
ar: ﺽﺮﻌﻟﺍ ﻦﻣﺍﺰﺗ ﻒﻴﻛ

en: Hue
ar: ﻥﻮﻠﻟﺍ

en: Hue Correct
ar: ﻥﻮّﻠﺘﻟﺍ ﺢﻴﺤﺼﺗ

en: Hue Saturation Value
ar: ﺰﻴﻛﺮﺘﻟﺍ/ﺯﺎﻴﺤﻧﻻﺍ

en: Hue tolerance for colors to be considered a keying color
ar: ﺡﺎﺘﻔﻣ ﻥﻮﻠﻛ ﺓﺮﺒﺘﻌﻤﻟﺍ ﻥﺍﻮﻟﻸﻟ ﻥﻮﻠﻟﺍ ﺢﻣﺎﺴﺗ

en: Hue/Saturation
ar: ﺰﻴﻛﺮﺘﻟﺍ/ﺯﺎﻴﺤﻧﻻﺍ

en: Human readable name
ar: ﻥﺎﺴﻧﻹﺍ ﻑﺮﻃ ﻦﻣ ءﻭﺮﻘﻣ ﻢﺳﺇ

en: Hybrid Multifractal
ar: ﻦﺠﻬﻣ ﺩﺪﻌﺘﻣ ﺮﺴّﻜﺗ

en: ID
ar: ﻑﺮﻌﻣ

en: ID Mask
ar: ﻉﺎﻨﻘﻟﺍ ﻑﺮّﻌﻣ

en: ID Name
ar: ﻲﻔﻳﺮﻌﺘﻟﺍ ﻢﺳﻹﺍ

en: ID Property
ar: ﻑﺮﻌﻣ ﺔﻴﺻﺎﺧ

en: ID Property Group
ar: ﻑﺮﻌﻣ ﺹﺍﻮﺧ ﺔﻋﻮﻤﺠﻣ

en: ID Type
ar: ﻑﺮﻌﻤﻟﺍ ﻉﻮﻧ

en: ID name of the menu this was called from
ar: ﺎﻬﻨﻣ ءﺎﻋﺪﺘﺳﻻﺍ ﻢﺗ ﻲﺘﻟﺍ ﺔﻤﺋﺎﻘﻠﻟ ﻑﺮﻌﻤﻟﺍ ﻢﺳﻹﺍ

en: ID of the item
ar: ﺮﺼﻨﻌﻟﺍ ﻑﺮﻌﻣ

en: ID-Block
ar: ﻑﺮﻌﻤﻟﺍ-ﺔﻠﺘﻛ

en: ID-Block representing source data, usually ID_SCE (i.e. Scene)
ar: (ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻘﻟ) SC ﻑﺮﻌﻣ ﻭ ،(ﻂﻴﻄﺨﺘﻟﺍ ﺔﻗﺭﻭ ﺭﺮﺤﻤﻟ) SCE ﻑﺮﻌﻣ ﺎﻴﻟﺎﺣ ،ﺕﺎﻧﺎﻴﺒﻟﺍ ﺭﺪﺼﻤﻟ ﻞﺜﻤﻤﻟﺍ ﻞﺴﻠﺴﺘﻟﺍ ﻑﺮﻌﻣ

en: ID-Block that keyframes for Keying Set should be added to (for Absolute Keying Sets only)
ar: (ﻂﻘﻓ ﺔﻘﻠﻄﻤﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺕﺎﻋﻮﻤﺠﻤﻟ) ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺢﻴﺗﺎﻔﻣ ﺎﻬﻴﻟﺍ ﻑﺎﻀﺘﺳ ﻲﺘﻟﺍ ﻑﺮﻌﻤﻟﺍ-ﺔﻠﺘﻛ

en: ID-Block:
ar: ﻑﺮﻌﻤﻟﺍ-ﺔﻠﺘﻛ

en: ID-block that the specific property used can be found from (id_type property must be set first)
ar: (ﻝﻭﻷﺍ ﻦﻴﻌﻳ ﻥﺃ ﺐﺠﻳ ﻉﻮﻨﻟﺍ ﻑﺮﻌﻣ) ﺎﻬﻴﻓ ﺪﺟﺍﻮﺘﻳ ﺔﻨﻴﻌﻣ ﺔﻴﺻﺎﺧ ﻪﺘﻠﻤﻌﺘﺳﺍ ﻱﺬﻟﺍ ﻞﺴﻠﺴﺘﻟﺍ ﻑﺮﻌﻣ

en: IK Lin Weight
ar: IK ﻢﻴﺠﺤﺗ ﻥﺯﻭ

en: IK Param
ar: IK ﺕﺍﺩﺍﺪﻋﺇ

en: IK Solver
ar: ﺔﻴﺴﻜﻌﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺞﻟﺎﻌﻣ

en: IK Stretch
ar: IK ﺩﺪﻤﺗ

en: IK Type
ar: IKـﻟﺍ ﻉﻮﻧ

en: IK X Limit
ar: ﺔﻴﻘﻓﻷﺍ IK ﺩﻭﺪﺣ

en: IK X Lock
ar: ﻲﻘﻓﺃ IK ﻞﻔﻗ

en: IK X Maximum
ar: ﻲﻘﻓﺃ IK ﻰﺼﻗﺃ

en: IK X Minimum
ar: ﻲﻘﻓﺃ IK ﻰﻧﺩﺃ

en: IK X Stiffness
ar: ﻲﻘﻓﺃ IK ﺔﺑﻼﺻ

en: IK Y Limit
ar: ﺔﻳﺩﻮﻣﺎﻋ IK ﺩﻭﺪﺣ

en: IK Y Lock
ar: ﻱﺩﻮﻣﺎﻋ IK ﻞﻔﻗ

en: IK Y Maximum
ar: ﻱﺩﻮﻣﺎﻋ IK ﻰﺼﻗﺃ

en: IK Y Minimum
ar: ﻱﺩﻮﻣﺎﻋ IK ﻰﻧﺩﺃ

en: IK Y Stiffness
ar: ﻱﺩﻮﻣﺎﻋ IK ﺔﺑﻼﺻ

en: IK Z Limit
ar: ﺔﻳﺩﻮﻤﻌﻟﺍ IK ﺩﻭﺪﺣ

en: IK Z Lock
ar: ﻱﺩﻮﻤﻋ IK ﻞﻔﻗ

en: IK Z Maximum
ar: ﻱﺩﻮﻤﻋ IK ﻲﺼﻗﺃ

en: IK Z Minimum
ar: ﻱﺩﻮﻤﻋ IK ﻰﻧﺩﺃ

en: IK Z Stiffness
ar: ﺔﻳﺩﻮﻤﻋ IK ﺔﺑﻼﺻ

en: IK solver for which these parameters are defined
ar: 'ﻚﺳﺎﺘﻳﺇ' ﻝ 1 ،ﺚﻳﺭﻮﺘﻠﻟ 0 ،ﺕﺍﺩﺍﺪﻋﻹﺍ ﻩﺬﻫ ﺎﻬﻟ ﺕﺩﺪﺣ ﻲﺘﻟﺍ ﺔﻴﺴﻜﻌﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺞﻟﺎﻌﻣ

en: IK stiffness around the X axis
ar: X ﺭﻮﺤﻤﻟﺍ ﻝﻮﺣ IK ﺔﺑﻼﺻ

en: IK stiffness around the Y axis
ar: Y ﺭﻮﺤﻤﻟﺍ ﻝﻮﺣ IK ﺔﺑﻼﺻ

en: IK stiffness around the Z axis
ar: Y ﺭﻮﺤﻤﻟﺍ ﻝﻮﺣ IK ﺔﺑﻼﺻ

en: IOR
ar: ﺭﺎﺴﻜﻧﻻﺍ ﻞﻣﺎﻌﻣ

en: Icon Alpha
ar: ﺔﻧﻮﻘﻳﻻﺍ ﺎﻔﻟﺃ

en: Icon Pixels
ar: ﺔﻧﻮﻘﻳﻷﺍ ﻂﻘﻧ

en: Icon Size
ar: ﺔﻧﻮﻘﻳﻷﺍ ﻢﺠﺣ

en: Ideal for fulldomes, ignore the sensor dimensions
ar: ﻪﺟﻮﻟﺍ ﻩﺎﺠﺗﺍ ﺲﻜﻋﺍ

en: Identifier
ar: ﻑﺮﻌﻤﻟﺍ

en: Identifier of operator to call on input event
ar: ﻝﺎﺧﺩﺇ ﺙﺪﺣ ﺪﻨﻋ ءﺎﻋﺪﺘﺳﻼﻟ ﻞﻣﺎﻌﻟﺍ ﻑﺮﻌﻣ

en: Identifier of the RNA property, if any
ar: ﺪﺟﻭ ﺍﺫﺍ ,RNA ـﻟﺍ ﺔﻴﺻﺎﺧ ﻑﺮّﻌﻣ

en: Identifier of the RNA struct, if any
ar: ﺪﺟﻭ ﺍﺫﺍ ,RNA ـﻟﺍ ﺔﻠﺘﻛ ﻑﺮّﻌﻣ

en: If a vertex is further away from offset plane than this, then it is not affected
ar: ﺮﺛﺄﺘﺗ ﻦﻠﻓ ,ﺍﺬﻫ ﻦﻣ ﺔﺣﺍﺯﻻﺍ ﺢﻄّﺴﻣ ﻦﻋ ﺪﻌﺑﺍ ﺔﻄﻘﻨﻟﺍ ﺖﻧﺎﻛ ﺍﺫﺍ

en: If enabled, out-of-view edges are ignored
ar: ﺮﻈﻨﻤﻟﺍ ﺝﺭﺎﺧ ﻑﺍﻮﺤﻟﺍ ﻞﻤﻬﺗ ,ﻞﻴﻌﻔﺘﻟﺍ ﻊﻣ

en: If the file contains multiple audio channels they are rendered to a single one
ar: ﺓﺩﺮﻔﻨﻣ ﺓﺪﺣﺍﻭ ﻰﻟﺍ ﺮﻴّﺼﺗ ﺕﻮﺻ ﺕﺍﻮﻨﻗ ﺓﺪﻋ ﻰﻠﻋ ﻒﻠﻤﻟﺍ ﻯﻮﺘﺣﺍ ﺍﺫﺍ

en: If true, chains of feature edges are split at material boundaries
ar: ﺔﻣﺎﺨﻟﺍ ﺩﻭﺪﺣ ﺪﻨﻋ ﺔﻴﺴﻴﺋﺮﻟﺍ ﻑﺍﻮﺤﻟﺍ ﻂﻘﻓ ﻞﺼﻔﺗ ,ﺢﻴﺤﺻ ﺍﺫﺍ

en: If true, only feature edges of the same object are joined
ar: ﻦﺋﺎﻜﻟﺍ ﺲﻔﻧ ﻦﻣ ﺔﻴﺴﻴﺋﺮﻟﺍ ﻑﺍﻮﺤﻟﺍ ﻂﻘﻓ ﺞﻣﺪﺗ ,ﺢﻴﺤﺻ ﺍﺫﺍ

en: Ignore the relative lengths of the bones when fitting to the curve
ar:  ﻰﻨﺤﻨﻤﻟﺍ ﻊﻣ ﻒﻴﻜﺘﻟﺍ ﺪﻨﻋ ﻡﺎﻈﻌﻠﻟ ﺔﻴﺒﺴﻨﻟﺍ ﻝﺍﻮﻃﻷﺍ ﻞﻤﻫﺃ

en: Ignore timing
ar: ﻲﺗﻵﺍ

en: Image
ar: ﺓﺭﻮﺻ

[ctx: Image]
en: New
ar: ﺪﻳﺪﺟ

en: Image Editor
ar: ﺭﻮﺼﻟﺍ ﺭﺮﺤﻣ

en: Image Editors
ar: ﺓﺭﻮﺼﻟﺍ ﺕﺭﺍﺮﺤﻣ

en: Image Format
ar: ﺓﺭﻮﺼﻟﺍ ﺔﺌﻴﻫ

en: Image Name
ar: ﺓﺭﻮﺼﻟﺍ ﻢﺳﺍ

en: Image Opacity
ar: ﺓﺭﻮﺼﻟﺍ ﺔﻣﻮﺘﻋ

en: Image Paint
ar: ﺓﺭﻮﺼﻟﺍ ﻢﺳﺭ

en: Image Paint Tool
ar: ﺭﻮﺼﻟﺍ ﻢﺳﺭ ﺓﺍﺩﺍ

en: Image Pixels
ar: ﺓﺭﻮﺼﻟﺍ ﻂﻘﻧ

en: Image Sequence
ar: ﺭﻮﺻ ﻞﺴﻠﺴﺗ

en: Image Size
ar: ﺓﺭﻮﻟﺍ ﻢﺠﺣ

en: Image Texture
ar: ﺓﺭﻮﺻ ﺞﻴﺴﻧ

en: Image User
ar: ﺭﻮﺼﻟﺍ ﻡﺪﺨﺘﺴﻣ

en: Image and settings for display in the 3D View background
ar: ﺩﺎﻌﺑﻷﺍ ﻲﺛﻼﺜﻟﺍ ﺽﺮﻌﻟﺍ ﺔﺣﺎﺴﻣ ﺔﻴﻔﻠﺧ ﻲﻓ ﺭﺎﻬﻇﻺﻟ ﺩﺍﺪﻋﻹﺍ ﻭ ﺓﺭﻮﺼﻟﺍ

en: Image bit depth
ar: ﺓﺭﻮﺼﻠﻟ ﺖﺒﻟﺍ ﻖﻤﻋ

en: Image brightness scale
ar: ﺓﺭﻮﺼﻟﺍ ﻉﻮﻄﺳ ﻢﺠﺣ

en: Image displayed and edited in this space
ar: ءﺎﻀﻔﻟﺍ ﺍﺬﻫ ﻲﻓ ﺔﻟﺪﻌﻤﻟﺍ ﻭ ﺓﺮﻫﺎﻈﻟﺍ ﺓﺭﻮﺼﻟﺍ

en: Image filepath to use when saving externally
ar: ﻲﺟﺭﺎﺨﻟﺍ ﻦﻳﺰﺨﺘﻟﺍ ﺪﻨﻋ ﻡﺪﺨﺘﺴﻤﻟﺍ ﺓﺭﻮﺼﻟﺍ ﻒﻠﻣ ﺭﺎﺴﻣ

en: Image for clone tool
ar: ﺦﺴﻨﻟﺍ ﺓﺍﺩﺍ ﺓﺭﻮﺻ

en: Image has changed and is not saved
ar: ﺔﻇﻮﻔﺤﻣ ﺮﻴﻏ ﻭ ﺔﻟﺪﻌﻣ ﺓﺭﻮﺼﻟﺍ

en: Image has left and right views
ar: ﺭﺎﺴﻳ ﻭ ﻦﻴﻤﻳ ﺮﻇﺎﻨﻣ ﺎﻬﻳﺪﻟ ﺓﺭﻮﺼﻟﺍ

en: Image has more than one view
ar: ﺪﺣﺍﻭ ﺮﻈﻨﻣ ﻦﻣ ﺮﺜﻛﺍ ﺎﻬﻳﺪﻟ ﺓﺭﻮﺼﻟﺍ

en: Image not packed
ar: ﺓﺭﻮﺼﻟﺍ ﻢﺳﺍ

en: Image opacity to blend the image against the background color
ar: ﺔﻴﻔﻠﺨﻟﺍ ﻥﻮﻟ ﺪﺿ ﺎﻬﺠﻣﺪﻟ ﺓﺭﻮﺼﻟﺍ ﺔﻣﻮﺘﻋ

en: Image or Movie
ar: ﻢﻠﻓ ﻡﺍ ﺓﺭﻮﺻ

en: Image save failed: invalid surface
ar: ءﺎﻀﻔﻟﺍ ﺍﺬﻫ ﻲﻓ ﺔﻟﺪﻌﻤﻟﺍ ﻭ ﺓﺮﻫﺎﻈﻟﺍ ﺓﺭﻮﺼﻟﺍ

en: Image too small
ar: ﺓﺭﻮﺼﻟﺍ ﺔﺌﻴﻫ

en: Image used as clone source
ar: ﺦﺴﻧ ﺭﺪﺼﻤﻛ ﺓﺭﻮﺼﻟﺍ ﻡﺪﺨﺘﺴﺗ

en: Image*
ar: *ﺓﺭﻮﺻ

en: Image/Movie file name
ar: ﻢﻠﻔﻟﺍ/ﺓﺭﻮﺼﻟﺍ ﻒﻠﻣ ﻢﺳﺍ

en: Image/Movie file name (without data refreshing)
ar: (ﺕﺎﻧﺎﻴﺒﻠﻟ ﺚﻳﺪﺤﺗ ﻥﻭﺪﺑ) ﻢﻠﻔﻟﺍ/ﺓﺭﻮﺼﻟﺍ ﻒﻠﻣ ﻢﺳﺍ

en: Images
ar: ﺭﻮﺼﻟﺍ

en: Images are saved with RGB (color) data
ar: ﻥﺍﻮﻟﻷﺍ ﺕﺎﻧﺎﻴﺑ ﻊﻣ ﺭﻮﺼﻟﺍ ﻞﺠﺴﺗ

en: Images are saved with RGB and Alpha data (if supported)
ar: (ﺖﻤﻋﺩ ﺍﺫﺇ) ﺎﻔﻟﻷﺍ ﺕﺎﻧﺎﻴﺑ ﻭ ﻥﺍﻮﻟﻷﺍ ﻊﻣ ﺭﻮﺼﻟﺍ ﻞﺠﺴﺗ

en: Imperial
ar: ﺔﻳﺭﻮﻃﺍﺮﺒﻣﺇ

en: Import
ar: ﺩﺭﻮﺘﺳﺇ

en: Import Animation
ar: ﻚﻳﺮﺤﺘﻟﺍ ﺩﺭﻮﺘﺳﺇ

en: Import OBJ groups as vertex groups
ar: ﻂﻘﻧ ﺕﺎﻋﻮﻤﺠﻤﻛ OBJ ﺕﺎﻋﻮﻤﺠﻣ ﺩﺭﻮﺘﺳﺇ

en: Import Paths
ar: ﺕﺍﺭﺎﺴﻤﻟﺍ ﺩﺭﻮﺘﺳﺍ

en: Import-Export
ar: ﺪﻳﺭﻮﺗ-ﺮﻳﺪﺼﺗ

en: Improved Perlin
ar: ﻦﺴّﺤﻣ ﻦﻟﺮﻴﺑ

en: In Active Group
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺔﻋﻮﻤﺠﻤﻟﺍ ﻲﻓ

en: In Air
ar: ءﺎﻀﻔﻟﺍ ﻲﻓ

en: In Progress
ar: ﻡﺪﻘﺘﻟﺍ ﻲﻓ

en: In Range
ar: ﻕﺎﻄﻨﻟﺍ ﻲﻓ

en: In-Betweens
ar: ﻦﻴﺑ ﺎﻣ

en: Include Armatures
ar: ﻞﻛﺎﻴﻬﻟﺍ ﻦﻤّﺿ

en: Include Children
ar: ﻉﻭﺮﻔﻟﺍ ﻦﻤّﺿ

en: Include Focal Length
ar: ﻱﺭﺆﺒﻟﺍ ﻝﻮﻄﻟﺍ ﻦﻤﺿ

en: Include Missing NLA
ar: ﺓﺩﻮﻘﻔﻤﻟﺍ ﺔﻴﻄﺧ-ﻼﻟﺍ ﺕﺎﻛﺮﺤﻟﺍ ﻦﻤّﺿ

en: Include Shape Keys
ar: ﻞﻜﺷ ﺡﺎﺘﻔﻣ ﻞﺧﺩﺇ

en: Include UVs
ar: UV's ـﻟﺍ ﻦﻤّﺿ

en: Include bone's tail as last element in chain
ar: ﺔﻠﺴﻠﺴﻟﺍ ﻲﻓ ﺮﺼﻨﻋ ﺮﺧﺂﻛ ﻢﻈﻌﻟﺍ ﻞﻳﺫ ﻦﻴﻤﻀﺗ

en: Include channels from objects/bone that are not visible
ar: ﺔﻴﺋﺮﻣ ﺮﻴﻐﻟﺍ ﻡﺎﻈﻌﻟﺍ/ﺕﺎﻨﺋﺎﻜﻟﺍ ﻦﻣ ﺕﺍﻮﻨﻗ ﻦﻤﻀﺘﻳ

en: Include channels from objects/bone that aren't visible
ar: ﺔﻴﺋﺮﻣ ﺮﻴﻐﻟﺍ ﻡﺎﻈﻌﻟﺍ/ﺕﺎﻨﺋﺎﻜﻟﺍ ﻦﻣ ﺕﺍﻮﻨﻗ ﻦﻤﻀﺘﻳ

en: Include the active camera's lens in image metadata
ar: ﺓﺭﻮﺼﻠﻟ ﺔﻓﺮﻌﻤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟﺍ ﻲﻓ ﺔﻴﻟﺎﺤﻟﺍ ﺍﺮﻴﻤﻜﻟﺍ ﺔﺳﺪﻋ ﻦﻴﻤﻀﺗ

en: Include the frame number in image metadata
ar: ﺓﺭﻮﺼﻠﻟ ﺔﻓﺮﻌﻤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟﺍ ﻲﻓ ﺭﺎﻃﻹﺍ ﻢﻗﺭ ﻦﻴﻤﻀﺗ

en: Include the name of the active camera in image metadata
ar: ﺓﺭﻮﺼﻠﻟ ﺔﻓﺮﻌﻤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟﺍ ﻲﻓ ﺔﻴﻟﺎﺤﻟﺍ ﺍﺮﻴﻤﻜﻟﺍ ﻢﺳﺇ ﻦﻴﻤﻀﺗ

en: Include the name of the foreground sequence strip in image metadata
ar:  ﺓﺭﻮﺼﻠﻟ ﺔﻓﺮﻌﻤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟﺍ ﻲﻓ ﻲﻣﺎﻣﻷﺍ ﻞﺴﻠﺴﻤﻟﺍ ﻂﻳﺮﺷ ﻢﺳﺇ ﻦﻴﻤﻀﺗ

en: Include the name of the last marker in image metadata
ar: ﺓﺭﻮﺼﻠﻟ ﺔﻓﺮﻌﻤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟﺍ ﻲﻓ ﺔﻣﻼﻋ ﺮﺧﺁ ﻢﺳﺇ ﻦﻴﻤﻀﺗ

en: Include the render time in image metadata
ar: ﺔﻓﺮﻌﻤﻟﺍ ﺓﺭﻮﺼﻟﺍ ﺕﺎﻧﺎﻴﺑ ﻲﻓ ﺮﻴﻴﺼﺘﻟﺍ ﻦﻣﺯ ﻦﻴﻤﻀﺗ

en: Include the rendered frame timecode as HH:MM:SS.FF in image metadata
ar: ﺓﺭﻮﺼﻠﻟ ﺔﻓﺮﻌﻤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟﺍ ﻲﻓ (ﺭﺎﻃﺇ:ﻲﻧﺍﻮﺛ:ﻖﺋﺎﻗﺩ:ﺔﻋﺎﺳ) HH:MM:SS.FF ﻞﻜﺷ ﻰﻠﻋ ﺮﻴّﺼﻤﻟﺍ ﺭﺎﻃﻹﺍ ﺖﻗﻭ ﺩﻮﻛ ﻦﻴﻤﻀﺗ

en: Include visualization of Grease Pencil related animation data and frames
ar: ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻘﺑ ﺔﻘﻠﻌﺘﻤﻟﺍ ﺮﻃﻷﺍ ﻭ ﺔﻛﺮﺤﻟﺍ ﺕﺎﻧﺎﻴﺑ ﺔﻨﻳﺎﻌﻣ ﻦﻤّﺿ

en: Include visualization of Line Style related Animation data
ar: ﻂﺨﻟﺍ ﻂﻤﻨﺑ ﺔﻘﻠﻌﺘﻤﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟ ﺔﻨﻳﺎﻌﻣ ﻦﻤﻀﺘﻳ

en: Include visualization of armature related animation data
ar: ﻞﻜﻴﻬﻟﺎﺑ ﺔﻘﻠﻌﺘﻤﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟ ﺔﻨﻳﺎﻌﻣ ﻦﻤﻀﺘﻳ

en: Include visualization of camera related animation data
ar: ﺍﺮﻴﻤﻜﻟﺎﺑ ﺔﻘﻠﻌﺘﻤﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟ ﺔﻨﻳﺎﻌﻣ ﻦﻤﻀﺘﻳ

en: Include visualization of curve related animation data
ar: ﻰﻨﺤﻨﻤﻟﺎﺑ ﺔﻘﻠﻌﺘﻤﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟ ﺔﻨﻳﺎﻌﻣ ﻦﻤﻀﺘﻳ

en: Include visualization of lattice related animation data
ar: ﺔﻜﺒﺸﻟﺎﺑ ﺔﻘﻠﻌﺘﻤﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟ ﺔﻨﻳﺎﻌﻣ ﻦﻤﻀﺘﻳ

en: Include visualization of material related animation data
ar: ﺔﻣﺎﺨﻟﺎﺑ ﺔﻘﻠﻌﺘﻤﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟ ﺔﻨﻳﺎﻌﻣ ﻦﻤﻀﺘﻳ

en: Include visualization of mesh related animation data
ar: ﻢﺴﺠﻤﻟﺎﺑ ﺔﻘﻠﻌﺘﻤﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟ ﺔﻨﻳﺎﻌﻣ ﻦﻤﻀﺘﻳ

en: Include visualization of metaball related animation data
ar: ﺔﻠﻋﺎﻔﺘﻤﻟﺍ ﺓﺮﻜﻟﺎﺑ ﺔﻘﻠﻌﺘﻤﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟ ﺔﻨﻳﺎﻌﻣ ﻦﻤﻀﺘﻳ

en: Include visualization of node related animation data
ar: ﺪﻘﻌﻟﺎﺑ ﺔﻘﻠﻌﺘﻤﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟ ﺔﻨﻳﺎﻌﻣ ﻦﻤﻀﺘﻳ

en: Include visualization of object-level animation data (mostly transforms)
ar: (ﺕﻻﻮﺤﺗ ﺎﺒﻟﺎﻏ) ﻦﺋﺎﻜﻟﺍ-ﻯﻮﺘﺴﻤﻟ ﺔﻛﺮﺤﻟﺍ ﺕﺎﻧﺎﻴﺑ ﺔﻨﻳﺎﻌﻣ ﻦﻤﻀﺘﻳ

en: Include visualization of particle related animation data
ar: ءﻱﺰﺠﻟﺎﺑ ﺔﻘﻠﻌﺘﻤﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟ ﺔﻨﻳﺎﻌﻣ ﻦﻤﻀﺘﻳ

en: Include visualization of scene related animation data
ar: ﺪﻬﺸﻤﻟﺎﺑ ﺔﻘﻠﻌﺘﻤﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟ ﺔﻨﻳﺎﻌﻣ ﻦﻤﻀﺘﻳ

en: Include visualization of shape key related animation data
ar: ﻞﻜﺸﻟﺍ ﺡﺎﺘﻔﻤﺑ ﺔﻘﻠﻌﺘﻤﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟ ﺔﻨﻳﺎﻌﻣ ﻦﻤﻀﺘﻳ

en: Include visualization of speaker related animation data
ar: ﺕﻮﺼﻟﺍ ﺮﺒﻜﻤﺑ ﺔﻘﻠﻌﺘﻤﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟ ﺔﻨﻳﺎﻌﻣ ﻦﻤﻀﺘﻳ

en: Include visualization of texture related animation data
ar: ﺞﻴﺴﻨﻟﺎﺑ ﺔﻘﻠﻌﺘﻤﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟ ﺔﻨﻳﺎﻌﻣ ﻦﻤﻀﺘﻳ

en: Include visualization of world related animation data
ar: ﻢﻟﺎﻌﻟﺎﺑ ﺔﻘﻠﻌﺘﻤﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟ ﺔﻨﻳﺎﻌﻣ ﻦﻤﻀﺘﻳ

en: Inclusive
ar: ﺎﻨﻤﻀﺘﻣ

en: Incoming
ar: ﻲﺗﻵﺍ

en: Incremental
ar: ﺪﻳﺍﺰﺘﻣ

en: Index
ar: ﺮﺷﺆﻤﻟﺍ

en: Index number of cache files
ar: ﻖﺒﺴﻤﻟﺍ ﺏﺎﺴﺤﻟﺍ ﺕﺎﻔﻠﻣ ﺮﺷﺆﻣ ﻢﻗﺭ

en: Index number of the vertex group
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻤﻟ ﺮﺷﺆﻤﻟﺍ ﻢﻗﺭ

en: Index of active layer in list of all mask's layers
ar: ﻉﺎﻨﻘﻟﺍ ﺕﺎﻘﺒﻃ ﺔﻤﺋﺎﻗ ﻲﻓ ﺔﻟﺎﻌﻔﻟﺍ ﺔﻘﺒﻄﻟﺍ ﻞﻴﻟﺩ

en: Index of active material slot
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺔﻣﺎﺨﻟﺍ ﺬﻔﻨﻤﻟﺍ ﻞﻴﻟﺩ

en: Index of active object
ar: ﻝﺎﻌﻔﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻞﻴﻟﺩ

en: Index of active texture paint slot
ar: ﻝﺎﻌّﻔﻟﺍ ﻢﺳﺮﻟﺍ ﺞﻴﺴﻧ ﺔﺤﺘﻓ ﻞﻴﻟﺩ

en: Index of active texture slot
ar: ﻲﻟﺎﺤﻟﺍ ﺞﻴﺴﻨﻟﺍ ﺔﺤﺘﻓ ﻞﻴﻟﺩ

en: Index of character after end of selection in the selection end line
ar: ﺭﺎﻴﺘﺧﻺﻟ ﺔﻳﺎﻬﻨﻟﺍ ﺮﻄﺳ ﻲﻓ ﺭﺎﻴﺘﺧﻹﺍ ﺔﻳﺎﻬﻧ ﺪﻌﺑ ﻑﺮﺤﻟﺍ ﻞﻴﻟﺩ

en: Index of clone texture paint slot
ar: ﺦﺴﻨﻟﺍ ﻢﺳﺭ ﺞﻴﺴﻧ ﺔﺤﺘﻓ ﻞﻴﻟﺩ

en: Index of current TextLine in TextLine collection
ar: ﺺﻨﻟﺍ ﺭﻮﻄﺳ ﺔﻋﻮﻤﺠﻣ ﻲﻓ ﻲﻟﺎﺤﻟﺍ ﺺﻨﻟﺍ ﺮﻄﺳ ﻞﻴﻟﺩ

en: Index of current character in current line, and also start index of character in selection if one exists
ar: ﺪﺟﻭ ﺍﺫﺍ ﺭﺎﻴﺘﺧﻹﺍ ﻲﻓ ﻑﺮﺤﻟﺍ ءﺪﺑ ﻞﻴﻟﺩﻭ ,ﻲﻟﺎﺤﻟﺍ ﺮﻄﺴﻟﺍ ﻲﻓ ﻲﻟﺎﺤﻟﺍ ﻑﺮﺤﻟﺍ ﻞﻴﻟﺩ

en: Index of material slot used for rendering particles
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﺮﻴﻴﺼﺘﻟ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﺔﻣﺎﺨﻟﺍ ﺔﺤﺘﻓ ﻞﻴﻟﺩ

en: Index of the active input
ar: ﻝﺎﻌّﻔﻟﺍ ﻞﺧﺪﻤﻟﺍ ﺮﺷﺆﻣ

en: Index of the active output
ar: ﻝﺎﻌّﻔﻟﺍ ﺝﺮﺨﻟﺍ ﻞﻴﻟﺩ

en: Index of the report
ar: ﺮﻳﺮﻘﺘﻟﺍ ﻞﻴﻟﺩ

en: Index of this loop
ar: ﻞﺴﻠﺴﺘﻟﺍ ﺍﺬﻫ ﻞﻴﻟﺩ

en: Index of this vertex
ar: ﺔﻄﻘﻨﻟﺍ ﻩﺬﻫ ﻞﻴﻟﺩ

en: Index to the specific property affected by F-Curve if applicable
ar: ﻖﻴﺒﻄﺘﻠﻟ ﺔﻠﺑﺎﻗ ﺖﻧﺎﻛ ﺍﺫﺇ ﻲﻧﺎﻴﺑ ﻂﺧ ﻑﺮﻃ ﻦﻣ ﺎﻬﻴﻠﻋ ﺮﺛﺆﻣ ﺔﻨﻴﻌﻣ ﺔﻴﺻﺎﺨﻟ ﺮﺷﺆﻣ

en: Index to the specific setting if applicable
ar: ﻖﻴﺒﻄﺘﻠﻟ ﻞﺑﺎﻗ ﻥﺎﻛ ﺍﺫﺍ ﻦﻴﻌﻣ ﺩﺍﺪﻋﻹ ﺮﺷﺆﻣ

en: Indicates that a keyconfig was defined by the user
ar: ﻡﺪﺨﺘﺴﻣ ﻩﺭﺎﺘﺧﺍ ﺪﻗ ﺡﺎﺘﻔﻣ ﺩﺍﺪﻋﺇ ﻥﺃ ﺩﺪﺤﻳ

en: Indicates that a keymap is used for translate modal events for an operator
ar: ﻞﻣﺎﻌﻟ ﺔﻄﺒﺗﺮﻣ ﺙﺍﺪﺣﺃ ﺔﻤﺟﺮﺘﻟ ﺔﻠﻤﻌﺘﺴﻣ ﺢﻴﺗﺎﻔﻣ ﺔﻄﻳﺮﺧ ﻥﺃ ﻰﻟﺇ ﺮﻴﺸﻳ

en: Indices
ar: ﻂﻘﻨﻟﺍ

en: Indices of vertices in case of a vertex parenting relation
ar: ﺔﻄﻘﻨﻟ ﻉﺮﻔﺗ ﺔﻗﻼﻋ ﺔﻟﺎﺣ ﻲﻓ ﻂﻘﻨﻟﺍ ﺕﺍﺮﺷﺆﻣ

en: Indirect
ar: ﺮﺷﺎﺒﻣ ﺮﻴﻏ

en: Indirect Lighting
ar: ﺓﺮﺷﺎﺒﻣ ﺮﻴﻏ ﺓءﺎﺿﺇ

en: Individual
ar: ﻱﺩﺮﻓ

en: Individual files for each view with the prefix as defined by the scene views
ar: ﺪﻬﺸﻤﻟﺍ ﺮﻇﺎﻨﻣ ﻞﺒﻗ ﻦﻣ ﺔﻓﺮﻌﻤﻟﺍ ﺔﺋﺩﺎﺒﻟﺍ ﻊﻣ ﺮﻈﻨﻣ ﻞﻜﻟ ﺔﻳﺩﺮﻔﻟﺍ ﺕﺎﻔﻠﻤﻟﺍ

en: Individual pose bones for the armature
ar: ﻞﻜﻴﻬﻠﻟ ﺓﺪﻴﺣﻮﻟﺍ ﺔﻔﻗﻮﻟﺍ ﻡﺎﻈﻋ

en: Indonesian (Bahasa indonesia)
ar: (Bahasa indonesia) ﻲﺴﻴﻧﻭﺪﻧﺍ

en: Inflate
ar: ﺲﻔّﻧ

en: Inflow
ar: ﻖﻓﺪﺗ

en: Inflow/Outflow
ar: ﻲﺟﺭﺎﺧ/ﻲﻠﺧﺍﺩ ﻖﻓﺪﺗ

en: Influence
ar: ﺮﻴﺛﺄﺘﻟﺍ

en: Influence Scale
ar: ﺮﻴﺛﺄﺘﻟﺍ ﻢﺠﺣ

en: Influence of stabilization algorithm on footage location
ar: ﺓﺩﺎﻤﻟﺍ ﻊﻗﻮﻣ ﻰﻠﻋ ﺖﻴﺒﺜﺘﻟﺍ ﺔﻴﻣﺯﺭﺍﻮﺧ ﺮﻴﺛﺄﺗ

en: Influence of target density on the simulation
ar: ﺓﺎﻛﺎﺤﻤﻟﺍ ﻰﻠﻋ ﻑﺪﻬﻟﺍ ﺔﻓﺎﺜﻛ ﺮﻴﺛﺄﺗ

en: Influence setting is controlled by an F-Curve rather than automatically determined
ar: ﻲﺗﺍﺬﻟﺍ ﺪﻳﺪﺤﺘﻟﺍ ﻝﺪﺑ ﻲﻧﺎﻴﺑ-ﻂﺧ ﺔﻄﺳﺍﻮﺑ ﺎﻬﻴﻓ ﻢﻜﺤﺘﻣ ﺮﻴﺛﺄﺘﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Info
ar: ﺕﺎﻣﻮﻠﻌﻣ

en: Info on current cache status
ar: ﻲﻟﺎﺤﻟﺍ ﻖﺒﺴﻤﻟﺍ ﺏﺎﺴﺤﻟﺍ ﺔﻟﺎﺣ ﻝﻮﺣ ﺕﺎﻣﻮﻠﻌﻣ

en: Inherit Rotation
ar: ﻥﺍﺭﻭﺩ ﺔﺛﺍﺭﻭ

en: Inherit Scale
ar: ﻢﻴﺠﺤﺘﻟﺍ ﺙﺭﻭ

en: Initial
ar: ﺔﻴﺋﺪﺒﻣ

en: Initial Color
ar: ﻲﺋﺪﺒﻤﻟﺍ ﻥﻮﻠﻟﺍ

en: Initial Rest Length
ar: ﻲﻟﻭﺃ ﻥﻮﻜﺳ ﻝﻮﻃ

en: Initial Velocity
ar: ﺔﻴﺋﺪﺒﻤﻟﺍ ﺔﻋﺮﺴﻟﺍ

en: Initial boid health when born
ar: ءﺎﺸﻧﻹﺍ ﺪﻨﻋ ﺔﻴﺋﺪﺒﻤﻟﺍ ﺪﻳﻮﺒﻟﺍ ﺔﻴﻓﺎﻋ

en: Initial color of the surface
ar: ﺢﻄﺴﻠﻟ ﻲﺋﺪﺒﻤﻟﺍ ﻥﻮﻠﻟﺍ

en: Inner
ar: ﻲﻠﺧﺍﺩ

en: Inner Cone Angle
ar: ﺔﻴﻠﺧﺍﺪﻟﺍ ﻁﻭﺮﺨﻤﻟﺍ ﺔﻳﻭﺍﺯ

en: Inner Crease
ar: ﻲﻠﺧﺍﺪﻟﺍ ﺪﻌّﺠﺘﻟﺍ

en: Inner Edge Mode
ar: ﺔﻴﻠﺧﺍﺪﻟﺍ ﺔﻓﺎﺤﻟﺍ ﻂﻤﻧ

en: Inner Proximity
ar: ﻲﻠﺧﺍﺪﻟﺍ ﺐﻳﺮﻘﺘﻟﺍ

en: Inner Selected
ar: ﺭﺎﺘﺨﻣ ﻲﻠﺧﺍﺪﻟﺍ

en: Inner Thickness
ar: ﻲﻠﺧﺍﺪﻟﺍ ﺔﻓﺎﺜﻜﻟﺍ

en: Inner Vert
ar: ﺔﻴﻠﺧﺍﺩ ﺔﻄﻘﻧ

en: Inner face thickness (only used by softbodies)
ar: (ﻂﻘﻓ ﺔﻨﻴﻠﻟﺍ ﻡﺎﺴﺟﻻﺍ ﻊﻣ ﻡﺪﺨﺘﺴﻣ) ﻲﻠﺧﺍﺪﻟﺍ ﻪﺟﻮﻟﺍ ﻚﻤﺳ

en: Inpaint
ar: ﺢﻠّﺻ

en: Input
ar: ﻝﺎﺧﺩﺇ

en: Input Color Space
ar: ﻥﻮﻠﻟﺍ ءﺎﻀﻓ

en: Input Matrix
ar: ﻝﺎﺧﺩﺇ ﺔﻓﻮﻔﺼﻣ

en: Input Samples
ar: ﻞﺧﺪﻟﺍ ﺕﺎﻨﻴﻋ

en: Input color space settings
ar: ﻥﻮﻠﻟﺍ ﻂﻴﻄﺨﺗ ﺕﺍﺩﺍﺪﻋﺇ

en: Input configuration, including keymaps
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﻂﺋﺍﺮﺨﻟ ﻞﻣﺎﺷ ،ﻝﺎﺧﺩﻹﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Input line for the interactive console
ar: ﺔﻴﻠﻋﺎﻔﺘﻟﺍ ﺮﻣﺍﻭﻷﺍ ﺔﺣﻮﻠﻟ ﻝﺎﺧﺩﻹﺍ ﻂﺧ

en: Input or output socket of a node
ar: ﺪﻘﻌﻟ ﺝﺮﺨﻣ ﻭﺃ ﻞﺧﺪﻣ ﺲﺒﻘﻣ

en: Inputs
ar: ﻞﺧﺍﺪﻣ

en: Inputs:
ar: :ﻞﺧﺍﺪﻤﻟﺍ

en: Ins
ar: ﻝﺎﺧﺩﺍ

en: Insert Keyframes - Visual
ar: ﺎﻳﺮﺼﺑ - ﺢﻴﺗﺎﻔﻤﻟﺍ ﻞﺠﺳ

en: Insert Offset
ar: ﺔﺣﺍﺯﻹﺍ ﻝﺎﺧﺩﺍ

en: Insert a keyframe for current UI-active property
ar: ﺔﻴﻟﺎﺤﻟﺍ ﺔﻟﺎﻌﻔﻟﺍ ﻡﺪﺨﺘﺴﻤﻟﺍ ﺔﻬﺟﺍﻭ ﺔﻴﺻﺎﺨﻟ ﺡﺎﺘﻔﻣ ﻒﺿﺃ

en: Insert keyframes based on 'visual transforms'
ar: ’ﻱﺮﻫﺎﻈﻟﺍ ﻝﻮﺤﺘﻟﺍ’ ﺐﺴﺣ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻞﺠﺳ

en: Insert keyframes on the current frame for all properties in the specified Keying Set
ar: ﺓﺩﺪﺤﻤﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻲﻓ ﺺﺋﺎﺼﺨﻟﺍ ﻞﻜﻟ ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻹﺍ ﻰﻠﻋ ﺢﻴﺗﺎﻔﻣ ﻒﺿﺃ

en: Insert selected nodes into a node group
ar: ﺪﻘﻋ ﺔﻋﻮﻤﺠﻣ ﻲﻓ ﺓﺭﺎﺘﺨﻤﻟﺍ ﺪﻘﻌﻟﺍ ﻞﺧﺩﺍ

en: Inset face boundaries
ar: ﻪﺟﻮﻟﺍ ﺩﻭﺪﺣ ﺝﺭّﺩ

en: Inset new faces into selected faces
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻪﺟﻭﻸﻟ ﺓﺪﻳﺪﺠﻟﺍ ﻪﺟﻭﻻﺍ ﺝﺭّﺩ

en: Inside
ar: ﻞﺧﺍﺩ

en: Instead of per-brush color, the color is shared across brushes
ar: ﺓﺎﺷﺮﻓ ﻞﻜﻟ ﻥﻮﻟ ﻦﻣ ﻻﺪﺑ ,ﺵﺮﻔﻟﺍ ﻞﻛ ﻦﻴﺑ ﻥﻮﻠّﻟﺍ ﺔﻛﺭﺎﺸﻣ ﻢﺘﻳ

en: Instead of per-brush radius, the radius is shared across brushes
ar: ﺵﺮﻔﻟﺍ ﻞﻛ ﻦﻴﺑ ﻙﺮﺘﺸﻣ ﺮﻄﻘﻟﺍ ﻒﺼﻧ ،ﺓﺎﺷﺮﻓ ﻞﻜﻟ ﺮﻄﻗ ﻒﺼﻧ ﻝﺪﺑ

en: Instead of per-brush strength, the strength is shared across brushes
ar: ﺵﺮﻔﻟﺍ ﻞﻛ ﻦﻴﺑ ﺔﻛﺮﺘﺸﻣ ﺓﻮﻘﻟﺍ ،ﺓﺎﺷﺮﻓ ﻞﻜﻟ ﺓﻮﻗ ﻝﺪﺑ

en: Instead of per-brush weight, the weight is shared across brushes
ar: ﺵﺮﻔﻟﺍ ﻞﻛ ﻦﻴﺑ ﻙﺮﺘﺸﻣ ﻥﺯﻮﻟﺍ ،ﺓﺎﺷﺮﻓ ﻞﻜﻟ ﻥﺯﻭ ﻝﺪﺑ

en: Int
ar: ﺢﻴﺤﺻ ﻢﻗﺭ

en: Int Property Layers
ar: ﺔﺤﻴﺤﺻ ﺔﻴﺻﺎﺧ ﺕﺎﻘﺒﻃ

en: Integer Node Socket
ar: ﺢﻴﺤﺻ ﺓﺪﻘﻋ ﺔﺤﺘﻓ

en: Integrate
ar: ﺪﻟّﻭ

en: Integration
ar: ﻞﻣﺎﻜﺘﻟﺍ

en: Integration Type
ar: ﻞﻣﺎﻜﺘﻟﺍ ﻉﻮﻧ

en: Integrator Presets
ar: ﻞﻣﺎﻜﻤﻠﻟ ﺔﻘﺒﺴﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﻹﺍ

en: Intensity
ar: ﺓﺪﺷ

en: Intensity Decay with distance
ar: ﺔﻓﺎﺴﻤﻟﺎﺑ ﺓﺪّﺸﻟﺍ ﻝﺅﺎﻀﺗ

en: Intensity of the noise
ar: ﺔﻴﺑﺎﺒﻀﻟﺍ ﺓﺪﺷ

en: Interaction Radius
ar: ﻞﻋﺎﻔﺘﻟﺍ ﻉﺎﻌﺷ

en: Interaction radius is a factor of 4 * particle size
ar: ءﻱﺰﺠﻟﺍ ﻢﺠﺣ×4 ﻞﻣﺎﻋ ﻮﻫ ﻞﻋﺎﻔﺘﻟﺍ ﻉﺎﻌﺷ

en: Interactive programmatic console for advanced editing and script development
ar: ﺕﺎﻃﻮﻄﺨﻤﻟﺍ ﺮﻳﻮﻄﺗ ﻭ ﻡﺪﻘﺘﻤﻟﺍ ﺮﻳﺮﺤﺘﻠﻟ ﺔﻠﻋﺎﻔﺘﻣ ﺮﻣﺍﻭﺃ ﺔﺣﻮﻟ

en: Intercept
ar: ﻊﻃﺎﻘﺗ

en: Interior Radius
ar: ﻞﺧﺍﺪﻟﺍ ﺮﻄﻘﻟﺍ ﻒﺼﻧ

en: Interlace
ar: ﻚﺑﺎﺸﺘﻣ

en: Interlace Type
ar: ﻚﺑﺎﺸﺘﻟﺍ ﻉﻮﻧ

en: Internal
ar: ﻲﻠﺧﺍﺩ

en: Internal Friction
ar: ﻲﻠﺧﺍﺪﻟﺍ ﻙﺎﻜﺘﺣﻻﺍ

en: Internal use (edit a property data_path)
ar: (ﺕﺎﻧﺎﻴﺑ ﺭﺎﺴﻣ ﺔﻤﺳ ﻝﺪﻋ) ﻲﻠﺧﺍﺩ ﻝﺎﻤﻌﺘﺳﺍ

en: Internet:
ar: :ﺖﻴﻧﺮﺘﻧﺃ

en: Interocular Distance
ar: ﻱﺮﺼﺒﻟﺍ ﻦﻴﺑ ﺪﻌﺒﻟﺍ

en: Interpolate
ar: ﺪﻟّﻭ

en: Interpolate between frames in a Bezier curve, rather than linearly
ar: ﺎﻴﻄﺧ ﻦﻣ ﻻﺪﺑ ﺮﻴﻳﺰﻴﺑ ﻰﻨﺤﻨﻣ ﻲﻓ ﺮﻃﻻﺍ ﻦﻴﺑ ﺪﻟّﻭ

en: Interpolate hair using B-Splines
ar: ﻲﺑ-ﺕﺎﻴﻨﺤﻨﻣ ﻡﺍﺪﺨﺘﺳﺈﺑ ﺮﻌﺸﻟﺍ ﺪﻟّﻭ

en: Interpolate new particles from the existing ones
ar: ﺓﺩﻮﺟﻮﻤﻟﺍ ﻦﻣ ﺓﺪﻳﺪﺟ ﺕﺎﺌﻳﺰﺟ ﺪﻟّﻭ

en: Interpolate pixels using selected filter
ar: ﺭﺎﺘﺨﻤﻟﺍ ﻲﻔّﺼﻤﻟﺍ ﻡﺍﺪﺨﺘﺳﺈﺑ ﺕﻼﺴﻜﺒﻟﺍ ﺪﻟّﻭ

en: Interpolate radii of selected points
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻂﻘﻨﻟﺍ ﺮﻄﻗ ﺪﻟّﻭ

en: Interpolated
ar: ﺪﻟﻮﺘﻣ

en: Interpolation
ar: ﺪﻴﻟﻮﺘﻟﺍ

en: Interpolation Type U
ar: U ﻉﻮﻧ ﺪﻴﻟﻮﺘﻟﺍ

en: Interpolation Type V
ar: V ﻉﻮﻧ ﺪﻴﻟﻮﺘﻟﺍ

en: Interpolation Type W
ar: W ﻉﻮﻧ ﺪﻴﻟﻮﺘﻟﺍ

en: Interpolation factor between current brush weight, and keys' weights
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﻥﺍﺯﻭﺍ ﻭ ﻲﻟﺎﺤﻟﺍ ﺓﺎﺷﺮﻔﻟﺍ ﻥﺯﻭ ﻦﻴﺑ ﺪﻴﻟﻮﺘﻟﺍ ﻞﻣﺎﻌﻣ

en: Interpolation method
ar: ﺪﻴﻟﻮﺘﻟﺍ ﻊﺿﻭ

en: Interpolation method to use for segment of the F-Curve from this Keyframe until the next Keyframe
ar: ﻲﻟﺎﺘﻟﺍ ﻰﻟﺍ ﺡﺎﺘﻔﻤﻟﺍ ﺍﺬﻫ ﻦﻣ ﻰﻨﺤﻨﻤﻟﺍ ﻢﻴﺴﻘﺘﻟ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﺪﻴﻟﻮﺘﻟﺍ ﺔﻘﻳﺮﻃ

en: Interpolation mode used for first keyframe on newly added F-Curves (subsequent keyframes take interpolation from preceding keyframe)
ar:   (ﻖﺑﺎﺴﻟﺍ ﺡﺎﺘﻔﻤﻟﺍ ﻦﻣ ﺪﻴﻟﻮﺘﻟﺍ ﺬﺧﺄﺗ ﺔﻘﺣﻼﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ) ﺎﺜﻳﺪﺣ ﺔﻓﺎﻀﻤﻟﺍ ﻞﻤﻌﻟﺍ ﺕﺎﻴﻨﺤﻨﻣ ﻰﻠﻋ ﻝﻭﻷﺍ ﺡﺎﺘﻔﻤﻠﻟ ﻡﺪﺨﺘﺴﻤﻟﺍ ﺪﻴﻟﻮﺘﻟﺍ ﻊﺿﻭ

en: Interpolation:
ar: :ﻰﻨﺤﻨﻤﻟﺍ ﻉﻮﻧ

en: Intersect
ar: ﻊﻃﺎﻘﺗ

en: Interval between paints for Airbrush
ar: ءﺍﻮﻬﻟﺍ ﺓﺎﺷﺮﻔﻟ ﺕﺎﻤﺳﺮﻟﺍ ﻦﻴﺑ ﺓﺮﺘﻔﻟﺍ

en: Invalid
ar: ﺢﻟﺎﺻ ﺮﻴﻏ

en: Invalid Input
ar: ﺢﻴﺤﺻ ﺮﻴﻏ ﻝﺎﺧﺩﺍ

en: Invalid context for keying set
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻰﻟﺍ ﻒﺿﺍ

en: Invalid index for pose
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻰﻟﺍ ﻒﺿﺍ

en: Invalid resolution
ar: ﺔﻗﺪﻟﺍ ﺩﺪﻌﺘﻣ

en: Invalid selection order
ar: ﺭﺎﻴﺘﺧﻺﻟ ﺊﻃﺎﺧ ﺐﻴﺗﺮﺗ

en: Inverse
ar: ﺱﻮﻜﻌﻣ

en: Inverse Clamped
ar: ﻢﻠﻘﻣ ﺱﻮﻜﻌﻣ

en: Inverse Kinematics
ar: ﺔﻴﺴﻜﻌﻟﺍ ﺔﻛﺮﺤﻟﺍ

en: Inverse Linear
ar: ﺱﻮﻜﻌﻣ ﻲﻄﺧ

en: Inverse Matrix
ar: ﺔﻓﻮﻔﺼﻤﻟﺍ ﺲﻜﻋﺍ

en: Inverse Quadratic
ar: ﺕﺎﻴﻌﻴﺑﺮﺘﻟﺍ ﺲﻜﻋ

en: Inverse Scale
ar: ﻲﺴﻜﻌﻟﺍ ﻢﺠﺤﻟﺍ

en: Inverse Smooth Pressure
ar: ﻢﻴﻌﻨﺘﻟﺍ ﻂﻐﺿ ﺲﻜﻋﺍ

en: Inverse Square
ar: ﻲﺴﻜﻋ ﻲﻌﻴﺑﺮﺗ

en: Inverse Square falloff
ar: ﻲﺴﻜﻋ ﻲﻌﻴﺑﺮﺗ ﻝﺅﺎﻀﺜﺗ

en: Inverse distance model
ar: ﻲﺴﻜﻋ ﺔﻓﺎﺴﻣ ﻂﻤﻧ

en: Inverse distance model with clamping
ar: ﻢﻴﻠﻘﺗ ﻊﻣ ﺪﻌﺒﻟﺍ ﺝﺫﻮﻤﻧ ﺲﻜﻋﺍ

en: Inverse of object's parent matrix at time of parenting
ar: ﻂﺑﺮﻟﺍ ﺪﻨﻋ ﻦﺋﺎﻜﻟﺍ ﻞﺻﺍ ﺔﻓﻮﻔﺼﻣ ﺱﻮﻜﻌﻣ

en: Invert
ar: ﺲﻜﻋﺇ

en: Invert Alpha
ar: ﺎﻔﻟﻷﺍ ﺲﻜﻋﺇ

en: Invert Grid
ar: ﺲﻜﻌﻟﺍ ﺔﻜﺒﺷ

en: Invert Roll (Z) Axis
ar: ﺝﺮﺣﺪﺘﻟZ g ﺭﻮﺤﻣ ﺲﻜﻋﺇ

en: Invert Selection
ar: ﺭﺎﻴﺘﺧﻻﺍ ﺲﻜﻋﺇ

en: Invert Wheel Zoom Direction
ar: ﺐﻳﺮﻘﺘﻟﺍ ﺔﻠﺠﻋ ﻩﺎﺠﺗﺍ ﺐﻠﻗ

en: Invert X
ar: X ﺲﻜﻋﺇ

en: Invert X Axis
ar: X ﺭﻮﺤﻣ ﺲﻜﻋﺇ

en: Invert Y
ar: Y ﺲﻜﻋﺇ

en: Invert Y Axis
ar: Y ﺭﻮﺤﻣ ﺲﻜﻋﺇ

en: Invert Yaw (Y) Axis
ar: ﺝﺍﺮﻌﻧﻺﻟ Y ﺭﻮﺤﻣ ﺲﻜﻋﺇ

en: Invert Z
ar: Z ﺲﻜﻋﺇ

en: Invert Z Axis
ar: Z ﺭﻮﺤﻣ ﺲﻜﻋﺇ

en: Invert Zoom
ar: ﻢﻴﺠﺤﺘﻟﺍ ﺐﻠﻗﺇ

en: Invert Zoom Direction
ar: ﻢﻴﺠﺤﺘﻟﺍ ﻩﺎﺠﺗﺍ ﺲﻜﻋﺇ

en: Invert action of brush for duration of stroke
ar: ﺔﺒﻄﺸﻟﺍ ﺓﺪﻤﻟ ﺓﺎﺷﺮﻔﻟﺍ ﻞﻤﻋ ﺲﻜﻋﺍ

en: Invert active vertex group's weights
ar: ﺔﻟﺎﻌﻔﻟﺍ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻥﺍﺯﻭﺍ ﺲﻜﻋﺍ

en: Invert all the alpha values in the image
ar: ﺓﺭﻮﺼﻟﺍ ﻲﻓ ﺎﻔﻟﺍ ﻢﻴﻗ ﻞﻛ ﺲﻜﻋﺍ

en: Invert image's channels
ar: ﺓﺭﻮﺼﻟﺍ ﺕﺍﻮﻨﻗ ﺲﻜﻋﺍ

en: Invert the X location
ar: X ﻝﻮﺣ ﻊﻗﻮﻤﻟﺍ ﺲﻜﻋﺇ

en: Invert the X rotation
ar: X ﻰﻠﻋ ﻥﺍﺭﻭﺪﻟﺍ ﺲﻜﻋﺇ

en: Invert the Y location
ar: Y ﻝﻮﺣ ﻊﻗﻮﻤﻟﺍ ﺲﻜﻋﺇ

en: Invert the Y rotation
ar: Y ﻰﻠﻋ ﻥﺍﺭﻭﺪﻟﺍ ﺲﻜﻋﺇ

en: Invert the Z location
ar: Z ﻝﻮﺣ ﻊﻗﻮﻤﻟﺍ ﺲﻜﻋﺇ

en: Invert the Z rotation
ar: Z ﻰﻠﻋ ﻥﺍﺭﻭﺪﻟﺍ ﺲﻜﻋﺇ

en: Invert the axis of mouse movement for zooming
ar: ﺮﻴﺒﻜﺘﻠﻟ ﺓﺭﺄﻔﻟﺍ ﺔﻛﺮﺣ ﺭﻮﺤﻣ ﺲﻜﻋﺍ

en: Invert the face direction
ar: ﻪﺟﻮﻟﺍ ﻩﺎﺠﺗﺍ ﺲﻜﻋﺍ

en: Invert the lock state of all vertex groups
ar: ﻝﺎﻌﻔﻟﺍ ﻦﺋﺎﻜﻠﻟ ﻂﻘﻨﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ ﻞﻜﻟ ﻞﻔﻘﻟﺍ ﺔﻟﺎﺣ ﺮﻴﻏ

en: Invert the mask
ar: ﻉﺎﻨﻘﻟﺍ ﺲﻜﻋﺍ

en: Invert the mask black/white
ar: ﻉﺎﻨﻘﻟﺍ ﺩﺍﻮﺳ/ﺽﺎﻴﺑ ﺲﻜﻋﺍ

en: Invert the mouse input
ar: ﺓﺭﺄﻔﻟﺍ ﻞﺧﺩ ﺲﻜﻋﺍ

en: Invert the stencil layer
ar: ﺔﻴﻓﻮﻔﺸﻟﺍ ﺔﻘﺒﻃ ﺲﻜﻋﺍ

en: Invert the vertex group influence
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺮﻴﺛﺄﺗ ﺐﻠﻗﺍ

en: Invert vertex group influence
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺮﻴﺛﺄﺗ ﺲﻜﻋﺍ

en: Invert vertex group influence (collapse only)
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺮﻴﺛﺄﺗ ﺲﻜﻋﺍ

en: Invert what is considered object and what is not
ar: ﺮﺒﺘﻌﻳ ﻻ ﺎﻣ ﻊﻣ ﻦﺋﺎﻛ ﻪﻧﺍ ﺮﺒﺘﻌﻳ ﺎﻣ ﺲﻜﻋﺍ

en: Inwards component of the vortex force
ar: ﺔﻣﺍﻭﺪﻟﺍ ﺓﻮﻘﻟ ﺔﻘﻓﺪﺘﻤﻟﺍ ﺮﺻﺎﻨﻌﻟﺍ

en: Iron
ar: ﺪﻳﺪﺣ

en: Is Active
ar: ﻝﺎﻌﻓ ﻞﻫ

en: Is Camera Ray
ar: ﺍﺮﻴﻣﺎﻛ ﻉﺎﻌﺷ ﻞﻫ

en: Is Diffuse Ray
ar: ﺭﺎﺸﺘﻧﺍ ﻉﺎﻌﺷ ﻞﻫ

en: Is Editmode
ar: ﺮﻳﺮﺤﺗ ﻊﺿﻭ ﻞﻫ

en: Is Fill Visible
ar: ﺓﺮﻫﺎﻇ ﺔﺌﺒﻌﺘﻟﺍ ﻞﻫ

en: Is Float
ar: ﻱﺮﺴﻛ

en: Is Glossy Ray
ar: ﻥﺎﻌﻤﻟ ﻉﺎﻌﺷ ﻞﻫ

en: Is Hidden
ar: ﻲﻔﺨﻣ ﻞﻫ

en: Is Indirect
ar: ﺮﺷﺎﺒﻣ ﺮﻴﻏ ﻮﻫ

en: Is Output
ar: ﺝﺮﺧ ﻞﻫ

en: Is Perspective
ar: ﺭﻮﻈﻨﻣ ﻮﻫ ﻞﻫ

en: Is Reflection Ray
ar: ﺱﺎﻜﻌﻧﺇ ﻉﺎﻌﺷ ﻞﻫ

en: Is Shadow Ray
ar: ﻞﻇ ﻉﺎﻌﺷ ﻞﻫ

en: Is Singular Ray
ar: ﻱﺩﺮﻓ ﻉﺎﻌﺷ ﻞﻫ

en: Is Strand
ar: ﺔﻠﺼﺨﻟﺍ

en: Is Stroke Start
ar: ﺔﺒﻄﺸﻟﺍ ﺔﻳﺍﺪﺑ ﻞﻫ

en: Is Stroke Visible
ar: ﺓﺮﻫﺎﻇ ﺔﺒﻄﺸﻟﺍ ﻞﻫ

en: Is Transmission Ray
ar: ﺙﺎﻌﺒﻧﺍ ﻉﺎﻌﺷ ﻞﻫ

en: Is marker muted for current frame
ar: ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻺﻟ ﺔﻟﺎﻌﻓ ﺮﻴﻏ ﺔﻣﻼﻌﻟﺍ ﻞﻫ

en: Is part of an IK chain
ar: IK ﺪﻴﻗ ﻦﻣ ءﺰﺟ ﻮﻫ ﻞﻫ

en: Is this ID block linked indirectly
ar: ﻁﺎﺒﺗﺭﻻﺍ ﺓﺮﺷﺎﺒﻣ ﺮﻴﻏ ﻩﺬﻫ ﻑﺮّﻌﻤﻟﺍ ﺔﻠﺘﻛ ﻞﻫ

en: Is this keymap item modified by the user
ar: ﻡﺪﺨﺘﺴﻤﻟﺍ ﻞﺒﻗ ﻦﻣ ﻝﺪﻌﻣ ﺍﺬﻫ ﺭﺎﺼﺘﺧﻹﺍ ﺮﺼﻨﻋ ﻞﻫ

en: Is this keymap item user defined (doesn't just replace a builtin item)
ar: (ﺎﻴﺋﺎﻘﻠﺗ ﻲﻠﺧﺍﺩ ﺮﺼﻨﻋ ﻝﺪﺒﻳ ﻻ) ﻑﺮﻌﻣ ﺍﺬﻫ ﺭﺎﺼﺘﺧﻹﺍ ﺮﺼﻨﻋ ﻞﻫ

en: Island
ar: ﺓﺮﻳﺰﺟ

en: Island selection mode
ar: ﺓﺮﻳﺰﺠﻟﺍ ﺭﺎﻴﺘﺧﺍ ﻊﺿﻭ

en: Italian (Italiano)
ar: (Italiano) ﺔﻴﻟﺎﻃﻹﺍ

en: Italic
ar: ﻞﺋﺎﻣ

en: Italic angle of the characters
ar: ﻑﺮﺣﻻﺍ ﻥﻼﻴﻣ ﺔﺑﻭﺍﺯ

en: Item in a Key Map
ar: ﺢﻴﺗﺎﻔﻣ ﺔﻄﻳﺮﺧ ﻲﻓ ﺮﺼﻨﻋ

en: Items
ar: ﺮﺻﺎﻨﻋ

en: Items Expanded
ar: ﺓﺩﺪﻤﺘﻣ ﺮﺻﺎﻨﻌﻟﺍ

en: Items in the keymap, linking an operator to an input event
ar: ﻝﺎﺧﺩﺇ ﺙﺪﺤﺑ ﻼﻣﺎﻋ ﻂﺑﺮﺗ ،ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻄﻳﺮﺨﺑ ﺮﺻﺎﻨﻋ

en: Iterations
ar: ﺕﺍﺭﺍﺮﻜﺘﻟﺍ

en: Iterative procedure did not converge
ar: ﻖﺘﻠﻳ ﻢﻟ ﺭﺍﺮﻜﺘﻟﺍ ءﺍﺮﺟﺍ

en: JPEG quality of proxy images
ar: JPEG ـﻠﻟ ﺏﻭﺪﻨﻤﻟﺍ ﺭﻮﺻ ﺓﺩﻮﺟ

en: Japanese (日本語)
ar: (日本語) ﺔﻴﻧﺎﺑﺎﻴﻟﺍ

en: Jitter
ar: !

en: Jitter Keyframe Selected
ar: ﺭﺎﺘﺨﻣ ﺔﻳﺍﻮﺸﻌﻟﺍ ﺡﺎﺘﻔﻣ

en: Jitter Pressure
ar: ﻦﻳﺎﺒﺘﻣ ﻂﻐﺿ

en: Jitter the position of the brush in pixels while painting
ar: ﻢﺳﺮﻟﺍ ﺪﻨﻋ ﺓﺎﺷﺮﻔﻠﻟ ﻂﻘﻨﻟﺍ ﺐﺴﺤﺑ ﻲﺋﺍﻮﺸﻋ ﻊﻗﻮﻣ

en: Jitter the position of the brush while painting
ar: ﻢﺳﺮﻟﺍ ﺪﻨﻋ ﺓﺎﺷﺮﻔﻠﻟ ﻲﺋﺍﻮﺸﻋ ﻊﻗﻮﻣ

en: Jittered
ar: ﺏﺮﻄﻀﻣ

en: Jittering Amount
ar: ﺏﺬﺑﺬﺘﻟﺍ ﺔﻴﻤﻛ

en: Join Triangles
ar: ﺕﺎﺜﻠﺜﻤﻟﺍ ﺞﻣﺩﺍ

en: Join selected areas into new window
ar: ﺓﺪﻳﺪﺟ ﺓﺬﻓﺎﻨﻛ ﺓﺭﺎﺘﺨﻤﻟﺍ ﻖﻃﺎﻨﻤﻟﺍ ﺞﻣﺩﺍ

en: Join selected tracks
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺍﺭﺎﺴﻤﻟﺍ ﺞﻣﺩﺍ

en: Joint Bindings
ar: ﺔﻔﻠﻏﺍ ﻞﺼﻔﻣ

en: Jump Speed
ar: ﺰﻔﻘﻟﺍ ﺔﻋﺮﺳ

en: Jump cursor to line
ar: ﺮﻄﺴﻠﻟ ﺮﺷﺆﻤﻟﺎﺑ ﺰﻔﻗﺍ

en: Jump to previous failed frame
ar: ﻖﺑﺎﺴﻟﺍ ﻞﺷﺎﻔﻟﺍ ﺭﺎﻃﻻﺍ ﻰﻟﺍ ﻞﻘﺘﻧﺍ

en: Justify
ar: ﻝﺩﺎﻋ

en: Keep Axis
ar: ﺭﻮﺤﻤﻟﺍ ءﺎﻘﺑﺍ

en: Keep Hierarchy
ar: ﺔﻴﻠﻜﻴﻬﻟﺍ ﻆﻔﺣﺍ

en: Keep In
ar: ﻞﺧﺍﺪﻟﺍ ءﺎﻘﺑﺇ

en: Keep Inputs
ar: ﺕﻻﺎﺧﺩﻹﺍ ﻖﺑﺃ

en: Keep Lengths
ar: ﻝﺍﻮﻃﻷﺍ ﻖﺑﺃ

en: Keep Root
ar: ﺭﺬﺠﻟﺍ ﻖﺑﺃ

en: Keep Shape
ar: ﻞﻜﺸﻟﺍ ﻰﻠﻋ ﻆﻓﺎﺣ

en: Keep Transform
ar: ﻲﺋﺮﻤﻟﺍ ﻞﻳﻮﺤﺘﻟﺍ

en: Keep UV and edit mode mesh selection in sync
ar: ﻦﻣﺍﺰﺗ ﻲﻓ ﺮﻳﺮﺤﺘﻟﺍ ﻭ UV ﻊﺿﻮﻟ ﻢﺴﺠﻤﻟﺍ ﺭﺎﻴﺘﺧﺍ ﻖﺑﺃ

en: Keep applying paint effect while holding mouse (spray)
ar: ﺔﻃﻮﻐﻀﻣ ﺓﺭﺄﻔﻟﺍ ﺎﻤﻟﺎﻃ ﻢﺳﺮﻟﺍ ﺮﺛﺆﻣ ﻖﻴﺒﻄﺗ ﻰﻠﻋ ﻡﻭﺍﺩ

en: Keep from going through other boids
ar: ﻯﺮﺧﻷﺍ ﺕﺍﺪﻳﻮﺒﻟﺍ ﻊﻣ ﻞﺧﺍﺪﺘﻟﺍ ﻦﻣ ﻊﻨﻣﺇ

en: Keep horizon level while flying with 3D Mouse
ar: ﺔﻴﺛﻼﺜﻟﺍ ﺓﺭﺄﻔﻟﺎﺑ ﻥﺍﺮﻴﻄﻟﺍ ﺪﻨﻋ ﻖﻓﻷﺍ ﻯﻮﺘﺴﻣ ﻖﺑﺃ

en: Keep original file after copying to configuration folder
ar: ﺕﺍﺩﺍﺪﻋﻹﺍ ﺪﻠﺠﻣ ﻰﻟﺇ ﺦﺴﻨﻟﺍ ﺪﻌﺑ ﻲﻠﺻﻷﺍ ﻒﻠﻤﻟﺍ ﻖﺑﺃ

en: Keep path lengths constant
ar:  ﺔﺘﺑﺎﺛ ﺕﺍﺭﺎﺴﻤﻟﺍ ﻝﺍﻮﻃﺃ ﻖﺑﺃ

en: Keep paths from intersecting the emitter
ar: ﺚﻋﺎﺒﻟﺍ ﻊﻣ ﻊﻃﺎﻘﺘﻟﺍ ﻦﻣ ﺕﺍﺭﺎﺴﻤﻟﺍ ﻊﻨﻣ

en: Keep root keys unmodified
ar: ﺔﻟﺪﻌﻣ ﺮﻴﻏ ﺭﺬﺠﻟﺍ ﺢﻴﺗﺎﻔﻣ ﻖﺑﺃ

en: Keep the brush anchored to the initial location
ar: ﻲﺋﺪﺒﻤﻟﺍ ﻊﻗﻮﻤﻠﻟ ﺓﺰﻜﺗﺮﻣ ﺓﺎﺷﺮﻔﻟﺍ ﻲﻘﺑﺍ

en: Keep the input links to duplicated nodes
ar: ﺓﺭﺮﻜﻤﻟﺍ ﺪﻘﻌﻠﻟ ﻞﺧﺪﻟﺍ ﻂﺑﺍﻭﺭ ﻲﻘﺑﺍ

en: Keep vertex order from file
ar: ﻒﻠﻤﻟﺍ ﻦﻣ ﻂﻘﻨﻟﺍ ﺐﻴﺗﺮﺗ ﻲﻘﺑﺍ

en: Kernel Radius
ar: ﺓﺍﻮﻨﻟﺍ ﺮﻄﻗ ﻒﺼﻧ

en: Key
ar: ﺡﺎﺘﻔﻣ

[ctx: Key]
en: Key
ar: ﺡﺎﺘﻔﻣ

en: Key Blocks
ar: ﺡﺎﺘﻔﻤﻟﺍ ﻞﺘﻛ

en: Key Config
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﺣﻮﻟ ﺩﺍﺪﻋﺇ

en: Key Configuration
ar: ﺡﺎﺘﻔﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Key Configurations
ar: ﺡﺎﺘﻔﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Key Map
ar: ﺢﻴﺗﺎﻔﻣ ﺔﻄﻳﺮﺧ

en: Key Map Item
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻄﻳﺮﺧ ﺮﺼﻨﻋ

en: Key Maps
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﻂﺋﺍﺮﺧ

en: Key angular velocity
ar: ﺡﺎﺘﻔﻤﻠﻟ ﺔﻳﻭﺍﺰﻟﺍ ﺔﻋﺮﺴﻟﺍ

en: Key location
ar: ﺡﺎﺘﻔﻤﻟﺍ ﻊﻗﻮﻣ

en: Key location for a particle over time
ar: ﺖﻗﻮﻟﺍ ﺮﺒﻋ ءﻱﺰﺠﻟ ﺡﺎﺘﻔﻤﻟﺍ ﻊﻗﻮﻣ

en: Key maps configured as part of this configuration
ar: ﺩﺍﺪﻋﻹﺍ ﺍﺬﻫ ﻦﻣ ءﺰﺠﻛ ﺓﺪﻌﻣ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻂﺋﺍﺮﺧ

en: Key rotation quaternion
ar: ﺡﺎﺘﻔﻤﻠﻟ ﻲﻋﺎﺑﺮﻟﺍ ﻥﺍﺭﻭﺪﻟﺍ

en: Key velocity
ar: ﺡﺎﺘﻔﻤﻟﺍ ﺔﻋﺮﺳ

en: Keyboard
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﺣﻮﻟ

en: Keyed
ar: ﻞﺠّﺴﻣ

en: Keyed States
ar: ﺔﻟﻮﻔﻘﻣ ﺕﻻﺎﺣ

en: Keyed particles target is valid
ar: ﺢﻟﺎﺻ ﺔﻴﺣﺎﺘﻔﻤﻟﺍ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻑﺪﻫ

en: Keyframe
ar: ﺡﺎﺘﻔﻤﻟﺍ

en: Keyframe A
ar: ﺃ ﺡﺎﺘﻔﻤﻟﺍ

en: Keyframe B
ar: ﺏ ﺡﺎﺘﻔﻤﻟﺍ

en: Keyframe Border
ar: ﺡﺎﺘﻔﻤﻟﺍ ﺪﺣ

en: Keyframe Border Selected
ar: ﺭﺎﺘﺨﻣ ﺡﺎﺘﻔﻤﻟﺍ ﺪﺣ

en: Keyframe Insert Needed
ar: ﻡﺯﻼﻟ ﺢﻴﺗﺎﻔﻣ ﻞﺧﺩﺍ

en: Keyframe Numbers
ar: ﺡﺎﺘﻔﻤﻟﺍ ﻡﺎﻗﺭﺍ

en: Keyframe Selected
ar: ﺭﺎﺘﺨﻤﻟﺍ ﺡﺎﺘﻔﻤﻟﺍ

en: Keyframe Selection
ar: ﺡﺎﺘﻔﻤﻟﺍ ﺭﺎﻴﺘﺧﺇ

en: Keyframe insertion only when keyframe needed
ar: ﺔﺟﺎﺤﻟﺍ ﺪﻨﻋ ﻂﻘﻓ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻓﺎﺿﺇ

en: Keyframe not in F-Curve
ar: ﻲﻧﺎﻴﺒﻟﺍ ﻰﻨﺤﻨﻤﻟﺍ ﻰﻠﻋ ﻝﺎﻌﻓ ﺭﺎﻃﺇ ﺪﺟﻮﻳ ﻻ

en: Keyframe to set
ar: ﺡﺎﺘﻔﻤﻟﺍ ﻊﺿ

en: Keyframed
ar: ﺡﺎﺘﻔﻤﺑ

en: Keyframes
ar: ﺢﻴﺗﺎﻔﻣ

en: Keying
ar: ﺺﺤﻔﻟﺍ

en: Keying Screen
ar: ﺺﺤﻔﻟﺍ ﺔﺷﺎﺷ

en: Keying Set
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Keying Set Name
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻢﺳﺇ

en: Keying Set Path
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺭﺎﺴﻣ

en: Keying Set Paths to define settings that get keyframed together
ar: ﺎﻌﻣ ﻞﺠﺴﺗ ﻲﺘﻟﺍ ﺕﺍﺩﺍﺪﻋﻻﺍ ﻑﺮﻌﺘﻟ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺕﺍﺭﺎﺴﻣ

en: Keying Set defines specific paths/settings to be keyframed (i.e. is not reliant on context info)
ar: (ﻕﺎﻴﺴﻟﺍ ﺕﺎﻣﻮﻠﻌﻣ ﻰﻠﻋ ﺓﺪﻤﺘﻌﻣ ﺮﻴﻏ ﻝﺎﺜﻣ) ﻞﻴﺠﺴﺘﻠﻟ ﺔﻨﻴﻌﻣ ﺕﺍﺩﺍﺪﻋﺇ/ﺕﺍﺭﺎﺴﻣ ﺩﺪﺤﺗ ﻲﺘﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Keying Sets
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ

en: Keying set could not be added
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻤﻟ ﺭﺎﺘﺨﻤﻟﺍ ﻒﺿﺍ

en: Keying set failed to insert any keyframes
ar: ﺎﻌﻣ ﻞﺠﺴﺗ ﻲﺘﻟﺍ ﺕﺍﺩﺍﺪﻋﻻﺍ ﻑﺮﻌﺘﻟ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺕﺍﺭﺎﺴﻣ

en: Keying set failed to remove any keyframes
ar: ﺎﻌﻣ ﻞﺠﺴﺗ ﻲﺘﻟﺍ ﺕﺍﺩﺍﺪﻋﻻﺍ ﻑﺮﻌﺘﻟ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺕﺍﺭﺎﺴﻣ

en: Keying set path could not be added
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺭﺎﺴﻣ

en: Keying set path could not be removed
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺭﺎﺴﻣ

en: Keying set paths could not be removed
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺭﺎﺴﻣ

en: KeyingSet
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Keymap is defined by the user
ar: ﻡﺪﺨﺘﺴﻤﻟﺍ ﻦﻣ ﺓﺩﺪﺤﻣ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻄﻳﺮﺧ

en: Keys
ar: ﺢﻴﺗﺎﻔﻣ

en: Keys Step
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﻡﺪﻘﺗ

en: Kill Particles
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﻑﺬﺣﺇ

en: Kill collided particles
ar: ﺔﻣﺪﻄﺼﻤﻟﺍ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻑﺬﺣﺇ

en: Kinematic Constraint
ar: ﻲﻜﻴﺗﺎﻤﻨﻴﻛ ﺪﻴﻗ

en: Kink
ar: ﺞﻨّﺷ

en: Kink Amplitude
ar: ﺫﻭﺬﺸﻟﺍ ﻯﺪﻣ

en: Kink Frequency
ar: ﺫﻭﺬﺸﻟﺍ ﺩﺩﺮﺗ

en: Kr Derivative Epsilon
ar: ﻥﻮﻠﻴﺴﺑﺍ ﺭﺍ ﻲﻛ ﺔﻘﺘﺸﻣ

en: Kr derivative epsilon for computing suggestive contours
ar: ﺔﺣﺮﺘﻘﻤﻟﺍ ﻑﺎﻔﻜﻟﺍ ﺏﺎﺴﺤﻟ ﻥﻮﻠﻴﺴﺑﺍ ﺭﺍ ﻲﻛ ﺔﻘﺘﺸﻣ

en: Kyrgyz (Кыргыз тили)
ar: (Кыргыз тили) ﺔﻴﻧﺎﺘﺳﺰﻴﻏﺮﻗ

en: Label
ar: ﻖﺼﻠﻣ

en: Label Font Size
ar: ﻖﺼﻠﻤﻟﺍ ﻂﺧ ﻢﺠﺣ

en: Label of the control
ar: ﻢﻜﺤﺘﻤﻟﺍ ﻖﺼﻠﻣ

en: Label of the enum item of the control, if any
ar: ﺪﺟﻭ ﺍﺫﺍ ,ﻢﻜﺤﺘﻤﻟﺍ ﺩﺍﺪﻋ ﺮﺼﻨﻋ ﺺﻧ

en: Labels:
ar: ﻖﺼﻠﻣ

en: Lacunarity
ar: ﻑﻮّﺠﺘﻟﺍ

en: Lambda Border
ar: ﻞﻔﻘﻟﺍ ﺩﻭﺪﺣ

en: Lambda Factor
ar: ﻝﺅﺎﻀﺘﻟﺍ ﻞﻣﺎﻌﻣ

en: Lambda factor
ar: ﺮﻄﺨﻟﺍ ﻞﻣﺎﻋ

en: Lamp
ar: ﺡﺎﺒﺼﻣ

en: Land Personal Space
ar: ﺽﺭﻸﻟ ﻲﺼﺨﺸﻟﺍ ﺰﻴﺤﻟﺍ

en: Land Stick Force
ar: ﺽﺭﻻﺎﺑ ﻕﺎﺼﺘﻟﻻﺍ ﺓﻮﻗ

en: Landing Smoothness
ar: ﻁﻮﺒﻬﻟﺍ ﺔﺳﻼﺳ

en: Language
ar: ﺔﻐﻠﻟﺍ

en: Language ID
ar: ﺔﻐﻠﻟﺍ

en: Language Name
ar: ﺔﻐﻠﻟﺍ

en: Language used for translation
ar: ﺮﻴﻴﺼﺘﻠﻟ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﺔﻐﻠﻟﺍ

en: Languages
ar: ﺔﻐﻠﻟﺍ

en: Languages...
ar: ...ﺕﺎﻐﻠﻟﺍ

en: Laplacian
ar: ﻥﺎﻴﺳﻼﺑﻻ

en: Laplacian Deform Modifier
ar: ﻥﺎﻴﺳﻼﺑﻻ ﻊﻳﻮﻄﺗ ﺮﻴّﻐﻣ

en: Laplacian Smooth Modifier
ar: ﺔﻣﻮﻌﻨﻟﺍ ﺮﻴﻐﻣ

en: Laplacian smooth of selected vertices
ar: ﺔﻠﺼﺘﻤﻟﺍ UV ـﻟﺍ ﻂﻘﻧ ﻦﻣ ﻞﺴﻠﺴﺗ ﺮﺘﺧﺇ

en: Large
ar: ﺮﻴﺒﻛ

en: Last
ar: ﺮﺧﻷﺍ

en: Last QI value of the QI range
ar: ﺎﻫﺍﺪﻤﻟ QI ﺔﻤﻴﻗ ﺮﺧﺃ

en: Last frame from action to use
ar: ﻡﺍﺪﺨﺘﺳﻺﻟ ﺔﻛﺮﺤﻟﺍ ﻦﻣ ﺭﺎﻃﺇ ﺮﺧﺃ

en: Last frame of the Action to use
ar: ﻝﺎﻤﻌﺘﺳﻼﻟ ﺔﻛﺮﺤﻟﺍ ﻦﻣ ﻰﻟﺇ ﺮﺧﺁ

en: Lattice
ar: ﺔﻜﺒﺷ

[ctx: Lattice]
en: New
ar: ﺪﻳﺪﺟ

en: Lattice Deform
ar: ﺔﻜﺒﺸﻟﺎﺑ ﻊﻳﻮﻄﺗ

en: Lattice Modifier
ar: ﺔﻜﺒﺸﻟﺍ ﺮﻴﻐﻣ

en: Lattices
ar: ﺕﺎﻜﺒﺸﻟﺍ

en: Layer
ar: ﺔﻘﺒﻃ

en: Layer Opacity
ar: ﺔﻘﺒﻄﻟﺍ ﺔﻣﻮﺘﻋ

en: Layer Proxy Protection
ar: ﻞﻴﻛﻮﻟﺍ ﻦﻣ ﺔﻴﻤﺤﻣ ﺔﻘﻃ

en: Layer Samples
ar: ﺔﻘﺒﻄﻟﺍ ﺕﺎﻨﻴﻋ

en: Layer Weight
ar: ﺔﻘﺒﻄﻟﺍ ﻥﺯﻭ

en: Layer in multilayer image
ar: ﺕﺎﻘﺒﻄﻟﺍ ﺓﺩﺪﻌﺘﻣ ﺓﺭﻮﺻ ﻲﻫ ﺔﻘﺒﻄﻟﺍ

en: Layer is selected for editing in the Dope Sheet
ar: ﻂﻴﻄﺨﺘﻟﺍ ﺔﻗﺭﻭ ﻲﻓ ﺮﻳﺮﺤﺘﻠﻟ ﺓﺭﺎﺘﺨﻣ ﺔﻘﺒﻄﻟﺍ

en: Layer name
ar: ﺔﻘﺒﻄﻟﺍ ﻢﺳﺇ

en: Layer:
ar: :ﺔﻘﺒﻃ

en: Layered
ar: ﺕﺎﻘﺒﻄﺑ

en: Layers
ar: ﺕﺎﻘﺒﻃ

en: Layers bone exists in
ar: ﺔﻤﻈﻌﻟﺍ ﻰﻠﻋ ﺔﻳﻮﺘﺤﻤﻟﺍ ﺕﺎﻘﺒﻄﻟﺍ

en: Layers:
ar: :ﺕﺎﻘﺒﻄﻟﺍ

en: Layout
ar: ﻖﻴﺴﻨﺗ

en: Lead
ar: ﺹﺎﺻﺭ

en: Left
ar: ﺭﺎﺴﻳ

en: Left Handle
ar: ﻝﺎﻤﺸﻟﺍ ﺾﺒﻘﻤﻟﺍ

en: Left Handle Type
ar: ﻝﺎﻤﺸﻟﺍ ﺾﺒﻘﻤﻟﺍ ﻉﻮﻧ

en: Left handle selection status
ar: ﻝﺎﻤﺸﻟﺍ ﺾﺒﻘﻤﻟﺍ ﺭﺎﺘﺧﺇ ﺔﻟﺎﺣ

en: Legacy tracking constraint prone to twisting artifacts
ar: !

en: Length
ar: ﻝﻮﻄﻟﺍ

en: Length Average
ar: ﻝﺪﻌﻤﻟﺍ

en: Length Factor
ar: ﻝﻮﻄﻟﺍ ﻞﻣﺎﻌﻣ

en: Length Mode
ar: ﺩﺍﺪﺘﻣﻻﺍ ﻂﻤﻧ

en: Length Weight
ar: ﻝﻮﻄﻟﺍ ﻥﺯﻭ

en: Length at rest position
ar: ﺔﺣﺍﺮﻟﺍ ﻊﺿﻭ ﻲﻓ ﻝﻮﻄﻟﺍ

en: Length of child paths
ar: ﻉﺮﻔﻟﺍ ﺕﺍﺭﺎﺴﻣ ﻝﻮﻃ

en: Length of displaying path, in frames
ar: ﺮﻃﻷﺎﺑ ,ﺽﺮﻌﻟﺍ ﺭﺎﺴﻣ ﻝﻮﻃ

en: Length of first Bezier Handle (for B-Bones only)
ar: (ﻂﻘﻓ ﻲﺑ-ﺔﻤﻈﻌﻟ) ﺮﻴﻳﺰﺑ ﺾﺒﻘﻣ ﻝﻭﺍ ﻝﻮﻃ

en: Length of rays, defines how far away other faces give occlusion effect
ar: ﺱﺎﺒﺤﻧﻻﺍ ﺮﻴﺛﺄﺗ ﻯﺮﺧﻷﺍ ﻪﺟﻭﻷﺍ ﻪﻴﻓ ﻲﻄﻌﺗ ﻱﺬﻟﺍ ﺪﻌﺒﻟﺍ ﺩﺪﺤﺗ ،ﺔﻌﺷﻷﺍ ﻝﺍﻮﻃﺃ

en: Length of second Bezier Handle (for B-Bones only)
ar: (ﻂﻘﻓ ﻲﺑ-ﺔﻤﻈﻌﻟ) ﺮﻴﻳﺰﺑ ﺾﺒﻘﻣ ﻲﻧﺎﺛ ﻝﻮﻃ

en: Length of the 1st dash for dashed lines
ar: ﺔﻌﻄﻘﺘﻤﻟﺍ ﻁﻮﻄﺨﻠﻟ ﻊﻄﻘﺗ ﻝﻭﺍ ﻝﻮﻃ

en: Length of the 1st dash for splitting
ar: ﻞﺼﻔﻠﻟ ﻊﻄﻘﺗ ﻝﻭﺍ ﻝﻮﻃ

en: Length of the 1st gap for dashed lines
ar: ﺔﻌﻄﻘﺘﻤﻟﺍ ﻁﻮﻄﺨﻠﻟ ﺓﻮﺠﻓ ﻝﻭﺍ ﻝﻮﻃ

en: Length of the 1st gap for splitting
ar: ﻞﺼﻔﻠﻟ ﺓﻮﺠﻓ ﻝﻭﺍ ﻝﻮﻃ

en: Length of the 2nd dash for dashed lines
ar: ﺔﻌﻄﻘﺘﻤﻟﺍ ﻁﻮﻄﺨﻠﻟ ﻊﻄﻘﺗ ﻲﻧﺎﺛ ﻝﻮﻃ

en: Length of the 2nd dash for splitting
ar: ﻞﺼﻔﻠﻟ ﻊﻄﻘﺗ ﻲﻧﺎﺛ ﻝﻮﻃ

en: Length of the 2nd gap for dashed lines
ar: ﺔﻌﻄﻘﺘﻤﻟﺍ ﻁﻮﻄﺨﻠﻟ ﺓﻮﺠﻓ ﻲﻧﺎﺛ ﻝﻮﻃ

en: Length of the 2nd gap for splitting
ar: ﻞﺼﻔﻠﻟ ﺓﻮﺠﻓ ﻲﻧﺎﺛ ﻝﻮﻃ

en: Length of the 3rd dash for dashed lines
ar: ﺔﻌﻄﻘﺘﻤﻟﺍ ﻁﻮﻄﺨﻠﻟ ﻊﻄﻘﺗ ﺚﻟﺎﺛ ﻝﻮﻃ

en: Length of the 3rd dash for splitting
ar: ﻞﺼﻔﻠﻟ ﻊﻄﻘﺗ ﺚﻟﺎﺛ ﻝﻮﻃ

en: Length of the 3rd gap for dashed lines
ar: ﺔﻌﻄﻘﺘﻤﻟﺍ ﻁﻮﻄﺨﻠﻟ ﺓﻮﺠﻓ ﺚﻟﺎﺛ ﻝﻮﻃ

en: Length of the 3rd gap for splitting
ar: ﻞﺼﻔﻠﻟ ﺓﻮﺠﻓ ﺚﻟﺎﺛ ﻝﻮﻃ

en: Length of the hair
ar: ﺮﻌﺸﻟﺍ ﻝﻮﻃ

en: Length of the line's head
ar: ﻂﺨﻟﺍ ﺱﺃﺭ ﻝﻮﻃ

en: Length of the line's tail
ar: ﻂﺨﻟﺍ ﻞﻳﺫ ﻝﻮﻃ

en: Lennard-Jones
ar: ﺰﻧﻮﺟ-ﺩﺭﺎﻨﻴﻟ

en: Lennard-Jones effector weight
ar: ﺰﻧﻮﺟ-ﺭﺎﻨﻴﻟ ﺐﻴﺠﺘﺴﻣ ﻥﺯﻭ

en: Lens
ar: ﺔﺳﺪﻋ

en: Lens Distortion
ar: :ﺔﺳﺪﻌﻟﺍ ﻩﻮّﺸﺗ

en: Lens Unit
ar: ﺔﺳﺪﻌﻟﺍ ﺓﺪﺣﻭ

en: Lens focal length (mm)
ar: (ﻢﻣ) ﺔﺳﺪﻌﻠﻟ ﻱﺮﺼﺒﻟﺍ ﻝﻮﻄﻟﺍ

en: Less
ar: ﻞﻗﺃ

en: Less than 90 limits the angle used in the tonal range
ar: ﻲﻤﻐﻨﻟﺍ ﻕﺎﻄﻨﻟﺍ ﻲﻓ ﺔﻠﻤﻌﺘﺴﻤﻟﺍ ﺔﻳﻭﺍﺰﻟﺍ ﺪﺤﺗ 90 ﻦﻣ ﻞﻗﺃ

en: Level
ar: ﻯﻮﺘﺴﻣ

en: Level of catadioptric of the bokeh
ar: ﻪﻴﻛﻮﺒﻠﻟ ﻑﻮﺠﺘﻟﺍ ﻯﻮﺘﺴﻣ

en: Level of detail in the added turbulent noise
ar: ﻑﺎﻀﻤﻟﺍ ﺏﺮﻄﻀﻤﻟﺍ ﺞﻴﺠﻀﻟﺍ ﻲﻓ ﻞﻴﺻﺎﻔﺘﻟﺍ ﻯﻮﺘﺴﻣ

en: Libraries
ar: ﺕﺎﺒﺘﻜﻤﻟﺍ

en: Library
ar: ﺔﺒﺘﻜﻣ

en: Library Path
ar: ﺔﺒﺘﻜﻤﻟﺍ ﺭﺎﺴﻣ

en: Library: %s
ar: ‬%s‪ :ﺔﺒﺘﻜﻤﻟﺍ

en: Life Time
ar: ﺓﺎﻴﺤﻟﺍ ﻦﻣﺯ

en: Life Time Factor
ar: ﺓﺎﻴﺤﻟﺍ ﻦﻣﺯ ﻞﻣﺎﻌﻣ

en: Life span of the particles
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﺓﺎﻴﺣ ﺓﺪﻣ

en: Lifetime
ar: ﺓﺎﻴﺤﻟﺍ ﻯﺪﻣ

en: Lift
ar: ﻢﻋﺪﻟﺍ

en: Lift:
ar: :ﻢﻋﺪﻟﺍ

en: Light
ar: ءﻮﺿ

en: Light Falloff
ar: ءﻮﻀﻟﺍ ﻲﺷﻼﺗ

en: Light Path
ar: ءﻮﺿ ﺭﺎﺴﻣ

en: Light Paths
ar: ءﻮﻀﻟﺍ ﺕﺍﺭﺎﺴﻣ

en: Light color
ar: ءﻮﻀﻟﺍ ﻥﻮﻟ

en: Light size for ray shadow sampling (Raytraced shadows)
ar: (ﺎﻴﻋﺎﻌﺷ ﺔﻘﺣﻼﻣ ﻝﻼﻇ) ﻉﺎﻌﺸﻟﺍ ﻞﻇ ﺔﻨﻳﺎﻌﻤﻟ ءﻮﻀﻟﺍ ﻢﺠﺣ

en: Lighten
ar: ﻒﻄﻟ

en: Lighter pressure causes more smoothing to be applied
ar: ﻢﻴﻌﻨﺘﻠﻟ ﺮﺜﻛﺍ ﻖﻴﺒﻄﺗ ﺐﺒﺴﻳ ﻒﺧﺍ ﻂﻐﺿ

en: Lighting
ar: ﺓءﺎﺿﻹﺍ

en: Lighting for a World data-block
ar: ﻢﻟﺎﻋ ﺕﺎﻧﺎﻴﺑ ﺔﻠﺘﻜﻟ ﺓءﺎﺿﻹﺍ

en: Lightness
ar: ﻉﻮﻄﺴﻟﺍ

en: Lights
ar: ءﺍﻮﺿﻷﺍ

en: Lights user to display objects in solid draw mode
ar: ﺐﻠﺼﻟﺍ ﻢﺳﺮﻟﺍ ﻊﺿﻭ ﻲﻓ ﺕﺎﻨﺋﺎﻜﻟﺍ ﺭﺎﻬﻇﻹ ءﺍﻮﺿﻷﺍ ﻡﺪﺨﺘﺴﻣ

en: Limit
ar: ﺩﻭﺪﺣ

en: Limit Channel
ar: ﺮﺼﺣ ﺓﺎﻨﻗ

en: Limit Distance
ar: ﺔﻓﺎﺴﻤﻟﺍ ﺩﺪﺣ

en: Limit Distance Constraint
ar: ﺔﻓﺎﺴﻤﻟﺍ ﺩﺪﺣ ﺪﻴﻗ

en: Limit F-Modifier
ar: ﻲﻧﺎﻴﺒﻟﺍ ﻰﻨﺤﻨﻤﻟﺍ ﺩﺪﺣ

en: Limit Location
ar: ﻊﻗﻮﻤﻟﺍ ﺩﺪﺣ

en: Limit Location Constraint
ar: ﻊﻗﻮﻤﻟﺍ ﺩﺪﺣ ﺪﻴﻗ

en: Limit Method
ar: ﺪﺤﻟﺍ ﺔﻘﻳﺮﻃ

en: Limit Mode
ar: ﺪﺤﻟﺍ ﻂﻤﻧ

en: Limit Rotation
ar: ﻥﺍﺭﻭﺪﻟﺍ ﺩﺪﺣ

en: Limit Rotation Constraint
ar: ﻥﺍﺭﻭﺪﻟﺍ ﺪﻳﺪﺤﺗ ﺪﻴﻗ

en: Limit Scale
ar: ﻢﺠﺤﻟﺍ ﺩﺪﺣ

en: Limit Size
ar: ﻢﺠﺤﻟﺍ ﺪﺣ

en: Limit Size Constraint
ar: ﻢﺠﺤﻟﺍ ﺩﺪﺣ ﺪﻴﻗ

en: Limit X
ar: X ﺩﺪﺣ

en: Limit Y
ar: Y ﺩﺪﺣ

en: Limit Z
ar: Z ﺩﺪﺣ

en: Limit brush application to the distance specified by spacing
ar: ﺪﻋﺎﺒﺘﻟﺎﺑ ﺓﺩﺪﺤﻤﻟﺍ ﺔﻓﺎﺴﻤﻠﻟ ﺓﺎﺷﺮﻔﻟﺍ ﻖﻴﺒﻄﺗ ﺮﺼﺣﺍ

en: Limit maximum steepness of wave slope between simulation points (use higher values for smoother waves at expense of reduced detail)
ar: (ﻞﻗﺃ ﻞﻴﺻﺎﻔﺗ ﺏﺎﺴﺣ ﻰﻠﻋ ﻢﻌﻧﺃ ﺕﺎﺟﻮﻤﻟ ﻰﻠﻋﺃ ﻢﻴﻗ ﻢﻣﺪﺨﺘﺳﺍ) ﺓﺎﻛﺎﺤﻤﻟﺍ ﻁﺎﻘﻧ ﻦﻴﺑ ﺔﺟﻮﻤﻟﺍ ﻞﻴﻤﻟ ﺭﺍﺪﺤﻧﻻﺍ ﺔﻤﻗ ﺩﺪﺣ

en: Limit movement around the X axis
ar: X ﺭﻮﺤﻤﻟﺍ ﻝﻮﺣ ﻙﺮﺤﺘﻟﺍ ﻦﻣ ﺪﺤﻟﺍ

en: Limit movement around the Y axis
ar: Y ﺭﻮﺤﻤﻟﺍ ﻝﻮﺣ ﻙﺮﺤﺘﻟﺍ ﻦﻣ ﺪﺤﻟﺍ

en: Limit movement around the Z axis
ar: Y ﺭﻮﺤﻤﻟﺍ ﻝﻮﺣ ﻙﺮﺤﺘﻟﺍ ﻦﻣ ﺪﺤﻟﺍ

en: Limit the distance from target object
ar: ﻑﺪﻫ ﻦﺋﺎﻛ ﻦﻣ ﺔﻓﺎﺴﻤﻟﺍ ﺩﺪﺣ

en: Limit the distance used for projection (zero disables)
ar: ﻑﺪﻫ ﻦﺋﺎﻛ ﻦﻣ ﺔﻓﺎﺴﻤﻟﺍ ﺩﺪﺣ

en: Limit the location of the constrained object
ar: ﻑﺪﻬﻟﺍ ﻦﺋﺎﻜﻠﻟ ﻊﻗﻮﻤﻟﺍ ﺩﺪﺣ

en: Limit the rotation of the constrained object
ar: ﺪﻴﻘﻤﻟﺍ ﻦﺋﺎﻜﻠﻟ ﻥﺍﺭﻭﺪﻟﺍ ﺩﺪﺣ

en: Limit the scaling of the constrained object
ar: ﺪﻴﻘﻤﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻢﻴﺠﺤﺗ ﺩﺪﺤﻳ

en: Limit the texture size to save graphics memory
ar:  ﺔﻳﺭﻮﺼﻟﺍ ﺓﺮﻛﺍﺬﻟﺍ ﻆﻔﺤﻟ ﺞﻴﺴﻨﻟﺍ ﻢﺠﺣ ﺩﺪﺣ

en: Limit the time/value ranges of the modified F-Curve
ar: ﻝﺪﻌﻤﻟﺍ ﻲﻧﺎﻴﺒﻟﺍ ﻰﻨﺤﻨﻤﻠﻟ ﺔﻤﻴﻘﻟﺍ/ﺖﻗﻮﻟﺍ ﺕﻻﺎﺠﻣ ﺩﺪﺣ

en: Limits
ar: ﺩﻭﺪﺣ

en: Lin error
ar: ﻲﻠﺧﺍﺩ ﺄﻄﺧ

en: Lin/Quad Weighted
ar: ﻲﻌﻴﺑﺮﺗ/ﻲﻄﺧ ﻥﻭﺯﻮﻣ

en: Line
ar: ﻂﺧ

en: Line Color
ar: ﻂﺨﻟﺍ ﻥﻮﻟ

en: Line Color Alpha
ar: ﻂﺨﻟﺍ ﻥﻮﻟ ﺎﻔﻟﺍ

en: Line Numbers Background
ar: ﺮﻄﺳﻻﺍ ﻡﺎﻗﺭﺍ ﺔﻴﻔﻠﺧ

en: Line Output
ar: ﺮﻄﺴﻟﺍ ﺝﺮﺧ

en: Line Priority
ar: ﻂﺨﻟﺍ ﺔﻳﻮﻟﻭﺃ

en: Line Set Name
ar: ﻂﺨﻟﺍ ﻢﺳﺇ

en: Line Sets
ar: ﻂﺨﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ

en: Line Style
ar: ﻂﺨﻟﺍ ﻂﻤﻧ

en: Line Style Output
ar: ﻂﺨﻟﺍ ﻂﻤﻧ ﺝﺮﺧ

en: Line Styles
ar: ﻂﺨﻟﺍ ﻁﺎﻤﻧﺃ

en: Line Thickness
ar: ﻂﺨﻟﺍ ﻚﻤﺳ

en: Line color used for Freestyle line rendering
ar: ﻞﻳﺎﺘﺴﻳﺮﻓ ﻂﺧ ﺮﻴﻴﺼﺘﻟ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻂﺨﻟﺍ ﻥﻮﻟ

en: Line set '%s' could not be removed
ar: '%s‬‪' ﻂﺨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺔﻟﺍﺯﺍ ﻦﻜﻤﻳ ﻻ

en: Line set for associating lines and style parameters
ar: ﻂﻤﻨﻟﺍ ﺺﺋﺎﺼﺨﺑ ﻁﻮﻄﺨﻟﺍ ﻂﺑﺮﻟ ﻂﺧ ﺔﻋﻮﻤﺠﻣ

en: Line set name
ar: ﻂﺨﻟﺍ ﻂﻤﻧ ﻢﺳﺇ

en: Line style settings
ar: ﻂﺨﻟﺍ ﻂﻤﻧ ﺕﺍﺩﺍﺪﻋﺇ

en: Linear
ar: ﺔﻴﻄﺧ

en: Linear Attenuation
ar: ﻲﻄﺧ ﻒﻴﻔﺨﺗ

en: Linear Clamped
ar: ﻢﻠﻘﻣ ﻲﻄﺧ

en: Linear Damping
ar: ﻲﻄﺧ ﺐﺤﺳ

en: Linear Drag
ar: ﻲﻄﺧ ﺐﺤﺳ

en: Linear Light
ar: ﺔﻴﻄﺧ ﺓءﺎﺿﺇ

en: Linear distance attenuation
ar: ﺔﻴﻄﺨﻟﺍ ﺔﻓﺎﺴﻤﻟﺍ ﻝﺅﺎﻀﺗ

en: Linear distance model
ar: ﻲﻄﺧ ﺔﻓﺎﺴﻣ ﻂﻤﻧ

en: Linear distance model with clamping
ar: ﻢﻴﻠﻘﺘﻟﺍ ﻊﻣ ﻲﻄﺨﻟﺍ ﺪﻌﺒﻟﺍ ﺝﺫﻮﻤﻧ

en: Linear interpolation
ar: ﻲﻄﺧ ﺪﻴﻟﻮﺗ

en: Linear viscosity
ar: ﺔﻴﻄﺧ ﺔﺟﻭﺰﻟ

en: Linearly scale along Z axis of the modifier space
ar: ﺮﻴّﻐﻤﻟﺍ ءﺎﻀﻔﻟ Z ﺭﻮﺤﻣ ﻝﻮﻃ ﻰﻠﻋ ﺎﻴﻄﺧ ﻢﺠﺣ

en: Lines
ar: ﻁﻮﻄﺨﻟﺍ

en: Lines of text
ar: ﺺﻨﻟﺍ ﺭﻮﻄﺳ

en: Link
ar: ﻂﺑﺭﺍ

en: Link Strokes
ar: ﺔﺒﻄﺷ ﻢﺳﺭﺍ

en: Link material to object or the object's data
ar: ﻦﺋﺎﻜﻟﺍ ﺕﺎﻧﺎﻴﺑ ﻭﺍ ﻦﺋﺎﻜﻟﺎﺑ ﺔﻣﺎﺨﻟﺍ ﻂﺑﺭﺍ

en: Linked Time
ar: ﻂﺒﺗﺮﻤﻟﺍ ﻦﻣﺰﻟﺍ

en: Links
ar: ﻂﺑﺍﻭﺮﻟﺍ

en: List of alpha transparency modifiers
ar: ﺎﻔﻟﺍ ﺔﻴﻓﺎﻔﺷ ﺕﺍﺮﻴّﻐﻣ ﺔﻤﺋﺎﻗ

en: List of line color modifiers
ar: ﻂﺨﻟﺍ ﻥﻮﻟ ﺕﺍﺮﻴّﻐﻣ ﺔﻤﺋﺎﻗ

en: List of line thickness modifiers
ar: ﻂﺨﻟﺍ ﻚﻤﺳ ﺕﺍﺮﻴّﻐﻣ ﺔﻤﺋﺎﻗ

en: List of stroke geometry modifiers
ar: ﺔﺒﻄﺸﻟﺍ ﻢﺴﺠﻣ ﺕﺍﺮﻴّﻐﻣ ﺔﻤﺋﺎﻗ

en: Live filtering string
ar: ﺮﺷﺎﺒﻤﻟﺍ ﺔﻴﻔﺼﺘﻟﺍ ﺺﻧ

en: Load STL triangle mesh data
ar: STL ـﻟ ﻲﺜﻠﺜﻣ ﻢﺴﺠﻣ ﺕﺎﻧﺎﻴﺑ ﻞﻤّﺣ

en: Load UI
ar: ﺔﻬﺟﺍﻮﻟﺍ ﻞﻤّﺣ

en: Load a new font from a file
ar: ﻒﻠﻣ ﻦﻣ ﺪﻳﺪﺟ ﻂﺧ ﻞﻤّﺣ

en: Load user interface setup from the .blend file
ar: blend. ﺭﺪﻨﻠﺑ ﻒﻠﻣ ﻦﻣ ﻡﺪﺨﺘﺴﻤﻟﺍ ﺔﻬﺟﺍﻭ ﺕﺍﺩﺍﺪﻋﺍ ﻞﻤّﺣ

en: Load user interface setup when loading .blend files
ar: blend. ﺕﺎﻔﻠﻣ ﻞﻴﻤﺤﺗ ﺪﻨﻋ ﻡﺪﺨﺘﺴﻤﻟﺍ ﺔﻬﺟﺍﻭ ﺕﺍﺩﺍﺪﻋﺍ ﻞﻤّﺣ

en: Local
ar: ﻲﻠﺤﻣ

en: Local Location
ar: ﻲﻠﺤﻤﻟﺍ ﻊﻗﻮﻤﻟﺍ

en: Local Matrix
ar: ﺔﻴﻠﺤﻤﻟﺍ ﺔﻓﻮﻔﺼﻤﻟﺍ

en: Local Space
ar: ﻲﻠﺤﻤﻟﺍ ءﺎﻀﻔﻟﺍ

en: Local With Parent
ar: ﻞﺻﻻﺍ ﻊﻣ ﻲﻠﺤﻣ

en: Local space unit length normal vector for this polygon
ar: ﻪﺟﻮﻟﺍ ﺍﺬﻬﻟ ﻲﻠﺤﻤﻟﺍ ءﺎﻀﻔﻟﺍ ﻲﻓ ﺓﺪﺣﻮﻟﺍ ﻝﻮﻄﻟ ﻢﻇﺎﻨﻟﺍ ﻪﺠﺘﻣ

en: Location
ar: ﺔﺣﺍﺯﻹﺍ

en: Location (Object Space)
ar: (ﻦﺋﺎﻜﻟﺍ ءﺎﻀﻓ) ﻊﻗﻮﻣ

en: Location Influence
ar: ﻊﻗﻮﻤﻟﺍ ﺮﻴﺛﺄﺗ

en: Location X
ar: X ﻰﻠﻋ ﻊﻗﻮﻤﻟﺍ

en: Location Y
ar: Y ﻰﻠﻋ ﻊﻗﻮﻤﻟﺍ

en: Location Z
ar: Z ﻰﻠﻋ ﻊﻗﻮﻤﻟﺍ

en: Location for adding new nodes
ar: ﺓﺪﻳﺪﺠﻟﺍ ﺪﻘﻌﻟﺍ ﺔﻓﺎﺿﺍ ﻊﻗﻮﻣ

en: Location for the newly added object
ar: ﺪﻳﺪﺠﻟﺍ ﻑﺎﻀﻤﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻊﻗﻮﻣ

en: Location of head end of the bone
ar: ﻢﻈﻌﻟﺍ ﺱﺃﺭ ﺮﺧﺁ ﻊﻗﻮﻣ

en: Location of head end of the bone relative to armature
ar: ﻞﻜﻴﻬﻠﻟ ﺔﺒﺴﻧ ﺔﻤﻈﻌﻟﺍ ﺱﺃﺭ ﺔﻳﺎﻬﻧ ﻊﻗﻮﻣ

en: Location of head end of the bone relative to its parent
ar: ﺎﻬﻠﺻﻸﻟ ﺔﺒﺴﻧ ﺔﻤﻈﻌﻟﺍ ﺱﺃﺭ ﺔﻳﺎﻬﻧ ﻊﻗﻮﻣ

en: Location of head of the channel's bone
ar: ﺓﺎﻨﻘﻟﺍ ﻢﻈﻋ ﺱﺃﺭ ﻊﻗﻮﻣ

en: Location of marker on frame
ar: ﺭﺎﻃﻻﺍ ﻰﻠﻋ ﺔﻣﻼﻌﻟﺍ ﻊﻗﻮﻣ

en: Location of tail end of the bone
ar: ﺔﻤﻈﻌﻟﺍ ﻞﻳﺫ ﺔﻳﺎﻬﻧ ﻊﻗﻮﻣ

en: Location of tail end of the bone relative to armature
ar: ﻞﻜﻴﻬﻠﻟ ﺔﺒﺴﻧ ﺔﻤﻈﻌﻟﺍ ﻞﻳﺫ ﺔﻳﺎﻬﻧ ﻊﻗﻮﻣ

en: Location of tail of the channel's bone
ar: ﺓﺎﻨﻘﻟﺍ ﻢﻈﻋ ﻞﻳﺫ ﻊﻗﻮﻣ

en: Location of target that object will not pass through
ar: ﻦﺋﺎﻜﻟﺍ ﺔﻟﻼﺧ ﺮﻤﻳ ﻦﻟ ﻱﺬﻟﺍ ﻑﺪﻬﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻊﻗﻮﻣ

en: Location of the hair key in its local coordinate system, relative to the emitting face
ar: ﺚﻋﺎﺒﻟﺍ ﻪﺟﻮﻟﺎﺑ ﻂﺒﺗﺮﻣ ،ﻲﻠﺧﺍﺪﻟﺍ ﻪﺗﺎﻴﺛﺍﺪﺣﺇ ﻡﺎﻈﻧ ﻲﻓ ﺮﻌﺸﻟﺍ ﺡﺎﺘﻔﻣ ﻊﻗﻮﻣ

en: Location of the hair key in object space
ar: ﻦﺋﺎﻜﻟﺍ ءﺎﻀﻓ ﻲﻓ ﺮﻌﺸﻟﺍ ﺡﺎﺘﻔﻣ ﻊﻗﻮﻣ

en: Location of the object
ar: ﻦﺋﺎﻜﻟﺍ ﻊﻗﻮﻣ

en: Location of the text
ar: ﺺﻨﻟﺍ ﻊﻗﻮﻣ

en: Location of this character in the text data (only for text curves)
ar: (ﺺﻨﻟﺍ ﺕﺎﻴﻨﺤﻨﻤﻟ ﻂﻘﻓ) ﺺﻨﻟﺍ ﺕﺎﻧﺎﻴﺑ ﻲﻓ ﻑﺮﺤﻟﺍ ﺍﺬﻫ ﻊﻗﻮﻣ

en: Location of vertex in area space
ar: ﺔﻘﻄﻨﻤﻟﺍ ءﺎﻀﻓ ﻲﻓ ﺔﻄﻘﻨﻟﺍ ﻊﻗﻮﻣ

en: Location of vertex in normalized space
ar: ﻯﻮّﺴﻤﻟﺍ ﻝﺎﺠﻤﻟﺍ ﻲﻓ ﺔﻄﻘﻨﻟﺍ ﻊﻗﻮﻣ

en: Location:
ar: :ﻊﻗﻮﻣ

en: Lock
ar: ﻞﻔﻗﺍ

en: Lock Borders
ar: ﻞﻔﻘﻟﺍ ﺩﻭﺪﺣ

en: Lock Frame Selection
ar: ﺮﻃﻷﺍ ﺭﺎﻴﺘﺧﺇ ﻞﻔﻗﺇ

en: Lock Horizon
ar: ﻖﻓﻷﺍ ﻞﻔﻗﺇ

en: Lock Location
ar: ﻊﻗﻮﻤﻟﺍ ﻞﻔﻗ

en: Lock Markers
ar: ﺕﺎﻣﻼﻌﻟﺍ ﻞﻔﻗﺍ

en: Lock Rotation
ar: ﻥﺍﺭﻭﺩ ﻞﻔﻗ

en: Lock Rotation (4D Angle)
ar: (ﺩﺎﻌﺑﺃ 4 ﺔﻳﻭﺍﺯ) ﻥﺍﺭﻭﺪﻟﺍ ﻞﻔﻗ

en: Lock Rotations (4D)
ar: (ﺩﺎﻌﺑﺃ 4) ﻥﺍﺭﻭﺪﻟﺍ ﻞﻔﻗ

en: Lock Scale
ar: ﻢﻴﺠﺤﺘﻟﺍ ﻞﻔﻗ

en: Lock X
ar: X ﻞﻔﻗﺍ

en: Lock X Pos
ar: X ﻰﻠﻋ ﺔﻛﺮﺤﻟﺍ ﻞﻔﻗ

en: Lock Y
ar: Y ﻞﻔﻗﺍ

en: Lock Y Pos
ar: Y ﻰﻠﻋ ﺔﻛﺮﺤﻟﺍ ﻞﻔﻗ

en: Lock Z
ar: Z ﻞﻔﻗﺍ

en: Lock Z Pos
ar: Z ﻰﻠﻋ ﺔﻛﺮﺤﻟﺍ ﻞﻔﻗ

en: Lock action to execute on vertex groups
ar: ﺔﻟﺎﻌﻔﻟﺍ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺦﺴﻧﺍ

en: Lock all vertex groups
ar: ﻂﻘﻨﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ ﻞﻛ ﻑﺬﺣﺍ

en: Lock current frame displayed by layer
ar: ﺔﻘﺒﻄﻟﺎﺑ ﺽﻭﺮﻌﻤﻟﺍ ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻹﺍ ﻖﻠﻏﺇ

en: Lock curves view to time cursor during playback and tracking
ar: ﺔﻘﺣﻼﻤﻟﺍ ﻭ ﺽﺮﻌﻟﺍ ﻝﻼﺧ ﺖﻗﻮﻟﺍ ﺮﺷﺆﻣ ﻰﻟﺇ ﺕﺎﻴﻨﺤﻨﻤﻟﺍ ﺮﻈﻨﻣ ﺪﻴﻗ

en: Lock editing of four component rotations by components (instead of as Eulers)
ar: (ﺯﺮﻟﻮﻳ ﺽﻮﻋ) ﺮﺻﺎﻨﻌﻟﺎﺑ ﺮﺻﺎﻨﻋ ﻊﺑﺭﺃ ﺕﺍﺮﻳﻭﺪﺗ ﻞﻳﺪﻌﺗ ﻞﻔﻗ

en: Lock motion to the reconstructed camera movement
ar: ﺎﻫءﺎﺸﻧﺍ ﺩﺎﻌﻤﻟﺍ ﺍﺮﻴﻤﻜﻟﺍ ﺔﻛﺮﺤﺑ ﺔﻛﺮﺤﻟﺍ ﻂﺑﺭﺍ

en: Lock motion to the reconstructed object movement
ar: ﺪﻟﻮﺘﻤﻟﺍ ﻦﺋﺎﻜﻟﺍ ﺔﻛﺮﺤﻠﻟ ﺔﻛﺮﺤﻟﺍ ﻂﺑﺭﺍ

en: Lock motion to the target motion track
ar: ﻑﺪﻬﻟﺍ ﺭﺎﺴﻣ ﺔﻛﺮﺤﺑ ﺔﻛﺮﺤﻟﺍ ﻂﺑﺭﺍ

en: Lock motion to the target path
ar: ﻑﺪﻬﻟﺍ ﺭﺎﺴﻤﺑ ﺔﻛﺮﺤﻟﺍ ﻂﺑﺭﺍ

en: Lock selected tracks
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺍﺭﺎﺴﻤﻟﺍ ﻞﻔﻗﺍ

en: Lock the view to the active object/bone
ar: ﻝﺎﻌّﻔﻟﺍ ﺔﻤﻈﻌﻟﺍ/ﻦﺋﺎﻜﻠﻟ ﺮﻈﻨﻤﻟﺍ ﻞﻔﻗﺍ

en: Lock to Selection
ar: ﺭﺎﻴﺘﺧﻻﺍ ﻰﻟﺍ ﻞﻔﻗﺍ

en: Lock to Time Cursor
ar: ﻦﻣﺰﻟﺍ ﺮﺷﺆﻤﻟ ﻞﻔﻗﺍ

en: Lock/unlock selected tracks
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺍﺭﺎﺴﻤﻟﺍ ﻞﻔﻘﺗ ﻻ/ﻞﻔﻗﺍ

en: Locked
ar: ﻞﻔﻘﻣ

en: Locked Axis
ar: ﻞﻔﻘﻤﻟﺍ X ﺭﻮﺤﻤﻟﺍ ﺪﻴﻗ

en: Locked Marker
ar: ﺔﻠﻔﻘﻣ ﺔﻣﻼﻋ

en: Locked Track
ar: ﻞﻔﻘﻣ ﺭﺎﺴﻣ

en: Locked Track Constraint
ar: ﻞﻔﻘﻤﻟﺍ ﺭﺎﺴﻤﻟﺍ ﺪﻴﻗ

en: Log
ar: ﻞﺠﺳ

en: Log conversion gamma
ar: ﻞﻳﻮﺤﺘﻟﺍ ﻞﺠﺳ ﺎﻣﺎﻏ

en: Log conversion reference blackpoint
ar: ءﺍﺩﻮﺴﻟﺍ ﻞﻳﻮﺤﺘﻟﺍ ﻞﺠﺳ ﻊﺟﺮﻣ ﺔﻄﻘﻧ

en: Log conversion reference whitepoint
ar: ءﺎﻀﻴﺒﻟﺍ ﻞﻳﻮﺤﺘﻟﺍ ﻊﺟﺮﻣ ﻞﺠﺳ ﺔﻄﻘﻧ

en: Logical AND
ar: ﺔﻴﻘﻄﻨﻤﻟﺍ ﻭ

en: Logical OR
ar: ﺔﻴﻘﻄﻨﻤﻟﺍ ﻭﺃ

en: Long Hair
ar: ﻞﻳﻮﻃ ﺮﻌﺷ

en: Long List
ar: ﺔﻠﻳﻮﻃ ﺔﺤﺋﻻ

en: Longest
ar: ﻝﻮﻃﻻﺍ

en: Look
ar: ﺮﻈﻧﺃ

en: Loop Start
ar: ﻞﺴﻠﺴﺘﻟﺍ ﺔﻳﺍﺪﺑ

en: Loop in parents
ar: ﻞﺴﻠﺴﺘﻟﺍ ﺔﻳﺍﺪﺑ

en: Loops
ar: ﺕﻼﺴﻠﺴﺗ

en: Loops of the mesh (polygon corners)
ar: (ﻪﺟﻮﻟﺍ ﺎﻳﺍﻭﺯ) ﻢﺴﺠﻤﻟﺍ ﺕﻼﺴﻠﺴﺗ

en: Loose
ar: ﻖﻠﻄﻣ

en: Loose Edges
ar: ﺔﻘﻠﻄﻣ ﻑﺍﻮﺣ

en: Loose edge
ar: ﺔﻘﻠﻄﻤﻟﺍ ﺔﻓﺎﺤﻟﺍ

en: Lossless Output
ar:  ﺓﺭﺎﺴﺧ ﻥﻭﺪﺑ ﺝﺮﺧ

en: Low
ar: ﻲﻧﺪﺘﻣ

en: Low Resolution Mesh
ar: ﺔﻀﻔﺨﻨﻣ ﺔﻗﺩ ﻭﺫ ﻞﻜﺷ

en: Low quality
ar: ﺔﻴﻧﺪﺘﻣ ﺓﺩﻮﺟ

en: Lower bound for a vertex's weight to be added to the vgroup
ar: V ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ ﻰﻟﺇ ﺔﻄﻘﻧ ﻥﺯﻭ ﺔﻓﺎﺿﻻ ﻰﻧﺩﻻﺍ ﺪﺤﻟﺍ

en: Lower bound for timestep in second in case of automatic substeps
ar: ﺔﻴﺗﺍﺫ ﺔﻴﻋﺮﻓ-ﺕﺍﻮﻄﺧ ﺔﻟﺎﺣ ﻲﻓ ﻲﻧﺍﻮﺜﻟﺎﺑ ﻦﻣﺰﻟﺍ ﺓﻮﻄﺨﻟ ﻲﻠﻔﺴﻟﺍ ﺪﺤﻟﺍ

en: Lower bound of envelope at this control-point
ar: ﻩﺬﻫ ﻢﻜﺤﺘﻟﺍ ﺔﻄﻘﻧ ﻲﻓ ﻒﻠﻐﻤﻠﻟ ﻰﻠﻔﺴﻟﺍ ﺩﻭﺪﺤﻟﺍ

en: Lower distance from Reference Value for 1:1 default influence
ar: ﻲﺿﺍﺮﺘﻓﻻﺍ ﺮﻴﺛﺄﺘﻟﺍ 1:1 ﻝ ﺔﻴﻌﺟﺮﻤﻟﺍ ﺔﻤﻴﻘﻟﺍ ﻦﻣ ﻰﻠﻔﺴﻟﺍ ﺔﻓﺎﺴﻤﻟﺍ

en: Lowest
ar: ﻰﻧﺩﻻﺍ

en: Lowest X value to allow
ar: ﺎﻴﻘﻓﺃ ﺔﺣﺎﺘﻣ ﺔﻤﻴﻗ ﺮﻐﺻﺃ

en: Lowest Y value to allow
ar: ﺎﻳﺩﻮﻣﺎﻋ ﺔﺣﺎﺘﻣ ﺔﻤﻴﻗ ﺮﻐﺻﺃ

en: Lowest Z value to allow
ar: ﺎﻳﺩﻮﻤﻋ ﺔﺣﺎﺘﻣ ﺔﻤﻴﻗ ﺮﻐﺻﺃ

en: Luma
ar: ﺓﺭﺎﻧﺇ

en: Luminance Channel
ar: ﺓﺭﺎﻧﻻﺍ ﺓﺎﻨﻗ

en: Luminance Key
ar: ﺓﺭﺎﻧﻻﺍ ﺓﺎﻨﻗ

en: MIP Map
ar: ﺔﻄﻳﺮﺨﻟﺍ ﺢﻴﺤﺼﺗ

en: MIP Map Gaussian filter
ar: ﺔﻄﻳﺮﺨﻟﺍ ﺢﻴﺤﺼﺘﻟ ﻲﺳﻭﺎﻏ ﻲﻔﺼﻣ

en: MO File Path
ar: ﻒﻠﻤﻟﺍ ﺭﺎﺴﻣ

en: Magic
ar: ﻥﻮﻠﻣ

en: Magic Texture
ar: ﻱﺮﺤﺳ ﺞﻴﺴﻧ

en: Magnetic
ar: ﻲﺴﻴﻃﺎﻨﻐﻣ

en: Magnetic effector weight
ar:  ﻲﺴﻴﻃﺎﻨﻐﻣ ﺐﻴﺠﺘﺴﻣ ﻥﺯﻭ

en: Main
ar: ﻲﺴﻴﺋﺮﻟﺍ

en: Main 1 to 0 keys act as the numpad ones (useful for laptops)
ar: (ﺔﻟﻮﻤﺤﻤﻟﺍ ﺐﻴﺳﺍﻮﺤﻠﻟ ﺪﻴﻔﻣ) ﺔﻴﻤﻗﺮﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺎﻛ ﻞﻤﻌﺗ 1 ﻰﻟﺇ 0 ﻦﻣ ﺔﻴﺴﻴﺋﺮﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ

en: Main Axis
ar: ﻲﺴﻴﺋﺮﻟﺍ ﺭﻮﺤﻤﻟﺍ

en: Main axis of movement
ar: ﻲﺴﻴﺋﺮﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺭﻮﺤﻣ

en: Maintain Volume
ar: ﻢﺠﺤﻟﺍ ﻰﻠﻋ ﻆﻓﺎﺣ

en: Maintain Volume Constraint
ar: ﻢﺠﺤﻟﺍ ﻰﻠﻋ ﻆﻓﺎﺣ ﺪﻴﻗ

en: Maintain a constant volume along a single scaling axis
ar:  ﺪﻴﺣﻭ ﻢﻴﺠﺤﺗ ﺭﻮﺤﻣ ﻝﻮﻃ ﻰﻠﻋ ﺖﺑﺎﺛ ﻢﺠﺣ ﻰﻠﻋ ﻆﻓﺎﺣ

en: Maintain parent child relationships
ar: ﻉﺮﻔﻟﺍ ﻭ ﻞﺻﻻﺍ ﻦﻴﺑ ﺕﺎﻗﻼﻌﻟﺍ ﻆﻔﺣﺍ

en: Maintain speed, flight level or wander
ar: ﻝﻮﺠﺗ ﻭﺃ ﻖﻴﻠﺤﺘﻟﺍ ﻯﻮﺘﺴﻣ ,ﺔﻋﺮﺴﻟﺍ ﻰﻠﻋ ﻆﻓﺎﺣ

en: Maintain the object's volume as it stretches
ar: ﺩﺪﻤﻳ ﺎﻤﻨﻴﺑ ﻦﺋﺎﻜﻟﺍ ﻢﺠﺣ ﻰﻠﻋ ﻆﻓﺎﺣ

en: Maintain the relative weights for the group
ar: ﺔﻋﻮﻤﺠﻤﻠﻟ ﻲﺒﺴﻨﻟﺍ ﻥﺯﻮﻟﺍ ﻰﻠﻋ ﻆﻓﺎﺣ

en: Maintained by community developers
ar: ﻊﻤﺘﺠﻤﻟﺍ ﻱﺭﻮّﻄﻣ ﻞﺒﻗ ﻦﻣ ﻪﻴﻟ ﻆﻓﺎﺤﻣ

en: Major Radius
ar: ﻲﺳﺎﺳﻻﺍ ﺮﻄﻘﻟﺍ ﻒﺼﻧ

en: Make Cyclic (F-Modifier)
ar: (ﻞﻤﻌﻟﺍ ﺮﻴّﻐﻣ) ﻱﺭﻭﺩ ﻞﻌﺟﺍ

en: Make Holes
ar: ﺕﺍﻮﺠﻔﻟﺍ ﺊﺸﻧﺍ

en: Make Local
ar: ﻲﻠﺤﻣ ﻞﻌﺠﻣﺍ

en: Make Single User
ar: ﻡﺪﺨﺘﺴﻤﻟﺍ ﺪﻴﺣﻭ ﻪﻠﻌﺟﺍ

en: Make a copy of the active vertex group
ar: ﺔﻟﺎﻌﻔﻟﺍ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺦﺴﻧﺍ

en: Make active text file internal
ar: ﻲﻠﺧﺍﺩ ﻝﺎﻌّﻔﻟﺍ ﺺﻨﻟﺍ ﻒﻠﻣ ﻞﻌﺟﺇ

en: Make all armature layers visible
ar: ﺓﺮﻫﺎﻇ ﻞﻜﻴﻬﻟﺍ ﺕﺎﻘﺒﻃ ﻞﻛ ﻞﻌﺟﺇ

en: Make copies of the selected bones within the same armature
ar: ﻞﻜﻴﻬﻟﺍ ﺲﻔﻧ ﻦﻤﺿ ﺓﺭﺎﺘﺨﻤﻟﺍ ﻡﺎﻈﻌﻟﺍ ﺦﺴﻧ ﻞﻌﺟﺍ

en: Make curve path children to rotate along the path
ar: ﺭﺎﺴﻤﻟﺍ ﻝﻮﻃ ﻰﻠﻋ ﺭﺎﺴﻤﻟﺍ ﻰﻨﺤﻨﻣ ﻉﻭﺮﻓ ﺭﻭّﺩ

en: Make hairs less puffy
ar: ﺎﺧﺎﻔﺘﻧﺍ ﻞﻗﺃ ﺮﻌﺸﻟﺍ ﻞﻌﺟﺇ

en: Make hairs longer
ar: ﻝﻮﻃﺃ ﺮﻌﺸﻟﺍ ﻞﻌﺟﺇ

en: Make hairs longer or shorter
ar: ﺮﺼﻗﺃ ﻭﺃ ﻝﻮﻃﺃ ﺮﻌﺸﻟﺍ ﻞﻌﺟﺇ

en: Make hairs more puffy
ar: ﺎﺧﺎﻔﺘﻧﺍ ﺮﺜﻛﺃ ﺮﻌﺸﻟﺍ ﻞﻌﺟﺇ

en: Make hairs shorter
ar: ﻰﺼﻗﺃ ﺮﻌﺸﻟﺍ ﻞﻌﺟﺇ

en: Make hairs stand up
ar: ﻒﻘﻳ ﺮﻌﺸﻟﺍ ﻞﻌﺟﺇ

en: Make shape keys relative, otherwise play through shapes as a sequence using the evaluation time
ar:   ﻢﻴﻴﻘﺘﻟﺍ ﺖﻗﻭ ﻝﺎﻤﻌﺘﺳﺎﺑ ﻞﺴﻠﺴﺘﻛ ﻝﺎﻜﺷﻷﺍ ﺮﺒﻋ ﺽﺮﻋﺍ ﻭﺃ ،ﺔﻴﺒﺴﻧ ﻞﻜﺸﻟﺍ ﺢﻴﺗﺎﻔﻣ ﻞﻌﺟﺇ

en: Make skin radii of selected vertices equal on each axis
ar: ﻱﻭﺎﺴﺘﻣ ﺓﺭﺎﺘﺨﻤﻟﺍ ﻂﻘﻨﻠﻟ ﺓﺮﺸﻘﻟﺍ ﺮﻄﻗ ﻞﻌﺟﺍ

en: Make target the 'detachable' parent of owner
ar: ﻚﻟﺎﻤﻠﻟ ﻞﺼﻔﻠﻟ ﻞﺑﺎﻘﻟﺍ ﻞﺻﻻﺍ ﻑﺪﻬﻟﺍ ﻞﻌﺟﺍ

en: Make text internal
ar: ﻲﻠﺧﺍﺩ ﺺﻨﻟﺍ ﻞﻌﺟﺍ

en: Make this a node-based texture
ar: ﺪﻘﻌﻟﺍ ﻰﻠﻋ ﻢﺋﺎﻗ ﺞﻴﺴﻧ ﺍﺬﻫ ﻞﻌﺟﺍ

en: Make this brush to smudge existing paint as it moves
ar: ﻙﺮﺤﺘﻳ ﺎﻤﻨﻴﺑ ﺩﻮﺟﻮﻤﻟﺍ ﻦﻳﻮﻠﺘﻟﺍ ﺦﻄﻠﺗ ﺓﺎﺷﺮﻔﻟﺍ ﻩﺬﻫ ﻞﻌﺟﺇ

en: Make this spline filled
ar: ﻰﻨﺤﻨﻤﻟﺍ ﺍﺬﻫ ﻸﻣﺇ

en: Make this surface a closed loop in the V direction
ar: V ﻩﺎﺠﺗﺍ ﻲﻓ ﻖﻠﻐﻣ ﻞﺴﻠﺴﺗ ﺢﻄﺴﻟﺍ ﺍﺬﻫ ﻞﻌﺟﺇ

en: Maneuver to avoid collisions with other boids and deflector objects in near future
ar: ﺐﻳﺮﻘﻟﺍ ﻞﺒﻘﺘﺴﻤﻟﺍ ﻲﻓ ﻑﺍﺮﺤﻧﻻﺍ ﺕﺎﻨﺋﺎﻛ ﻭ ﻯﺮﺧﻻﺍ ﺕﺍﺪﻳﻮﺒﻟﺍ ﻊﻣ ﺕﺎﻣﺍﺪﻄﺻﻹﺍ ﺐﻨﺠﺘﺘﻟ ﺭﻭﺎﻧ

en: Manhattan
ar: ﻦﺗﺎﻬﻨﻣ

en: Manual
ar: ﻞﻴﻟﺪﻟﺍ

en: Manual Calibration
ar: ﺔﻳﻭﺪﻳ ﺓﺮﻳﺎﻌﻣ

en: Manual Orientation
ar: ﻱﻭﺪﻳ ﻪﻴﺟﻮﺗ

en: Manually determine the number of threads
ar: ﺐﻌﺸﻟﺍ ﺩﺪﻌﻟ ﻱﻭﺪﻳ ﺪﻳﺪﺤﺗ

en: Map From
ar: ﻦﻣ ﻂﻄﺧ

en: Map Range
ar: ﻕﺎﻄﻧ

en: Map Resolution
ar: ﺔﻄﻳﺮﺨﻟﺍ ﺔﻗﺩ

en: Map Taper
ar: ﺭﺎﺼﺘﺧﻹﺍ ﻉﻮﻧ

en: Map To
ar: ﻰﻟﺍ ﻂﻄﺧ

en: Map To X From
ar: ﻦﻣ ﻰﻘﻓﻷﺍ ﻰﻟﺇ ﻞﻳﻮﺤﺘﻟﺍ

en: Map To Y From
ar: ﻦﻣ ﻱﺩﻮﻣﺎﻌﻟﺍ ﻰﻟﺇ ﻞﻳﻮﺤﺘﻟﺍ

en: Map To Z From
ar: ﻦﻣ ﻱﺩﻮﻤﻌﻟﺍ ﻰﻟﺇ ﻞﻳﻮﺤﺘﻟﺍ

en: Map Type
ar: ﺭﺎﺼﺘﺧﻹﺍ ﻉﻮﻧ

en: Map Value
ar: ﺔﻄﻳﺮﺨﻟﺍ ﺔﻤﻴﻗ

en: Map an action to the transform axes of a bone
ar: ﻢﻈﻌﻟ ﻞﻳﻮﺤﺘﻟﺍ ﺭﻭﺎﺤﻤﻟ ﺔﻛﺮﺣ ﻖﺒّﻃ

en: Map transformations of the target to the object
ar: ﻦﺋﺎﻜﻠﻟ ﻑﺪﻬﻟﺍ ﺕﻻﻮﺤﺗ ﻖﻓﻭ

en: Mapping
ar: ءﺎﺴﻛﻹﺍ

en: Mapping Curve
ar: ءﺎﺴﻛﻻﺍ ﻰﻨﺤﻨﻣ

en: Marble
ar: ﻡﺎﺧﺭ

en: Marble Texture
ar: ﻲﻣﺎﺧﺭ ﺞﻴﺴﻧ

en: Margin
ar: ﺔﻴﺷﺎﺣ

en: Margin Column
ar: ﺔﻴﺷﺎﺤﻟﺍ ﺩﻮﻤﻋ

en: Margin to reduce bleed from adjacent islands
ar: ﺔﻄﻴﺤﻤﻟﺍ ﺭﺰﺠﻟﺍ ﻦﻣ ﻊﻴﻣﺪﺘﻟﺍ ﻞﻴﻠﻘﺘﻟ ﺶﻣﺎﻫ

en: Mark
ar: ﻢﻠّﻋ

en: Mark Seams
ar: ﺕﺍﺯﺭﺪﻟﺍ ﻢﻠّﻋ

en: Mark selected vertices as loose
ar: ﻦﻴﻠﻛ ﺓﺭﺎﺘﺨﻤﻟﺍ ﻂﻘﻨﻟﺍ ﻢﻠّﻋ

en: Mark selected vertices as roots
ar: ﺭﻭﺬﺠﻛ ﺓﺭﺎﺘﺨﻤﻟﺍ ﻂﻘﻨﻟﺍ ﻢﻠّﻋ

en: Mark/clear selected vertices as loose
ar: ﻦﻴﻠﻛ ﺓﺭﺎﺘﺨﻤﻟﺍ ﻂﻘﻨﻟﺍ ﻢﻴﻠﻌﺗ ﻲﻐﻟﺍ/ﻢﻠّﻋ

en: Marker
ar: ﺔﻣﻼﻋ

en: Marker Display
ar: ﺔﻣﻼﻌﻟﺍ ﺽﺮﻋ

en: Marker for noting points in the timeline
ar: ﻦﻣﺰﻟﺍ ﻂﺧ ﻲﻓ ﻂﻘﻨﻟﺍ ﺔﻈﺣﻼﻤﻟ ﺔﻣﻼﻋ

en: Marker selection state
ar: ﺔﻣﻼﻌﻟﺍ ﺭﺎﻴﺘﺧﺍ ﺔﻟﺎﺣ

en: Markers specific to this action, for labeling poses
ar: ﺕﺎﻔﻗﻮﻟﺍ ﺔﻧﻮﻨﻌﻟ ,ﺙﺪﺤﻟﺍ ﺍﺬﻬﺑ ﺔﺻﺎﺨﻟﺍ ﺕﺎﻣﻼﻌﻟﺍ

en: Markers used in all timelines for the current scene
ar: ﻲﻟﺎﺤﻟﺍ ﺪﻬﺸﻤﻠﻟ ﻦﻣﺰﻟﺍ ﻁﻮﻄﺧ ﻞﻛ ﻲﻓ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﺕﺎﻣﻼﻌﻟﺍ

en: Mask
ar: ءﺎﻄﻏ

en: Mask Display
ar: ﻉﺎﻨﻘﻟﺍ ﺽﺮﻋ

en: Mask Input Type
ar: ﻉﺎﻨﻘﻟﺍ ﻞﺧﺩ ﻉﻮﻧ

en: Mask Layers
ar: ﻉﺎﻨﻘﻟﺍ ﺕﺎﻘﺒﻃ

en: Mask Modifier
ar: ﻉﺎﻨﻘﻟﺍ ﺮﻴﻐﻣ

en: Mask Parent
ar: ﻞﺻﻻﺍ ﻊﻨّﻗ

en: Mask Pressure Mode
ar: ﻉﺎﻨﻘﻟﺍ ﻂﻐﺿ ﻊﺿﻭ

en: Mask Sequence
ar: ﻉﺎﻨﻘﻟﺍ ﻞﺴﻠﺴﺗ

en: Mask Settings
ar: ﻉﺎﻨﻘﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Mask Spline Point
ar: ﻰﻨﺤﻨﻤﻟﺍ ﺔﻄﻘﻧ ﻊﻨّﻗ

en: Mask Spline UW Point
ar: UW ـﻟﺍ ﻰﻨﺤﻨﻣ ﺔﻄﻘﻧ ﻊﻨّﻗ

en: Mask Stencil Dimensions
ar: ﻉﺎﻨﻘﻟﺍ ﺔﻴﻓﺎﻔﺷ ﺩﺎﻌﺑﺍ

en: Mask Stencil Position
ar: ﻉﺎﻨﻘﻟﺍ ﺔﻴﻓﺎﻔﺷ ﻊﻗﻮﻣ

en: Mask Strip
ar: ﻉﺎﻨﻗ ﻂﻳﺮﺷ

en: Mask Texture
ar: ﻉﺎﻨﻘﻟﺍ ﺞﻴﺴﻧ

en: Mask Texture Overlay Alpha
ar: ﻉﺎﻨﻘﻟﺍ ﺞﻴﺴﻨﻟ ﺔﻔﻠﻐﻤﻟﺍ ﺎﻔﻟﺍ

en: Mask Texture Slot
ar: ﻉﺎﻨﻘﻟﺍ ﺞﻴﺴﻧ ﺔﺤﺘﻓ

en: Mask Tool
ar: ﻉﺎﻨﻘﻟﺍ ﺓﺍﺩﺃ

en: Mask UV loop layer index
ar: UV ـﻟﺍ ﻉﺎﻨﻗ ﻞﺴﻠﺴﺗ ﺔﻘﺒﻃ ﻞﻴﻟﺩ

en: Mask Value
ar: ﻉﺎﻨﻘﻟﺍ ﺔﻤﻴﻗ

en: Mask displayed and edited in this space
ar: ءﺎﻀﻔﻟﺍ ﺍﺬﻫ ﻲﻓ ﺭﺮﺤﻳ ﻭ ﻉﺎﻨﻘﻟﺍ ﺮﻬﻈﻳ

en: Mask editing
ar: ﻉﺎﻨﻘﻟﺍ ﺮﻳﺮﺤﺗ

en: Mask not found
ar: ﺔﻴﻔﻠﺨﻟﺍ ﻲﻔﺧﺍ

en: Mask spline
ar: ﻰﻨﺤﻨﻤﻟﺍ ﻊﻨّﻗ

en: MaskLayer
ar: ﻉﺎﻨﻗ ﺔﻘﺒﻃ

en: Masked
ar: ﻊﻨّﻘﻣ

en: Masking vertex group name
ar: ﻉﺎﻨﻘﻟﺍ ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ ﻢﺳﺍ

en: Masks
ar: ﺔﻌﻨﻗﻷﺍ

en: Mass
ar: ﺔﻠﺘﻜﻟﺍ

en: Mass Vertex Group
ar: ﺔﻠﺘﻜﻟﺍ ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ

en: Mass from Size
ar: ﻢﺠﺤﻟﺍ ﺐﺴﺣ ﺔﻠﺘﻜﻟﺍ

en: Mass of the particles
ar: ﺕﺎﻴﺋﺰﺠﻟﺍ ﺔﻠﺘﻛ

en: Master Contrast
ar: ﻲﺴﻴﺋﺮﻟﺍ ﻦﻳﺎﺒﺘﻟﺍ

en: Master Gain
ar: ﻲﺴﻴﺋﺮﻟﺍ ﺮﻴﺛﺄﺘﻟﺍ

en: Master Gamma
ar: ﺔﻴﺴﻴﺋﺮﻟﺍ ﺓﺭﺎﻧﻻﺍ

en: Master Lift
ar: ﻲﺴﻴﺋﺮﻟﺍ ﻢﻋﺪﻟﺍ

en: Master Saturation
ar: ﻲﺴﻴﺋﺮﻟﺍ ﺰﻴﻛﺮﺘﻟﺍ

en: Master contrast
ar: ﻲﺴﻴﺋﺮﻟﺍ ﻦﻳﺎﺒﺘﻟﺍ

en: Master gamma
ar: ﺔﻴﺴﻴﺋﺮﻟﺍ ﺓﺭﺎﻧﻻﺍ

en: Master saturation
ar: ﻲﺴﻴﺋﺮﻟﺍ ﺰﻴﻜﺘﻟﺍ

en: Match moving settings
ar: ﻢﻠﻔﻟﺍ ﺔﻘﺣﻼﻣ ﺕﺍﺩﺍﺪﻋﺇ

en: Match-moving data for tracking
ar: ﺔﻘﺣﻼﻤﻠﻟ ﺔﻛﺮﺤﻟﺍ-ﺔﻘﻓﺍﻮﻣ ﺕﺎﻧﺎﻴﺑ

en: Match-moving dopesheet data
ar: ﺔﻛﺮﺤﻟﺍ ﺔﻘﻓﺍﻮﻣ ﻂﻴﻄﺨﺗ ﺔﻗﺭﻭ ﺕﺎﻧﺎﻴﺑ

en: Match-moving plane marker data for tracking
ar: ﺔﻘﺣﻼﻤﻠﻟ ﺔﻛﺮﺤﻟﺍ-ﺔﻘﻓﺍﻮﻣ ﺢﻄﺴﻣ ﺔﻣﻼﻋ ﺕﺎﻧﺎﻴﺑ

en: Match-moving plane track data for tracking
ar: ﺔﻘﺣﻼﻤﻠﻟ ﺔﻛﺮﺤﻟﺍ-ﺔﻘﻓﺍﻮﻣ ﺢﻄﺴﻣ ﺭﺎﺴﻣ ﺕﺎﻧﺎﻴﺑ

en: Material
ar: ﺔﻣﺎﺧ

[ctx: Material]
en: New
ar: ﺪﻳﺪﺟ

en: Material Boundaries
ar: ﺔﻣﺎﺨﻟﺍ ﺩﻭﺪﺣ

en: Material Boundary
ar: ﺔﻣﺎﺨﻟﺍ ﺩﻭﺪﺣ

en: Material Index
ar: ﺔﻣﺎﺧ ﺮﺷﺆﻣ

en: Material Link To
ar:  ﻰﻟﺇ ﺔﻟﻮﺻﻮﻣ ﺔﻣﺎﺧ

en: Material Offset
ar: ﺔﻣﺎﺨﻟﺍ ﺔﺣﺍﺯﺇ

en: Material Output
ar: ﺔﻣﺎﺧ ﺝﺮﺧ

en: Material Preset
ar: ﺔﻣﺎﺨﻟﺍ ﺔﺣﺍﺯﺇ

en: Material Slot
ar: ﺔﻣﺎﺧ ﺔﺤﺘﻓ

en: Material Slots
ar: ﺔﻣﺎﺨﻟﺍ ﺕﺎﺤﺘﻓ

en: Material Specials
ar: ﺕﺎﻣﺎﺨﻟﺍ ﺕﺎﻓﺎﺿﺇ

en: Material shader node
ar: ﺔﻣﺎﺧ ﻞﻠﻈﻣ ﺓﺪﻘﻋ

en: Material slot in an object
ar: ﻦﺋﺎﻛ ﻲﻓ ﺔﻣﺎﺧ ﺔﺤﺘﻓ

en: Material slot name
ar: ﺔﻣﺎﺨﻟﺍ ﺔﺤﺘﻓ ﻢﺳﺇ

en: Material slot used for rendering particles
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﺮﻴﻴﺼﺘﻟ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﺔﻣﺎﺨﻟﺍ ﺔﺤﺘﻓ

en: Material slots in the object
ar: ﻦﺋﺎﻜﻟﺍ ﻲﻓ ﺔﻣﺎﺨﻟﺍ ﺕﺎﺤﺘﻓ

en: Materials
ar: ﺕﺎﻣﺎﺨﻟﺍ

en: Math
ar: ﺏﺎﺴﺣ

en: Matrix
ar: ﺔﻓﻮﻔﺼﻤﻟﺍ

en: Matrix World
ar: ﺔﻓﻮﻔﺼﻣ ﻢﻟﺎﻋ

en: Matrix access to location, rotation and scale (including deltas), before constraints and parenting are applied
ar: ﻝﻮﺻﻻﺍ ﻭ ﺩﻮﻴﻘﻟﺍ ﻖﺒّﻄﺗ ﻥﺍ ﻞﺒﻗ ,(ﻕﻭﺮﻔﻟﺍ ﺎﻨﻤﻀﺘﻣ) ﻢﺠﺤﻟﺍ ﻭ ﻥﺍﺭﻭﺪﻟﺍ ,ﻊﻗﻮﻤﻠﻟ ﻲﻓﻮﻔﺼﻣ ﻝﻮﺧﺩ

en: Matte
ar: ﻲﻔﻄﻣ

en: Matte dilate/erode side
ar: ءﺎﻄﻐﻠﻟ ﺐﻧﺎﺠﻟﺍ ﺺﻠّﻗ/ﻊﺳّﻭ

en: Max
ar: ﻰﺼﻗﻷﺍ ﺪﺤﻟﺍ

en: Max 2D Angle
ar: ﺔﻴﺋﺎﻨﺛ ﺔﻳﻭﺍﺯ ﺮﺒﻛﺍ

en: Max 2D Length
ar: ﻲﺋﺎﻨﺛ ﻝﻮﻃ ﺮﺒﻛﺍ

en: Max Air Acceleration
ar: ءﺎﻀﻔﻠﻟ ﻉﺭﺎﺴﺗ ﻰﻠﻋﺃ

en: Max Air Angular Velocity
ar: ءﺎﻀﻔﻟﺍ ﻲﻓ ﺔﻳﻭﺍﺯ ﺔﻋﺮﺳ ﻰﻠﻋﺃ

en: Max Air Speed
ar: ءﺎﻀﻔﻟﺍ ﻲﻓ ﺔﻋﺮﺳ ﻰﻠﻋﺃ

en: Max Angle
ar: ﺔﻳﻭﺍﺯ ﺮﺒﻛﺍ

en: Max Blur
ar: ﺔﻴﺒﺑﺎﺒﺿ ﺮﺒﻛﺍ

en: Max Bounces
ar: ﺕﺍﺩﺍﺪﺗﺭﺇ ﺮﺜﻛﺍ

en: Max Displace
ar: ﻪﻳﻮﺸﺗ ﺮﺒﻛﺍ

en: Max Distance
ar: ﻯﻮﺼﻘﻟﺍ ﺔﻓﺎﺴﻤﻟﺍ

en: Max Face Angle
ar: ﻪﺟﻮﻠﻟ ﺔﻳﺍﻭﺯ ﺮﺒﻛﺍ

en: Max Land Acceleration
ar: ﻁﻮﺒﻫ ﻉﺭﺎﺴﺗ ﻰﻠﻋﺃ

en: Max Land Angular Velocity
ar: ﻱﻭﺍﺯ ﻁﻮﺒﻫ ﻉﺭﺎﺴﺗ ﻰﻠﻋﺃ

en: Max Land Speed
ar: ﻁﻮﺒﻫ ﺔﻋﺮﺳ ﻰﻠﻋﺃ

en: Max Rate
ar: ﻝﺪﻌﻣ ﻰﻠﻋﺍ

en: Max Shape Angle
ar: ﻞﻜﺸﻠﻟ ﺔﻳﻭﺍﺯ ﺮﺒﻛﺍ

en: Max Speed
ar: ﺔﻋﺮﺳ ﺮﺒﻛﺍ

en: Max Step
ar: ﺓﻮﻄﺧ ﺮﺒﻛﺍ

en: Max Steps
ar: ﺕﺍﻮﻄﺧ ﺮﺒﻛﺍ

en: Max Thickness
ar: ﺔﻛﺎﻤﺳ ﺮﺒﻛﺍ

en: Max Velocity
ar: ﺔﻋﺮﺳ ﻰﻠﻋﺍ

en: Max amount to shrink cloth by
ar: ﺎﻬﺑ ﺵﺎﻤﻘﻟﺍ ﺺﻴﻠﻘﺘﻟ ﺔﻴﻤﻛ ﺮﺜﻛﺃ

en: Max size of a tile (smaller values gives better distribution of multiple threads, but more overhead)
ar: (ﺱﺍﺮﻟﺍ ﻰﻠﻋ ﻢﺣﺍﺰﺗ ﺮﺜﻛﺍ ﻦﻜﻟ ,ﺓﺩﺪﻌﺘﻣ ﺐﻌﺸﻟ ﻞﻀﻓﺍ ﻊﻳﺯﻮﺗ ﻲﻄﻌﺗ ﻞﻗﺍ ﻢﻴﻗ) ﺔﻨﺒﻠﻟ ﻢﺠﺣ ﺮﺒﻛﺍ

en: Maximal # solver steps/frame
ar: ﺞﻟﺎﻌﻤﻟﺍ ﺮﻃﺇ/ﺕﺍﻮﻄﺨﻟ ﺩﺪﻋ ﻰﺼﻗﺃ

en: Maximal Scale
ar: ﻢﺠﺣ ﺮﺒﻛﺍ

en: Maximize
ar: ﺔﻠﻣﺎﻛ ﺔﺷﺎﺷ

en: Maximize Area
ar: ﻪﺟﻮﻟﺍ ﺔﻘﻄﻨﻣ

en: Maximum
ar: ﻰﺼﻗﻷﺍ ﺪﺤﻟﺍ

en: Maximum 2D angle for splitting chains
ar: ﺕﺎﻌﺑﺎﺘﺘﻟﺍ ﻞﺼﻔﻟ ﺔﻴﺋﺎﻨﺛ ﺔﻳﻭﺍﺯ ﺮﺒﻛﺍ

en: Maximum Curvature
ar: ءﺎﻨﺤﻧﺍ ﻰﺼﻗﺃ

en: Maximum Distance
ar: ﻯﻮﺼﻘﻟﺍ ﺔﻓﺎﺴﻤﻟﺍ

en: Maximum Error
ar: ﺄﻄﺧ ﺮﺒﻛﺍ

en: Maximum Iterations
ar: ﺭﺍﺮﻜﺗ ﺮﺒﻛﺍ

en: Maximum Radial Distance
ar: ﺔﻴﻋﺎﻌﺷ ﺔﻓﺎﺴﻣ ﻰﺼﻗﺃ

en: Maximum Value
ar: ﺔﻤﻴﻗ ﻰﺼﻗﺃ

en: Maximum Volume
ar: ﻢﺠﺣ ﺮﺒﻛﺃ

en: Maximum X
ar: X ﻰﺼﻗﺍ

en: Maximum X value to crop the image
ar: ﺓﺭﻮﺼﻟﺍ ﺺﻘﻟ X ﻰﻠﻋ ﺔﻤﻴﻗ ﺮﺒﻛﺍ

en: Maximum Y
ar: Y ﻰﺼﻗﺍ

en: Maximum Y value to crop the image
ar: ﺓﺭﻮﺼﻟﺍ ﺺﻘﻟ Y ﻰﻠﻋ ﺔﻤﻴﻗ ﺮﺒﻛﺍ

en: Maximum Z
ar: Z ﻰﺼﻗﺍ

en: Maximum acceleration in air (relative to maximum speed)
ar: ءﺎﻀﻔﻟﺍ ﻲﻓ ﻉﺭﺎﺴﺗ ﻰﻠﻋﺃ

en: Maximum acceleration on land (relative to maximum speed)
ar: (ﺔﻋﺮﺳ ﻰﻠﻋﻷ ﺎﻴﺒﺴﻧ) ﻁﻮﺒﻫ ﻉﺭﺎﺴﺗ ﻰﻠﻋﺃ

en: Maximum angle between face normals that will be considered as smooth (unused if custom split normals data are available)
ar: (ﺓﺪﺟﺍﻮﺘﻣ ﺮﻴﻏ ﺔﺼﺼﺨﻤﻟﺍ ﻞﺼﻔﻟﺍ ﻢﻇﺍﻮﻧ ﺕﺎﻧﺎﻴﺑ ﻥﺍ ﺔﻟﺎﺣ ﻲﻓ ﺔﻣﺪﺨﺘﺴﻣ ﺮﻴﻏ) ﺔﻤﻋﺎﻨﻛ ﺐﺴﺤﺘﺳ ﻲﺘﻟﺍ ﻭ ﻪﺟﻮﻟﺍ ﻢﻇﺍﻮﻧ ﻦﻴﺑ ﺔﻳﻭﺍﺯ ﺮﺒﻛﺍ

en: Maximum angle to display
ar: ﺽﺮﻌﻠﻟ ﺔﻳﻭﺍﺯ ﺮﺒﻛﺍ

en: Maximum angles for IK Limit
ar: IK ﺩﻭﺪﺤﻟ ﺎﻳﺍﻭﺰﻟﺍ ﻰﺼﻗﺃ

en: Maximum angular velocity in air (relative to 180 degrees)
ar: (ﺔﺟﺭﺩ 180ﻝ ﺔﺒﺴﻧ) ءﺎﻀﻔﻟﺍ ﻲﻓ ﺔﻳﻭﺍﺯ ﺔﻋﺮﺳ ﻰﻠﻋﺃ

en: Maximum angular velocity on land (relative to 180 degrees)
ar: (ﺔﺟﺭﺩ 180ﻝ ﺔﺒﺴﻧ) ﻱﻭﺍﺯ ﻁﻮﺒﻫ ﻉﺭﺎﺴﺗ ﻰﻠﻋﺃ

en: Maximum bending stiffness value
ar: ءﺎﻨﺤﻧﺇ ﺔﺑﻼﺻ ﺔﻤﻴﻗ ﻰﻠﻋﺃ

en: Maximum caused damage on attack per second
ar: ﺔﻴﻧﺎﺜﻟﺎﺑ ﻡﻮﺠﻫ ﻞﻜﻟ ﻞﺻﺎﺣ ﺭﺮﺿ ﻰﻠﻋﺃ

en: Maximum curvilinear 2D length for the selection of chains
ar: ﺕﺎﻌﺑﺎﺘﺘﻟﺍ ﺭﺎﻴﺘﺧﻹ ﻲﻄﺨﻟﺍ ﻰﻨﺤﻨﻤﻠﻟ ﻲﺋﺎﻨﺛ ﻝﻮﻃ ﻞﻗﺍ

en: Maximum density of hair
ar: ﺮﻌﺸﻠﻟ ﺔﻓﺎﺜﻛ ﺮﺒﻛﺍ

en: Maximum distance between welded vertices
ar: ﺮﺻﺎﻨﻌﻟﺍ ﻦﻴﺑ ﺞﻣﺪﻠﻟ ﺔﻓﺎﺴﻣ ﻞﻗﺍ

en: Maximum distance for the field to work
ar: ﻞﻘﺤﻟﺍ ﻞﻤﻌﻴﻟ ﻯﻮﺼﻘﻟﺍ ﺔﻓﺎﺴﻤﻟﺍ

en: Maximum distance for volume calculation, no matter how far away the object is
ar: ﻦﺋﺎﻜﻟﺍ ﺪﻌﺑ ﻥﺎﻛ ﺎﻤﻬﻣ ,ﻢﺠﺤﻟﺍ ﻝﺎﺴﺤﻟ ﺔﻓﺎﺴﻣ ﺪﻌﺑﺍ

en: Maximum distance from brush to mesh surface to affect paint
ar: ﻢﺳﺮﻟﺎﺑ ﺮﺛﺄﺘﺗ ﻢﺴﺠﻤﻟﺍ ﺢﻄﺳﻭ ﺓﺎﺷﺮﻔﻟﺍ ﻦﻴﺑ ﺔﻓﺎﺴﻣ ﺪﻌﺑﺍ

en: Maximum distance from which a boid can attack
ar: ﻡﻮﺠﻬﻟﺍ ﻦﻣ ﺪﻳﻮﺒﻟﺍ ﻦﻜﻤﺗ ﺔﻓﺎﺴﻣ ﺮﺒﻛﺃ

en: Maximum distance the objects can spread over each axis
ar: ﺭﻮﺤﻣ ﻞﻛ ﻰﻠﻋ ﺕﺎﻨﺋﺎﻜﻠﻟ ﺔﻨﻜﻤﻣ ﺭﺎﺸﺘﻧﺍ ﺔﻓﺎﺴﻣ ﺮﺒﻛﺍ

en: Maximum eccentricity (higher gives less blur at distant/oblique angles, but is also slower)
ar: (ﺄﻄﺑﺍ ﻦﻜﻟ ,ﺔﻠﺋﺎﻤﻟﺍ ﺎﻳﺍﻭﺰﻟﺍ/ﺪﻌﺒﻟﺍ ﻰﻠﻋ ﻞﻗﺍ ﺔﻴﺑﺎﺒﺿ ﻲﻄﻌﻳ ﻰﻠﻋﺍ) ﺫﻭﺬﺷ ﺮﺒﻛﺍ

en: Maximum error during substeps
ar: ﺔﻴﻋﺮﻔﻟﺍ ﺕﺍﻮﻄﺨﻟﺍ ﻝﻼﺧ ﺄﻄﺧ ﺮﺒﻛﺍ

en: Maximum for slider
ar: ﺔﻘﻟﺰﻤﻟﺍ ﻰﺼﻗﺍ

en: Maximum iterations during substeps
ar: ﺔﻴﻋﺮﻔﻟﺍ ﺕﺍﻮﻄﺨﻟﺍ ﻝﻼﺧ ﺭﺍﺮﻜﺗ ﺮﺒﻛﺍ

en: Maximum length of the particle color vector
ar: ءﻱﺰﺠﻟﺍ ﻥﻮﻟ ﻪﺠﺘﻤﻟ ﻝﻮﻃ ﺮﺒﻛﺍ

en: Maximum level of depth intersection in object space (use 0.0 to disable)
ar: (ﻞﻴﻄﻌﺘﻠﻟ 0.0 ﻞﻤﻌﺘﺳﺇ) ﻦﺋﺎﻜﻟﺍ ءﺎﻀﻓ ﻲﻓ ﻖﻤﻌﻟﺍ ﻊﻃﺎﻘﺗ ﻯﻮﺘﺴﻣ ﻰﺼﻗﺃ

en: Maximum level of surface intersection used to influence waves (use 0.0 to disable)
ar:  (ﻞﻴﻄﻌﺘﻠﻟ 0.0 ﻞﻤﻌﺘﺳﺇ) ﺝﺍﻮﻣﻷﺍ ﻲﻓ ﺮﻴﺛﺄﺘﻠﻟ ﻞﻤﻌﺘﺴﻤﻟﺍ ﻯﻮﺘﺴﻤﻟﺍ ﻊﻃﺎﻘﺗ ﻯﻮﺘﺴﻣ ﻰﺼﻗﺃ

en: Maximum memory usage in megabytes (0 means unlimited)
ar: (ﺩﻭﺪﺤﻣ ﻻ ﻲﻨﻌﺗ 0) ﺖﻳﺎﺑﺎﻐﻴﻤﻟﺎﺑ ﺓﺮﻛﺍﺬﻠﻟ ﻡﺍﺪﺨﺘﺳﺍ ﻰﺼﻗﺃ

en: Maximum number of additional cells
ar: ﺔﻓﺎﻔﺸﻟﺍ ﺕﺍﺩﺍﺪﺗﺭﻺﻟ ﺩﺪﻋ ﺮﺜﻛﺍ

en: Maximum number of cycles to allow after last keyframe (0 = infinite)
ar: (ﺔﻳﺎﻬﻧ ﻻ = 0) ﺭﺎﻃﺇ ﺮﺧﺁ ﺪﻌﺑ ﺔﺣﺎﺘﻤﻟﺍ ﺕﺎﻘﻠﺤﻟﺍ ﺩﺪﻋ ﻰﺼﻗﺃ

en: Maximum number of cycles to allow before first keyframe (0 = infinite)
ar: (ﺔﻳﺎﻬﻧ ﻻ = 0) ﺭﺎﻃﺇ ﻝﻭﺃ ﻞﺒﻗ ﺔﺣﺎﺘﻤﻟﺍ ﺕﺎﻘﻠﺤﻟﺍ ﺩﺪﻋ ﻰﺼﻗﺃ

en: Maximum number of deform weights
ar: ﻞﺤﻟﺍ ﺭﺍﺮﻜﺘﻟ ﻢﻗﺭ ﻰﻠﻋﺃ

en: Maximum number of glossy reflection bounces, bounded by total maximum
ar:    ﻲﻟﺎﻤﺟﺇ ﻰﺼﻗﺃ ﺪﺤﺑ ﺓﺩﺪﺤﻣ ،ﻥﺎﻌﻤﻠﻟﺍ ﺱﺎﻜﻌﻧﺍ ﺕﺍﺩﺍﺪﺗﺭﺍ ﺩﺪﻋ ﻰﺼﻗﺃ

en: Maximum number of iterations for convergence in case of reiteration
ar: ﺭﺮّﻜﺘﻟﺍ ﺔﻟﺎﺣ ﻲﻓ ءﺎﻘﺘﻟﻺﻟ ﺕﺍﺭﺍﺮﻜﺘﻟﺍ ﻦﻣ ﺩﺪﻋ ﺮﺒﻛﺍ

en: Maximum number of lines to store for the console buffer
ar:  ﺮﻣﺍﻭﻷﺍ ﺔﺣﻮﻟ ﻥﺰﺨﻣ ﻲﻓ ﻆﻔﺤﻠﻟ ﻁﻮﻄﺧ ﺩﺪﻋ ﻰﺼﻗﺃ

en: Maximum number of recently opened files to remember
ar: ﺮﻛّﺬﺘﻠﻟ ﺎﺜﻳﺪﺣ ﺔﺣﻮﺘﻔﻤﻟﺍ ﺕﺎﻔﻠﻤﻠﻟ ﺮﺒﻛﻷﺍ ﺩﺪﻌﻟﺍ

en: Maximum number of samples (higher gives less blur at distant/oblique angles, but is also slower)
ar: (ﺄﻄﺑﺍ ﻦﻜﻟ ,ﺔﻠﺋﺎﻤﻟﺍ ﺎﻳﺍﻭﺰﻟﺍ/ﺪﻌﺒﻟﺍ ﻰﻠﻋ ﻞﻗﺍ ﺔﻴﺑﺎﺒﺿ ﻲﻄﻌﻳ ﻰﻠﻋﺍ) ﺕﺎﻨﻴﻌﻠﻟ ﺩﺪﻋ ﺮﺒﻛﺍ

en: Maximum number of solving iterations
ar: ﻞﺤﻟﺍ ﺭﺍﺮﻜﺘﻟ ﻢﻗﺭ ﻰﻠﻋﺃ

en: Maximum radial distance for the field to work
ar: ﻞﻘﺤﻟﺍ ﻞﻤﻌﻴﻟ ﺔﻴﻋﺎﻌﺷ ﺔﻓﺎﺴﻣ ﻰﺼﻗﺃ

en: Maximum root to tip angle (tip distance/root distance for long hair)
ar: (ﻞﻳﻮﻄﻟﺍ ﺮﻌﺸﻠﻟ ﺭﺬﺠﻟﺍ ﺪﻌﺑ/ﺔﻤﻘﻟﺍ ﺪﻌﺑ) ﺔﻤﻘﻟﺍ ﻰﻟﺍ ﺭﺬﺠﻟﺍ ﻦﻣ ﺔﻳﻭﺍﺯ ﺮﺒﻛﺃ

en: Maximum rotation over each axis
ar: ﺭﻮﺤﻣ ﻞﻛ ﻰﻠﻋ ﻥﺍﺭﻭﺩ ﺮﺒﻛﺍ

en: Maximum scale randomization over each axis
ar: ﺭﻮﺤﻣ ﻞﻛ ﻰﻠﻋ ﺎﻴﺋﺍﻮﺸﻋ ﻢﻴﺠﺤﺘﻠﻟ ﻊﻳﻮﻨﺗ ﺮﺒﻛﺍ

en: Maximum sewing force
ar: ﻚﺒﺤﻠﻟ ﺓﻮﻗ ﺮﺒﻛﺍ

en: Maximum speed for jumping
ar: ﺰﻔﻘﻠﻟ ﺔﻋﺮﺳ ﻰﻠﻋﺃ

en: Maximum speed in air
ar: ءﺎﻀﻔﻟﺍ ﻲﻓ ﺔﻋﺮﺳ ﻰﻠﻋﺃ

en: Maximum speed on land
ar: ﻁﻮﺒﻫ ﺔﻋﺮﺳ ﻰﻠﻋﺃ

en: Maximum speed, or zero for none
ar: ءﻲﺷ ﻼﻟ ﺮﻔﺻ ,ﺔﻋﺮﺳ ﺮﺒﻛﺍ

en: Maximum value
ar: ﺔﻤﻴﻗ ﻰﺼﻗﺃ

en: Maximum value for target channel range
ar: ﻑﺪﻬﻟﺍ ﺓﺎﻨﻗ ﻕﺎﻄﻨﻟ ﺔﻳﻮﺼﻘﻟﺍ ﺔﻤﻴﻘﻟﺍ

en: Maximum volume stretching factor
ar: ﻢﺠﺤﻟﺍ ﻂﻄﻤﺘﻟ ﻞﻣﺎﻌﻣ ﺮﺒﻛﺍ

en: Maximum volume, no matter how near the object is
ar: ﻦﺋﺎﻜﻟﺍ ﺪﻌﺑ ﻥﺎﻛ ﺎﻤﻬﻣ ,ﺓﺭﺎﻬﺟ ﻰﻠﻋﺍ

en: Mball
ar: ﺔﻠﻋﺎﻔﺘﻣ ﺓﺮﻛ

en: Mean
ar: ﻂﺳﻮﺘﻣ

en: Mean Bevel Weight:
ar: :ﻂﺳﻮﺘﻠﻟ ﺔﻔﻄﺸﻟﺍ ﻥﺯﻭ

en: Mean Crease:
ar: :ﻂﺳﻮﺘﻟﺍ ﺪﻌﺠﺗ

en: Mean Radius X:
ar: :X ﺮﻄﻗ ﻒﺼﻧ ﻂﺳﻮﺘﻣ

en: Mean Radius Y:
ar: :Y ﺮﻄﻗ ﻒﺼﻧ ﻂﺳﻮﺘﻣ

en: Mean Radius:
ar: :ﻂﺳﻮﺘﻟﺍ ﺮﻄﻗ

en: Mean Tilt:
ar: :ﻂﺳﻮﺘﻟﺍ ﻥﺯﻭ

en: Mean Weight:
ar: :ﻂﺳﻮﺘﻟﺍ ﻥﺯﻭ

en: Median Point
ar: ﻂﺳّﻮﺘﻟﺍ ﺔﻄﻘﻧ

en: Median:
ar: :ﻂﺳﻮﺘﻣ

en: Medium
ar: ﻂﺳﻮﺘﻣ

en: Medium quality
ar: ﺔﻄﺳﻮﺘﻣ ﺓﺩﻮﺟ

en: Memory
ar: ﺓﺮﻛﺍﺫ

en: Memory Cache Limit
ar: ﺓﺮﻛﺍﺬﻠﻟ ﻖﺒﺴﻤﻟﺍ ﺏﺎﺴﺤﻟﺍ ﺩﻭﺪﺣ

en: Memory cache limit (in megabytes)
ar: (ﺖﻳﺎﺑﺎﻐﻴﻤﻟﺎﺑ) ﺓﺮﻛﺍﺬﻠﻟ ﻖﺒﺴﻤﻟﺍ ﺏﺎﺴﺤﻟﺍ ﺩﻭﺪﺣ

en: Menu ID Name
ar: ﺔﻤﺋﺎﻘﻠﻟ ﻑﺮﻌﻤﻟﺍ ﻢﺳﻹﺍ

en: Menu Shadow Strength
ar: ﺲﻤﻄﻟﺍ ﺓﻮﻗ

en: Menu Shadow Width
ar: ﺮﻌﺸﺘﺴﻤﻟﺍ ﺽﺮﻋ

en: Menu object selection
ar: ﻦﺋﺎﻜﻟﺍ ﺭﺎﻴﺘﺧﺍ ﺔﻤﺋﺎﻗ

en: Merge
ar: ﺞﻣﺩﺇ

en: Merge Add
ar: ﺔﻓﺎﺿﻻﺍ ﺞﻣﺩﺇ

en: Merge Distance
ar: ﺞﻣﺪﻟﺍ ﺔﻓﺎﺴﻣ

en: Merge Factor
ar: ﺞﻣﺪﻟﺍ ﻞﻣﺎﻌﻣ

en: Merge Subtract
ar: ﺡﺮﻄﻟﺍ ﺞﻣﺩﺍ

en: Merge Vertices
ar: ﻂﻘﻨﻟﺍ ﺞﻣﺩﺍ

en: Merge selected to other unselected vertices
ar: ﺓﺭﺎﺘﺨﻣ ﺮﻴﻐﻟﺍ ﻯﺮﺧﻻﺍ ﻂﻘﻨﻠﻟ ﺓﺭﺎﺘﺨﻤﻟﺍ ﺞﻣﺩﺍ

en: Merge selected vertices
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻂﻘﻨﻟﺍ ﺞﻣﺩﺍ

en: Merge vertices in first and last duplicates
ar: ﺮﺧﻵﺍ ﻭ ﻝﻭﻷﺍ ﺭﺍﺮﻜﺘﻟﺍ ﻲﻓ ﻂﻘﻨﻟﺍ ﺞﻣﺩﺇ

en: Merge:
ar: :ﺞﻣﺩﺇ

en: Mesh
ar: ﻢﺴﺠﻣ

[ctx: Mesh]
en: Circle
ar: ﺓﺮﺋﺍﺩ

[ctx: Mesh]
en: Cone
ar: ﻁﻭﺮﺨﻣ

[ctx: Mesh]
en: Cube
ar: ﺐﻌﻜﻣ

[ctx: Mesh]
en: Cylinder
ar: ﺔﻧﺍﻮﻄﺳﺃ

[ctx: Mesh]
en: Icosphere
ar: (ﺕﺎﺜﻠﺜﻣ)ﺓﺮﻛ

[ctx: Mesh]
en: New
ar: ﺪﻳﺪﺟ

[ctx: Mesh]
en: Plane
ar: ﺢﻄﺴﻣ

[ctx: Mesh]
en: Sphere
ar: ﺓﺮﻛ

en: Mesh Deform
ar: ﻞﻜﺸﻟﺍ ﻝﻮﺤﻣ

en: Mesh Edge
ar: ﻢﺴﺠﻣ ﺔﻓﺎﺣ

en: Mesh Loop
ar: ﻢﺴﺠﻣ ﻞﺴﻠﺴﺗ

en: Mesh Paint Mask Property
ar: ﻢﺴﺠﻤﻟﺍ ﻢﺳﺭ ﻉﺎﻨﻗ ﺔﻴﺻﺎﺧ

en: Mesh Polygon
ar: ﻢﺴﺠﻤﻟﺍ ﻪﺟﻭﺍ

en: Mesh Polygon Float Property
ar: ﻢﺴﺠﻤﻠﻟ ﻉﻼﺿﻻﺍ ﺩﺪﻌﺘﻤﻟ ﺮﺴﻛ ﺔﻴﺻﺎﺧ

en: Mesh Polygon Float Property Layer
ar: ﻢﺴﺠﻤﻠﻟ ﻉﻼﺿﻻﺍ ﺩﺪﻌﺘﻤﻟ ﺮﺴﻛ ﺔﻴﺻﺎﺧ ﺔﻘﺒﻃ

en: Mesh Polygon Int Property
ar: ﻢﺴﺠﻤﻠﻟ ﻉﻼﺿﻻﺍ ﺩﺪﻌﺘﻤﻟ ﺢﻴﺤﺻ ﺔﻴﺻﺎﺧ

en: Mesh Polygon Int Property Layer
ar: ﻢﺴﺠﻤﻠﻟ ﻉﻼﺿﻻﺍ ﺩﺪﻌﺘﻤﻟ ﺢﻴﺤﺻ ﺔﻴﺻﺎﺧ ﺔﻘﺒﻃ

en: Mesh Polygon String Property
ar: ﻢﺴﺠﻤﻠﻟ ﻉﻼﺿﻻﺍ ﺩﺪﻌﺘﻤﻟ ﺺﻧ ﺔﻴﺻﺎﺧ

en: Mesh Polygon String Property Layer
ar: ﻢﺴﺠﻤﻠﻟ ﻉﻼﺿﻻﺍ ﺩﺪﻌﺘﻤﻟ ﺺﻧ ﺔﻴﺻﺎﺧ ﺔﻘﺒﻃ

en: Mesh Selection Mode
ar: ﻢﺴﺠﻤﻟﺍ ﺭﺎﻴﺘﺧﺍ ﻊﺿﻭ

en: Mesh Skin Vertex Layer
ar: ﻢﺴﺠﻤﻟﺍ ﺓﺮﺸﻘﻟ ﺔﻄﻘﻨﻟﺍ ﺔﻘﺒﻃ

en: Mesh Statistics Visualization
ar: ﻢﺴﺠﻤﻟﺍ ﺔﻟﺎﺣ ﺔﻨﻳﺎﻌﻣ

en: Mesh Vertex
ar: ﻞﻜﺷ ﺔﻄﻘﻧ

en: Mesh Vertex Color
ar: ﻢﺴﺠﻤﻟﺍ ﻂﻘﻧ ﻥﻮﻟ

en: Mesh Vertex Color Layer
ar: ﻢﺴﺠﻤﻟﺍ ﻂﻘﻧ ﻥﻮﻟ ﺔﻘﺒﻃ

en: Mesh Vertex Float Property
ar: ﻢﺴﺠﻤﻟﺍ ﺔﻄﻘﻨﻟ ﺮﺴﻛ ﺔﻴﺻﺎﺧ

en: Mesh Vertex Float Property Layer
ar: ﻢﺴﺠﻤﻟﺍ ﺔﻄﻘﻨﻟ ﺮﺴﻛ ﺔﻴﺻﺎﺧ ﺔﻘﺒﻃ

en: Mesh Vertex Int Property
ar: ﻢﺴﺠﻤﻟﺍ ﺔﻄﻘﻨﻟ ﺢﻴﺤﺻ ﺔﻴﺻﺎﺧ

en: Mesh Vertex Int Property Layer
ar: ﻢﺴﺠﻤﻟﺍ ﺔﻄﻘﻨﻟ ﺢﻴﺤﺻ ﺔﻴﺻﺎﺧ ﺔﻘﺒﻃ

en: Mesh Vertex String Property
ar: ﻢﺴﺠﻤﻟﺍ ﺔﻄﻘﻨﻟ ﺺﻧ ﺔﻴﺻﺎﺧ

en: Mesh Vertex String Property Layer
ar: ﻢﺴﺠﻤﻟﺍ ﺔﻄﻘﻨﻟ ﺺﻧ ﺔﻴﺻﺎﺧ ﺔﻘﺒﻃ

en: Mesh Volume
ar: ﻢﺴﺠﻤﻟﺍ ﻢﺠﺣ

en: Mesh Volume + Proximity
ar: ﺮﻳﺪﻘﺗ + ﻢﺴﺠﻤﻟﺍ ﻢﺠﺣ

en: Mesh deform modifier
ar: ﻢﺴﺠﻤﻟﺍ ﻊﻳﻮﻄﺗ ﺮﻴّﻐﻣ

en: Mesh object to deform with
ar: ﻊﻳﻮﻄﺘﻟﺍ ﻦﺋﺎﻛ ﻢﺴﺠﻣ

en: MeshDeform Modifier
ar: ﻢﺴﺠﻤﻟﺍ ﻊﻳﻮﻄﺗ ﺮﻴﻐﻣ

en: Meshes
ar: ﺕﺎﻤﺴﺠﻤﻟﺍ

en: Message
ar: ﺔﻟﺎﺳﺭ

en: Meta
ar: ﻊﻤّﺠﺗ

en: Meta Sequence
ar: ﻊﻤّﺠﺗ ﻞﺴﻠﺴﺗ

en: Meta Strips
ar: ﻊﻤّﺠﺘﻟﺍ ﺔﻃﺮﺷﺍ

en: Meta Strips Selected
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻊﻤّﺠﺘﻟﺍ ﺔﻃﺮﺷﺍ

en: Metaball
ar: ﺔﻠﻋﺎﻔﺘﻣ ﺓﺮﻛ

[ctx: Metaball]
en: New
ar: ﺪﻳﺪﺟ

en: Metaball edit update behavior
ar: ﻞﻋﺎﻔﺘﻟﺍ ﺓﺮﻜﻟ ﺮﻳﺮﺤﺘﻟﺍ ﺚﻳﺪﺤﺗ ﻙﻮﻠﺳ

en: Metaball types
ar: ﺔﻠﻋﺎﻔﺘﻤﻟﺍ ﺓﺮﻜﻟﺍ ﻉﺍﻮﻧﺍ

en: Metaballs
ar: ﺔﻠﻋﺎﻔﺘﻤﻟﺍ ﺕﺍﺮﻜﻟﺍ

en: Metadata Background
ar:  ﺕﺎﻧﺎﻴﺑ ﺔﻴﻔﻠﺧ

en: Method
ar: :ﺔﻘﻳﺮﻄﻟﺍ

en: Method of blending mask layers
ar: ﻉﺎﻨﻘﻟﺍ ﺕﺎﻘﺒﻃ ﺝﺎﻣﺪﻧﺍ ﺔﻘﻳﺮﻃ

en: Method of merging pasted keys and existing
ar: ﺓﺩﻮﺟﻮﻤﻟﺎﺑ ﺔﻘﺼﻠﻤﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺞﻣﺩ ﺔﻘﻳﺮﻃ

en: Method of modifying geometry
ar: ﻢﺴﺠﻤﻟﺍ ﻞﻳﺪﻌﺗ ﺔﻘﻳﺮﻃ

en: Method of modifying the existing F-Curve
ar: ﺩﻮﺟﻮﻤﻟﺍ ﻲﻧﺎﻴﺒﻟﺍ-ﻂﺨﻟﺍ ﺮﻴﻴﻐﺗ ﺔﻠﻴﺳﻭ

en: Method to fit image and field of view angle inside the sensor
ar: ﺱﺎﺴﺤﻟﺍ ﻞﺧﺍﺩ ﺮﻈﻨﻟﺍ ﻞﻘﺣ ﻭ ﺓﺭﻮﺼﻟﺍ ﺔﺒﺳﺎﻨﻤﻟ ﺔﻘﻳﺮﻃ

en: Method to use for the tangent
ar: ﺔﻴﻓﺎﻔﺸﻟﺍ ﺮﻴﻴﺼﺘﻟ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﺔﻘﻳﺮﻄﻟﺍ

en: Method used for combining Active Action's result with result of NLA stack
ar: ﺔﻴﻄﺧ ﺮﻴﻐﻟﺍ ﺕﺎﻛﺮﺤﻟﺍ ﻡﺰﺣ ﺔﺠﻴﺘﻧ ﻭ ﺔﻴﻟﺎﺤﻟﺍ ﺔﻴﻠﻤﻌﻟﺍ ﺔﺠﻴﺘﻧ ﻦﻴﺑ ﻊﻤﺠﻠﻟ ﺔﻠﻤﻌﺘﺴﻤﻟﺍ ﺔﻠﻴﺳﻮﻟﺍ

en: Method used for combining strip's result with accumulated result
ar: ﺔﻴﻠﻜﻟﺍ ﺔﺠﻴﺘﻨﻟﺍ ﻊﻣ ﻂﻳﺮﺷ ﺔﺠﻴﺘﻧ ﺝﺰﻤﻟ ﺔﻠﻤﻌﺘﺴﻤﻟﺍ ﺔﻠﻴﺳﻮﻟﺍ

en: Method used for deleting Grease Pencil data
ar: ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻗ ﺕﺎﻧﺎﻴﺑ ﻑﺬﺤﻟ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﺔﻘﻳﺮﻄﻟﺍ

en: Method used for deleting mesh data
ar: ﻢﺴﺠﻤﻟﺍ ﺕﺎﻧﺎﻴﺑ ﻑﺬﺤﻟ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﺔﻘﻳﺮﻄﻟﺍ

en: Method used for determining the scaling of the X and Z axes of the bones
ar: ﻢﻈﻌﻠﻟ XZ ﺭﻭﺎﺤﻣ ﻰﻠﻋ ﻢﺠﺤﺘﻟﺍ ﺪﻳﺪﺤﺘﻟ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﺔﻠﻴﺳﻮﻟﺍ

en: Method used for evaluating value of F-Curve outside first and last keyframes
ar: ﺓﺮﻴﺧﻷﺍ ﻭ ﻰﻟﻭﻷﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺝﺭﺎﺧ ﻞﻤﻌﻟﺍ ﻰﻨﺤﻨﻣ ﺔﻤﻴﻗ ﻢﻴﻴﻘﺘﻟ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﺔﻘﻳﺮﻄﻟﺍ

en: Method used to define which Group-name to use
ar: ﻡﺍﺪﺨﺘﺳﻺﻟ ﺔﻋﻮﻤﺠﻣ ﻢﺳﺇ ﻱﺃ ﺔﻓﺮﻌﻤﻟ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﺔﻘﻳﺮﻄﻟﺍ

en: Method used to determine color of F-Curve in Graph Editor
ar: ﺕﺎﻧﺎﻴﺒﻟﺍ ﺭﺮﺤﻣ ﻲﻓ ﻲﻧﺎﻴﺒﻟﺍ ﻂﺨﻟﺍ ﻥﻮﻟ ﺪﻳﺪﺤﺘﻟ ﺪﻳﺪﺤﺘﻟ ﺓﺪﻤﺘﻌﻤﻟﺍ ﺔﻠﻴﺳﻮﻟﺍ

en: Method used to reference paths
ar: ﺕﺍﺭﺎﺴﻤﻟﺍ ﺔﻴﻌﺟﺮﻤﻟ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﺔﻘﻳﺮﻄﻟﺍ

en: Metric
ar: ﺔﻳﺮﺘﻣ

en: Midlevel
ar: ﻂﺳﻮﺘﻤﻟﺍ ﻯﻮﺘﺴﻤﻟﺍ

en: Midpoint
ar: ﻂﺳﻮﻟﺍ ﺔﻄﻘﻧ

en: Midtones Contrast
ar: ﻰﻄﺳﻮﻟﺍ ﺕﺎﺟﺭﺪﻟﺍ ﻦﻳﺎﺒﺗ

en: Midtones End
ar: ﻰﻄﺳﻮﻟﺍ ﺕﺎﺟﺭﺪﻟﺍ ﺔﻳﺎﻬﻧ

en: Midtones Gain
ar: ﻰﻄﺳﻮﻟﺍ ﺕﺎﺟﺭﺪﻟﺍ ﺮﻴﺛﺄﺗ

en: Midtones Gamma
ar: ﻰﻄﺳﻮﻟﺍ ﺕﺎﺟﺭﺪﻟﺍ ﺓﺭﺎﻧﺍ

en: Midtones Lift
ar: ﻰﻄﺳﻮﻟﺍ ﺕﺎﺟﺭﺪﻟﺍ ﻢﻋﺩ

en: Midtones Saturation
ar: ﻰﻄﺳﻮﻟﺍ ﺕﺎﺟﺭﺪﻟﺍ ﺰﻴﻛﺮﺗ

en: Midtones Start
ar: ﻰﻄﺳﻮﻟﺍ ﺕﺎﺟﺭﺪﻟﺍ ﺔﻳﺍﺪﺑ

en: Midtones contrast
ar: ﻰﻄﺳﻮﻟﺍ ﺕﺎﺟﺭﺪﻟﺍ ﻦﻳﺎﺒﺗ

en: Midtones saturation
ar: ﻰﻄﺳﻮﻟﺍ ﺕﺎﺟﺭﺪﻟﺍ ﺰﻴﻛﺮﺗ

en: Millimeters
ar: ﺕﺍﺮﺘﻤﻴﻠﻴﻣ

en: Min
ar: ﻰﻧﺩﻷﺍ ﺔﻤﻴﻘﻟﺍ

en: Min 2D Angle
ar: ﺔﻴﺋﺎﻨﺛ ﺔﻳﻭﺍﺯ ﻞﻗﺍ

en: Min 2D Length
ar: ﻲﺋﺎﻨﺛ ﻝﻮﻃ ﻞﻗﺍ

en: Min Air Speed
ar: ﻁﻮﺒﻫ ﺔﻋﺮﺳ ﻞﻗﺃ

en: Min Angle
ar: ﺔﻳﻭﺍﺯ ﻞﻗﺍ

en: Min Rate
ar: ﻝﺪﻌﻣ ﻞﻗﺃ

en: Min Speed
ar: ﺔﻋﺮﺳ ﻞﻗﺍ

en: Min Thickness
ar: ﺔﻛﺎﻤﺳ ﻞﻗﺍ

en: Mini Axes Brightness
ar: ﺭﻭﺎﺤﻤﻟﺍ ﻉﻮﻄﺳ ﻰﻧﺩﺃ

en: Mini Axes Size
ar: ﺭﻭﺎﺤﻤﻟﺍ ﻢﺠﺣ ﻰﻧﺩﺃ

en: Minimal Info
ar: ﺔﻳﻮﻴﻧﺪﻟﺍ ﺕﺎﻣﻮﻠﻌﻤﻟﺍ

en: Minimal distance accepted between two features
ar: ﻦﻴﺗﺰﻴﻣ ﻦﻴﺑ ﺔﻟﻮﺒﻘﻤﻟﺍ ﺎﻴﻧﺪﻟﺍ ﺔﻓﺎﺴﻤﻟﺍ

en: Minimal value of correlation between matched pattern and reference that is still treated as successful tracking
ar: ﺔﺤﺟﺎﻧ ﺔﻘﺣﻼﻣ ﻪﻧﺍ ﻰﻠﻋ ﻞﻣﺎﻌﻤﻟﺍ ﻊﺟﺮﻤﻟﺍ ﻭ ﻥﺭﺎﻘﻤﻟﺍ ﻂﻤﻨﻟﺍ ﻦﻴﺑ ﻂﺑﺍﺮﺗ ﺔﻤﻴﻗ ﻞﻗﺍ

en: Minimum
ar: ﻰﻧﺩﻷﺍ ﺪﺤﻟﺍ

en: Minimum 2D angle for splitting chains
ar: ﺕﺎﻌﺑﺎﺘﺘﻟﺍ ﻞﺼﻔﻟ ﺔﻴﺋﺎﻨﺛ ﺔﻳﻭﺍﺯ ﻞﻗﺍ

en: Minimum Chain Length
ar: ﺔﺴﻠﺴﻠﻟ ﻝﻮﻃ ﻞﻗﺃ

en: Minimum Curvature
ar: ءﺎﻨﺤﻧﺍ ﻰﻧﺩﺃ

en: Minimum Distance
ar: ﻞﻗﻷﺍ ﺔﻓﺎﺴﻤﻟﺍ

en: Minimum Error
ar: ﺄﻄﺧ ﻞﻗﺍ

en: Minimum Filter Size
ar: ﻲﻔﺼﻤﻠﻟ ﻢﺠﺣ ﻞﻗﺃ

en: Minimum Grid Spacing
ar: ﺔﻜﺒﺸﻟﺍ ﻕﺮﻔﺗ ﻰﻧﺩﺃ

en: Minimum Iterations
ar: ﺭﺍﺮﻜﺗ ﻞﻗﺍ

en: Minimum Radial Distance
ar: ﺎﻴﻧﺪﻟﺍ ﺔﻴﻋﺎﻌﺸﻟﺍ ﺔﻓﺎﺴﻤﻟﺍ

en: Minimum Size
ar: ﻢﺠﺣ ﻞﻗﺃ

en: Minimum Value
ar: ﺔﻤﻴﻗ ﻰﻧﺩﺃ

en: Minimum Volume
ar: ﻢﺠﺣ ﻞﻗﺍ

en: Minimum X
ar: X ﻰﻧﺩﺃ

en: Minimum X value to crop the image
ar: ﺓﺭﻮﺼﻟﺍ ﺺﻘﻟ X ﻰﻠﻋ ﺔﻤﻴﻗ ﻞﻗﺍ

en: Minimum Y
ar: Y ﻰﻧﺩﺃ

en: Minimum Y value to crop the image
ar: ﺓﺭﻮﺼﻟﺍ ﺺﻘﻟ Y ﻰﻠﻋ ﺔﻤﻴﻗ ﻞﻗﺍ

en: Minimum Z
ar: Z ﻰﻧﺩﺃ

en: Minimum angle to display
ar: ﺽﺮﻌﻠﻟ ﺔﻳﻭﺍﺯ ﻞﻗﺍ

en: Minimum angles for IK Limit
ar: IK ﺩﻭﺪﺤﻟ ﺎﻳﺍﻭﺰﻟﺍ ﻰﻧﺩﺃ

en: Minimum curvilinear 2D length for the selection of chains
ar: ﺕﺎﻌﺑﺎﺘﺘﻟﺍ ﺭﺎﻴﺘﺧﻹ ﻲﻄﺨﻟﺍ ﻰﻨﺤﻨﻤﻠﻟ ﻲﺋﺎﻨﺛ ﻝﻮﻃ ﻞﻗﺍ

en: Minimum distance between elements to merge
ar: ﺮﺻﺎﻨﻌﻟﺍ ﻦﻴﺑ ﺞﻣﺪﻠﻟ ﺔﻓﺎﺴﻣ ﻞﻗﺍ

en: Minimum distance for the field's fall-off
ar: ﻞﻘﺤﻟﺍ ﺝﺭﺪﺘﻟ ﺎﻴﻧﺪﻟﺍ ﺔﻓﺎﺴﻤﻟﺍ

en: Minimum distance from last point before stroke continues
ar: ﺔﺒﻄﺸﻟﺍ ﺔﻠﻤﻜﺗ ﻞﺒﻗ ﺔﻄﻘﻧ ﺮﺧﺍ ﻦﻣ ﺎﻴﻧﺪﻟﺍ ﺔﻓﺎﺴﻤﻟﺍ

en: Minimum error during substeps
ar: ﺔﻴﻋﺮﻔﻟﺍ ﺕﺍﻮﻄﺨﻟﺍ ﻝﻼﺧ ﺄﻄﺧ ﻞﻗﺍ

en: Minimum iterations during substeps
ar: ﺔﻴﻋﺮﻔﻟﺍ ﺕﺍﻮﻄﺨﻟﺍ ﻝﻼﺧ ﺭﺍﺮﻜﺗ ﻞﻗﺍ

en: Minimum number of pixels between each gridline in 2D Viewports
ar: ﺩﺎﻌﺑﻷﺍ ﻲﺋﺎﻨﺜﻟﺍ ﺮﻈﻨﻤﻟﺍ ﻲﻓ ﺔﻜﺒﺷ ﻂﺧ ﻞﻛ ﻦﻴﺑ ﺕﻼﺴﻜﺑ ﺩﺪﻋ ﻞﻗﺃ

en: Minimum radial distance for the field's fall-off
ar: ﻞﻘﺤﻟﺍ ﺝﺭﺪﺘﻟ ﺎﻴﻧﺪﻟﺍ ﺔﻴﻋﺎﻌﺸﻟﺍ ﺔﻓﺎﺴﻤﻟﺍ

en: Minimum root to tip angle (tip distance/root distance for long hair)
ar: (ﻞﻳﻮﻄﻟﺍ ﺮﻌﺸﻠﻟ ﺭﺬﺠﻟﺍ ﺪﻌﺑ/ﺔﻤﻘﻟﺍ ﺪﻌﺑ) ﺔﻤﻘﻟﺍ ﻰﻟﺍ ﺭﺬﺠﻟﺍ ﻦﻣ ﺔﻳﻭﺍﺯ ﻞﻗﺃ

en: Minimum speed in air (relative to maximum speed)
ar: (ﺔﻋﺮﺳ ﻰﻠﻋﻷ ﺎﻴﺒﺴﻧ) ﻁﻮﺒﻫ ﺔﻋﺮﺳ ﻞﻗﺃ

en: Minimum value
ar: ﺔﻤﻴﻗ ﻰﻧﺩﺃ

en: Minimum value for target channel range
ar: ﻑﺪﻬﻟﺍ ﺓﺎﻨﻗ ﻕﺎﻄﻨﻟ ﻰﻧﺩﻷﺍ ﺔﻤﻴﻘﻟﺍ

en: Minimum volume stretching factor
ar: ﻢﺠﺤﻟﺍ ﻂﻄﻤﺘﻟ ﻞﻣﺎﻌﻣ ﻞﻗﺍ

en: Minimum volume, no matter how far away the object is
ar: ﻦﺋﺎﻜﻟﺍ ﺪﻌﺑ ﻥﺎﻛ ﺎﻤﻬﻣ ,ﺓﺭﺎﻬﺟ ﻞﻗﺃ

en: Minkowski
ar: ﻲﻜﺳﻭﻮﻜﻨﻣ

en: Minkowski 1/2
ar: 1/2 ﻲﻜﺳﻭﻮﻜﻨﻣ

en: Minkowski 4
ar: 4 ﻲﻜﺳﻭﻮﻜﻨﻣ

en: Minkowski Exponent
ar: ﻲﻜﺴﻓﻮﻜﻨﻣ ﻒﻋﺎﻀﻣ

en: Minkowski exponent
ar: ﻲﻜﺴﻓﻮﻜﻨﻣ ﻒﻋﺎﻀﻣ

en: Minor Segments
ar: ﺔﻠﻴﺌﻀﻟﺍ ءﺍﺰﺟﻻﺍ

en: Mirror
ar: ﻞﺛﺎﻣ

en: Mirror Ball
ar: ﺱﺎﻜﻌﻧﺍ ﺓﺮﻛ

en: Mirror Modifier
ar: ﺔﻠﺛﺎﻤﻤﻟﺍ ﺮﻴﻐﻣ

en: Mirror Object
ar: ﺔﻠﺛﺎﻤﻤﻟﺍ ﻦﺋﺎﻛ

en: Mirror U
ar: U ﻞﺛﺎﻣ

en: Mirror V
ar: V ﻞﺛﺎﻣ

en: Mirror Vertex Groups
ar: ﻂﻘﻨﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ ﻞﺋﺎﻣ

en: Mirror X
ar: X ﺭﺮﻛ

en: Mirror Y
ar: Y ﺭﺮﻛ

en: Mirror brush across the Y axis
ar: Y ﺭﻮﺤﻣ ﻰﻠﻋ ﺓﺎﺷﺮﻔﻟﺍ ﻞﺛﺎﻣ

en: Mirror the image repetition on the X direction
ar: X ﻩﺎﺠﺗﺍ ﻰﻠﻋ ﺓﺭﻮﺼﻟﺍ ﺕﺍﺭﺍﺮﻜﺗ ﺲﻜﻋﺇ

en: Mirror the image repetition on the Y direction
ar: Y ﻩﺎﺠﺗﺍ ﻰﻠﻋ ﺓﺭﻮﺼﻟﺍ ﺕﺍﺭﺍﺮﻜﺗ ﺲﻜﻋﺇ

en: Missing script files
ar: ﺩﻮﻘﻔﻣ ﺖﺒﻳﺮﻜﺳ ﻒﻠﻣ

en: Mist
ar: ﺏﺎﺒﺿ

en: Mist settings for a World data-block
ar: ﻢﻟﺎﻌﻟﺍ ﺕﺎﻧﺎﻴﺑ ﺔﻠﺘﻜﻟ ﺏﺎﺒﻀﻟﺍ ﺩﺍﺪﻋﺇ

en: Mix
ar: ﻂﻠﺧ

en: Mix Factor
ar: ﺞﻣﺪﻟﺍ ﻞﻣﺎﻌﻣ

en: Mix Mode
ar: ﻂﻠﺨﻟﺍ ﻊﺿﻭ

en: Mix Shader
ar: ﺝﺪﻣ ﻞﻠﻈﻣ

en: Mixing Buffer
ar: ﺝﺰﻤﻟﺍ ﻥﺰﺨﻣ

en: Modal Keymap
ar: ﺔﻄﺒﺗﺮﻣ ﺢﻴﺗﺎﻔﻣ ﺔﻄﻳﺮﺧ

en: Mode
ar: ﻊﺿﻮﻟﺍ

en: Mode of automatic keyframe insertion for Objects and Bones (default setting used for new Scenes)
ar:  (ﺓﺪﻳﺪﺠﻟﺍ ﺪﻫﺎﺸﻤﻠﻟ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻲﺿﺍﺮﺘﻓﻻﺍ ﺩﺍﺪﻋﻻﺍ) ﻡﺎﻈﻌﻟﺍ ﻭ ﺕﺎﻨﺋﺎﻜﻠﻟ ﺢﻴﺗﺎﻔﻤﻠﻟ ﻲﺗﺍﺬﻟﺍ ﻝﺎﺧﺩﻻﺍ ﻊﺿﻭ

en: Mode of filling curve
ar: ﻰﻨﺤﻨﻤﻟﺍ ﺔﺌﺒﻌﺗ ﺔﻘﻳﺮﻃ

en: Mode to load image views
ar: ﺓﺭﻮﺼﻟﺍ ﺮﻇﺎﻨﻣ ﻞﻴﻤﺤﺗ ﻊﺿﻭ

en: Mode used to mix with texture output color
ar: ﺞﻴﺴﻨﻟﺍ ﺝﺍﺮﺧﺇ ﻥﻮﻟ ﻊﻣ ﺝﺰﻤﻠﻟ ﻞﻤﻌﺘﺴﻤﻟﺍ ﻂﻤﻨﻟﺍ

en: Modified
ar: ﻝﺪّﻌﻣ

en: Modifier Name
ar: ﺮﻴّﻐﻤﻟﺍ ﻢﺳﺇ

en: Modifier Type
ar: ﺮﻴّﻐﻤﻟﺍ ﻉﻮﻧ

en: Modifier affecting the geometry data of an object
ar: ﻦﺋﺎﻛ ﻢﺴﺠﻣ ﺕﺎﻧﺎﻴﺑ ﻰﻠﻋ ﺮﺛﺆﻤﻟﺍ ﺮﻴﻐﻤﻟﺍ

en: Modifier cannot be applied to a mesh with shape keys
ar: ﺕﺎﻴﻨﺤﻨﻤﻟﺍ ﻂﻘﻧ ﻰﻠﻋ ﻂﻘﻓ ﻖﺒﻄﻳ ﻥﺃ ﻦﻜﻤﻳ ﺮﻴﻐﻤﻟﺍ ﺍﺬﻫ

en: Modifier for values of F-Curve
ar: ﻲﻧﺎﻴﺒﻟﺍ ﻂﺨﻟﺍ ﻢﻴﻗ ﻞﺟﺃ ﻦﻣ ﺮﻴﻐﻤﻟﺍ

en: Modifier name
ar: ﺮﻴﻐﻤﻟﺍ ﻢﺳﺇ

en: Modifier resolution for export
ar: ﺮﻳﺪﺼﺘﻠﻟ ﺮﻴّﻐﻤﻟﺍ ﺔﻗﺩ

en: Modifier state
ar: ﺮﻴﻐﻤﻟﺍ ﺔﻟﺎﺣ

en: Modifier was not found in the stack
ar: ﺔﻣﻮﻜﻟﺍ ﻲﻓ ﺖﺤﺘﻟ ﻭ ﻕﻮﻔﻟ ﺮﻴّﻐﻤﻟﺍ ﻞﻘﻧﺍ

en: Modifiers
ar: ﺕﺍﺮﻴﻐﻣ

en: Modifiers affecting all the F-Curves in the referenced Action
ar: ﺎﻬﻴﻟﺇ ﺭﺎﺸﻤﻟﺍ ﺔﻛﺮﺤﻟﺍ ﻲﻓ ﺔﻴﻧﺎﻴﺒﻟﺍ-ﻁﻮﻄﺨﻟﺍ ﻞﻛ ﻲﻓ ﺓﺮﺛﺆﻤﻟﺍ ﺕﺍﺮﻴﻐﻤﻟﺍ

en: Modifiers affecting the geometric data of the object
ar: ﻦﺋﺎﻜﻠﻟ ﺔﻴﺳﺪﻨﻬﻟﺍ ﺕﺎﻧﺎﻴﺒﻟﺍ ﻰﻠﻋ ﺓﺮﺛﺆﻤﻟﺍ ﺕﺍﺮﻴﻐﻤﻟﺍ

en: Modifiers affecting the shape of the F-Curve
ar: ﻲﻧﺎﻴﺒﻟﺍ ﻂﺨﻟﺍ ﻞﻜﺸﻟ ﺔﻟﺪﻌﻤﻟﺍ ﺕﺍﺮﻴﻐﻤﻟﺍ

en: Modifiers affecting this strip
ar: ﻂﻳﺮﺸﻟﺍ ﺍﺬﻬﺑ ﺓﺮﺛﺆﻤﻟﺍ ﺕﺍﺮﻴﻐﻤﻟﺍ

en: Modifiers cannot be applied in edit mode
ar: ﺕﺎﻴﻨﺤﻨﻤﻟﺍ ﻂﻘﻧ ﻰﻠﻋ ﻂﻘﻓ ﻖﺒﻄﻳ ﻥﺃ ﻦﻜﻤﻳ ﺮﻴﻐﻤﻟﺍ ﺍﺬﻫ

en: Modify
ar: ﻝﺪﻋ

en: Module
ar: ﺓﺪﺣﻭ

en: Module name
ar: ﺓﺪﺣﻮﻟﺍ ﻢﺳﺇ

en: Modulo
ar: ﺓﺪﺣﻭ

en: Monkey
ar: ﺩﺮﻗ

en: Mono
ar: ﺪﻴﺣﻭ

en: More than one rendering engine is available
ar: ﺮﻓﻮﺘﻣ ﺪﺣﺍﻭ ﺮﻴﻴﺼﺗ ﻙﺮﺤﻣ ﻦﻣ ﺮﺜﻛﺃ

en: Mortar
ar: ﻁﻼﻤﻟﺍ

en: Most compact representation, uses '+' as separator for sub-second frame numbers, with left and right truncation of the timecode as necessary
ar:   ﺔﺟﺎﺤﻟﺍ ﺪﻨﻋ ﺖﻗﻮﻟﺍ ﺩﻮﻜﻟ ﻦﻴﻤﻴﻟﺍ ﻭ ﺭﺎﺴﻴﻟﺍ ﻦﻣ ﻊﻴﻄﻘﺗ ﻊﻣ ،ﺔﻴﻋﺮﻔﻟﺍ ﻲﻧﺍﻮﺜﻟﺍ ﺮﻃﺃ ﻡﺎﻗﺭﻷ ﻕﺮﻔﻤﻛ '+' ﻞﻤﻌﺘﺴﻳ ،ﺔﺑﻼﺻ ﺮﺜﻛﻷﺍ ﻞﻴﺜﻤﺘﻟﺍ

en: Motion Blur
ar: ﺔﻛﺮﺣ ﺔﻴﺑﺎﺒﺿ

en: Motion Path
ar: ﺔﻛﺮﺤﻟﺍ ﺭﺎﺴﻣ

en: Motion Path Cache Point
ar: ﺔﻛﺮﺤﻟﺍ ﺭﺎﺴﻤﻟ ﻖﺒﺴﻣ ﺏﺎﺴﺣ ﺔﻄﻘﻧ

en: Motion Path Points
ar: ﺔﻛﺮﺤﻟﺍ ﺭﺎﺴﻣ ﻂﻘﻧ

en: Motion Path Settings
ar: ﺔﻛﺮﺤﻟﺍ ﺭﺎﺴﻣ ﺕﺍﺩﺍﺪﻋﺇ

en: Motion Path for this element
ar: ﺮﺼﻨﻌﻟﺍ ﺍﺬﻬﻟ ﺔﻛﺮﺤﻟﺍ ﺭﺎﺴﻣ

en: Motion Path settings for animation visualization
ar: ﺔﻛﺮﺤﻟﺍ ﺭﺎﻬﻇﻹ ﺔﻛﺮﺤﻟﺍ ﺕﺍﺭﺎﺴﻣ ﺕﺍﺩﺍﺪﻋﺇ

en: Motion Path settings for visualization
ar: ﺭﺎﻬﻇﻺﻟ ﺔﻛﺮﺤﻟﺍ ﺕﺍﺭﺎﺴﻣ ﺕﺍﺩﺍﺪﻋﺇ

en: Motion Paths
ar: ﺔﻛﺮﺤﻟﺍ ﺕﺍﺭﺎﺴﻣ

en: Motion Steps
ar: ﺔﻛﺮﺤﻟﺍ ﺕﺍﻮﻄﺧ

en: Motion Tracking
ar: ﺔﻛﺮﺤﻟﺍ ﺔﻘﺣﻼﻣ

en: Motion tracking tools
ar: ﺔﻛﺮﺤﻟﺍ ﺔﻘﺣﻼﻣ ﺕﺍﻭﺩﺍ

en: Mouse
ar: ﺓﺭﺄﻓ

en: Mouse Sensitivity
ar: ﺓﺭﺄﻔﻟﺍ ﺔﻴﺳﺎﺴﺣ

en: Mouse cursor style to use during the modal operator
ar: ﻂﺒﺗﺮﻤﻟﺍ ﻞﻣﺎﻌﻤﻟﺍ ﻝﻼﺧ ﻝﺎﻤﻌﺘﺳﻼﻟ ﺓﺭﺄﻔﻟﺍ ﺮﺷﺆﻣ ﻉﻮﻧ

en: Mouse location
ar: ﺓﺭﺄﻔﻟﺍ ﻊﻗﻮﻣ

en: Mouse location to select channel
ar: ﺓﺎﻨﻘﻟﺍ ﺭﺎﻴﺘﺧﻻ ﺓﺭﺄﻔﻟﺍ ﻊﻗﻮﻣ

en: Mouse path too short
ar: ﺓﺎﺷﺮﻔﻟﺍ ﺔﻧﻮﻘﻳﺍ ﻒﻠﻣ ﺭﺎﺴﻣ

en: Move boid state down in the list
ar: ﺔﻤﺋﺎﻘﻟﺍ ﻲﻓ ﻞﻔﺳﻸﻟ ﺪﻳﻮﺒﻟﺍ ﺔﻟﺎﺣ ﻞﻘﻧﺇ

en: Move cursor to position type
ar: ﺔﺑﺎﺘﻜﻟﺍ ﻊﻗﻮﻤﻟ ﺮﺷﺆﻤﻟﺍ ﻞﻘﻧﺍ

en: Move modifier up and down in the stack
ar: ﺔﻣﻮﻜﻟﺍ ﻲﻓ ﺖﺤﺘﻟ ﻭ ﻕﻮﻔﻟ ﺮﻴّﻐﻤﻟﺍ ﻞﻘﻧﺍ

en: Move nodes and attach to frame
ar: ﺭﺎﻃﻺﻟ ﺎﻬﻄﺑﺭﺍ ﻭ ﺪﻘﻌﻟﺍ ﻙﺮّﺣ

en: Move object origin to position of the 3D cursor
ar: ﻲﺛﻼﺜﻟﺍ ﺮﺷﺆﻣ ﻊﻗﻮﻣ ﻊﺿ

en: Move the active Grease Pencil layer up/down in the list
ar: ﺔﻤﺋﺎﻘﻟﺍ ﻲﻓ ﺖﺤﺗ/ﻕﻮﻔﻟ ﺔﻟﺎﻌّﻔﻟﺍ ﺔﻘﺒﻄﻟﺍ ﻞﻘﻧﺍ

en: Move the active bookmark up/down in the list
ar: ﺔﻤﺋﺎﻘﻟﺍ ﻲﻓ ﺖﺤﺘﻟ/ﻕﻮﻔﻟ ﻝﺎﻌّﻔﻟﺍ ﺺﺼﺨﻤﻟﺍ ﻂﺑﺍﺮﻟﺍ ﺡﺯﺃ

en: Move the active input of a file output node up or down the list
ar: ﺔﻤﺋﺎﻘﻟﺍ ﻲﻗ ﺖﺤﺘﻟ ﻭﺍ ﻕﻮﻔﻟ ﻒﻠﻤﻟﺍ ﺝﺮﺧ ﺓﺪﻘﻌﻟ ﻝﺎﻌﻔﻟﺍ ﻞﺧﺪﻟﺍ ﻙﺮّﺣ

en: Move the active layer up/down in the list
ar: ﺔﻤﺋﺎﻘﻟﺍ ﻲﻓ ﺖﺤﺘﻟ/ﻕﻮﻔﻟ ﺔﻟﺎﻌﻔﻟﺍ ﺔﻘﺒﻄﻟﺍ ﻞﻘﻧﺍ

en: Move the active material up/down in the list
ar: ﺔﻤﺋﺎﻘﻟﺍ ﻲﻓ ﺖﺤﺘﻟ/ﻕﻮﻔﻟ ﺔﻟﺎﻌّﻔﻟﺍ ﺔﻣﺎﺨﻟﺍ ﺡﺯﺍ

en: Move the active vertex group up/down in the list
ar: ﺔﻤﺋﺎﻘﻟﺍ ﻲﻓ ﺖﺤﺘﻟ/ﻕﻮﻔﻟ ﺔﻟﺎﻌﻔﻟﺍ ﺔﻄﻘﻨﻟﺍ ﻞﻘﻧﺍ

en: Move the currently selected line(s) up/down
ar: ﻞﻔﺳﻷ/ﻕﻮﻔﻟ ﺎﻴﻟﺎﺣ ﺓﺭﺎﺘﺨﻤﻟﺍ ﺮﻄﺳﻻﺍ ﻙﺮّﺣ

en: Move to center of neighbors and match their velocity
ar: ﻢﻬﺘﻋﺮﺳ ﻖﺑﺎﻃ ﻭ ﻦﻳﺭﻭﺎﺠﻤﻟﺍ ﺰﻛﺮﻣ ﻰﻟﺍ ﻙﺮﺤﺗ

en: Move to next folder
ar: ﻲﻟﺎﺘﻟﺍ ﺪﻠﺠﻤﻟﺍ ﻰﻟﺍ ﻞﻘﻧﺍ

en: Movement
ar: ﺔﻛﺮﺤﻟﺍ

en: Movie
ar: ﻢﻠﻔﻟﺍ

en: Movie Clip
ar: ﻮﻳﺪﻴﻓ ﻂﻳﺮﺷ

en: Movie Clip Editor
ar: ﻢﻠﻔﻟﺍ ﺔﺻﺎﺼﻗ ﺭﺮﺤﻣ

en: Movie Clip to get tracking data from
ar: ﻪﻨﻣ ﺐﻘﻌﺘﻟﺍ ﺕﺎﻧﺎﻴﺑ ﺬﺧﺄﺗ ﻱﺬﻟﺍ ﻮﻳﺪﻴﻔﻟﺍ ﻂﻳﺮﺷ

en: Movie Clips
ar: ﻢﻠﻴﻔﻟﺍ ﺕﺎﺻﺎﺼﻗ

en: Movie Distortion
ar: ﻢﻠﻔﻟﺍ ﻪﻳﻮﺸﺗ

en: Movie File
ar: ﻢﻠﻔﻟﺍ ﻒﻠﻣ

en: Movie Format
ar: ﻚﻳﺮﺤﺗ ﺔﺌﻴﻫ

en: Movie Sequence
ar: ﻢﻠﻔﻟﺍ ﻞﺴﻠﺴﺗ

en: Movie Tracking Dopesheet
ar: ﻢﻠﻔﻟﺍ ﺔﻘﺣﻼﻣ ﻂﻴﻄﺨﺗ ﺔﻗﺭﻭ

en: Movie Tracking Plane Marker Data
ar: ﻢﻠﻔﻟﺍ ﺔﻘﺣﻼﻣ ﺢﻄﺴﻣ ﺔﻣﻼﻋ ﺕﺎﻧﺎﻴﺑ

en: Movie clip displayed and edited in this space
ar: ءﺎﻀﻔﻟﺍ ﺍﺬﻫ ﻲﻓ ﺔﻟﺪﻌﻤﻟﺍ ﻭ ﺓﺮﻫﺎﻈﻟﺍ ﺓﺭﻮﺼﻟﺍ

en: Movie clip not found
ar: ﻢﻠﻔﻟﺍ ﺔﺻﺎﺼﻗ ﺭﺮﺤﻣ

en: Movie file
ar: ﻢﻠﻔﻟﺍ ﻒﻠﻣ

en: Movie tracking marker data
ar: ﻢﻠﻔﻟﺍ ﺔﻘﺣﻼﻣ ﺔﻣﻼﻋ ﺕﺎﻧﺎﻴﺑ

en: Movie tracking object data
ar: ﻢﻠﻔﻟﺍ ﺔﻘﺣﻼﻣ ﻦﺋﺎﻛ ﺕﺎﻧﺎﻴﺑ

en: Movie tracking object to follow
ar: ﻊﺒﺘﺘﻠﻟ ﺔﻘﺣﻼﻤﻟﺍ ﻑﺪﻫ

en: Movie tracking object to follow (if empty, camera object is used)
ar: (ﺍﺮﻴﻤﻜﻟﺍ ﻦﺋﺎﻛ ﻡﺪﺨﺘﺴﻳ ,ﻍﺭﺎﻓ ﻥﺎﻛ ﺍﺫﺍ) ﻢﻠﻔﻟﺍ ﺔﻘﺣﻼﻣ ﻦﺋﺎﻛ ﺔﻌﺑﺎﺘﻣ

en: Movie tracking plane track data
ar: ﻢﻠﻔﻟﺍ ﺔﻘﺣﻼﻣ ﺢﻄﺴﻣ ﺭﺎﺴﻣ ﺕﺎﻧﺎﻴﺑ

en: Movie tracking settings
ar: ﻢﻠﻔﻟﺍ ﺔﻘﺣﻼﻣ ﺕﺍﺩﺍﺪﻋﺇ

en: Movie tracking track to follow
ar: ﻢﻠﻔﻟﺍ ﺲﺴﺤﺗ ﺭﺎﺴﻣ ﺔﻌﺑﺎﺘﻣ

en: MovieClip
ar: ﻢﻠﻓ

[ctx: MovieClip]
en: Clip
ar: ﻢﻠﻗ

[ctx: MovieClip]
en: Dopesheet
ar: ﻂﻴﻄﺨﺘﻟﺍ ﺔﻗﺭﻭ

[ctx: MovieClip]
en: Plane Track
ar: ﺢﻄﺴﻤﻟﺍ ﺭﺎﺴﻣ

[ctx: MovieClip]
en: Scene Setup
ar: ﺪﻬﺸﻤﻟﺍ ﺩﺍﺪﻋﺇ

[ctx: MovieClip]
en: Track
ar: ﻖﺣﻻ

[ctx: MovieClip]
en: View
ar: ﺮﻈﻨﻤﻟﺍ

en: MovieClip Sequence
ar: ﻢﻠﻔﻟﺍ ﺔﺻﺎﺼﻗ ﻞﺴﻠﺴﺗ

en: Moving things with a mouse drag confirms when releasing the button
ar:  ﺭﺰﻟﺍ ﺮﻳﺮﺤﺗ ﺪﻨﻋ ﺪﻛّﺆﻳ ﺓﺭﺄﻔﻟﺍ ﺐﺤﺴﺑ ءﺎﻴﺷﻷﺍ ﻚﻳﺮﺤﺗ

en: MsRot
ar: ﺓﺭﺎﻔﻟﺍ ﻥﺍﺭﻭﺩ

en: MsZoom
ar: ﺓﺭﺎﻔﻟﺍ ﻢﻴﺠﺤﺗ

en: Mtex not found for this type
ar: ﺔﻘﺒﻄﻟﺍ ﻩﺬﻬﻟ ﻞﻴﺻﺎﺘﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Multi Modifier
ar: ﺮﻴﻐﻤﻟﺍ ﺩﺪﻌﺘﻣ

en: Multi React
ar: ﺩﻭﺩﺮﻟﺍ ﺩﺪﻌﺘﻣ

en: Multi constraint, stateful IK solver
ar: ﻲﻟﺎﺣ ﺔﻴﺴﻜﻋ ﺔﻛﺮﺣ ﺞﻟﺎﻌﻣ ،ﺓﺩﺪﻌﺘﻣ ﺩﻮﻴﻗ

en: Multi-Paint
ar: ﺩﺪﻌﺘﻣ-ﻦﻳﻮﻠﺗ

en: Multifractal
ar: ﺭﻮﺴﻜﻟﺍ ﺩﺪﻌﺘﻣ

en: Multilayer
ar: ﺔﻘﺒﻄﻟﺍ ﺩﺪﻌﺘﻣ

en: Multiple Caches
ar: ﺓﺪﻳﺪﻋ ﺔﻘﺒﺴﻣ ﺕﺎﺑﺎﺴﺣ

en: Multiple Engines
ar: ﺓﺩﺪﻌﺘﻣ ﺕﺎﻛﺮﺤﻣ

en: Multiple Faces
ar: ﺓﺩﺪﻌﺘﻣ ﻪﺟﻭﺃ

en: Multiple Springs
ar: ﺓﺩﺪﻌﺘﻣ ﺭﺩﺎﺼﻣ

en: Multiple Views
ar: ﺓﺩﺪﻌﺘﻣ ﺮﻇﺎﻨﻣ

en: Multiple image files, as a sequence
ar: ﻞﺴﻠﺴﺘﻛ ,ﺓﺭﻮﺻ ﺕﺎﻔﻠﻣ ﺓﺪﻋ

en: Multiplier for the points' radii (set from stroke width)
ar: ﺩﺍﻮﻤﻟﺍ ﺔﻓﺎﺜﻜﻟ ﻒﻋﺎﻀﻣ

en: Multiplier for wave influence of this brush
ar: ﺓﺎﺷﺮﻔﻟﺍ ﻩﺬﻬﻟ ﺔﺟﻮﻤﻟﺍ ﺮﻴﺛﺎﺘﻠﻟ ﻒﻋﺎﻀﻣ

en: Multiply
ar: ﻒﻋﺎﻀﺗ

en: Multiply Alpha
ar: ﺎﻔﻟﺍ ﻒﻋﺎﺿ

en: Multiply Colors
ar: ﻥﺍﻮﻟﻻﺍ ﻒﻋﺎﺿ

en: Multiply Depth
ar: ﻖﻤﻌﻟﺍ ﻒﻋﺎﺿ

en: Multiply Sequence
ar: ﻒﻋﺎﻀﺘﻟﺍ ﻞﺴﻠﺴﺗ

en: Multiply Vertex Group with Envelope
ar: ءﺎﺸﻐﻟﺎﺑ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺤﻣ ﻒﻋﺎﺿ

en: Multiply brush influence by velocity color ramp alpha
ar:  ﺔﻋﺮﺴﻟﺍ ﻥﺍﻮﻟﺃ ﻢﻠﺳ ﺎﻔﻟﺃ ﻊﻣ ﺓﺎﺷﺮﻔﻟﺍ ﺮﻴﺛﺄﺗ ﺔﻔﻋﺎﻀﻣ

en: Multiply brush intersection depth (displace, waves) by velocity ramp alpha
ar: ﺔﻋﺮﺴﻟﺍ ﻢﻠﺳ ﺎﻔﻟﺃ ﻊﻣ (ﺝﺍﻮﻣﺃ ،ﻪﻳﻮﺸﺗ) ﺓﺎﺷﺮﻔﻟﺍ ﻊﻃﺎﻘﺗ ﻖﻤﻋ ﺔﻔﻋﺎﻀﻣ

en: Multiply color by alpha (recommended for Blender input)
ar: (ﺭﺪﻨﻠﺒﻟﺍ ﺕﻼﺧﺪﻤﻟ ﺎﻬﺑ ﻰﺻﻮﻣ) ﺎﻔﻟﺃ ﻲﻓ ﻥﻮﻠﻟ ﺔﻴﻠﺒﻗ-ﺔﻔﻋﺎﻀﻣ

en: Multiply line length by particle speed
ar: ءﻱﺰﺠﻟﺍ  ﺔﻋﺮﺴﺑ ﻂﺨﻟﺍ ﻝﻮﻃ ﻒﻋﺎﺿ

en: Multiply mass by particle size
ar: ﺔﻠﺘﻜﻟﺍ ﻲﻓ ءﻱﺰﺠﻟﺍ ﻢﺠﺣ ﻒﻋﺎﺿ

en: Multiply position and outline by intensity
ar: ﺓﺪّﺸﻟﺎﺑ ﺩﻭﺪﺤﻟﺍ ﻭ ﻊﻗﻮﻤﻟﺍ ﻒﻋﺎﺿ

en: Multiply the filter size used by MIP Map and Interpolation
ar: ﺪﻴﻟﻮﺘﻟﺍ ﻭ ﺔﻄﻳﺮﺨﻟﺍ ﺢﻴﺤﺼﺘﻟ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻲﻔﺼﻤﻟﺍ ﻢﺠﺣ ﻒﻋﺎﺿ

en: Multires Modifier
ar: ﺔﻗﺪﻟﺍ ﺩﺪﻌﺘﻣ ﺮﻴﻐﻣ

en: Multiresolution
ar: ﺔﻗﺪﻟﺍ ﺩﺪﻌﺘﻣ

en: Musgrave
ar: ﻑﺍﺮﻐﺳﻮﻣ

en: Musgrave Texture
ar: ﻑﺍﺮﻐﺳﻮﻣ ﺞﻴﺴﻧ

en: Must be in vertex selection mode
ar: ﺔﻄﻘﻨﻟﺍ ﺭﺎﻴﺘﺧﺍ ﻊﺿﻭ ﻲﻓ ﻥﻮﻜﺗ ﻥﺍ ﺐﺠﻳ

en: Must have an active bone to add IK constraint to
ar: ﻑﺍﺪﻫﻷﺍ-ﺓﺩﺪﻌﺘﻣ ﺩﻮﻴﻘﻠﻟ ﻑﺪﻬﻟﺍ ﻦﺋﺎﻜﻟﺍ

en: Mute (un)selected strips
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺮﻴﻐﻟﺍ ﻂﺋﺍﺮﺸﻟﺍ ﺖﻜﺳﺍ

en: Mute expanded settings for the modifier
ar: ﺮﻴّﻐﻤﻠﻟ ﺔﺣﻮﺘﻔﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﻻﺍ ﺊﻔﻃﺍ

en: Mute the speaker
ar: ﺔﻋﺎﻤﺴﻟﺍ ﻞﻄّﻋ

en: Mute this modifier
ar: ﺮﻴّﻐﻤﻟﺍ ﺍﺬﻫ ﺊﻔﻃﺃ

en: Muted
ar: ﺖﻣﺎﺻ

en: Mux Packet Size
ar: ﺞﻣﺪﻟﺍ ﺔﻣﺯﺭ ﻢﺠﺣ

en: Mux Rate
ar: ﺞﻣﺪﻟﺍ ﻝﺪﻌﻣ

en: Mux packet size (byte)
ar: (ﺖﻳﺎﺑ) ﺞﻣﺪﻟﺍ ﺔﻣﺯﺭ ﻢﺠﺣ

en: NDOF View Rotation
ar: ﺮﻳﻭﺪﺘﻟﺍ ﺭﺎﻬﻇﺇ

en: NLA Evaluation Enabled
ar: ﻞﻌﻔﻣ ﺔﻛﺮﺤﻟﺍ ﺭﺮﺤﻣ ﻢﻴﻴﻘﺗ

en: NLA Strip
ar: ﺔﻴﻄﺧ-ﻻ-ﺔﻛﺮﺣ ﻂﻳﺮﺷ

en: NLA Strip 'transitions' between adjacent strips
ar:  ﻦﻳﺭﻭﺎﺠﺘﻣ ﻦﻴﻄﻳﺮﺷ ﻦﻴﺑ 'ﺕﻻﺎﻘﺘﻧﺍ' ﺔﻛﺮﺤﻟﺍ ﻂﻳﺮﺷ

en: NLA Strip acts as a container for adjacent strips
ar: ﻦﻳﺭﻭﺎﺠﺘﻣ ﻦﻴﻄﻳﺮﺸﻠﻟ ﺔﻳﻭﺎﺤﻛ ﻞﻣﺎﻌﺘﻳ ﺔﻛﺮﺣ ﻂﻳﺮﺷ

en: NLA Strip is active
ar: ﻞﻌﻔﻣ ﺔﻛﺮﺤﻟﺍ ﻂﻳﺮﺷ

en: NLA Strip is played back in reverse order (only when timing is automatically determined)
ar: (ﺎﻴﺋﺎﻘﻠﺗ ﺍﺩﺪﺤﻣ ﺖﻴﻗﻮﺘﻟﺍ ﻥﻮﻜﻳ ﺎﻣﺪﻨﻋ ﻂﻘﻓ) ﺎﻴﺴﻜﻋ ﺔﻛﺮﺤﻟﺍ ﻂﻳﺮﺷ ﺃﺮﻘﻳ

en: NLA Strip is selected
ar: ﺭﺎﺘﺨﻣ ﺔﻛﺮﺤﻟﺍ ﻂﻳﺮﺷ

en: NLA Strip references some Action
ar:  ﺔﻛﺮﺤﻟﺍ ﺾﻌﺑ ﻰﻟﺇ ﺮﻴﺸﻳ ﺔﻛﺮﺤﻟﺍ ﻂﻳﺮﺷ

en: NLA Strip representing a sound event for speakers
ar: ﺕﺍﺮﺒﻜﻤﻠﻟ ﺕﻮﺻ ﺙﺍﺪﺣﺇ ﻞﺜﻤﻳ ﻂﻳﺮﺷ

en: NLA Strips
ar: ﺔﻛﺮﺤﻟﺍ ﺔﻃﺮﺷﺃ

en: NLA Strips on this NLA-track
ar: ﺍﺬﻫ ﺔﻛﺮﺤﻟﺍ ﺭﺎﺴﻣ ﻰﻠﻋ ﺔﻛﺮﺤﻟﺍ ﺔﻃﺮﺷﺃ

en: NLA Strips that this strip acts as a container for (if it is of type Meta)
ar:  (ﻊﻤّﺠﺘﻟﺍ ﻉﻮﻧ ﻦﻣ ﺖﻧﺎﻛ ﺍﺫﺇ) ﺎﻬﻟ ﺔﻳﻭﺎﺣ ﻂﻳﺮﺸﻟﺍ ﺍﺬﻫ ﻞﺜﻤﻳ ﻲﺘﻟﺍ ﺔﻴﻄﺧ ﻻﺍ ﺔﻛﺮﺤﻟﺍ ﺔﻃﺮﺷﺃ

en: NLA Track
ar: ﺔﻛﺮﺣ ﺭﺎﺴﻣ

en: NLA Track is active
ar: ﻞﻌﻔﻣ ﺔﻛﺮﺤﻟﺍ ﺭﺎﺴﻣ

en: NLA Track is evaluated itself (i.e. active Action and all other NLA Tracks in the same AnimData block are disabled)
ar: (ﺔﻠﻌﻔﻣ ﺮﻴﻏ ﺔﻛﺮﺤﻟﺍ ﺕﺎﻧﺎﻴﺑ ﺔﻠﺘﻛ ﺲﻔﻧ ﻲﻓ ﺔﻛﺮﺤﻟﺍ ﺕﺍﺭﺎﺴﻣ ﻞﻛ ﻭ ﺔﻴﻟﺎﺤﻟﺍ ﺔﻛﺮﺤﻟﺍ ﻲﻨﻌﻳ) ﻩﺪﺣﻮﻟ ﻢﻴﻘﻳ ﺔﻛﺮﺤﻟﺍ ﺭﺎﺴﻣ

en: NLA Track is locked
ar: ﻞﻔﻘﻣ ﺔﻛﺮﺤﻟﺍ ﺭﺎﺴﻣ

en: NLA Track is selected
ar: ﺭﺎﺘﺨﻣ ﺔﻛﺮﺤﻟﺍ ﺭﺎﺴﻣ

en: NLA Tracks
ar: ﺔﻛﺮﺤﻟﺍ ﺭﺮﺤﻣ ﺕﺍﺭﺎﺴﻣ

en: NLA Tracks (i.e. Animation Layers)
ar: (ﺔﻛﺮﺤﻟﺍ ﺕﺎﻘﺒﻃ ﻲﻨﻌﺗ) ﺔﻛﺮﺤﻟﺍ ﺭﺮﺤﻣ ﺕﺍﺭﺎﺴﻣ

en: NLA stack is evaluated when evaluating this block
ar: ﻞﺴﻠﺴﺘﻟﺍ ﺍﺬﻫ ﻢﻴﻴﻘﺗ ﺪﻨﻋ ﻢﻴﻘﻣ ﺔﻛﺮﺤﻟﺍ ﺭﺮﺤﻣ ﻢﻛﺍﺮﺗ

en: Nabla
ar: ﻼﺑﺎﻧ

en: Name
ar: ﻢﺳﻹﺍ

en: Name Filter
ar: ﻢﺳﻹﺍ ﻲﻔﺼﻣ

en: Name filter using '*', '?' and '[abc]' unix style wildcards
ar: [ﺝ ﺏ ﺍ] ﻭ ؟ ﻭ * ﺲﻜﻧﻮﻳ ﻉﻮﻧ ﻦﻣ ﺕﺎﻴﻔﺼﻣ ﻡﺍﺪﺨﺘﺳﺈﺑ ﻲﻔﺼﻤﻟﺍ ﻲﻤّﺳ

en: Name of Action Group to assign setting(s) for this path to
ar: ﺭﺎﺴﻤﻟﺍ ﺍﺬﻬﻟ ﺕﺍﺩﺍﺪﻋﺇ ﺺﻴﺼﺨﺘﻟ ﺔﻛﺮﺤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻢﺳﺇ

en: Name of Parent Bone for hook (if applicable), also recalculates and clears offset
ar: ﺔﺣﺍﺯﻹﺍ ﻂﺒﺿ ﻭ ﺏﺎﺴﺣ ﺪﻴﻌﺗ ﺎﻀﻳﺃ ،(ﻖﻴﺒﻄﺘﻠﻟ ﻞﺑﺎﻗ ﺍﺫﺇ) ﻑﺎﻄﺨﻠﻟ ﻞﺻﻷﺍ ﺔﻤﻈﻋ ﻢﺳﺍ

en: Name of PoseBone to use as target
ar: ﻑﺪﻬﻛ ﻝﺎﻤﻌﺘﺳﻼﻟ ﺔﻔﻗﻮﻟﺍ ﻢﻈﻋ ﻢﺳﺇ

en: Name of UV map
ar: UV ﺔﻄﻳﺮﺧ ﻢﺳﺇ

en: Name of Vertex color layer
ar: ﻂﻘﻨﻟﺍ ﻥﻮﻟ ﺔﻘﺒﻃ ﻢﺳﺇ

en: Name of modifier to remove
ar: ﻑﺬﺤﻠﻟ ﺮﻴﻐﻤﻟﺍ ﻢﺳﺍ

en: Name of new mask
ar: ﺪﻳﺪﺠﻟﺍ ﻉﺎﻨﻘﻟﺍ ﻢﺳﺍ

en: Name of new mask layer
ar: ﺓﺪﻳﺪﺠﻟﺍ ﻉﺎﻨﻘﻟﺍ ﺔﻘﺒﻃ ﻢﺳﺍ

en: Name of operator (translated) to call on input event
ar:  ﻝﺎﺧﺩﺇ ﺙﺪﺣ ﺪﻨﻋ ءﺎﻋﺪﺘﺳﻼﻟ (ﻢﺟﺮﺘﻤﻟﺍ) ﻞﻣﺎﻌﻟﺍ ﻢﺳﺇ

en: Name of parent bone in case of a bone parenting relation
ar: ﺔﻤﻈﻌﻟ ﻉﺮﻔﺗ ﺔﻗﻼﻋ ﺔﻟﺎﺣ ﻲﻓ ﻞﺻﻻﺍ ﺔﻤﻈﻌﻟﺍ ﻢﺳﺍ

en: Name of skin layer
ar: ﺓﺮﺸﻘﻟﺍ ﺔﻘﺒﻃ ﻢﺳﺍ

en: Name of the custom transform orientation
ar: ﺺﺼﺨﻤﻟﺍ ﻝﻮّﺤﺘﻟﺍ ﻪﺟّﻮﺗ ﻢﺳﺇ

en: Name of the key configuration
ar: ﺡﺎﺘﻔﻤﻟﺍ ﺩﺍﺪﻋﺇ ﻢﺳﺇ

en: Name of the key map
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻄﻳﺮﺧ ﻢﺳﺇ

en: Name of the menu
ar: ﺔﻤﺋﺎﻘﻟﺍ ﻢﺳﺇ

en: Name of the modifier
ar: ﺮﻴّﻐﻤﻟﺍ ﻢﺳﺇ

en: Name of the modifier to work on
ar: ﻪﻴﻠﻋ ﻞﻤﻌﻠﻟ ﺮﻴّﻐﻤﻟﺍ ﻢﺳﺍ

en: Name of the new custom orientation
ar: ﺪﻳﺪﺠﻟﺍ ﺺﺼﺨﻤﻟﺍ ﻪﺟّﻮﺘﻟﺍ ﻢﺳﺇ

en: Name of the pie menu
ar: ﻊﻄﻘﻟﺍ ﺔﻤﺋﺎﻗ ﻢﺳﺇ

en: Name of the preset, used to make the path name
ar: ﺭﺎﺴﻤﻟﺍ ﻢﺳﺇ ﻞﻤﻌﻟ ﻡﺪﺨﺘﺴﻳ ,ﺎﻘﺒﺴﻣ ﺪﻌﻤﻟﺍ ﻒﻠﻤﻟﺍ ﻢﺳﺇ

en: Name of the socket
ar: ﺔﺤﺘﻔﻟﺍ ﻢﺳﺇ

en: Name of the vertex color layer used for foam
ar: ﺓﻮﻏﺮﻠﻟ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻂﻘﻨﻟﺍ ﻥﻮﻟ ﺔﻘﺒﻃ ﻢﺳﺇ

en: Name to use in scripted expressions/functions (no spaces or dots are allowed, and must start with a letter)
ar: (ﻑﺮﺤﺑ ءﺪﺒﻟﺍ ﺐﺠﻳ ﺎﻤﻛ ،ﺔﺣﻮﻤﺴﻣ ﺮﻴﻏ ﻂﻘﻨﻟﺍ ﻭ ﺕﺎﻓﺎﺴﻤﻟﺍ) ﻝﺍﻭﺪﻟﺍ/ﺕﺍﺭﺎﺒﻌﻟﺍ ﺕﺎﺘﺒﻳﺮﻜﺳ ﻲﻓ ﻡﺍﺪﺨﺘﺳﻼﻟ ﻢﺳﺇ

en: Name used to save output from this surface
ar: ﺢﻄﺴﻟﺍ ﺍﺬﻫ ﻦﻣ ﺝﺍﺮﺧﻹﺍ ﻞﻴﺠﺴﺘﻟ ﻞﻤﻌﺘﺴﻤﻟﺍ ﻢﺳﻹﺍ

en: Named Group
ar: ﺔﻴﻤﺴﻣ ﺔﻋﻮﻤﺠﻣ

en: Names
ar: ءﺎﻤﺳﺃ

en: Narrowness
ar: ﻖﻴﻀﺘﻟﺍ

en: Natural Logarithm
ar: ﺔﻴﻌﻴﺒﻃ ﺔﻴﻣﺯﺭﺍﻮﺧ

en: Navigation
ar: ﺢﻔّﺼﺗ

en: Navigation style in the viewport
ar: ﺬﻔﻨﻤﻟﺍ ﻲﻓ ﺭﺎﺤﺑﻹﺍ ﺏﻮﻠﺳﺃ

en: Near
ar: ﺐﻳﺮﻗ

en: Nearest Edge
ar: ﺔﻓﺎﺣ ﺏﺮﻗﺍ

en: Nearest Edge Vertex
ar: ﺔﻓﺎﺣ ﺏﺮﻗﺃ ﺔﻄﻘﻧ

en: Nearest Face
ar: ﻪﺟﻭ ﺏﺮﻗﺍ

en: Nearest Face Edge
ar: ﻪﺟﻭ ﺔﻓﺎﺣ ﺏﺮﻗﺃ

en: Nearest Face Vertex
ar: ﻪﺟﻭ ﺏﺮﻗﺃ ﺔﻄﻘﻧ

en: Nearest Surface Point
ar: ﺢﻄﺳ ﺔﻄﻘﻧ ﺏﺮﻗﺍ

en: Nearest Vertex
ar: ﺔﻄﻘﻧ ﺏﺮﻗﺃ

en: Nearest Vertices
ar: ﻁﺎﻘﻧ ﺏﺮﻗﺃ

en: Negate Volume
ar: ﻢﺠﺤﻟﺍ ﺲﻜﻋﺍ

en: Negate influence inside the volume
ar: ﻢﺠﺤﻟﺍ ﻞﺧﺍﺩ ﺮﻴﺛﺄﺘﻟﺍ ﻝﺎﻤﻫﺇ

en: Negate the alignment axis
ar: ﺓﺍﺫﺎﺤﻤﻟﺍ ﺭﻮﺤﻣ ﺲﻜﻋﺇ

en: Negate the effect of the clump vertex group
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻤﻟ ﻊﻤّﺠﺘﻟﺍ ﺮﻴﺛﺄﺗ ﻞﻫﺎﺠﺗ

en: Negate the effect of the density vertex group
ar: ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ ﺔﻓﺎﺜﻛ ﻝﻮﻌﻔﻣ ﻞﻫﺎﺠﺗ

en: Negate the effect of the field vertex group
ar: ﻂﻔﻧ ﺔﻋﻮﻤﺠﻣ ﻞﻘﺣ ﻝﻮﻌﻔﻣ ﻞﻫﺎﺠﺗ

en: Negate the effect of the kink vertex group
ar: ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ ﺓﺪﻘﻋ ﻝﻮﻌﻔﻣ ﻞﻫﺎﺠﺗ

en: Negate the effect of the length vertex group
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻝﻮﻃ ﻝﻮﻌﻔﻣ ﻞﻫﺎﺠﺗ

en: Negate the effect of the rotation vertex group
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺮﻳﻭﺪﺗ ﻝﻮﻌﻔﻣ ﻞﻫﺎﺠﺗ

en: Negate the effect of the roughness 1 vertex group
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ 1 ﺔﻧﻮﺸﺧ ﻝﻮﻌﻔﻣ ﻞﻫﺎﺠﺗ

en: Negate the effect of the roughness 2 vertex group
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ 2 ﺔﻧﻮﺸﺧ ﻝﻮﻌﻔﻣ ﻞﻫﺎﺠﺗ

en: Negate the effect of the roughness end vertex group
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺔﻧﻮﺸﺧ ﺔﻳﺎﻬﻧ ﻝﻮﻌﻔﻣ ﻞﻫﺎﺠﺗ

en: Negate the effect of the size vertex group
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻢﺠﺣ ﻝﻮﻌﻔﻣ ﻞﻫﺎﺠﺗ

en: Negate the effect of the tangent vertex group
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺱﺎﻤﻣ ﻝﻮﻌﻔﻣ ﻞﻫﺎﺠﺗ

en: Negate the effect of the velocity vertex group
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺔﻋﺮﺳ ﻝﻮﻌﻔﻣ ﻞﻫﺎﺠﺗ

en: Negative
ar: ﻲﺒﻠﺳ

en: Negative exponent for the viscosity value (to simplify entering small values e.g. 5*10^-6)
ar:   (6-^10*5 ﻼﺜﻣ ﺓﺮﻴﻐﺻ ﺩﺍﺪﻋﺃ ﻝﺎﺧﺩﺇ ﻂﺴﺒﺘﻟ) ﺔﺟﻭﺰﻠﻟﺍ ﺔﻤﻴﻘﻟ ﺐﻟﺎﺳ ﺱﺃ

en: Neighbor
ar: ﺭﺎﺠﻟﺍ

en: Nepali (नेपाली)
ar: (नेपाली) ﺔﻴﻟﺎﺒﻴﻨﻟﺍ

en: Neutral
ar: ﺪﻳﺎﺤﻣ

en: Never
ar: ﺍﺪﺑﺍ

en: New
ar: ﺪﻳﺪﺟ

en: New F-Curve Colors - XYZ to RGB
ar:  RGB ﻰﻟﺇ XYZ - ﺓﺪﻳﺪﺟ ﻞﻤﻋ ﻰﻨﺤﻨﻣ ﻥﺍﻮﻟﺃ

en: New Handles Type
ar: ﺓﺪﻳﺪﺟ ﺾﺑﺎﻘﻣ ﻉﺍﻮﻧﺃ

en: New Pose Name
ar: ﺔﻔﻗﻮﻠﻟ ﺪﻳﺪﺟ ﻢﺳﺍ

en: New Window
ar: ﺓﺪﻳﺪﺟ ﺓﺬﻓﺎﻧ

en: New displace is added cumulatively on top of existing
ar: ﺩﻮﺟﻮﻤﻟﺍ ﻕﻮﻓ ﻑﺎﻀﻣ ﺪﻳﺪﺟ ﻪﻳﻮﺸﺗ

en: Newly contributed scripts (excluded from release builds)
ar: (ﺔﻣﺎﺘﻟﺍ ﺦﺴﻨﻟﺍ ﻦﻣ ﺓﺪﻌﺒﺘﺴﻣ) ﺓﺪﻳﺪﺟ ﺓﺪّﻌﻣ ﺕﺎﺘﺒﻳﺮﻜﺳ

en: Newtonian
ar: ﻲﻧﻮﺗﻮﻴﺗ

en: Next Line
ar: ﻖﺣﻼﻟﺍ ﺮﻄﺴﻟﺍ

en: Next Marker
ar: ﺔﻴﻟﺎﺘﻟﺍ ﺔﻣﻼﻌﻟﺍ

en: Next Strip
ar: ﻖﺣﻼﻟﺍ ﻂﻳﺮﺸﻟﺍ

en: NlaTrack
ar: NLA ﺭﺎﺴﻣ

en: No Active Action
ar: ﺔﻟﺎﻌﻓ ﺔﻛﺮﺣ ﺪﺟﻮﻳ ﻻ

en: No AnimData to set action on
ar: ﺙﺪﺤﻟﺍ ﺎﻬﻴﻠﻋ ﺽﻭﺮﻌﻤﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺔﻘﺒﻃ

en: No Bone Active
ar: ﺔﻟﺎﻌﻓ ﺔﻤﻈﻋ ﺪﺟﺰﺗ ﻻ

en: No Convergence
ar: ءﺎﻘﺘﻟﺍ ﻥﻭﺪﺑ

en: No Cycles
ar: ﺰﻠﻜﻳﺎﺳ ﻥﻭﺪﺑ

en: No F-Modifiers to paste
ar: ﺮﻴﻐﻤﻟﺍ ﺔﻟﺎﺣ

en: No Gimbal Lock
ar: ﻝﺎﺒﻤﻏ ﻞﻔﻗ ﻥﻭﺪﺑ

en: No Grease Pencil data
ar: ﺕﺎﻈﺣﻼﻣ ﻢﻠﻗ ﺕﺎﻧﺎﻴﺑ ﺪﺟﻮﺗ ﻻ

en: No Grease Pencil data to work on
ar: ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻗ ﺕﺎﻧﺎﻴﺑ ﺔﻠﺘﻛ

en: No Properties
ar: ﺹﺍﻮﺧ ﻻ

en: No Recent Files
ar: ﺔﺜﻳﺪﺣ ﺕﺎﻔﻠﻣ ﻻ

en: No Timing
ar: :ﻦﻣﺍﺰﺗ

en: No UV data on canvas
ar: ﺔﻄﺒﺗﺮﻣ ﻥﻮﻜﺘﻟ ﻞﻜﺸﻟﺍ ﺕﺎﻧﺎﻴﺑ ﺢﻔﺼﺗ

en: No action to validate
ar: ﻁﺎﺒﺗﺭﻺﻟ ﺪﻌﻤﻟﺍ ﺙﺪﺤﻟﺍ ﺢﻔّﺼﺗ

en: No active Keying Set
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: No active Keying Set to use
ar: ﻡﺍﺪﺨﺘﺳﻺﻟ ﺔﻟﺎﻌّﻓ ﺢﻴﺗﺎﻔﻣ ﺔﻋﻮﻤﺠﻣ ﺪﺟﻮﺗ ﻻ

en: No active area
ar: ﺔﻟﺎﻌّﻓ ﺔﻘﻄﻨﻣ ﺪﺟﻮﺗ ﻻ

en: No active bone
ar: ﺔﻟﺎﻌﻓ ﺔﻛﺮﺣ ﺪﺟﻮﻳ ﻻ

en: No active bone set
ar: ﻞﻌﻔﻣ ﺭﺎﺴﻣ ﻻ

en: No active bone with constraints for copying
ar: ﻪﺑ ﻢﻜﺤﺘﻟﺍ ﺩﺍﺮﻤﻟﺍ ﺪﻴﻘﻟﺍ ﻢﺳﺇ

en: No active camera
ar: ﺔﻟﺎﻌّﻓ ﺍﺮﻴﻣﺎﻛ ﺪﺟﻮﻳ ﻻ

en: No active camera set
ar: ﻞﻌﻔﻣ ﺭﺎﺴﻣ ﻻ

en: No active frame to delete
ar: ﻲﻧﺎﻴﺒﻟﺍ ﻰﻨﺤﻨﻤﻟﺍ ﻰﻠﻋ ﻝﺎﻌﻓ ﺭﺎﻃﺇ ﺪﺟﻮﻳ ﻻ

en: No active keyframe on F-Curve
ar: ﻲﻧﺎﻴﺒﻟﺍ ﻰﻨﺤﻨﻤﻟﺍ ﻰﻠﻋ ﻝﺎﻌﻓ ﺭﺎﻃﺇ ﺪﺟﻮﻳ ﻻ

en: No active mesh object
ar: ﻝﺎﻌﻔﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻞﻴﻟﺩ

en: No active object
ar: ﻝﺎﻌﻔﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻞﻴﻟﺩ

en: No active object to add constraint to
ar: ﻑﺍﺪﻫﻷﺍ-ﺓﺩﺪﻌﺘﻣ ﺩﻮﻴﻘﻠﻟ ﻑﺪﻬﻟﺍ ﻦﺋﺎﻜﻟﺍ

en: No active plane track
ar: ﻝﺎﻌّﻓ ﺢﻄﺴﻣ ﺭﺎﺴﻣ ﺪﺟﻮﻳ ﻻ

en: No active sequence!
ar: ﻢﻠﻔﻟﺍ ﻞﺴﻠﺴﺗ

en: No active track
ar: ﻞﻌﻔﻣ ﺭﺎﺴﻣ ﻻ

en: No active track to join to
ar: ﻞﻌﻔﻣ ﺭﺎﺴﻣ ﻻ

en: No active vertex group for painting, aborting
ar: ﻂﻘﻨﻟﺍ ﺖﻴﺒﺜﺘﻟ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: No border area selected
ar: ﺔﻣﺎﺧ ﺓﺪﻘﻋ ﻱﺃ ﺭﺎﻴﺘﺧﺍ ﻢﺘﻳ ﻢﻟ

en: No compression
ar: ﻂﻐﺿ ﻻ

en: No culling
ar: ﻎﻳﺮﻔﺗ ﻥﻭﺪﺑ

en: No distance attenuation
ar: ﻲﺷﻼﺗ ﺔﻓﺎﺴﻣ ﻥﻭﺪﺑ

en: No edges selected
ar: ﺓﺭﺎﺘﺨﻣ ﻑﺍﻮﺣ ﺪﺟﻮﻳ ﻻ

en: No files selected to be opened
ar: ﺓﺮﻛﺍﺬﻠﻟ ﺓﺭﺎﺘﺨﻤﻟﺍ ﺪﻘﻌﻟﺍ ﺦﺴﻧﺍ

en: No flipping
ar: ﺐﻠﻗ ﻥﻭﺪﺑ

en: No frames to bake
ar: ﻲﺷﻼﺘﻠﻟ ﺍﺭﺎﻃﺇ ﻢﻛ

en: No grease pencil data
ar: ﺕﺎﻈﺣﻼﻣ ﻢﻠﻗ ﺕﺎﻧﺎﻴﺑ

en: No interpolation
ar: ﺪﻴﻟﻮﺗ ﻥﻭﺪﺑ

en: No joints selected
ar: ﺓﺭﺎﺘﺨﻣ ﺔﻄﻘﻨﻟﺍ

en: No keyframes to slide between
ar: ﺭﺎﻃﻻﺍ ﻊﺿ

en: No mesh data to join
ar: ﺔﻄﺒﺗﺮﻣ ﻥﻮﻜﺘﻟ ﻞﻜﺸﻟﺍ ﺕﺎﻧﺎﻴﺑ ﺢﻔﺼﺗ

en: No more keyframes to jump to in this direction
ar: U ﻩﺎﺠﺗﺍ ﻲﻓ ﺢﻄﺴﻟﺍ ﺔﻗﺩ

en: No more markers to jump to in this direction
ar: ﻩﺎﺠﺗﻹﺍ ﺍﺬﻫ ﻲﻓ ﺎﻬﻴﻟﺍ ﺰﻔﻘﻠﻟ ﻯﺮﺧﺃ ﺕﺎﻣﻼﻋ ﻱﺍ ﺪﺟﻮﺗ ﻻ

en: No node tree in scene
ar: ﺔﺿﻭﺮﻌﻤﻟﺍ ﺪﻘﻌﻟﺍ ﺓﺮﺠﺷ

en: No object to apply orientation on
ar: ﺐﻄﻘﻟﺍ ﻥﺍﺭﻭﺪﻟ ﻦﺋﺎﻛ

en: No operator in context
ar: ﺔﺿﻭﺮﻌﻤﻟﺍ ﺪﻘﻌﻟﺍ ﺓﺮﺠﺷ

en: No output node
ar: ﺝﺮﺧ ﺓﺪﻘﻋ ﺪﺟﻮﺗ ﻻ

en: No parent directory given
ar: ﻁﻮﻄﺨﻟﺍ ﺪﻠﺠﻣ

en: No pose to copy
ar: ﺦﺴﻨﻠﻟ ﺺﺋﺎﺼﺨﻟﺍ

en: No render output node in scene
ar: ﺪﻬﺸﻤﻟﺍ ﻲﻓ ﺮﻴﻴﺼﺘﻟﺍ ﺝﺮﺧ ﺓﺪﻘﻋ ﺪﺟﻮﺗ ﻻ

en: No selected F-Curves to add keyframes to
ar: ﻪﻟ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻓﺎﺿﻹ ﻞﻤﻋ ﻰﻨﺤﻨﻣ ﺪﺟﻮﻳ ﻻ

en: No selected F-Curves to paste into
ar: ﺓﺪﻳﺪﺟ ﺓﺬﻓﺎﻨﻛ ﺓﺭﺎﺘﺨﻤﻟﺍ ﻖﻃﺎﻨﻤﻟﺍ ﺞﻣﺩﺍ

en: No suitable context info for active keying set
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻰﻟﺍ ﻒﺿﺍ

en: No valid action to add
ar: ﻁﺎﺒﺗﺭﻺﻟ ﺪﻌﻤﻟﺍ ﺙﺪﺤﻟﺍ ﺢﻔّﺼﺗ

en: No valid data to read!
ar: ﻁﺎﺒﺗﺭﻺﻟ ﺪﻌﻤﻟﺍ ﺙﺪﺤﻟﺍ ﺢﻔّﺼﺗ

en: No valid formats found
ar: ﻝﻮﺤﺗ ﻥﻭﺪﺑ

en: No vertex groups assigned to mesh
ar: ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ ﻝﻭﺍ ﻢﺳﺍ

en: Node
ar: ﺓﺪﻘﻋ

en: Node Color Specials
ar: ﻥﻮﻠﻟﺍ ﺓﺪﻘﻋ ﺕﺍﺭﺎﻴﺧ

en: Node Editor
ar: ﺪﻘﻌﻟﺍ ﺭﺮﺤﻣ

en: Node Editors
ar: ﺪﻘﻌﻟﺍ ﺕﺭﺍﺮﺤﻣ

en: Node Groups
ar: ﺪﻘﻌﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Node Output
ar: ﺓﺪﻘﻌﻟﺍ ﺝﺮﺧ

en: Node Selected
ar: ﺓﺭﺎﺘﺨﻣ ﺓﺪﻘﻌﻟﺍ

en: Node Socket
ar: ﺪﻘْﻋ ﺲﺒﻘﻣ

en: Node Socket Template
ar: ﺓﺪﻘﻌﻟﺍ ﺔﺤﺘﻓ ﺐﻟﺎﻗ

en: Node Tree
ar: ﺓﺪﻘﻌﻟﺍ ﺓﺮﺠﺷ

en: Node Tree Path
ar: ﺓﺪﻘﻌﻟﺍ ﺓﺮﺠﺷ ﺭﺎﺴﻣ

en: Node Tree type (deprecated, bl_idname is the actual node tree type identifier)
ar: (ﺓﺪﻘﻌﻟﺍ ﺓﺮﺠﺷ ﻉﻮﻨﻟ ﻲﻘﻴﻘﺤﻟﺍ ﻑﺮّﻌﻤﻟﺍ ﻮﻫ bl_idname ,ﻲﻐﻠﻣ) ﺓﺪﻘﻌﻟﺍ ﺓﺮﺠﺷ ﻉﻮﻧ

en: Node Trees
ar: ﺓﺪﻘﻌﻟﺍ ﺮﺠﺷ

en: Node Type
ar: ﺓﺪﻘﻌﻟﺍ ﻉﻮﻧ

en: Node X
ar: X ﺓﺪﻘﻌﻟﺍ

en: Node Y
ar: Y ﺓﺪﻘﻌﻟﺍ

en: Node editor space data
ar: ﺪﻘﻌﻟﺍ ﺭﺮﺤﻣ ﺔﻘﻄﻨﻣ ﺕﺎﻧﺎﻴﺑ

en: Node in a node tree
ar: ﺪﻘﻋ ﺓﺮﺠﺷ ﻲﻓ ﺪﻘﻋ

en: Node selection state
ar: ﺓﺪﻘﻌﻟﺍ ﺭﺎﻴﺘﺧﺍ ﺔﻟﺎﺣ

en: Node tree being displayed and edited
ar: ﺓﺭﺮﺤﻤﻟﺍ ﻭ ﺔﺿﻭﺮﻌﻤﻟﺍ ﺪﻘﻌﻟﺍ ﺓﺮﺠﺷ

en: Node tree consisting of linked nodes used for compositing
ar: ﺐﻴﻛﺮﺘﻠﻟ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﺔﻄﺒﺗﺮﻣ ﺪﻘﻋ ﻦﻣ ﺔﻧﻮﻜﻤﻟﺍ ﺓﺪﻘﻌﻟﺍ ﺓﺮﺠﺷ

en: Node tree consisting of linked nodes used for shading, textures and compositing
ar: ﺐﻴﻛﺮﺘﻟﺍ ﻭ ,ﺔﺠﺴﻧﻷﺍ ,ﻞﻴﻠﻈﺘﻠﻟ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﻭ ﺔﻄﺒﺗﺮﻤﻟﺍ ﺪﻘﻌﻟﺍ ﻦﻣ ﺔﻧﻮﻜﻤﻟﺍ ﺓﺪﻘﻌﻟﺍ ﺓﺮﺠﺷ

en: Node tree consisting of linked nodes used for textures
ar: ﺔﺠﺴﻧﻷ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﻭ ﺔﻄﺒﺗﺮﻤﻟﺍ ﺪﻘﻌﻟﺍ ﻦﻣ ﺔﻧﻮﻜﻤﻟﺍ ﺓﺪﻘﻌﻟﺍ ﺓﺮﺠﺷ

en: Node tree for node based materials
ar: ﺪﻘﻋ ﻰﻠﻋ ﺔﻤﺋﺎﻘﻟﺍ ﺕﺎﻣﺎﺨﻠﻟ ﺓﺪﻘﻌﻟﺍ ﺓﺮﺠﺷ

en: Node tree for node based worlds
ar: ﺪﻘﻋ ﻰﻠﻋ ﺔﻤﺋﺎﻘﻟﺍ ﻢﻟﺍﻮﻌﻠﻟ ﺪﻘﻌﻟﺍ ﺓﺮﺠﺷ

en: Node tree for node-based shaders
ar: ﺪﻘﻌﻟﺍ ﻰﻠﻋ ﺔﻤﺋﺎﻘﻟﺍ ﺕﻼﻠﻈﻤﻠﻟ ﺓﺪﻘﻌﻟﺍ ﺓﺮﺠﺷ

en: Node tree for node-based textures
ar: ﺪﻘﻌﻟﺍ ﻰﻠﻋ ﻢﺋﺎﻘﻟﺍ ﺞﻴﺴﻨﻠﻟ ﺪﻘﻌﻟﺍ ﺓﺮﺠﺷ

en: Node tree inputs
ar: ﺓﺪﻘﻌﻟﺍ ﺓﺮﺠﺷ ﻞﺧﺍﺪﻣ

en: Node tree outputs
ar: ﺓﺪﻘﻌﻟﺍ ﺓﺮﺠﺷ ﺝﺭﺎﺨﻣ

en: Node type
ar: ﺓﺪﻘﻌﻟﺍ ﻉﻮﻧ

[ctx: NodeTree]
en: New
ar: ﺪﻳﺪﺟ

en: Nodes
ar: ﺪﻘﻋ

en: Noise
ar: ﺞﻴﺠﺿ

en: Noise Basis
ar: ﺞﻴﺠﻀﻟﺍ ﺱﺎﺳﺃ

en: Noise Basis 2
ar: 2 ﺏﺎﺒﻀﻟﺍ ﺱﺎﺳﺍ

en: Noise Depth
ar: ﺏﺎﺒﻀﻟﺍ ﻖﻤﻋ

en: Noise Distortion
ar: ﺏﺎﺒﻀﻟﺍ ﻪﻳﻮﺸﺗ

en: Noise F-Modifier
ar: ﻲﺋﺍﻮﺸﻌﻟﺍ ﺕﺎﻧﺎﻴﺒﻟﺍ ﻰﻨﺤﻨﻣ

en: Noise Intensity
ar: ﺔﻴﺑﺎﺒﻀﻟﺍ ﺓﺪﺷ

en: Noise Size
ar: ﺏﺎﺒﻀﻟﺍ ﻢﺠﺣ

en: Noise Texture
ar: ﻲﺑﺎﺒﺿ ﺞﻴﺴﻧ

en: Noise Type
ar: ﺏﺎﺒﻀﻟﺍ ﻉﻮﻧ

en: Noise algorithm - Blender original: Smooth interpolated noise
ar: ﺲﻠﺳ ﺪﻟﻮﻣ ﺞﻴﺠﺿ :ﺭﺪﻨﻠﺑ ﻲﻠﺻﺃ - ﺞﻴﺠﺿ ﺔﻴﻣﺯﺭﺍﻮﺧ

en: Noise algorithm - Cell Noise: Square cell tessellation
ar: ﺔﻌﺑﺮﻣ ﺔﻴﻠﺧ ﺕﺎﻤﻴﺴﻘﺗ :ﺔﻳﻮﻠﺧ ﺔﻴﺋﺍﻮﺸﻋ - ﺔﻴﺋﺍﻮﺸﻌﻟﺍ ﺔﻴﻣﺯﺭﺍﻮﺧ

en: Noise algorithm - Improved Perlin: Smooth interpolated noise
ar: ﻦﺴﺤﻣ ﺪﻟّﻮﻣ ﺞﻴﺠﺿ :ﻦﺴﺤﻣ ﻦﻟﺮﻴﺑ - ﺞﻴﺠﺿ ﺔﻴﻣﺯﺭﺍﻮﺧ

en: Noise algorithm - Original Perlin: Smooth interpolated noise
ar:  ﺲﻠﺳ ﺪﻟﻮﻣ ﺞﻴﺠﺿ :ﻲﻠﺻﺃ ﻦﻟﺮﻴﺑ - ﺞﻴﺠﺿ ﺔﻴﻣﺯﺭﺍﻮﺧ

en: Noise algorithm - Voronoi Crackle: Voronoi tessellation with sharp edges
ar:  ﺓﺩﺎﺣ ﻑﺍﻮﺣ ﻊﻣ ﻲﻧﻭﺭﻮﻔﺑ ﺔﻴﻄﻐﺗ :ﺔﻌﻗﺮﻓ ﻲﻧﻭﺭﻮﻓ - ﺞﻴﺠﺿ ﺔﻴﻣﺯﺍﻮﺧ

en: Noise algorithm - Voronoi F1-F2
ar: 2ﻑ-1ﻑ ﻲﻧﻭﺭﻮﻓ - ﺞﻴﺠﺿ ﺔﻴﻣﺰﻳﺭﺍﻮﺧ

en: Noise algorithm - Voronoi F1: Returns distance to the closest feature point
ar: ﺏﺮﻗﻷﺍ ﺓﺰﻴﻤﻟﺍ ﻂﻘﻧ ﻊﺟﺮﺗ :1ﻑ ﻲﻧﻭﺭﻮﻓ - ﺞﻴﺠﺿ ﺔﻴﻣﺯﺭﺍﻮﺧ

en: Noise algorithm - Voronoi F2: Returns distance to the 2nd closest feature point
ar: ﺓﺰﻴﻤﻟﺍ ﻂﻘﻧ ﺏﺮﻗﺃ ﻲﻧﺎﺛ ﻊﺟﺮﺗ :2ﻑ ﻲﻧﻭﺭﻮﻓ - ﺞﻴﺠﺿ ﺔﻴﻣﺯﺭﺍﻮﺧ

en: Noise algorithm - Voronoi F3: Returns distance to the 3rd closest feature point
ar: ﺓﺰﻴﻤﻟﺍ ﻂﻘﻧ ﺏﺮﻗﺃ ﺚﻟﺎﺛ ﻊﺟﺮﺗ :3ﻑ ﻲﻧﻭﺭﻮﻓ - ﺞﻴﺠﺿ ﺔﻴﻣﺯﺭﺍﻮﺧ

en: Noise algorithm - Voronoi F4: Returns distance to the 4th closest feature point
ar: ﺓﺰﻴﻤﻟﺍ ﻂﻘﻧ ﺏﺮﻗﺃ ﻊﺑﺍﺭ ﻊﺟﺮﺗ :4ﻑ ﻲﻧﻭﺭﻮﻓ - ﺞﻴﺠﺿ ﺔﻴﻣﺯﺭﺍﻮﺧ

en: Noise basis for the distortion
ar: ﻩﻮﺸﺘﻠﻟ ﺏﺎﺒﻀﻟﺍ ﺱﺎﺳﺍ

en: Noise basis used for turbulence
ar: ﺏﺍﺮﻄﺿﻻﺍ ﻲﻓ ﻡﺪﺨﺘﺴﻤﻟﺍ ﺏﺎﺒﻀﻟﺍ ﺱﺎﺳﺍ

en: None
ar: ءﻲﺷ ﻻ

en: Normal
ar: ﻢﻇﺎﻧ

en: Normal Edit
ar: ﻢﻇﺎﻨﻟﺍ ﺭﺮﺤﻣ

en: Normal Map
ar: ﻢﻇﺎﻨﻟﺍ ﺔﻄﻳﺮﺧ

en: Normal Size
ar: ﻢﻇﺎﻨﻟﺍ ﻢﺠﺣ

en: Normal Space
ar: ﻢﻇﺎﻨﻟﺍ ءﺎﻀﻓ

en: Normal Weight
ar: ﻢﻇﺎﻨﻟﺍ ﻉﺎﻔﺗﺭﺍ

en: Normal-Tangent
ar: ﻢﻇﺎﻨﻟﺍ ﺱﺎﻤﻣ

en: Normalize
ar: ﻱﻮّﺳ

en: Normalize Weight
ar: ﻢﻇﺎﻨﻟﺍ ﻉﺎﻔﺗﺭﺍ

en: Normalize active vertex's weights
ar: ﺔﻟﺎﻌّﻔﻟﺍ ﺔﻄﻘﻨﻟﺍ ﻥﺍﺯﻭﺃ ﻢﻈّﻧ

en: Normalize all weights of all vertex groups, so that for each vertex, the sum of all weights is 1.0
ar: 1.0 ﻮﻫ ﻥﺍﺯﻭﻷﺍ ﻉﻮﻤﺠﻣ ،ﺔﻄﻘﻧ ﻞﻜﻟ ﺚﻴﺤﺑ ،ﻂﻘﻨﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ ﻥﺍﺯﻭﺃ ﻞﻛ ﻢﻈّﻧ

en: Normalize light intensities while tracking (slower)
ar: (ﺄﻄﺑﺍ) ﺔﻘﺣﻼﻤﻟﺍ ﺪﻨﻋ ءﻮﻀﻟﺍ ﺓﺪﺣ ﻢﻈﻧ

en: Normalize light intensities while tracking. Slower
ar: ﺄﻄﺑﺍ .ﺔﻘﺣﻼﻤﻟﺍ ﺪﻨﻋ ءﻮﻀﻟﺍ ﺓﺪﺣ ﻢﻈﻧ

en: Normalize weights of the active vertex group, so that the highest ones are now 1.0
ar: 1.0 ﻥﻵﺍ ﺎﻫﺮﺒﻛﺃ ﺚﻴﺤﺑ ،ﺔﻟﺎﻌّﻔﻟﺍ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻥﺍﺯﻭﺃ ﻢﻈﻧ

en: Normalized
ar: ﺔﻤﻈﻨﻣ

en: Normalized Sine
ar: ﻢﻈّﻨﻣ ﺐﻴﺟ

en: Normalized quaternion rotation
ar: ﻱﺩﺎﻋ ﻲﻋﺎﺑﺭ ﻥﺍﺭﻭﺩ

en: Normals
ar: ﺕﺎﻤﻇﺎﻨﻟﺍ

en: Normals 'track' (point to) the target object
ar: ﻑﺪﻬﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻢﻇﺍﻮﻨﻟﺍ (ﻰﻟﺇ ﻪﺠﺘﺗ) ﻊﺒﺘﺗ

en: Not
ar: ﺮﻴﻏ

en: Not Set
ar: ﺩﺪﺤﻣ ﺮﻴﻏ

en: Not a library
ar: ﺕﺎﻔﻗﻮﻟﺍ ﺔﺒﺘﻜﻣ

en: Not a modal keymap
ar: ﺔﻄﺒﺗﺮﻣ ﺢﻴﺗﺎﻔﻣ ﺔﻄﻳﺮﺧ

en: Not a valid selection for extrude
ar: ﻉﺎﻌﺸﻟﺍ ﺺﺤﻔﻟ ﺔﻣﺎﺘﻟﺍ ﺱﺎﻜﻌﻧﻹﺍ ﺔﻴﻤﻛ

en: Not enough free memory
ar: ﺔﻴﻓﺎﻛ ﺮﻴﻏ ﺓﺮﻛﺍﺫ

en: Not yet functional
ar: ﺎﻴﻟﺎﺣ ﺔﻴﻠﻤﻋ ﺮﻴﻏ

en: Note
ar: ﺔﻈﺣﻼﻣ

en: Nothing
ar: ﺊﻴﺷ ﻻ

en: Nothing indicated
ar: ﺭﺎﺘﺨﻣ ءﻲﺷ ﻻ

en: Nothing selected
ar: ﺭﺎﺘﺨﻣ ءﻲﺷ ﻻ

en: Nothing to show yet...
ar: ...ﺪﻌﺑ ﺭﺎﻬﻇﻺﻟ ﺊﻴﺷ ﻻ

en: Now
ar: ﻥﻻﺃ

en: Nowhere for grease pencil data to go
ar:  ﺔﻄﺒﺗﺮﻣ ﻥﻮﻜﺘﻟ ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻗ ﺕﺎﻧﺎﻴﺑ ﺢﻔﺼﺗ

en: Nudge
ar: ﻊﻓﺩﺍ

en: Null
ar: ﻼﻣﺎﻛ

en: Null action
ar: ﻍﺭﺎﻓ ﺙﺪﺣ

en: Number
ar: ﺩﺪﻌﻟﺍ

en: Number of Projectors
ar: ﺕﺎﻃﺎﻘﺳﻻﺍ ﺩﺪﻋ

en: Number of Targets
ar: ﻑﺍﺪﻫﻻﺍ ﺩﺪﻋ

en: Number of Vertices
ar: ﻂﻘﻨﻟﺍ ﺩﺪﻋ

en: Number of channels in pixels buffer
ar: ﻂﻘﻨﻟﺍ ﻥﺰﺨﻤﺑ ﺕﺍﻮﻨﻘﻟﺍ ﺩﺪﻋ

en: Number of duplicates to make
ar: ﺕﺍﺭﺍﺮﻜﺘﻟﺍ ﺩﺪﻋ

en: Number of flaps
ar: ﺱﺅﺮﻟﺍ ﺩﺪﻋ

en: Number of frames at start of strip to fade in influence
ar:  ﻲﻠﺧﺍﺪﻟﺍ ﻲﺷﻼﺘﻟﺍ ﺮﻴﺛﺄﺘﻟ ﻂﻳﺮﺸﻟﺍ ﺔﻳﺍﺪﺑ ﻲﻓ ﺮﻃﺃ ﺩﺪﻋ

en: Number of frames between cached frames
ar: ﻖﺒﺴﻤﻟﺍ ﺏﺎﺴﺤﻟﺍ ﺮﻃﺃ ﻦﻴﺑ ﺮﻃﻷﺍ ﺩﺪﻋ

en: Number of frames between paths shown (not for 'On Keyframes' Onion-skinning method)
ar: (ﺔﻴﻓﺎﻔﺸﻟﺍ ﻞﻴﻌﻔﺗ ﺔﻘﻳﺮﻃ 'ﺮﻃﻷﺍ ﻰﻠﻋ' ﻞﺟﺃ ﻦﻣ ﺲﻴﻟ) ﺓﺮﻫﺎﻈﻟﺍ ﺕﺍﺭﺎﺴﻤﻟﺍ ﻦﻴﺑ ﺮﻃﻷﺍ ﺩﺪﻋ

en: Number of frames cached
ar: ﺎﻘﺒﺴﻣ ﺔﺑﻮﺴﺤﻤﻟﺍ ﺮﻃﻷﺍ ﺩﺪﻋ

en: Number of frames for Blending In/Out is automatically determined from overlapping strips
ar: ﺔﻠﺧﺍﺪﺘﻤﻟﺍ ﺔﻃﺮﺷﻷﺍ ﻦﻣ ﺎﻴﺗﺍﺫ ﺓﺩﺪﺤﻣ ﻲﺟﺭﺎﺨﻟﺍ/ﻲﻠﺧﺍﺪﻟﺍ ﺝﺰﻤﻟﺍ ﺮﻃﺃ ﺩﺪﻋ

en: Number of frames from end frame for influence to fade out
ar: ﺮﻴﺛﺄﺘﻟﺍ ﻲﺷﻼﺗ ﻢﺘﻴﻟ ﻲﺋﺎﻬﻨﻟﺍ ﺭﺎﻃﻹﺍ ﻦﻣ ﺮﻃﻷﺍ ﺩﺪﻋ

en: Number of frames from start frame for influence to take effect
ar: ﺮﻴﺛﺄﺘﻟﺍ ﻢﺘﻴﻟ ﺔﻳﺍﺪﺒﻟﺍ ﻦﻣ ﺮﻃﻷﺍ ﺩﺪﻋ

en: Number of frames in which the wave damps out after it dies
ar: ﺎﻬﺋﺎﻬﺘﻧﺍ ﺪﻌﺑ ﻪﺟﻮﻤﻟﺍ ﻞﺋﺎﻀﺘﺗ ﺎﻬﻴﻓ ﻲﺘﻟﺍ ﺮﻃﻷﺍ ﺩﺪﻋ

en: Number of frames that path animation should take
ar: ﻙﺮﺤﺘﻟﺍ ﺽﺮﻌﻟ ﺕﺍﺮﻤﻟﺍ ﺩﺪﻋ

en: Number of frames to hold each value
ar: ﺔﻤﻴﻗ ﻞﻛ ﻞﻤﺤﺗ ﻲﺘﻟﺍ ﺮﻃﻷﺍ ﺩﺪﻋ

en: Number of frames to show after the current frame (only for 'Around Current Frame' Onion-skinning method)
ar: (ﺔﻴﻓﺎﻔﺸﻟﺍ ﻞﻴﻌﻔﺗ ﺔﻘﻳﺮﻃ 'ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻹﺍ ﻝﻮﺣ' ﻞﺟﺃ ﻦﻣ ﻂﻘﻓ) ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻹﺍ ﺪﻌﺑ ﺓﺮﻫﺎﻈﻟﺍ ﺕﺍﺭﺎﻃﻹﺍ ﺩﺪﻋ

en: Number of frames to show before the current frame (only for 'Around Current Frame' Onion-skinning method)
ar: (ﺔﻴﻓﺎﻔﺸﻟﺍ ﻞﻴﻌﻔﺗ ﺔﻘﻳﺮﻃ 'ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻹﺍ ﻝﻮﺣ' ﻞﺟﻷ ﻂﻘﻓ) ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻹﺍ ﻞﺒﻗ ﺓﺮﻫﺎﻈﻟﺍ ﺮﻃﻷﺍ ﺩﺪﻋ

en: Number of frames to skip forward while rendering/playing back each frame
ar: ﺭﺎﻃﺇ ﻞﻛ ﺽﺮﻋ/ﺮﻴﻴﺼﺗ ﺪﻨﻋ ﺎﻣﺪﻘﻣ ﺔﻓﻭﺬﺤﻤﻟﺍ ﺮﻃﻷﺍ ﺩﺪﻋ

en: Number of frames/second
ar: ﺔﻴﻧﺎﺛ/ﺮﻃﻻﺍ ﺩﺪﻋ

en: Number of frequencies used
ar: ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﺕﺍﺩﺩﺮﺘﻟﺍ ﺩﺪﻋ

en: Number of hair segments
ar: ﺮﻌﺸﻟﺍ ﺕﺎﻤﺴﻗ ﺩﺪﻋ

en: Number of horizontal pixels in the rendered image
ar: ﺓﺮﻴّﺼﻤﻟﺍ ﺓﺭﻮﺼﻟﺍ ﻲﻓ ﺔﻴﻘﻓﻷﺍ ﺕﻼﺴﻜﺒﻟﺍ ﺩﺪﻋ

en: Number of images of a movie to use
ar:  ﻢﻠﻔﻟ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﺭﻮﺼﻟﺍ ﺩﺪﻋ

en: Number of iterations to smooth the mesh
ar: ﺔﻴﻠﻤﻌﻟﺍ ﺭﺍﺮﻜﺗ ﺕﺍﺮﻣ ﺩﺪﻋ

en: Number of motion blur samples
ar: ﺔﻛﺮﺤﻟﺍ ﺔﻴﺑﺎﺒﺿ ﺕﺎﻨﻴﻋ ﺩﺪﻋ

en: Number of projectors to use
ar: ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﺕﺎﻃﺎﻘﺳﻻﺍ ﺩﺪﻋ

en: Number of rounds in a sketchy multiple touch
ar: ﺔﻳﺪﻴﻬﻤﺗ ﺩﺪﻌﺘﻣ ﺔﺴﻤﻟ ﻲﻓ ﺕﺍﺭﻭﺪﻟﺍ ﺩﺪﻋ

en: Number of samples
ar: ﺕﺎﻨﻴﻌﻟﺍ ﺩﺪﻋ

en: Number of samples to render for each pixel
ar: ﻞﺴﻜﺑ ﻞﻜﻟ ﺓﺮﻴّﺼﻤﻟﺍ ﺕﺎﻨﻴﻌﻟﺍ ﺩﺪﻋ

en: Number of samples to test per face
ar: ﻪﺟﻭ ﻞﻜﻟ ﺔﺻﻮﺤﻔﻤﻟﺍ ﺕﺎﻨﻴﻌﻟﺍ ﺩﺪﻋ

en: Number of samples used by the audio mixing buffer
ar: ﺕﻮﺼﻟﺍ ﺝﺰﻣ ﻥﺰﺨﻣ ﻑﺮﻃ ﻦﻣ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﺕﺎﻨﻴﻌﻟﺍ ﺩﺪﻋ

en: Number of samples used for ambient occlusion baking from multires
ar: ﺕﻮﺼﻟﺍ ﺝﺰﻣ ﻥﺰﺨﻣ ﻑﺮﻃ ﻦﻣ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﺕﺎﻨﻴﻌﻟﺍ ﺩﺪﻋ

en: Number of seconds between each run of the GL texture garbage collector
ar:  GL ﺔﺠﺴﻧﺃ ﺔﻣﺎﻤﻗ ﻊﻣﺎﺠﻟ ﺬﻴﻔﻨﺗ ﻞﻛ ﻦﻴﺑ ﻲﻧﺍﻮﺜﻟﺍ ﺩﺪﻋ

en: Number of shadow buffer samples
ar: ﻞﻈﻟﺍ ﺔﻜﺒﺷ ﺕﺎﻨﻴﻋ ﺩﺪﻋ

en: Number of spaces to display tabs with
ar: ﺓﻭﺮﻋ ﺽﺮﻌﻟ ﺕﺎﻓﺎﺴﻤﻟﺍ ﺩﺪﻋ

en: Number of steps in the revolution
ar: ﺓﺭﻭﺪﻟﺍ ﻲﻓ ﺕﺍﻮﻄﺨﻟﺍ ﺩﺪﻋ

en: Number of subdivisions between grid lines
ar: ﺔﻜﺒﺸﻟﺍ ﻁﻮﻄﺧ ﻦﻴﺑ ﺕﺎﻤﻴﺴﻘﺘﻟﺍ ﺩﺪﻋ

en: Number of subdivisions of bone (for B-Bones only)
ar: (ﻂﻘﻓ ﻲﺑ-ﺔﻤﻈﻌﻟ) ﺔﻤﻈﻌﻟﺍ ﺕﺎﻤﻴﺴﻘﺗ ﺩﺪﻋ

en: Number of subdivisions that must be performed before extracting vertices' positions and normals
ar: ﻢﻇﺍﻮﻨﻟﺍ ﻭ ﻂﻘﻨﻟﺍ ﻊﻗﺍﻮﻣ ﺝﺍﺮﺨﺘﺳﺍ ﻞﺒﻗ ﺬﻔﻨﺗ ﻥﺃ ﺐﺠﻳ ﻲﺘﻟﺍ ﺕﺎﻤﻴﺴﻘﺘﻟﺍ ﺩﺪﻋ

en: Number of subdivisions to perform
ar: ﻖﺒﻄﻤﻟﺍ ﺕﺎﻤﻴﺴﻘﺗ ﺩﺪﻋ

en: Number of subdivisions to perform when rendering
ar: ﺮﻴﻴﺼﺘﻟﺍ ﺪﻨﻋ ﻖﺒﻄﻤﻟﺍ ﺕﺎﻤﻴﺴﻘﺗ ﺩﺪﻋ

en: Number of subdivisions to use in sculpt mode
ar: ﺖﺤﻨﻟﺍ ﻊﺿﻭ ﻲﻓ ﻡﺪﺨﺘﺴﻤﻟﺍ ﺕﺎﻤﻴﺴﻘﺘﻟﺍ ﺩﺪﻋ

en: Number of subdivisions to use in the viewport
ar: ﺽﺮﻌﻟﺍ ﺬﻔﻨﻣ ﻲﻓ ﻡﺪﺨﺘﺴﻤﻟﺍ ﺕﺎﻤﻴﺴﻘﺘﻟﺍ ﺩﺪﻋ

en: Number of times reduce the geometry (unsubdivide only)
ar: UV's ـﻟﺍ ﺏﺎﺴﺣ ﻞﺒﻗ ﻢﻴﺴﻘﺘﻟﺍ ﺕﺍﺮﻤﻟﺍ ﺩﺪﻋ

en: Number of times the keys are looped
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺭﺍﺮﻜﺗ ﺕﺍﺮﻣ ﺩﺪﻋ

en: Number of times to apply the screw operation
ar: ﺐﻟﻮﻠﻟﺍ ﺔﻴﻠﻤﻋ ﻖﻴﺒﻄﺗ ﺕﺍﺮﻣ ﺩﺪﻋ

en: Number of times to copy strokes across the surface
ar: ﺢﻄﺴﻟﺍ ﻰﻠﻋ ﺕﺎﺒﻄﺸﻟﺍ ﺦﺴﻨﻟ ﺕﺍﺮﻤﻟﺍ ﺩﺪﻋ

en: Number of times to play the animation
ar: ﻙﺮﺤﺘﻟﺍ ﺽﺮﻌﻟ ﺕﺍﺮﻤﻟﺍ ﺩﺪﻋ

en: Number of times to repeat the action range
ar: ﺍﺬﻫ ﺔﻛﺮﺤﻟﺍ ﻕﺎﻄﻧ ﺭﺍﺮﻜﺘﻟ ﺕﺍﺮﻤﻟﺍ ﺩﺪﻋ

en: Number of times to smooth the mesh
ar: ﺔﻴﻠﻤﻌﻟﺍ ﺭﺍﺮﻜﺗ ﺕﺍﺮﻣ ﺩﺪﻋ

en: Number of trail particles
ar: ﻞﻳﺬﻟﺍ ﺕﺎﻴﺋﺰﺟ ﺩﺪﻋ

en: Number of undo steps available (smaller values conserve memory)
ar: (ﺓﺮﻛﺍﺬﻟﺍ ﻆﻔﺤﺗ ﺮﻐﺻﺃ ﻢﻴﻗ) ﺔﺣﺎﺘﻤﻟﺍ ﻊﺟﺍﺮﺘﻟﺍ ﺕﺍﻮﻄﺧ ﺩﺪﻋ

en: Number of vertical pixels in the rendered image
ar: ﺓﺮﻴّﺼﻤﻟﺍ ﺓﺭﻮﺼﻟﺍ ﻲﻓ ﺔﻳﺩﻮﻤﻌﻟﺍ ﺕﻼﺴﻜﺒﻟﺍ ﺩﺪﻋ

en: Number to increase or decrease character code with
ar: ﻪﺑ ﻑﺮﺤﻟﺍ ﺓﺮﻔﻴﺷ ﻥﺎﺼﻘﻧ ﻭﺃ ﺓﺩﺎﻳﺰﻟ ﻢﻗﺭ

en: Numerical Issue
ar: ﺔﻳﺩﺪﻋ ﺔﻠﻜﺸﻣ

en: OK
ar: ﺎﻨﺴﺣ

en: OK?
ar: ؟ﺎﻨﺴﺣ

en: Object
ar: ﻦﺋﺎﻜﻟﺍ

[ctx: Object]
en: CurveGuide
ar: ﻰﻨﺤﻨﻤﻟﺍ ﻞﻴﻟﺩ

[ctx: Object]
en: Field
ar: ﻞﻘﺣ

[ctx: Object]
en: New
ar: ﺪﻳﺪﺟ

en: Object (Keep Transform)
ar: ﻲﺋﺮﻤﻟﺍ ﻞﻳﻮﺤﺘﻟﺍ

en: Object 1
ar: Z ﻦﺋﺎﻜﻟﺍ

en: Object 2
ar: Z ﻦﺋﺎﻜﻟﺍ

en: Object Action
ar: ﻦﺋﺎﻜﻟﺍ ﺙﺪﺣ

en: Object Aligned
ar: ﻯﺫﺎﺤﻣ ﻦﺋﺎﻜﻟﺍ

en: Object Base
ar: ﻦﺋﺎﻜﻟﺍ ﺓﺪﻋﺎﻗ

en: Object Center
ar: ﻦﺋﺎﻜﻟﺍ ﺰﻛﺮﻣ

en: Object Constraints
ar: ﻦﺋﺎﻜﻟﺍ ﺩﻮﻴﻗ

en: Object Data
ar: ﻦﺋﺎﻜﻟﺍ ﺕﺎﻧﺎﻴﺑ

en: Object Font
ar: ﻦﺋﺎﻜﻟﺍ ﻂﺧ

en: Object From
ar: ﻦﺋﺎﻜﻟﺍ ﻦﻣ

en: Object Index
ar: ﻦﺋﺎﻜﻟﺍ ﺮﺷﺆﻣ

en: Object Keyframe
ar: ﻦﺋﺎﻜﻟﺍ ﺭﺎﻃﺍ ﺡﺎﺘﻔﻣ

en: Object Mode
ar: ﻦﺋﺎﻜﻟﺍ ﻊﺿﻭ

en: Object Name
ar: ﻦﺋﺎﻜﻟﺍ ﻢﺳﺍ

en: Object Offset
ar: ﻦﺋﺎﻜﻟﺍ ﺔﺣﺍﺯﺍ

en: Object Origin Size
ar: ﻦﺋﺎﻜﻟﺍ ﻞﺻﺃ ﻢﺠﺣ

en: Object Screw
ar: ﺐﻟﻮﻠﻟﺍ ﻦﺋﺎﻛ

en: Object Selected
ar: ﺭﺎﺘﺨﻣ ﻦﺋﺎﻛ

en: Object Solver
ar: ﻦﺋﺎﻜﻟﺍ ﺞﻟﺎﻌﻣ

en: Object Solver Constraint
ar: ﻦﺋﺎﻜﻟﺍ ﺞﻟﺎﻌﻣ ﺪﻴﻗ

en: Object Space
ar: ﻦﺋﺎﻜﻟﺍ ءﺎﻀﻓ

en: Object To
ar: ﻦﺋﺎﻜﻟﺍ ﻰﻟﺇ

en: Object Transform
ar: ﻦﺋﺎﻜﻟﺍ ﻝﻮﺤﺗ

en: Object Vertices
ar: ﻦﺋﺎﻛ ﻂﻘﻧ

en: Object X
ar: X ﻦﺋﺎﻜﻟﺍ

en: Object Y
ar: Y ﻦﺋﺎﻜﻟﺍ

en: Object Z
ar: Z ﻦﺋﺎﻜﻟﺍ

en: Object base selection state
ar: ﻦﺋﺎﻜﻟﺍ ﺓﺪﻋﺎﻗ ﺭﺎﻴﺘﺧﺍ ﺔﻟﺎﺣ

en: Object boundary display type
ar: ﻦﺋﺎﻜﻟﺍ ﺪﺣ ﺭﺎﻬﻇﺍ ﻉﻮﻧ

en: Object children will use relative transform, like deform
ar: ﻊﻳﻮﻄﺘﻟﺍ ﻞﺜﻣ ,ﻲﺒﺴﻨﻟﺍ ﻝﻮﺤﺘﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻉﻭﺮﻓ ﻡﺪﺨﺘﺴﻴﺳ

en: Object color and alpha, used when faces have the ObColor mode enabled
ar: ﻼﻌﻔﻣ ﻪﺟﻭﻸﻟ 'ﻦﺋﺎﻜﻟﺍ ﻥﻮﻟ' ﻊﺿﻭ ﻥﻮﻜﻳ ﺎﻣﺪﻨﻋ ﻡﺪﺨﺘﺴﻳ ،ﻦﺋﺎﻜﻟﺍ ﺎﻔﻟﺃ ﻭ ﻥﻮﻟ

en: Object data
ar: ﻦﺋﺎﻜﻟﺍ ﺕﺎﻧﺎﻴﺑ

en: Object defining offset
ar: ﻦﺋﺎﻜﻟﺍ ﺔﺣﺍﺯﺍ

en: Object does not have a valid pose lib
ar: ﻦﺋﺎﻜﻠﻟ ﺭﺮﻜﻤﻟﺍ ﺔﻤﺋﺎﻗ

en: Object does not have geometry data
ar: ﻪﻨﻣ ﺕﺎﻧﺎﻴﺒﻟﺍ ﺔﻄﻘﻧ ﺬﺧﺃ ﺐﺠﻳ ﻱﺬﻟﺍ ﻦﺋﺎﻜﻟﺍ

en: Object does not have pose lib data
ar: ﻪﻨﻣ ﺕﺎﻧﺎﻴﺒﻟﺍ ﺔﻄﻘﻧ ﺬﺧﺃ ﺐﺠﻳ ﻱﺬﻟﺍ ﻦﺋﺎﻜﻟﺍ

en: Object for pole rotation
ar: ﺐﻄﻘﻟﺍ ﻥﺍﺭﻭﺪﻟ ﻦﺋﺎﻛ

en: Object interaction mode
ar: ﻦﺋﺎﻜﻟﺍ ﻞﻋﺎﻔﺗ ﻂﻤﻧ

en: Object is scaled by the curve radius
ar: ﻰﻨﺤﻨﻤﻟﺍ ﺮﻄﻗ ﺐﺴﺣ ﻦﺋﺎﻜﻟﺍ ﻢﺠﺤﻳ

en: Object is used for camera tracking
ar: ﺍﺮﻴﻤﻜﻟﺍ ﺔﻘﺣﻼﻤﻟ ﻡﺪﺨﺘﺴﻣ ﻦﺋﺎﻜﻟﺍ

en: Object not found
ar: ﺩﻮﺟﻮﻣ ﺮﻴﻏ ﻦﺋﺎﻜﻟﺍ

en: Object space normal mapping
ar: ﺍﺮﻴﻤﻜﻟﺍ ﺔﻘﺣﻼﻤﻟ ﻡﺪﺨﺘﺴﻣ ﻦﺋﺎﻜﻟﺍ

en: Object that has the particle system
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺎﻈﻧ ﻰﻠﻋ ﻱﻮﺘﺤﻤﻟﺍ ﻦﺋﺎﻜﻟﺍ

en: Object this base links to
ar: ﺓﺪﻋﺎﻘﻟﺍ ﻩﺬﻫ ﻪﺑ ﻂﺒﺗﺮﺗ ﻱﺬﻟﺍ ﻦﺋﺎﻜﻟﺍ

en: Object to avoid
ar: ﻦﺋﺎﻜﻟﺍ ﻯﺩﺎﻔﻧ

en: Object to set the texture coordinates
ar: ﺞﻴﺴﻨﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﻻ ﻊﺿﺍﻮﻟﺍ ﻦﺋﺎﻜﻟﺍ

en: Object to take point data from
ar: ﻪﻨﻣ ﺕﺎﻧﺎﻴﺒﻟﺍ ﺔﻄﻘﻧ ﺬﺧﺃ ﺐﺠﻳ ﻱﺬﻟﺍ ﻦﺋﺎﻜﻟﺍ

en: Object to transfer data from
ar: ﺕﺎﻧﺎﻴﺒﻠﻟ ﺭﺪﺼﻤﻟﺍ ﻦﺋﺎﻜﻟﺍ

en: Object to transform from
ar: ﻦﺋﺎﻜﻟﺍ ﻦﻣ ﻝﻮﺤﺗ

en: Object to transform to
ar: ﻦﺋﺎﻜﻟﺍ ﻰﻟﺍ ﻝﻮﺤﺗ

en: Object to use as cage instead of calculating the cage from the active object with cage extrusion
ar: ﺺﻔﻘﻟﺍ ﻖﺜﺑ ﻊﻣ ﻝﺎﻌّﻔﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻦﻣ ﺺﻔﻘﻟﺍ ﺏﺎﺴﺣ ﻦﻣ ﻻﺪﺑ ﺺﻔﻘﻛ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻦﺋﺎﻜﻟﺍ

en: Object to use as mirror
ar: ﻞﺋﺎﻤﻤﻛ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻦﺋﺎﻜﻟﺍ

en: Object to use as projector transform
ar: ﻁﺎﻘﺳﺍ ﻝﻮﺤﺘﻛ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻦﺋﺎﻜﻟﺍ

en: Object used for camera tracking cannot be deleted
ar: ﺍﺮﻴﻤﻜﻟﺍ ﺔﻘﺣﻼﻤﻟ ﻡﺪﺨﺘﺴﻣ ﻦﺋﺎﻜﻟﺍ

en: Object used to define depth in camera space by projecting onto surface of this object
ar: ﻪﺤﻄﺳ ﻰﻠﻋ ﻁﺎﻘﺳﻻﺎﺑ ﺍﺮﻴﻤﻜﻟﺍ ﻖﻤﻋ ءﺎﻀﻓ ﻒﻳﺮﻌﺘﻟ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻦﺋﺎﻜﻟﺍ

en: Object visibility for camera rays
ar: ﺍﺮﻴﻣﺎﻜﻟﺍ ﺔﻌﺷﻻ ﻦﺋﺎﻜﻟﺍ ﺭﻮﻬﻇ

en: Object visibility for transmission rays
ar: ﺙﺎﻌﺒﻧﻻﺍ ﺔﻌﺷﻻ ﻦﺋﺎﻜﻟﺍ ﺔﻳﺅﺭ

en: Object visibility for volume scatter rays
ar: ﻢﺠﺤﻟﺍ ﺩﺪﺒﺗ ﺔﻌﺷﻷ ﻦﺋﺎﻜﻟﺍ ﺭﻮﻬﻇ

en: Object will follow the heading and banking of the curve
ar:  ﻰﻨﺤﻨﻤﻟﺍ ﻑﺍﺮﺤﻧﺍ ﻭ ﻩﺎﺠﺗﺍ ﻊﺒﺘﻴﺳ ﻦﺋﺎﻜﻟﺍ

en: Object will stay locked to a single point somewhere along the length of the curve regardless of time
ar:  ﺖﻗﻮﻟﺍ ﻦﻋ ﺮﻈﻨﻟﺍ ﺾﻐﺑ ﻰﻨﺤﻨﻤﻟﺍ ﻝﻮﻃ ﻰﻠﻋ ﺎﻣ ﻥﺎﻜﻣ ﻲﻓ ﺓﺪﻴﺣﻭ ﺔﻄﻘﻧ ﻰﻟﺇ ﺎﺘﺒﺜﻣ ﻰﻘﺒﻴﺳ ﻦﺋﺎﻜﻟﺍ

en: Object's bounding box in object-space coordinates, all values are -1.0 when not available
ar: ﺔﺣﺎﺘﻣ ﻥﻮﻜﺗ ﻻ ﺎﻣﺪﻨﻋ 0 ﻭ ,1- ﻥﻮﻜﺗ ﻢﻴﻘﻟﺍ ﻞﻛ ,ﻦﺋﺎﻜﻟﺍ ءﺎﻀﻓ ﺕﺎﻴﺛﺍﺪﺣﺇ ﻲﻓ ﻦﺋﺎﻜﻟﺍ ﺩﻭﺪﺣ ﻕﻭﺪﻨﺻ

en: Objects
ar: ﺕﺎﻨﺋﺎﻜﻟﺍ

en: Obstacle
ar: ﻡﺩﺎﺼﺗ

en: Occlude
ar: ﻲﻔﺧﺃ

en: Occlude objects with the environment color as they are further away
ar: ﺍﻭﺪﻌﺘﺑﺍ ﺎﻤﻠﻛ ﻂﻴﺤﻤﻟﺍ ﻥﻮﻟ ﻊﻣ ﺕﺎﻨﺋﺎﻜﻟﺍ ﺱﺎﺒﺤﻧﺍ

en: Ocean
ar: ﻂﻴﺤﻣ

en: Ocean Modifier
ar: ﻂﻴﺤﻤﻟﺍ ﺮﻴﻐﻣ

en: Octagonal
ar: ﻉﻼﺿﻻﺍ ﻲﻧﺎﻤﺛ

en: Octahedral
ar: ﻲﻧﺎﻤﺛ ﻢﺴﺠﻣ

en: Octaves
ar: ﺕﺎﺟﻮﻤﻟﺍ

en: Octree Depth
ar: ﺔﻴﻧﺎﻤﺛ ﺓﺮﺠﺷ ﻖﻤﻋ

en: Odd
ar: ﻱﺩﺮﻓ

en: Odd checker tiles
ar: ﺔﻳﺩﺮﻔﻟﺍ ﺔﻌﻗﺮﻟﺍ ﺕﺎﻨﺒﻟ

en: Off
ar: ﻞﻌﻔﻣ ﺮﻴﻏ

en: Off-Axis
ar: ﺭﻮﺤﻤﻟﺍ ﺝﺭﺎﺧ

en: Off-axis frustums converging in a plane
ar: ﺢﻄﺴﻣ ﻲﻓ ﺔﻴﻘﺘﻠﻤﻟﺍ ﺭﻮﺤﻤﻟﺍ ﺝﺭﺎﺧ ﻡﺮﻫ ﺎﻳﺎﻘﺑ

en: Off: first socket, On: second socket
ar: ﺔﺤﺘﻓ ﻲﻧﺎﺛ :ﻞﻌﻔﻣ ،ﺔﺤﺘﻓ ﻝﻭﺃ :ﻞﻄﻌﻣ

en: Official
ar: ﻲﻤﺳﺭ

en: Officially supported
ar: ﺎﻴﻤﺳﺭ ﻢﻋﺪﻣ

en: Offset
ar: ﺡﺯﺃ

en: Offset Amount
ar: ﺔﺣﺍﺯﻻﺍ ﺔﻴﻤﻛ

en: Offset Edge Loop
ar: ﺔﻓﺎﺤﻟﺍ ﻞﺴﻠﺴﺗ ﺡﺯﺍ

en: Offset Even
ar: ﺔﻤﻈﺘﻨﻣ ﺔﺣﺍﺯﺍ

en: Offset Factor
ar: ﺔﺣﺍﺯﻻﺍ ﻞﻣﺎﻌﻣ

en: Offset Frequency
ar: ﺔﺣﺍﺯﻻﺍ ﺩﺩﺮﺗ

en: Offset Relative
ar: ﺔﻴﺒﺴﻧ ﺔﺣﺍﺯﺍ

en: Offset X
ar: ﻲﻘﻓﻻﺍ ﺭﻮﺤﻤﻟﺍ ﻦﻋ ﺡﺯﺃ

en: Offset from the position corresponding to the time frame
ar: ﺮﻃﻷﺍ ﺖﻗﻮﻟ ﺔﺒﺳﺎﻨﻤﻟﺍ ﻊﻗﻮﻤﻟﺍ ﻦﻣ ﺔﺣﺍﺯﻺﻟﺍ

en: Offset image horizontally (factor of image size)
ar: (ﺓﺭﻮﺼﻟﺍ ﻢﺠﺣ ﻞﻣﺎﻌﻣ) ﺎﻴﻘﻓﺍ ﺭﻮﺼﻟﺍ ﺡﺯﺃ

en: Offset image vertically (factor of image size)
ar: (ﺓﺭﻮﺼﻟﺍ ﻢﺠﺣ ﻞﻣﺎﻌﻣ) ﺎﻳﺩﻮﻣﺎﻋ ﺭﻮﺼﻟﺍ ﺡﺯﺃ

en: Offset in the random number table for child particles, to get a different randomized result
ar: ﺔﻴﺋﺍﻮﺸﻋ ﺔﻔﻟﺎﺨﻣ ﺔﺠﻴﺘﻧ ﻰﻠﻋ ﻝﻮﺼﺤﻠﻟ ،ﻉﻭﺮﻔﻟﺍ ﺕﺎﺌﻳﺰﺠﻟ ﺔﻴﺋﺍﻮﺸﻌﻟﺍ ﺔﻤﻴﻘﻟﺍ ﻝﻭﺪﺟ ﺔﺣﺍﺯﺇ

en: Offset in the random number table, to get a different randomized result
ar: ﺔﻴﺋﺍﻮﺸﻋ ﺔﻔﻟﺎﺨﻣ ﺔﺠﻴﺘﻧ ﻰﻠﻋ ﻝﻮﺼﺤﻠﻟ ،ﻲﺋﺍﻮﺸﻌﻟﺍ ﻢﻗﺮﻟﺍ ﻝﻭﺪﺟ ﻲﻓ ﻊﻗﻮﻤﻟﺍ

en: Offset of floor from object origin
ar: ﻦﺋﺎﻜﻟﺍ ﺰﻛﺮﻣ ﻦﻣ ﺢﻄﺴﻟﺍ ﺔﺣﺍﺯﺇ

en: Offset of pivot from target (when set), or from owner's location (when Fixed Position is off), or the absolute pivot point
ar: ﺔﻘﻠﻄﻤﻟﺍ ﺮﻳﻭﺪﺘﻟﺍ ﺔﻄﻘﻧ ﻭﺃ ،(ﻞﻌﻔﻣ ﺮﻴﻏ ﻊﻗﻮﻤﻟﺍ ﺖﻴﺒﺜﺗ ﻥﻮﻜﻳ ﺎﻣﺪﻨﻋ)ﻚﻟﺎﻤﻟﺍ ﻊﻗﻮﻣ ﻦﻣ ﻭﺃ ،(ﺍﺰﻫﺎﺟ ﻥﻮﻜﻳ ﺎﻣﺪﻨﻋ) ﻑﺪﻬﻟﺍ ﻦﻣ ﺮﻳﻭﺪﺘﻟﺍ ﺔﺣﺍﺯﺇ

en: Offset the entire chain relative to the root joint
ar:  ﻙﺮﺘﺸﻤﻟﺍ ﻞﺻﻷﺍ ﻰﻟﺇ ﺎﻴﺒﺴﻧ ﺔﻠﺴﻠﺴﻟﺍ ﻞﻛ ﺡﺯﺃ

en: Offset the number of the frame to use in the animation
ar: ﺔﻛﺮﺤﻟﺍ ﻲﻓ  ﻡﺍﺪﺨﺘﺳﻺﻟ ﺭﺎﻃﻻﺍ ﻢﻗﺭ ﺡﺯﺍ

en: Offset will be an absolute point in space instead of relative to the target
ar: ﻑﺪﻬﻟﺍ ﻰﻟﺇ ﺔﻴﺒﺴﻧ ﻥﻮﻜﺗ ﻥﺃ ﻝﺪﺑ ءﺎﻀﻔﻟﺍ ﻲﻓ ﺔﻘﻠﻄﻣ ﺔﻄﻘﻧ ﻥﻮﻜﺘﺳ ﺔﺣﺍﺯﻹﺍ

en: Offset:
ar: :ﺔﺣﺍﺯﺇ

en: Old
ar: ﻢﻳﺪﻗ

en: Old mapping value in frames
ar: ﺮﻃﻷﺍ ﻲﻓ ﺔﻤﻳﺪﻘﻟﺍ ﻞﻳﻮﺤﺘﻟﺍ ﻢﻴﻗ

en: Omnidirectional point light source
ar: ﻩﺎﺠﺗﻹﺍ ﻲﻋﺎﻌﺷ ءﻮﺿ ﺔﻄﻘﻧ ﺭﺪﺼﻣ

en: On Cage
ar: ﺺﻔﻗ ﻲﻓ

en: On Land
ar: ﺽﺭﻻﺍ ﻰﻠﻋ

en: On Selected Markers
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﻣﻼﻌﻟﺍ ﻰﻠﻋ

en: On Surface
ar: ﺢﻄﺴﻟﺍ ﻰﻠﻋ

en: On image sequence strips, it returns a strip for each image
ar: ﺓﺭﻮﺻ ﻞﻜﻟ ﻂﻳﺮﺷ ﻊﺟﺮﻳ ،ﺭﻮﺼﻟﺍ ﻞﺴﻠﺴﺗ ﺔﻃﺮﺷﺃ ﻰﻠﻋ

en: One Face
ar: ﺪﺣﺍﻭ ﻪﺟﻭ

en: Onion Skinning
ar: ﺔﻴﻓﺎﻔﺸﻟﺍ ﻞﻴﻌﻔﺗ

en: Only Active
ar: ﻝﺎﻌﻔﻟﺍ ﻂﻘﻓ

en: Only Bezier splines can be added
ar: ﺮﻳﺮﺤﺘﻟﺍ ﻊﺿﻭ ﻲﻓ ﻰﻨﺤﻨﻤﻟﺍ ﺾﺑﺎﻘﻣ ﺮﻬﻇﺍ

en: Only Boost
ar: ﻢﻋّﺩ ﻂﻘﻓ

en: Only Channel
ar: ﺓﺎﻨﻘﻟﺍ ﻂﻘﻓ

en: Only Curves
ar: ﺕﺎﻴﻨﺤﻨﻣ ﻂﻘﻓ

en: Only Deform Bones
ar: ﻂﻘﻓ ﻡﺎﻈﻌﻟﺍ ﻉﻮﻃ

en: Only Edges & Faces
ar: ﻪﺟﻭﻻﺍ ﻭ ﻑﺍﻮﺤﻟﺍ ﻂﻘﻓ

en: Only Endpoints
ar: ﻂﻘﻨﻟﺍ ﺕﺎﻳﺎﻬﻧ ﻂﻘﻓ

en: Only Faces
ar: ﻪﺟﻭﻻﺍ ﻂﻘﻓ

en: Only Insert Available
ar: ﻂﻘﻓ ﺪﺟﺍﻮﺘﻤﻟﺍ ﻒﺿﺃ

en: Only Insert Needed
ar: ﻂﻘﻓ ﻱﺭﻭﺮﻀﻟﺍ ﻒﺿﺃ

en: Only Keyframes from Selected Channels
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺍﻮﻨﻘﻟﺍ ﻦﻣ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻂﻘﻓ

en: Only Seconds
ar: ﻂﻘﻓ ﻲﻧﺍﻮﺛ

en: Only Selected
ar: ﺭﺎﻴﺘﺧﻻﺍ ﻂﻘﻓ

en: Only Selected Keyframes Handles
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺾﺑﺎﻘﻣ ﻂﻘﻓ

en: Only Selected UV Map
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ UV ـﻟﺍ ﺔﻄﻳﺮﺧ ﻂﻘﻓ

en: Only Smooth
ar: ﻢﻌّﻧ ﻂﻘﻓ

en: Only Use Alpha
ar: ﺎﻔﻟﺃ ﻂﻘﻓ ﻞﻤﻌﺘﺳﺇ

en: Only calculate intensity
ar: ﻂﻘﻓ ﺓﺪّﺸﻟﺍ ﺐﺴﺣﺇ

en: Only clear paths from selected objects
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﻨﺋﺎﻜﻟﺍ ﻦﻣ ﻂﻘﻓ ﺕﺍﺭﺎﺴﻤﻟﺍ ﻑﺬﺣﺍ

en: Only cut selected geometry
ar: ﻂﻘﻓ ﺭﺎﺘﺨﻤﻟﺍ ﻢﺴﺠﻟﺍ ﻊﻄﻗﺍ

en: Only deforming modifiers can be applied to shapes
ar: ﺕﺎﻴﻨﺤﻨﻤﻟﺍ ﻂﻘﻧ ﻰﻠﻋ ﻂﻘﻓ ﻖﺒﻄﻳ ﻥﺃ ﻦﻜﻤﻳ ﺮﻴﻐﻤﻟﺍ ﺍﺬﻫ

en: Only display every nth frame
ar: ﺭﺎﻃﺍ ﺍﺬﻛ ﻞﻛ ﻂﻘﻓ ﺮﻬﻇﺍ

en: Only export deforming bones with armatures
ar: ﻞﻛﺎﻴﻬﻟﺍ ﻊﻣ ﻂﻘﻓ ﺔﻋﻮّﻄﻤﻟﺍ ﻡﺎﻈﻌﻟﺍ ﺭﺪّﺻ

en: Only hold last frame
ar: ﺐﺴﺤﻓ ﺭﺎﻃﺇ ﺮﺧﺁ ﻖﺑﺃ

en: Only include F-Curves and drivers that are disabled or have errors
ar: ءﺎﻄﺧﺃ ﺎﻬﻳﺪﻟ ﻲﺘﻟﺍ ﻭﺍ ﺔﻠﻄﻌﻤﻟﺍ ﺕﺎﻛﺮّﺤﻤﻟﺍ ﻭ ﻞﻤﻌﻟﺍ ﺕﺎﻴﻨﺤﻨﻣ ﻦﻤّﺿ ﻂﻘﻓ

en: Only include channels relating to selected objects and data
ar: ﺕﺎﻧﺎﻴﺒﻟﺍ ﻭ ﺩﺪﺤﻤﻟﺍ ﻦﺋﺎﻜﻟﺎﺑ ﺔﻄﺒﺗﺮﻤﻟﺍ ﺕﺍﻮﻨﻘﻟﺍ ﻂﻘﻓ ﻦﻤﺿ

en: Only increase alpha value if paint alpha is higher than existing
ar: ﺩﻮﺟﻮﻤﻟﺍ ﻦﻣ ﺮﺒﻛﺃ ﺎﻔﻟﻷﺍ ﻦﻳﻮﻠﺗ ﻥﺎﻛ ﺍﺫﺇ ﻂﻘﻓ ﺎﻔﻟﻷﺍ ﺔﻤﻴﻗ ﺓﺩﺎﻳﺯ

en: Only insert keyframes where they're needed in the relevant F-Curves
ar: ﻖﻠﻌﺘﻤﻟﺍ ﺔﻛﺮﺤﻟﺍ ﻰﻨﺤﻨﻣ ﻲﻓ ﻪﺟﺎﺘﺤﻣ ﻥﻮﻜﺗ ﺎﻣﺪﻨﻋ ﻂﻘﻓ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻞﺠﺳ

en: Only paste the stored pose on to selected bones in the current pose
ar: ﺔﻴﻟﺎﺤﻟﺍ ﺔﻔﻗﻮﻟﺍ ﻲﻓ ﺓﺭﺎﺘﺨﻤﻟﺍ ﻡﺎﻈﻌﻟﺍ ﻰﻠﻋ ﺔﻧﺰﺨﻤﻟﺍ ﺔﻔﻗﻮﻟﺍ ﻂﻘﻓ ﻖﺼﻟﺍ

en: Only read color ramp alpha
ar: ﻥﺍﻮﻟﻻﺍ ﻢﻠﺳ ﺎﻔﻟﺍ ﻂﻘﻓ ﺃﺮﻗﺍ

en: Only use finished and supported features
ar: ﺔﻣﻮﻋﺪﻤﻟﺍ ﻭ ﺔﻴﻬﺘﻨﻤﻟﺍ ﺕﺍﺰﻴﻤﻟﺍ ﻂﻘﻓ ﻡﺪﺨﺘﺳﺍ

en: Only use the first and last parts of the stroke for snapping
ar: ﺓﺍﺫﺎﺤﻤﻠﻟ ﺔﺒﻄﺸﻠﻟ ءﺍﺰﺟﺍ ﺮﺧﺁ ﻭ ﻝﻭﺍ ﻂﻘﻓ ﻡﺪﺨﺘﺳﺍ

en: Only visible/selected bones
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ/ﺓﺮﻫﺎﻈﻟﺍ ﻡﺎﻈﻌﻟﺍ ﻂﻘﻓ

en: Opacity
ar: ﺔﻣﻮﺘﻌﻟﺍ

en: Opacity (alpha) of the darkened overlay in Camera view
ar: ﺍﺮﻴﻣﺎﻜﻟﺍ ﺮﻈﻨﻣ ﻲﻓ ﻢﺘﻌﻤﻟﺍ ءﺎﻄﻐﻟﺍ (ﺎﻔﻟﻻﺍ) ﺔﻣﻮﺘﻋ

en: Opacity of clone image display
ar: ﺓﺭﻮﺼﻟﺍ ﺦﺴﻧ ﺽﺮﻋ ﺔﻣﻮﺘﻋ

en: Opaque
ar: ﻢﺘﻌﻣ

en: Open
ar: ﺢﺘﻓﺇ

en: Open Borders
ar: ﺔﺣﻮﺘﻔﻣ ﺩﻭﺪﺣ

en: Open Shading Language
ar: ﺔﺣﻮﺘﻔﻤﻟﺍ ﻞﻴﻠﻈﺘﻟﺍ ﺔﻐﻟ

en: Open menu buttons and pulldowns automatically when the mouse is hovering
ar: ﻰﻠﻋ ﺓﺭﺄﻔﻟﺍ ﻥﻮﻜﺗ ﺎﻣﺪﻨﻋ ﺎﻴﺗﺍﺫ ﺢﺋﺍﻮﻠﻟﺍ ﻭ ﺔﻤﺋﺎﻘﻟﺍ ﺭﺍﺭﺯﺃ ﺢﺘﻓﺇ

en: Open windows
ar: ﺬﻓﺍﻮﻨﻟﺍ ﺢﺘﻓﺍ

en: OpenEXR MultiLayer
ar: OpenEXR ﺕﺎﻘﺒﻄﻟﺍ ﺩﺪﻌﺘﻣ

en: OpenGL bindcode
ar: ﻝﺃ ﻲﺟ ﻦﺑﻭﺍ ﻂﺑﺭ ﺓﺮﻔﻴﺷ

en: Operating system key pressed
ar: ﺔﻃﻮﻐﻀﻣ ﻡﺎﻈﻨﻟﺍ ﺔﺴﺒﻛ

en: Operation
ar: ﺔﻴﻠﻤﻋ

en: Operation Mode
ar: ﺔﻴﻠﻤﻋ

en: Operation cannot be performed in edit mode
ar: ﻞﻳﺪﻌﺘﻟﺍ ﻊﺿﻭ ﻲﻓ ﻝﻮﺤﺘﻠﻟ ﻞﺑﺎﻗ ﺮﻴﻏ ﻢﻈﻌﻟﺍ

en: Operation requires an active bone
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺩﺪﺣ

en: Operation requires an active keying set
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺩﺪﺣ

en: Operator
ar: ﻞﻣﺎﻋ

[ctx: Operator]
en: (De)select All
ar: ءﻲﺷﻻ/ﻞﻜﻟﺍ ﺭﺎﺘﺧﺍ

[ctx: Operator]
en: (De)select All Files
ar: ﺕﺎﻔﻠﻤﻟﺍ ﻞﻛ ﺮﺘﺨﺗ ﻻ/ﺮﺘﺧﺍ

[ctx: Operator]
en: (De)select All Markers
ar: ﺕﺎﻣﻼﻌﻟﺍ ﻞﻛ ﺭﺎﺘﺨﺗ ﻻ/ﺭﺎﺘﺧﺇ

[ctx: Operator]
en: (De)select All Strokes
ar: ﺕﺎﺒﻄﺸﻟﺍ ﻞﻛ ﺮﺘﺨﺗ ﻻ/ﺮﺘﺧﺇ

[ctx: Operator]
en: (De)select First
ar: ﻝﻭﻻﺍ ﺮﺘﺨﺗ ﻻ/ﺮﺘﺧﺍ

[ctx: Operator]
en: (De)select Last
ar: ﺮﻴﺧﻻﺍ ﺮﺘﺨﺗ ﻻ/ﺮﺘﺧﺍ

[ctx: Operator]
en: (De)select all Markers
ar: ﺕﺎﻣﻼﻌﻟﺍ ﻞﻛ ﺮﺘﺨﺗ ﻻ/ﺮﺘﺧﺍ

[ctx: Operator]
en: 3D Markers to Mesh
ar: ﻢﺴﺠﻤﻠﻟ 3D ـﻟﺍ ﺕﺎﻣﻼﻋ

[ctx: Operator]
en: Activate Keyconfig
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﺣﻮﻟ ﺭﺍﺭﺯﺃ ﻒﺋﺎﻇﻭ ﺕﺍﺭﺎﻴﺧ ﻞﻴﻌﻔﺗ

[ctx: Operator]
en: Active Camera
ar: ﺔﻴﻟﺎﺤﻟﺍ ﺍﺮﻤﻜﻟﺍ

[ctx: Operator]
en: Add
ar: ﻒﺿﺃ

[ctx: Operator]
en: Add Action Strip
ar: ﺔﻛﺮﺣ ﻂﻳﺮﺷ ﻒﺿﺍ

[ctx: Operator]
en: Add Active
ar: ﻲﻌﻤﺟ

[ctx: Operator]
en: Add All to Keying Set
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻤﻟ ﻞﻜﻟﺍ ﻒﺿﺍ

[ctx: Operator]
en: Add Armature
ar: ﻞﻜﻴﻫ ﻒﺿﺍ

[ctx: Operator]
en: Add Bezier
ar: ﺮﻴﻳﺰﻴﺑ ﻎﺿﺍ

[ctx: Operator]
en: Add Boid Rule
ar: ﺪﻳﻮﺑ ﺓﺪﻋﺎﻗ ﻒﺿﺍ

[ctx: Operator]
en: Add Boid State
ar: ﺪﻳﻮﺑ ﺔﻟﺎﺣ ﻒﺿﺍ

[ctx: Operator]
en: Add Bone
ar: ﺔﻤﻈﻋ ﻒﺿﺍ

[ctx: Operator]
en: Add Bone Constraint
ar: ﻢﻈﻋ ﺪﻴﻗ ﻒﺿﺍ

[ctx: Operator]
en: Add Bone Group
ar: ﻢﻈﻋ ﺔﻋﻮﻤﺠﻣ ﻒﺿﺃ

[ctx: Operator]
en: Add Bookmark
ar: ﻂﺑﺍﺭ ﻒﺿﺃ

[ctx: Operator]
en: Add Brush
ar: ﺓﺎﺷﺮﻓ ﻒﺿﺍ

[ctx: Operator]
en: Add Camera
ar: ﺍﺮﻴﻤﻜﻟﺍ ﻒﺿﺍ

[ctx: Operator]
en: Add Camera Preset
ar: ﺍﺮﻴﻤﻜﻠﻟ ﻖﺒﺴﻣ ﺩﺍﺪﻋﺇ ﻒﺿﺍ

[ctx: Operator]
en: Add Canvas
ar: ﺵﺎﻤﻗ ﻒﺿﺃ

[ctx: Operator]
en: Add Circle
ar: ﺓﺮﺋﺍﺩ ﻒﺿﺍ

[ctx: Operator]
en: Add Cloth Preset
ar: ﺲﺑﻼﻤﻟﺍ ﻲﻛﺎﺤﻤﻟ ﻖﺒﺴﻣ ﺩﺍﺪﻋﺇ ﻒﺿﺃ

[ctx: Operator]
en: Add Cone
ar: ﻁﻭﺮﺨﻣ ﻒﺿﺍ

[ctx: Operator]
en: Add Constraint
ar: ﺪﻴﻗ ﻒﺿﺍ

[ctx: Operator]
en: Add Constraint (with Targets)
ar: (ﻑﺍﺪﻫﺍ ﻊﻣ) ﺪﻴﻗ ﻒﺿﺍ

[ctx: Operator]
en: Add Cube
ar: ﺐﻌﻜﻣ ﻒﺿﺍ

[ctx: Operator]
en: Add Cylinder
ar: ﺔﻧﺍﻮﻄﺳﺃ ﻒﺿﺍ

[ctx: Operator]
en: Add Driver
ar: ﻙﺮّﺤﻣ ﻒﺿﺍ

[ctx: Operator]
en: Add Duplicate
ar: ﺭﺍﺮﻜﺗ ﻒﺿﺍ

[ctx: Operator]
en: Add Edge Marks to Keying Set
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻤﻟ ﺔﻓﺎﺣ ﺕﺎﻣﻼﻋ ﻒﺿﺍ

[ctx: Operator]
en: Add Effect Strip
ar: ﺕﺍﺮﺛﺆﻣ ﻂﻳﺮﺷ ﻒﺿﺍ

[ctx: Operator]
en: Add Effector
ar: ﺮﺛّﺆﻣ ﻒﺿﺍ

[ctx: Operator]
en: Add Empty
ar: ﻲﻤﻫﻭ

[ctx: Operator]
en: Add Empty Keying Set
ar: ﺔﻏﺭﺎﻓ ﺢﻴﺗﺎﻔﻣ ﺔﻋﻮﻤﺠﻣ ﻒﺿﺍ

[ctx: Operator]
en: Add Empty Keying Set Path
ar: ﺔﻏﺭﺎﻓ ﺢﻴﺗﺎﻔﻣ ﺔﻋﻮﻤﺠﻣ ﺔﻓﺎﺿﺍ ﺭﺎﺴﻣ

[ctx: Operator]
en: Add F-Curve Modifier
ar: ﻞﻤﻌﻟﺍ ﻰﻨﺤﻨﻣ ﺮﻴﻐﻣ ﻒﺿﺍ

[ctx: Operator]
en: Add F-Modifier
ar: ﻞﻤﻋ ﺮﻴﻐﻣ ﻒﺿﺃ

[ctx: Operator]
en: Add Face Marks to Keying Set
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻤﻟ ﻪﺟﻭ ﺕﺎﻣﻼﻋ ﻒﺿﺍ

[ctx: Operator]
en: Add Feather Vertex
ar: ﺶﻣﺎﻫ ﺔﻄﻘﻧ ﻒﺿﺍ

[ctx: Operator]
en: Add Feather Vertex and Slide
ar: ﻙﺮّﺣ ﻭ ﺶﻣﺎﻫ ﺔﻄﻘﻧ ﻒﺿﺃ

[ctx: Operator]
en: Add File Node
ar: ﻒﻠﻣ ﻒﺿﺍ ﺓﺪﻘﻋ

[ctx: Operator]
en: Add File Node Socket
ar: ﻒﻠﻣ ﺓﺪﻘﻋ ﺔﺤﺘﻓ ﻒﺿﺍ

[ctx: Operator]
en: Add Fluid Preset
ar: ﻞﺋﺎﺴﻠﻟ ﻖﺒﺴﻣ ﺩﺍﺪﻋﺍ ﻒﺿﺍ

[ctx: Operator]
en: Add Grid
ar: ﺔﻜﺒﺷ ﻒﺿﺍ

[ctx: Operator]
en: Add IK to Bone
ar: ﺔﻤﻈﻌﻠﻟ IK ﻒﺿﺃ

[ctx: Operator]
en: Add Ico Sphere
ar: ﻮﻜﻳﺃ ﺓﺮﻛ ﻒﺿﺍ

[ctx: Operator]
en: Add Image
ar: ﺓﺭﻮﺻ ﻒﺿﺃ

[ctx: Operator]
en: Add Image Strip
ar: ﺓﺭﻮﺻ ﻂﻳﺮﺷ ﻒﺿﺍ

[ctx: Operator]
en: Add Integrator Preset
ar: ﻞﻣﺎﻜﻤﻠﻟ ﻖﺒﺴﻣ ﺩﺍﺪﻋﺇ ﻒﺿﺍ

[ctx: Operator]
en: Add Key Map Item
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻄﻳﺮﺨﻟ ﺮﺼﻨﻋ ﻒﺿﺍ

[ctx: Operator]
en: Add Keyconfig Preset
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﻞﻴﻜﺸﺘﻟ ﻖﺒﺴﻤﻟﺍ ﺩﺍﺪﻋﺇ ﻒﺿﺍ

[ctx: Operator]
en: Add Marker
ar: ﺔﻣﻼﻋ ﻒﺿﺃ

[ctx: Operator]
en: Add Marker and Move
ar: ﻙﺮّﺣ ﻭ ﺔﻣﻼﻋ ﻒﺿﺍ

[ctx: Operator]
en: Add Marker and Slide
ar: ﻙﺮّﺣﻭ ﺔﻣﻼﻋ ﻒﺿﺃ

[ctx: Operator]
en: Add Marker at Click
ar: ﺮﻘﻨﻟﺍ ﺪﻨﻋ ﺔﻣﻼﻋ ﻒﺿﺃ

[ctx: Operator]
en: Add Mask Layer
ar: ﻉﺎﻨﻗ ﺔﻘﺒﻃ ﻒﺿﺍ

[ctx: Operator]
en: Add Mask Node
ar: ﻉﺎﻨﻗ ﺓﺪﻘﻋ ﻒﺿﺃ

[ctx: Operator]
en: Add Mask Strip
ar: ﻉﺎﻨﻗ ﻂﻳﺮﺷ ﻒﺿﺃ

[ctx: Operator]
en: Add Material Slot
ar: ﺔﻣﺎﺧ ﺔﺤﺘﻓ ﻒﺿﺍ

[ctx: Operator]
en: Add Meta-Strips
ar: ﻊﻤّﺠﺗ-ﺔﻃﺮﺷﺃ ﻒﺿﺍ

[ctx: Operator]
en: Add Metaball
ar: ﺔﻠﻋﺎﻔﺘﻣ ﺓﺮﻛ ﻒﺿﺍ

[ctx: Operator]
en: Add Modifier
ar: ﺮﻴﻐﻣ ﻒﺿﺃ

[ctx: Operator]
en: Add Monkey
ar: (: ﺩﺮﻗ ﻒﺿﺍ

[ctx: Operator]
en: Add Movie Strip
ar: ﻢﻠﻓ ﻂﻳﺮﺷ ﻒﺿﺃ

[ctx: Operator]
en: Add MovieClip Strip
ar: ﻢﻠﻓ ﺔﺻﺎﺼﻗ ﻂﻳﺮﺷ ﻒﺿﺃ

[ctx: Operator]
en: Add New Cache
ar: ﺪﻳﺪﺟ ﻖﺒﺴﻣ ﺏﺎﺴﺣ ﻒﺿﺃ

[ctx: Operator]
en: Add New Layer
ar: ﺓﺪﻳﺪﺟ ﺔﻘﺒﻃ ﻒﺿﺍ

[ctx: Operator]
en: Add Node
ar: ﺪﻳﺪﺟ ﻒﺿﺃ

[ctx: Operator]
en: Add Node Color Preset
ar: ﺓﺪﻘﻌﻠﻟ ﻖﺒﺴﻣ ﻥﻮﻟ ﺩﺍﺪﻋﺇ ﻒﺿﺃ

[ctx: Operator]
en: Add Object
ar: ﻦﺋﺎﻛ ﻒﺿﺃ

[ctx: Operator]
en: Add Object Constraint
ar: ﻦﺋﺎﻛ ﺪﻴﻗ ﻒﺿﺍ

[ctx: Operator]
en: Add Particle System Slot
ar: ﺕﺎﺌﻳﺰﺟ ﻡﺎﻈﻧ ﺔﺤﺘﻓ ﻒﺿﺍ

[ctx: Operator]
en: Add Passive
ar: ﺕﺍﺮﻤﻣ

[ctx: Operator]
en: Add Path
ar: ﺭﺎﺴﻣ ﻒﺿﺍ

[ctx: Operator]
en: Add Plane
ar: ﺢﻄﺳ ﻒﺿﺍ

[ctx: Operator]
en: Add Property
ar: ﺔﻤﺳ ﻒﺿﺃ

[ctx: Operator]
en: Add Render Preset
ar: ﺮﻴﻴﺼﺘﻠﻟ ﻖﺒﺴﻣ ﺩﺍﺪﻋﺇ ﻒﺿﺍ

[ctx: Operator]
en: Add Render View
ar: ﺮﻴﻴﺼﺗ ﺮﻈﻨﻣ ﻒﺿﺍ

[ctx: Operator]
en: Add Reroute
ar: ﻪﺟّﻮﻣ ﻒﺿﺍ

[ctx: Operator]
en: Add Rigid Body
ar: ﻞﻋﺎﻔﺘﻣ ﻢﺴﺟ

[ctx: Operator]
en: Add Rigid Body Constraint
ar: ﺐﻠﺼﻟﺍ ﻢﺴﺠﻟﺍ ﻞﺼﻔﻣ ﺪﻴﻗ

[ctx: Operator]
en: Add Safe Area Preset
ar: ﺔﻨﻣﺁ ﺔﻘﻄﻨﻤﻟ ﻖﺒﺴﻣ ﺩﺍﺪﻋﺇ ﻒﺿﺍ

[ctx: Operator]
en: Add Sampling Preset
ar: ﺔﻨﻳﺎﻌﻤﻠﻟ ﻖﺒﺴﻣ ﺩﺍﺪﻋﺍ ﻒﺿﺍ

[ctx: Operator]
en: Add Scene Strip
ar: ﺪﻬﺸﻤﻟﺍ ﻂﻳﺮﺷ ﻒﺿﺍ

[ctx: Operator]
en: Add Selected to Bone Group
ar: ﻡﺎﻈﻌﻟﺍ ﺔﻋﻮﻤﺠﻤﻟ ﺭﺎﺘﺨﻤﻟﺍ ﻒﺿﺍ

[ctx: Operator]
en: Add Shape Key
ar: ﻞﻜﺷ ﺡﺎﺘﻔﻣ ﻒﺿﺍ

[ctx: Operator]
en: Add Single to Keying Set
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻰﻟﺍ ﺍﺩﺮﻔﻨﻣ ﻒﺿﺍ

[ctx: Operator]
en: Add Sound Clip
ar: ﺕﻮﺻ ﺔﺻﺎﺼﻗ ﻒﺿﺍ

[ctx: Operator]
en: Add Sound Strip
ar: ﺕﻮﺻ ﻂﻳﺮﺷ ﻒﺿﺍ

[ctx: Operator]
en: Add Speaker
ar: ﺔﻋﺎﻤﺳ ﻒﺿﺍ

[ctx: Operator]
en: Add Square
ar: ﻊﺑﺮﻣ ﻒﺿﺃ

[ctx: Operator]
en: Add Stabilization Tracks
ar: ﺖﻴﺒﺜﺗ ﺕﺍﺭﺎﺴﻣ ﻒﺿﺍ

[ctx: Operator]
en: Add Strip Modifier
ar: ﻂﻳﺮﺷ ﺮﻴّﻐﻣ ﻒﺿﺃ

[ctx: Operator]
en: Add Surface Circle
ar: ﺢﻄﺳ ﺓﺮﺋﺍﺩ ﻒﺿﺍ

[ctx: Operator]
en: Add Surface Curve
ar: ﺢﻄﺳ ﻰﻨﺤﻨﻣ ﻒﺿﺍ

[ctx: Operator]
en: Add Surface Cylinder
ar: ﺢﻄﺳ ﻁﻭﺮﺨﻣ ﻒﺿﺍ

[ctx: Operator]
en: Add Surface Patch
ar: ﺢﻄﺳ ﺔﻌﻗﺭ ﻒﺿﺍ

[ctx: Operator]
en: Add Surface Slot
ar: ﺢﻄﺳ ﺔﺤﺘﻓ ﻒﺿﺍ

[ctx: Operator]
en: Add Surface Sphere
ar: ﺢﻄﺳ ﺓﺮﻛ ﻒﺿﺍ

[ctx: Operator]
en: Add Surface Torus
ar: ﺢﻄﺳ ﺭﺎﻃﺍ ﻒﺿﺍ

[ctx: Operator]
en: Add Text
ar: ﺺﻧ ﻒﺿﺍ

[ctx: Operator]
en: Add Theme Preset
ar: ﻂﻤﻨﻠﻟ ﻖﺒﺴﻣ ﺩﺍﺪﻋﺇ ﻒﺿﺍ

[ctx: Operator]
en: Add Time Marker
ar: ﻦﻣﺯ ﺔﻣﻼﻋ ﻒﺿﺃ

[ctx: Operator]
en: Add Torus
ar: ﺭﺎﻃﺍ ﻒﺿﺃ

[ctx: Operator]
en: Add Track Color Preset
ar: ﺭﺎﺴﻤﻟﺍ ﻥﻮﻠﻟ ﻖﺒﺴﻣ ﺩﺍﺪﻋﺇ ﻒﺿﺃ

[ctx: Operator]
en: Add Tracking Object
ar: ﺔﻘﺣﻼﻣ ﻦﺋﺎﻛ ﻒﺿﺍ

[ctx: Operator]
en: Add Tracking Settings Preset
ar: ﺔﻘﺣﻼﻤﻠﻟ ﻖﺒﺴﻣ ﺩﺍﺪﻋﺍ ﻒﺿﺍ

[ctx: Operator]
en: Add Tracks
ar: ﺕﺍﺭﺎﺴﻣ ﻒﺿﺍ

[ctx: Operator]
en: Add Tracks Above Selected
ar: ﺭﺎﺘﺨﻤﻟﺍ ﻕﻮﻓ ﺕﺍﺭﺎﺴﻣ ﻒﺿﺃ

[ctx: Operator]
en: Add Transition
ar: ﻝﺎﻘﺘﻧﺍ ﻒﺿﺍ

[ctx: Operator]
en: Add UV Map
ar: UV ﺔﻄﻳﺮﺧ ﻒﺿﺃ

[ctx: Operator]
en: Add UV Sphere
ar: UV ﺓﺮﻛ ﻒﺿﺍ

[ctx: Operator]
en: Add Vertex
ar: ﺔﻄﻘﻧ ﻒﺿﺍ

[ctx: Operator]
en: Add Vertex Group
ar: ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ ﻒﺿﺍ

[ctx: Operator]
en: Add Vertex and Slide
ar: ﻙﺮّﺣ ﻭ ﺔﻄﻘﻧ ﻒﺿﺃ

[ctx: Operator]
en: Add to Keying Set
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻰﻟﺍ ﻒﺿﺍ

[ctx: Operator]
en: After Current Frame
ar: ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻹﺍ ﺪﻌﺑ

[ctx: Operator]
en: Align
ar: ﻱﺫﺎﺣ

[ctx: Operator]
en: Align Active Camera to Selected
ar: ﺭﺎﺘﺨﻤﻟﺍ ﻰﻟﺇ ﺍﺮﻤﻜﻟﺍ ﺓﺍﺫﺎﺤﻣ

[ctx: Operator]
en: Align Active Camera to View
ar: ﺮﻈﻨﻤﻟﺍ ﻰﻟﺇ ﺍﺮﻤﻜﻟﺍ ﺓﺍﺫﺎﺤﻣ

[ctx: Operator]
en: Align Bones
ar: ﻡﺎﻈﻌﻟﺍ ﻱﺫﺎﺣ

[ctx: Operator]
en: Align Objects
ar: ﺕﺎﻨﺋﺎﻜﻟﺍ ﻱﺫﺎﺣ

[ctx: Operator]
en: Align to Transform Orientation
ar: ﻞﻳﻮﺤﺘﻟﺍ ﻪﻴﺟﻮﺗ ﻰﻟﺇ ﺓﺍﺫﺎﺤﻣ

[ctx: Operator]
en: All
ar: ﻞﻜﻟﺍ

[ctx: Operator]
en: Alpha Over
ar: ﺎﻔﻟﺍ ﺐﺗﺭ

[ctx: Operator]
en: Alpha Under
ar: ﺎﻔﻟﻷﺍ ﻊﺿﻭ

[ctx: Operator]
en: Animate Path
ar: ﻙﺮّﺣ

[ctx: Operator]
en: Animated Transforms to Deltas
ar: ﻕﺭﺍﻮﻔﻟﺍ ﻰﻟﺍ ﺔﻛﺮّﺤﻤﻟﺍ ﺕﻻﻮﺤﺘﻟﺍ

[ctx: Operator]
en: Animation Step
ar: ﻚﻳﺮﺤﺘﻟﺍ ﺓﻮﻄﺧ

[ctx: Operator]
en: Apply
ar: ﻖﺒﻃ

[ctx: Operator]
en: Apply Camera Image
ar: ﺍﺮﻤﻛ ﺓﺭﻮﺻ ﻖﺒﻃ

[ctx: Operator]
en: Apply Modifier
ar: ﺮﻴﻐﻤﻟﺍ ﻖﺒﻃ

[ctx: Operator]
en: Apply Object Transform
ar: ﻦﺋﺎﻜﻟﺍ ﻝﻮﺤﺗ ﻖﺒﻃ

[ctx: Operator]
en: Apply Scale
ar: ﻢﺠﺤﻟﺍ ﻖﺒﻃ

[ctx: Operator]
en: Apply Solution Scale
ar: ﻞﺤﻟﺍ ﻢﺠﺣ ﻖﺒّﻃ

[ctx: Operator]
en: Apply Transformation
ar: ﺕﻻﻮّﺤﺘﻟﺍ ﻖﺒّﻃ

[ctx: Operator]
en: Apply Visual Transform
ar: ﺮﻫﺎﻈﻟﺍ ﻝﻮﺤﺘﻟﺍ ﻖﺒﻃ

[ctx: Operator]
en: Apply Visual Transform to Pose
ar: ﺔﻔﻗﻮﻠﻟ ﻱﺮﻫﺎﻈﻟﺍ ﻝﻮﺤﺘﻟﺍ ﻖﺒﻃ

[ctx: Operator]
en: Area
ar: ﺔﻘﻄﻨﻣ

[ctx: Operator]
en: Area Options
ar: ﺔﻘﻄﻨﻤﻟﺍ ﺕﺍﺭﺎﻴﺧ

[ctx: Operator]
en: Assign
ar: ﻦﻴﻴﻌﺗ

[ctx: Operator]
en: Assign Material Slot
ar: ﺔﻣﺎﺨﻟﺍ ﺔﺤﺘﻓ ﺺﺼﺧ

[ctx: Operator]
en: Assign to Active Group
ar: ﺔﻴﻟﺎﺤﻟﺍ ﺔﻋﻮﻤﺠﻤﻟﺍ ﻰﻟﺇ ﻦﻴﻋ

[ctx: Operator]
en: Assign to Group
ar: ﺓﺪﻳﺪﺟ ﺔﻋﻮﻤﺠﻣ ﻰﻟﺇ ﻦﻴﻋ

[ctx: Operator]
en: Assign to Hook
ar: ﻑﺎﻄﺨﻠﻟ ﺺﺼﺧ

[ctx: Operator]
en: Assign to New Group
ar: ﺓﺪﻳﺪﺟ ﺔﻋﻮﻤﺠﻣ ﻰﻟﺇ ﻦﻴﻋ

[ctx: Operator]
en: Assign to Vertex Group
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻤﻟ ﺺﺼﺧ

[ctx: Operator]
en: Attach Nodes
ar: ﺪﻘﻌﻟﺍ ﻂﺑﺭﺍ

[ctx: Operator]
en: Autocomplete
ar: ﺎﻴﺋﺎﻘﻠﺗ ﻞﻤﻛ

[ctx: Operator]
en: Average Islands Scale
ar: ﻂﺳﻮﺘﻤﻟﺍ ﺓﺮﻳﺰﺠﻟﺍ ﻢﺠﺣ

[ctx: Operator]
en: Back
ar: ﻒﻠﺧ

[ctx: Operator]
en: Back to Previous
ar: ﻖﺑﺎﺴﻟﺍ ﻰﻟﺇ ﻉﻮﺟﺮﻟﺍ

[ctx: Operator]
en: Back to Previous Screen
ar: ﺔﻘﺑﺎﺴﻟﺍ ﺔﺷﺎﺸﻟﺍ ﻰﻟﺍ ﻊﺟﺭﺍ

[ctx: Operator]
en: Background Image Fit
ar: ﺔﻴﻔﻠﺨﻟﺍ ﺓﺭﻮﺻ ﺐﺳﺎﻧ

[ctx: Operator]
en: Background Image Move
ar: ﺔﻴﻔﻠﺨﻟﺍ ﺓﺭﻮﺼﻟﺍ ﻙﺮّﺣ

[ctx: Operator]
en: Background Image Zoom
ar: ﺔﻴﻔﻠﺨﻟﺍ ﺓﺭﻮﺼﻟﺍ ﻢﻴﺠﺤﺗ

[ctx: Operator]
en: Backimage Sample
ar: ﺔﻴﻔﻠﺨﻟﺍ ﺓﺭﻮﺼﻟﺍ ﺔﻨﻳﺎﻌﻣ

[ctx: Operator]
en: Bake
ar: ﻥﺰّﺧ

[ctx: Operator]
en: Bake Action
ar: ﺔﻛﺮﺤﻟﺍ ﻥﺰﺧ

[ctx: Operator]
en: Bake Action...
ar: ...ﺔﻛﺮﺤﻟﺍ ﻥﺰﺧ

[ctx: Operator]
en: Bake All Dynamics
ar: ﺕﻼﻋﺎﻔﺘﻟﺍ ﻞﻛ ﻥﺰﺧ

[ctx: Operator]
en: Bake All Physics
ar: ﺕﺎﻴﺋﺎﻳﺰﻔﻟﺍ ﻞﻛ ﻥﺰﺧ

[ctx: Operator]
en: Bake Curve
ar: ﻰﻨﺤﻨﻤﻟﺍ ﻥﺰﺧ

[ctx: Operator]
en: Bake Image Sequence
ar: ﺭﻮﺼﻟﺍ ﻞﺴﻠﺴﺗ ﻥﺰّﺧ

[ctx: Operator]
en: Bake Ocean
ar: ﻂﻴﺤﻤﻟﺍ ﻥﺰﺧ

[ctx: Operator]
en: Bake Physics
ar: ﺕﺎﻴﺋﺎﻳﺰﻴﻔﻟﺍ ﻥﺰﺧ

[ctx: Operator]
en: Bake Sound to F-Curves
ar: ﻞﻤﻌﻟﺍ ﺕﺎﻴﻨﺤﻨﻣ ﻲﻓ ﺕﻮﺼﻟﺍ ﻥﺰﺧ

[ctx: Operator]
en: Before Current Frame
ar: ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻹﺍ ﻞﺒﻗ

[ctx: Operator]
en: Bend
ar: ﻦﺣﺇ

[ctx: Operator]
en: Between Selected Markers
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﻣﻼﻌﻟﺍ ﻦﻴﺑ

[ctx: Operator]
en: Bevel
ar: ﺔﻔﻄﺷ

[ctx: Operator]
en: Bezier
ar: ﺮﻴﻳﺰﻴﺑ

[ctx: Operator]
en: Bind Camera to Markers
ar: ﺕﺎﻣﻼﻌﻠﻟ ﺍﺮﻴﻤﻜﻟﺍ ﻂﺑﺭﺍ

[ctx: Operator]
en: Border Offset View
ar: ﺔﺣﺍﺯﻻﺍ ﺩﻭﺪﺣ ﺮﻬﻇﺍ

[ctx: Operator]
en: Bottom
ar: ﻞﻔﺳﺃ

[ctx: Operator]
en: Bounds
ar: ﺩﻭﺪﺤﻟﺍ

[ctx: Operator]
en: Box Mask
ar: ﻕﻭﺪﻨﺼﺑ ﻊﻨّﻗ

[ctx: Operator]
en: British Pound
ar: ﻲﻧﺎﻄﻳﺮﺑ ﻪﻴﻨﺟ

[ctx: Operator]
en: Brush Edit
ar: ﺓﺎﺷﺮﻔﻟﺍ ﺭﺮﺣ

[ctx: Operator]
en: Brush Select
ar: ﺓﺎﺷﺮﻔﻟﺎﺑ ﺭﺎﺘﺧﺍ

[ctx: Operator]
en: Build Proxy
ar: ﺏﻭﺪﻨﻣ ﻲﻨﺑﺍ

[ctx: Operator]
en: Build Proxy / Timecode
ar: ﻦﻣﺯ ﺓﺮﻔﻴﺷ / ﺏﻭﺪﻨﻣ ﺊﺸﻧﺃ

[ctx: Operator]
en: Calculate
ar: ﺏﺎﺴﺣ

[ctx: Operator]
en: Calculate Bone Paths
ar: ﺔﻤﻈﻌﻟﺍ ﺕﺍﺭﺎﺴﻣ ﺐﺴﺣﺍ

[ctx: Operator]
en: Calculate Mass
ar: ﺕﺍﺭﺎﺴﻤﻟﺍ ﺐﺴﺣﺃ

[ctx: Operator]
en: Calculate...
ar: ...ﺐﺴﺣﺍ

[ctx: Operator]
en: Call Menu
ar: ﺐﻠﻄﻟﺍ ﺔﻤﺋﺎﻗ

[ctx: Operator]
en: Call Pie Menu
ar: ﻊﻄﻘﻟﺍ ﺔﻤﺋﺎﻗ ﺐﻠﻃﺍ

[ctx: Operator]
en: Camera
ar: ﺍﺮﻴﻤﻜﻟﺍ

[ctx: Operator]
en: Camera Fit Frame to Selected
ar: ﺭﺎﺘﺨﻤﻠﻟ ﺍﺮﻴﻣﺎﻜﻟﺍ ﺭﺎﻃﺍ ﺐﺳﺎﻧ

[ctx: Operator]
en: Camera Lens Scale
ar: ﺍﺮﻤﻜﻟﺍ ﺔﺳﺪﻋ ﻢﻴﺠﺤﺗ

[ctx: Operator]
en: Cancel Animation
ar: ﻚﻳﺮﺤﺘﻟﺍ ﻲﻐﻟﺍ

[ctx: Operator]
en: Cancel File Load
ar: ﻒﻠﻤﻟﺍ ﻞﻴﻤﺤﺗ ﻎﻟﺃ

[ctx: Operator]
en: Cancel Render View
ar: ﺮﻴﻴﺼﺘﻟﺍ ﺮﻈﻨﻣ ﻲﻐﻟﺍ

[ctx: Operator]
en: Center Current Frame
ar: ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻻﺍ ﻒﺼﻧ

[ctx: Operator]
en: Center View to Cursor
ar: ﺮﺷﺆﻤﻟﺍ ﻰﻟﺇ ﺮﻈﻨﻤﻟﺍ ﺰﻛّﺭ

[ctx: Operator]
en: Center View to Mouse
ar: ﺮﺷﺆﻤﻟﺍ ﻰﻟﺍ ﺮﻈﻨﻤﻟﺍ ﺰﻛّﺭ

[ctx: Operator]
en: Change Armature Layers...
ar: ...ﻞﻜﻴﻬﻟﺍ ﺕﺎﻘﺒﻃ ﺮﻴﻏ

[ctx: Operator]
en: Change Bone Layers
ar: ﻢﻈﻌﻟﺍ ﺕﺎﻘﺒﻃ ﻝﺪﻋ

[ctx: Operator]
en: Change Bone Layers...
ar: ...ﻢﻈﻌﻟﺍ ﺕﺎﻘﺒﻃ ﺮﻴﻏ

[ctx: Operator]
en: Change Character
ar: ﻑﺮﺤﻟﺍ ﺮﻴﻏ

[ctx: Operator]
en: Change Data/Files
ar: ﺮﻴﻴﻐﺘﻟﺍ ﺕﺎﻔﻠﻣ/ﺕﺎﻧﺎﻴﺑ

[ctx: Operator]
en: Change Effect Input
ar: ﺮﻴﻴﻐﺘﻟﺍ ﺮﺛﺆﻣ ﻞﺧﺩ

[ctx: Operator]
en: Change Effect Type
ar: ﺮﻴﻴﻐﺘﻟﺍ ﺮﺛﺆﻣ ﻉﻮﻧ

[ctx: Operator]
en: Change Frame
ar: ﺡﺎﺘﻔﻤﻟﺍ ﻝﺪﻋ

[ctx: Operator]
en: Change Keying Set...
ar: ...ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺮﻴﻏ

[ctx: Operator]
en: Change Shape
ar: ﺔﻟﺎﺤﻟﺍ ﺮﻴﻋ

[ctx: Operator]
en: Change Shortcut
ar: ﺭﺎﺼﺘﺧﻹﺍ ﺮﻴﻏ

[ctx: Operator]
en: Change Spacing
ar: ﺪﻋﺎﺒﺘﻟﺍ ﺮﻴﻏ

[ctx: Operator]
en: Change the Lock On Vertex Groups
ar: ﻂﻘﻨﻟﺍ ﺕﺎﻋﻮﻤﺠﻤﻟ ﻞﻔﻘﻟﺍ ﺮﻴﻏ

[ctx: Operator]
en: Checker Deselect
ar: ﻊﻗﺮﻟﺍ ﺔﻓﺎﺴﻣ

[ctx: Operator]
en: Child
ar: ﻉﺮﻓ

[ctx: Operator]
en: Circle
ar: ﺓﺮﺋﺍﺩ ﻒﺿﺍ

[ctx: Operator]
en: Circle Select
ar: ﺓﺮﺋﺍﺪﻟﺎﺑ ﺭﺎﻴﺘﺧﻻﺍ

[ctx: Operator]
en: Clean
ar: ﺢﺴﻣ

[ctx: Operator]
en: Clean Channels
ar: ﺕﺍﻮﻨﻘﻟﺍ ﻒﻈّﻧ

[ctx: Operator]
en: Clean Keyframes
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﻒﻈﻧ

[ctx: Operator]
en: Clean Tracks
ar: ﺕﺍﺭﺎﺴﻤﻟﺍ ﻒﻈﻧ

[ctx: Operator]
en: Cleanup
ar: ﻒﻈّﻧ

[ctx: Operator]
en: Clear
ar: ﺢﺴﻣﺇ

[ctx: Operator]
en: Clear Active Group
ar: ﺔﻟﺎﻌّﻔﻟﺍ ﺔﻋﻮﻤﺠﻤﻟﺍ ﻒﻈّﻧ

[ctx: Operator]
en: Clear All Restrict Render
ar: ﺮﻴﻴﺼﺘﻟﺍ ﺩﻮﻴﻗ ﻞﻛ ﻎﻟﺃ

[ctx: Operator]
en: Clear Bone Paths
ar: ﻢﻈﻌﻟﺍ ﺕﺍﺭﺎﺴﻣ ﻑﺬﺣﺍ

[ctx: Operator]
en: Clear Edited
ar: ﺭﺮﺤﻤﻟﺍ ﻒﻈﻧ

[ctx: Operator]
en: Clear Feather Weight
ar: ﺶﻣﺎﻬﻟﺍ ﻥﺯﻭ ﻂﺒﺿ ﺪﻋﺍ

[ctx: Operator]
en: Clear Ghost Curves
ar: ﻝﺎﻴﺨﻟﺍ ﺕﺎﻴﻨﺤﻨﻣ ﻝﺯﺍ

[ctx: Operator]
en: Clear Inverse
ar: ﺲﻜﻌﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Clear Keyframe (Buttons)
ar: (ﺭﺍﺭﺯﺍ) ﺡﺎﺘﻔﻤﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Clear Keyframes
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Clear Keyframes...
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Clear Line
ar: ﺮﻄﺴﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Clear Location
ar: ﻊﻗﻮﻤﻟﺍ ﻂﺒﺿ ﺪﻋﺍ

[ctx: Operator]
en: Clear Mask
ar: ﻉﺎﻨﻘﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Clear Object Constraints
ar: ﻦﺋﺎﻜﻟﺍ ﺩﻮﻴﻗ ﻝﺯﺍ

[ctx: Operator]
en: Clear Object Paths
ar: ﻦﺋﺎﻜﻟﺍ ﺕﺍﺭﺎﺴﻣ ﻑﺬﺣﺃ

[ctx: Operator]
en: Clear Origin
ar: ﻞﺻﻷﺍ ﻂﺒﺿ ﺪﻋﺍ

[ctx: Operator]
en: Clear Parent
ar: ﻞﺻﻻﺍ ﺭﺮﺣ

[ctx: Operator]
en: Clear Pose Constraints
ar: ﺔﻔﻗﻮﻟﺍ ﺩﻮﻴﻗ ﻑﺬﺣﺍ

[ctx: Operator]
en: Clear Pose Location
ar: ﺔﻔﻗﻮﻟﺍ ﻊﻗﻮﻣ ﻂﺒﺿ ﺪﻋﺍ

[ctx: Operator]
en: Clear Pose Rotation
ar: ﺔﻔﻗﻮﻟﺍ ﻥﺍﺭﻭﺩ ﻂﺒﺿ ﺪﻋﺍ

[ctx: Operator]
en: Clear Pose Scale
ar: ﺔﻔﻗﻮﻟﺍ ﻢﻴﺠﺤﺗ ﻑﺬﺣﺍ

[ctx: Operator]
en: Clear Pose Transforms
ar: ﺽ

[ctx: Operator]
en: Clear Preview Range
ar: ﺔﻨﻳﺎﻌﻤﻟﺍ ﻯﺪﻣ ﻎﻟﺍ

[ctx: Operator]
en: Clear Restrict View
ar: ﺮﻈﻨﻤﻟﺍ ﺮﺼﺣ ﻎﻟﺃ

[ctx: Operator]
en: Clear Rotation
ar: ﻥﺍﺭﻭﺪﻟﺍ ﻂﺒﺿ ﺪﻋﺍ

[ctx: Operator]
en: Clear Scale
ar: ﻢﺠﺤﻟﺍ ﻝﺯﺃ

[ctx: Operator]
en: Clear Seam
ar: ﻡﺎﺤﻠﻟﺍ ﺢﺴﻣ

[ctx: Operator]
en: Clear Shape Key
ar: ﻞﻜﺸﻟﺍ ﺡﺎﺘﻔﻣ ﻂﺒﺿ ﺪﻋﺍ

[ctx: Operator]
en: Clear Shape Keys
ar: ﻞﻜﺸﻟﺍ ﺢﻴﺗﺎﻔﻣ ﻂﺒﺿ ﺪﻋﺍ

[ctx: Operator]
en: Clear Sharp
ar: ﺩﺎﺤﻟﺍ ﺢﺴﻣ

[ctx: Operator]
en: Clear Single Keyframes
ar: ﺓﺩﺮﻔﻨﻣ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Clear Skin Data
ar: ﺔﻘﺣﻼﻤﻟﺍ ﺭﺎﺴﻣ ﻝﺯﺍ

[ctx: Operator]
en: Clear Solution
ar: ﻞﺤﻟﺍ ﻝﺯﺍ

[ctx: Operator]
en: Clear Strip Offset
ar: ﻂﻳﺮﺸﻟﺍ ﺔﺣﺍﺯﺍ ﻂﺒﺿ ﻉﺩﺍ

[ctx: Operator]
en: Clear Tilt
ar: ﻥﻼﻴﻤﻟﺍ ﻝﺯﺍ

[ctx: Operator]
en: Clear Track
ar: ﺭﺎﺴﻤﻟﺍ ﻒﻈﻧ

[ctx: Operator]
en: Clear Track Path
ar: ﺔﻘﺣﻼﻤﻟﺍ ﺭﺎﺴﻣ ﻝﺯﺍ

[ctx: Operator]
en: Clear Useless Actions
ar: ﺔﻣﺪﺨﺘﺴﻣ ﺮﻴﻐﻟﺍ ﺕﺎﻛﺮﺤﻟﺍ ﻒﻈﻧ

[ctx: Operator]
en: Clear User Transforms
ar: ﻡﺪﺨﺘﺴﻤﻟﺍ ﺕﻻﻮﺤﺗ ﻲﻐﻟﺍ

[ctx: Operator]
en: Click-Insert Keyframes
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﻞﺧﺩﺍ-ﻂﻐﺿﺍ

[ctx: Operator]
en: Collapse Channels
ar: ﺕﺍﻮﻨﻘﻟﺍ ﻱﻮﻃﺍ

[ctx: Operator]
en: Collapse and Hide Unused Sockets
ar: ﺔﻣﺪﺨﺘﺴﻣ ﺮﻴﻐﻟﺍ ﺕﺎﺤﺘﻔﻟﺍ ﻲﻔﺧﺍ ﻭ ﻱﻮﻃﺍ

[ctx: Operator]
en: Color
ar: ﻥﻮﻠﻟﺍ

[ctx: Operator]
en: Column on Current Frame
ar: ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻹﺍ ﻰﻠﻋ ﻱﺩﻮﻣﺎﻋ

[ctx: Operator]
en: Columns on Selected Keys
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻰﻠﻋ ﻱﺩﻮﻣﺎﻋ

[ctx: Operator]
en: Columns on Selected Markers
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﻣﻼﻌﻟﺍ ﻰﻠﻋ ﻱﺩﻮﻣﺎﻋ

[ctx: Operator]
en: Cone
ar: ﻁﻭﺮﺨﻣ

[ctx: Operator]
en: Connect
ar: ﺔﻠﺼﺘﻣ

[ctx: Operator]
en: Connect Hair
ar: ﺮﻌﺸﻟﺍ ﻞﺻ

[ctx: Operator]
en: Console Autocomplete
ar: ﺮﻣﺍﻭﻷﺍ ﺔﺣﻮﻟ ﻲﻓ ﻲﺋﺎﻘﻠﺘﻟﺍ ﻞﻴﻤﻜﺘﻟﺍ

[ctx: Operator]
en: Console Banner
ar: ﺮﻣﺍﻭﻷﺍ ﺔﺣﻮﻟ ﻂﻳﺮﺷ

[ctx: Operator]
en: Console Execute
ar: ﺮﻣﺍﻭﻷﺍ ﺔﺣﻮﻟ ﺢﺘﻓﺃ

[ctx: Operator]
en: Console Language
ar: ﺮﻣﺍﻭﻷﺍ ﺔﺣﻮﻟ ﺔﻐﻟ

[ctx: Operator]
en: Constraint Target
ar: ﺪﻴﻘﻟﺍ ﻑﺪﻫ

[ctx: Operator]
en: Constraint to F-Curve
ar: ﻞﻤﻌﻟﺍ ﻰﻨﺤﻨﻤﻟ ﺪﻴﻗ

[ctx: Operator]
en: Context Array Cycle
ar: ﻕﺎﻴﺳ ﺔﻓﻮﻔﺼﻣ ﺓﺭﻭﺩ

[ctx: Operator]
en: Context Collection Boolean Set
ar: ﻕﺎﻴﺴﻟﺍ ﻲﻓ ﺔﻴﻘﻄﻨﻣ ﻢﻴﻗ ﺔﻋﻮﻤﺠﻣ

[ctx: Operator]
en: Context Enum Cycle
ar: ﻕﺎﻴﺴﻟﺍ ﺩﺍﺪﻋ ﺓﺭﻭﺩ

[ctx: Operator]
en: Context Enum Menu
ar: ﻕﺎﻴﺴﻟﺍ ﺩﺍﺪﻋ ﺔﻤﺋﺎﻗ

[ctx: Operator]
en: Context Enum Pie
ar: ﻊﻄﻘﻟﺍ ﻕﺎﻴﺳ ﺩﺪﻋ

[ctx: Operator]
en: Context Int Cycle
ar: ﻕﺎﻴﺴﻟﺍ ﻢﻗﺭ ﺓﺭﻭﺩ

[ctx: Operator]
en: Context Modal Mouse
ar: ﻕﺎﻴﺴﻟﺎﺑ ﺔﻃﻭﺮﺸﻣ ﺓﺭﺄﻓ

[ctx: Operator]
en: Context Scale Float
ar: ﻕﺎﻴﺴﻟﺍ ﻲﻓ ﺔﻳﺮﺴﻜﻟﺍ ﺔﻤﻴﻘﻟﺍ ﻢﺠﺣ

[ctx: Operator]
en: Context Scale Int
ar: ﻕﺎﻴﺴﻟﺍ ﻲﻓ ﺔﺤﻴﺤﺼﻟﺍ ﺔﻤﻴﻘﻟﺍ ﻢﺠﺣ

[ctx: Operator]
en: Context Set
ar: ﻕﺎﻴﺴﻟﺍ ﺔﻋﻮﻤﺠﻣ

[ctx: Operator]
en: Context Set Boolean
ar: ﻕﺎﻴﺴﻟﺍ ﻲﻓ ﺔﻴﻘﻄﻨﻣ ﺔﻤﻴﻗ ﻊﺿ

[ctx: Operator]
en: Context Set Enum
ar: ﻕﺎﻴﺴﻟﺍ ﻲﻓ ﺩﺍﺪﻋ ﺔﻤﻴﻗ ﻊﺿ

[ctx: Operator]
en: Context Set Float
ar: ﻕﺎﻴﺴﻟﺍ ﻲﻓ ﺔﻳﺮﺴﻛ ﺔﻤﻴﻗ ﻊﺿ

[ctx: Operator]
en: Context Set String
ar: ﻕﺎﻴﺴﻟﺍ ﻲﻓ ﺔﻴﺼﻧ ﺔﻤﻴﻗ ﻊﺿ

[ctx: Operator]
en: Context Set Value
ar: ﻕﺎﻴﺴﻟﺍ ﺔﻤﻴﻗ ﻊﺿ

[ctx: Operator]
en: Context Toggle
ar: ﻕﺎﻴﺴﻟﺍ ﺐﻠﻗﺍ

[ctx: Operator]
en: Context Toggle Values
ar: ﻕﺎﻴﺴﻟﺍ ﻢﻴﻗ ﺐﻠﻗﺍ

[ctx: Operator]
en: Control
ar: ﻢﻜﺤﺘﻣ

[ctx: Operator]
en: Convert Grease Pencil
ar: ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻗ ﻝﻮﺣ

[ctx: Operator]
en: Convex Hull
ar: ﺏﺪّﺤﺘﻟﺍ ﻑﻼﻏ

[ctx: Operator]
en: Copy
ar: ﺦﺴﻧ

[ctx: Operator]
en: Copy Active
ar: ﻝﺎﻌّﻔﻟﺍ ﺦﺴﻧﺍ

[ctx: Operator]
en: Copy Active to Selected Objects
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﻨﺋﺎﻜﻠﻟ ﻝﺎﻌّﻔﻟﺍ ﺦﺴﻧﺍ

[ctx: Operator]
en: Copy All to Selected Objects
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﻨﺋﺎﻜﻠﻟ ﻞﻜﻟﺍ ﺦﺴﻧﺍ

[ctx: Operator]
en: Copy Color
ar: ﻥﻮﻠﻟﺍ ﺦﺴﻧﺍ

[ctx: Operator]
en: Copy Constraints to Selected Bones
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻡﺎﻈﻌﻠﻟ ﺩﻮﻴﻘﻟﺍ ﺦﺴﻧﺍ

[ctx: Operator]
en: Copy Constraints to Selected Objects
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﻨﺋﺎﻜﻠﻟ ﺩﻮﻴﻘﻟﺍ ﺦﺴﻧﺍ

[ctx: Operator]
en: Copy Data Path
ar: ﺕﺎﻧﺎﻴﺒﻟﺍ ﺭﺎﺴﻣ ﺦﺴﻧﺍ

[ctx: Operator]
en: Copy Driver
ar: ﻙﺮّﺤﻤﻟﺍ ﺦﺴﻧﺍ

[ctx: Operator]
en: Copy F-Modifiers
ar: ﻞﻤﻌﻟﺍ ﺕﺍﺮﻴﻐﻣ ﺦﺴﻧﺍ

[ctx: Operator]
en: Copy Keyframes
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺦﺴﻧﺍ

[ctx: Operator]
en: Copy Material
ar: ﺔﻣﺎﺨﻟﺍ ﺦﺴﻧﺍ

[ctx: Operator]
en: Copy Modifier
ar: ﺮﻴﻐﻤﻟﺍ ﺦﺴﻧﺍ

[ctx: Operator]
en: Copy Particle Systems
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﺔﻤﻈﻧﺃ ﺦﺴﻧﺇ

[ctx: Operator]
en: Copy Pose
ar: ﺔﻔﻗﻮﻟﺍ ﺦﺴﻧﺃ

[ctx: Operator]
en: Copy Previous Settings
ar: ﺔﻘﺑﺎﺴﻟﺍ ﺕﺍﺩﺍﺪﻋﻹﺍ ﺦﺴﻧ

[ctx: Operator]
en: Copy Reports to Clipboard
ar: ﺓﺮﻛﺍﺬﻟﺍ ﻰﻟﺍ ﺮﻳﺭﺎﻘﺘﻟﺍ ﺦﺴﻧﺍ

[ctx: Operator]
en: Copy Text
ar: ﺺﻨﻟﺍ ﺦﺴﻧﺍ

[ctx: Operator]
en: Copy Texture Slot Settings
ar: ﺞﻴﺴﻨﻟﺍ ﺔﺤﺘﻓ ﺕﺍﺩﺍﺪﻋﺇ ﺦﺴﻧﺍ

[ctx: Operator]
en: Copy Track Settings
ar: ﺭﺎﺴﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ ﺦﺴﻧﺍ

[ctx: Operator]
en: Copy Tracks
ar: ﺕﺍﺭﺎﺴﻤﻟﺍ ﺦﺴﻧﺍ

[ctx: Operator]
en: Copy Vertex Group
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺦﺴﻧﺍ

[ctx: Operator]
en: Copy Vertex Group to Selected
ar: ﺓﺭﺎﺘﺨﻤﻠﻟ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺦﺴﻧﺍ

[ctx: Operator]
en: Copy from Active
ar: ﻝﺎﻌﻔﻟﺍ ﺭﺎﺴﻤﻟﺍ ﻦﻣ ﺦﺴﻧﺍ

[ctx: Operator]
en: Copy to Clipboard
ar: ﺓﺮﻛﺍﺬﻟﺍ ﻰﻟﺍ ﺦﺴﻧﺍ

[ctx: Operator]
en: Copy to Selected Strips
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺔﻃﺮﺷﻸﻟ ﺦﺴﻧﺍ

[ctx: Operator]
en: Copyright
ar: ﺦﺴﻨﻟﺍ ﻖﺣ

[ctx: Operator]
en: Create Ghost Curves
ar: ﻝﺎﻴﺨﻟﺍ ﺕﺎﻴﻨﺤﻨﻣ ﺊﺸﻧﺍ

[ctx: Operator]
en: Create New Directory
ar: ﺪﻳﺪﺟ ﺭﺎﺴﻣ ﺊﺸﻧﺍ

[ctx: Operator]
en: Create Orientation
ar: ﺕﺎﻬﺟﻮﺘﻟﺍ ﺊﺸﻧﺍ

[ctx: Operator]
en: Cross
ar: ﻊﻃﺎﻘﺗ

[ctx: Operator]
en: Cube
ar: ﺐﻌﻜﻣ

[ctx: Operator]
en: Cube Projection
ar: ﻲﺒﻌﻜﻣ ﻁﺎﻘﺳﺍ

[ctx: Operator]
en: Current Cache to Bake
ar: ﻲﻟﺎﺤﻟﺍ ﺏﺎﺴﺤﻟﺍ ﻥﺰﺧ

[ctx: Operator]
en: Cursor to Active
ar: ﻲﻟﺎﺤﻟﺍ ﻰﻟﺇ ﺮﺷﺆﻤﻟﺍ

[ctx: Operator]
en: Cursor to Grid
ar: ﺔﻜﺒﺸﻟﺍ ﻰﻟﺇ ﺮﺷﺆﻤﻟﺍ

[ctx: Operator]
en: Cursor to Pixels
ar: ﺕﻼﺴﻜﺒﻟﺍ ﻰﻟﺇ ﺮﺷﺆﻤﻟﺍ

[ctx: Operator]
en: Cursor to Selected
ar: ﺭﺎﺘﺨﻤﻟﺍ ﻰﻟﺇ ﺮﺷﺆﻤﻟﺍ

[ctx: Operator]
en: Cut
ar: ﻊﻄّﻗ

[ctx: Operator]
en: Cut Links
ar: ﻂﺑﺍﻭﺮﻟﺍ ﻊﻄﻗﺍ

[ctx: Operator]
en: Cut Text
ar: ﺺﻨﻟﺍ ﺺﻗ

[ctx: Operator]
en: Cycle Render Slot
ar: ﺰﻠﻜﻳﺎﺴﻟ ﺮﻴﻴﺼﺗ ﺔﺤﺘﻓ

[ctx: Operator]
en: Cylinder
ar: ﺔﻧﺍﻮﻄﺳﺃ

[ctx: Operator]
en: Cylinder Projection
ar: ﻲﻧﺍﻮﻄﺳﺍ ﻁﺎﻘﺳﺍ

[ctx: Operator]
en: DOF Distance (Pick)
ar: (ﻂﻘﺘﻟﺍ) ﻞﻘﺤﻟﺍ ﻖﻤﻋ ﺪﻌﺑ

[ctx: Operator]
en: Debug Menu
ar: ﺢﻴﺤﺼﺘﻟﺍ ﺔﻤﺋﺎﻗ

[ctx: Operator]
en: Degenerate
ar: ﻞﻠﺣ

[ctx: Operator]
en: Degree Sign
ar: ﺔﺟﺭﺪﻟﺍ ﺰﻣﺭ

[ctx: Operator]
en: Deinterlace Movies
ar: ﻡﻼﻓﻷﺍ ﻲﻓ ﻚﺑﺎﺸﺘﻟﺍ ﻞﻴﻠﻘﺗ

[ctx: Operator]
en: Delete
ar: ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Active Frame
ar: ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻻﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete All Groups
ar: ﺕﺎﻋﻮﻤﺠﻤﻟﺍ ﻞﻛ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Bookmark
ar: ﻂﺑﺍﺭ ﻑﺬﺣﺇ

[ctx: Operator]
en: Delete Channels
ar: ﺕﺍﻮﻨﻘﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Constraint
ar: ﺪﻴﻘﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Current Cache
ar: ﻲﻟﺎﺤﻟﺍ ﻖﺒﺴﻤﻟﺍ ﺏﺎﺴﺤﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Curve
ar: ﻰﻨﺤﻨﻤﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Driver
ar: ﻙﺮّﺤﻤﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Drivers
ar: ﺕﺎﻛﺮّﺤﻤﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Drivers for Selected
ar: ﺓﺭﺎﺘﺨﻤﻠﻟ ﺕﺎﻛﺮّﺤﻤﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Edge Loop
ar: ﺔﻓﺎﺤﻟﺍ ﻞﺴﻠﺴﺗ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Higher Levels
ar: ﺎﻴﻠﻌﻟﺍ ﺕﺎﻳﻮﺘﺴﻤﻟﺍ ﻑﺬﺣﺇ

[ctx: Operator]
en: Delete Keyframe
ar: ﺡﺎﺘﻔﻣ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Keyframe (Buttons)
ar: (ﺭﺍﺭﺯﺍ) ﺡﺎﺘﻔﻤﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Keyframes
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Keyframes...
ar: ...ﺡﺎﺘﻔﻣ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Keying-Set Keyframe
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺡﺎﺘﻔﻣ ﻑﺬﺣﺇ

[ctx: Operator]
en: Delete Knot
ar: ﺔﻄﺑﺮﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Marker
ar: ﺔﻣﻼﻌﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Markers
ar: ﺕﺎﻣﻼﻌﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Orientation
ar: ﺕﺎﻬﺟﻮﺘﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Proxy
ar: ﺏﻭﺪﻨﻤﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Reports
ar: ﺮﻳﺭﺎﻘﺘﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Scene
ar: ﺪﻬﺸﻤﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Screen
ar: ﺔﺷﺎﺸﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Selected Bone(s)
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻡﺎﻈﻌﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Selected Files
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﻔﻠﻤﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Single Driver
ar: ﺩﺮﻔﻨﻤﻟﺍ ﻙﺮّﺤﻤﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Single Keyframe
ar: ﺩﺮﻔﻨﻣ ﺡﺎﺘﻔﻣ ﻑﺬﺣﺇ

[ctx: Operator]
en: Delete Strips
ar: ﺔﻃﺮﺷﻻﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Track
ar: ﺭﺎﺴﻤﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Tracks
ar: ﺕﺍﺭﺎﺴﻤﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Delete Weight
ar: ﻥﺯﻮﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Demo
ar: ﻢﻳﺪﻘﺗ

[ctx: Operator]
en: Deselect
ar: ﺪﻳﺪﺤﺗ ءﺎﻐﻟﺇ

[ctx: Operator]
en: Deselect All
ar: ءﻲﺷﻻ/ﻞﻜﻟﺍ ﺭﺎﺘﺧﺍ

[ctx: Operator]
en: Deselect Bone Group
ar: ﻢﻈﻌﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺖﻠﻓﺍ

[ctx: Operator]
en: Deselect Material Slot
ar: ﺔﻣﺎﺨﻟﺍ ﺔﺤﺘﻓ ﺖﻠﻓﺍ

[ctx: Operator]
en: Deselect Vertex Group
ar: ﻂﻘﻨﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ ﺖﻠﻓﺍ

[ctx: Operator]
en: Detach Nodes
ar: ﺪﻘﻌﻟﺍ ﻞﺼﻓﺍ

[ctx: Operator]
en: Detach and Move
ar: ﻙﺮّﺣ ﻭ ﻞﺼﻓﺍ

[ctx: Operator]
en: Detail Flood Fill
ar: ﻥﺎﻀﻴﻔﺑ ﻞﻴﺻﺎﻔﺘﻟﺍ ﺊﺒّﻋ

[ctx: Operator]
en: Developer Community
ar: ﻦﻳﺭﻮﻄﻤﻟﺍ ﻊﻤﺘﺠﻣ

[ctx: Operator]
en: Dirty Vertex Colors
ar: ﺔﺛﻮّﻠﻣ ﻂﻘﻨﻟﺍ ﻥﺍﻮﻟﺍ

[ctx: Operator]
en: Disable Channel Setting
ar: ﺓﺎﻨﻘﻟﺍ ﺩﺍﺪﻋﺍ ﻎﻟﺍ

[ctx: Operator]
en: Disable Markers
ar: ﺕﺎﻣﻼﻌﻟﺍ ﻞﻄﻋ

[ctx: Operator]
en: Disconnect All
ar: ﻞﻜﻟﺍ ﻞﺼﻓﺍ

[ctx: Operator]
en: Discontinuity (Euler) Filter
ar: (ﺮﻟﻮﻳ) ﻉﺎﻄﻘﻧﻻﺍ ﻲﻔﺼﻣ

[ctx: Operator]
en: Dissolve
ar: ﻞﻠّﺣ

[ctx: Operator]
en: Dissolve Edges
ar: ﻑﺍﻮﺤﻟﺍ ﻞﻠّﺣ

[ctx: Operator]
en: Dissolve Faces
ar: ﻪﺟﻭﻷﺍ ﻞﻠّﺣ

[ctx: Operator]
en: Dissolve Selected Bone(s)
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻡﺎﻈﻌﻟﺍ ﻞﻠﺣ

[ctx: Operator]
en: Dissolve Selection
ar: ﺭﺎﻴﺘﺧﻻﺍ ﻞﻠّﺣ

[ctx: Operator]
en: Dissolve Vertices
ar: ﻂﻘﻨﻟﺍ ﻞﻠﺣ

[ctx: Operator]
en: Distorted
ar: ﻩﻮّﺸﻣ

[ctx: Operator]
en: Documentation
ar: ﻖﻴﺛﻮﺘﻟﺍ

[ctx: Operator]
en: Double <<
ar: >> ﻒﻋﺎﻀﻣ

[ctx: Operator]
en: Double >>
ar: << ﻒﻋﺎﻀﻣ

[ctx: Operator]
en: Draw
ar: ﻢﺳﺭﺍ

[ctx: Operator]
en: Draw Curve
ar: ﻰﻨﺤﻨﻣ ﻢﺳﺭﺃ

[ctx: Operator]
en: Drop Color
ar: ﻥﻮﻠّﻟﺍ ﻖﻟﺃ

[ctx: Operator]
en: Drop Material on Object
ar: ﻦﺋﺎﻜﻟﺍ ﻰﻠﻋ ﺔﻣﺎﺨﻟﺍ ﻖﻟﺃ

[ctx: Operator]
en: Drop Named Material on Object
ar: ﻦﺋﺎﻜﻟﺍ ﻰﻠﻋ ﻩﺎﻤﺴﻤﻟﺍ ﺔﻣﺎﺨﻟﺍ ﻖﻟﺍ

[ctx: Operator]
en: Drop Object to Scene
ar: ﺪﻬﺸﻤﻟﺍ ﻰﻠﻋ ﻦﺋﺎﻜﻟﺍ ﺖﻠﻓﺍ

[ctx: Operator]
en: Duplicate
ar: ﺭﺮﻛ

[ctx: Operator]
en: Duplicate Curve
ar: ﻰﻨﺤﻨﻤﻟﺍ ﺭﺮﻛ

[ctx: Operator]
en: Duplicate Keyframes
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺭﺮﻛ

[ctx: Operator]
en: Duplicate Layer
ar: ﺔﻘﺒﻄﻟﺍ ﺭﺮﻛ

[ctx: Operator]
en: Duplicate Line
ar: ﺮﻄﺴﻟﺍ ﺦﺴﻧﺍ

[ctx: Operator]
en: Duplicate Linked
ar: ﺔﻄﺒﺗﺮﻤﻟﺍ ﺭﺮﻛ

[ctx: Operator]
en: Duplicate Marker
ar: ﺔﻣﻼﻌﻟﺍ ﺦﺴﻨﺘﺳﺍ

[ctx: Operator]
en: Duplicate Marker to Scene...
ar: ...ﺪﻬﺸﻤﻟﺍ ﻰﻟﺇ ﺔﻣﻼﻌﻟﺍ ﺦﺴﻨﺘﺳﺍ

[ctx: Operator]
en: Duplicate Mask
ar: ﻉﺎﻨﻘﻟﺍ ﺭﺮﻛ

[ctx: Operator]
en: Duplicate Nodes
ar: ﺪﻘﻌﻟﺍ ﺭﺮﻛ

[ctx: Operator]
en: Duplicate Objects
ar: ﺕﺎﻨﺋﺎﻜﻟﺍ ﺭﺮﻛ

[ctx: Operator]
en: Duplicate Selected Bone(s)
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻡﺎﻈﻌﻟﺍ ﺭﺮﻛ

[ctx: Operator]
en: Duplicate Strips
ar: ﺔﻃﺮﺷﻻﺍ ﺭﺮﻛ

[ctx: Operator]
en: Duplicate Strokes
ar: ﺕﺎﺒﻄﺸﻟﺍ ﺭﺮّﻛ

[ctx: Operator]
en: Duplicate Time Marker
ar: ﻦﻣﺰﻟﺍ ﺔﻣﻼﻋ ﺭﺮﻛ

[ctx: Operator]
en: Dutch Florin
ar: ﻱﺪﻨﻟﻮﻫ ﻥﺭﻮﻠﻓ

[ctx: Operator]
en: Dynamic Paint Bake
ar: ﻱﻮﻴﺤﻟﺍ ﻢﺳﺮﻟﺍ ﻥﺰﺧ

[ctx: Operator]
en: Easing Type
ar: ﻞﻴﻬﺴﺘﻟﺍ ﻉﻮﻧ

[ctx: Operator]
en: Edge
ar: ﺔﻓﺎﺣ

[ctx: Operator]
en: Edge Bevel Weight
ar: ﺔﻓﺎﺤﻠﻟ ﺔﻔﻄﺸﻟﺍ ﻥﺯﻭ

[ctx: Operator]
en: Edge Crease
ar: ﺔﻓﺎﺤﻟﺍ ﺓﺪّﺣ

[ctx: Operator]
en: Edge Loops
ar: ﺔﻓﺎﺣ ﺕﻼﺴﻠﺴﺗ

[ctx: Operator]
en: Edge Ring Select
ar: ﺔﻓﺎﺤﻠﻟ ﻲﻘﻠﺣ ﺭﺎﻴﺘﺧﺍ

[ctx: Operator]
en: Edge Rings
ar: ﺔﻓﺎﺣ ﺕﺎﻘﻠﺣ

[ctx: Operator]
en: Edge Sharp
ar: ﺓﺩّﺎﺣ ﺔﻓﺎﺤﻟﺍ

[ctx: Operator]
en: Edge Slide
ar: ﺔﻓﺎﺤﻟﺍ ﻕﻻﺰﻧﺍ

[ctx: Operator]
en: Edge Split
ar: ﺔﻓﺎﺤﻟﺍ ﻞﺼﻓ

[ctx: Operator]
en: Edit Externally
ar: ﻲﺟﺭﺎﺧ ﻞﻳﺪﻌﺗ

[ctx: Operator]
en: Edit Group
ar: ﺔﻋﻮﻤﺠﻤﻟﺍ ﺭﺮﺣ

[ctx: Operator]
en: Edit Property
ar: ﺔﻤﺴﻟﺍ ﻝﺪﻋ

[ctx: Operator]
en: Edit Source
ar: ﺭﺪﺼﻤﻟﺍ ﺭﺮﺣ

[ctx: Operator]
en: Edit Translation
ar: ﺔﺣﺍﺯﻹﺍ ﺭﺮﺣ

[ctx: Operator]
en: Edit Translation Update Mo
ar: ﺮﻴﻴﺼﺘﻟﺍ ﺭﺮﺤﻤﻟ mo ـﻟﺍ ﺙﺪّﺣ

[ctx: Operator]
en: Enable Channel Setting
ar: ﺓﺎﻨﻘﻟﺍ ﺩﺍﺪﻋﺍ ﻞﻌﻓ

[ctx: Operator]
en: Enable Markers
ar: ﺕﺎﻣﻼﻌﻟﺍ ﻞﻌّﻓ

[ctx: Operator]
en: Enter Tweak Mode
ar: ﻂﺒﻀﻟﺍ ﻊﺿﻭ ﻰﻟﺍ ﻞﺧﺩﺍ

[ctx: Operator]
en: Erase
ar: ﺢﺴﻣﺇ

[ctx: Operator]
en: Erase Strips
ar: ﺔﻃﺮﺷﻻﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Euler Discontinuity Filter
ar: ﺮﻟﻮﻳ ﻉﺎﻄﻘﻧﺍ ﻲﻔﺼﻣ

[ctx: Operator]
en: Execute a Python Preset
ar: ﺎﻘﺒﺴﻣ ﺪﻌﻣ ﻥﻮﺜﻳﺎﺑ ﻒﻠﻣ ﺬﻔﻧ

[ctx: Operator]
en: Exit Tweak Mode
ar: ﻂﺒﻀﻟﺍ ﻊﺿﻭ ﻦﻣ ﺝﺮﺧﺍ

[ctx: Operator]
en: Expand Channels
ar: ﺕﺍﻮﻨﻘﻟﺍ ﻂﺴﺑﺍ

[ctx: Operator]
en: Explode Refresh
ar: ﺮﺴﻜﺘﻟﺍ ﺙﺪّﺣ

[ctx: Operator]
en: Export
ar: ﺭﺪّﺻ

[ctx: Operator]
en: Export BVH
ar: BVH ﺭﺪّﺻ

[ctx: Operator]
en: Export Camera & Markers
ar: ﺕﺎﻣﻼﻌﻟﺍ ﻭ ﺍﺮﻴﻤﻜﻟﺍ ﺭﺪَﺻ

[ctx: Operator]
en: Export FBX
ar: FBX ﺭﺪّﺻ

[ctx: Operator]
en: Export Key Configuration...
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ ﺭﺪّﺻ

[ctx: Operator]
en: Export Keying Set...
ar: ...ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺮﻳﺪﺼﺗ

[ctx: Operator]
en: Export MDD
ar: MDD ﺭﺪّﺻ

[ctx: Operator]
en: Export OBJ
ar: OBJ ﺭﺪّﺻ

[ctx: Operator]
en: Export PLY
ar: PLY ﺭﺪّﺻ

[ctx: Operator]
en: Export PO...
ar: PO ﺭﺪّﺻ

[ctx: Operator]
en: Export STL
ar: STL ﺭﺪّﺻ

[ctx: Operator]
en: Export UV Layout
ar: UV ﺝﺫﻮﻤﻧ ﺭﺪّﺻ

[ctx: Operator]
en: Export to File
ar: ﻒﻠﻣ ﻰﻟﺍ ﺭﺪّﺻ

[ctx: Operator]
en: Extend
ar: ﺪﻣُ

[ctx: Operator]
en: Extend Child
ar: ﻉﺮﻔﻟﺍ ﻊﻴﺳﻮﺗ

[ctx: Operator]
en: Extend Parent
ar: ﻞﺻﻷﺍ ﻊﻴﺳﻮﺗ

[ctx: Operator]
en: Extrapolation Mode
ar: ءﺍﺮﻘﺘﺳﻻﺍ ﻊﺿﻭ

[ctx: Operator]
en: Extrude
ar: ﻖﺜﺑﺍ

[ctx: Operator]
en: Extrude Curve and Move
ar: ﻙﺮّﺣ ﻭ ﻰﻨﺤﻨﻤﻟﺍ ﻖﺜﺑﺍ

[ctx: Operator]
en: Extrude Forked
ar: ﺎﻴﺒﻌﺸﺗ ﻖﺜﺑﺍ

[ctx: Operator]
en: Extrude Individual Faces
ar: ﺓﺩﺮﻔﻨﻤﻟﺍ ﻪﺟﻭﻻﺍ ﻖﺜﺑﺍ

[ctx: Operator]
en: Extrude Individual Faces and Move
ar: ﻙﺮّﺣ ﻭ ﺓﺩﺮﻔﻨﻤﻟﺍ ﻪﺟﻭﻻﺍ ﻖﺜﺑﺍ

[ctx: Operator]
en: Extrude Individual and Move
ar: ﻙﺮّﺣ ﻭ ﺎﻳﺩﺮﻓ ﻖﺜﺑﺍ

[ctx: Operator]
en: Extrude Only Edges
ar: ﻂﻘﻓ ﻑﺍﻮﺤﻟﺍ ﻖﺜﺑﺍ

[ctx: Operator]
en: Extrude Only Edges and Move
ar: ﻙﺮّﺣ ﻭ ﻂﻘﻓ ﻑﺍﻮﺤﻟﺍ ﻖﺜﺑﺍ

[ctx: Operator]
en: Extrude Only Vertices
ar: ﻂﻘﻓ ﻂﻘﻨﻟﺍ ﻖﺜﺑﺍ

[ctx: Operator]
en: Extrude Only Vertices and Move
ar: ﻙﺮّﺣ ﻭ ﻂﻘﻓ ﻂﻘﻨﻟﺍ ﻖﺜﺑﺍ

[ctx: Operator]
en: Extrude Region
ar: ﺔﻘﻄﻨﻤﻟﺍ ﻖﺜﺑﺍ

[ctx: Operator]
en: Extrude Region and Move
ar: ﻙﺮّﺣ ﻭ ﺔﻘﻄﻨﻤﻟﺍ ﻖﺜﺑﺍ

[ctx: Operator]
en: Extrude and Move on Individual Normals
ar: ﻼﺼﻔﻨﻣ ﻢﻇﺍﻮﻨﻟﺍ ﻰﻠﻋ ﻙﺮّﺣ ﻭ ﻖﺜﺑﺇ

[ctx: Operator]
en: Extrude and Move on Normals
ar: ﻢﻇﺍﻮﻨﻟﺍ ﻰﻠﻋ ﻙﺮّﺣ ﻭ ﻖﺜﺑﺍ

[ctx: Operator]
en: Face
ar: ﻪﺟﻭ

[ctx: Operator]
en: Face Select Hide
ar: ﻪﺟﻮﻟﺍ ﺭﺎﻴﺘﺧﺍ ﻲﻔﺧﺍ

[ctx: Operator]
en: Feather Reset Animation
ar: ﺶﻣﺎﻬﻟﺍ ﻙﺮﺤﺗ ﻂﺒﺿ ﺪﻋﺍ

[ctx: Operator]
en: Fill
ar: ﻸﻣﺇ

[ctx: Operator]
en: Fill Between Joints
ar: ﻞﺻﺎﻔﻤﻟﺍ ﻦﻴﺑ ﺊﺒﻋ

[ctx: Operator]
en: Fill Mask
ar: ﻉﺎﻨﻘﻟﺍ ﻸﻣﺍ

[ctx: Operator]
en: Filter Tracks
ar: ﺕﺍﺭﺎﺴﻤﻟﺍ ﻲﻔّﺻ

[ctx: Operator]
en: Fit
ar: ﻢﺋﻻ

[ctx: Operator]
en: Fix Deforms
ar: ﺕﺎﻫﻮﺸﺘﻟﺍ ﺢﻠﺻﺃ

[ctx: Operator]
en: Fix Vertex Group Deform
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻩﻮّﺸﺗ ﺢﻠﺻﺍ

[ctx: Operator]
en: Flat
ar: ﻱﺮﺴﻛ

[ctx: Operator]
en: Flip (Distortion Free)
ar: ﻩﺎﺠﺗﻻﺍ ﺐﻠﻗﺇ

[ctx: Operator]
en: Flip Names
ar: ءﺎﻤﺳﻻﺍ ﺐﻠﻗﺍ

[ctx: Operator]
en: Flip Normals
ar: ﻢﻇﺍﻮﻨﻟﺍ ﺐﻠﻗﺍ

[ctx: Operator]
en: Flip Quats
ar: ﺕﺎﻴﻋﺎﺑﺮﻟﺍ ﺐﻠﻗﺍ

[ctx: Operator]
en: Flip Region
ar: ﺔﻘﻄﻨﻤﻟﺍ ﺐﻠﻗﺍ

[ctx: Operator]
en: Floor
ar: ﺽﺭﺍ

[ctx: Operator]
en: Fly Navigation
ar: ﺭﺎﻴّﻄﻛ ﺢﻔّﺼﺗ

[ctx: Operator]
en: Follow Active Quads
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺕﺎﻴﻋﺎﺑﺮﻟﺍ ﻊﺒﺗﺍ

[ctx: Operator]
en: Force Field
ar: ﺓﻮﻘﻟﺍ ﻞﻘﺣ

[ctx: Operator]
en: Frame Offset
ar: ﺭﺎﻃﻻﺍ ﺔﺣﺍﺯﺍ

[ctx: Operator]
en: Gaussian Blur
ar: ﺎﻴﺳﻭﺎﻏ ﺐﺒﺿ

[ctx: Operator]
en: Glow
ar: ءﻲﻄﺑ

[ctx: Operator]
en: Grab Clone
ar: ﺔﺨﺴﻨﻟﺍ ﺮﺘﺧﺍ

[ctx: Operator]
en: Grease Pencil Draw
ar: ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻗ ﻢﺳﺭﺍ

[ctx: Operator]
en: Group Channels
ar: ﺕﺍﻮﻨﻗ 4

[ctx: Operator]
en: Group Insert
ar: ﺔﻋﻮﻤﺠﻣ ﻞﺧﺩﺍ

[ctx: Operator]
en: Grouped
ar: ﺔﻌﻤﺠﻣ

[ctx: Operator]
en: Handle Area Action Zones
ar: ﺔﻘﻄﻨﻤﻟﺍ ﺾﺒﻘﻣ ﻞﻴﻌﻔﺗ ﻖﻃﺎﻨﻣ

[ctx: Operator]
en: Handle Type
ar: ﺾﺒﻘﻤﻟﺍ ﻉﻮﻧ

[ctx: Operator]
en: Hide
ar: ءﺎﻔﺧﺇ

[ctx: Operator]
en: Hide Bounding Box
ar: ﺩﻭﺪﺤﻟﺍ ﻕﻭﺪﻨﺻ ﻲﻔﺧﺍ

[ctx: Operator]
en: Hide Curves
ar: ﺕﺎﻴﻨﺤﻨﻤﻟﺍ ﻒﺧﺇ

[ctx: Operator]
en: Hide Masked
ar: ﻊﻨّﻘﻤﻟﺍ ﻲﻔﺧﺍ

[ctx: Operator]
en: Hide Selected
ar: ﺭﺎﺘﺨﻤﻟﺍ ﻲﻔﺧﺍ

[ctx: Operator]
en: Hide Selected Curves
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﻴﻨﺤﻨﻤﻟﺍ ﻒﺧﺇ

[ctx: Operator]
en: Hide Tracks
ar: ﺕﺍﺭﺎﺴﻤﻟﺍ ﻲﻔﺧﺍ

[ctx: Operator]
en: Hide Tracks Clear
ar: ﺔﻴﻔﺨﻤﻟﺍ ﺕﺍﺭﺎﺴﻤﻟﺍ ﺮﻬﻇﺍ

[ctx: Operator]
en: Hide Unselected
ar: ﺭﺎﺘﺨﻤﻟﺍ ﺮﻴﻐﻟﺍ ﻒﺧﺃ

[ctx: Operator]
en: Hide Unselected Curves
ar: ﺓﺭﺎﺘﺨﻣ ﺮﻴﻐﻟﺍ ﺕﺎﻴﻨﺤﻨﻤﻟﺍ ﻒﺧﺇ

[ctx: Operator]
en: Hide/Show
ar: ﻲﻔﺧﺇ/ﺮﻬﻇﺍ

[ctx: Operator]
en: Highlight File
ar: ﻒﻠﻤﻟﺍ ﺯﺮﺑﺍ

[ctx: Operator]
en: History Append
ar: ﻞﺠﺴﻟﺍ ﻦﻣ ﻒﺿﺍ

[ctx: Operator]
en: History Cycle
ar: ﻞﺠﺴﻟﺍ ﺓﺭﻭﺩ

[ctx: Operator]
en: Hook to New Object
ar: ﻦﺋﺎﻜﻠﻟ ﺪﻳﺪﺟ ﻑﺎﻄﺧ

[ctx: Operator]
en: Hook to Selected Object
ar: ﺭﺎﺘﺨﻤﻟﺍ ﻦﺋﺎﻜﻠﻟ ﻑﺎﻄﺧ

[ctx: Operator]
en: Hook to Selected Object Bone
ar: ﺭﺎﺘﺨﻤﻟﺍ ﻦﺋﺎﻜﻟﺍ ﺔﻤﻈﻌﻟ ﻑﺎﻄﺧ

[ctx: Operator]
en: Ico Sphere
ar: ﺕﺎﺜﻠﺜﻤﻟﺍ ﺓﺮﻛ

[ctx: Operator]
en: Image Aspect
ar: ﺓﺭﻮﺼﻟﺍ ﺐﺳﺎﻨﺗ

[ctx: Operator]
en: Image Edit Externally
ar: ﺎﻴﺟﺭﺎﺧ ﺓﺭﻮﺼﻟﺍ ﺭﺮﺣ

[ctx: Operator]
en: Image Paint
ar: ﺭﻮﺼﻟﺍ ﻢﺳﺭ

[ctx: Operator]
en: Image from View
ar: ﺮﻈﻨﻤﻟﺍ ﻦﻣ ﺓﺭﻮﺻ

[ctx: Operator]
en: Import FBX
ar: FBX ﺩﺭﻮﺘﺳﺇ

[ctx: Operator]
en: Import Key Configuration...
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ ﺩﺭﻮﺘﺳﺍ

[ctx: Operator]
en: Import PLY
ar: PLY ﺩﺭﻮﺘﺳﺍ

[ctx: Operator]
en: Import PO...
ar: PO ﺭﺪّﺻ

[ctx: Operator]
en: Increment Number in Filename
ar: ﻒﻠﻤﻟﺍ ﻢﺳﺍ ﻲﻓ ﻢﻗﺮﻟﺍ ﺩﺯ

[ctx: Operator]
en: Indent
ar: ﻱﺫﺎﺣ

[ctx: Operator]
en: Insert Keyframe
ar: ﺡﺎﺘﻔﻣ ﻞﺧﺩﺍ

[ctx: Operator]
en: Insert Keyframe (Buttons)
ar: (ﺭﺍﺭﺯﺍ) ﺡﺎﺘﻔﻣ ﻞﺧﺩﺍ

[ctx: Operator]
en: Insert Keyframe Menu
ar: ﺡﺎﺘﻔﻤﻟﺍ ﻝﺎﺧﺩﺍ ﺔﻤﺋﺎﻗ

[ctx: Operator]
en: Insert Keyframe...
ar: ...ﺡﺎﺘﻔﻣ ﻞﺧﺩﺍ

[ctx: Operator]
en: Insert Keyframes
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﻞﺧﺩﺍ

[ctx: Operator]
en: Insert Offset
ar: ﺔﺣﺍﺯﻹﺍ ﻞﺧﺩﺍ

[ctx: Operator]
en: Insert Shape Key
ar: ﻞﻜﺷ ﺡﺎﺘﻔﻣ ﻞﺧﺩﺇ

[ctx: Operator]
en: Insert Single Keyframe
ar: ﺩﺮﻔﻨﻣ ﺡﺎﺘﻔﻣ ﻞﺧﺩﺍ

[ctx: Operator]
en: Insert Text
ar: ﺺﻨﻟﺍ ﻞﺧﺩﺍ

[ctx: Operator]
en: Inset Faces
ar: ﻪﺟﻭﻻﺍ ﺝﺭّﺩ

[ctx: Operator]
en: Install Theme...
ar: ...ﻂﻤﻨﻟﺍ ﺐﺼّﻧ

[ctx: Operator]
en: Interactive Mirror
ar: ﺔﻠﻋﺎﻔﺘﻣ ﺓﺁﺮﻣ

[ctx: Operator]
en: Interior Faces
ar: ﺔﻴﻠﺧﺍﺪﻟﺍ ﺔﺟﻭﻷﺍ

[ctx: Operator]
en: Interpolation Mode
ar: ﺪﻴﻟﻮﺘﻟﺍ ﻊﺿﻭ

[ctx: Operator]
en: Intersections
ar: ﻊﻃﺎﻘﺗ

[ctx: Operator]
en: Inverse
ar: ﺲﻜﻌﻟﺍ ﺩﺪﺣ

[ctx: Operator]
en: Invert
ar: ﺲﻜﻋﺇ

[ctx: Operator]
en: Invert Alpha Channel
ar: ﺕﺍﻮﻨﻘﻟﺍ ﺲﻜﻋﺍ

[ctx: Operator]
en: Invert Blue Channel
ar: ﺕﺍﻮﻨﻘﻟﺍ ﺲﻜﻋﺍ

[ctx: Operator]
en: Invert Channels
ar: ﺕﺍﻮﻨﻘﻟﺍ ﺲﻜﻋﺍ

[ctx: Operator]
en: Invert Green Channel
ar: ﺕﺍﻮﻨﻘﻟﺍ ﺲﻜﻋﺍ

[ctx: Operator]
en: Invert Image Colors
ar: ﺓﺭﻮﺼﻟﺍ ﻥﺍﻮﻟﺃ ﺐﻠﻗﺇ

[ctx: Operator]
en: Invert Mask
ar: ﻊﻨّﻘﻤﻟﺍ ﺲﻜﻋﺇ

[ctx: Operator]
en: Invert Red Channel
ar: ﺕﺍﻮﻨﻘﻟﺍ ﺲﻜﻋﺍ

[ctx: Operator]
en: Invert Selection
ar: ﺭﺎﻴﺘﺧﻻﺍ ﺲﻜﻋﺇ

[ctx: Operator]
en: Invert Vertex Group
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺲﻜﻋﺍ

[ctx: Operator]
en: Island
ar: ﺓﺮﻳﺰﺟ

[ctx: Operator]
en: Japanese Yen
ar: ﻲﻧﺎﺑﺎﻳ ﻦﻳ

[ctx: Operator]
en: Join Area
ar: ﺔﻘﻄﻨﻤﻟﺍ ﺞﻣﺩﺍ

[ctx: Operator]
en: Join Nodes
ar: ﺪﻘﻌﻟﺍ ﻊﻤﺟﺍ

[ctx: Operator]
en: Join Tracks
ar: ﺕﺍﺭﺎﺴﻤﻟﺍ ﺞﻣﺩﺍ

[ctx: Operator]
en: Join as Shapes
ar: ﻝﺎﻜﺷﺄﻛ ﺞﻣﺩﺇ

[ctx: Operator]
en: Jump to Endpoint
ar: ﺔﻳﺎﻬﻨﻟﺍ ﺔﻄﻘﻧ ﻰﻟﺍ ﺰﻔﻗﺍ

[ctx: Operator]
en: Jump to Frame
ar: ﺭﺎﻃﻹﺍ ﻰﻟﺍ ﻞﻘﺘﻧﺍ

[ctx: Operator]
en: Jump to Keyframe
ar: ﺡﺎﺘﻔﻤﻟﺍ ﻰﻟﺍ ﺰﻔﻗﺍ

[ctx: Operator]
en: Jump to Keyframes
ar: ﺡﺎﺘﻔﻤﻟﺍ ﻰﻟﺍ ﺰﻔﻗﺍ

[ctx: Operator]
en: Jump to Next Strip
ar: ﻲﻟﺎﺘﻟﺍ ﻂﻳﺮﺸﻟﺍ ﻰﻟﺍ ﺰﻔﻗﺍ

[ctx: Operator]
en: Jump to Strip
ar: ﻂﻳﺮﺷ ﻰﻟﺍ ﺰﻔﻗﺍ

[ctx: Operator]
en: Keyframe Type
ar: ﺡﺎﺘﻔﻤﻟﺍ ﻉﻮﻧ

[ctx: Operator]
en: Keying Set Add Selected
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻤﻟ ﺭﺎﺘﺨﻤﻟﺍ ﻒﺿﺍ

[ctx: Operator]
en: Keying Set Remove Selected
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻦﻣ ﺭﺎﺘﺨﻤﻟﺍ ﻑﺬﺣﺇ

[ctx: Operator]
en: Lasso Select
ar: ﻞﺒﺤﻟﺎﺑ ﺭﺎﻴﺘﺧﻻﺍ

[ctx: Operator]
en: Lasso Select Strokes
ar: ﻞﺒﺤﻟﺎﺑ ﺕﺎﺒﻄﺸﻟﺍ ﺭﺎﺘﺧﺍ

[ctx: Operator]
en: Lasso Select UV
ar: ﻞﺒﺤﻟﺎﺑ UV's ـﻟﺍ ﺮﺘﺧﺍ

[ctx: Operator]
en: Lattice
ar: ﺔﻜﺒﺷ

[ctx: Operator]
en: Left
ar: ﺭﺎﺴﻳ

[ctx: Operator]
en: Less
ar: ﻞﻗﺃ

[ctx: Operator]
en: Levels
ar: ﻯﻮﺘﺴﻣ

[ctx: Operator]
en: Lightmap Pack
ar: ءﻮﻀﻟﺍ ﺔﻄﻳﺮﺧ ﺔﻣﺰﺣ

[ctx: Operator]
en: Limit Number of Weights per Vertex
ar: ﺕﺍﺭﺍﺮﻜﺘﻟﺍ ﺩﺪﻌﻟ ﺪﺤﻟﺍ

[ctx: Operator]
en: Limit Total
ar: ﻢﺠﺤﻟﺍ ﺩﺪﺣ

[ctx: Operator]
en: Limited Dissolve
ar: ﺩﻭﺪﺤﻣ ﻞﻠﺤﺗ

[ctx: Operator]
en: Line
ar: ﻂﺧ

[ctx: Operator]
en: Line Break
ar: ﻂﺨﻟﺍ ﺔﺣﺍﺭ

[ctx: Operator]
en: Line Number
ar: ﻁﻮﻄﺨﻟﺍ ﺩﺪﻋ

[ctx: Operator]
en: Link Nodes
ar: ﺪﻘﻌﻟﺍ ﻂﺑﺭﺍ

[ctx: Operator]
en: Link Objects to Scene
ar: ﺪﻬﺸﻤﻠﻟ ﺕﺎﻨﺋﺎﻜﻟﺍ ﻂﺑﺭﺍ

[ctx: Operator]
en: Link Viewer
ar: ﺽﺭﺎﻌﻟﺍ ﻂﺑﺭﺍ

[ctx: Operator]
en: Linked
ar: ﻂﺑﺭﺍ

[ctx: Operator]
en: Linked Duplicate
ar: ﺔﻄﺒﺗﺮﻣ ﺓﺭﺍﺮﻜﺗ

[ctx: Operator]
en: Linked Flat Faces
ar: ﺔﻄﺒﺗﺮﻤﻟﺍ ﺔﺤﻄﺴﻤﻟﺍ ﺔﺟﻮﻟﺍ

[ctx: Operator]
en: Load Factory Settings
ar: ﻊﻨﺼﻤﻟﺍ ﺕﺩﺍﺪﻋﺍ ﻞﻤّﺣ

[ctx: Operator]
en: Local View
ar: ﻲﻠّﺤﻣ ﺮﻈﻨﻣ

[ctx: Operator]
en: Location
ar: ﺔﺣﺍﺯﻹﺍ

[ctx: Operator]
en: Lock All
ar: ﻞﻜﻟﺍ ﻞﻔﻗ

[ctx: Operator]
en: Lock All Layers
ar: ﺕﺎﻘﺒﻄﻟﺍ ﻞﻛ ﻞﻔﻗﺍ

[ctx: Operator]
en: Lock Invert All
ar: ﻞﻜﻟﺍ ﻞﻔﻗ ﺲﻜﻋ

[ctx: Operator]
en: Lock Strips
ar: ﺔﻃﺮﺷﻷﺍ ﻞﻔﻗﺍ

[ctx: Operator]
en: Lock Tracks
ar: ﺕﺍﺭﺎﺴﻤﻟﺍ ﻞﻔﻗﺍ

[ctx: Operator]
en: Loop Cut
ar: ﻊﻄﻗ ﻞﺴﻠﺴﺗ

[ctx: Operator]
en: Loop Cut and Slide
ar: ﻞﺴﻠﺴﺘﻟﺍ ﻖﻟﺯﺍ ﻭ ﻊﻄﻗﺍ

[ctx: Operator]
en: Loop Select
ar: ﻞﺴﻠﺴﺘﻟﺍ ﺮﻨﺧﺍ

[ctx: Operator]
en: Make
ar: ﻞﻌﺟﺇ

[ctx: Operator]
en: Make Edge/Face
ar: ﻪﺟﻭ/ﺔﻓﺎﺣ ﺊﺸﻧﺍ

[ctx: Operator]
en: Make Group
ar: ﺔﻋﻮﻤﺠﻣ ﺊﺸﻧﺍ

[ctx: Operator]
en: Make Internal
ar: ﻲﻠﺧﺍﺩ ﻞﻌﺟﺍ

[ctx: Operator]
en: Make Links
ar: ﻂﺑﺍﻭﺭ ﺊﺸﻧﺍ

[ctx: Operator]
en: Make Links to Scene
ar: ﺪﻬﺸﻤﻠﻟ ﻂﺑﺍﻭﺭ ﻞﻌﺟﺇ

[ctx: Operator]
en: Make Local
ar: ﺎﻴﻠﺤﻣ ﻞﻌﺟﺇ

[ctx: Operator]
en: Make Local...
ar: ...ﻲﻠﺤﻣ ﻞﻌﺟﺍ

[ctx: Operator]
en: Make Markers Local
ar: ﺔﻴﻠﺤﻣ ﺕﺎﻣﻼﻌﻟﺍ ﻞﻌﺟﺍ

[ctx: Operator]
en: Make Parent
ar: ﻞﺻﻻﺍ ﻊﺿ

[ctx: Operator]
en: Make Regular
ar: ﻱﺩﺎﻴﺘﻋﺍ ﻞﻌﺟﺇ

[ctx: Operator]
en: Make Segment
ar: ﻢﺴﻗ ﺊﺸﻧﺍ

[ctx: Operator]
en: Make Single User
ar: ﻡﺪﺨﺘﺴﻤﻟﺍ ﺪﻴﺣﻭ ﻪﻠﻌﺟﺍ

[ctx: Operator]
en: Make Track
ar: ﺭﺎﺴﻣ ﺊﺸﻧﺍ

[ctx: Operator]
en: Make Vertex Parent
ar: ﺔﻄﻘﻨﻟﺍ ﻞﺻﺍ ﻞﻌﺟﺍ

[ctx: Operator]
en: Make and Replace Links
ar: ﻂﺑﺍﻭﺮﻟﺍ ﻞﻳﺪﺒﺗ ﻭ ﻞﻌﺟ

[ctx: Operator]
en: Manual
ar: ﻞﻴﻟﺪﻟﺍ

[ctx: Operator]
en: Mark Seam
ar: ﺓﺯﺭﺪﻟﺍ ﻢﻠّﻋ

[ctx: Operator]
en: Mark Sharp
ar: ﺓﺪّﺤﺑ ﻢﻠّﻋ

[ctx: Operator]
en: Mask Flood Fill
ar: ﻥﺎﻀﻴﻔﻟﺍ ﺊﻠﻣ ﻉﺎﻨﻗ

[ctx: Operator]
en: Match Movie Length
ar: ﻢﻠﻔﻟﺍ ﻝﻮﻃ ﺐﺳﺎﻧ

[ctx: Operator]
en: Match Texture Space
ar: ﺞﻴﺴﻨﻟﺍ ﻝﺎﺠﻣ ﻖﺑﺎﻃ

[ctx: Operator]
en: Memory Statistics
ar: ﺓﺮﻛﺍﺬﻟﺍ ﺕﺎﻴﺋﺎﺼﺣﺍ

[ctx: Operator]
en: Merge
ar: ﺞﻣﺩﺇ

[ctx: Operator]
en: Mesh Deform Bind
ar: ﻢﺴﺠﻤﻟﺍ ﻩﻮّﺸﺗ ﻂﺑﺭﺍ

[ctx: Operator]
en: Minimize Stretch
ar: ﺩﺪﻤﺘﻟﺍ ﺺﻠﻗ

[ctx: Operator]
en: Mirror
ar: ﻞﺛﺎﻣ

[ctx: Operator]
en: Mirror Keys
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﻞﺛﺎﻣ

[ctx: Operator]
en: Mirror Shape Key
ar: ﻞﻜﺸﻟﺍ ﺡﺎﺘﻔﻣ ﻞﺋﺎﻣ

[ctx: Operator]
en: Mirror Vertex Group
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻞﺋﺎﻣ

[ctx: Operator]
en: Mirror Vertex Group (Topology)
ar: (ﺎﻴﻠﻜﻴﻫ) ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻞﺛﺎﻣ

[ctx: Operator]
en: Monkey
ar: ﺩﺮﻗ

[ctx: Operator]
en: More
ar: ﺮﺜﻛﺃ

[ctx: Operator]
en: Mouse Click on Channels
ar: ﺕﺍﻮﻨﻘﻟﺍ ﻰﻠﻋ ﺓﺭﺎﻔﻟﺍ ﺔﺴﺒﻛ

[ctx: Operator]
en: Mouse Click on NLA Channels
ar: NLA ﺕﺍﻮﻨﻗ ﺔﻠﻋ ﺓﺭﺄﻔﻟﺍ ﺔﻄﻐﺿ

[ctx: Operator]
en: Move
ar: ﻢﻠﻔﻟﺍ

[ctx: Operator]
en: Move Area Edges
ar: ﺔﻘﻄﻨﻤﻟﺍ ﻑﺍﻮﺣ ﻙﺮّﺣ

[ctx: Operator]
en: Move Bone Group
ar: ﻢﻈﻌﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻙﺮّﺣ

[ctx: Operator]
en: Move Bookmark
ar: ﺔﺼﺼﺨﻤﻟﺍ ﻂﺑﺍﻭﺮﻟﺍ ﺡﺯﺃ

[ctx: Operator]
en: Move Channels
ar: ﺕﺍﻮﻨﻘﻟﺍ ﻙﺮﺣ

[ctx: Operator]
en: Move Constraint Down
ar: ﻞﻔﺳﻼﻟ ﺪﻴﻘﻟﺍ ﻙﺮﺣ

[ctx: Operator]
en: Move Constraint Up
ar: ﻰﻠﻋﻼﻟ ﺪﻴﻘﻟﺍ ﻙﺮﺣ

[ctx: Operator]
en: Move Cursor
ar: ﺮﺷﺆﻤﻟﺍ ﻙﺮﺣّ

[ctx: Operator]
en: Move Down Boid Rule
ar: ﻞﻔﺳﻸﻟ ﺪﻳﻮﺒﻟﺍ ﺓﺪﻋﺎﻗ ﻙﺮﺣ

[ctx: Operator]
en: Move Down Boid State
ar: ﺪﻳﻮﺒﻟﺍ ﺔﻟﺎﺣ ﻞﻔﺳﻼﻟ ﻙﺮﺣ

[ctx: Operator]
en: Move Down Modifier
ar: ﻞﻔﺳﻸﻟ ﺮﻴﻐﻤﻟﺍ ﻙﺮّﺣ

[ctx: Operator]
en: Move Down Target
ar: ﻞﻔﺳﻸﻟ ﻑﺪﻬﻟﺍ ﻙﺮّﺣ

[ctx: Operator]
en: Move File Node Socket
ar: ﻒﻠﻤﻟﺍ ﺓﺪﻘﻋ ﺔﺤﺘﻓ ﻙﺮّﺣ

[ctx: Operator]
en: Move Grease Pencil Layer
ar: ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻗ ﺔﻘﺒﻃ ﻙﺮّﺣ

[ctx: Operator]
en: Move Layer
ar: ﺔﻘﺒﻄﻟﺍ ﻞﻘﻧﺍ

[ctx: Operator]
en: Move Line Set
ar: ﻂﺨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻙﺮّﺣ

[ctx: Operator]
en: Move Lines
ar: ﺮﻄﺳﻻﺍ ﻙﺮّﺣ

[ctx: Operator]
en: Move Material
ar: ﺔﻣﺎﺨﻟﺍ ﺡﺯﺍ

[ctx: Operator]
en: Move Modifier
ar: ﺮﻴّﻐﻤﻟﺍ ﻙﺮّﺣ

[ctx: Operator]
en: Move Node Tree Socket
ar: ﺓﺪﻘﻌﻟﺍ ﺓﺮﺠﺷ ﺔﺤﺘﻓ ﻙﺮّﺣ

[ctx: Operator]
en: Move Select
ar: ﺭﺎﻴﺘﺧﻻﺍ ﻙﺮّﺣ

[ctx: Operator]
en: Move Shape Key
ar: ﻞﻜﺸﻟﺍ ﺡﺎﺘﻔﻣ ﻙﺮّﺣ

[ctx: Operator]
en: Move Strip Modifier
ar: ﻂﻳﺮﺸﻟﺍ ﺮﻴّﻐﻣ ﻞﻘﻧﺍ

[ctx: Operator]
en: Move Texture Slot
ar: ﺞﻴﺴﻨﻟﺍ ﺔﺤﺘﻓ ﻙﺮّﺣ

[ctx: Operator]
en: Move Texture Space
ar: ﺞﻴﺴﻨﻟﺍ ءﺎﻀﻓ ﻙﺮّﺣ

[ctx: Operator]
en: Move Time Marker
ar: ﻦﻣﺰﻟﺍ ﺔﻣﻼﻋ ﻙﺮّﺣ

[ctx: Operator]
en: Move Up Boid Rule
ar: ﻰﻠﻋﻸﻟ ﺪﻳﻮﺒﻟﺍ ﺓﺪﻋﺎﻗ ﻙﺮﺣ

[ctx: Operator]
en: Move Up Boid State
ar: ﺪﻳﻮﺒﻟﺍ ﺔﻟﺎﺣ ﻰﻠﻋﻼﻟ ﻙﺮﺣ

[ctx: Operator]
en: Move Up Modifier
ar: ﻰﻠﻋﻸﻟ ﺮﻴﻐﻤﻟﺍ ﻙﺮّﺣ

[ctx: Operator]
en: Move Up Target
ar: ﻰﻠﻋﻸﻟ ﻑﺪﻬﻟﺍ ﻙﺮّﺣ

[ctx: Operator]
en: Move Vertex Group
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻙﺮّﺣ

[ctx: Operator]
en: Move...
ar: ...ﻙﺮﺣ

[ctx: Operator]
en: Movie
ar: ﻢﻠﻔﻟﺍ

[ctx: Operator]
en: Multi Select Loops
ar: ﺓﺩﺪﻌﺘﻣ ﺕﻼﺴﻠﺴﺗ ﺭﺎﺘﺧﺍ

[ctx: Operator]
en: Multiplication Sign
ar: ﺏﺮﻀﻟﺍ ﺰﻣﺭ

[ctx: Operator]
en: Multiply
ar: ﻒﻋﺎﻀﺗ

[ctx: Operator]
en: Multires Apply Base
ar: ﺔﻗﺪﻟﺍ ﺩﺪﻌﺘﻤﻟ ﺱﺎﺳﻷﺍ ﻖﺒﻃ

[ctx: Operator]
en: Multires Pack External
ar: ﺔﻗﺪﻟﺍ ﺩﺪﻌﺘﻤﻟ ﺔﻴﺟﺭﺎﺨﻟﺍ ﺩﺭﺍﻮﻤﻟﺍ ﻡﺰﺣﺇ

[ctx: Operator]
en: Multires Reshape
ar: ﺔﻗﺪﻟﺍ ﺩﺪﻌﺘﻣ ﻞﻴﻜﺸﺗ ﺪﻋﺍ

[ctx: Operator]
en: Multires Save External
ar: ﺔﻗﺪﻟﺍ ﺩﺪﻌﺘﻤﻟ ﺔﻴﺟﺭﺎﺨﻟﺍ ﺩﺭﺍﻮﻤﻟﺍ ﻆﻔﺣﺇ

[ctx: Operator]
en: Multires Subdivide
ar: ﺔﻗﺪﻟﺍ ﺩﺪﻌﺘﻣ ﻢﺴﻗ

[ctx: Operator]
en: Mute Strips
ar: ﻂﺋﺍﺮﺸﻟﺍ ﺊﻔﻃﺍ

[ctx: Operator]
en: NDOF Orbit View
ar: NDOF ﺮﻈﻨﻤﻟﺍ ﺭﺍﺪﻣ

[ctx: Operator]
en: NDOF Orbit View with Zoom
ar: NDOF ﺮﻈﻨﻤﻟﺍ ﺭﺍﺪﻣ

[ctx: Operator]
en: NDOF Pan View
ar: NDOF ﺮﻈﻨﻤﻟﺍ ﻙﺮّﺣ

[ctx: Operator]
en: NDOF Pan/Zoom
ar: NDOF ﻢﺠّﺣ/ﻙﺮّﺣ

[ctx: Operator]
en: New
ar: ﺪﻳﺪﺟ

[ctx: Operator]
en: New Action
ar: ﺔﻳﺪﻳﺪﺟ ﺔﻛﺮﺣ

[ctx: Operator]
en: New Image
ar: ﺓﺪﻳﺪﺟ ﺓﺭﻮﺻ

[ctx: Operator]
en: New Mask
ar: ﺪﻳﺪﺟ ﻉﺎﻨﻗ

[ctx: Operator]
en: New Material
ar: ﺓﺪﻳﺪﺟ ﺔﻣﺎﺧ

[ctx: Operator]
en: New Node Tree
ar: ﺓﺪﻳﺪﺟ ﺪﻘﻋ ﺓﺮﺠﺷ

[ctx: Operator]
en: New Particle Settings
ar: ءﻱﺰﺠﻠﻟ ﺓﺪﻳﺪﺟ ﺕﺍﺩﺍﺪﻋﺇ

[ctx: Operator]
en: New Particle Target
ar: ءﻱﺰﺠﻠﻟ ﺪﻳﺪﺟ ﻑﺪﻫ

[ctx: Operator]
en: New Scene
ar: ﺪﻳﺪﺟ ﺪﻬﺸﻣ

[ctx: Operator]
en: New Screen
ar: ﺓﺪﻳﺪﺟ ﺔﺷﺎﺷ

[ctx: Operator]
en: New Texture
ar: ﺪﻳﺪﺟ ﺞﻴﺴﻧ

[ctx: Operator]
en: New World
ar: ﺪﻳﺪﺟ ﻢﻟﺎﻋ

[ctx: Operator]
en: Next Active
ar: ﻝﺎﻌّﻔﻟﺍ ﻲﻟﺎﺘﻟﺍ

[ctx: Operator]
en: Next Folder
ar: ﻲﻟﺎﺘﻟﺍ ﺪﻠﺠﻤﻟﺍ

[ctx: Operator]
en: Next Layer
ar: ﺔﻴﻟﺎﺘﻟﺍ ﺔﻘﺒﻄﻟﺍ

[ctx: Operator]
en: Non Manifold
ar: ﺐﻌﺸﻣ ﺮﻴﻏ

[ctx: Operator]
en: Normalize
ar: ﻱﻮّﺳ

[ctx: Operator]
en: Normalize Active
ar: ﻝﺎﻌّﻔﻟﺍ ﻢﻈّﻧ

[ctx: Operator]
en: Normalize All
ar: ﻞﻜﻟﺍ ﻊﻴﺒﻄﺗ

[ctx: Operator]
en: Normalize All Vertex Groups
ar: ﻂﻘﻨﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ ﻞﻛ ﻱﻭﺎﺳ

[ctx: Operator]
en: Normalize Vertex Group
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻱﻭﺎﺳ

[ctx: Operator]
en: Nurbs Circle
ar: Nurbs ﺓﺮﺋﺍﺩ

[ctx: Operator]
en: Nurbs Curve
ar: Nurbs ﻰﻨﺤﻨﻣ

[ctx: Operator]
en: Nurbs Surface
ar: ﺲﺑﺮﻧ ﺢﻄﺳ

[ctx: Operator]
en: Object
ar: ﻦﺋﺎﻜﻟﺍ

[ctx: Operator]
en: Object & Data
ar: ﺕﺎﻧﺎﻴﺒﻟﺍ ﻭ ﻦﺋﺎﻜﻟﺍ

[ctx: Operator]
en: Object Animation
ar: ﻦﺋﺎﻜﻟﺍ ﺙﺪﺣ

[ctx: Operator]
en: Offset Edge Loop
ar: ﺔﻓﺎﺤﻟﺍ ﻞﺴﻠﺴﺗ ﺡﺯﺍ

[ctx: Operator]
en: On Selected Keyframes
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻰﻠﻋ

[ctx: Operator]
en: On Selected Markers
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﻣﻼﻌﻟﺍ ﻰﻠﻋ

[ctx: Operator]
en: One Object
ar: ﺪﺣﺍﻭ ﻦﺋﺎﻛ

[ctx: Operator]
en: One Object Per Line
ar: ﺮﻄﺴﻟﺎﺑ ﺪﺣﺍﻭ ﻦﺋﺎﻛ

[ctx: Operator]
en: Online Manual
ar: ﺖﻧﺮﺘﻧﻻﺍ ﻰﻠﻋ ﻡﺍﺪﺨﺘﺴﻤﻟﺍ ﻞﻴﻟﺩ

[ctx: Operator]
en: Online Python Reference
ar: ﺖﻧﺮﺘﻧﻻﺍ ﻰﻠﻋ ﻥﻮﺜﻳﺎﺒﺒﻟﺍ ﻊﺟﺮﻣ

[ctx: Operator]
en: Open Clip
ar: ﻢﻠﻔﻟﺍ ﺢﺘﻓﺍ

[ctx: Operator]
en: Open Font
ar: ﻂﺨﻟﺍ ﺢﺘﻓﺍ

[ctx: Operator]
en: Open Image
ar: ﺓﺭﻮﺻ ﺢﺘﻓﺍ

[ctx: Operator]
en: Open Sound
ar: ﺕﻮﺻ ﺢﺘﻓﺍ

[ctx: Operator]
en: Open Sound Mono
ar: ﺎﻳﺩﺎﺣﺍ ﺕﻮﺼﻟﺍ ﺢﺘﻓﺍ

[ctx: Operator]
en: Open...
ar: ...ﺢﺘﻓﺇ

[ctx: Operator]
en: Operator Cheat Sheet
ar: ﻞﻣﺎﻌﻟﺍ ﺎﻳﺎﺒﺧ ﺔﻗﺭﻭ

[ctx: Operator]
en: Operator Preset
ar: ﻞﻣﺎﻌﻠﻟ ﻖﺒﺴﻣ ﺩﺍﺪﻋﺇ

[ctx: Operator]
en: Origin
ar: :ﻞﺻﻷﺍ

[ctx: Operator]
en: Outliner Constraint Operation
ar: ﻞﻜﻴﻬﻤﻠﻟ ﺪﻴﻗ ﺔﻴﻠﻤﻋ

[ctx: Operator]
en: Outliner Data Operation
ar: ﻞﻜﻴﻬﻤﻠﻟ ﺕﺎﻧﺎﻴﺒﻟﺍ ﺕﺎﻴﻠﻤﻋ

[ctx: Operator]
en: Outliner Modifier Operation
ar: ﻞﻜﻴﻬﻤﻠﻟ ﺮﻴّﻐﻣ ﺔﻴﻠﻤﻋ

[ctx: Operator]
en: Outliner Object Operation
ar: ﻞﻜﻴﻬﻤﻠﻟ ﻦﺋﺎﻛ ﺔﻴﻠﻤﻋ

[ctx: Operator]
en: Outliner Scene Operation
ar: ﻞﻜﻴﻬﻤﻠﻟ ﺪﻬﺸﻣ ﺔﻴﻠﻤﻋ

[ctx: Operator]
en: Outliner Set Action
ar: ﻞﻜﻴﻬﻤﻠﻟ ﺔﻛﺮﺤﻟﺍ ﻊﺿ

[ctx: Operator]
en: Pack
ar: ﻡﺰّﺣ

[ctx: Operator]
en: Pack Image
ar: ﺓﺭﻮﺼﻟﺍ ﻥﺰﺧ

[ctx: Operator]
en: Pack Islands
ar: ﺭﺰﺠُﻟﺍ ﻡﺰﺣﺍ

[ctx: Operator]
en: Pack Sound
ar: ﺕﻮﺻ ﻥﺰﺧ

[ctx: Operator]
en: Pan View
ar: ﺮﻈﻨﻤﻟﺍ ﻙﺮّﺣ

[ctx: Operator]
en: Parent
ar: ﻞﺻﺃ

[ctx: Operator]
en: Parent File
ar: ﻞﺻﻻﺍ ﻒﻠﻣ

[ctx: Operator]
en: Parent Node Tree
ar: ﻞﺻﻻﺍ ﺓﺪﻘﻌﻟﺍ ﺓﺮﺠﺷ

[ctx: Operator]
en: Particle Edit Toggle
ar: ءﻱﺰﺠﻟﺍ ﺮﻳﺮﺤﺗ ﺐﻠﻗﺍ

[ctx: Operator]
en: Paste Driver
ar: ﻙﺮّﺤﻤﻟﺍ ﻖﺼﻟﺍ

[ctx: Operator]
en: Paste F-Modifiers
ar: ﻞﻤﻌﻟﺍ ﺕﺍﺮﻴﻐﻣ ﻖﺼﻟﺍ

[ctx: Operator]
en: Paste File
ar: ﻒﻠﻤﻟﺍ ﻖﺼﻟﺍ

[ctx: Operator]
en: Paste Keyframes
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﻖﺼﻟﺍ

[ctx: Operator]
en: Paste Material
ar: ﺔﻣﺎﺨﻟﺍ ﻖﺼﻟﺍ

[ctx: Operator]
en: Paste Pose
ar: ﺔﻔﻗﻮﻟﺍ ﻖﺼﻟﺍ

[ctx: Operator]
en: Paste Strokes
ar: ﺕﺎﺒﻄﺸﻟﺍ ﻖﺼﻟﺍ

[ctx: Operator]
en: Paste Text
ar: ﺺﻨﻟﺍ ﻖﺼﻟﺍ

[ctx: Operator]
en: Paste Texture Slot Settings
ar: ﺞﻴﺴﻨﻟﺍ ﺔﺤﺘﻓ ﺕﺍﺩﺍﺪﻋﺇ ﻖﺼﻟﺍ

[ctx: Operator]
en: Paste Tracks
ar: ﺕﺍﺭﺎﺴﻤﻟﺍ ﻖﺼﻟﺍ

[ctx: Operator]
en: Paste X-Flipped Pose
ar: Xﻝﺍ ﺔﺳﻮﻜﻌﻤﻟﺍ ﺔﻔﻗﻮﻟﺍ ﻖﺼﻟ

[ctx: Operator]
en: Paste from Clipboard
ar: ﺓﺮﻛﺍﺬﻟﺍ ﻦﻣ ﻖﺼﻟﺍ

[ctx: Operator]
en: Path
ar: ﺭﺎﺴﻤﻟﺍ

[ctx: Operator]
en: Pin
ar: ﺖﺒّﺛ

[ctx: Operator]
en: Plane
ar: ﺢﻄﺳ

[ctx: Operator]
en: Play Animation
ar: ﻚﻳﺮﺤﺘﻟﺍ ﺃﺪﺑﺍ

[ctx: Operator]
en: Play Rendered Animation
ar: ﺓﺮﻴّﺼﻤﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺽﺮﻋﺍ

[ctx: Operator]
en: Poly
ar: ﺽﺮﻋﺍ

[ctx: Operator]
en: Pose Breakdowner
ar: ﺔﻔﻗﻮﻟﺍ ﻞﺼّﻔﻣ

[ctx: Operator]
en: Prefetch Frames
ar: ﺮﻃﻷﺍ ﺎﻘﺒﺴﻣ-ﺐﻠﺟﺇ

[ctx: Operator]
en: Preset
ar: ﺔﻘﺒﺴﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﻹﺍ

[ctx: Operator]
en: Previous Folder
ar: ﻖﺑﺎﺴﻟﺍ ﺪﻠﺠﻤﻟﺍ

[ctx: Operator]
en: Previous Layer
ar: ﺔﻘﺑﺎﺴﻟﺍ ﺔﻘﺒﻄﻟﺍ

[ctx: Operator]
en: Project Apply
ar: ﻁﺎﻘﺳﻻﺍ ﻖﺒﻃ

[ctx: Operator]
en: Project Edit
ar: ﻁﺎﻘﺳﻹﺍ ﺭﺮﺣ

[ctx: Operator]
en: Project Image
ar: ﺓﺭﻮﺼﻟﺍ ﻂﻘﺳﺍ

[ctx: Operator]
en: Project from View (Bounds)
ar: (ﺩﻭﺪﺣ) ﺮﻈﻨﻤﻟﺍ ﻦﻣ ﻢﻤﺻ

[ctx: Operator]
en: Propagate Pose
ar: ﺔﻔﻗﻮﻟﺍ ﻞﻘﻧﺍ

[ctx: Operator]
en: Python API Reference
ar:  ﻥﻮﺜﻳﺎﺒﺑ 'ﺕ.ﺏ.ﻭ'ﻝﺍ ﻊﺟﺮﻣ

[ctx: Operator]
en: Quantize Vertex Weights
ar: ﺔﻄﻘﻨﻟﺍ ﻥﺍﺯﻭﺃ ﻞﻤّﻛ

[ctx: Operator]
en: Quick Edit
ar: ﻊﻳﺮﺳ ﻞﻳﺪﻌﺗ

[ctx: Operator]
en: Quick Explode
ar: ﻊﻳﺮﺳ ﺭﺎﺠﻔﻧﺍ

[ctx: Operator]
en: Quick Fur
ar: ﻊﻳﺮﺳ ﻭﺮﻓ

[ctx: Operator]
en: Quick Smoke
ar: ﻊﻳﺮﺳ ﻥﺎﺧﺩ

[ctx: Operator]
en: Quit
ar: ﺝﺮﺧﺃ

[ctx: Operator]
en: Quit Blender
ar: ﺭﺪﻨﻠﺑ ﻖﻠﻏﺍ

[ctx: Operator]
en: Radial Control
ar: ﻲﻋﺎﻌﺸﻟﺍ ﻢﻜﺤﺘﻟﺍ

[ctx: Operator]
en: Randomize
ar: ﻲﺋﺍﻮﺸﻋ ﻞﻌﺟﺇ

[ctx: Operator]
en: Randomize Transform
ar: ﺎﻴﺋﺍﻮﺸﻋ ﻝﻮﺤﺘﻟﺍ ﻉﻮّﻧ

[ctx: Operator]
en: Re-Key Points of Selected Shapes
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻝﺎﻜﺷﻸﻟ ﺡﺎﺘﻔﻤﻟﺍ ﻞﻴﺠﺴﺗ ﺪﻋﺍ

[ctx: Operator]
en: Re-Time Shape Keys
ar: ﻞﻜﺸﻟﺍ ﺢﻴﺗﺎﻔﻣ ﺔﻨﻣﺍﺰﻣ ﺪﻋﺍ

[ctx: Operator]
en: Reassign Inputs
ar: ﺕﻻﺎﺧﺩﻹﺍ ﻦﻴﻴﻌﺗ ﺪﻋﺃ

[ctx: Operator]
en: Recalculate Inside
ar: ﻞﺧﺍﺪﻟﺎﺑ ﺐﺴﺣﺃ

[ctx: Operator]
en: Recalculate Outside
ar: ﺝﺭﺎﺨﻟﺎﺑ ﺐﺴﺣﺃ

[ctx: Operator]
en: Recalculate Roll
ar: ﻥﻼﻴﻤﻟﺍ ﺏﺎﺴﺣ ﺪﻋﺍ

[ctx: Operator]
en: Recenter Hook
ar: ﻑﺎﻄﺨﻟﺍ ﻂﺳّﻭ

[ctx: Operator]
en: Recover Last Session
ar: ﺔﻘﺑﺎﺴﻟﺍ ﺔﺴﻠﺠﻟﺍ ﻊﺟﺮﺘﺳﺍ

[ctx: Operator]
en: Redo
ar: ﺪﻋﺃ

[ctx: Operator]
en: Redo Last
ar: ﺮﻴﺧﻻﺍ ﺪﻋﺃ

[ctx: Operator]
en: Redraw Timer
ar: ﻢﺳﺮﻟﺍ ﺓﺩﺎﻋﺍ ﻦﻣﺍﺰﻣ

[ctx: Operator]
en: Refine Markers
ar: ﺕﺎﻣﻼﻌﻟﺍ ﺏﺬّﺷ

[ctx: Operator]
en: Refresh
ar: ﺙﺪّﺣ

[ctx: Operator]
en: Refresh PyConstraints
ar: ﻥﻮﺜﻳﺎﺑ ﺩﻮﻴﻗ ﺶﻌﻧﺍ

[ctx: Operator]
en: Refresh Sequencer
ar: ﻂﺋﺍﺮﺸﻟﺍ ﺭﺮﺤﻣ ﺶﻌﻧﺍ

[ctx: Operator]
en: Region Alpha
ar: ﺔﻧﻮﻘﻳﻻﺍ ﺎﻔﻟﺃ

[ctx: Operator]
en: Registered Trademark
ar: ﺔﻠﺠﺴﻣ ﺔﻳﺭﺎﺠﺗ ﺔﻣﻼﻋ

[ctx: Operator]
en: Reload
ar: ﻞﻴﻤﺤﺘﻟﺍ ﺪﻋﺍ

[ctx: Operator]
en: Reload Clip
ar: ﻢﻠﻔﻟﺍ ﻞﻴﻤﺤﺗ ﺪﻋﺍ

[ctx: Operator]
en: Reload Image
ar: ﺓﺭﻮﺼﻟﺍ ﻞﻴﻤﺤﺗ ﺪﻋﺍ

[ctx: Operator]
en: Reload Scripts
ar: ﺕﺎﺘﺑﺮﻜﺴﻟﺍ ﻞﻴﻤﺤﺗ ﺪﻋﺍ

[ctx: Operator]
en: Reload Strips
ar: ﻂﺋﺍﺮﺸﻟﺍ ﻞﻴﻤﺤﺗ ﺪﻋﺍ

[ctx: Operator]
en: Reload Strips and Adjust Length
ar: ﻝﻮﻄﻟﺍ ﻞﻳﺪﻌﺗ ﻭ ﺔﻃﺮﺷﻷﺍ ﺚﻳﺪﺤﺗ

[ctx: Operator]
en: Reload Translation
ar: ﺮﻴﻴﺼﺘﻟﺍ ﻞﻴﻤﺤﺗ ﺪﻋﺍ

[ctx: Operator]
en: Remove
ar: ﺔﻟﺍﺯﺇ

[ctx: Operator]
en: Remove Active Group
ar: ﺔﻴﻟﺎﺤﻟﺍ ﺔﻋﻮﻤﺠﻤﻟﺍ ﻑﺬﺣﺇ

[ctx: Operator]
en: Remove Active Keying Set
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove Active Keying Set Path
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺭﺎﺴﻣ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove All Groups
ar: ﺕﺎﻋﻮﻤﺠﻤﻟﺍ ﻊﻴﻤﺟ ﻑﺬﺣﺇ

[ctx: Operator]
en: Remove Animation
ar: ﻚﻳﺮﺤﺘﻟﺍ ﺮﻴّﺻ

[ctx: Operator]
en: Remove Background Image
ar: ﺔﻴﻔﻠﺨﻟﺍ ﺓﺭﻮﺼﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove Boid Rule
ar: ﺪﻳﻮﺒﻟﺍ ﺓﺪﻋﺎﻗ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove Boid State
ar: ﺪﻳﻮﺑ ﺔﻟﺎﺣ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove Bone Group
ar: ﻢﻈﻌﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove Brush
ar: ﺓﺎﺷﺮﻔﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove Canvas
ar: ﺡﻮﻠﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove Doubles
ar: ﺕﺎﻘﺑﺎﻄﺘﻤﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove Driver
ar: ﻙﺮّﺤﻤﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove File Node Socket
ar: ﻒﻠﻤﻟﺍ ﺓﺪﻘﻋ ﺔﺤﺘﻓ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove Gaps
ar: ﺕﺍﻮﺠﻔﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove Hook
ar: ﻑﺎﻄﺨﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove IK
ar: IK ﻑﺬﺣﺇ

[ctx: Operator]
en: Remove Key Config
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﻹ ﻖﺒﺴﻣ ﺩﺍﺪﻋﺇ ﻑﺬﺣ

[ctx: Operator]
en: Remove Key Map Item
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻄﻳﺮﺨﻟ ﺮﺼﻨﻋ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove Layer
ar: ﺔﻘﺒﻄﻟﺍ ﻑﺬﺣﺇ

[ctx: Operator]
en: Remove Mask Layer
ar: ﻉﺎﻨﻘﻟﺍ ﺔﻘﺒﻃ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove Material Slot
ar: ﺔﻣﺎﺨﻟﺍ ﺔﺤﺘﻓ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove Meta-Strips
ar: ﻊﻤّﺠﺗ-ﺔﻃﺮﺷﺃ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove Modifier
ar: ﺮﻴﻐﻤﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove Paint Curve Point
ar: ﻢﺳﺮﻟﺍ ﻰﻨﺤﻨﻣ ﺔﻄﻘﻧ ﻑﺬﺣﺇ

[ctx: Operator]
en: Remove Particle System Slot
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺎﻈﻧ ﺔﺤﺘﻓ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove Particle Target
ar: ءﻱﺰﺠﻟﺍ ﻑﺪﻫ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove Property
ar: ﺔﻤﺴﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove Render View
ar: ﺮﻴﻴﺼﺗ ﺮﻈﻨﻣ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove Rigid Body Constraint
ar: ﺐﻠﺼﻟﺍ ﻢﺴﺠﻟﺍ ﻞﺼﻔﻣ ﺪﻴﻗ

[ctx: Operator]
en: Remove Selected from Bone Groups
ar: ﻢﻈﻌﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ ﻦﻣ ﺭﺎﺘﺨﻤﻟﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove Shape Key
ar: ﻞﻜﺸﻟﺍ ﺡﺎﺘﻔﻣ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove Shortcut
ar: ﺭﺎﺼﺘﺧﻹﺍ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove Stabilization Track
ar: ﺖﻴﺒﺜﺗ ﺕﺍﺭﺎﺴﻣ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove Strip Modifier
ar: ﻂﻳﺮﺸﻟﺍ ﺮﻴّﻐﻣ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove Surface Slot
ar: ﺢﻄﺳ ﺔﺤﺘﻓ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove Tracking Object
ar: ﺔﻘﺣﻼﻤﻟﺍ ﻦﺋﺎﻛ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove UV Map
ar: UV ﺔﻄﻳﺮﺧ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove Vertex Group
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove from Active Group
ar: ﺔﻴﻟﺎﺤﻟﺍ ﺔﻋﻮﻤﺠﻤﻟﺍ ﻦﻣ ﻑﺬﺣﺇ

[ctx: Operator]
en: Remove from All
ar: ﻞﻜﻟﺍ ﻦﻣ ﻑﺬﺣﺇ

[ctx: Operator]
en: Remove from All Groups
ar: ﺕﺎﻋﻮﻤﺠﻤﻟﺍ ﻞﻛ ﻦﻣ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove from Frame
ar: ﻞﻜﻟﺍ ﻦﻣ ﻑﺬﺣﺇ

[ctx: Operator]
en: Remove from Keying Set
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻦﻣ ﻑﺬﺣﺍ

[ctx: Operator]
en: Remove from Vertex Group
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻦﻣ ﻑﺬﺣﺍ

[ctx: Operator]
en: Rename Channels
ar: ﺕﺍﻮﻨﻘﻟﺍ ﺔﻴﻤﺴﺗ ﺪﻋﺍ

[ctx: Operator]
en: Rename File or Directory
ar: ﺪﻠﺠﻤﻟﺍ ﻭﺍ ﻒﻠﻤﻟﺍ ﺔﻴﻤﺴﺗ ﺪﻋﺍ

[ctx: Operator]
en: Rename Marker
ar: ﺔﻣﻼﻌﻟﺍ ﺔﻴﻤﺴﺗ ﺪﻋﺍ

[ctx: Operator]
en: Render
ar: ﺮﻴّﺻ

[ctx: Operator]
en: Render Animation
ar: ﻚﻳﺮﺤﺘﻟﺍ ﺮﻴّﺻ

[ctx: Operator]
en: Render Changed Layer
ar: ﺔﻟﺪّﻌﻤﻟﺍ ﺔﻘﺒﻄﻟﺍ ﺮﻴّﺻ

[ctx: Operator]
en: Render Image
ar: ﺓﺭﻮﺻ ﺮﻴّﺻ

[ctx: Operator]
en: Repeat History
ar: ﻖﺑﺎﺴﻟﺍ ﺭﺮﻛ

[ctx: Operator]
en: Repeat Last
ar: ﺮﻴﺧﻻﺍ ﺭﺮﻛ

[ctx: Operator]
en: Replace
ar: ﻝﺪﺒﺘﺳﺍ

[ctx: Operator]
en: Replace Image
ar: ﺓﺭﻮﺼﻟﺍ ﻝﺪﺒﺘﺳﺍ

[ctx: Operator]
en: Replace Keyframe
ar: ﺡﺎﺘﻔﻤﻟﺍ ﻝﺪّﺑ

[ctx: Operator]
en: Replace Keyframes
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﻝﺪّﺑ

[ctx: Operator]
en: Replace Single Keyframe
ar: ﺩﺮﻔﻨﻣ ﺡﺎﺘﻔﻣ ﻝﺪّﺑ

[ctx: Operator]
en: Replay Operators
ar: ﻞﻣﺍﻮﻌﻟﺍ ﺽﺮﻋ ﺪﻋﺍ

[ctx: Operator]
en: Report a Bug
ar: ﺄﻄﺧ ﻎﻴﻠﺒﺗ

[ctx: Operator]
en: Reset
ar: ﻂﺒﻀﻟﺍ ﺪﻋﺃ

[ctx: Operator]
en: Reset All to Default Values
ar: ﺔﺿﺮﺘﻔﻤﻟﺍ ﺔﻤﻴﻘﻠﻟ ﻞﻜﻟﺍ ﻂﺒﺿ ﺪﻋﺍ

[ctx: Operator]
en: Reset Brush
ar: ﺓﺎﺷﺮﻔﻟﺍ ﻊﺿﻭ ﺪﻋﺍ

[ctx: Operator]
en: Reset Distance
ar: ﺔﻓﺎﺴﻤﻟﺍ ﻊﺿﻭ ﺪﻋﺍ

[ctx: Operator]
en: Reset Hook
ar: ﻑﺎﻄﺨﻟﺍ ﻂﺒﺿ ﺪﻋﺃ

[ctx: Operator]
en: Reset Original Length
ar: ﻲﻠﺻﻻﺍ ﻝﻮﻄﻟﺍ ﻂﺒﺿ ﺪﻋﺍ

[ctx: Operator]
en: Reset Recent
ar: ﺚﻳﺪﺣ

[ctx: Operator]
en: Reset Settings
ar: ﻡﺪﺨﺘﺴﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﺍ ﻆﻔﺣﺍ

[ctx: Operator]
en: Reset Single to Default Value
ar: ﺔﺿﺮﺘﻔﻤﻟﺍ ﺔﻤﻴﻘﻠﻟ ﺍﺩﺮﻔﻨﻣ ﻂﺒﻀﻟﺍ ﺪﻋﺍ

[ctx: Operator]
en: Reset Transform
ar: ﻝﻮّﺤﺘﻟﺍ ﻂﺒﺿ ﺪﻋﺍ

[ctx: Operator]
en: Reset View
ar: ﺮﻬﻈﻤﻟﺍ ﻂﺒﺿ ﺪﻋﺃ

[ctx: Operator]
en: Reset to Default Theme
ar: ﺽﺮﺘﻔﻤﻟﺍ ﻂﻤﻨﻠﻟ ﻂﺒﻀﻟﺍ ﺪﻋﺍ

[ctx: Operator]
en: Reset to Default Value
ar: ﺔﺿﺮﺘﻔﻤﻟﺍ ﺔﻤﻴﻘﻠﻟ ﻂﺒﻀﻟﺍ ﺪﻋﺍ

[ctx: Operator]
en: Resize
ar: ﻢﺠّﺣ

[ctx: Operator]
en: Resize Node
ar: ﻢﻴﺠﺤﺘﻟﺍ ﺓﺪﻘﻋ

[ctx: Operator]
en: Restore Key Map Item
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻄﻳﺮﺧ ﺮﺼﻨﻋ ﻊﺟﺮﺘﺳﺍ

[ctx: Operator]
en: Restore Key Map(s)
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻄﻳﺮﺧ ﻊﺟﺮﺘﺳﺍ

[ctx: Operator]
en: Restrict Render Unselected
ar: ﺭﺎﺘﺨﻣ ﺮﻴﻐﻠﻟ ﺮﻴﻴﺼﺘﻟﺍ ﺪﻴﻗ

[ctx: Operator]
en: Reveal
ar: ﺮﻬﻇﺍ

[ctx: Operator]
en: Reveal Curves
ar: ﺕﺎﻴﻨﺤﻨﻤﻟﺍ ﺮﻬﻇﺃ

[ctx: Operator]
en: Reveal Selected
ar: ﺭﺎﺘﺨﻤﻟﺍ ﺮﻬﻇﺍ

[ctx: Operator]
en: Reverse Colors
ar: ﻥﺍﻭﻻﺃ ﺲﻜﻋﺍ

[ctx: Operator]
en: Reverse UVs
ar: UV's ـﻟﺍ ﺲﻜﻋﺍ

[ctx: Operator]
en: Revert
ar: ﺲﻜﻋﺇ

[ctx: Operator]
en: Right
ar: ﻦﻴﻤﻳ

[ctx: Operator]
en: Rip
ar: ﻕﺰّﻣ

[ctx: Operator]
en: Roll Right
ar: ﻦﻴﻤﻴﻠﻟ ﻞﻴّﻣ

[ctx: Operator]
en: Roots
ar: ﺭﻭﺬﺟ

[ctx: Operator]
en: Rotate
ar: ﺭﻭﺩ

[ctx: Operator]
en: Rotate Colors
ar: ﻥﺍﻮﻟﻻﺍ ﺭﻭّﺩ

[ctx: Operator]
en: Rotate Edge CCW
ar: ﺭﺎﺴﻴﻟﺍ ﻰﻟﺇ ﺔﻓﺎﺤﻟﺍ ﺭﻭّﺩ

[ctx: Operator]
en: Rotate Edge CW
ar: ﻦﻴﻤﻴﻟﺍ ﻰﻟﺇ ﺔﻓﺎﺤﻟﺍ ﺭﻭّﺩ

[ctx: Operator]
en: Rotate Selected Edge
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺔﻓﺎﺤﻟﺍ ﺭﻭﺩ

[ctx: Operator]
en: Rotate UVs
ar: UV's ـﻟﺍ ﺭﻭّﺩ

[ctx: Operator]
en: Rotate View
ar: ﺮﻈﻨﻤﻟﺍ ﺭﻭّﺩ

[ctx: Operator]
en: Rotation
ar: ﻥﺍﺭﻭﺪﻟﺍ

[ctx: Operator]
en: Run Script
ar: ﺖﺒﻳﺮﻜﺴﻟﺍ ﺬﻔﻧ

[ctx: Operator]
en: Sample Color
ar: ﻥﻮﻠﻟﺍ ﻦﻳﺎﻋ

[ctx: Operator]
en: Sample Detail Size
ar: ﺔﻠﻴﺼﻔﺘﻟﺍ ﻢﺠﺣ ﻦﻳﺎﻋ

[ctx: Operator]
en: Sample Keyframes
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﻦﻳﺎﻋ

[ctx: Operator]
en: Sample Line
ar: ﻂﺨﻟﺍ ﻦﻳﺎﻋ

[ctx: Operator]
en: Save
ar: ﻆﻔﺣﺇ

[ctx: Operator]
en: Save All Images
ar: ﺭﻮﺼﻟﺍ ﻞﻛ ﻆﻔﺣﺇ

[ctx: Operator]
en: Save As
ar: ـﻛ ﻆﻔﺣﺍ

[ctx: Operator]
en: Save As Image
ar: ـﻛ ﺓﺭﻮﺼﻟﺍ ﻆﻔﺣﺍ

[ctx: Operator]
en: Save As...
ar: ...ﻙ ﻆﻔﺣﺍ

[ctx: Operator]
en: Save Blender File
ar: ﺭﺪﻨﻠﺒﻟﺍ ﻒﻠﻣ ﻆﻔﺣﺍ

[ctx: Operator]
en: Save Copy...
ar: ...ﺔﺨﺴﻧ ﻞﺠﺳ

[ctx: Operator]
en: Save Image
ar: ﺓﺭﻮﺼﻟﺍ ﻆﻔﺣﺍ

[ctx: Operator]
en: Save Screenshot
ar: ﺔﺷﺎﺸﻟﺍ ﺓﺭﻮﺻ ﻆﻔﺣﺍ

[ctx: Operator]
en: Save Sequence
ar: ﻞﺴﻠﺴﺘﻟﺍ ﻆﻔﺣﺍ

[ctx: Operator]
en: Save Startup File
ar: ﻲﺋﺍﺪﺒﻟﺍ ﺭﺎﻃﻻﺍ ﻊﺿ

[ctx: Operator]
en: Scale
ar: ﻢﺠّﺣ

[ctx: Operator]
en: Scale Feather
ar: ﺶﻣﺎﻬﻟﺍ ﻢﺠّﺣ

[ctx: Operator]
en: Scale Radius
ar: ﺮﻄﻘﻟﺍ ﻒﺼﻧ ﺮﺒّﻛ

[ctx: Operator]
en: Scale Region Size
ar: ﺔﻘﻄﻨﻤﻟﺍ ﻢﺠﺣ ﻢﺠّﺣ

[ctx: Operator]
en: Scale Texture Space
ar: ﺞﻴﺴﻨﻟﺍ ءﺎﻀﻓ ﻢﺠّﺣ

[ctx: Operator]
en: Scale to Bounds
ar: ﺩﻭﺪﺤﻟﺍ ﻰﺘﺣ ﻢﺠّﺣ

[ctx: Operator]
en: Scene...
ar: ...ﺪﻬﺸﻣ

[ctx: Operator]
en: Screw
ar: ﺐﻟﻮﻠﺗ

[ctx: Operator]
en: Scroll Right
ar: ﻦﻴﻤﻴﻠﻟ ﻒﻟ

[ctx: Operator]
en: Scroller Activate
ar: ﻒﻠﻟﺍ ﻞﻌﻓ

[ctx: Operator]
en: Sculpt
ar: ﺖﺤﻨﻟﺍ

[ctx: Operator]
en: Sculpt Mode
ar: ﺖﺤﻨﻟﺍ ﻊﺿﻭ

[ctx: Operator]
en: Sculpt UVs
ar: UV'sـﻟﺍ ﺖﺤﻧﺍ

[ctx: Operator]
en: Search Menu
ar: ﺚﺤﺒﻟﺍ ﺔﻤﺋﺎﻗ

[ctx: Operator]
en: Search and Add Node
ar: ﺓﺪﻘﻋ ﻒﺿﺍ ﻭ ﺚﺤﺑﺍ

[ctx: Operator]
en: Select
ar: ﺪﻳﺪﺤﺗ

[ctx: Operator]
en: Select All
ar: ﻞﻜﻟﺍ ﺮﺘﺧﺇ

[ctx: Operator]
en: Select Axis
ar: ﺭﻮﺤﻤﻟﺍ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Bones of Bone Group
ar: ﻢﻈﻌﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻡﺎﻈﻋ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Boundary Loop
ar: ﺔﻓﺎﺤﻟﺍ ﻞﺴﻠﺴﺗ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Camera
ar: ﺍﺮﻴﻣﺎﻜﻟﺍ ﺭﺎﺘﺧﺇ

[ctx: Operator]
en: Select Channel
ar: ﺓﺎﻨﻘﻟﺍ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Connected
ar: ﺔﻠﺼﺘﻤﻟﺍ ﺭﺎﺘﺧﺍ

[ctx: Operator]
en: Select Constraint Target
ar: ﺪﻴﻘﻟﺍ ﻑﺪﻫ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Control Point Row
ar: ﻢﻜﺤﺗ ﻂﻘﻧ ﻒﺻ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Directory
ar: ﺭﺎﺴﻤﻟﺍ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Faces by Sides
ar: ﻝﺎﻌﻔﻟﺍ ﺐﻧﺎﺠﻟﺍ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Grouped
ar: ﺔﻋﻮﻤﺠﻤﻟﺍ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Handles
ar: ﺾﺑﺎﻘﻤﻟﺍ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Hierarchy
ar: ﺔﻴﻠﻜﻴﻬﻟﺍ ﺭﺎﺘﺧﺇ

[ctx: Operator]
en: Select Hook
ar: ﻑﺎﻄﺨﻟﺍ ﺮﺘﺧﺇ

[ctx: Operator]
en: Select Interior Faces
ar: ﺔﻴﻠﺧﺍﺪﻟﺍ ﻪﺟﻭﻻﺍ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Left/Right
ar: ﺭﺎﺴﻴﻟﺍ/ﻦﻴﻤﻴﻟﺍ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Less
ar: ﻞﻗﺍ ﺭﺎﻴﺘﺧﺍ

[ctx: Operator]
en: Select Line
ar: ﺮﻄﺴﻟﺍ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Linked
ar: ﺔﻄﺒﺗﺮﻤﻟﺍ ﺭﺎﺘﺧﺇ

[ctx: Operator]
en: Select Linked All
ar: ﺔﻄﺒﺗﺮﻤﻟﺍ ﻞﻛ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Linked Flat Faces
ar: ﺔﻄﺒﺗﺮﻤﻟﺍ ﺔﺤﻄﺴﻤﻟﺍ ﻪﺟﻭﻻﺍ ﺭﺎﺘﺧﺍ

[ctx: Operator]
en: Select Linked From
ar: ﻦﻣ ﺔﻄﺒﺗﺮﻤﻟﺍ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Linked Pick
ar: ﺔﻄﺒﺗﺮﻤﻟﺍ ﺮﺘﺧﺇ

[ctx: Operator]
en: Select Linked To
ar: ﻰﻟﺍ ﺔﻄﺒﺗﺮﻤﻟﺍ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Loop Inner-Region
ar: ﺔﻴﻠﺧﺍﺪﻟﺍ ﻞﺴﻠﺴﺘﻟﺍ ﺔﻘﻄﻨﻣ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Material Slot
ar: ﺔﻣﺎﺨﻟﺍ ﺔﺤﺘﻓ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Menu
ar: ﺭﺎﻴﺘﺧﻻﺍ ﺔﻤﺋﺎﻗ

[ctx: Operator]
en: Select Mirror
ar: ﻞﺛﺎﻤﻤﻟﺍ ﺭﺎﺘﺧﺍ

[ctx: Operator]
en: Select Mode
ar: ﺭﺎﻴﺘﺧﺍ ﻂﻤﻧ

[ctx: Operator]
en: Select More
ar: ﺮﺜﻛ ﺭﺎﻴﺘﺧﺍ

[ctx: Operator]
en: Select Next
ar: ﻲﻟﺎﺘﻟﺍ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Orientation
ar: ﻪﺟّﻮﺘﻟﺍ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Paint Curve Point
ar: ﻢﺳﺮﻟﺍ ﻰﻨﺤﻨﻣ ﺔﻄﻘﻧ ﺮﺘﺧﺃ

[ctx: Operator]
en: Select Parent Bone
ar: ﻞﺻﻷﺍ ﺔﻤﻈﻌﻟﺍ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Pattern
ar: ﻂﻤﻨﻟﺍ ﺭﺎﺘﺧﺇ

[ctx: Operator]
en: Select Pattern...
ar: ﺭﺎﻴﺘﺧﻻﺍ ﻂﻤﻧ

[ctx: Operator]
en: Select Pick Linked
ar: ﺔﻄﺒﺗﺮﻤﻟﺍ ﺭﺎﻴﺘﺧﺍ ﻲﻘّﻧ

[ctx: Operator]
en: Select Previous
ar: ﻖﺑﺎﺴﻟﺍ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Previous Element
ar: ﻖﺑﺎﺴﻟﺍ ﺮﺼﻨﻌﻟﺍ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Random
ar: ﺎﻴﺋﺍﻮﺸﻋ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Report
ar: ﺮﻳﺮﻘﺘﻟﺍ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Roots
ar: ﺭﻭﺬﺠﻟﺍ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Sharp Edges
ar: ﺓﺩﺎﺤﻟﺍ ﻑﺍﻮﺤﻟﺍ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Shortest Path
ar: ﺭﺎﺴﻣ ﺮﺼﻗﺍ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Similar
ar: ﻞﺋﺎﻤﺘﻤﻟﺍ ﺭﺎﺘﺧﺇ

[ctx: Operator]
en: Select Similar Regions
ar: ﺔﻠﺛﺎﻤﻤﻟﺍ ﻖﻃﺎﻨﻤﻟﺍ ﺮﺘﺧﺇ

[ctx: Operator]
en: Select Split
ar: ﻞﺻﺎﻔﻟﺍ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Stabilization Tracks
ar: ﺖﻴﺒﺜﺗ ﺕﺍﺭﺎﺴﻣ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Time Marker
ar: ﻦﻣﺰﻟﺍ ﺔﻣﻼﻋ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Tips
ar: ﻢﻤﻘﻟﺍ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Ungrouped
ar: ﺔﻋﻮﻤﺠﻣ ﺮﻴﻐﻟﺍ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Vertex Group
ar: ﻂﻘﻨﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ ﺮﺘﺧﺍ

[ctx: Operator]
en: Select Word
ar: ﺔﻤﻠﻜﻟﺍ ﺮﺘﺧﺍ

[ctx: Operator]
en: Selected Pinned
ar: ﺖﺒّﺜﻤﻟﺍ ﺮﺘﺧﺍ

[ctx: Operator]
en: Selected to Adjacent Unselected
ar: ﺭﺎﺘﺨﻤﻟﺍ ﺮﻴﻐﻟﺍ ﺭﻭﺎﺠﻣ ﻰﻟﺇ ﺭﺎﺘﺨﻤﻟﺍ

[ctx: Operator]
en: Selected to Cursor
ar: ﺮﺷﺆﻤﻟﺍ ﻰﻟﺇ ﺭﺎﺘﺨﻤﻟﺍ

[ctx: Operator]
en: Selected to Cursor (Offset)
ar: (ﺔﺣﺍﺯﺇ) ﺮﺷﺆﻤﻟﺍ ﻰﻟﺇ ﺭﺎﺘﺨﻤﻟﺍ

[ctx: Operator]
en: Selected to Pixels
ar: ﺕﻼﺴﻜﺒﻟﺍ ﻰﻟﺇ ﺭﺎﺘﺨﻤﻟﺍ

[ctx: Operator]
en: Selection to Cursor
ar: ﺮﺷﺆﻤﻟﺍ ﻰﻟﺇ ﺭﺎﻴﺘﺧﺍ

[ctx: Operator]
en: Selection to Grid
ar: ﺔﻜﺒﺸﻟﺍ ﻰﻟﺇ ﺭﺎﻴﺘﺧﺍ

[ctx: Operator]
en: Separate
ar: ﻞﺼﻓﺇ

[ctx: Operator]
en: Separate Bones
ar: ﻡﺎﻈﻌﻟﺍ ﻞﺼﻓﺇ

[ctx: Operator]
en: Separate Images
ar: ﺭﻮﺼﻟﺍ ﻞﺼﻓﺇ

[ctx: Operator]
en: Sequence Slide
ar: ﻞﺴﻠﺴﺘﻟﺍ ﻙﺮّﺣ

[ctx: Operator]
en: Sequencer Swap Data
ar: ﻂﺋﺍﺮﺸﻟﺍ ﺭﺮﺤﻣ ﺕﺎﻧﺎﻴﺑ ﻝﺪّﺑ

[ctx: Operator]
en: Sequencer View Zoom Ratio
ar: ﻂﺋﺍﺮﺸﻟﺍ ﺭﺮﺤﻣ ﺽﺮﻋ ﻢﻴﺠﺤﺗ ﻝﺪﻌﻣ

[ctx: Operator]
en: Set 2D Cursor
ar: ﻲﺋﺎﻨﺜﻟﺍ ﺮﺷﺆﻣ ﻊﺿ

[ctx: Operator]
en: Set 3D Cursor
ar: ﻲﺛﻼﺜﻟﺍ ﺮﺷﺆﻣ ﻊﺿ

[ctx: Operator]
en: Set Active Clip
ar: ﺔﻟﺎﻌّﻔﻟﺍ ﺔﺻﺎﺼﻘﻟﺍ ﺩﺪﺣ

[ctx: Operator]
en: Set Active Group
ar: ﺔﻴﻟﺎﺣ ﺔﻋﻮﻤﺠﻣ ﺩﺪﺣ

[ctx: Operator]
en: Set Active Keying Set
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺩﺪﺣ

[ctx: Operator]
en: Set Active Object as Camera
ar: ﺍﺮﻴﻤﻜﻛ ﻝﺎﻌﻔﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻊﺿ

[ctx: Operator]
en: Set Active Vertex Group
ar: ﺔﻟﺎﻌﻔﻟﺍ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻊﺿ

[ctx: Operator]
en: Set Axis
ar: ﺭﻮﺤﻤﻟﺍ ﻊﺿ

[ctx: Operator]
en: Set Case
ar: ﺔﻟﺎﺤﻟﺍ ﻊﺿ

[ctx: Operator]
en: Set Clip Mode
ar: ﻢﻴﻠﻘﺘﻟﺍ ﻂﻤﻧ ﻊﺿ

[ctx: Operator]
en: Set Cursor
ar: ﺮﺷﺆﻤﻟﺍ ﻊﺿ

[ctx: Operator]
en: Set Curve Radius
ar: ﻰﻨﺤﻨﻤﻟﺍ ﺮﻄﻗ ﻒﺼﻧ ﺩﺪﺣ

[ctx: Operator]
en: Set Curves Point
ar: ﺕﺎﻴﻨﺤﻨﻤﻟﺍ ﺔﻄﻘﻧ ﻊﺿ

[ctx: Operator]
en: Set Detail Size
ar: ﺔﻠﻴﺼﻔﺘﻟﺍ ﻢﺠﺣ ﻊﺿ

[ctx: Operator]
en: Set End Frame
ar: ﻲﺋﺎﻬﻨﻟﺍ ﺭﺎﻃﻻﺍ ﻊﺿ

[ctx: Operator]
en: Set Floor
ar: ﺽﺭﻷﺍ ﺩﺪﺣ

[ctx: Operator]
en: Set Goal Weight
ar: ﻑﺪﻬﻟﺍ ﻥﺯﻭ ﻊﺿ

[ctx: Operator]
en: Set Handle Type
ar: ﺾﺒﻘﻤﻟﺍ ﻉﻮﻧ ﻊﺿ

[ctx: Operator]
en: Set Inverse
ar: ﺲﻜﻌﻟﺍ ﺩﺪﺣ

[ctx: Operator]
en: Set Keyframe Easing Type
ar: ﺡﺎﺘﻔﻤﻠﻟ ﻞﻴﻬﺴﺗ ﻉﻮﻧ ﻊﺿ

[ctx: Operator]
en: Set Keyframe Handle Type
ar: ﺡﺎﺘﻔﻤﻠﻟ ﺾﺒﻘﻤﻟﺍ ﻉﻮﻧ ﻊﺿ

[ctx: Operator]
en: Set Keyframe Interpolation
ar: ﺡﺎﺘﻔﻤﻟﺍ ﺪﻴﻟﻮﺗ ﻊﺿ

[ctx: Operator]
en: Set Keyframe Type
ar: ﺡﺎﺘﻔﻤﻟﺍ ﻉﻮﻧ ﻊﺿ

[ctx: Operator]
en: Set Library ID
ar: ﺔﺒﺘﻜﻤﻟﺍ ﻑﺮﻌﻣ ﻊﺿ

[ctx: Operator]
en: Set Object Mode
ar: ﻦﺋﺎﻜﻟﺍ ﻊﺿﻭ ﻊﺿ

[ctx: Operator]
en: Set Origin
ar: ﻞﺻﻻﺍ ﻊﺿ

[ctx: Operator]
en: Set Persistent Base
ar: ﺔﺘﺑﺎﺛ ﺓﺪﻋﺎﻗ ﻊﺿ

[ctx: Operator]
en: Set Plane
ar: ﺢﻄﺴﻟﺍ ﻊﺿ

[ctx: Operator]
en: Set Preview Range
ar: ﺔﻨﻳﺎﻌﻤﻟﺍ ﻯﺪﻣ ﻊﺿ

[ctx: Operator]
en: Set Render Size
ar: ﺮﻴﻴﺼﺘﻟﺍ ﻢﺠﺣ ﻊﺿ

[ctx: Operator]
en: Set Restrict View
ar: ﺮﻈﻨﻤﻟﺍ ﻲﻓ ﺮﺼﺣﺃ

[ctx: Operator]
en: Set Roll
ar: ﺔﻔﻠﻟﺍ ﺩﺪﺣ

[ctx: Operator]
en: Set Rotation Mode
ar: ﺮﻳﻭﺪﺘﻟﺍ ﻊﺿﻭ ﺩﺪﺣ

[ctx: Operator]
en: Set Scale
ar: ﻢﺠﺤﻟﺍ ﺢﺿ

[ctx: Operator]
en: Set Scene Frames
ar: ﺪﻬﺸﻤﻟﺍ ﺮﻃﺍ ﻊﺿ

[ctx: Operator]
en: Set Screen
ar: ﺔﺷﺎﺸﻟﺍ ﻊﺿ

[ctx: Operator]
en: Set Selection
ar: ﺭﺎﻴﺘﺧﻻﺍ ﺩﺪﺣ

[ctx: Operator]
en: Set Solution Scale
ar: ﻞﺤﻟﺍ ﻢﺠﺣ ﺢﺿ

[ctx: Operator]
en: Set Solver Keyframe
ar: ﺞﻟﺎﻌﻣ ﺡﺎﺘﻔﻣ ﻊﺿ

[ctx: Operator]
en: Set Spline Type
ar: ﻰﻨﺤﻨﻤﻟﺍ ﻉﻮﻧ ﻊﺿ

[ctx: Operator]
en: Set Start Frame
ar: ﻲﺋﺍﺪﺒﻟﺍ ﺭﺎﻃﻻﺍ ﻊﺿ

[ctx: Operator]
en: Set Style
ar: ﻂﻤﻨﻟﺍ ﻊﺿ

[ctx: Operator]
en: Set Vertex Colors
ar: ﻂﻘﻨﻟﺍ ﻥﺍﻮﻟﺍ ﻊﺿ

[ctx: Operator]
en: Set Wall
ar: ﻂﺋﺎﺤﻟﺍ ﺩﺪﺣ

[ctx: Operator]
en: Set Weight
ar: ﻥﺯﻮﻟﺍ ﺩﺪّﺣ

[ctx: Operator]
en: Set X Axis
ar: X ﺭﻮﺤﻣ ﺩﺪﺣ

[ctx: Operator]
en: Set Y Axis
ar: Y ﺭﻮﺤﻣ ﺩﺪﺣ

[ctx: Operator]
en: Set as Background
ar: ﺔﻴﻔﻠﺨﻛ ﻊﺿ

[ctx: Operator]
en: Setup Tracking Scene
ar: ﺔﻘﺣﻼﻤﻟﺍ ﺪﻬﺸﻣ ﺕﺍﺩﺍﺪﻋﺇ

[ctx: Operator]
en: Shade Flat
ar: ﺎﻴﺤﻄﺳ ﻞﻠﻇ

[ctx: Operator]
en: Shade Smooth
ar: ﺔﻣﻮﻌﻨﺑ ﻞﻠﻇ

[ctx: Operator]
en: Shape Propagate
ar: ﻞﻜﺸﻟﺍ ﺐﺳﺎﻧ

[ctx: Operator]
en: Sharp Edges
ar: ﺩﺎﺣ ﻑﺮﺣ

[ctx: Operator]
en: Shortest Path
ar: ﺭﺎﺴﻣ ﺮﺼﻗﺃ

[ctx: Operator]
en: Show Active
ar: ﻝﺎﻌﻔﻟﺍ ﺮﻬﻇﺍ

[ctx: Operator]
en: Show All
ar: ﻞﻜﻟﺍ ﺮﻬﻇﺍ

[ctx: Operator]
en: Show All Layers
ar: ﺕﺎﻘﺒﻄﻟﺍ ﻞﻛ ﺮﻬﻇﺍ

[ctx: Operator]
en: Show Bounding Box
ar: ﺩﻭﺪﺤﻟﺍ ﻕﻭﺪﻨﺻ ﺮﻬﻇﺍ

[ctx: Operator]
en: Show Hierarchy
ar: ﺔﻴﻠﻜﻴﻬﻟﺍ ﺮﻬﻇﺍ

[ctx: Operator]
en: Show Tracks
ar: ﺕﺍﺭﺎﺴﻤﻟﺍ ﺮﻬﻇﺃ

[ctx: Operator]
en: Show/Hide One Level
ar: ﺪﺣﺍﻭ ﻯﻮﺘﺴﻣ ﻲﻔﺧﺍ/ﺮﻬﻇﺍ

[ctx: Operator]
en: Show/Hide Render View
ar: ﺮﻴﻴﺼﺘﻟﺍ ﺮﻈﻨﻣ ﻒﺧﺇ/ﺮﻬﻇﺍ

[ctx: Operator]
en: Shrink/Fatten
ar: ﺢﺼّﻧ/ﺶﻤﻜﻧﺍ

[ctx: Operator]
en: Shutter Curve Preset
ar: ﻕﻼﻐﻤﻟﺍ ﻰﻨﺤﻨﻤﻟ ﺔﻘﺒﺴﻣ ﺕﺍﺩﺍﺪﻋﺇ

[ctx: Operator]
en: Side of Active
ar: ﻲﻟﺎﺣ ﺐﻧﺎﺟ

[ctx: Operator]
en: Similar
ar: ﻪﺑﺎﺸﻣ

[ctx: Operator]
en: Single Bone
ar: ﺓﺪﻴﺣﻭ ﺔﻤﻈﻋ

[ctx: Operator]
en: Skin Armature Create
ar: ﺓﺮﺸﻘﻠﻟ ﻞﻜﻴﻫ ﺊﺸﻧﺍ

[ctx: Operator]
en: Skin Mark/Clear Loose
ar: ﺓﺮﺸﻘﻟﺍ ﺔﻧﻮﻴﻟ ﻢﻴﻠﻌﺗ ﻲﻐﻟﺍ/ﻢﻠّﻋ

[ctx: Operator]
en: Skin Resize
ar: ﺓﺮﺸﻘﻟﺍ ﻢﺠّﺣ

[ctx: Operator]
en: Slide
ar: ﺡﺯﺃ

[ctx: Operator]
en: Slide Marker
ar: ﺔﻣﻼﻋ ﻙﺮّﺣ

[ctx: Operator]
en: Slide Paint Curve Point
ar: ﻢﺳﺮﻟﺍ ﻰﻨﺤﻨﻣ ﺔﻄﻘﻧ ﻖﻟﺯﺃ

[ctx: Operator]
en: Slide Plane Marker
ar: ﺢﻄّﺴﻤﻟﺍ ﺔﻣﻼﻋ ﻙﺮّﺣ

[ctx: Operator]
en: Slide Point
ar: ﺔﻄﻘﻧ ﻙﺮّﺣ

[ctx: Operator]
en: Smart UV Project
ar: ﻲﻛﺫ UV ﻁﺎﻘﺳﺍ

[ctx: Operator]
en: Smooth
ar: ﻢﻋﺎﻧ

[ctx: Operator]
en: Smooth Curve Radius
ar: ﻰﻨﺤﻨﻤﻟﺍ ﺮﻄﻗ ﻒﺼﻧ ﻢﻌّﻧ

[ctx: Operator]
en: Smooth Curve Tilt
ar: ﻰﻨﺤﻨﻤﻟﺍ ﻥﻼﻴﻣ ﻢﻌّﻧ

[ctx: Operator]
en: Smooth Curve Weight
ar: ﻰﻨﺤﻨﻤﻟﺍ ﻥﺯﻭ ﻢﻌّﻧ

[ctx: Operator]
en: Smooth Keys
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﻢﻌّﻧ

[ctx: Operator]
en: Smooth Scroll
ar: ﺲﻠﺳ ﺢﻔﺼﺗ

[ctx: Operator]
en: Smooth Vertex Colors
ar: ﺔﻄﻘﻨﻟﺍ ﻥﺍﻮﻟﺍ ﻢﻌّﻧ

[ctx: Operator]
en: Smooth Vertex Weights
ar: ﺔﻄﻘﻨﻟﺍ ﻥﺍﺯﻭﺃ ﻢﻌّﻧ

[ctx: Operator]
en: Smooth View
ar: ﺮﻈﻨﻤﻟﺍ ﻢﻌّﻧ

[ctx: Operator]
en: Smooth View 2D
ar: ﻲﺛﻼﺜﻟﺍ ﺮﻈﻨﻤﻟﺍ ﻢﻌّﻧ

[ctx: Operator]
en: Snap Cursor
ar: ﺮﺷﺆﻤﻟﺍ ﻱﺫﺎﺣ

[ctx: Operator]
en: Snap Cursor to Active
ar: ﻝﺎﻌﻔﻠﻟ ﺮﺷﺆﻤﻟﺍ ﻱﺫﺎﺣ

[ctx: Operator]
en: Snap Cursor to Selected
ar: ﺭﺎﺘﺨﻤﻠﻟ ﺮﺷﺆﻤﻟﺍ ﻱﺫﺎﺣ

[ctx: Operator]
en: Snap Keys
ar: ﺓﺍﺫﺎﺤﻤﻟﺍ ﺢﻴﺗﺎﻔﻣ

[ctx: Operator]
en: Snap Selection
ar: ﺭﺎﻴﺘﺧﻻﺍ ﻱﺫﺎﺣ

[ctx: Operator]
en: Snap Selection to Cursor
ar: ﺮﺷﺆﻤﻠﻟ ﺭﺎﻴﺘﺧﻻﺍ ﻱﺫﺎﺣ

[ctx: Operator]
en: Snap Selection to Grid
ar: ﺔﻜﺒﺸﻠﻟ ﺭﺎﻴﺘﺧﻻﺍ ﻱﺫﺎﺣ

[ctx: Operator]
en: Snap Strips
ar: ﺔﻃﺮﺷﻷﺍ ﻱﺫﺎﺣ

[ctx: Operator]
en: Solid
ar: ﺐﻠﺻ

[ctx: Operator]
en: Solidify
ar: ﺐﻠﺼﺗ

[ctx: Operator]
en: Solve Camera
ar: ﺍﺮﻴﻣﺎﻜﻟﺍ ﺞﻟﺎﻋ

[ctx: Operator]
en: Solve Camera Motion
ar: ﺍﺮﻴﻣﺎﻜﻟﺍ ﺔﻛﺮﺣ ﻞﺣُ

[ctx: Operator]
en: Solve Object Motion
ar: ﻦﺋﺎﻜﻟﺍ ﺔﻛﺮﺣ ﻞﺣ

[ctx: Operator]
en: Sort Bone Groups
ar: ﻢﻈﻌﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ ﺐﺗّﺭ

[ctx: Operator]
en: Sort Elements...
ar: ...ﺮﺻﺎﻨﻌﻟﺍ ﺐﺗّﺭ

[ctx: Operator]
en: Sort Mesh Elements
ar: ﻢﺴﺠﻤﻟﺍ ﺮﺻﺎﻨﻋ ﺐﺗّﺭ

[ctx: Operator]
en: Sort Vertex Groups
ar: ﻂﻘﻨﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ ﺐﺗّﺭ

[ctx: Operator]
en: Sort by Name
ar: ﻢﺳﻹﺍ ﺐﺴﺣ ﺐﺗّﺭ

[ctx: Operator]
en: Sound
ar: ﺕﻮﺻ

[ctx: Operator]
en: Spanish Exclamation Mark
ar: ﺔﻴﻧﺎﺒﺳﺃ ﺐﺠﻌﺗ ﺔﻣﻼﻋ

[ctx: Operator]
en: Spanish Question Mark
ar: ﺔﻴﻧﺎﺒﺳﺃ ﻡﺎﻬﻔﺘﺳﺇ ﺔﻣﻼﻋ

[ctx: Operator]
en: Speaker
ar: ﺕﻮﺻ ﺮﺒﻜﻣ

[ctx: Operator]
en: Speed Control
ar: ﺔﻋﺮﺴﻟﺍ ﻲﻓ ﻢﻜﺤﺘﻟﺍ

[ctx: Operator]
en: Sphere Projection
ar: ﻱﻭﺮﻛ ﻁﺎﻘﺳﺇ

[ctx: Operator]
en: Splash Screen
ar: ﺔﻳﺍﺪﺒﻟﺍ ﺔﺷﺎﺷ

[ctx: Operator]
en: Split
ar: ﻢﺴﻗﺍ

[ctx: Operator]
en: Split Area
ar: ﺔﻘﻄﻨﻤﻟﺍ ﻞﺼﻓﺍ

[ctx: Operator]
en: Split Strips
ar: ﺔﻃﺮﺷﻻﺍ ﻞﺼﻓﺍ

[ctx: Operator]
en: Stash
ar: ﻥﺰﺧ

[ctx: Operator]
en: Stash Action
ar: ﺙﺪﺤﻟﺍ ﻥﺰﺧ

[ctx: Operator]
en: Statistics
ar: ﺕﺍءﺍﺮﻘﻟﺍ

[ctx: Operator]
en: Stitch
ar: ﻂﻴّﺧ

[ctx: Operator]
en: Stop Tweaking Strip Actions
ar: ﺕﺎﻛﺮﺤﻟﺍ ﺔﻃﺮﺷﺃ ﻞﻳﺪﻌﺗ ﻦﻋ ﻒﻗﻮﺗ

[ctx: Operator]
en: Subdivide
ar: ﻢﻌّﻧ

[ctx: Operator]
en: Subdivision Set
ar: ﻢﻴﻌﻨﺗ ﺔﻋﻮﻤﺠﻣ

[ctx: Operator]
en: Subtract
ar: ﺡﺮﻃﺃ

[ctx: Operator]
en: Superscript 1
ar: 1 ﻱﻮﻠﻋ ﺺﻧ

[ctx: Operator]
en: Superscript 2
ar: 2 ﻱﻮﻠﻋ ﺺﻧ

[ctx: Operator]
en: Superscript 3
ar: 3 ﻱﻮﻠﻋ ﺺﻧ

[ctx: Operator]
en: Swap Areas
ar: ﻖﻃﺎﻨﻤﻟﺍ ﻝﺪّﺑ

[ctx: Operator]
en: Swap Inputs
ar: ﻞﺧﺪﻟﺍ ﻝﺪّﺑ

[ctx: Operator]
en: Swap Strip
ar: ﻂﻳﺮﺸﻟﺍ ﻝﺪﺑ

[ctx: Operator]
en: Swap Strips
ar: ﺔﻃﺮﺷﻻﺍ ﻝﺪﺑ

[ctx: Operator]
en: Switch Direction
ar: ﻩﺎﺠﺗﻹﺍ ﺐﻠﻗﺍ

[ctx: Operator]
en: Symmetrize
ar: ﻞﺛﺎﻤﺘﻟﺍ

[ctx: Operator]
en: Sync Action Length
ar: ﺔﻛﺮﺤﻟﺍ ﻝﻮﻃ ﻦﻣﺍﺯ

[ctx: Operator]
en: Test Key Configuration for Conflicts
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ ﺽﺭﺎﻌﺗ ﺺﺤﻓﺃ

[ctx: Operator]
en: Text
ar: ﺺﻧ

[ctx: Operator]
en: Text Auto Complete
ar: ﺎﻴﺋﺎﻘﻠﺗ ﻞﻤﻛ

[ctx: Operator]
en: Texture Paint Toggle
ar: ﺞﻴﺴﻨﻟﺍ ﻦﻳﻮﻠﺗ ﺐﻠﻗ

[ctx: Operator]
en: Thickness
ar: ﺔﻛﺎﻤﺴﻟﺍ

[ctx: Operator]
en: Tilt
ar: ﻥﻼﻴﻣ

[ctx: Operator]
en: Tips
ar: ﺱﻭﺅﺭ

[ctx: Operator]
en: To 3D Object
ar: ﻲﺛﻼﺛ ﻦﺋﺎﻛ ﻰﻟﺍ

[ctx: Operator]
en: To Last Keyframe (Make Cyclic)
ar: (ﻲﻘﻠﺣ ﻞﻌﺟ) ﺡﺎﺘﻔﻣ ﺮﺧﺁ ﻰﻟﺇ

[ctx: Operator]
en: To Sphere
ar: ﺓﺮﻜﻠﻟ

[ctx: Operator]
en: Toggle Bold
ar: ﺢﺿﺍﻮﻟﺍ ﺐﻠﻗ

[ctx: Operator]
en: Toggle Case
ar: ﺔﻟﺎﺤﻟﺍ ﺐﻠﻗﺍ

[ctx: Operator]
en: Toggle Channel Setting
ar: ﺓﺎﻨﻘﻟﺍ ﺩﺍﺪﻋﺍ ﺐﻠﻗﺍ

[ctx: Operator]
en: Toggle Cyclic
ar: ﻱﺭﻭﺪﻟﺍ ﺐﻠﻗﺍ

[ctx: Operator]
en: Toggle Force Field
ar: ﺓﻮﻘﻟﺍ ﻞﻘﺣ ﺐﻠﻗﺍ

[ctx: Operator]
en: Toggle Fullscreen Area
ar: ﺔﻠﻣﺎﻜﻟﺍ ﺔﺷﺎﺸﻟﺍ ﺔﻘﻄﻨﻣ ﺐﻠﻗﺇ

[ctx: Operator]
en: Toggle Hidden Node Sockets
ar: ﺔﻴﻔﺨﻤﻟﺍ ﺪﻘﻌﻟﺍ ﺕﺎﺤﺘﻓ ﺐﻠﻗﺍ

[ctx: Operator]
en: Toggle Hide Dot Files
ar: ﺔﻄﻘﻨﺑ ﺕﺎﻔﻠﻤﻟﺍ ءﺎﻔﺧﺍ ﺐﻠﻗﺍ

[ctx: Operator]
en: Toggle Italic
ar: ﻞﺋﺎﻤﻟﺍ ﺐﻠﻗ

[ctx: Operator]
en: Toggle Maximize Area
ar: ﺔﻘﻄﻨﻤﻟﺍ ﺮﻴﺒﻜﺗ ﺐﻠﻗﺇ

[ctx: Operator]
en: Toggle Meta Strip
ar: ﻂﻳﺮﺸﻟﺍ ﻂﺑﺭ ﺐﻠﻗﺍ

[ctx: Operator]
en: Toggle Muting
ar: ﻞﻴﻄﻌﺘﻟﺍ ﺐﻠﻗﺍ

[ctx: Operator]
en: Toggle Node Mute
ar: ﺓﺪﻘﻌﻟﺍ ﻞﻴﻄﻌﺗ ﺐﻠﻗﺍ

[ctx: Operator]
en: Toggle Node Options
ar: ﺓﺪﻘﻌﻟﺍ ﺕﺍﺭﺎﻴﺧ ﺐﻠﻗﺍ

[ctx: Operator]
en: Toggle Node Preview
ar: ﺓﺪﻘﻌﻟﺍ ﺽﺮﻋ ﺐﻠﻗﺍ

[ctx: Operator]
en: Toggle Output Layer
ar: ﺝﺮﺨﻟﺍ ﺔﻘﺒﻃ ﺐﻠﻗﺍ

[ctx: Operator]
en: Toggle Overwrite
ar: ﻪﻗﻮﻓ ﺔﺑﺎﺘﻜﻟﺍ ﺐﻠﻗﺍ

[ctx: Operator]
en: Toggle Pose Mode
ar: ﺔﻔﻗﻮﻟﺍ ﻊﺿﻭ ﺐﻠﻗﺍ

[ctx: Operator]
en: Toggle Quad View
ar: ﻲﻋﺎﺑﺮﻟﺍ ﺮﻈﻨﻣ ﺐﻠﻗﺍ

[ctx: Operator]
en: Toggle Selected
ar: ﺭﺎﺘﺨﻤﻟﺍ ﺐﻠﻗﺍ

[ctx: Operator]
en: Toggle Small Caps
ar: ﺓﺮﻴﻐﺼﻟﺍ ﻁﻮﻄﺨﻟﺍ ﺐﻠﻗ

[ctx: Operator]
en: Toggle Style
ar: ﻂﻤﻨﻟﺍ ﺐﻠﻗﺍ

[ctx: Operator]
en: Toggle System Console
ar: ﻡﺎﻈﻨﻟﺍ ﺮﻣﺍﻭﺍ ﺔﺣﻮﻟ ﺮﻬﻇﺍ

[ctx: Operator]
en: Toggle Type Active
ar: ﻝﺎﻌﻔﻟﺍ ﺐﻠﻘﻟﺍ ﻉﻮﻧ

[ctx: Operator]
en: Toggle Underline
ar: ﺮﻴﻄﺴﺘﻟﺍ ﺐﻠﻗ

[ctx: Operator]
en: Toggle Window Fullscreen
ar: ﺔﻠﻣﺎﻛ ﺔﺷﺎﺷ ﺓﺬﻓﺎﻨﻟﺍ ﺐﻠﻗﺇ

[ctx: Operator]
en: Top
ar: ﻕﻮﻓ

[ctx: Operator]
en: Torus
ar: ﺭﺎﻃﺍ

[ctx: Operator]
en: Track Markers
ar: ﺕﺎﻣﻼﻌﻟﺍ ﻖﺣﻻ

[ctx: Operator]
en: Track Ordering...
ar: ...ﺕﺍﺭﺎﺴﻤﻟﺍ ﺐﻴﺗﺮﺗ

[ctx: Operator]
en: Trackball
ar: ﺐﻘّﻌﺘﻟﺍ ﺓﺮﻛ

[ctx: Operator]
en: Transfer Shape Key
ar: ﻞﻜﺸﻟﺍ ﺡﺎﺘﻔﻣ ﻞﻘﻧﺇ

[ctx: Operator]
en: Transfer Weights
ar: ﺔﻘﺒﻄﻟﺍ ﻥﺯﻭ

[ctx: Operator]
en: Transform
ar: ﻝﻮﺤﺗ

[ctx: Operator]
en: Triangulate Faces
ar: ﻪﺟﻭﻻﺍ ﺚﻠّﺛ

[ctx: Operator]
en: UV Sphere
ar: UV ﺓﺮﻛ

[ctx: Operator]
en: Un-Subdivide
ar: ﻢﻌّﻧ

[ctx: Operator]
en: UnMeta Strip
ar: ﻂﻳﺮﺸﻟﺍ ﻂﺑﺭ ﻚﻓ

[ctx: Operator]
en: Undo
ar: ﻊﺟﺍﺮﺗ

[ctx: Operator]
en: Undo History
ar: ﻊﺟﺍﺮﺘﻟﺍ ﻞﺠﺳ

[ctx: Operator]
en: Undo Push
ar: ﻊﺟﺍﺮﺘﻟﺍ ﻊﻓﺩﺇ

[ctx: Operator]
en: Ungroup
ar: ﺔﻋﻮﻤﺠﻤﻟﺍ ﻚﻓ

[ctx: Operator]
en: Unindent
ar: ﺔﺋﺩﺎﺒﻟﺍ ﺔﻓﺎﺴﻤﻟﺍ ﻎﻟﺍ

[ctx: Operator]
en: Unlink Action
ar: ﺙﺪﺤﻟﺍ ﻞﺼﻓﺇ

[ctx: Operator]
en: Unlock All Layers
ar: ﺕﺎﻘﺒﻄﻟﺍ ﻞﻛ ﻖﻠﻃﺍ

[ctx: Operator]
en: Unlock Tracks
ar: ﺕﺍﺭﺎﺴﻤﻟﺍ ﻞﻔﻗ ﻚﻓ

[ctx: Operator]
en: Unpack
ar: ﻍﺮّﻓ

[ctx: Operator]
en: Unpack Image
ar: ﺓﺭﻮﺼﻟﺍ ﻦﻳﺰﺨﺗ ﻍﺮﻓ

[ctx: Operator]
en: Unpack Item
ar: ﺓﺭﻮﺼﻟﺍ ﻦﻳﺰﺨﺗ ﻍﺮﻓ

[ctx: Operator]
en: Unpack Sound
ar: ﺕﻮﺼﻟﺍ ﻦﻳﺰﺨﺗ ﻲﻐﻟﺍ

[ctx: Operator]
en: Unpin
ar: ﻚﻴﺒﺸﺘﻟﺍ ﺔﻟﺍﺯﺇ

[ctx: Operator]
en: Unwrap
ar: ﻁﺎﻘﺳﺇ

[ctx: Operator]
en: Update Animation
ar: ﻚﻳﺮﺤﺘﻟﺍ ﺙﺪّﺣ

[ctx: Operator]
en: Update Animation Cache
ar: ﻖﺒﺴﻤﻟﺍ ﻙﺮّﺤﺘﻟﺍ ﺏﺎﺴﺣ ﺙﺪّﺣ

[ctx: Operator]
en: Update Bone Paths
ar: ﻢﻈﻌﻟﺍ ﺕﺍﺭﺎﺴﻣ ﺙﺪّﺣ

[ctx: Operator]
en: Update Object Paths
ar: ﻦﺋﺎﻜﻟﺍ ﺕﺍﺭﺎﺴﻣ ﺙﺪّﺣ

[ctx: Operator]
en: Update Reports Display
ar: ﺮﻳﺭﺎﻘﺘﻟﺍ ﺽﺮﻋ ﺙﺪَﺣ

[ctx: Operator]
en: Use Nodes
ar: ﺪﻘﻌﻟﺍ ﻡﺪﺨﺘﺳﺇ

[ctx: Operator]
en: Vertex
ar: ﺔﻄﻘﻧ

[ctx: Operator]
en: Vertex Connect
ar: ﻂﻘﻨﻟﺍ ﻂﺑﺭﺍ

[ctx: Operator]
en: Vertex Connect Path
ar: ﻂﻘﻨﻟﺍ ﺭﺎﺴﻣ ﻂﺑﺭﺍ

[ctx: Operator]
en: Vertex Group Levels
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺕﺎﻳﻮﺘﺴﻣ

[ctx: Operator]
en: Vertex Paint
ar: ﻂﻘﻨﻟﺍ ﻦﻳﻮﻠﺗ

[ctx: Operator]
en: Vertex Paint Mode
ar: ﺔﻄﻘﻨﻟﺍ ﻦﻳﻮﻠﺗ ﻊﺿﻭ

[ctx: Operator]
en: Vertex Slide
ar: ﻂﻘﻨﻟﺍ ﺡﺯﺍ

[ctx: Operator]
en: View Center
ar: ﺮﻈﻨﻤﻟﺍ ﻂﺳّﻭ

[ctx: Operator]
en: View Documentation
ar: ﻖﻴﺛﻮﺘﻟﺍ ﺮﻬﻇﺍ

[ctx: Operator]
en: View Fit
ar: ﺮﻈﻨﻤﻟﺍ ﺐﺳﺎﻧ

[ctx: Operator]
en: View Lock Center
ar: ﺮﻈﻨﻤﻟﺍ ﻞﻔﻗ ﻒﺼﺘﻨﻣ

[ctx: Operator]
en: View Lock Clear
ar: ﺮﻈﻨﻤﻟﺍ ﻞﻔﻗ ﻲﻐﻟﺍ

[ctx: Operator]
en: View Lock to Active
ar: ﻝﺎﻌﻔﻠﻟ ﺮﻈﻨﻤﻟﺍ ﻞﻔﻗﺍ

[ctx: Operator]
en: View Manual
ar: ﺎﻳﻭﺪﻳ ﺮﻬﻇﺍ

[ctx: Operator]
en: View Online Manual
ar: ﺖﻧﺮﺘﻧﻻﺍ ﻰﻠﻋ ﻞﻴﻟﺪﻟﺍ ﺮﻬﻇﺍ

[ctx: Operator]
en: View Orbit
ar: ﺮﻈﻨﻤﻟﺍ ﺭﻭّﺩ

[ctx: Operator]
en: View Roll
ar: ﺮﻈﻨﻤﻟﺍ ﻥﻼﻴﻣ

[ctx: Operator]
en: View Selected
ar: ﺭﺎﺘﺨﻤﻟﺍ ﺮﻬﻇﺍ

[ctx: Operator]
en: View Zoom
ar: ﺮﻈﻨﻤﻟﺍ ﻢﻴﺠﺤﺗ

[ctx: Operator]
en: View Zoom Ratio
ar: ﺮﻈﻨﻤﻟﺍ ﻢﻴﺠﺤﺗ ﻝﺪﻌﻣ

[ctx: Operator]
en: Volume
ar: ﻢﺠﺤﻟﺍ

[ctx: Operator]
en: Walk Navigation
ar: ﻲﺸﻤﻟﺍ ﺢﻔّﺼﺗ

[ctx: Operator]
en: Wall
ar: ﺓﺮﻛ

[ctx: Operator]
en: Warp
ar: ﻞﺘﻓﺇ

[ctx: Operator]
en: Weight Gradient
ar: ﻥﺯﻮﻟﺍ ﻦﻳﻮﻠﺗ

[ctx: Operator]
en: Weight Paint
ar: ﻥﺯﻮﻟﺍ ﻦﻳﻮﻠﺗ

[ctx: Operator]
en: Weight Paint Mode
ar: ﻥﺯﻮﻟﺍ ﻢﺳﺭ ﻊﺿﻭ

[ctx: Operator]
en: Weight Paint Sample Group
ar: ﻥﺯﻮﻟﺍ ﻢﺳﺭ ﺕﺎﻨﻴﻋ ﺔﻋﻮﻤﺠﻣ

[ctx: Operator]
en: Weight Paint Sample Weight
ar: ﻥﺯﻮﻟﺍ ﻢﺳﺭ ﺔﻨﻴﻋ ﻥﺯﻭ

[ctx: Operator]
en: Weight Set
ar: ﻥﺯﻮﻟﺍ ﻊﺿ

[ctx: Operator]
en: Weight from Bones
ar: ﻡﺎﻈﻌﻟﺍ ﻦﻣ ﻥﺍﺯﻭﻷﺍ

[ctx: Operator]
en: Weld
ar: ﻡﺎﺤﻠﻟﺍ

[ctx: Operator]
en: Wipe
ar: ﺢﺴﻣ

[ctx: Operator]
en: X Axis
ar: X ﺭﻮﺤﻣ

[ctx: Operator]
en: Y Axis
ar: Y ﺭﻮﺤﻣ

[ctx: Operator]
en: Zoom 2D View
ar: ﻲﺋﺎﻨﺜﻟﺍ ﺮﻈﻨﻣ ﻢﺠّﺣ

[ctx: Operator]
en: Zoom In
ar: ﺏﺮّﻗ

[ctx: Operator]
en: Zoom Out
ar: ﺪﻌّﺑ

[ctx: Operator]
en: Zoom View
ar: ﺮﻈﻨﻤﻟﺍ ﺏﺮّﻗ

[ctx: Operator]
en: Zoom to Border
ar: ﺩﻭﺪﺤﻟﺍ ﻰﺘﺣ ﻢﺠّﺣ

en: Operator File List Element
ar: ﻒﻠﻤﻟﺍ ﺔﻤﺋﺎﻗ ﺮﺼﻨﻋ ﻞﻣﺎﻋ

en: Operator Mouse Path
ar: ﺓﺭﺄﻔﻟﺍ ﺭﺎﺴﻣ ﻞﻣﺎﻋ

en: Operator Name
ar: ﻞﻣﺎﻌﻟﺍ ﻢﺳﺍ

en: Operator Options
ar: ﻞﻣﺎﻌﻟﺍ ﺕﺍﺭﺎﻴﺧ

en: Operator Presets
ar: ﻞﻣﺎﻌﻠﻟ ﺔﻘﺒﺴﻣ ﺕﺍﺩﺍﺪﻋﺇ

en: Operator Properties
ar: ﻞﻣﺎﻌﻟﺍ ﺹﺍﻮﺧ

en: Operator Stroke Element
ar: ﺔﺒﻄﺸﻟﺍ ﺮﺼﻨﻋ ﻞﻣﺎﻋ

en: Operator registry
ar: ﻞﻣﺎﻌﻟﺍ ﻞﺠﺳ

en: Operators
ar: ﻞﻣﺍﻮﻌﻟﺍ

en: Optimal Display
ar: ﻲﻟﺎﺜﻣ ﺽﺮﻋ

en: Option for curve-deform: Use the mesh bounds to clamp the deformation
ar: ﻊﻳﻮﻄﺘﻟﺍ ﺺﻘﻟ ﻢﺴﺠﻤﻟﺍ ﺩﻭﺪﺣ ﻡﺪﺨﺘﺳﺍ :ﻰﻨﺤﻨﻤﻟﺎﺑ ﻊﻳﻮﻄﺘﻠﻟ ﺭﺎﻴﺧ

en: Option for curve-deform: make deformed child to stretch along entire path
ar: ﻼﻣﺎﻛ ﺭﺎﺴﻤﻟﺍ ﻝﻮﻃ ﻰﻠﻋ ﺩﺪﻤﺘﻳ ﻉﻮّﻄﻤﻟﺍ ﻉﺮﻔﻟﺍ ﻞﻌﺟﺍ :ﻰﻨﺤﻨﻤﻟﺎﺑ ﻊﻳﻮﻄﺘﻠﻟ ﺭﺎﻴﺧ

en: Option for paths and curve-deform: apply the curve radius with path following it and deforming
ar: ﻊﻳﻮﻄﺘﻟﺍ ﻭ ﻪﺑ ﺭﺎﺴﻤﻟﺍ ﻕﺎﺤﻟﺍ ﻊﻣ ﻰﻨﺤﻨﻤﻟﺍ ﺮﻄﻗ ﻒﺼﻧ ﻖﺒّﻃ :ﻊﻳﻮﻄﺘﻟﺍ ﻰﻨﺤﻨﻣ ﻭ ﺕﺍﺭﺎﺴﻤﻠﻟ ﺭﺎﻴﺧ

en: Optional custom node label
ar: ﺺﺼﺨﻣ ﻱﺭﺎﻴﺘﺧﺍ ﺪﻘﻋ ﻖﺼﻠﻣ

en: Optional region type keymap is associated with
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻄﻳﺮﺧ ﺎﻬﺑ ﻂﺒﺗﺮﺗ ﻲﺘﻟﺍ ﺔﻳﺭﺎﻴﺘﺧﻻﺍ ﺔﻘﻄﻨﻤﻟﺍ ﻉﻮﻧ

en: Optional space type keymap is associated with
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻄﻳﺮﺧ ﻪﺑ ﻂﺒﺗﺮﺗ ﻲﺘﻟﺍ ﻱﺭﺎﻴﺘﺧﻻﺍ ﻍﺍﺮﻔﻟﺍ ﻉﻮﻧ

en: Options
ar: ﺕﺍﺭﺎﻴﺧ

en: Options:
ar: :ﺕﺍﺭﺎﻴﺨﻟﺍ

en: Orbit Sensitivity
ar: ﻥﺍﺭﻭﺪﻟﺍ ﺔﻴﺳﺎﺴﺣ

en: Orbit the view
ar: ﺫﺮﻈﻨﻤﻟﺍ ﺭﻭّﺩ

en: Orientation
ar: ﻩﺎﺠﺗﺍ

en: Orientation Weight
ar: ﻩﺎﺠﺗﻻﺍ ﻥﺯﻭ

en: Origin Offset
ar: ﻞﺻﻻﺍ ﻦﻋ ﺔﺣﺍﺯﻹﺍ

en: Origin offset distance
ar: ﻞﺻﻻﺍ ﻦﻋ ﺔﺣﺍﺯﻹﺍ ﺔﻓﺎﺴﻣ

en: Original
ar: ﻲﻠﺻﺃ

en: Original IK solver
ar: ﻲﻠﺻﻷﺍ ﺔﻴﺴﻜﻌﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺞﻟﺎﻌﻣ

en: Original Length
ar: ﻲﻠﺻﻻﺍ ﻝﻮﻄﻟﺍ

en: Original Normal
ar: ﻲﻠﺻﻻﺍ ﻢﻇﺎﻨﻟﺍ

en: Original Perlin
ar: ﻲﻠﺻﺃ ﻦﻟﺮﻴﺑ

en: Original label of the control
ar: ﻢﻜﺤﺘﻤﻠﻟ ﻲﻠﺻﻻﺍ ﻖﺼﻠﻤﻟﺍ

en: Original tip of the control
ar: ﻢﻜﺤﺘﻤﻠﻟ ﻲﻠﺻﻻﺍ ﺡﺮﺸﻟﺍ

en: Original tip of the enum item of the control, if any
ar: ﺪﺟﻭ ﺍﺫﺍ ,ﻢﻜﺤﺘﻤﻠﻟ ﺩﺍﺪﻌﻟﺍ ﺮﺼﻨﻌﻟ ﻲﻠﺻﻻﺍ ﺡﺮﺸﻟﺍ

en: Orthographic
ar: ﺢﻄﺴﻣ

en: Orthographic Camera scale (similar to zoom)
ar: (ﺮﻴﺒﻜﺘﻠﻟ ﻪﺑﺎﺸﻣ) ﺍﺮﻴﻣﺎﻜﻠﻟ ﻲﺋﻼﻣﻻﺍ ﻢﻴﺠﺤﺘﻟﺍ

en: Orthographic Scale
ar: ﻲﺋﻼﻣﻻﺍ ﻢﻴﺠﺤﺘﻟﺍ

en: Other
ar: ﺮﻴﻏ

en: Otherwise menus, etc will always be top to bottom, left to right, no matter opening direction
ar: ﺢﺘﻔﻟﺍ ﻩﺎﺠﺗﺍ ﻥﺎﻛ ﺎﻤﻬﻣ ﻦﻴﻤﻴﻟﺍ ﻰﻟﺍ ﺭﺎﺴﻴﻟﺍ ﻦﻣ ﻭ ﻞﻔﺳﻸﻟ ﻰﻠﻋﻻﺍ ﻦﻣ ﺎﻤﺋﺍﺩ ﺦﻟﺍ ,ﻢﺋﺍﻮﻘﻟﺍ ﻥﻮﻜﺘﺳ ﻻﺇﻭ

en: Out
ar: ﺝﺭﺎﺧ

en: Out Of Memory Error
ar: ﺔﻴﻓﺎﻛ ﺮﻴﻏ ﺓﺮﻛﺍﺫ

en: Outer
ar: ﻲﺟﺭﺎﺧ

en: Outer Cone Angle
ar: ﺔﻴﺟﺭﺎﺨﻟﺍ ﻁﻭﺮﺨﻤﻟﺍ ﺔﻳﻭﺍﺯ

en: Outer Cone Volume
ar: ﻲﺟﺭﺎﺨﻟﺍ ﻁﻭﺮﺨﻤﻟﺍ ﻢﺠﺣ

en: Outer Crease
ar: ﻲﺟﺭﺎﺨﻟﺍ ﺪﻌّﺠﺘﻟﺍ

en: Outer Thickness
ar: ﺔﻴﺟﺭﺎﺨﻟﺍ ﺔﻓﺎﺜﻜﻟﺍ

en: Outer face thickness
ar: ﻲﺟﺭﺎﺨﻟﺍ ﻪﺟﻮﻟﺍ ﺔﻓﺎﺜﻛ

en: Outflow
ar: ﻲﺟﺭﺎﺧ ﻖﻓﺪﺗ

en: Outline
ar: ﺭﺎﻃﺍ

en: Outline Width
ar: ﻂﻴﺤﻤﻟﺍ ﻂﺨﻟﺍ ﺽﺮﻋ

en: Outliner
ar: ﻞﻜﻴﻬﻣ

en: Output
ar: ﺝﺎﺘﻧﺍ

en: Output A
ar: ﺍ ﺝﺮﺨﻟﺍ

en: Output B
ar: ﺏ ﺝﺮﺨﻟﺍ

en: Output File Layer Slot
ar: ﺝﺮﺨﻟﺍ ﻒﻠﻣ ﺔﻘﺒﻃ ﺔﺤﺘﻓ

en: Output File Slot
ar: ﺝﺮﺨﻟﺍ ﻒﻠﻣ ﺔﺤﺘﻓ

en: Output Name
ar: ﺝﺮﺨﻟﺍ ﻢﺳﺇ

en: Output Path
ar: ﺝﺍﺮﺧﻹﺍ ﺭﺎﺴﻣ

en: Output Toggle
ar: ﺝﺮﺨﻟﺍ ﺐﻠﻗ

en: Output a blocky surface with no smoothing
ar: ﻢﻴﻌﻨﺗ ﻥﻭﺪﺑ ﻞﺘﻜﺘﻣ ﺢﻄﺳ ﺝﺮﺧﺃ

en: Output image in Cineon format
ar:  Cineon ﺔﺌﻴﻫ ﻲﻓ ﺓﺭﻮﺼﻟﺍ ﺝﺮﺧﺃ

en: Output image in DPX format
ar: DPX ﺔﺌﻴﻫ ﻲﻓ ﺓﺭﻮﺼﻟﺍ ﺝﺮﺧﺃ

en: Output image in JPEG format
ar: JPEG ﺔﺌﻴﻬﺑ ﺓﺭﻮﺼﻟﺍ ﺝﺮﺧﺃ

en: Output image in OpenEXR format
ar: OpenEXR ﺔﺌﻴﻫ ﻲﻓ ﺓﺭﻮﺼﻟﺍ ﺝﺮﺧﺃ

en: Output image in PNG format
ar: PNG ﺔﺌﻴﻬﺑ ﺓﺭﻮﺼﻟﺍ ﺝﺮﺧﺃ

en: Output image in Radiance HDR format
ar:  Radiance HDR ﺔﺌﻴﻫ ﻲﻓ ﺓﺭﻮﺼﻟﺍ ﺝﺮﺧﺃ

en: Output image in TIFF format
ar: TIFF ﺔﺌﻴﻫ ﻲﻓ ﺓﺭﻮﺼﻟﺍ ﺝﺮﺧﺃ

en: Output image in Targa format
ar:  Targa ﺔﺌﻴﻫ ﻲﻓ ﺓﺭﻮﺼﻟﺍ ﺝﺮﺧﺃ

en: Output image in bitmap format
ar: ﺕﺎﺘﺑ ﺔﻄﻳﺮﺧ ﺔﺌﻴﻬﺑ ﺓﺭﻮﺼﻟﺍ ﺝﺮﺧﺃ

en: Output image in multilayer OpenEXR format
ar: ﺕﺎﻘﺒﻄﻟﺍ ﺩﺪﻌﺘﻣ OpenEXR ﺔﺌﻴﻫ ﻲﻓ ﺓﺭﻮﺼﻟﺍ ﺝﺮﺧﺃ

en: Output image in uncompressed Targa format
ar:  ﺔﻃﻮﻐﻀﻣ ﺮﻴﻏ Targa ﺔﺌﻴﻫ ﻲﻓ ﺓﺭﻮﺼﻟﺍ ﺝﺮﺧﺃ

en: Output image resolution
ar: ﺝﺮﺨﻟﺍ ﺓﺭﻮﺻ ﺔﻗﺩ

en: Output video in AVI JPEG format
ar: AVI JPEG ﺔﺌﻴﻫ ﻲﻓ ﻮﻳﺪﻴﻔﻟﺍ ﺝﺮﺧﺃ

en: Output video in AVI Raw format
ar: AVI Raw ﺔﺌﻴﻫ ﻲﻓ ﻮﻳﺪﻴﻔﻟﺍ ﺝﺮﺧﺃ

en: Outputs
ar: ﺝﺭﺎﺨﻣ

en: Outset
ar: ﺎﻴﺟﺭﺎﺧ ﺝﺭّﺩ

en: Outside
ar: ﺝﺭﺎﺧ

en: Outwards Velocity
ar: ﺎﻴﺟﺭﺎﺧ ﻪﺠﺘﻤﻟﺍ ﺔﻋﺮﺴﻟﺍ

en: Over Drop Sequence
ar: ﻕﻮﻓ ﺖﻠﻓﺍ ﻞﺴﻠﺴﺗ

en: Overall minimum intensity of the mist effect
ar: ﺏﺎﺒﻀﻟﺍ ﺮﻴﺛﺄﺘﻟ ﺔﻣﺎﻌﻟﺍ ﺎﻴﻧﺪﻟﺍ ﺓﺪﻟﺍ

en: Overall sensitivity of the 3D Mouse for orbiting
ar: ﻥﺍﺭﻭﺪﻠﻟ ﺔﻴﺛﻼﺜﻟﺍ ﺓﺭﺄﻔﻠﻟ ﺔﻣﺎﻌﻟﺍ ﺔﻴﺳﺎﺴﺤﻟﺍ

en: Overall sensitivity of the 3D Mouse for panning
ar: ﻚﻳﺮﺤﺘﻠﻟ ﺔﻴﺛﻼﺜﻟﺍ ﺓﺭﺄﻔﻠﻟ ﺔﻣﺎﻌﻟﺍ ﺔﻴﺳﺎﺴﺤﻟﺍ

en: Overlay
ar: ﻲﻄﻏ

en: Overlay Mode
ar: ﺔﻴﻄﻐﺘﻟﺍ ﻊﺿﻭ

en: Overlay Type
ar: ءﺎﻄﻐﻟﺍ ﻉﻮﻧ

en: Overlay existing with new keys
ar: ﺓﺪﻳﺪﺟ ﺢﻴﺗﺎﻔﻤﺑ ﻲﻟﺎﺤﻟﺍ ﻲﻄﻏ

en: Override F-Curve Colors - XYZ to RGB
ar: RGB ﻰﻟﺇ XYZ - ﻞﻤﻌﻟﺍ ﻰﻨﺤﻨﻣ ﻥﺍﻮﻟﺃ ﻯﺪﻌﺗ

en: Override Overlay
ar: ءﺎﺸﻐﻟﺍ ﻯﺪﻌﺗ

en: Override default setting to only insert keyframes where they're needed in the relevant F-Curves
ar: ﺔﻘﻠﻌﺘﻤﻟﺍ ﻞﻤﻌﻟﺍ ﺕﺎﻴﻨﺤﻨﻣ ﻲﻓ ﻪﺟﺎﺘﺤﻣ ﻥﻮﻜﺗ ﺎﻣﺪﻨﻋ ﻂﻘﻓ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻞﻴﺠﺴﺘﻟ ﺔﺿﺮﺘﻔﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﻹﺍ ﻯﺪﻌﺗ

en: Override default setting to set color for newly added transformation F-Curves (Location, Rotation, Scale) to be based on the transform axis
ar: ﻝﻮﺤﺘﻟﺍ ﺭﻮﺤﻣ ﺐﺴﺣ ﻥﻮﻜﺘﻟ (ﻢﺠﺤﻟﺍ ,ﻥﺍﺭﻭﺪﻟﺍ ,ﺔﺣﺍﺯﻹﺍ) ﺍﺪﻳﺪﺟ ﺔﻓﺎﻀﻤﻟﺍ ﺔﻛﺮﺤﻟﺍ ﺕﺎﻴﻨﺤﻨﻤﻟ ﻥﻮﻠﻟﺍ ﻊﺿﻮﻟ ﺽﺮﺘﻔﻤﻟﺍ ﺩﺍﺪﻋﻹﺍ ﻯﺪﻌﺗ

en: Override the scenes active camera
ar: ﺔﻟﺎﻌّﻔﻟﺍ ﺪﻬﺸﻤﻟﺍ ﺍﺮﻴﻤﻛ ﻯﺪﻌﺗ

en: Overrides for some of the active brush's settings
ar: ﺔﻟﺎﻌّﻔﻟﺍ ﺓﺎﺷﺮﻔﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ ﺾﻌﺒﻟ ﺕﺍﺯﻭﺎﺠﺘﻟﺍ

en: Overwrite
ar: ﻝﺍﺪﺒﺘﺳﺇ

en: Overwrite %s
ar: ‬%s‪ ﻝﺪﺒﺘﺳﺇ

en: Overwrite existing files while rendering
ar: ﺮﻴﻴﺼﺘﻟﺍ ﻝﻼﺧ ﺓﺪﺟﺍﻮﺘﻤﻟﺍ ﺕﺎﻔﻠﻤﻟﺍ ﻰﻠﻋ ﺔﺑﺎﺘﻜﻟﺍ ﺓﺩﺎﻋﺇ

en: Overwrite existing proxy files when building
ar: ءﺎﻨﺒﻟﺍ ﺪﻨﻋ ﺓﺪﺟﺍﻮﺘﻤﻟﺍ ﺏﻭﺪﻨﻤﻟﺍ ﺕﺎﻔﻠﻣ ﻝﺪﺒﺘﺳﺇ

en: Overwrite keys in pasted range, using the range of all copied keys
ar: ﺔﺧﻮﺴﻨﻤﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻞﻛ ﻯﺪﻣ ﻡﺍﺪﺨﺘﺳﺎﺑ ,ﻖﺼﻠﻟﺍ ﻯﺪﻣ ﻲﻓ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻝﺪﺒﺘﺳﺍ

en: Owner Space
ar: ﻚﻟﺎﻤﻟﺍ ءﺎﻀﻓ

en: PIZ (lossless)
ar: PIZ (ﺓﺭﺎﺴﺧ ﻼﺑ)

en: PO File Path
ar: ﻒﻠﻤﻟﺍ ﺭﺎﺴﻣ

en: POT File Path
ar: ﻒﻠﻤﻟﺍ ﺭﺎﺴﻣ

en: Packed File
ar: ﻡﺰﺤﻣ ﻒﻠﻣ

en: Packed Files
ar: ﺔﻧﺰﺨﻤﻟﺍ ﺕﺎﻔﻠﻤﻟﺍ

en: Paint
ar: ﻦﻳﻮﻠﺗ

en: Paint Alpha
ar: ﺎﻔﻟﺍ ﻢﺳﺭﺍ

en: Paint Color
ar: ﻥﻮﻠﻟﺍ ﻢﺳﺭﺍ

en: Paint Color Ramp
ar: ﻥﻮﻠﻟﺍ ﻢﻠﺳ ﻢﺳﺭﺍ

en: Paint Curve
ar: ﻰﻨﺤﻨﻤﻟﺍ ﻢﺳﺭﺍ

en: Paint Curve Handle
ar: ﻢﺳﺮﻟﺍ ﻰﻨﺤﻨﻣ ﺾﺒﻘﻣ

en: Paint Curve Pivot
ar: ﻢﺳﺮﻟﺍ ﻰﻨﺤﻨﻣ ﺭﻮﺤﻣ

en: Paint Curves
ar: ﺕﺎﻴﻨﺤﻨﻤﻟﺍ ﻢﺳﺭﺍ

en: Paint Lock
ar: ﻢﺳﺮﻟﺍ ﺪﻴّﻗ

en: Paint Mask
ar: ﻢﺳﺮﻟﺍ ﻲﻓﺎﺧ

en: Paint Source
ar: ﻢﺳﺮﻟﺍ ﺭﺪﺼﻣ

en: Paint Surface
ar: ﻢﺳﺮﻟﺍ ﺢﻄﺳ

en: Paint Surface List
ar: ﻢﺳﺮﻟﺍ ﺢﻄﺳﺍ ﺔﻤﺋﺎﻗ

en: Paint Wetness
ar: ﺔﺑﻮﻃﺮﻟﺍ ﻢﺳﺭﺍ

en: Paint a stroke into the image
ar: ﺓﺭﻮﺼﻟﺍ ﻰﻠﻋ ﺔﺒﻄﺷ ﻢﺳﺭﺍ

en: Paint alpha
ar: ﺎﻔﻟﺍ ﻢﺳﺭﺍ

en: Paint surface list
ar: ﻢﺳﺮﻟﺍ ﺢﻄﺳﺍ ﺔﻤﺋﺎﻗ

en: Paint wetness, visible in wetmap (some effects only affect wet paint)
ar: (ﺔﺑﻮﻃﺮﻟﺍ ﻦﻳﻮﻠﺗ ﻰﻠﻋ ﻂﻘﻓ ﺮﺛﺄﺗ ﺕﺍﺮﻴﺛﺄﺘﻟﺍ ﺾﻌﺑ) ﺔﺑﻮﻃﺮﻟﺍ ﺔﻄﻳﺮﺧ ﻲﻓ ﺓﺮﻫﺎﻇ ،ﺔﺑﻮﻃﺮﻟﺍ ﻦﻳﻮﻠﺗ

en: Palette
ar: ﻥﺍﻮﻟﻻﺍ ﺡﻮﻟ

en: Palette Color
ar: ﻥﻮﻠﻟﺍ ﺔﺣﻮﻟ

en: Palettes
ar: ﻥﺍﻮﻟﻻﺃ ﺡﻮﻟ

en: Pan Down
ar: ﻞﻔﺳﻻ ﻙﺮّﺣ

en: Pan the view
ar: ﺮﻈﻨﻤﻟﺍ ﻙﺮّﺣ

en: Pan using up/down on the device (otherwise forward/backward)
ar: (ﻒﻠﺧ/ﻡﺎﻣﺃ ﺎﻟّﺇ ﻭ) ﺯﺎﻬﺠﻟﺍ ﻰﻠﻋ ﻞﻔﺳﺃ/ﻰﻠﻋﺃ ﻝﺎﻤﻌﺘﺳﺎﺑ ﺐﺤﺳﺍ

en: Panel
ar: ﺡﻮﻟ

en: Panel Colors
ar: ﺡﺍﻮﻟﻻﺍ ﻥﺍﻮﻟﺍ

en: Panorama Type
ar: ﺮﻈﻨﻤﻟﺍ ﻉﻮﻧ

en: Panoramic
ar: ﺎﻣﺍﺭﻮﻧﺎﺑ

en: Paragraph
ar: ﺓﺮﻘﻓ

en: Parallel
ar: ﻱﺯﺍﻮﺘﻣ

en: Parallel cameras with no convergence
ar: ءﺎﻘﺘﻟﺇ ﻥﻭﺪﺑ ﺔﻳﺯﺍﻮﺘﻣ ﺍﺮﻴﻤﻛ

en: Parameters defining which frame of the movie clip is displayed
ar: ﺽﺮﻌﻴﺳ ﻢﻠﻔﻟﺍ ﻦﻣ ﺭﺎﻃﺇ ﻱﺍ ﺩﺪﺤﺗ ﻲﺘﻟﺍ ﻞﻣﺍﻮﻌﻟﺍ

en: Parameters defining which layer, pass and frame of the image is displayed
ar: ﺓﺭﻮﺼﻠﻟ ﺭﺎﻃﺇ ﻭ ﺮﻤﻣ ,ﺔﻘﺒﻃ ﻱﺍ ﺽﺮﻋ ﺩﺪﺤﺗ ﻲﺘﻟﺍ ﻞﻣﺍﻮﻌﻟﺍ

en: Parameters for IK solver
ar: IK ﺞﻟﺎﻌﻣ ﺕﺍﺩﺍﺪﻋﺇ

en: Parameters for the iTaSC IK solver
ar: iTaSC IK ﺞﻟﺎﻌﻤﻟ ﺕﺍﺩﺍﺪﻋﺇ

en: Parametric
ar: ﺮﻴّﻐﺘﻣ

en: Parametric position along the length of the curve that Objects 'following' it should be at (position is evaluated by dividing by the 'Path Length' value)
ar: (ﺭﺎﺴﻤﻟﺍ ﻝﻮﻃ ﺔﻤﻴﻗ ﻰﻠﻋ ﺔﻤﺴﻘﻟﺍ ﻖﻳﺮﻃ ﻦﻋ ﻊﻗﻮﻤﻟﺍ ﺪﻟّﻮﻳ) ﻪﻌﺒﺘﺗ ﻲﺘﻟﺍ ﺕﺎﻨﺋﺎﻜﻟﺍ ﻩﺪﻨﻋ ﻥﻮﻜﺗ ﻱﺬﻠﻟﺍ ﻰﻨﺤﻨﻤﻟﺍ ﻝﻮﻃ ﻰﻠﻋ ﺮﻴﻐﺘﻤﻟﺍ ﻊﻗﻮﻤﻟﺍ

en: Parent
ar: ﻞﺻﺃ

en: Parent Bone
ar: ﻞﺻﻻﺍ ﺔﻤﻈﻋ

en: Parent Type
ar: ﻞﺻﻻﺍ ﻉﻮﻧ

en: Parent Vertices
ar: ﻞﺻﻻﺍ ﻂﻘﻧ

en: Parent bone (in same Armature)
ar: (ﻞﻜﻴﻬﻟﺍ ﺺﻔﻧ ﻲﻓ) ﻞﺻﻷﺍ ﺔﻤﻈﻌﻟﺍ

en: Parent edit bone (in same Armature)
ar: (ﻞﻜﻴﻬﻟﺍ ﺲﻔﻧ ﻲﻓ) ﻢﻈﻌﻟﺍ ﻞﻳﺪﻌﺗ ﻞﺻﺃ

en: Parent of this pose bone
ar: ﻩﺬﻫ ﻢﻈﻌﻟﺍ ﺔﻔﻗﻭ ﻞﺻﺃ

en: Parent this node is attached to
ar: ﺪﻘﻌﻟﺍ ﺍﺬﻫ ﻪﺑ ﻂﺒﺗﺮﻳ ﻱﺬﻟﺍ ﻞﺻﻷﺍ

en: Parent to undistorted position of 2D track
ar: ﻲﺋﺎﻨﺜﻟﺍ ﺭﺎﺴﻤﻠﻟ ﻩﻮّﺸﻣ ﺮﻴﻏ ﻊﻗﻮﻤﻟ ﻞﺻّﺃ

en: Parent:
ar: :ﻞﺻﻷﺍ

en: Parenting settings for masking element
ar: ﻉﺎﻨﻘﻟﺍ ﺮﺼﻨﻌﻟ ﻞﺻﻻﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Parents
ar: ﻝﻮﺻﻻﺍ

en: Particle
ar: ءﻱﺰﺟ

en: Particle Age
ar: ءﻱﺰﺠﻟﺍ ﺮﻤﻋ

en: Particle Brush
ar: ءﻱﺰﺠﻟﺍ ﺓﺎﺷﺮﻓ

en: Particle Edit
ar: ﺊﻳﺰﺠﻟﺍ ﻞﻳﺪﻌﺗ

en: Particle Hair Key
ar: ﺮﻌﺸﻟﺍ ءﻱﺰﺟ ﺡﺎﺘﻔﻣ

en: Particle Info
ar: ءﻱﺰﺠﻟﺍ ﺕﺎﻣﻮﻠﻌﻣ

en: Particle Instance
ar: ﺕﺎﺌﻳﺰﺟ ﺙﺎﻌﺒﻧﺍ

en: Particle Key
ar: ءﻱﺰﺠﻟﺍ ﺡﺎﺘﻔﻣ

en: Particle Location
ar: ءﻱﺰﺠﻟﺍ ﻊﻗﻮﻣ

en: Particle Rendering
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﺮﻴﻴﺼﺗ

en: Particle Settings
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Particle Specials
ar: ءﻱﺰﺠﻟﺍ ﺕﺎﺻﻮﺼﺨﻣ

en: Particle Speed
ar: ءﻱﺰﺠﻟﺍ ﺔﻋﺮﺳ

en: Particle System
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺎﻈﻧ

en: Particle System Number
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺎﻈﻧ ﻢﻗﺭ

en: Particle System to render as points
ar: ﻂﻘﻨﻛ ﺮﻴّﺼﻤﻟﺍ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺎﻈﻧ

en: Particle Systems
ar: ﺕﺎﺌﻳﺰﺟ ﻡﺎﻈﻧ

en: Particle Target
ar: ءﻱﺰﺠﻟﺍ ﻑﺪﻫ

en: Particle UV
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﺭﻭﺎﺤﻣ

en: Particle Velocity
ar: ءﻱﺰﺠﻟﺍ ﺔﻋﺮﺳ

en: Particle count
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﺩﺪﻋ

en: Particle editing brush
ar: ءﻱﺰﺠﻟﺍ ﻞﻳﺪﻌﺗ ﺓﺎﺷﺮﻓ

en: Particle effectors affect themselves
ar: ﺎﻬﺴﻔﻧ ﻰﻠﻋ ﺮﺛﺆﺗ ءﻲﺋﺰﺠﻟﺍ ﺕﺍﺮﺛﺆﻣ

en: Particle in a particle system
ar: ﺕﺎﺌﻳﺰﺟ ﻡﺎﻈﻧ ﻲﻓ ءﻱﺰﺟ

en: Particle key for hair particle system
ar: ﺮﻌﺸﻟﺍ ﺕﺎﺌﻳﺰﺟ ﻡﺎﻈﻨﻟ ءﻱﺰﺠﻟﺍ ﺡﺎﺘﻔﻣ

en: Particle orientation axis (does not affect Explode modifier's results)
ar: (ﺮﺠّﻔﺘﻟﺍ ﺮﻴّﻐﻣ ﺞﺋﺎﺘﻧ ﻰﻠﻋ ﺮﺛﺆﻳ ﻻ) ءﻱﺰﺠﻟﺍ ﻪﺟّﻮﺗ ﺭﻮﺤﻣ

en: Particle physics type
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﺔﻴﺋﺎﻳﺰﻴﻓ ﻉﻮﻧ

en: Particle rotations are affected by collisions and effectors
ar: ﺕﺍﺮﺛﺆﻤﻟﺍ ﻭ ﺕﺎﻣﺍﺪﻄﺻﻹﺎﺑ ءﻱﺰﺠﻟﺍ ﻥﺍﺭﻭﺩ ﺮﺛﺄﺘﻳ

en: Particle select and display mode
ar: ﺭﺎﻬﻇﻹﺍ ﻂﻤﻧ ﻭ ءﻱﺰﺠﻟﺍ ﺭﺎﻴﺘﺧﺍ

en: Particle settings, reusable by multiple particle systems
ar: ءﻱﺰﺠﻠﻟ ﺓﺩﺪﻌﺘﻣ ﺔﻤﻈﻧﺍ ﻲﻓ ﻡﺍﺪﺨﺘﺳﻻﺍ ﺓﺩﺎﻋﻻ ﺔﻠﺑﺎﻗ ,ءﻱﺰﺠﻟﺍ ﺕﺍﺩﺍﺪﻋﺍ

en: Particle system can be edited in particle mode
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﻊﺿﻭ ﻲﻓ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺎﻈﻧ ﻞﻳﺪﻌﺗ ﻦﻜﻤﻳ

en: Particle system has been edited in particle mode
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﻊﺿﻭ ﻲﻓ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺎﻈﻧ ﻞﻳﺪﻌﺗ ﻢﺗ

en: Particle system has multiple point caches
ar: ﻂﻘﻨﻠﻟ ﻖﺒﺴﻣ ﺏﺎﺴﺣ ﺩﺪﻌﺗ ﻪﻳﺪﻟ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺎﻈﻧ

en: Particle system in an object
ar: ﻦﺋﺎﻛ ﻲﻓ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺎﻈﻧ

en: Particle system instancing modifier
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺎﻈﻧ ﺦﺴﻧُ ﺮﻴﻐﻣ

en: Particle system name
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺎﻈﻧ ﻢﺳﺇ

en: Particle system settings
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺎﻈﻧ ﺕﺍﺩﺍﺪﻋﺇ

en: Particle systems emitted from the object
ar: ﻦﺋﺎﻜﻟﺍ ﻦﻣ ﺔﺜﻌﺒﻨﻤﻟﺍ ﺕﺎﺌﻳﺰﺠﻟﺍ ﺔﻤﻈﻧﺃ

en: Particle target name
ar: ءﻱﺰﺠﻟﺍ ﻑﺪﻫ ﻢﺳﺇ

en: ParticleInstance Modifier
ar: ﺕﺎﻴﺋﺰﺠﻟﺍ ﺦﺴﻧ ﺮﻴﻐﻣ

en: ParticleSettings
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

[ctx: ParticleSettings]
en: New
ar: ﺪﻳﺪﺟ

en: ParticleSystem
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺎﻈﻧ

en: ParticleSystem Modifier
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺎﻈﻧ ﺮﻴﻐﻣ

en: Particles
ar: ﺕﺎﺌﻳﺰﺟ

en: Particles Settings
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Particles die when they collide with a deflector object
ar: ﻑﺍﺮﺤﻧﻻﺍ ﻦﺋﺎﻛ ﻊﻣ ﻡﺩﺎﺼﺘﺗ ﺎﻣﺪﻨﻋ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻑﺬﺤﺗ

en: Particles generated by the particle system
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺎﻈﻧ ﻑﺮﻃ ﻦﻣ ﺓﺪﻟﻮﻣ ﺕﺎﺌﻳﺰﺟ

en: Particles were created by a fluid simulation
ar: ﻞﺋﺎﺳ ﺓﺎﻛﺎﺤﻣ ﻦﻣ ﺕﺎﺌﻳﺰﺠﻟﺍ ﺖﺌﺸﻧﺍ

en: Particles/Face
ar: ﻪﺟﻭ/ءﻱﺰﺟ

en: Parting
ar: ﻖﻳﺮﻔﺗ

en: Parting Factor
ar: ﻕﺮﻔﺘﻟﺍ ﻞﻣﺎﻌﻣ

en: Parting Maximum
ar: ﻕﺮﻔﺗ ﺮﺒﻛﺍ

en: Parting Minimum
ar: ﻕﺮﻔﺗ ﻞﻗﺍ

en: Pass
ar: ﺭﺍﺮﻜﺗ

en: Pass Index
ar: ﺮﻤﻤﻟﺍ ﻞﻴﻟﺩ

en: Pass in multilayer image
ar: ﺕﺎﻘﺒﻄﻟﺍ ﺓﺩﺪﻌﺘﻤﻟﺍ ﺓﺭﻮﺼﻟﺍ ﻲﻓ ﺔﻘﺒﻄﻟﺍ

en: Pass waves through mesh edges
ar: ﻞﻜﺸﻟﺍ ﻑﺍﻮﺣ ﻲﻓ ﺝﺍﻮﻣﻷﺍ ﺭﺮّﻣ

en: Passepartout Alpha
ar: ﻲﻔﺨﻤﻟﺍ ءﺰﺠﻟﺍ ﺎﻔﻟﺍ

en: Passes
ar: ﺕﺍﺮﻤﻣ

en: Passive
ar: ﺕﺍﺮﻤﻣ

en: Paste splines from clipboard
ar: ﺓﺮﻛﺍﺬﻟﺍ ﻦﻣ ﺕﺎﻴﻨﺤﻨﻤﻟﺍ ﻖﺼﻟﺍ

en: Path
ar: ﺭﺎﺴﻤﻟﺍ

en: Path After
ar: ﺭﺎﺴﻤﻟﺍ ﺪﻌﺑ

en: Path Animation
ar: ﺭﺎﺴﻤﻟﺍ ﺔﻛﺮﺣ

en: Path Before
ar: ﺭﺎﺴﻤﻟﺍ ﻞﺒﻗ

en: Path Constraint
ar: ﺭﺎﺴﻤﻟﺍ ﺪﻴﻗ

en: Path End
ar: ﺭﺎﺴﻤﻟﺍ ﺔﻳﺎﻬﻧ

en: Path Length
ar: ﺭﺎﺴﻤﻟﺍ ﻝﻮﻃ

en: Path Start
ar: ﺭﺎﺴﻤﻟﺍ ﺔﻳﺍﺪﺑ

en: Path Steps
ar: ﺭﺎﺴﻤﻟﺍ ﺕﺍﻮﻄﺧ

en: Path edit mode
ar: ﻞﻳﺪﻌﺘﻟﺍ ﻊﺿﻭ ﺭﺎﺴﻣ

en: Path is already animated
ar: ﻪﻠﻳﺪﻌﺗ ﻢﺘﻳ ﺭﺎﺴﻤﻟﺍ

en: Path is being edited
ar: ﻪﻠﻳﺪﻌﺗ ﻢﺘﻳ ﺭﺎﺴﻤﻟﺍ

en: Path of ID that is used to generate an image for the control
ar: ﻢﻜﺤﺘﻤﻟﺍ ﺓﺭﻮﺻ ﺪﻴﻟﻮﺘﻟ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻑﺮّﻌﻤﻟﺍ ﺭﺎﺴﻣ

en: Path point is selected for editing
ar: ﻞﻳﺪﻌﺘﻠﻟ ﺓﺭﺎﺘﺨﻣ ﺭﺎﺴﻤﻟﺍ ﺔﻄﻘﻧ

en: Path timing is in absolute frames
ar: ﺔﻘﻠﻄﻤﻟﺍ ﺮﻃﻷﺎﺑ ﺭﺎﺴﻤﻟﺍ ﻦﻣﺍﺰﺗ

en: Path to a custom animation/frame sequence player
ar:  ﺺﺼﺨﻣ ﺭﺎﻃﺍ/ﻙﺮّﺤﺗ ﻞﺴﻠﺴﺗ ﺽﺭﺎﻋ ﻰﻟﺇ ﺭﺎﺴﻤﻟﺍ

en: Path to a setting for use in a Keying Set
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻲﻓ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﻻﺍ ﺭﺎﺴﻣ

en: Path to an image editor
ar: ﺓﺭﻮﺼﻟﺍ ﺭﺮﺤﻣ ﻰﻟﺇ ﺭﺎﺴﻤﻟﺍ

en: Path to external displacements file
ar: ﻲﺟﺭﺎﺨﻟﺍ ﺕﺎﻫﻮﺸﺘﻟﺍ ﻒﻠﻤﻟ ﺭﺎﺴﻣ

en: Path to property setting
ar: ﺺﺋﺎﺼﺨﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ ﺭﺎﺴﻣ

en: Path to the .blend file
ar: blend. ﻒﻠﻣ ﻰﻟﺇ ﺭﺎﺴﻤﻟﺍ

en: Path to the library .blend file
ar: blend. ﻒﻠﻣ ﺔﺒﺘﻜﻤﻟ ﺭﺎﺴﻤﻟﺍ

en: Path to the matching po file
ar: ﺐﺳﺎﻨﻤﻟﺍ ﺮﻴﻴﺼﺘﻟﺍ ﻒﻠﻤﻟ ﺭﺎﺴﻣ

en: Paths
ar: ﺕﺍﺭﺎﺴﻤﻟﺍ

en: Paths Type
ar: ﺕﺍﺭﺎﺴﻤﻟﺍ ﻉﺍﻮﻧﺃ

en: Paths:
ar: :ﺕﺍﺭﺎﺴﻤﻟﺍ

en: Pattern
ar: ﻂﻤﻨﻟﺍ

en: Pattern Bounding Box
ar: ﻂﻤﻨﻟﺍ ﺪﺣ ﻕﻭﺪﻨﺻ

en: Pattern Corners
ar: ﻂﻤﻨﻟﺍ ﺎﻳﺍﻭﺯ

en: Pattern Match
ar: ﻂﻤﻨﻠﻟ ﻖﻓﻭ

en: Pattern Node
ar: ﻂﻤﻨﻟﺍ ﺓﺪﻘﻋ

en: Pattern Size
ar: ﻂﻤﻨﻟﺍ ﻢﺠﺣ

en: Pattern area bounding box in normalized coordinates
ar: ﺔﻤﻈﺘﻨﻣ ﺕﺎﻴﺛﺍﺪﺣﺍ ﻲﻓ ﻂﻤﻨﻟﺍ ﺔﻘﻄﻨﻣ ﺪﺤﻟﺍ ﻕﻭﺪﻨﺻ

en: Patterns
ar: ﻁﺎﻤﻧﺃ

en: Pause Preview
ar: ﺔﻨﻳﺎﻌﻤﻟﺍ ﻒﻗﻭﺍ

en: Pen pressure makes texture influence smaller
ar: ﻞﻗﺍ ﺞﻴﺴﻨﻟﺍ ﺮﻴﺛﺄﺗ ﻞﻌﺠﻳ ﻢﻠﻘﻟﺍ ﻂﻐﺿ

en: Pentagonal
ar: ﻲﺳﺎﻤﺧ

en: Percentage of maximum speed
ar: ﺔﻋﺮﺳ ﻰﻠﻋﺍ ﺔﺒﺴﻧ

en: Percentage of particles to display in 3D view
ar: ﻲﺛﻼﺜﻟﺍ ﺬﻔﻨﻣ ﻲﻓ ﺔﺿﻭﺮﻌﻤﻟﺍ ﺕﺎﺌﻳﺰﺠﻟﺍ ﺔﺒﺴﻧ

en: Percentage scale for render resolution
ar: ﺮﻴﻴﺼﺘﻟﺍ ﺩﺎﻌﺑﻷ ﺔﻳﺆﻤﻟﺍ ﺔﺒﺴﻨﻟﺍ ﻢﻴﺠﺤﺗ

en: Percentage value defining target position along length of curve
ar: ﻢﻈﻌﻟﺍ ﻝﻮﻃ ﻰﻠﻋ ﻑﺪﻬﻟﺍ ﻊﻗﻮﻤﻟ ﺓﺩﺪﺤﻤﻟﺍ ﺔﻤﻴﻘﻟﺍ ﺔﺒﺴﻧ

en: Perform user-defined operation on the modified F-Curve
ar: ﺮﻴﻐﻤﻟﺍ ﻲﻧﺎﻴﺒﻟﺍ ﻂﺨﻟﺍ ﻰﻠﻋ ﻡﺪﺨﺘﺴﻤﻟﺍ ﺔﻴﻠﻤﻋ ﻖﺒﻃ

en: Performance
ar: ءﺍﺩﺍ

en: Period of the noise
ar: ﺞﻴﺠﻀﻟﺍ ﺓﺪﻣ

en: Permanent deform
ar: ﻢﺋﺍﺩ ﻊﻳﻮﻄﺗ

en: Permeability
ar: ﺔﻳﺫﺎﻔﻨﻟﺍ

en: Persistent
ar: ﺮﻤﺘﺴﻣ

en: Persistent Data
ar: ﺮﻤﺘﺴﻣ

en: Persistent Data Path
ar: ﺮﻤﺘﺴﻣ

en: Persistent ID
ar: ﺮﻤﺘﺴﻣ

en: Persistent identifier for inter-frame matching of objects with motion blur
ar: ﺔﻛﺮﺣ ﺔﻴﺑﺎﺒﻀﺑ ﺕﺎﻨﺋﺎﻜﻠﻟ ﻖﻓﺍﻮﻤﻟﺍ ﻲﻨﻴﺒﻟﺍ ﺭﺎﻃﻺﻟ ﺮﻤﺘﺴﻤﻟﺍ ﻑﺮّﻌﻤﻟﺍ

en: Perspective
ar: ﺭﻮﻈﻨﻣ

en: Perspective Matrix
ar: ﺭﻮﻈﻨﻣ ﺔﻓﻮﻔﺼﻣ

en: PgDown
ar: ﻞﻔﺳﻸﻟ ﺔﺤﻔﺻ

en: Phase
ar: ﺭﻮﻃ

en: Phase Offset
ar: ﺔﻠﺣﺮﻤﻟﺍ ﺔﺣﺍﺯﺍ

en: Physics
ar: ﺕﺎﻴﺋﺎﻳﺰﻴﻔﻟﺍ

en: Physics Type
ar: ﺕﺎﻴﺋﺎﻳﺰﻴﻔﻟﺍ ﻉﻮﻧ

en: Pick Random
ar: ﺎﻴﺋﺍﻮﺸﻋ ﺮﺘﺧﺍ

en: Pin
ar: ﺖﺒّﺛ

en: Pin (vertex target position) spring stiffness
ar: (ﻂﻘﻨﻟﺍ ﻑﺪﻫ ﻊﻗﻮﻣ) ﺖﻴﺒﺜﻟﺍ ﺰﻔﻗ ﺔﺑﻼﺻ

en: Pin Boundaries
ar: ﺲﻴﺑﺎﺑﺪﻟﺍ ﺩﻭﺪﺣ

en: Pin Stiffness
ar: ﺖﻴﺒﺜﺘﻟﺍ ﺔﺑﻼﺻ

en: Pinch
ar: ﺪﻌّﺟ

en: Pinch UVs
ar: UVs ـﻟﺍ ﻖﻴﺿ

en: Pinned
ar: ﺖﺒﺛ

en: Pitch
ar: ﺓﺮﺒﻨﻟﺍ

en: Pitch factor for Doppler effect calculation
ar: ﺮﻠﺑﻭﺩ ﺮﺛﺆﻣ ﺏﺎﺴﺤﻟ ﺔﻤﻐﻨﻟﺍ ﻞﻣﺎﻌﻣ

en: Pivot
ar: ﺭﻮﺤﻣ

en: Pivot Constraint
ar: ﺭﻮﺤﻤﻟﺍ ﺪﻴﻗ

en: Pivot Offset
ar: ﺭﻮﺤﻤﻟﺍ ﺔﺣﺍﺯﺇ

en: Pivot X
ar: X ﺭﻮﺤﻣ

en: Pivot Y
ar: Y ﺭﻮﺤﻣ

en: Pivot around bounding box center of selected object(s)
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ (ﺕﺍ)ﻦﺋﺎﻜﻠﻟ ﺪﺤﻟﺍ ﻕﻭﺪﻨﺻ ﺰﻛﺮﻣ ﻝﻮﺣ ﺭﻭﺎﺣ

en: Pixel
ar: ﻞﺴﻜﺑ

en: Pixel Aspect Ratio
ar: ﺔﻄﻘﻨﻟﺍ ﺔﺒﺴﻧ ﻝﺪﻌﻣ

en: Pixel Aspect X
ar: ﻞﺴﻜﺒﻠﻟ ﺔﻴﻘﻓﻷﺍ ﺔﺒﺴﻨﻟﺍ

en: Pixel Aspect Y
ar: ﻞﺴﻜﺒﻠﻟ ﺔﻳﺩﻮﻤﻌﻟﺍ ﺔﺒﺴﻨﻟﺍ

en: Pixel Filter
ar: ﻞﺴﻜﺒﻟﺍ ﻲﻔﺼﻣ

en: Pixel aspect ratio
ar: ﺔﻄﻘﻨﻟﺍ ﺔﺒﺴﻧ ﻝﺪﻌﻣ

en: Pixel filter type
ar: ﻞﺴﻜﺒﻟﺍ ﻲﻔﺼﻣ ﻉﻮﻧ

en: Pixelate
ar: ﻞﺴﻜﺑ

en: Pixels
ar: ﻂﻘﻨﻟﺍ

en: Pixels moved by mouse per axis when drawing stroke
ar: ﺔﺒﻄﺸﻟﺍ ﻢﺳﺭ ﺪﻨﻋ ﺭﻮﺤﻣ ﻞﻜﻟ ﺓﺭﺄﻔﻟﺍ ﻦﻣ ﺔﻛﺮﺤﻤﻟﺍ ﺕﻼﺴﻜﺒﻟﺍ

en: Place markers across the whole frame
ar: ﻼﻣﺎﻛ ﺭﺎﻃﻻﺍ ﺮﺒﻋ ﺕﺎﻣﻼﻋ ﻊﺿ

en: Place new marker at specified location
ar: ﺩﺪﺤﻤﻟﺍ ﻊﻗﻮﻤﻟﺍ ﺪﻨﻋ ﺓﺪﻳﺪﺠﻟﺍ ﺔﻣﻼﻌﻟﺍ ﻊﺿ

en: Place the cursor on the midpoint of selected keyframes
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺮﺻﺎﻨﻌﻟﺍ ﺰﻛﺮﻤﻟ ﺮﺷﺆﻤﻟﺍ ﻱﺫﺎﺣ

en: Placeholder
ar: ﻊﺿﻮﻣ ﺰﺟﺎﺣ

en: Placeholders
ar: ﺐﺋﺎﻧ ﺺﻧ

en: Placement
ar: ﻊﺿﻮﻟﺍ

en: Placement for detected features
ar: ﺔﻔﺸﺘﻜﻤﻟﺍ ﺕﺍﺰﻴﻤﻠﻟ ﻥﺎﻜﻣ

en: Plain
ar: ﻂﻴﺴﺑ

en: Plain Axes
ar: ﺔﻄﻴﺴﺒﻟﺍ ﺭﻭﺎﺤﻤﻟﺍ

en: Plain chaining
ar: ﻂﻴﺴﺑ ﻊﺑﺎﺘﺗ

en: Planar
ar: ﺢﻄﺳ

en: Plane
ar: ﺢﻄﺳ

en: Plane Alpha
ar: ﺢﻄﺴﻤﻟﺍ ﺎﻔﻟﺃ

en: Plane Normal
ar: ﺢﻄﺴﻟﺍ ﻢﻇﺎﻧ

en: Plane Offset
ar: ﺢﻄﺴﻟﺍ ﺔﺣﺍﺯﺍ

en: Plane Offset Pressure
ar: ﺢﻄﺴﻟﺍ ﻂﻐﺿ ﺔﺣﺍﺯﺍ

en: Plane Track
ar: ﺢﻄﺴﻤﻟﺍ ﺭﺎﺴﻣ

en: Plane Tracks
ar: ﺢﻄﺴﻤﻟﺍ ﺕﺍﺭﺎﺴﻣ

en: Plane Trim
ar: ﺢﻄﺴﻟﺍ ﻢﻴﻠﻘﺗ

en: Plane to be used for orientation
ar: ﻪﻴﺟﻮﺘﻠﻟ ﻡﺪﺨﺘﺴﻤﻟﺍ ﺢﻄﺴﻟﺍ

en: Plane track is selected
ar: ﺭﺎﺘﺨﻣ ﻂﻴﺴﺒﻟﺍ ﺭﺎﺴﻤﻟﺍ

en: Plaster
ar: ﺺﺟ

en: Plastic
ar: ﻲﻜﻴﺘﺳﻼﺑ

en: Plasticity
ar: ﺔﻧﻮﻴﻟ

en: Play
ar: ﺽﺮﻋﺍ

en: Play audio from Sequence Editor while scrubbing
ar: ﻚﻳﺮﺤﺘﻟﺍ ﺪﻨﻋ ﻂﺋﺍﺮﺸﻟﺍ ﺭﺮﺤﻣ ﻦﻣ ﺕﻮﺼﻟﺍ ﺽﺮﻋﺇ

en: Play back of audio from Sequence Editor will be muted
ar: ﻞﻄﻌﻴﺳ ﻂﺋﺍﺮﺸﻟﺍ ﺭﺮﺤﻣ ﻦﻣ ﺕﻮﺻ ﺽﺮﻋ

en: Play back rendered frames/movies using an external player
ar: ﻲﺟﺭﺎﺧ ﺽﺮﻋ ﻡﺍﺪﺨﺘﺳﺎﺑ ﺓﺮﻴّﺼﻤﻟﺍ ﻡﻼﻓﻻﺍ/ﺮﻃﻻﺍ ﺽﺮﻋ ﺪﻋﺍ

en: Playback
ar: ﺽﺮﻋ

en: Playback pitch of the sound
ar: ﺕﻮﺼﻠﻟ ﺽﺮﻌﻟﺍ ﺔﻤﻐﻧ

en: Please select all related strips
ar: ﺓﺭﺪّﻘﻤﻟﺍ ﺕﺭﺎﺴﻤﻟﺍ ﺮﺘﺧﺍ

en: Please select two strips
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺔﻃﺮﺷﻷﺍ ﻊﻄﻗﺇ

[ctx: Plural]
en: Sharp
ar: ﺩﺎﺣ

en: Point
ar: ﺔﻄﻘﻧ

en: Point Cache
ar: ﻦﻳﺰﺨﺘﻟﺍ ﻂﻘﻧ

en: Point Cache List
ar: ﻦﻳﺰﺨﺘﻟﺍ ﻂﻘﻧ ﺔﺤﺋﻻ

en: Point Density
ar: ﺔﻄﻘﻨﻟﺍ ﺔﻓﺎﺜﻛ

en: Point Source
ar: ﺭﺪﺼﻣ ﺔﻄﻘﻧ

en: Point cache for physics simulations
ar: ﺔﻴﺋﺎﻳﺰﻴﻔﻟﺍ ﺓﺎﻛﺎﺤﻤﻠﻟ ﻖﺒﺴﻣ ﻂﻘﻧ ﺏﺎﺴﺣ

en: Point cache must be baked
ar: ﺎﻬﻨﻳﺰﺨﺗ ﺐﺠﻳ ﻦﻳﺰﺨﺘﻟﺍ ﻂﻘﻧ

en: Point coordinates
ar: ﺔﻄﻘﻨﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺇ

en: Point data to use as renderable point density
ar: ﺮﻴﻴﺼﺘﻠﻟ ﺔﻠﺑﺎﻗ ﺔﻓﺎﺜﻛ ﺔﻄﻘﻨﻛ ﻝﺎﻤﻌﺘﺳﻺﻟ ﺕﺎﻧﺎﻴﺑ ﺔﻄﻘﻧ

en: Point in U direction (can't be changed when there are shape keys)
ar: (ﻞﻜﺷ ﺢﻴﺗﺎﻔﻣ ﺩﻮﺟﻭ ﺪﻨﻋ ﺎﻫﺮﻴﻴﻐﺗ ﻦﻤﻳ ﻻ) U ﻩﺎﺠﺗﻹ ﺮﺷﺍ

en: Point in V direction (can't be changed when there are shape keys)
ar: (ﻞﻜﺷ ﺢﻴﺗﺎﻔﻣ ﺩﻮﺟﻭ ﺪﻨﻋ ﺎﻫﺮﻴﻴﻐﺗ ﻦﻜﻤﻳ ﻻ) V ﻩﺎﺠﺗﺍ ﻲﻓ ﺔﻄﻘﻧ

en: Point in W direction (can't be changed when there are shape keys)
ar: (ﻞﻜﺷ ﺢﻴﺗﺎﻔﻣ ﺩﻮﺟﻭ ﺪﻨﻋ ﺎﻫﺮﻴﻴﻐﺗ ﻦﻜﻤﻳ ﻻ) W ﻩﺎﺠﺗﺍ ﻲﻓ ﺔﻄﻘﻧ

en: Point in the lattice grid
ar: !

en: Point is selected for viewport editing
ar: ﺬﻔﻨﻤﻟﺍ ﻲﻓ ﻞﻳﺪﻌﺘﻠﻟ ﺓﺭﺎﺘﺨﻣ ﺔﻄﻘﻨﻟﺍ

en: Point of a curve used for a curve mapping
ar: ﻰﻨﺤﻨﻣ ءﺎﺴﻛﻹ ﺔﻠﻤﻌﺘﺴﻣ ﻰﻨﺤﻨﻣ ﻂﻘﻧ

en: Point select mode
ar: ﻂﻘﻨﻟﺍ ﺭﺎﻴﺘﺧﺇ ﻊﺿﻭ

en: Point selected
ar: ﺓﺭﺎﺘﺨﻣ ﺔﻄﻘﻨﻟﺍ

en: Point toward target by taking the shortest rotation path
ar: ﻥﺍﺭﻭﺩ ﺭﺎﺴﻣ ﺮﺼﻗﺍ ﺬﺧﺄﺑ ﻑﺪﻬﻟﺍ ﻰﻟﺍ ﺮﺷﺍ

en: Point toward the target along the track axis, while locking the other axis
ar: ﺔﻟﻮﻔﻘﻣ ﻯﺮﺧﻷﺍ ﺭﻭﺎﺤﻤﻟﺍ ﺎﻤﻨﻴﺑ ،ﻊﺒﺘﺘﻟﺍ ﺭﻮﺤﻣ ﻝﻮﻃ ﻰﻠﻋ ﻑﺪﻬﻟﺍ ﻮﺤﻧ ﻪﻴﺟﻮﺘﻟﺍ

en: Point towards a target by performing the smallest rotation necessary
ar: ﺓﺭﻭﺮﻀﻟﺎﺑ ﻥﺍﺭﻭﺩ ﺮﻐﺻﺍ ﺔﻳﺩﺄﺘﺑ ﻑﺪﻬﻠﻟ ﺮﺷﺍ

en: Pointiness
ar: ﺱﺃﺮﺘﻟﺍ

en: Points
ar: ﻂﻘﻧ

en: Points defining feather
ar: ﺶﻣﺍﻮﻬﻠﻟ ﺓﺩﺪﺤﻤﻟﺍ ﻂﻘﻨﻟﺍ

en: Points of the lattice
ar: ﻢﻜﺤﺘﻟﺍ ﺔﻜﺒﺸﻟﺍ ﻁﺎﻘﻧ

en: Poke Offset
ar: ﺓﺰﻛﻮﻟﺍ ﺔﺣﺍﺯﺇ

en: Polar 0 is X
ar: X ﻮﻫ ﺐﻄﻘﻟﺍ ﺮﻔﺻ

en: Polar 0 is Y
ar: Y ﻮﻫ ﺐﻄﻘﻟﺍ ﺮﻔﺻ

en: Pole Angle
ar: ﺐﻄﻘﻟﺍ ﺔﻳﻭﺍﺯ

en: Pole Sub-Target
ar: ﺐﻄﻘﻠﻟ ﻲﻋﺮﻔﻟﺍ ﻑﺪﻬﻟﺍ

en: Pole Target
ar: ﺐﻄﻘﻟﺍ ﻑﺪﻫ

en: Pole axis for rotation
ar: ﻥﺍﺭﻭﺪﻟﺍ ﺐﻄﻗ ﺭﻮﺤﻣ

en: Pole rotation offset
ar: ﻲﺒﻄﻘﻟﺍ ﺮﻳﻭﺪﺘﻟﺍ ﺔﺣﺍﺯﺇ

en: Polish (Polski)
ar: (Polski) ﺔﻳﺪﻨﻟﻮﺑ

en: Poly Data Types
ar: ﺩﺪﻌﺘﻤﻟﺍ ﺕﺎﻧﺎﻴﺑ ﻉﺍﻮﻧﺃ

en: Polygon Normal
ar: ﻊﻠّﻀﻤﻟﺍ ﻢﻇﺎﻧ

en: Polygonalization
ar: ﻊﻴﻠﻀﺗ

en: Polygonization
ar: ﻊﻴﻠﻀﺗ

en: Polygonization resolution in rendering
ar: ﺮﻴﻴﺼﺘﻟﺍ ﺪﻨﻋ ﻊﻴﻠﻀﺘﻟﺍ ﺔﻗﺩ

en: Polygonization resolution in the 3D viewport
ar: ﻲﺛﻼﺜﻟﺍ ﺬﻔﻨﻣ ﻲﻓ ﻊﻴﻠﻀﺘﻟﺍ ﺔﻗﺩ

en: Polygons
ar: ﻉﻼﺿﻻﺍ ﺩﺪﻌﺘﻣ

en: Polygons of the mesh
ar: ﻢﺴﺠﻤﻟﺍ ﻪﺟﻭﺍ

en: Polynomial
ar: ﺩﻭﺪﺤﻟﺍ ﺩﺪﻌﺘﻣ

en: Polynomial Order
ar: ﺩﻭﺪﺤﻟﺍ ﺩﺪﻌﺘﻣ ﺐﻴﺗﺮﺗ

en: Portuguese (Português)
ar: (Português) ﺔﻴﻟﺎﻐﺗﺮﺒﻟﺍ

en: Pos
ar: :ﺔﻔﻗﻭ

en: Pose
ar: ﺔﻔﻗﻭ

en: Pose Bone
ar: ﺔﻔﻗﻮﻟﺍ ﻢﻈﻋ

en: Pose Bones
ar: ﺔﻔﻗﻮﻟﺍ ﻡﺎﻈﻋ

en: Pose Head Position
ar: ﺔﻔﻗﻮﻟﺍ ﺱﺃﺭ ﻊﻗﻮﻣ

en: Pose Library
ar: ﺕﺎﻔﻗﻮﻟﺍ ﺔﺒﺘﻜﻣ

en: Pose Markers
ar: ﺔﻔﻗﻮﻟﺍ ﺕﺎﻣﻼﻋ

en: Pose Matrix
ar: ﺔﻔﻗﻮﻟﺍ ﺔﻓﻮﻔﺼﻣ

en: Pose Mode
ar: ﻞﻜﺸﺘﻟﺍ ﻊﺿﻭ

en: Pose Options
ar: ﺔﻔﻗﻮﻟﺍ ﺕﺍﺭﺎﻴﺧ

en: Pose Position
ar: ﺔﻔﻗﻮﻟﺍ ﻊﻗﻮﻣ

en: Pose Space
ar: ﺔﻔﻗﻮﻟﺍ ءﺎﻀﻓ

en: Pose Tail Position
ar: ﺔﻔﻗﻮﻟﺍ ﻞﻳﺫ ﻊﻗﻮﻣ

en: Pose lib had no active pose
ar: ﺔﻔﻗﻮﻟﺍ ﺔﺒﺘﻜﻤﻟ ﺔﻔﻗﻮﻟﺍ ﻝﺯﺍ

en: Position
ar: ﻊﻗﻮﻤﻟﺍ

en: Position along path
ar: ﺭﺎﺴﻤﻟﺍ ﻝﻮﺣ ﻊﻗﻮﻤﻟﺍ

en: Position and Outline
ar: ﺩﻭﺪﺤﻟﺍ ﻭ ﻊﻗﻮﻤﻟﺍ

en: Position of bundle reconstructed from this track
ar: ﺭﺎﺴﻤﻟﺍ ﺍﺬﻫ ﻦﻣ ﺔﻴﻨﺒﻤﻟﺍ ﺔﻣﺰﺤﻟﺍ ﻊﻗﻮﻣ

en: Position of mask stencil in viewport
ar: ﺽﺮﻌﻟﺍ ﺬﻔﻨﻣ ﻲﻓ ﻉﺎﻨﻘﻟﺍ ﺔﻴﻓﺎﻔﺷ ﻊﻗﻮﻣ

en: Position of stencil in viewport
ar: ﺽﺮﻌﻟﺍ ﺬﻔﻨﻣ ﻲﻓ ﻢﺳﺮﻟﺍ ﻊﻗﻮﻣ

en: Position to jump to
ar: ﻊﻗﻮﻤﻠﻟ ﻝﺎﻘﺘﻧﻻﺍ

en: Position, Outline, and Intensity
ar: ﺓﺪّﺸﻟﺍ ﻭ ,ﺩﻭﺪﺤﻟﺍ ,ﻊﻗﻮﻤﻟﺍ

en: Position:
ar: :ﻊﻗﻮﻤﻟﺍ

en: Post Blur
ar: ﺔﻳﺪﻌﺑ ﺔﻴﺑﺎﺒﺿ

en: Post Processing
ar: ﺔﻳﺪﻌﺑ ﺔﺠﻟﺎﻌﻣ

en: Power
ar: ﺓﺭﺪﻘﻟﺍ

en: Pre Blur
ar: ﺔﻴﻠﺒﻗ ﺔﻴﺑﺎﺒﺿ

en: Precision
ar: ﺔﻗﺪﻟﺍ

en: Precision of convergence in case of reiteration
ar: ﺭﺮّﻜﺘﻟﺍ ﺔﻟﺎﺣ ﻲﻓ ءﺎﻘﺘﻟﻻﺍ ﺔﻗﺩ

en: Predefined tracking settings
ar: ﺔﻘﺣﻼﻤﻠﻟ ﺎﻘﺒﺴﻣ ﺔﻓﺮّﻌﻣ ﺕﺍﺩﺍﺪﻋﺇ

en: Predict
ar: ﺄﺒﻨﺗ

en: Predict target movement
ar: ﻑﺪﻬﻟﺍ ﺔﻛﺮﺣ ﻊﻗﻮﺗ

en: Preferences related to viewing data
ar: ﺕﺎﻧﺎﻴﺒﻟﺍ ﺽﺮﻌﺑ ﺔﻘﻠﻌﺘﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﻹﺍ

en: Preferences:
ar: ﻡﺪﺨﺘﺴﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Premultiplied
ar: ﺎﻴﻠﺒﻗ ﺔﻔﻌﻀﻣ

en: Preserve Volume
ar: ﻢﺠﺤﻟﺍ ﻆﻔﺣﺍ

en: Preset configs for external animation players
ar: ﺔﻴﺟﺭﺎﺨﻟﺍ ﻙﺮّﺤﺘﻟﺍ ﺕﺎﺿﺭﺎﻌﻟ ﺔﻘﺒﺴﻣ ﺕﺍﺩﺍﺪﻋﺇ

en: Presets
ar: ﺔﻘﺒﺴﻣ ﺕﺍﺩﺍﺪﻋﺇ

en: Press
ar: ﻊﻓﺪﻟﺍ

en: Pressure
ar: ﻂﻌﻀﻟﺍ

en: Pressure of tablet at point when drawing it
ar: ﺎﻬﺑ ﻢﺳﺮﻟﺍ ﺪﻨﻋ ﺔﺣﻮﻠﻟﺍ ﻦﻣ ﺔﻄﻘﻧ ﻯﻮﺘﺴﻣ ﻰﻠﻋ ﻂﻐﻀﻟﺍ

en: Prev
ar: ﻖﺑﺎﺴﻟﺍ

en: Prevent feather from self-intersections
ar: ﻲﺗﺍﺬﻟﺍ ﻞﺧﺍﺪﺘﻟﺍ ﻦﻣ ﺶﻣﺎﻬﻟﺍ ﻊﻨﻣﺍ

en: Preview
ar: ﺔﻨﻳﺎﻌﻤﻟﺍ

en: Preview Background
ar: ﺔﻨﻳﺎﻌﻤﻟﺍ ﺔﻴﻔﻠﺧ

en: Preview Range End Frame
ar: ﻯﺪﻤﻠﻟ ﻲﺋﺎﻬﻨﻟﺍ ﺭﺎﻃﻻﺍ ﻦﻳﺎﻋ

en: Preview Range Start Frame
ar: ﺔﻨﻳﺎﻌﻤﻟﺍ ﻯﺪﻤﻟ ﺔﻳﺍﺪﺒﻟﺍ ﺭﺎﻃﺇ

en: Previous
ar: ﻖﺑﺎﺴﻟﺍ

en: Previous Angular Velocity
ar: ﺔﻘﺑﺎﺴﻟﺍ ﺔﻳﻭﺍﺰﻟﺍ ﺔﻋﺮﺴﻟﺍ

en: Previous Line
ar: ﻖﺑﺎﺴﻟﺍ ﺮﻄﺴﻟﺍ

en: Previous Particle Location
ar: ﻖﺑﺎﺴﻟﺍ ءﻱﺰﺠﻟﺍ ﻊﻗﻮﻣ

en: Previous Particle Velocity
ar: ﺔﻘﺑﺎﺴﻟﺍ ءﻱﺰﺠﻟﺍ ﺔﻋﺮﺳ

en: Previous Rotation
ar: ﻖﺑﺎﺴﻟﺍ ﺮﻳﻭﺪﺘﻟﺍ

en: Previous frame
ar: ﻖﺑﺎﺴﻟﺍ ﺭﺎﻃﻻﺍ

en: Prewitt
ar: ﺕﻭ ﻱﺮﺑ

en: Primary Data Path
ar: ﻲﻟﻭﻻﺍ ﺕﺎﻧﺎﻴﺒﻟﺍ ﺭﺎﺴﻣ

en: Priority
ar: ﺔﻳﻮﻟﻭﻷﺍ

en: Procedural - color texture based on trigonometric functions
ar: ﺔﻴﺜﻠﺜﻣ ﻝﺍﻭﺩ ﻰﻠﻋ ﺲﺳﺆﻣ ﻲﺋﺍﺮﺟﺇ - ﻥﻮﻠﻣ ﺞﻴﺴﻧ

en: Procedural - create a cloud-like fractal noise texture
ar: ﻲﺋﺍﺮﺟﺍ - ﺓﺮﺴﻜﺘﻣ ﺔﻴﺑﺎﺒﺿ ﺞﻴﺴﻧ ﺊﺸﻧﺍ

en: Procedural - create a fractal noise texture
ar: ﺓﺮﺴﻜﺘﻣ ﺔﻴﺑﺎﺒﺿ ﺞﻴﺴﻧ ﺊﺸﻧﺍ - ﻲﺋﺍﺮﺟﺍ

en: Procedural - create a ramp texture
ar: ﻲﻤﻠﺳ ﺞﻴﺴﻧ ﺊﺸﻧﺍ - ﻲﺋﺍﺮﺟﺇ

en: Procedural - create cell-like patterns based on Worley noise
ar: "ﻲﻟﺭﻭﻭ" ﺔﻴﺋﺍﻮﺸﻋ ﻰﻠﻋ ﺍءﺎﻨﺑ ﻱﻮﻠﺧ ﻂﻤﻧ ﺊﺸﻧﺍ - ﻲﺋﺍﺮﺟﺇ

en: Procedural - highly flexible fractal noise texture
ar: ﺔﻧﻭﺮﻤﻟﺍ ﻲﻟﺎﻋ ﻲﺋﺍﺮﺟﺍ ﻲﺋﺍﻮﺸﻋ ﻱﺮﻴﺴﻜﺗ ﺞﻴﺴﻧ

en: Procedural - marble-like noise texture with wave generated bands
ar: ﺓﺪﻟّﻮﻣ ﺔﻴﺟﻮﻣ ﻡﺰﺤﺑ ﻡﺎﺧﺮﻟﺎﻛ ﺔﻴﺋﺍﻮﺸﻋ ﺞﻴﺴﻧ - ﻲﺋﺍﺮﺟﺇ

en: Procedural - noise texture distorted by two noise algorithms
ar: ﺔﻴﺋﺍﻭﺎﺸﻋ ﻲﺘﻴﻣﺯﺭﺍﻮﺨﺑ ﻑﺮّﺤﻣ ﺔﻴﺋﺍﻮﺸﻋ ﺞﻴﺴﻧ - ﻲﺋﺍﺮﺟﺇ

en: Procedural - random noise, gives a different result every time, for every frame, for every pixel
ar: ﻞﺴﻜﺑ ﻞﻜﻟ ﻭ ﺭﺎﻃﺇ ﻞﻜﻟ ﺔﻔﻠﺘﺨﻣ ﺔﺠﻴﺘﻧ ﺓﺮﻣ ﻞﻛ ﻲﻄﻌﺗ ,ﺔﻴﺋﺍﻮﺸﻋ - ﻲﺋﺍﺮﺟﺇ

en: Procedural - wave generated bands or rings, with optional noise
ar: ﺔﻳﺭﺎﻴﺘﺧﺍ ﺔﻴﺋﺍﻮﺸﻋ ﻊﻣ ,ﺎﻴﺋﺍﺮﺟﺍ ﺓﺪﻟّﻮﻣ ﺔﺟﻮﻣ ﻡﺰﺣ ﻭﺃ ﺕﺎﻘﻠﺣ

en: Procedural color blending texture
ar: ﻲﺋﺍﺮﺟﺇ ﻥﺍﻮﻟﻷﺍ ﺝﺰﻣ ﺞﻴﺴﻧ

en: Procedural distorted noise texture
ar: ﻑﺮﺤﻨﻣ ﻲﺋﺍﺮﺟﺇ ﺔﻴﺋﺍﻮﺸﻋ ﺞﻴﺴﻧ

en: Procedural musgrave texture
ar: ﻲﺋﺍﺮﺟﺇ ﻑﺍﺮﻐﺳﻮﻣ ﺞﻴﺴﻧ

en: Procedural noise texture
ar: ﻲﺋﺍﺮﺟﺇ ﺔﻴﺋﺍﻮﺸﻋ ﺞﻴﺴﻧ

en: Procedural voronoi texture
ar: ﻲﺋﺍﺮﺟﺇ ﻱﻮﻧﻭﺭﻮﻓ ﺞﻴﺴﻧ

en: Process drip effect (drip wet paint to gravity direction)
ar: (ﺔﻴﺑﺫﺎﺠﻟﺍ ﻩﺎﺠﺗﺍ ﻲﻓ ﺐﻃﺭ ﻦﻳﻮﻠﺗ ﺮﻴﻄﻘﺗ) ﺮﻴﻄﻘﺘﻟﺍ ﺮﺛﺆﻣ ﻖﺒﻃ

en: Process shrink effect (shrink paint areas)
ar: (ﺔﻧﻮﻠﻤﻟﺍ ﻖﻄﻨﻤﻟﺍ ﺶﻤّﻛ) ﺵﺎﻤﻜﻧﻻﺍ ﺮﻴﺛﺄﺗ ﻖﺒّﻃ

en: Process spread effect (spread wet paint around surface)
ar: (ﺢﻄﺴﻟﺍ ﻝﻮﺣ ﺐﻃﺮﻟﺍ ﻦﻳﻮﻠﺘﻟﺍ ﺮﺸﻧﺃ) ﺭﺎﺸﺘﻧﻻﺍ ﺮﻴﺛﺄﺗ ﻖﺒّﻃ

en: Process the render (and composited) result through the video sequence editor pipeline, if sequencer strips exist
ar:  ﻂﺋﺍﺮﺷ ﻪﺑ ﺕﺪﺟﺍﻮﺗ ﺍﺫﺇ ،ﻮﻳﺪﻴﻔﻟﺍ ﺕﻼﺴﻠﺴﻣ ﺭﺮﺤﻣ ﺔﻠﺣﺮﻣ ﺮﺒﻋ (ﺐﻛﺮﻤﻟﺍﻭ) ﺮﻴﻴﺼﺘﻟﺍ ﺔﺠﻴﺘﻧ ﺔﺠﻟﺎﻌﻣ

en: Process the render result through the compositing pipeline, if compositing nodes are enabled
ar: ﺔﻠﻌﻔﻣ ﺐﻴﻛﺮﺘﻟﺍ ﺪﻘﻋ ﺖﻧﺎﻛ ﺍﺫﺇ ،ﺐﻴﻛﺮﺘﻟﺍ ﻞﺣﺍﺮﻣ ﺮﺒﻋ ﺮﻴﻴﺼﺘﻟﺍ ﺔﺠﻴﺘﻧ ﺔﺠﻟﺎﻌﻣ

en: Progress Bar Widget Colors
ar: ﺔﻟﺎﺤﻟﺍ ﻂﻳﺮﺷ ﺔﺣﻮﻟ ﻥﺍﻮﻟﺃ

en: Progression
ar: ﻡﺪﻘﺘﻟﺍ

en: Project
ar: ﻂﻘﺳﺍ

en: Project Axis
ar: ﻁﺎﻘﺳﻹﺍ ﺭﻮﺤﻣ

en: Project Distance
ar: ﻁﺎﻘﺳﻹﺍ ﺪﻌﺑ

en: Project Individual Elements
ar: ﺔﻳﺩﺮﻔﻟﺍ ﺮﺻﺎﻨﻌﻟﺍ ﻂﻘﺳﺃ

en: Project Limit
ar: ﻁﺎﻘﺳﻹﺍ ﺭﺮﺣ

en: Project individual elements on the surface of other objects
ar: ﻯﺮﺧﻷﺍ ﺕﺎﻨﺋﺎﻜﻟﺍ ﻪﺟﻭ ﻰﻠﻋ ﺔﻳﺩﺮﻔﻟﺍ ﺮﺻﺎﻨﻌﻟﺍ ﻂﻘﺳﺃ

en: Projected X
ar: X ﺔﻄﻘﺴﻤﻟﺍ

en: Projected Y
ar: Y ﺔﻄﻘﺴﻤﻟﺍ

en: Projection
ar: ﻁﺎﻘﺳﻹﺍ

en: Projection Blend
ar: ﻁﺎﻘﺳﻹﺍ

en: Projection of the input image
ar: ﻞﺧﺪﻟﺍ ﺓﺭﻮﺻ ﻁﺎﻘﺳﺍ

en: Projector
ar: ﺽﺭﺎﻌﻟﺍ

en: Projectors
ar: ﻥﻮﺿﺭﺎﻌﻟﺍ

en: Prop:
ar: :ﺔﻴﺻﺎﺧ

en: Propagate
ar: ﻢﻤﻋ

en: Propagate pose to all selected keyframes
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻞﻛ ﻰﻟﺍ ﺔﻔﻗﻮﻟﺍ ﻢﻤﻋ

en: Properties
ar: ﺹﺍﻮﺧ

en: Properties acting as inputs for this driver
ar: ﻞﻜّﺸﻤﻟﺍ ﺍﺬﻬﻟ ﻞﺧﺍﺪﻣ ﻞﺜﻤﺗ ﻲﺘﻟﺍ ﺹﺍﻮﺨﻟﺍ

en: Properties of particle editing mode
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﻞﻳﺪﻌﺗ ﻊﺿﻭ ﺹﺍﻮﺧ

en: Properties to set when the operator is called
ar: ﻞﻣﺎﻌﻟﺍ ءﺎﻋﺪﺘﺳﺍ ﺪﻨﻋ ﺹﺍﻮﺨﻟﺍ ﻊﺿﻮﻟ

en: Property
ar: ﺔﻴﺻﺎﺧ

en: Property Edit
ar: ﺔﻤﺴﻟﺍ ﻞﻳﺪﻌﺗ

en: Property Editors
ar: ﺺﺋﺎﺼﺨﻟﺍ ﺕﺭﺍﺮﺤﻣ

en: Property Name
ar: ﺔﻤﺴﻟﺍ ﻢﺳﺇ

en: Property data_path edit
ar: ﺕﺎﻧﺎﻴﺒﻟﺍ ﺭﺎﺴﻣ ﺔﻤﺳ ﻞﻳﺪﻌﺗ

en: Property name edit
ar: ﺔﻤﺴﻟﺍ ﻢﺳﺇ ﻞﻳﺪﻌﺗ

en: Property that stores arbitrary, user defined properties
ar:  ﻡﺪﺨﺘﺴﻤﻟﺍ ﺎﻫﺩﺪﺣ ﻲﺘﻟﺍ ﺹﺍﻮﺨﻟﺍ ،ﻢﻜﺤﻟﺎﺑ ﻞﺠﺴﺗ ﺔﻴﺻﺎﺧ

en: Property value not in enumeration
ar: ﺔﻤﺴﻟﺍ ﺔﻤﻴﻗ ﻞﻳﺪﻌﺗ

en: Proportional Editing Actions
ar: ﺙﺍﺪﺣﻸﻟ ﻲﺒﺳﺎﻨﺗ ﺮﻳﺮﺤﺗ

en: Proportional Editing FCurves
ar: ﻲﺒﺳﺎﻨﺘﻟﺍ ﺮﻳﺮﺤﺘﻠﻟ ﻞﻤﻋ ﺕﺎﻴﻨﺤﻨﻣ

en: Proportional Editing Falloff
ar: ﻲﺒﺴﻨﻟﺍ ﺮﻳﺮﺤﺘﻟﺍ ﻲﺷﻼﺗ

en: Proportional Editing Objects
ar: ﺕﺎﻨﺋﺎﻜﻠﻟ ﻲﺒﺳﺎﻨﺗ ﺮﻳﺮﺤﺗ

en: Proportional Editing using connected geometry only
ar: ﻂﻘﻓ ﺔﻠﺼﺘﻤﻟﺍ ءﺍﺰﺟﻷﺍ ﻡﺍﺪﺨﺘﺳﺎﺑ ﻲﺒﺴﻧ ﺮﻳﺮﺤﺗ

en: Proportional Size
ar: ﻲﺒﺴﻨﻟﺍ ﻢﺠﺤﻟﺍ

en: Proportional editing mask mode
ar: ﻲﺒﺴﻨﻟﺍ ﺮﻳﺮﺤﺘﻠﻟ ﻉﺎﻨﻘﻟﺍ ﻊﺿﻭ

en: Proportional editing object mode
ar: ﺕﺎﻨﺋﺎﻜﻠﻟ ﻲﺒﺳﺎﻨﺘﻟﺍ ﺮﻳﺮﺤﺘﻟﺍ ﻊﺿﻭ

en: Protect layer from further editing and/or frame changes
ar: ﺕﺍﺭﺎﻃﻹﺍ ﺮﻴﻐﺗ ﻭﺃ/ﻭ ﻲﻓﺎﻇﺇ ﻞﻳﺪﻌﺗ ﻦﻣ ﺔﻘﺒﻄﻟﺍ ﺔﻳﺎﻤﺣ

en: Protected Layers:
ar: :ﺔﻴﻤﺤﻤﻟﺍ ﺕﺎﻘﺒﻄﻟﺍ

en: Protected layers in Proxy Instances are restored to Proxy settings on file reload and undo
ar: ﻊﺟﺍﺮﺘﻟﺍ ﺪﻨﻋ ﻭ ﻒﻠﻤﻟﺍ ﻞﻴﻤﺤﺗ ﺓﺩﺎﻋﺍ ﺪﻨﻋ ﺏﻭﺪﻨﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﻻ ﺏﻭﺪﻨﻤﻟﺍ ﺝﺫﺎﻤﻧ ﻲﻓ ﺏﻭﺪﻨﻤﻟﺍ ﺕﺎﻘﺒﻃ ﻊﺟﺮﺘﺴﺗ

en: Proximity
ar: ﺐﻳﺮﻘﺘﻟﺍ

en: Proximity Distance
ar: ﺐﻳﺮﻘﺘﻟﺍ ﺔﻓﺎﺴﻣ

en: Proximity Geometry
ar: ﺐﻳﺮﻘﺘﻟﺍ ﻢﺴﺠﻣ

en: Proximity Mode
ar: ﺐﻳﺮﻘﺘﻟﺍ ﻂﻤﻧ

en: Proximity falloff is applied inside the volume
ar: ﻢﺠﺤﻟﺍ ﻞﺧﺍﺩ ﻖﺒﻄﻣ ﺭﺪﻘﻤﻟﺍ ﻲﺷﻼﺘﻟﺍ

en: Proximity falloff type
ar: ﺮﻳﺪﻘﺘﻟﺍ ﻒﻴﻔﺨﺗ ﻉﻮﻧ

en: Proxy
ar: ﺏﻭﺪﻨﻣ

en: Proxy Custom Directory
ar: ﺺﺼﺨﻤﻟﺍ ﺏﻭﺪﻨﻤﻟﺍ ﺭﺎﺴﻣ

en: Proxy Directory
ar: ﺏﻭﺪﻨﻤﻟﺍ ﺭﺎﺴﻣ

en: Proxy parameters for a movie clip
ar: ﻢﻠﻓ ﺔﺻﺎﺼﻘﻟ ﺏﻭﺪﻨﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Puff
ar: ﺦﻔّﻧ

en: Puff Mode
ar: ﺦﻔﻨﻟﺍ ﻂﻤﻧ

en: Puff Volume
ar: ﺦﻴﻔﻨﺘﻟﺍ ﻢﺠﺣ

en: Pulldown Widget Colors
ar: ﺢﺋﺍﻮﻠﻟﺍ ﺡﻮﻟ ﻥﺍﻮﻟﺃ

en: Pulls loose edges together
ar: ﺎﻌﻣ ﻑﺍﻮﺤﻟﺍ ﻖﻠﻄﻳ ﺪﺸﻟﺍ

en: Pulse Code Modulation (RAW)
ar: (ﻡﺎﺧ) ﺾﺒﻨﻟﺍ ﺓﺮﻔﻴﺷ ﻞﻳﺪﻌﺗ

en: Pxr24 (lossy)
ar: Pxr24 (ﺓﺭﺎﺴﺨﻟﺎﺑ)

en: Python
ar: ﻥﻮﺜﻳﺎﺑ

en: Python Console
ar: ﻥﻮﺜﻳﺎﺑ ﺮﻣﺍﻭﺃ ﺔﺣﻮﻟ

en: Python Constraint
ar: ﻥﻮﺜﻳﺎﺑ ﺪﻴﻗ

en: Python F-Modifier
ar: ﻥﻮﺜﻳﺎﺑ ﻲﻧﺎﻴﺑ ﺮﻴﻐﻣ

en: Python Scripts Directory
ar: ﻥﻮﺜﻳﺎﺑ ﺕﺎﺘﺒﻳﺮﻜﺳ ﺪﻠﺠﻣ

en: Python Tooltips
ar: ﻥﻮﺜﻳﺎﺑ ﺕﺎﻈﺣﻼﻣ

en: Python script to define a style module
ar: ﻂﻤﻨﻟﺍ ﺓﺪﺣﻮﻟ ﻑﺮﻌﻤﻟﺍ ﻥﻮﺜﻳﺎﺑ ﺺﻧ

en: Python: %s
ar: ‬%s‪ :ﻥﻮﺜﻳﺎﺑ

en: Python: %s.%s
ar: ‬%s‬.‪%s‪ :ﻥﻮﺜﻳﺎﺑ

en: Quad Corner Type
ar: ﻲﻋﺎﺑﺮﻟﺍ ﺔﻳﻭﺍﺯ ﻉﻮﻧ

en: Quad Split
ar: ﻲﻋﺎﺑﺭ ﻢﻴﺴﻘﺗ

en: Quad View Regions
ar: ﻲﻋﺎﺑﺮﻟﺍ ﺽﺮﻌﻟﺍ ﻖﻃﺎﻨﻣ

en: Quadratic
ar: ﻲﻋﺎﺑﺭ

en: Quadratic Attenuation
ar: ﻲﻌﻴﺑﺮﺗ ﻒﻴﻔﺨﺗ

en: Quadratic Drag
ar: ﻲﻋﺎﺑﺭ ﺐﺤﺳ

en: Quadratic distance attenuation
ar: ﻲﻌﻴﺑﺮﺘﻟﺍ ﺔﻓﺎﺴﻤﻟﺍ ﻲﺷﻼﺗ

en: Quadratic easing
ar: ﻲﻌﻴﺑﺮﺗ ﻞﻴﻬﺴﺗ

en: Quality
ar: ﺓﺩﻮﺠﻟﺍ

en: Quality of the simulation in steps per frame (higher is better quality but slower)
ar: (ﺄﻄﺑﺍ ﻭ ﺓﺩﻮﺟ ﻞﻀﻓﺍ = ﻰﻠﻋﺃ) ﺭﺎﻃﺇ ﻞﻜﻟ ﺔﻄﺨﺑ ﻪﺳﺎﻘﻣ ﺓﺎﻛﺎﺤﻤﻟﺍ ﺓﺩﻮﺟ

en: Quality when editing
ar: ﺮﻳﺮﺤﺘﻟﺍ ﺪﻨﻋ ﺓﺩﻮﺟ

en: Quality when rendering
ar: ﺮﻴﻴﺼﺘﻟﺍ ﻝﻼﺧ ﺓﺩﻮﺠﻟﺍ

en: Quarter
ar: ﻊﺑﺭ

en: Quaternion
ar: ﻲﻋﺎﺑﺭ

en: Quaternion (WXYZ)
ar: (WXYZ) ﻲﻋﺎﺑﺭ

en: Quaternion Rotation
ar: ﻲﻋﺎﺑﺭ ﺮﻳﻭﺪﺗ

en: Queue Size
ar: ﻂﺨﻟﺍ ﻢﺠﺣ

en: Quick Effects
ar: ﺔﻌﻳﺮﺳ ﺕﺍﺮﻴﺛﺄﺗ

en: RGB
ar: ﻥﻮﻟ

en: RGB Curves
ar: ﻥﻮﻠﻟﺍ ﻰﻨﺤﻨﻣ

en: RGB channels in transparent pixels are multiplied by the alpha channel
ar: ﺎﻔﻟﻷﺍ ﺓﺎﻨﻗ ﻲﻓ ﻒﻋﺎﻀﺗ ﺔﻓﺎﻔﺷ ﻥﺍﻮﻟﺃ ﺕﻼﺴﻜﺑ

en: RGB channels in transparent pixels are unaffected by the alpha channel
ar: ﺎﻔﻟﻷﺍ ﺓﺎﻨﻗ ﻲﻓ ﻒﻋﺎﻀﺗ ﺔﻓﺎﻔﺷ ﻥﺍﻮﻟﺃ ﺕﻼﺴﻜﺑ

en: RGB color space
ar: RGB ﻥﻮﻟ ﻝﺎﺠﻣ

en: RLE (lossless)
ar: RLE (ﺓﺭﺎﺴﺧ ﻼﺑ)

en: RNA Array Index
ar: ﺍ.ﻥ.ﺮﻟﺍ ﺔﻓﻮﻔﺼﻣ ﻲﻓ ﺮﺷﺆﻤﻟﺍ

en: RNA Path (from ID-block) to property used
ar: ﺔﻠﻤﻌﺘﺴﻣ ﺔﻴﺻﺎﺧ ﻰﻟﺇ (ﻞﺴﻠﺴﺘﻟﺍ ﻑﺮﻌﻣ ﻦﻣ) ﺍ.ﻥ.ﺭ ﺭﺎﺴﻣ

en: RNA Path to property affected by F-Curve
ar: ﻲﻧﺎﻴﺒﻟﺍ ﻂﺨﻟﺍ ﻑﺮﻃ ﻦﻣ ﺎﻬﻴﻠﻋ ﺮﺛﺆﻤﻟﺍ ﺔﻴﺻﺎﺨﻟﺍ ﻰﻟﺇ ﺍ.ﻥ.ﺮﻟﺍ ﺭﺎﺴﻣ

en: RNA context for label
ar: ﻖﺼﻠﻤﻟ RNA ﻕﺎﻴﺳ

en: RNA type used for pointers to any possible data
ar: ﺔﻨﻜﻤﻣ ﺕﺎﻧﺎﻴﺑ ﻱﺃ ﻰﻟﺇ ﺮﻴﺷﺄﺘﻠﻟ ﻞﻤﻌﺘﺴﻤﻟﺍ 'ﺍ.ﻥ.ﺭ'ﻝﺍ ﻉﻮﻧ

en: RNA-defined label of the control, if any
ar: ﺪﺟﻭ ﺍﺫﺍ ,ﻢﻜﺤﺘﻤﻠﻟ ﻑﺮﻌﻤﻟﺍ RNA ـﻟﺍ ﻖﺼﻠﻣ

en: RNA-defined tip of the control, if any
ar: ﺪﺟﻭ ﺍﺫﺍ ,ﻢﻜﺤﺘﻤﻠﻟ ﻑﺮﻌﻤﻟﺍ RNA ـﻟﺍ ﻖﺼﻠﻣ

en: Radial
ar: ﻲﻋﺎﻌﺷ

en: Radial Falloff Power
ar: ﻲﻋﺎﻌﺸﻟﺍ ﺝﺭﺪﺘﻟﺍ ﺓﻮﻗ

en: Radial falloff power (real gravitational falloff = 2)
ar: (2 = ﻲﻘﻴﻘﺤﻟﺍ ﺔﻴﺑﺫﺎﺠﻟﺍ ﺝﺭﺪﺗ) ﻲﻋﺎﻌﺸﻟﺍ ﺝﺭﺪﺘﻟﺍ ﺓﻮﻗ

en: Radial field toward the center of object
ar: ﻦﺋﺎﻜﻟﺍ ﺰﻛﺮﻣ ﻩﺎﺠﺗﺍ ﻲﻋﺎﻌﺸﻟﺍ ﻞﻘﺤﻟﺍ

en: Radial tangent around the X, Y or Z axis
ar: Y ﺭﻮﺤﻤﻟﺍ ﻝﻮﺣ ﻙﺮﺤﺘﻟﺎﺑ ﺡﺎﻤﺴﻟﺍ ﻡﺪﻋ

en: Radians
ar: ﺕﺎﻧﺎﻳﺩﺍﺭ

en: Radians: %f
ar:  ‬%f‪ :ﻥﺎﻳﺩﺍﺭ

en: Radio Widget Colors
ar: ﻮﻳﺩﺍﺮﻟﺍ ﺡﻮﻟ ﻥﺍﻮﻟﺃ

en: Radius
ar: ﺮﻄﻘﻟﺍ ﻒﺼﻧ

en: Radius (Parent)
ar: (ﻞﺻﻼﻟ) ﺮﻄﻘﻟﺍ

en: Radius 1
ar: 1 ﺮﻄﻘﻟﺍ ﻒﺼﻧ

en: Radius 2
ar: 2 ﺮﻄﻘﻟﺍ ﻒﺼﻧ

en: Radius Scale
ar:  ﻢﺠﺣ

en: Radius X:
ar: :X ﺮﻄﻘﻟﺍ ﻒﺼﻧ

en: Radius Y:
ar: :Y ﺮﻄﻘﻟﺍ ﻒﺼﻧ

en: Radius for beveling
ar: ﻒﻄﺸﻟﺍ ﺮﻄﻗ

en: Radius from the shaded sample to look for points within
ar: ﺎﻬﻠﺧﺍﺩ ﻂﻘﻨﻟﺍ ﻦﻋ ﺚﺤﺒﻟﺍ ﺐﺠﻳ ﻲﺘﻟﺍ ﺔﻠﻠﻈﻤﻟﺍ ﺔﻨﻴﻌﻟﺍ ﻦﻣ ﻉﺎﻌﺸﻟﺍ

en: Radius of boids personal space in air (% of particle size)
ar: (ءﻱﺰﺠﻟﺍ ﻢﺠﺣ ﻦﻣ %) ءﺎﻀﻔﻟﺍ ﻲﻓ ﺕﺍﺪﻳﻮﺒﻠﻟ ﻲﺼﺨﺸﻟﺍ ﺰﻴﺤﻟﺍ ﺮﻄﻗ

en: Radius of boids personal space on land (% of particle size)
ar: (ءﻱﺰﺠﻟﺍ ﻢﺠﺣ ﻦﻣ %) ﺽﺭﻻﺍ ﻰﻠﻋ ﻲﺼﺨﺸﻟﺍ ﺕﺍﺪﻳﻮﺒﻟﺍ ﺰﻴﺣ ﺮﻄﻗ

en: Radius of brush in Blender units
ar: ﺭﺪﻨﻠﺑ ﺕﺍﺪﺣﻮﺑ ﺓﺎﺷﺮﻔﻟﺍ ﺮﻄﻗ

en: Radius of children around parent
ar: ﻞﺻﻻﺍ ﻝﻮﺣ ﻉﻭﺮﻔﻟﺍ ﺮﻄﻗ ﻒﺼﻧ

en: Radius of curve control points
ar: ﻰﻨﺤﻨﻤﻟﺍ ﻢﻜﺤﺗ ﻂﻘﻧ ﺮﻄﻗ

en: Radius of eraser 'brush'
ar: ﺓﺎﺷﺮﻔﻟﺍ ﺓﺎﺤﻤﻣ ﺮﻄﻗ ﻒﺼﻧ

en: Radius of head of bone (for Envelope deform only)
ar: (ﻂﻘﻓ ءﺎﺸﻐﻟﺍ ﻂﻤﻨﻟ) ءﺎﺸﻐﻟﺍ ﺱﺃﺭ ﺮﻄﻗ

en: Radius of kernel used for soften and sharpen in pixels
ar: ﻂﻘﻨﻟﺍ ﻲﻓ ﺬﺤﺸﻟﺍ ﻭ ﻢﻴﻌﻨﺘﻠﻟ ﻡﺪﺨﺘﺴﻤﻟﺍ ﺓﺍﻮﻨﻟﺍ ﺮﻄﻗ ﻒﺼﻧ

en: Radius of limiting sphere
ar: ﺪﺤﻟﺍ ﺓﺮﻛ ﺮﻄﻗ

en: Radius of tail of bone (for Envelope deform only)
ar: (ﻂﻘﻓ ءﺎﺸﻐﻟﺍ ﻂﻤﻨﻟ) ءﺎﺸﻐﻟﺍ ﻞﻳﺫ ﺮﻄﻗ

en: Radius of the brush
ar: ﺓﺎﺷﺮﻔﻟﺍ ﺮﻄﻗ ﻒﺼﻧ

en: Radius of the brush in pixels
ar: ﺕﻼﺴﻜﺒﻟﺎﺑ ﺓﺎﺷﺮﻔﻟﺍ ﻉﺎﻌﺷ

en: Radius of the skin
ar: ﺓﺮﺸﻘﻟﺍ ﻚﻤﺳ

en: Radius of the sphere or cylinder
ar: ﺔﻧﺍﻮﻄﺳﻻﺍ ﻭﺃ ﺓﺮﻜﻟﺍ ﺮﻄﻗ

en: Radius that will be painted solid
ar:  ﺎﺒﻠﺻ ﻥﻮﻠﻴﺳ ﻱﺬﻟﺍ ﺮﻄﻘﻟﺍ

en: Radius to apply
ar: ﻖﺒّﻄﻤﻟﺍ ﺮﻄﻘﻟﺍ ﻒﺼﻧ

en: Radius:
ar: :ﺮﻄﻘﻟﺍ ﻒﺼﻧ

en: Rake
ar: ﻑﺮﺠﻟﺍ

en: Ramp
ar: ﻥﺍﻮﻟﻷﺍ ﻢﻠﺳ

en: Random
ar: ﻲﺋﺍﻮﺸﻋ

en: Random Angle
ar: ﺔﻴﺋﺍﻮﺸﻋ ﺔﻳﻭﺍﺯ

en: Random Bending Stiffness
ar: ﺔﻴﺋﺍﻮﺸﻋ ءﺎﻨﺤﻧﺇ ﺔﺑﻼﺻ

en: Random Center
ar: ﻲﺋﺍﻮﺸﻋ ﺰﻛﺮﻣ

en: Random Child Size
ar: ﻲﺋﺍﻮﺸﻋ ﻉﺮﻔﻟﺍ ﻢﺠﺣ

en: Random Damping
ar: ﻲﺋﺍﻮﺸﻌﻟﺍ ﻝﺅﺎﻀﺘﻟﺍ

en: Random Friction
ar: ﻲﺋﺍﻮﺸﻌﻟﺍ ﻙﺎﻜﺘﺣﻻﺍ

en: Random Length
ar: ﻲﺋﺍﻮﺸﻋ ﻝﻮﻃ

en: Random Order
ar: ﻲﺋﺍﻮﺸﻋ ﺐﻴﺗﺮﺗ

en: Random Orientation
ar: ﻲﺋﺍﻮﺸﻋ ﻩﺎﺠﺗﺍ

en: Random Phase
ar: ﺔﻴﺋﺍﻮﺸﻋ ﺔﻠﺣﺮﻣ

en: Random Position
ar: ﻲﺋﺍﻮﺸﻋ ﻊﻗﻮﻣ

en: Random Radius
ar: ﻲﺋﺍﻮﺸﻋ ﺮﻄﻗ ﻒﺼﻧ

en: Random Seed
ar: ﺔﻴﺋﺍﻮﺸﻋ ﺓﺭﺬﺑ

en: Random Size
ar: ﻲﺋﺍﻮﺸﻋ ﻢﺠﺣ

en: Random falloff
ar: ﻲﺋﺍﻮﺸﻋ ﻲﺷﻼﺗ

en: Random stiffness of hairs
ar: ﺕﺍﺮﻌﺸﻠﻟ ﺔﻴﺋﺍﻮﺸﻋ ﺓﻭﺎﺴﻗ

en: Random tiles
ar: ﺔﻴﺋﺍﻮﺸﻋ ﺕﺎﻨﺒﻟ

en: Random variation of damping
ar: ﻉﻮﻨﺘﻤﻟﺍ ﻲﺋﺍﻮﺸﻌﻟﺍ ﻝﺅﺎﻀﺘﻟﺍ

en: Random variation of friction
ar: ﻉﻮﻨﺘﻤﻟﺍ ﻲﺋﺍﻮﺸﻌﻟﺍ ﻙﺎﻜﺘﺣﻻﺍ

en: Random variation of the amplitude
ar: ﻯﺪﻤﻠﻟ ﻲﺋﺍﻮﺸﻌﻟﺍ ﻉﻮﻨﺘﻟﺍ

en: Random variation of the orientation
ar: ﻪﺟّﻮﺘﻠﻟ ﻲﺋﺍﻮﺸﻌﻟﺍ ﻉﻮﻨﺘﻟﺍ

en: Random variation to the size of the child particles
ar: ﻲﻋﺮﻔﻟﺍ ﺕﺎﻴﺋﺰﺠﻟﺍ ﻢﺠﺤﻟ ﻲﺋﺍﻮﺸﻋ ﺐﻠﻘﺗ

en: Randomize Location
ar:  ﺎﻴﺋﺍﻮﺸﻋ ﺔﺣﺍﺯﻹﺍ ﻉﻮّﻧ

en: Randomize Rotation
ar: ﻥﺍﺭﻭﺪﻟﺍ ﻉﻮّﻧ

en: Randomize Scale
ar: ﺎﻴﺋﺍﻮﺸﻋ ﻢﻴﺠﺤﺘﻟﺍ ﻉﻮّﻧ

en: Randomize delta transform values instead of regular transform
ar: ﻱﺩﺎﻴﺘﻋﻻﺍ ﻝﻮّﺤﺘﻟﺍ ﻝﺪﺑ ﻕﺮﻔﻟﺍ ﺐﺴﺣ ﺎﻴﺋﺍﻮﺸﻋ ﻝﻮﺤﺘﻟﺍ ﻉﻮّﻧ

en: Randomize order of selected elements
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺮﺻﺎﻨﻌﻟﺍ ﺎﻴﺋﺍﻮﺸﻋ ﺐﺗّﺭ

en: Randomize particle orientation
ar: ءﻱﺰﺠﻠﻟ ﻲﺋﺍﻮﺸﻋ ﻩﺎﺠﺗﺍ

en: Randomize position along path
ar: ﺭﺎﺴﻤﻟﺍ ﻝﻮﺣ ﻲﺋﺍﻮﺸﻋ ﻊﻗﻮﻣ ﻲﻄﻋﺍ

en: Randomize rotation around the chosen orientation axis
ar: ﺭﺎﺘﺨﻤﻟﺍ ﻪﺟﻮﺘﻟﺍ ﺮﺤﻣ ﻝﻮﺣ ﻲﺋﺍﻮﺸﻋ ﻥﺍﺭﻭﺩ

en: Randomize the location values
ar: ﺎﻴﺋﺍﻮﺸﻋ ﺔﺣﺍﺯﻹﺍ ﻢﻴﻗ ﻉﻮّﻧ

en: Randomize the rotation values
ar: ﻥﺍﺭﻭﺪﻟﺍ ﻢﻴﻗ ﻉﻮّﻧ

en: Randomize the scale values
ar: ﺎﻴﺋﺍﻮﺸﻋ ﻢﻴﺠﺤﺘﻟﺍ ﻢﻴﻗ ﻉﻮّﻧ

en: Randomly select UVW control points
ar: UVW ﻢﻜﺤﺗ ﻁﺎﻘﻧ ﺎﻴﺋﺍﻮﺸﻋ ﺮﺘﺧﺍ

en: Randomly select some control points
ar: ﻢﻜﺤﺘﻟﺍ ﻁﺎﻘﻧ ﺾﻌﺑ ﺎﻴﺋﺍﻮﺸﻋ ﺮﺘﺧﺍ

en: Range
ar: ﻕﺎﻄﻧ

en: Rate
ar: ﻝﺪﻌﻣ

en: Rate control: buffer size (kb)
ar: (ﺐﻛ) ﻥﺰﺨﻤﻟﺍ ﻢﺠﺣ :ﻝﺪﻌﻤﻟﺎﺑ ﻢﻜﺤﺘﻟﺍ

en: Ratio
ar: ﻝﺪّﻌﻣ

en: Ray Direction
ar: ﻉﺎﻌﺸﻟﺍ ﻩﺎﺠﺗﺍ

en: Ray Length
ar: ﻉﺎﻌﺸﻟﺍ ﻝﻮﻃ

en: Ray Radius
ar: ﻉﺎﻌﺸﻟﺍ ﺮﻄﻗ ﻒﺼﻧ

en: Ray Visibility
ar: ﻉﺎﻌﺸﻟﺍ ﺭﻮﻬﻇ

en: Ray direction to use for projection (if brush object is located in that direction it's painted)
ar:  (ﻥﻮﻠﻳ ﻩﺎﺠﺗﻻﺍ ﺍﺬﻫ ﻲﻓ ﺍﺩﻮﺟﻮﻣ ﺓﺎﺷﺮﻔﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻥﺎﻛ ﺍﺫﺇ ) ﻁﺎﻘﺳﻼﻟ ﻝﺎﻤﻌﺘﺳﻼﻟ ﺔﻌﺷﻷﺍ ﻩﺎﺠﺗﺍ

en: Re-render and composite changed layers on 3D edits
ar: ﺔﻴﺛﻼﺜﻟﺍ ﺕﺍﺮﻳﺮﺤﺘﻟﺍ ﺪﻨﻋ ﺓﺮﻴﻐﺘﻤﻟﺍ ﺕﺎﻘﺒﻄﻟﺍ ﺐﻴﻛﺮﺗ ﻭ ﺮﻴﻴﺼﺗ ﺪﻋﺃ

en: React On
ar: ﺩﻭﺩﺮﻟﺍ ﻞﻌﻓ

en: React multiple times
ar: ﺕﺍﺮﻣ ﺓﺪّﻋ ﻞﻋﺎﻔﺗ

en: Reactor
ar: ﻞﻋﺎﻔﻤﻟﺍ

en: Reactor Target Object
ar: ﻑﺪﻬﻟﺍ ﻞﻋﺎﻔﺘﻤﻟﺍ ﻦﺋﺎﻜﻟﺍ

en: Reactor Target Particle System
ar: ﻑﺪﻬﻟﺍ ﻞﻋﺎﻔﺘﻤﻟﺍ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺎﻈﻧ

en: Read cache from an external location
ar: ﻲﺟﺭﺎﺧ ﻊﻗﻮﻣ ﻦﻣ ﻦﻳﺰﺨﺘﻟﺍ ﺃﺮﻗﺇ

en: Read only area of this polygon
ar: ﻊﻠﻀﻤﻟﺍ ﺍﺬﻬﻟ ﻂﻘﻓ ﺓءﺍﺮﻘﻟﺍ ﺔﺣﺎﺴﻣ

en: Realtime
ar: ﻲﻘﻴﻘﺤﻟﺍ ﺖﻗﻮﻟﺍ

en: Rec Run
ar: ﻞﻴﺠﺴﺘﻟﺍ ﻱﺭﺎﺟ

en: Recalculate the direction of selected handles
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺾﺑﺎﻘﻤﻟﺍ ﻩﺎﺠﺗﺇ ﺏﺎﺴﺣ ﺪﻋﺃ

en: Recent Files
ar: ﺔﺜﻳﺪﺤﻟﺍ ﺕﺎﻔﻠﻤﻟﺍ

en: Recent Folders
ar: ﺓﺮﻴﺧﻷﺍ ﺕﺎﻔﻠﻤﻟﺍ

en: Recenter Timeout
ar: ﺝﻭﺮﺨﻟﺍ ﻦﻣﺯ ﻂﺒﺿ ﺪﻋﺃ

en: Reconstructed
ar: ﻪﺋﺎﻨﺑ ﺩﺎﻌﻣ

en: Reconstruction
ar: ءﺎﻨﺒﻟﺍ ﺓﺩﺎﻋﺍ

en: Rectangle
ar: ﻞﻴﻄﺘﺴﻣ

en: Recursion
ar: ﺭﺮﻜﺘﻟﺍ

en: Red
ar: ﺮﻤﺣﺃ

en: Red Channel
ar: ءﺍﺮﻤﺤﻟﺍ ﺓﺎﻨﻘﻟﺍ

en: Red Green Blue
ar: ﻕﺭﺯﺃ ﺮﻀﺧﺃ ﺮﻤﺣﺃ

en: Red channel active
ar: ﺔﻟﺎﻌﻓ ءﺍﺮﻤﺤﻟﺍ ﺓﺎﻨﻘﻟﺍ

en: Red spillmap scale
ar: spillmap ﺔﻄﻳﺮﺧ ﻢﺠﺣ

en: Reduce UV stretching by relaxing angles
ar: ﺎﻳﺍﻭﺰﻟﺍ ءﺎﺧﺭﺈﺑ UV ـﻟﺍ ﻂﻄﻤﺗ ﻞﻠﻗ

en: Reduce the strength of the brush where it overlaps symmetrical daubs
ar: ﺔﻠﺛﺎﻤﺘﻤﻟﺍ ﺕﺎﺨﻄﻠﻟﺍ ﻞﺧﺍﺪﺗ ﺎﻣﺪﻨﻋ ﺓﺎﺷﺮﻔﻟﺍ ﺓﻮﻗ ﻞﻠﻗ

en: Reference
ar: ﻊﺟﺮﻣ

en: Reference Distance
ar: ﻊﺟﺮﻤﻟﺍ ﺔﻓﺎﺴﻣ

en: Reference Key
ar: ﺔﻴﻌﺟﺮﻤﻟﺍ ﺡﺎﺘﻔﻣ

en: Reference Value
ar: ﺔﻴﻌﺟﺮﻤﻟﺍ ﺔﻤﻴﻘﻟﺍ

en: Reference number of frames before frames get held (use to get hold for '1-3' vs '5-7' holding patterns)
ar:   ('7-5' ﻝﺪﺑ '3-1' ﻁﺎﻤﻧﺃ ﻞﻴﻀﻔﺘﻟ ﻞﻤﻌﺘﺳﺇ ) ﺮﻃﻷﺍ ﻖﺼﺘﻠﺗ ﻥﺃ ﻞﺒﻗ ﺮﻃﻷﺍ ﻦﻣ ﻊﺟﺮﻤﻟﺍ ﺩﺪﻌﻟﺍ

en: Refine:
ar: :ﻞﻘﺻ

en: Reflect Only
ar: ﻂﻘﻓ ﺲﻜﻋﺍ

en: Reflection
ar: ﺱﺎﻜﻌﻧﻹﺍ

en: Refraction
ar: ﺭﺎﺴﻜﻧﻻﺍ

en: Refraction BSDF
ar: ﺭﺎﺴﻜﻧﻻﺍ

en: Refresh Drivers
ar: ﺕﺎﻛﺮّﺤﻤﻟﺍ ﺙﺪّﺣ

en: Region Overlap
ar: ﻞﺧﺍﺪﺘﻟﺎﺑ ﺢﻤﺳﺍ

en: Region Text Titles
ar: ﺺﻨﻟﺍ ﻥﺍﻮﻨﻋ ﺔﻘﻄﻨﻣ

en: Region Type
ar: ﺔﻘﻄﻨﻤﻟﺍ ﻉﻮﻧ

en: Region height
ar: ﺔﻘﻄﻨﻣ ﻉﺎﻔﺗﺭﺇ

en: Region in a subdivided screen area
ar: ﺔﻤﺴﻘﻣ ﺔﺷﺎﺷ ﻦﻣ ﺔﺣﺎﺴﻣ ﻲﻓ ﺔﻘﻄﻨﻣ

en: Region width
ar: ﺔﻘﻄﻨﻤﻟﺍ ﺽﺮﻋ

en: Regions
ar: ﺕﺎﻗﺎﻄﻨﻟﺍ

en: Regions this area is subdivided in
ar: ﻝﺎﺠﻤﻟﺍ ﺍﺬﻫ ﺎﻬﻴﻟﺇ ﺖﻤﺴﻗ ﻲﺘﻟﺍ ﺕﺎﻗﺎﻄﻨﻟﺍ

en: Register
ar: ﻞﺠﺳ

en: Registered key configurations
ar: ﺔﻠﺠﺴﻤﻟﺍ ﺡﺎﺘﻔﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Regrow
ar: ﻮﻤﻨﻟﺍ ﺪﻋﺃ

en: Regrow hair for each frame
ar: ﺭﺎﻃﺇ ﻞﻜﻟ ﺮﻌﺸﻟﺍ ﺮﺒّﻛ

en: Regular
ar: ﻱﺩﺎﻋ

en: Regular Widget Colors
ar: ﺔﻳﺩﺎﻴﺘﻋﻻﺍ ﺡﻮﻠﻟﺍ ﻥﺍﻮﻟﺃ

en: Regular key pressed as a modifier
ar: ﺮﻴﻐﻣ ﻞﻜﺷ ﻰﻠﻋ ﻁﻮﻐﻀﻣ ﻱﺩﺎﻴﺘﻋﺍ ﺡﺎﺘﻔﻣ

en: Reiteration
ar: ﺭﺍﺮﻜﺘﻟﺍ ﺓﺩﺎﻋﺇ

en: Relations
ar: ﺕﺎﻗﻼﻌﻟﺍ

en: Relationship
ar: ﺔﻗﻼﻌﻟﺍ

en: Relative
ar: ﻲﺒﺴﻧ

en: Relative Detail
ar: ﺔﻴﺒﺴﻧ ﻞﻴﺼﻔﺗ

en: Relative Edge
ar: ﺔﻴﺒﺴﻧ ﺔﻓﺎﺣ

en: Relative Face
ar: ﻲﻴﺒﺴﻧ ﻪﺟﻭ

en: Relative Frame
ar: ﻲﺒﺴﻧ ﺭﺎﻃﺍ

en: Relative Key
ar: ﻲﺒﺴﻧ ﺡﺎﺘﻔﻣ

en: Relative Offset
ar: ﺔﻴﺒﺴﻧ ﺔﺣﺍﺯﺍ

en: Relative Parenting
ar: ﺔﻴﺒﺴﻧ ﺕﺍﺭﺎﺴﻣ

en: Relative Paths
ar: ﺔﻴﺒﺴﻧ ﺕﺍﺭﺎﺴﻣ

en: Relative Size X
ar: X ﻰﻠﻋ ﻲﻴﺒﺴﻧ ﻢﺠﺣ

en: Relative Size Y
ar: Y ﻰﻠﻋ ﻲﻴﺒﺴﻧ ﻢﺠﺣ

en: Relative Start
ar: ﺔﻴﺒﺴﻧ ﺔﻳﺍﺪﺑ

en: Relative amount of virtual parents
ar: ﺔﻴﻌﻗﺍﻮﻟﺍ ﻝﻮﺻﻸﻟ ﺔﻴﺒﺴﻨﻟﺍ ﺔﻴﻤﻜﻟﺍ

en: Relative shape positions to the new shape method
ar: ﺪﻳﺪﺠﻟﺍ ﻞﻜﺸﻟﺍ ﺔﻘﻳﺮﻄﻟ ﻞﻜﺸﻟﺍ ﻊﻗﺍﻮﻣ ﺐﺴﻧ

en: Relative time of key over hair length
ar:  ﺮﻌﺸﻟﺍ ﻝﻮﻃ ﻝﻼﺧ ﺡﺎﺘﻔﻤﻠﻟ ﻲﺒﺴﻧ ﺖﻗﻭ

en: Relax UVs
ar: UVs ـﻟﺍ ﻲﺧﺭﺍ

en: Relaxation Method
ar: ﺢﻳّﺮﺘﻟﺍ ﺔﻘﻳﺮﻃ

en: Release
ar: ﻕﻼﻃﻹﺍ

en: Reload current image from disk
ar: ﺹﺮﻘﻟﺍ ﻦﻣ ﺔﻴﻟﺎﺤﻟﺍ ﺓﺭﻮﺼﻟﺍ ﻞﻴﻤﺤﺗ ﺪﻋﺍ

en: Reload strips in the sequencer
ar: ﻂﺋﺍﺮﺸﻟﺍ ﺭﺮﺤﻣ ﻲﻓ ﺔﻃﺮﺷﻻﺍ ﻞﻴﻤﺤﺗ ﺪﻋﺍ

en: Remesh Modifier
ar: ﻢﻴﺴﺠﺘﻟﺍ ﺓﺩﺎﻋﺍ ﺮﻴﻐﻣ

en: Remove
ar: ﺔﻟﺍﺯﺇ

en: Remove F-Modifiers from F-Curve to add keyframes
ar: ﻑﺪﻬﻟﺍ ﻞﻜﻴﻬﻟﺍ ﻦﻣ ﺕﺎﺤﻴﺤﺼﺘﻟﺍ ﻝﺯﺍ

en: Remove Pack
ar: ﻥﺰّﺨﻤﻟﺍ ﻑﺬﺣﺍ

en: Remove Paint Curve Point
ar: ﻢﺳﺮﻟﺍ ﻰﻨﺤﻨﻣ ﺔﻄﻘﻧ ﻑﺬﺣﺇ

en: Remove Target Particles
ar: ﻑﺪﻬﻟﺍ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻑﺬﺣﺍ

en: Remove Threshold
ar: ﻑﺬﺤﻟﺍ ﺔﺒﺘﻋ

en: Remove a background image from the 3D view
ar: ﻲﺛﻼﺜﻟﺍ ﺮﻈﻨﻣ ﻦﻣ ﺔﻴﻔﻠﺧ ﺓﺭﻮﺻ ﻑﺬﺣﺍ

en: Remove a hook from the active object
ar: ﻝﺎﻌﻔﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻦﻣ ﻑﺎﻄﺨﻟﺍ ﻑﺬﺣﺍ

en: Remove all keyframe animation for selected objects
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﻨﺋﺎﻜﻟﺍ ﻞﻜﻟ ﺔﺒﻌﻠﻟﺍ ءﺎﻳﺰﻴﻓ ﺺﺋﺎﺼﺧ ﻞﻛ ﻑﺬﺣﺍ

en: Remove all selected keyframes
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻞﻛ ﻑﺬﺣﺍ

en: Remove all shape keys
ar: ﻞﻜﺸﻟﺍ ﺢﻴﺗﺎﻔﻣ ﻞﻛ ﻑﺬﺣﺍ

en: Remove all vertex groups
ar: ﻂﻘﻨﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ ﻞﻛ ﻑﺬﺣﺍ

en: Remove current UI-active property from current keying set
ar: ﺔﻟﺎﻌّﻔﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻦﻣ ﺔﻴﻟﺎﺤﻟﺍ ﺔﻟﺎﻌّﻔﻟﺍ ﺔﻬﺟﺍﻮﻟﺍ ﺔﻴﺻﺎﺧ ﻑﺬﺣﺍ

en: Remove from all groups
ar: ﺕﺎﻋﻮﻤﺠﻤﻟﺍ ﻞﻛ ﻑﺬﺣﺍ

en: Remove from selection
ar: ﺭﺎﻴﺘﺧﻻﺍ ﻦﻣ ﻑﺬﺣﺍ

en: Remove from the selection
ar: ﺭﺎﻴﺘﺧﻻﺍ ﻦﻣ ﻑﺬﺣﺍ

en: Remove keyframes on current frame for selected objects and bones
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻡﺎﻈﻌﻟﺍ ﻭ ﺕﺎﻨﺋﺎﻜﻠﻟ ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻻﺍ ﺪﻨﻋ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻑﺬﺣﺍ

en: Remove loose vertices
ar: ﺓﺮّﺤﻟﺍ ﻂﻘﻨﻟﺍ ﻝﺯﺍ

en: Remove mask layer
ar: ﻉﺎﻨﻘﻟﺍ ﺔﻘﺒﻃ ﻑﺬﺣﺍ

en: Remove object for tracking
ar: ﺔﻘﺣﻼﻤﻟﺍ ﻦﺋﺎﻛ ﻑﺬﺣﺍ

en: Remove original faces
ar: ﺔﻴﻠﺻﻻﺍ ﻪﺟﻭﻻﺍ ﻑﺬﺣﺍ

en: Remove original geometry
ar: ﻲﻠﺻﻻﺍ ﻢﺴﺠﻤﻟﺍ ﻑﺬﺣﺍ

en: Remove particle systems on the target objects
ar: ﻑﺪﻬﻟﺍ ﺕﺎﻨﺋﺎﻜﻟﺍ ﻰﻠﻋ ﺕﺎﺌﻳﺰﺠﻟﺍ ﺔﻤﻈﻧﺃ ﻑﺬﺣﺍ

en: Remove selected particles close enough of others
ar: ﺎﻬﻀﻌﺑ ﻦﻣ ﺔﺒﻳﺮﻘﻟﺍ ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻑﺬﺣﺍ

en: Remove the active bone group
ar: ﺔﻋﻮﻤﺠﻤﻟﺍ ﻩﺬﻫ ﻦﻣ ﻝﺎﻌﻔﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻑﺬﺣﺍ

en: Remove the selected surface slot
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺢﻄﺴﻟﺍ ﺔﺤﺘﻓ ﻑﺬﺣﺍ

en: Remove the selected vertices from active or all vertex group(s)
ar: ﺔﻟﺎﻌﻔﻟﺍ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻦﻣ ﺓﺭﺎﺘﺨﻤﻟﺍ ﻂﻘﻨﻟﺍ ﻑﺬﺣﺍ

en: Remove unused settings for invisible editors
ar: ﺔﻴﻔﺨﻤﻟﺍ ﺕﺍﺭﺮﺤﻤﻠﻟ ﺔﻣﺪﺨﺘﺴﻣ ﺮﻴﻐﻟﺍ ﺕﺍﺩﺍﺪﻋﻻﺍ ﻑﺬﺣﺍ

en: Rename animation channel under mouse
ar: ﺓﺭﺄﻔﻟﺍ ﺖﺤﺗ ﻙﺮﺤﺘﻟﺍ ﺓﺎﻨﻗ ﺔﻴﻤﺴﺗ ﺪﻋﺍ

en: Rename first selected time marker
ar: ﺓﺭﺎﺘﺨﻣ ﻦﻣﺯ ﺔﻣﻼﻋ ﻝﻭﺃ ﺔﻴﻤﺴﺗ ﺪﻋﺃ

en: Render
ar: ﺮﻴﻴﺼﺗ

en: Render Anim
ar: ﻙﺮﺤﺘﻟﺍ ﺮﻴّﺻ

en: Render Data
ar: ﺮﻴﻴﺼﺘﻟﺍ ﺕﺎﻧﺎﻴﺑ

en: Render Delay
ar: ﺮﻴﻴﺼﺘﻟﺍ ﺮﻴﺧﺄﺗ

en: Render Layer
ar: ﺮﻴﻴﺼﺗ ﺔﻘﺒﻃ

en: Render Layers
ar: ﺮﻴﻴﺼﺘﻟﺍ ﺕﺎﻘﺒﻃ

en: Render Levels
ar: ﺮﻴﻴﺼﺘﻟﺍ ﺕﺎﻳﻮﺘﺴﻣ

en: Render Opacity
ar: ﺮﻴﻴﺼﺘﻟﺍ ﺔﻣﻮﺘﻋ

en: Render Output Directory
ar: ﺮﻴﻴﺼﺘﻟﺍ ﺝﺮﺧ ﺪﻠﺠﻣ

en: Render Pass
ar: ﺮﻴﻴﺼﺗ ﺮﻤﻣ

en: Render Quality
ar: ﺮﻴﻴﺼﺘﻟﺍ ﺓﺩﻮﺟ

en: Render Resolution U
ar: ﺔﻴﻘﻓﻻﺍ ﺮﻴﻴﺼﺘﻟﺍ ﺔﻗﺩ

en: Render Resolution V
ar: ﺔﻳﺩﻮﻣﺎﻌﻟﺍ ﺮﻴﻴﺼﺘﻟﺍ ﺔﻗﺩ

en: Render Result
ar: ﺮﻴﻴﺼﺘﻟﺍ ﺔﺠﻴﺘﻧ

en: Render Size
ar: ﺮﻴﻴﺼﺘﻟﺍ ﻢﺠﺣ

en: Render Sky in this Layer
ar: ﺔﻘﺒﻄﻟﺍ ﻩﺬﻫ ﻲﻓ ءﺎﻤﺴﻟﺍ ﺮﻴﻴﺼﺗ

en: Render Slot
ar: ﺮﻴﻴﺼﺗ ﺬﻔﻨﻣ

en: Render Slots
ar: ﺮﻴﻴﺼﺘﻟﺍ ﺬﻓﺎﻨﻣ

en: Render Smoke Objects
ar: ﻥﺎﺧﺪﻟﺍ ﺕﺎﻨﺋﺎﻛ ﺮﻴّﺻ

en: Render Solid faces in this Layer
ar: ﺔﻘﺒﻄﻟﺍ ﻩﺬﻫ ﻲﻓ ﺔﺒﻠﺼﻟﺍ ﻩﻮﺟﻮﻟﺍ ﺮﻴﻴﺼﺗ

en: Render Steps
ar: ﺮﻴﻴﺼﺘﻟﺍ ﺕﺍﻮﻄﺧ

en: Render Strands in this Layer
ar: ﺔﻘﺒﻄﻟﺍ ﻩﺬﻫ ﻲﻓ ﺕﻼﺼﺨﻟﺍ ﺮﻴﻴﺼﺗ

en: Render U
ar: ﻲﻘﻓﻻﺍ ﺭﻮﺤﻤﻟﺍ ﺮﻴّﺻ

en: Render Undistorted
ar: ﻪﻳﻮﺸﺗ ﻥﻭﺪﺑ ﺮﻴّﺻ

en: Render View
ar: ﺮﻴﻴﺼﺘﻟﺍ ﺮﻈﻨﻣ

en: Render Views
ar: ﺮﻇﺎﻨﻤﻟﺍ ﺮﻴّﺻ

en: Render active scene
ar: ﻝﺎﻌﻔﻟﺍ ﺪﻬﺸﻤﻟﺍ ﺮﻴّﺻ

en: Render parent particles
ar: ﻞﺻﻻﺍ ﺕﺎﺌﻳﺰﺟ ﺮﻴّﺻ

en: Render polygon transparent, depending on alpha channel of the texture
ar: ﺞﻴﺴﻨﻠﻟ ﺎﻔﻟﺍ ﺓﺎﻨﻗ ﻰﻠﻋ ﺩﺎﻤﺘﻋﻹﺎﺑ ,ﺢﻄﺴﻟﺍ ﺔﻴﻓﺎﻔﺷ ﺮﻴّﺻ

en: Render preview using undistorted proxy
ar: ﻩﻮّﺸﻣ ﺏﻭﺪﻨﻣ ﻡﺍﺪﺨﺘﺳﺍ ﻥﻭﺪﺑ ﺮﻴﻴﺼﺘﻟﺍ ﻦﻳﺎﻋ

en: Render slot name
ar: ﺮﻴﻴﺼﺘﻟﺍ ﺔﺤﺘﻓ ﻢﺳﺇ

en: Render slots of the image
ar: ﺓﺭﻮﺼﻠﻟ ﺮﻴﻴﺼﺘﻟﺍ ﺕﺎﺤﺘﻓ

en: Render stylized strokes in this Layer
ar: ﺔﻘﺒﻄﻟﺍ ﻩﺬﻫ ﻲﻓ ﺔﻄﻤﻨﻤﻟﺍ ﺕﺎﺒﻄﺸﻟﺍ ﺮﻴّﺻ

en: Render the stamp info text in the rendered image
ar: ﺓﺮﻴّﺼﻤﻟﺍ ﺓﺭﻮﺼﻟﺍ ﻲﻓ ﺔﻤﺻﻮﻟﺍ ﺕﺎﻣﻮﻠﻌﻣ ﺺﻧ ﺮﻴﻴﺼﺗ

en: Render view name
ar: ﺮﻴﻴﺼﺘﻟﺍ ﺮﻈﻨﻣ ﻢﺳﺇ

en: RenderView
ar: ﺮﻴﻴﺼﺘﻟﺍ ﺮﻈﻨﻣ

en: Rendered
ar: ﺓﺮﻴّﺼﻣ

en: Rendered Children
ar: ﺓﺮﻴّﺼﻤﻟﺍ ﻉﻭﺮﻔﻟﺍ

en: Rendering settings for a Scene data-block
ar: ﺪﻬﺸﻣ ﺕﺎﻧﺎﻴﺑ ﺔﻠﺘﻜﻟ ﺮﻴﻴﺼﺘﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Repeat
ar: ﺮﻳﺮﻜﺗ

en: Repeat Mirrored
ar: ﺔﻠﺛﺎﻤﻤﻟﺍ ﺭﺮﻛ

en: Repeat Motion
ar: ﺔﻛﺮﺤﻟﺍ ﺭﺮﻛ

en: Repeat X
ar: X ﺕﺍﺭﺍﺮﻜﺗ

en: Repeat Y
ar: Y ﺕﺍﺭﺍﺮﻜﺗ

en: Repeat keyframe range as-is
ar: ﻮﻫ ﺎﻤﻛ ﺮﻃﻷﺍ ﻕﺎﻄﻧ ﺮﻳﺮﻜﺗ

en: Repeat keyframe range, but with offset based on gradient between start and end values
ar:  ﺔﻳﺎﻬﻨﻟﺍ ﻭ ﺔﻳﺍﺪﺒﻟﺍ ﻢﻴﻗ ﻦﻴﺑ ﺝﺭﺪﺘﻟﺍ ﺱﺎﺳﺃ ﻰﻠﻋ ﺔﺣﺍﺯﺇ ﻊﻣ ﻦﻜﻟ ﻭ ،ﺮﻃﻷﺍ ﻕﺎﻄﻧ ﺮﻳﺮﻜﺗ

en: Repeat the values of the modified F-Curve
ar: ﻝﺪﻌﻤﻟﺍ ﻰﻨﺤﻨﻤﻠﻟ ﻢﻴﻘﻟﺍ ﺭﺮﻛ

en: Repeat with Offset
ar: ﺔﺣﺍﺯﺍ ﻊﻣ ﺭﺮﻛ

en: Repetition multiplier in the X direction
ar: X ﻩﺎﺠﺗﺍ ﻰﻠﻋ ﺭﺍﺮﻜﺘﻟﺍ ﻞﻣﺎﻌﻣ

en: Repetition multiplier in the Y direction
ar: Y ﻩﺎﺠﺗﺍ ﻰﻠﻋ ﺭﺍﺮﻜﺘﻟﺍ ﻞﻣﺎﻌﻣ

en: Repetitions of the generated surface in X
ar: X ﻰﻠﻋ ﺪﻟَﻮﻤﻟﺍ ﺢﻄﺴﻟﺍ ﺕﺍﺭﺍﺮﻜﺗ

en: Repetitions of the generated surface in Y
ar: Y ﻰﻠﻋ ﺪﻟَﻮﻤﻟﺍ ﺢﻄﺴﻟﺍ ﺕﺍﺭﺍﺮﻜﺗ

en: Replace
ar: ﻝﺪﺒﺘﺳﺍ

en: Replace Color
ar: ﻥﻮﻠﻟﺍ ﻝﺪﺒﺘﺳﺍ

en: Replace Existing...
ar: ...ﺪﺟﺍﻮﺘﻤﻟﺍ ﻝﺪﺒﺘﺳﺍ

en: Replace VGroup A's weights by VGroup B's ones
ar: ﺏ ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ ﻥﺍﺯﻭﺄﺑ ﺃ ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ ﻥﺍﺯﻭﺍ ﻝﺪّﺑ

en: Replace brush color by velocity color ramp
ar: ﺔﻋﺮﺴﻟﺍ ﻥﺍﻮﻟﺃ ﻢﻠﺴﺑ ﺓﺎﺷﺮﻔﻟﺍ ﻥﻮﻟ ﻞﻳﺪﺒﺗ

en: Replace socket connections with the new links
ar: ﺓﺪﻳﺪﺠﻟﺍ ﻂﺑﺍﻭﺮﻟﺎﺑ ﺔﺤﺘﻔﻟﺍ ﻂﺑﺍﻭﺭ ﻝﺪّﺑ

en: Replace the current selection
ar: ﻲﻟﺎﺤﻟﺍ ﺭﺎﻴﺘﺧﻹﺍ ﻝﺪّﺑ

en: Report all missing external files
ar: ﺓﺩﻮﻘﻔﻤﻟﺍ ﺔﻴﺟﺭﺎﺨﻟﺍ ﺕﺎﻔﻠﻤﻟﺍ ﻞﻜﺑ ﻢﻠِﻋﺃ

en: Representation of alpha information in the RGBA pixels
ar: ﺔﻴﻓﺎﻔﺸﻟﺍ ﻭ ﻥﺍﻮﻟﻷﺍ ﺕﻼﺴﻜﺑ ﻲﻓ ﺎﻔﻟﻷﺍ ﺕﺎﻣﻮﻠﻌﻣ ﻞﻴﺜﻤﺗ

en: Reprojection Error
ar: ﻁﺎﻘﺳﺍ ﺓﺩﺎﻋﺍ ﺄﻄﺧ

en: Repulsion Factor
ar: ﺮﻓﺎﻨﺘﻟﺍ ﻞﻣﺎﻋ

en: Repulsion is a factor of stiffness
ar: ﺔﺑﻼﺻ ﻞﻣﺎﻋ ﻮﻫ ﺮﻓﺎﻨﺘﻟﺍ

en: Requires selected vertices or active vertex group
ar: ﺔﻟﺎﻌﻔﻟﺍ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻦﻣ ﺓﺭﺎﺘﺨﻤﻟﺍ ﻂﻘﻨﻟﺍ ﻑﺬﺣﺍ

en: Reroute
ar: ﻪﺟّﻮﻤﻟﺍ

en: Reset
ar: ﻂﺒﻀﻟﺍ ﺪﻋﺃ

en: Reset Black/White point and curves
ar: ﺕﺎﻴﻨﺤﻨﻤﻟﺍ ﻭ ءﺎﻀﻴﺒﻟﺍ/ءﺍﺩﻮﺴﻟﺍ ﻂﻘﻨﻟﺍ ﻂﺒﺿ ﺪﻋﺃ

en: Reset Curve
ar: ﻰﻨﺤﻨﻤﻟﺍ ﻂﺒﺿ ﺪﻋﺃ

en: Reset UV projection
ar: UV's ـﻟﺍ ﻁﺎﻘﺳﺍ ﻂﺒﺿ ﺪﻋﺍ

en: Reset View
ar: ﺮﻬﻈﻤﻟﺍ ﻂﺒﺿ ﺪﻋﺃ

en: Reset operator defaults
ar: ﻞﻣﺎﻌﻠﻟ ﺔﻴﻠﺻﻻﺍ ﻢﻴﻘﻠﻟ ﺮﻔﺻ

en: Reset the copy of the mesh that is being sculpted on
ar: ﻪﻴﻠﻋ ﺖﺤﻨﻟﺍ ﻢﺘﻳ ﻱﺬﻟﺍ ﻢﺴﺠﻤﻟﺍ ﺕﻼﻳﺪﻌﺗ ﻲﻐﻟﺍ

en: Reset to default values all elements of the array
ar: ﺔﻓﻮﻔﺼﻤﻟﺍ ﺮﺻﺎﻨﻋ ﻞﻜﻟ ﺔﻴﻠﺻﻻﺍ ﻢﻴﻘﻟﺍ ﻰﻟﺍ ﻂﺒﻀﻟﺍ ﺪﻋﺍ

en: Reset viewable area to show full keyframe range
ar: ﻼﻣﺎﻛ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻕﺎﻄﻧ ﺭﺎﻬﻇﻹ ﺓﺮﻫﺎﻈﻟﺍ ﺔﻘﻄﻨﻤﻟﺍ ﻂﺒﺿ ﺪﻋﺃ

en: Resize a node
ar: ﺓﺪﻘﻌﻟﺍ ﻢﺠّﺣ

en: Resize view so you can see selected nodes
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺪﻘﻌﻟﺍ ﺮﻬﻈﺗ ﻰﺘﺣ ﺮﻈﻨﻤﻟﺍ ﻢﺠّﺣ

en: Resolution
ar: ﺔﻗﺪﻟﺍ

en: Resolution %
ar: % ﺩﺎﻌﺑﺃ

en: Resolution U
ar: U ﻰﻠﻋ ﺔﻗﺪﻟﺍ

en: Resolution V
ar: V ﻰﻠﻋ ﺔﻗﺪﻟﺍ

en: Resolution X
ar: ﻲﻘﻓﺃ ﺪﻌﺑ

en: Resolution Y
ar: ﻱﺩﻮﻤﻋ ﺪﻌﺑ

en: Resolution does not match
ar: ﺔﻀﻔﺨﻨﻣ ﺔﻗﺩ ﻭﺫ ﻞﻜﺷ

en: Resolution of the octree; higher values give finer details
ar: ﻕﺩﺍ ﻞﻴﺻﺎﻔﺗ ﻲﻄﻌﺗ ﻰﻠﻋﺍ ﻢﻴﻗ ؛ﺓﺮﺠﺸﻟﺍ ﺔﻗﺩ

en: Resolution of the shadow buffer, higher values give crisper shadows but use more memory
ar: ﺮﺒﻛﺍ ﺓﺮﻛﺍﺫ ﺔﻴﻤﻛ ﻡﺪﺨﺘﺴﺗ ﻦﻜﻟ ﺮﻀﻧﺍ ﻞﻇ ﻲﻄﻌﺗ ﻰﻠﻋﺍ ﻢﻴﻗ ,ﻞﻈﻟﺍ ﺔﻜﺒﺷ ﺔﻗﺩ

en: Rest Density
ar: ﻥﻮﻜﺴﻟﺍ ﺔﻓﺎﺜﻛ

en: Rest Length
ar: ﺔﻴﻘﺒﻟﺍ ﺩﺍﺪﺘﻣﺍ

en: Rest Position
ar: ﺔﺣﺍﺮﻟﺍ ﻊﻗﻮﻣ

en: Rest Shape Key
ar: ﻥﻮﻜﺴﻟﺍ ﻞﻜﺷ ﺡﺎﺘﻔﻣ

en: Rest length of the harmonic force
ar: ﺔﻘﺳﺎﻨﺘﻤﻟﺍ ﺓﻮﻘﻟﺍ ﺔﻴﻘﺑ ﺩﺍﺪﺘﻣﺍ

en: Restitution
ar: ﺔﻗﺪﻟﺍ

en: Restore Mesh
ar: ﻢﺴﺠﻤﻟﺍ ﻊﺟﺮﺘﺳﺍ

en: Restore the frame when animation was initialized
ar: ﺔﻛﺮﺤﻟﺍ ﺃﺪﺑ ﺪﻨﻋ ﺭﺎﻃﻻﺍ ﻊﺟﺮﺘﺳﺍ

en: Restrict
ar: ﺮﺼﺣﺃ

en: Restrict Frame Range
ar: ﺮﻃﻷﺍ ﻕﺎﻄﻧ ﺮﻴﺼﺤﺗ

en: Restrict Render
ar: ﺮﻴﻴﺼﺘﻟﺍ ﺮﺼﺣﺍ

en: Restrict Select
ar: ﺭﺎﻴﺘﺧﻻﺍ ﺮﺼﺣﺍ

en: Restrict View
ar: ﺭﻮﻬﻈﻟﺍ ﺮﺼﺣﺍ

en: Restrict maximum and minimum values of F-Curve
ar: ﻞﻤﻌﻟﺍ ﻰﻨﺤﻨﻤﻟ ﻢﻴﻗ ﺮﺒﻛﺃ ﻭ ﻞﻗﺃ ﺪﻴّﻗ

en: Restrict modifier to only act after its 'start' frame
ar: ﻝﻭﻷﺍ ﻩﺭﺎﻃﺇ ﻞﺒﻗ ﺮﻴﻐﻤﻟﺍ ﻞﻤﻋ ﺩﺪﺣ

en: Restrict modifier to only act before its 'end' frame
ar: ﺮﻴﺧﻷﺍ ﻩﺭﺎﻃﺇ ﻞﺒﻗ ﺮﻴﻐﻤﻟﺍ ﻞﻤﻋ ﺩﺪﺣ

en: Restrict movement along each axis within given ranges
ar: ﻰﻄﻌﻤﻟﺍ ﻯﺪﻤﻟﺎﺑ ﺭﻮﺤﻣ ﻞﻛ ﻝﻮﻃ ﻰﻠﻋ ﺔﻛﺮﺤﻟﺍ ﺮﺼﺣﺍ

en: Restrict movements to lie along a curve by remapping location along curve's longest axis
ar: ﻰﻨﺤﻨﻤﻠﻟ ﺭﻮﺤﻣ ﻝﻮﻃﺍ ﻝﻮﻃ ﻰﻠﻋ ﻊﻗﻮﻤﻟﺍ ﻂﻴﻄﺨﺗ ﺓﺩﺎﻋﺈﺑ ﻰﻨﺤﻨﻣ ﻝﻮﻃ ﻰﻠﻋ ﻰﻘﻠﺘﻟ ﺔﻛﺮﺤﻟﺍ ﺮﺼﺣﺍ

en: Restrict movements to surface of target mesh
ar: ﻑﺪﻬﻟﺍ ﻢﺴﺠﻣ ﺢﻄﺴﻟ ﺔﻛﺮﺤﻟﺍ ﺮﺼﺣﺍ

en: Restrict movements to within a certain distance of a target (at the time of constraint evaluation only)
ar: (ﻂﻘﻓ ﺪﻴﻘﻟﺍ ﺔﻨﻳﺎﻌﻣ ﺪﻨﻋ) ﻑﺪﻬﻟﺍ ﻦﻣ ﺔﻨﻴﻌﻣ ﺔﻓﺎﺴﻣ ﻲﻓ ﺔﻛﺮﺤﻟﺍ ﺮﺼﺣﺍ

en: Restrict renderability
ar: ﺮﻴﻴﺼﺘﻟﺍ ﺔﻴﻠﺑﺎﻗ ﺮﺼﺣﺍ

en: Restrict rotation along each axis within given ranges
ar: ﻰﻄﻌﻤﻟﺍ ﻯﺪﻤﻟﺎﺑ ﺭﻮﺤﻣ ﻞﻛ ﻝﻮﻃ ﻰﻠﻋ ﻥﺍﺭﻭﺪﻟﺍ ﺮﺼﺣﺍ

en: Restrict scaling along each axis with given ranges
ar: ﻰﻄﻌﻤﻟﺍ ﻯﺪﻤﻟﺎﺑ ﺭﻮﺤﻣ ﻞﻛ ﻝﻮﻃ ﻰﻠﻋ ﻢﻴﺠﺤﺘﻟﺍ ﺮﺼﺣﺍ

en: Restrict selection in the viewport
ar: ﺬﻔﻨﻤﻟﺍ ﻲﻓ ﺭﺎﻴﺘﺧﻻﺍ ﺮﺼﺣﺍ

en: Restrict visibility in the viewport
ar: ﺽﺮﻌﻟﺍ ﺬﻔﻨﻣ ﻲﻓ ﺭﻮﻬﻈﻟﺍ ﺪﻴّﻗ

en: Result of cloth solver iteration
ar: ﺵﺎﻤﻘﻟﺍ ﻞﻠﺤﻣ ﺭﺍﺮﻜﺗ ﺔﺠﻴﺘﻧ

en: Result of rendering, including all layers and passes
ar: ﺔﻨﻤﻀﺘﻤﻟﺍ ﺕﺎﻘﺒﻄﻟﺍ ﻭ ﺕﺎﻘﺒﻄﻟﺍ ﻞﻛ ﻞﻤﺸﺗ ،ﺮﻴﻴﺼﺘﻟﺍ ﺔﺠﻴﺘﻧ

en: Reverse
ar: ﺲﻜﻋﺇ

en: Reverse Frames
ar: ﺮﻃﻷﺍ ﺲﻜﻋﺇ

en: Reverse Mouse
ar: ﺓﺭﺄﻔﻟﺍ ﺲﻜﻋﺍ

en: Reverse Transfer
ar: ﻞﻘﻨﻟﺍ ﺲﻜﻋ ﺪﻋﺍ

en: Reverse current order of selected elements
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺮﺻﺎﻨﻌﻠﻟ ﻲﻟﺎﺤﻟﺍ ﺐﻴﺗﺮﺘﻟﺍ ﺲﻜﻋﺍ

en: Reverse cycle history
ar: ﺓﺭﻭﺪﻟﺍ ﻞﺠﺳ ﺲﻜﻋﺍ

en: Reverse order
ar: ﺐﻴﺗﺮﺘﻟﺍ ﺲﻜﻋﺇ

en: Reversed
ar: ﺔﺳﻮﻜﻌﻣ

en: Revolve edges
ar: ﻑﺍﻮﺤﻟﺍ ﺭﻭﺩ

en: Rh Simple
ar: RH ﺕﺎﻨﻴﻋ

en: Ridge & Valley
ar: ﺾﻔﺨﻨﻤﻟﺍ ﻭ ﻊﻔﺗﺮﻤﻟﺍ

en: Ridged Multifractal
ar: ﺔﻤّﻗ ﻭﺫ ﺩﺪﻌﺘﻣ ﺮﺴّﻜﺗ

en: Ridges and Valleys
ar: ﺕﺎﻀﻔﺨﻨﻤﻟﺍ ﻭ ﺕﺎﻌﻔﺗﺮﻤﻟﺍ

en: Right
ar: ﻦﻴﻤﻳ

en: Right Handle
ar: ﻦﻴﻤﻴﻟﺍ ﺾﺒﻘﻤﻟﺍ

en: Right Handle Type
ar: ﻦﻴﻤﻴﻟﺍ ﺾﺒﻘﻤﻟﺍ ﻉﻮﻧ

en: Right handle selection status
ar: ﻦﻴﻤﻴﻟﺍ ﺾﺒﻘﻤﻟﺍ ﺭﺎﺘﺧﺇ ﺔﻟﺎﺣ

en: Rigid Body
ar: ﻞﻋﺎﻔﺘﻣ ﻢﺴﺟ

en: Rigid Body Constraint
ar: ﺐﻠﺼﻟﺍ ﻢﺴﺠﻟﺍ ﻞﺼﻔﻣ ﺪﻴﻗ

en: Rigid Body Constraint Type
ar: ﺐﻠﺼﻟﺍ ﻢﺴﺠﻟﺍ ﻞﺼﻔﻣ ﺪﻴﻗ

en: Rigid Body Settings
ar: ﺔﻨﻴﻠﻟﺍ ﻡﺎﺴﺟﻷﺍ ﺹﺍﻮﺧ

en: Rigid Body Shape
ar: ﻞﻋﺎﻔﺘﻣ ﻢﺴﺟ

en: Rigid Body Type
ar: ﻞﻋﺎﻔﺘﻣ ﻢﺴﺟ

en: Rigid Body World
ar: ﻞﻋﺎﻔﺘﻣ ﻢﺴﺟ

en: Rim
ar: ﺔﻓﺎﺣ

en: Rim Crease
ar: ﺔﻓﺎﺤﻟﺍ ﺪﻌّﺠﺗ

en: Rim Material Offset
ar: ﺔﻓﺎﺤﻟﺍ ﺔﻣﺎﺧ ﺔﺣﺍﺯﺇ

en: Ring Noise
ar: ﺔﻘﻠﺤﻟﺍ ﺔﻴﺑﺎﺒﺿ

en: Rings
ar: ﺕﺎﻘﻠﺤﻟﺍ

en: Rip
ar: ﻕﺰّﻣ

en: Rip polygons and move the result
ar: ﺔﺠﻴﺘﻨﻟﺍ ﻙﺮّﺣ ﻭ ﻪﺟﻭﻻﺍ ﻕﺰّﻣ

en: Roll
ar: ﻒﻟ

en: Roll Angle
ar: ﻞﻳﺎﻤﺘﻟﺍ ﺔﻳﻭﺍﺯ

en: Roll Right
ar: ﻦﻴﻤﻴﻠﻟ ﻞﻴّﻣ

en: Roll the view
ar: ﺮﻈﻨﻤﻟﺍ ﻞﻴّﻣ

en: Romanian (Român)
ar: (Român) ﺔﻴﻧﺎﻣﻭﺭ

en: Root
ar: ﺓﺪﻋﺎﻗ

en: Root Texture Coordinates
ar: ﺞﻴﺴﻨﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺇ ﺭﺬﺟ

en: Rotate
ar: ﺭﻭﺩ

en: Rotate 45
ar: 45 ﺭﻭﺩ

en: Rotate UV coordinates inside faces
ar: ﻪﺟﻭﻻﺍ ﻞﺧﺍﺩ UV ـﻟﺍ ﺕﺎﻴﺋﺍﺪﺣﺍ ﺭﻭّﺩ

en: Rotate around a different point
ar: ﺔﻔﻠﺘﺨﻣ ﺔﻄﻘﻧ ﻝﻮﺣ ﺭﻭﺩ

en: Rotate around the Z axis of the modifier space
ar: ﺮﻴﻐﻤﻟﺍ ءﺎﻀﻔﻟ Z ﺭﻮﺤﻣ ﻝﻮﺣ ﺭﻭﺩ

en: Rotate around the specified ('locked') axis to point towards a target
ar: ﻑﺪﻬﻟﺍ ﻮﺤﻧ ﺮﻴﺷﺄﺘﻠﻟ ﻦﻴﻌﻤﻟﺍ (ﻞﻔﻘﻤﻟﺍ) ﺭﻮﺤﻤﻟﺍ ﻝﻮﺣ ﺭﻭّﺩ

en: Rotate the surface tangent
ar: ﺢﻄﺴﻟﺍ ﺱﺎﻤﻣ ﺭﺩﺃ

en: Rotate the view
ar: ﺮﻈﻨﻤﻟﺍ ﺭﻭّﺩ

en: Rotated cameras, looking at the convergence distance
ar: ءﺎﻘﺘﻟﻻﺍ ﺔﻓﺎﺴﻤﻟ ﻪﺠﺘﺗ ,ﺓﺭﺍﺪﻣ ﺕﺍﺮﻴﻤﻛ

en: Rotation
ar: ﻥﺍﺭﻭﺪﻟﺍ

en: Rotation & Scale
ar: ﻢﻴﺠﺤﺘﻟﺍ ﻭ ﺮﻳﻭﺪﺘﻟﺍ

en: Rotation Angle
ar: ﻥﺍﺭﻭﺪﻟﺍ ﺔﻳﻭﺍﺯ

en: Rotation Influence
ar: ﻥﺍﺭﻭﺪﻟﺍ ﺮﻴﺛﺄﺗ

en: Rotation Mode
ar: ﺮﻳﻭﺪﺘﻟﺍ ﻊﺿﻭ

en: Rotation Path
ar: ﻥﺍﺭﻭﺪﻟﺍ ﺭﺎﺴﻣ

en: Rotation Units
ar: ﻥﺍﺭﻭﺪﻟﺍ ﺕﺍﺪﺣﻭ

en: Rotation X
ar: X ﻰﻠﻋ ﻥﺍﺭﻭﺪﻟﺍ

en: Rotation Y
ar: Y ﻰﻠﻋ ﻥﺍﺭﻭﺪﻟﺍ

en: Rotation Z
ar: Z ﻰﻠﻋ ﻥﺍﺭﻭﺪﻟﺍ

en: Rotation angle
ar: ﻥﺍﺭﻭﺪﻟﺍ ﺔﻳﻭﺍﺯ

en: Rotation angle of the box
ar: ﻕﻭﺪﻨﺼﻠﻟ ﻥﺍﺭﻭﺪﻟﺍ ﺔﻳﻭﺍﺯ

en: Rotation angle of the ellipse
ar: ﺺﻗﺎﻨﻟﺍ ﻊﻄﻘﻟﺍ ﻥﺍﺭﻭﺪﻟﺍ ﺔﻳﻭﺍﺯ

en: Rotation around the chosen orientation axis
ar: ﺭﺎﺘﺨﻤﻟﺍ ﻪﺟﻮﺘﻟﺍ ﺭﻮﺤﻣ ﻝﻮﺣ ﻥﺍﺭﻭﺪﻟﺍ

en: Rotation for the background image (ortho view only)
ar: (ﻂﻘﻓ ﺢﻄﺴﻤﻟﺍ ﺮﻈﻨﻤﻠﻟ) ﺔﻴﻔﻠﺨﻟﺍ ﺓﺭﻮﺼﻟﺍ ﻥﺍﺭﻭﺩ

en: Rotation in Eulers
ar: ﺕﺍﺮﻟﻮﻴﻟﺎﺑ ﺮﻳﻭﺪﺘﻟﺍ

en: Rotation in Quaternions
ar: ﺕﺎﻴﻋﺎﺑﺮﻟﺎﺑ ﺮﻳﻭﺪﺘﻟﺍ

en: Rotation in quaternions (keep normalized)
ar: (ﻲﺳﺎﻴﻗ ﻪﻴﻠﻋ ﻆﻓﺎﺣ) ﺕﺎﻴﻋﺎﺑﺮﻟﺎﺑ ﺮﻳﻭﺪﺘﻟﺍ

en: Rotation of blades in aperture
ar: ﺔﺤﺘﻔﻟﺍ ﻲﻓ ﺕﺍﺮﻔﺸﻟﺍ ﻥﺍﺭﻭﺩ

en: Rotation range on which pivoting should occur
ar: ﺮﻳﻭﺪﺘﻟﺍ ﻞﺼﺤﻳ ﻪﻴﻓ ﻱﺬﻟﺍ ﺮﻳﻭﺪﺘﻟﺍ ﻕﺎﻈﻧ

en: Rotation step for numerical pad keys (2 4 6 8)
ar: (8 6 4 2) ﺔﻴﻤﻗﺮﻟﺍ ﺢﻴﺗﺎﻔﻤﻠﻟ ﻥﺍﺭﻭﺪﻟﺍ ﺓﻮﻄﺧ

en: Rotation style in the viewport
ar: ﺬﻔﻨﻤﻟﺍ ﻲﻓ ﻥﺍﺭﻭﺪﻟﺍ ﺏﻮﻠﺳﺃ

en: Rotation/Scaling Pivot
ar:  ﻢﻴﺠﺤﺘﻟﺍ/ﺮﻳﻭﺪﺘﻟﺍ ﺭﻮﺤﻣ

en: Rotational Difference
ar: ﻲﻧﺍﺭﻭﺪﻟﺍ ﻕﺮﻔﻟﺍ

en: Rotations
ar: ﺕﺎﻧﺍﺭﻭﺪﻟﺍ

en: Rough
ar: ﻲﺳﺎﻗ

en: Rough Factor
ar: ﺔﻧﻮﺸﺨﻟﺍ ﻞﻣﺎﻌﻣ

en: Roughness
ar: ﺔﻧﻮﺸﺧ

en: Roughness 1
ar: 1 ﺔﻧﻮﺸﺨﻟﺍ

en: Roughness 2
ar: 2 ﺔﻧﻮﺸﺨﻟﺍ

en: Roughness Curve
ar: ﺔﻧﻮﺸﺨﻟﺍ ﻰﻨﺤﻨﻣ

en: Roughness End
ar: ﺔﻧﻮﺸﺨﻟﺍ ﺔﻳﺎﻬﻧ

en: RoughnessU
ar: U ﺔﻧﻮﺸﺧ

en: RoughnessV
ar: V ﺔﻧﻮﺸﺧ

en: Round
ar: ﺭﻭّﺪﻣ

en: Round cap (half-circle)
ar: (ﺓﺮﺋﺍﺩ ﻒﺼﻧ) ﺮﻳﻭﺪﺗ ﺢﻄﺳ

en: Rounding
ar: ﺓﺭﺍﺪﺘﺳﻻﺍ

en: Roundness
ar: ﺓﺭﺍﺪﺘﺳﺍ

en: Roundness of children around parent
ar: ﻞﺻﻷﺍ ﻝﻮﺣ ﻉﻭﺮﻔﻟﺍ ﺓﺭﺍﺪﺘﺳﺍ

en: Rounds
ar: ﺮﺋﺍﻭﺪﻟﺍ

en: Row Height
ar: ﺮﻄﺴﻟﺍ ﻉﺎﻔﺗﺭﺍ

en: Rule Evaluation
ar: ﺓﺪﻋﺎﻘﻟﺍ ﻢﻴﻴﻘﺗ

en: Rule Fuzziness
ar: ﺓﺪﻋﺎﻘﻟﺍ ﺽﻮﻤﻏ

en: Rules are gone through top to bottom (only the first rule which effect is above fuzziness threshold is evaluated)
ar: (ﺔﻴﺑﺎﺒﻀﻟﺍ ﺔﻓﺎﺣ ﻕﻮﻓ ﻥﻮﻜﺗ ﻢﻴّﻘﺗ ﺮﺛﺄﺗ ﺓﺪﻋﺎﻗ ﻝﻭﺍ ﻂﻘﻓ) ﻞﻔﺳﻸﻟ ﻰﻠﻋﻻﺍ ﻦﻣ ﻖﺒﻄﺗ ﺪﻋﺍﻮﻘﻟﺍ

en: Russian (Русский)
ar: (Русский) ﺔﻴﺳﻭﺮﻟﺍ

en: SMPTE (Compact)
ar: SMPTE (ﺐﻠﺻ)

en: SMPTE (Full)
ar: SMPTE (ﻞﻣﺎﻛ)

en: SMPTE timecode showing minutes, seconds, and frames only - hours are also shown if necessary, but not by default
ar: ﺽﺍﺮﺘﻓﻻﺎﺑ ﺲﻴﻟ ﻦﻜﻟ ,ﺖﺒﺟﻭ ﺍﺫﺍ ﺎﻀﻳﺍ ﺮﻬﻈﺗ ﺕﺎﻋﺎﺴﻟﺍ - ﺮﻃﻻﺍ ﻭ ,ﻲﻧﺍﻮﺜﻟﺍ ,ﻖﺋﺎﻗﺪﻟﺍ ﻂﻘﻓ ﺮﻬﻈﺗ SMPTE ﻦﻣﺯ ﺓﺮﻔﻴﺷ

en: SPH Fluid Settings
ar: SPH ﻞﺋﻮﺳ ﺕﺍﺩﺍﺪﻋﺇ

en: SPH Solver
ar: ﻞﻠﺤﻤﻟﺍ

en: Safe Areas
ar: ﻪﺟﻮﻟﺍ ﺔﻘﻄﻨﻣ

en: Safe area for general elements
ar: ﺔﻣﺎﻌﻟﺍ ﺩﺍﻮﻤﻠﻟ ﺔﻨﻣﺁ ﺔﻘﻄﻨﻣ

en: Safe area for general elements in a different aspect ratio
ar: ﻉﻮّﻨﺘﻣ ﺐﺳﺎﻨﺗ ﻲﻓ ﺔﻣﺎﻌﻟﺍ ﺩﺍﻮﻤﻠﻟ ﺔﻨﻣﺁ ﺔﻘﻄﻨﻣ

en: Safe area for text and graphics
ar: ﺕﺎﻣﻮﺳﺮﻟﺍ ﻭ ﺹﻮﺼﻨﻠﻟ ﺔﻨﻣﺁ ﺔﻘﻄﻨﻣ

en: Safe area for text and graphics in a different aspect ratio
ar: ﻉﻮّﻨﺘﻣ ﺐﺳﺎﻨﺗ ﻲﻓ ﺕﺎﻣﻮﺳﺮﻟﺍ ﻭ ﺹﻮﺼﻨﻠﻟ ﺔﻨﻣﺁ ﺔﻘﻄﻨﻣ

en: Same Object
ar: ﻦﺋﺎﻜﻟﺍ ﺲﻔﻧ

en: Same bone selected...
ar: ﺭﺎﺘﺨﻣ 2 ﺾﺒﻘﻤﻟﺍ

en: Sample Format
ar: ﺔﻨﻴﻌﻟﺍ ﺔﺌﻴﻫ

en: Sample Rate
ar: ﺕﺎﻨﻴﻌﻟﺍ ﻝﺪﻌﻣ

en: Sample point for F-Curve
ar: ﻲﻧﺎﻴﺒﻟﺍ ﻂﺨﻠﻟ ﺔﻨﻴﻋ ﺔﻄﻘﻧ

en: Sampled Points
ar: ﻁﺎﻘﻨﻟﺍ ﻦﻣ ﺕﺎﻨﻴﻋ

en: Sampled animation data
ar: ﺔﻛﺮﺤﻟﺍ ﺕﺎﻧﺎﻴﺑ ﻦﻣ ﺕﺎﻨﻴﻋ

en: Samplerate
ar:  ﺔﻨﻴﻋ-ﻝﺪﻌﻣ

en: Samples
ar: ﺕﺎﻨﻴﻋ

en: Sampling
ar: ﺔﻨﻳﺎﻌﻤﻟﺍ

en: Sampling Presets
ar: ﺔﻨﻳﺎﻌﻤﻠﻟ ﺔﻘﺒﺴﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﻹﺍ

en: Sampling Rate
ar: ﺔﻨﻳﺎﻌﻤﻟﺍ ﻝﺪّﻌﻣ

en: Saturation
ar: ﺰﻛﺮﻣ

en: Save
ar: ﻆﻔﺣﺍ

en: Save As Render
ar: ﺮﻴّﺼﻤﻛ ﻆﻔﺣﺍ

en: Save Mode
ar: ﻦﻳﺰﺨﺘﻟﺍ ﻊﺿﻭ

en: Save Versions
ar: ﺦﺴﻨﻟﺍ ﻆﻔﺣﺇ

en: Save a Collada file
ar: Collada ﻒﻠﻣ ﻆﻔﺣﺍ

en: Save a copy of the actual working state but does not make saved file active
ar: ﻝﺎﻌّﻓ ﻅﻮﻔﺤﻤﻟﺍ ﻒﻠﻤﻟﺍ ﻞﻌﺠﺗ ﻻ ﻦﻜﻟ ﻲﻘﻴﻘﺤﻟﺍ ﻞﻤﻌﻟﺍ ﺔﻟﺎﺣ ﻦﻣ ﺔﺨﺴﻧ ﻆﻔﺣﺍ

en: Save a sequence of images
ar: ﺭﻮﺼﻟﺍ ﻞﺴﻠﺴﺗ ﻆﻔﺣﺍ

en: Save cache files to disk (.blend file must be saved first)
ar: (ﻻﻭﺃ ﻞﺠﺴﺗ ﻥﺃ ﺐﺠﻳ blend. ﺕﺎﻔﻠﻣ) ﺹﺮﻘﻟﺍ ﻰﻟﺇ ﻦﻳﺰﺨﺘﻟﺍ ﺕﺎﻔﻠﻣ ﻦﻳﺰﺨﺗ

en: Save rendered the image to the output path (used only when animation is disabled)
ar: (ﺔﻠﻄّﻌﻣ ﺔﻛﺮﺤﻟﺍ ﻥﻮﻜﺗ ﺎﻤﻨﻋ ﻂﻘﻓ ﻡﺪﺨﺘﺴﻳ) ﺝﺮﺨﻟﺍ ﺭﺎﺴﻤﻟ ﺓﺮﻴّﺼﻤﻟﺍ ﺓﺭﻮﺼﻟﺍ ﻆﻔﺣﺍ

en: Save the baking map in an external file
ar: ﻲﺟﺭﺎﺧ ﻒﻠﻣ ﻲﻓ ﺰﺒﺨﻟﺍ ﺔﻄﻳﺮﺧ ﻆﻔﺣﺇ

en: Save the baking map in an internal image data-block
ar: ﺔﻴﻠﺧﺍﺩ ﺓﺭﻮﺻ ﺕﺎﻧﺎﻴﺑ ﺔﻠﺘﻛ ﻲﻓ ﻥﺰﺨﻤﻟﺍ ﺔﻄﻳﺮﺧ ﻆﻔﺣﺍ

en: Save this output layer
ar: ﻩﺬﻫ ﺝﺍﺮﺧﻹﺍ ﺔﻘﺒﻃ ﻆﻔﺣﺇ

en: Saw
ar: ﻱﺭﺎﺸﻨﻣ

en: Scale
ar: ﻢﺠّﺣ

en: Scale (resize) selected items
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺮﺻﺎﻨﻌﻟﺍ ﻢﺠّﺣ

en: Scale Even
ar: ﻱﻭﺎﺴﺘﺑ ﻢﺠﺣ

en: Scale FPS
ar: ﺔﻴﻧﺎﺛ ﻞﻜﻟ ﺮﻃﻷﺍ ﻢﺠّﺣ

en: Scale Influence
ar: ﻢﺠﺤﻟﺍ ﺮﻴﺛﺄﺗ

en: Scale UV coordinates to bounds after unwrapping
ar: ﻁﺎﻘﺳﻻﺍ ﺪﻌﺑ ﺩﻭﺪﺤﻟﺍ ﻰﻟﺇ UV ـﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺇ ﻢﺠّﺣ

en: Scale X
ar: X ﻰﻠﻋ ﻢﺠﺤﻟﺍ

en: Scale Y
ar: Y ﻰﻠﻋ ﻢﺠﺤﻟﺍ

en: Scale Z
ar: Z ﻰﻠﻋ ﻢﺠﺤﻟﺍ

en: Scale a float context value
ar: ﻕﺎﻴﺴﻟﺍ ﻲﻓ ﺔﻳﺮﺴﻜﻟﺍ ﺔﻤﻴﻘﻟﺍ ﻢﺠّﺣ

en: Scale all data (Some importers do not support scaled armatures!)
ar: (ﺔﻤﺠﺤﻤﻟﺍ ﻞﻛﺎﻴﻬﻟﺍ ﻢﻋﺪﺗ ﻻ ﺕﺍﺩﺭﻮﺘﺴﻤﻟﺍ ﺾﻌﺑ) ﺕﺎﻧﺎﻴﺒﻟﺍ ﻞﻛ ﻢﺠّﺣ

en: Scale factor determining the 'speed' of the function
ar: ﺔﻴﺻﺎﺨﻟﺎﺑ ﺔﺻﺎﺨﻟﺍ 'ﺔﻋﺮﺳ'ﻞﻟ ﺩﺪﺤﻤﻟﺍ ﻢﻴﺠﺤﺘﻟﺍ ﻞﻣﺎﻋ

en: Scale factor determining the maximum/minimum values
ar: ﻯﻮﺼﻘﻟﺍ/ﺎﻴﻧﺪﻟﺍ ﻢﻴﻘﻠﻟ ﺩﺪﺤﻤﻟﺍ ﻢﻴﺠﺤﺘﻟﺍ ﻞﻣﺎﻋ

en: Scale of object solution in camera space
ar: ﺍﺮﻴﻣﺎﻜﻟﺍ ءﺎﻀﻓ ﻲﻓ ﻦﺋﺎﻜﻟﺍ ﺞﻟﺎﻌﻣ ﻢﺠﺣ

en: Scale of small capitals
ar:  ﺓﺮﻐﺼﻤﻟﺍ ‘ﺓﺮﻴﺒﻜﻟﺍ ﻑﺮﺣﻻﺍ‘ ﻢﺠﺣ

en: Scale of the X and Z axes are adjusted to preserve the volume of the bones
ar: ﻡﺎﻈﻌﻟﺍ ﻢﺠﺣ ﻰﻠﻋ ﻅﺎﻔﺤﻠﻟ Z ﻭ X ﺭﻭﺎﺤﻤﻠﻟ ﻝﺪّﻌﻣ ﻢﺠﺣ

en: Scale of the X and Z axes is the inverse of the Y-Scale
ar:  ﻱﺩﻮﻣﺎﻌﻟﺍ ﻢﻴﺠﺤﺘﻟﺍ ﺱﻮﻜﻌﻣ ﻮﻫ Y ﻭ X ﻦﻳﺭﻮﺤﻤﻟﺍ ﻰﻠﻋ ﻢﻴﺠﺤﺘﻟﺍ

en: Scale of the displacement effect
ar: ﻲﺟﺭﺎﺨﻟﺍ ﺕﺎﻫﻮﺸﺘﻟﺍ ﻒﻠﻤﻟ ﺭﺎﺴﻣ

en: Scale selected vertices' skin radii
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻂﻘﻨﻠﻟ ﺓﺮﺸﻘﻟﺍ ﺮﻄﻗ ﻢﺠّﺣ

en: Scale the mouse movement by this value before applying the delta
ar: ﻕﺮﻔﻟﺍ ﻖﻴﺒﻄﺗ ﻞﺒﻗ ﺔﻤﻴﻘﻟﺍ ﻩﺬﻬﺑ ﺓﺭﺎﻔﻟﺍ ﺔﻛﺮﺣ ﻢﺠﺣ

en: Scale the values of the modified F-Curve
ar: ﻝﺪﻌﻤﻟﺍ ﻲﻧﺎﻴﺒﻟﺍ ﻰﻨﺤﻨﻤﻠﻟ ﻢﻴﻘﻟﺍ ﻢﺠﺣ

en: Scale to Bounds
ar: ﺩﻭﺪﺤﻠﻟ ﻢﺠّﺣ

en: Scales the intensity of the noise
ar: ﺏﺎﺒﻀﻟﺍ ﺓﺪﺷ ﻢﺠﺤﻳ

en: Scaling (in time) of the noise
ar: ﺔﻴﺋﺍﻮﺸﻌﻠﻟ ﻲﻠﺧﺍﺪﻟﺍ ﺖﻗﻮﻟﺍ ﻢﻴﺠﺤﺗ

en: Scaling factor for action
ar: ﺔﻛﺮﺤﻠﻟ ﻢﻴﺠﺤﺘﻟﺍ ﻞﻣﺎﻌﻣ

en: Scaling for noise input
ar: ﺏﺎﺒﻀﻟﺍ ﻞﺧﺪﻟ ﻢﻴﺠﺤﺘﻟﺍ

en: Scaling of the object
ar: ﻦﺋﺎﻜﻟﺍ ﻢﻴﺠﺤﺗ

en: Scene
ar: ﺪﻬﺸﻣ

[ctx: Scene]
en: New
ar: ﺪﻳﺪﺟ

[ctx: Scene]
en: Space
ar: ءﺎﻀﻓ

en: Scene Operation
ar: ﺪﻬﺸﻤﻟﺍ ﺔﻴﻠﻤﻋ

en: Scene Render View
ar: ﺪﻬﺸﻤﻠﻟ ﺮﻴﻴﺼﺘﻟﺍ ﺮﻈﻨﻣ

en: Scene Sequence
ar: ﺪﻬﺸﻤﻟﺍ ﻞﺴﻠﺴﺗ

en: Scene Size
ar: ﺪﻬﺸﻤﻟﺍ ﻢﺠﺣ

en: Scene has no camera
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺍﺮﻴﻤﻜﻟﺍ ﺮﺘﺧﺍ

en: Scene not found
ar: ﺩﻭﺪﺤﻠﻟ ﻢﺠّﺣ

en: Scenes
ar: ﺪﻫﺎﺸﻤﻟﺍ

en: Scrape
ar: ﻂﺸﻛﺍ

en: Screen
ar: ﺔﺷﺎﺷ

[ctx: Screen]
en: New
ar: ﺪﻳﺪﺟ

en: Screen Balance
ar: ﺔﺷﺎﺸﻟﺍ ﺔﻧﺯﺍﻮﻣ

en: Screen Switch
ar: ﺔﺷﺎﺸﻟﺍ ﺐﻠﻗﺍ

en: Screens
ar: ﺕﺎﺷﺎﺸﻟﺍ

en: Screw
ar: ﺐﻟﻮﻠﺗ

en: Screw Modifier
ar: ﺐﻟﻮﻠﻟﺍ ﺮﻴﻐﻣ

en: Script
ar: ﺖﺒﻳﺮﻜﺳ

en: Script Error
ar: ﻲﺼﻧ ﺄﻄﺧ

en: Script Node
ar: ﺔﻃﻮﻄﺨﻤﻟﺍ ﺭﺪﺼﻣ

en: Script Source
ar: ﻢﺠﺤﻟﺍ ﺭﺪﺼﻣ

en: Scripted Expression
ar: ﺖﺒﻳﺮﻜﺳ ﺓﺭﺎﺒﻋ

en: Scroll Widget Colors
ar: ﻞﻘﻨﺘﻟﺍ ﺡﻮﻟ ﻥﺍﻮﻟﺃ

en: Sculpt
ar: ﺖﺤﻧ

en: Sculpt All Islands
ar: ﺭﺰﺠﻟﺍ ﻞﻛ ﺖﺤﻧﺇ

en: Sculpt Capabilities
ar: ﺖﺤﻨﻟﺍ ﺕﺎﻴﻧﺎﻜﻣﺍ

en: Sculpt Levels
ar: ﺖﺤﻨﻟﺍ ﺕﺎﻳﻮﺘﺴﻣ

en: Sculpt Mode
ar: ﺖﺤﻨﻟﺍ ﻊﺿﻭ

en: Sculpt Overlay Color
ar: ﺖﺤﻨﻟﺍ ءﺎﺸﻏ ﻥﻮﻟ

en: Sculpt Plane
ar: ﺖﺤﻨﻟﺍ ﺢﻄﺴﻣ

en: Sculpt Tool
ar: ﺖﺤﻨﻟﺍ ﺓﺍﺩﺍ

en: Sculpt a stroke into the geometry
ar: ﻢﺴﺠﻤﻟﺍ ﻲﻓ ﺔﺒﻄﺷ ﺖﺤﻧﺍ

en: Sculpt on a persistent layer of the mesh
ar: ﻢﺴﺠﻤﻠﻟ ﺓﺮﻤﺘﺴﻣ ﺔﻘﺒﻃ ﻰﻠﻋ ﺖﺤﻧﺍ

en: Sculpt/Paint Overlay Color
ar: ﻦﻳﻮﻠﺘﻟﺍ/ﺖﺤﻨﻟﺍ ءﺎﺸﻏ ﻥﻮﻟ

en: Seam
ar: ﺓﺯﺭﺪﻟﺍ

en: Seam edge for UV unwrapping
ar: ﺭﻭﺎﺤﻤﻟﺍ ﻰﻠﻋ ﻂﺴﺒﻠﻟ ﺓﺯﺭﺪﻟﺍ ﺔﻓﺎﺣ

en: Seams
ar: ﺕﺎﻣﺎﺤﻠﻟﺍ

en: Search
ar: ﺚﺤﺑﺇ

en: Search Path
ar: ﺚﺤﺒﻟﺍ ﺭﺎﺴﻣ

en: Search Size
ar: ﺚﺤﺒﻟﺍ ﻢﺠﺣ

en: Search for markers that are translated, rotated, and scaled between frames
ar: ﺮﻃﻻﺍ ﻦﻴﺑ ﺔﻤﺠﺤﻤﻟﺍ ﻭ ﺓﺭﻭّﺪﻤﻟﺍ ,ﺔﺣﺍﺰﻤﻟﺍ ﺕﺎﻣﻼﻌﻟﺍ ﻦﻋ ﺚﺤﺑﺍ

en: Second keyframe used for reconstruction initialization
ar:  ءﺎﻨﺒﻟﺍ ﺓﺩﺎﻋﺇ ﺉﺪﺒﻟ ﻞﻤﻌﺘﺴﻤﻟﺍ ﻲﻧﺎﺜﻟﺍ ﺭﺎﻃﻹﺍ

en: Secondary
ar: ﻱﻮﻧﺎﺛ

en: Secondary Color
ar: ﻲﻧﺎﺜﻟﺍ ﻥﻮﻠّﻟﺍ

en: Secondary Data Path
ar: ﻱﻮﻧﺎﺜﻟﺍ ﺕﺎﻧﺎﻴﺒﻟﺍ ﺭﺎﺴﻣ

en: Secondary Texture
ar: ﻱﻮﻧﺎﺜﻟﺍ ﺞﻴﺴﻨﻟﺍ

en: Seconds
ar: ﻲﻧﺍﻮﺛ

en: See Modifiers panel below
ar: ﻞﻔﺳﻻﺍ ﻲﻓ ﺮﻴﻐﻤﻟﺍ ﺡﻮﻠﻟ ﺮﻈﻧﺍ

en: Seed
ar: ﻊﻳﺯﻮﺘﻟﺍ

en: Seed for random if used
ar: ﺖﻣﺪﺨﺘﺳﺍ ﺍﺫﺍ ﺔﻴﺋﺍﻮﺸﻌﻠﻟ ﺓﺭﺬﺑ

en: Seed for random-based operations
ar: ﺔﻴﺋﺍﻮﺸﻌﻟﺍ ﻰﻠﻋ ﺓﺪﻤﺘﻌﻤﻟﺍ ﺕﺎﻴﻠﻤﻌﻠﻟ ﺓﺭﺬﺒﻟﺍ

en: Seed for the noise generation
ar: ﺔﻴﺑﺎﺒﻀﻟﺍ ﺪﻟّﻮﻣ ﺓﺭﺬﺑ

en: Seed for the random number generator
ar: ﻲﺋﺍﻮﺸﻌﻟﺍ ﻢﻗﺮﻟﺍ ﺪﻟﻮﻤﻟ ﺓﺭﺬﺒﻟﺍ

en: Seed of the noise
ar: ﺞﻴﺠﻀﻟﺍ ﺓﺭﺬﺑ

en: Seed of the random generator
ar: ﻲﺋﺍﻮﺸﻌﻟﺍ ﺪﻟﻮﻤﻠﻟ ﺓﺭﺬﺒﻟﺍ ﺔﻤﻴﻗ

en: Seed value for integrator to get different noise patterns
ar: ﺔﻔﻠﺘﺨﻣ ﺔﻴﺋﺍﻮﺸﻋ ﻁﺎﻤﻧﺍ ﻰﻠﻋ ﻝﻮﺼﺤﻠﻟ ﻞﻣﺎﻜﻤﻟﺍ ﺓﺭﺬﺑ ﺔﻤﻴﻗ

en: Seed value for the random generator
ar: ﻲﺋﺍﻮﺸﻌﻟﺍ ﺪﻟﻮﻤﻠﻟ ﺓﺭﺬﺒﻟﺍ ﺔﻤﻴﻗ

en: Segments
ar: ﺢﺋﺍﺮﺷ

en: Segments for curved edge
ar: 3D ﻭﺍ 2D ﻉﻮﻧ ﻰﻨﺤﻨﻣ ﺭﺎﺘﺧﺍ

en: Select
ar: ﺪﻳﺪﺤﺗ

en: Select 2D or 3D curve type
ar: 3D ﻭﺍ 2D ﻉﻮﻧ ﻰﻨﺤﻨﻣ ﺭﺎﺘﺧﺍ

en: Select All
ar: ﻞﻜﻟﺍ ﺮﺘﺧﺇ

en: Select All by Trait
ar: ﺔﻤﺴﻟﺍ ﺐﺴﺣ ﻞﻛ ﺭﺎﻴﺘﺧﺍ

en: Select Anchor
ar: ﺓﺎﺳﺮﻤﻟﺍ ﺭﺎﺘﺧﺍ

en: Select Bigger
ar: ﺭﺎﻴﺘﺧﻻﺇ ﺪﻳﺯ

en: Select Grease Pencil strokes using lasso selection
ar: ﺭﺎﻴﺘﺧﻹﺍ ﻞﺒﺣ ﻡﺍﺪﺨﺘﺳﺈﺑ ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻗ ﺕﺎﺒﻄﺷ ﺮﺘﺧﺍ

en: Select Head
ar: ﺱﺃﺮﻟﺍ ﺭﺎﺘﺧﺇ

en: Select Hierarchy
ar: ﺔﻴﻠﻜﻴﻬﻟﺍ ﺮﺘﺧﺇ

en: Select Layer
ar: ﺔﻘﺒﻄﻟﺍ ﺮﺘﺧﺍ

en: Select Linked
ar: ﺔﻄﺒﺗﺮﻤﻟﺍ ﺭﺎﺘﺧﺇ

en: Select More/Less
ar: ﻞﻗﺍ/ﺮﺜﻛﺍ ﺭﺎﻴﺘﺧﺍ

en: Select Outer
ar: ﻲﺟﺭﺎﺨﻟﺍ ﺭﺎﺘﺧﺇ

en: Select Pass
ar: ﺮﻤﻤﻟﺍ ﺮﺘﺧﺍ

en: Select Pattern
ar: ﻂﻤﻨﻟﺍ ﺭﺎﺘﺧﺇ

en: Select Search
ar: ﺚﺤﺒﻟﺍ ﺭﺎﺘﺧﺇ

en: Select Similar
ar: ﻞﺛﺎﻤﻤﻟﺍ ﺮﺘﺧﺇ

en: Select Slot
ar: ﺓﺭﺄﻔﻟﺍ ﺮﺘﺧﺍ

en: Select Tail
ar: ﻞﻳﺬﻟﺍ ﺭﺎﺘﺧﺇ

en: Select UVs that are at the same location and share a mesh vertex
ar: ﻢﺴﺠﻣ ﺔﻄﻘﻨﺑ ﻙﺭﺎﺸﺘﺗ ﻭ ﻊﻗﻮﻤﻟﺍ ﺲﻔﻧ ﺪﻨﻋ ﺪﺟﺍﻮﺘﺗ ﻲﺘﻟﺍ UVﻝﺍ ﺮﺘﺧﺇ

en: Select View
ar: ﺮﻈﻨﻤﻟﺍ ﺮﺘﺧﺍ

en: Select a feature edge if both of its adjacent faces are marked
ar: ﻢﻠّﻌﻣ ﺓﺭﻭﺎﺠﻣ ﻪﺟﻭﻷﺍ ﻦﻣ ﻞﻛ ﺍﺫﺍ ﺔﻴﺴﻴﺋﺭ ﺔﻓﺎﺣ ﺮﺘﺧﺇ

en: Select a feature edge if either of its adjacent faces is marked
ar: ﻢﻠّﻌﻣ ﺓﺭﻭﺎﺠﻣ ﻪﺟﻭﻷﺍ ﻦﻣ ﻱﺃ ﺍﺫﺍ ﺔﻴﺴﻴﺋﺭ ﺔﻓﺎﺣ ﺮﺘﺧﺇ

en: Select a loop of connected UV vertices
ar: ﺔﻠﺼﺘﻤﻟﺍ UV ـﻟﺍ ﻂﻘﻧ ﻦﻣ ﻞﺴﻠﺴﺗ ﺮﺘﺧﺇ

en: Select all data in the mesh on a single axis
ar: ﺩﺮﻔﻨﻣ ﺭﻮﺤﻣ ﻰﻠﻋ ﻢﺴﺠﻤﻟﺍ ﻲﻓ ﺕﺎﻧﺎﻴﺒﻟﺍ ﻞﻛ ﺮﺘﺧﺍ

en: Select all disabled tracks
ar: ﺔﻠﻄﻌﻤﻟﺍ ﺕﺍﺭﺎﺴﻤﻟﺍ ﻞﻛ ﺮﺘﺧﺍ

en: Select all elements
ar: ﺮﺻﺎﻨﻌﻟﺍ ﻞﻛ ﺮﺘﺧﺍ

en: Select all estimated tracks
ar: ﺓﺭﺪّﻘﻤﻟﺍ ﺕﺭﺎﺴﻤﻟﺍ ﺮﺘﺧﺍ

en: Select all keyframed tracks
ar: ﺢﻴﺗﺎﻔﻣ ﺎﻬﻴﻓ ﻲﺘﻟﺍ ﺕﺭﺎﺴﻤﻟﺍ ﺮﺘﺧﺍ

en: Select all keyframes of channel under mouse
ar: ﺓﺭﺄﻔﻟﺍ ﺖﺤﺗ ﺓﺎﻨﻘﻟﺍ ﻲﻓ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻞﻛ ﺮﺘﺧﺇ

en: Select all keyframes within the specified region
ar: ﺩﺪﺤﻤﻟﺍ ﺔﻘﻄﻨﻤﻟﺍ ﻦﻤﺿ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻞﻛ ﺮﺘﺧﺍ

en: Select all pinned UV vertices
ar: ﺔﺘﺒﺜﻤﻟﺍ UV ﻂﻘﻧ ﻞﻛ ﺮﺘﺧﺇ

en: Select all text
ar: ﺺﻨﻟﺍ ﻞﻛ ﺮﺘﺧﺍ

en: Select all the keyframes in the channel under the mouse
ar: ﺓﺭﺄﻔﻟﺍ ﺖﺤﺗ ﺓﺎﻨﻘﻟﺍ ﻲﻓ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻞﻛ ﺮﺘﺧﺇ

en: Select all the keyframes in the curve
ar: ﻰﻨﺤﻨﻤﻟﺍ ﻲﻓ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻞﻛ ﺮﺘﺧﺍ

en: Select all the vertices assigned to the active vertex group
ar: ﺔﻟﺎﻌﻔﻟﺍ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻤﻟ ﺔﺼﺼﺨﻤﻟﺍ ﻂﻘﻨﻟﺍ ﻞﻛ ﺮﺘﺧﺍ

en: Select all tracked tracks
ar: ﺔﻘﺣﻼﻤﻟﺍ ﺕﺍﺭﺎﺴﻤﻟﺍ ﻞﻛ ﺮﺘﺧﺍ

en: Select all tracks from specified group
ar: ﺓﺩﺪﺤﻣ ﺔﻋﻮﻤﺠﻣ ﻦﻣ ﺕﺍﺭﺎﺴﻤﻟﺍ ﻞﻛ ﺮﺘﺧﺍ

en: Select all tracks which failed to be reconstructed
ar: ءﺎﻨﺒﻟﺍ ﺓﺩﺎﻋﺈﺑ ﺖﻠﺸﻓ ﻲﺘﻟﺍ ﺕﺍﺭﺎﺴﻤﻟﺍ ﻞﻛ ﺮﺘﺧﺍ

en: Select all tracks with same color as active track
ar: ﻝﺎﻌﻔﻟﺍ ﺭﺎﺴﻤﻟﺍ ﻥﻮﻟ ﺲﻔﻨﺑ ﻲﺘﻟﺍ ﺕﺍﺭﺎﺴﻤﻟﺍ ﻞﻛ ﺮﺘﺧﺍ

en: Select all visible bones grouped by similar properties
ar: ﺔﻠﺛﺎﻤﺘﻤﻟﺍ ﺹﺍﻮﺨﻟﺎﺑ ﺔﻋﻮﻤﺠﻤﻟﺍ ﻭ ﺓﺮﻫﺎﻈﻟﺍ ﻡﺎﻈﻌﻟﺍ ﻞﻛ ﺮﺘﺧﺍ

en: Select bones that are parents of the currently selected bones
ar: ﺔﻴﻟﺎﺤﻟﺍ ﺓﺭﺎﺘﺨﻤﻟﺍ ﻡﺎﻈﻌﻠﻟ ﻝﻮﺻﻻﺍ ﻡﺎﻈﻌﻟﺍ ﺮﺘﺧﺍ

en: Select border edges (open mesh edges)
ar: (ﻢﺴﺠﻤﻠﻟ ﺔﺣﻮﺘﻔﻤﻟﺍ ﺩﻭﺪﺤﻟﺍ) ﺩﻭﺪﺤﻟﺍ ﻑﺍﻮﺣ ﺮﺘﺧﺇ

en: Select by active material slot
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺔﻣﺎﺨﻟﺍ ﺬﻔﻨﻤﺑ ﺮﺘﺧﺍ

en: Select contours (outer silhouettes of each object)
ar: (ﻦﺋﺎﻛ ﻞﻜﻟ ﺔﻴﺟﺭﺎﺨﻟﺍ ﺕﻻﺎﻴﺨﻟﺍ) ﻑﺎﻔﻜﻟﺍ ﺮﺘﺧﺇ

en: Select control points following already selected ones along the curves
ar: ﻰﻨﺤﻨﻤﻟﺍ ﻝﻮﻃ ﻰﻠﻋ ﺎﻘﺑﺎﺳ ﺓﺭﺎﺘﺨﻤﻟﺍ ﻂﻘﻨﻠﻟ ﺔﻌﺑﺎﺘﻟﺍ ﻢﻜﺤﻟﺍ ﻁﺎﻘﻧ ﺮﺘﺧﺍ

en: Select crease edges (those between two faces making an angle smaller than the Crease Angle)
ar: (ﺪﻌّﺠﺘﻟﺍ ﺔﻳﻭﺍﺯ ﻦﻣ ﺮﻐﺻﺃ ﺔﻳﻭﺍﺰﻟ ﻥﺎﻧﻮﻜﻤﻟﺍ ﻦﻴﻬﺟﻮﻟﺍ ﻦﻴﺑ ﻲﺘﻟﺍ) ﺪﻌﺠﺘﻟﺍ ﻑﺍﻮﺣ ﺮﺘﺧﺇ

en: Select curve points using circle selection
ar: ﺓﺮﺋﺍﺪﻟﺎﺑ ﺭﺎﻴﺘﺧﻹﺍ ﻡﺍﺪﺨﺘﺳﺈﺑ ﻰﻨﺤﻨﻤﻟﺍ ﻂﻘﻧ ﺮﺘﺧﺇ

en: Select curve points using lasso selection
ar:   ﻞﺒﺤﻟﺎﺑ ﺭﺎﻴﺘﺧﻻﺍ ﻝﺎﻤﻌﺘﺳﺈﺑ ﻰﻨﺤﻨﻤﻟﺍ ﻂﻘﻧ ﺮﺘﺧﺇ

en: Select domain object of the smoke simulation
ar: ﺕﺎﻴﺋﺎﻳﺰﻴﻔﻟﺍ ﺕﺎﻛﺎﺤﻣ ﻲﻓ ﻦﺋﺎﻜﻟ ﻞﻘﺣ ﺕﺍﺩﺍﺪﻋﺇ

en: Select edge marks (edges annotated by Freestyle edge marks)
ar: (ﻞﻳﺎﺘﺴﻳﺮﻓ ﻑﺍﻮﺣ ﺕﺎﻣﻼﻌﺑ ﺔﻤﻠّﻌﻤﻟﺍ ﻑﺍﻮﺤﻟﺍ) ﻑﺍﻮﺤﻟﺍ ﺕﺎﻣﻼﻋ ﺮﺘﺧﺇ

en: Select edges at material boundaries
ar: ﺔﻣﺎﺨﻟﺍ ﺩﻭﺪﺣ ﻰﻠﻋ ﻑﺍﻮﺤﻟﺍ ﺮﺘﺧﺍ

en: Select either 1 or 3 vertices to parent to
ar: ﻦﺋﺎﻜﻠﻟ ءﻲﻄﺒﻟﺍ ﻞﺻﻷﺍ ﺩﺪﺣ

en: Select external contours (outer silhouettes of occluding and occluded objects)
ar: (ﺔﺳﻮﺒﺤﻤﻟﺍ ﻭ ﺔﺴﺑﺎﺤﻟﺍ ﺕﺎﻨﺋﺎﻜﻠﻟ ﺔﻴﺟﺭﺎﺨﻟﺍ ﺕﻻﺎﻴﺨﻟﺍ) ﺔﻴﺟﺭﺎﺨﻟﺍ ﻑﺎﻔﻜﻟﺍ ﺮﺘﺧﺇ

en: Select feature edges based on edge types
ar: ﺔﻓﺎﺤﻟﺍ ﻉﻮﻧ ﻰﻠﻋ ءﺎﻨﺑ ﺔﻴﺴﻴﺋﺮﻟﺍ ﻑﺍﻮﺤﻟﺍ ﺮﺘﺧﺍ

en: Select feature edges based on visibility
ar: ﺭﻮﻬﻈﻟﺍ ﻰﻠﻋ ءﺎﻨﺑ ﺔﻴﺴﻴﺋﺮﻟﺍ ﻑﺍﻮﺤﻟﺍ ﺮﺘﺧﺍ

en: Select feature edges belonging to some object in the group
ar: ﺔﻋﻮﻤﺠﻤﻟﺍ ﻲﻓ ﻦﺋﺎﻜﻟ ﺔﻌﺑﺎﺘﻟﺍ ﺔﻴﺴﻴﺋﺮﻟﺍ ﻑﺍﻮﺤﻟﺍ ﺮﺘﺧﺍ

en: Select feature edges by face marks
ar: ﻪﺟﻮﻟﺍ ﺕﺎﻣﻼﻋ ﺐﺴﺣ ﺔﻴﺴﻴﺋﺮﻟﺍ ﻑﺍﻮﺤﻟﺍ ﺮﺘﺧﺍ

en: Select feature edges by image border (less memory consumption)
ar: (ﺓﺮﻛﺍﺬﻠﻟ ﻞﻗﺍ ﻙﻼﻬﺘﺳﺍ) ﺓﺭﻮﺼﻟﺍ ﺩﻭﺪﺣ ﺐﺴﺣ ﺔﻴﺴﻴﺋﺮﻟﺍ ﻑﺍﻮﺤﻟﺍ ﺮﺘﺧﺍ

en: Select feature edges not belonging to any object in the group
ar: ﺔﻋﻮﻤﺠﻤﻟﺍ ﻲﻓ ﻦﺋﺎﻛ ﻱﻷ ﺔﻌﺑﺎﺗ ﺮﻴﻐﻟﺍ ﺔﻴﺴﻴﺋﺮﻟﺍ ﻑﺍﻮﺤﻟﺍ ﺮﺘﺧﺍ

en: Select feature edges not satisfying the given edge type conditions
ar: ﺓﺎﻄﻌﻤﻟﺍ ﺔﻓﺎﺤﻟﺍ ﻉﻮﻧ ﻁﻭﺮﺸﻟ ﺔﻴﻓﺍﻭ ﺮﻴﻐﻟﺍ ﺔﻴﺴﻴﺋﺮﻟﺍ ﻑﺍﻮﺤﻟﺍ ﺮﺘﺧﺍ

en: Select feature edges not satisfying the given face mark conditions
ar: ﻩﺎﻄﻌﻤﻟﺍ ﻪﺟﻮﻟﺍ ﺔﻣﻼﻋ ﻁﻭﺮﺸﻟ ﺔﻴﻓﺍﻭ ﺮﻴﻐﻟﺍ ﺔﻴﺴﻴﺋﺮﻟﺍ ﻑﺍﻮﺤﻟﺍ ﺮﺘﺧﺍ

en: Select feature edges satisfying all edge type conditions
ar: ﺔﻓﺎﺤﻟﺍ ﻉﻮﻧ ﻁﻭﺮﺷ ﻊﻴﻤﺠﻟ ﺔﻴﻓﻮﺘﺴﻤﻟﺍ ﺔﻴﺴﻴﺋﺮﻟﺍ ﻑﺍﻮﺤﻟﺍ ﺮﺘﺧﺇ

en: Select feature edges satisfying at least one of edge type conditions
ar: ﺔﻓﺎﺤﻟﺍ ﻉﻮﻧ ﻁﻭﺮﺷ ﻦﻣ ﺪﺣﺍﻮﻟ ﻞﻗﻻﺍ ﻰﻠﻋ ﺔﻴﻓﻮﺘﺴﻤﻟﺍ ﺔﻴﺴﻴﺋﺮﻟﺍ ﻑﺍﻮﺤﻟﺍ ﺮﺘﺧﺍ

en: Select feature edges satisfying the given edge type conditions
ar: ﺓﺎﻄﻌﻤﻟﺍ ﺔﻓﺎﺤﻟﺍ ﻉﻮﻧ ﻁﻭﺮﺸﻟ ﺔﻴﻓﺍﻮﻟﺍ ﺔﻴﺴﻴﺋﺮﻟﺍ ﻑﺍﻮﺤﻟﺍ ﺮﺘﺧﺍ

en: Select feature edges satisfying the given face mark conditions
ar: ﻩﺎﻄﻌﻤﻟﺍ ﻪﺟﻮﻟﺍ ﺔﻣﻼﻋ ﻁﻭﺮﺸﻟ ﺔﻴﻓﺍﻮﻟﺍ ﺔﻴﺴﻴﺋﺮﻟﺍ ﻑﺍﻮﺤﻟﺍ ﺮﺘﺧﺍ

en: Select feature edges within a range of quantitative invisibility (QI) values
ar: ﺔﻴﻤﻜﻟﺍ ﺔﻳﺮﻫﺎﻈﻟﺍ ﻡﺪﻋ ﻢﻴﻗ ﻯﺪﻣ ﻦﻤﺿ ﻲﺘﻟﺍ ﺔﻴﺴﻴﺋﺮﻟﺍ ﻑﺍﻮﺤﻟﺍ ﺮﺘﺧﺍ

en: Select files randomly
ar: ﺎﻴﺋﺍﻮﺸﻋ ﺕﺎﻔﻠﻤﻟﺍ ﺮﺘﺧﺍ

en: Select graph curves
ar: ﻢﺳﺮﻟﺍ ﺕﺎﻴﻨﺤﻨﻣ ﺮﺘﺧﺍ

en: Select handles next to the active strip
ar: ﻝﺎﻌﻔﻟﺍ ﻂﻳﺮﺸﻠﻟ ﺔﻴﻟﺎﺘﻟﺍ ﺾﺑﺎﻘﻤﻟﺍ ﺮﺘﺧﺍ

en: Select hidden feature edges
ar: ﺔﻴﻔﺨﻤﻟﺍ ﺔﻴﺴﻴﺋﺮﻟﺍ ﻑﺍﻮﺤﻟﺍ ﺮﺘﺧﺍ

en: Select keyframe points using circle selection
ar: ﺭﺎﻴﺘﺧﻹﺍ ﺓﺮﺋﺍﺩ ﻡﺍﺪﺨﺘﺳﺈﺑ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻂﻘﻧ ﺮﺘﺧﺇ

en: Select keyframe points using lasso selection
ar: ﻞﺒﺤﻟﺎﺑ ﺭﺎﻴﺘﺧﻹﺍ ﻡﺍﺪﺨﺘﺳﺈﺑ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻂﻘﻧ ﺮﺘﺧﺇ

en: Select markers using circle selection
ar: ﺓﺮﺋﺍﺪﻟﺎﺑ ﺭﺎﻴﺘﺧﻻﺍ ﻡﺍﺪﺨﺘﺳﺎﺑ ﺕﺎﻣﻼﻌﻟﺍ ﺮﺘﺧﺍ

en: Select markers using lasso selection
ar:   ﻞﺒﺤﻟﺎﺑ ﺭﺎﻴﺘﺧﻻﺍ ﻝﺎﻤﻌﺘﺳﺎﺑ ﺕﺎﻣﻼﻌﻟﺍ ﺮﺘﺧﺇ

en: Select movie tracking channel
ar: ﻢﻠﻔﻟﺍ ﺔﻘﺣﻼﻣ ﺓﺎﻨﻗ ﺮﺘﺧﺍ

en: Select nearest particle from mouse pointer
ar: ﺓﺭﺄﻔﻟﺍ ﺮﺷﺆﻤﻟ ءﻱﺰﺟ ﺏﺮﻗﺍ ﺮﺘﺧﺍ

en: Select node and link it to a viewer node
ar: ﺽﺭﺎﻌﻟﺍ ﺓﺪﻘﻌﻟ ﺎﻬﻄﺑﺭﺍ ﻭ ﺓﺪﻘﻋ ﺮﺘﺧﺍ

en: Select nodes linked to the selected ones
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻊﻣ ﺔﻄﺒﺗﺮﻤﻟﺍ ﺪﻘﻌﻟﺍ ﺮﺘﺧﺍ

en: Select nodes using lasso selection
ar: ﺭﺎﻴﺘﺧﻻﺍ ﻞﺒﺣ ﻡﺍﺪﺨﺘﺳﺎﺑ ﺪﻘﻌﻟﺍ ﺮﺘﺧﺍ

en: Select objects matching a naming pattern
ar: ﺔﻴﻤﺴﺗ ﻂﻤﻨﻟ ﺔﻘﺑﺎﻄﻤﻟﺍ ﺕﺎﻨﺋﺎﻜﻟﺍ ﺮﺘﺧﺍ

en: Select only entirely selected faces
ar: ﺔﻠﻣﺎﻜﻟﺍ ﺓﺭﺎﺘﺨﻤﻟﺍ ﻪﺟﻭﻻﺍ ﻂﻘﻓ ﺮﺘﺧﺍ

en: Select or deselect all NLA-Strips
ar: NLA ـﻟﺍ ﺔﻃﺮﺷﺍ ﻞﻛ ﺮﺘﺨﺗ ﻻ/ﺮﺘﺧﺍ

en: Select or deselect all files
ar: ﺕﺎﻔﻠﻤﻟﺍ ﻞﻛ ﺮﺘﺨﺗ ﻻ ﻭﺍ ﺮﺘﺧﺍ

en: Select region of faces inside of a selected loop of edges
ar: ﺭﺎﺘﺨﻤﻟﺍ ﻑﺍﻮﺤﻟﺍ ﻞﺴﻠﺴﺗ ﻞﺧﺍﺩ ﻪﺟﻭﻻﺍ ﺔﻘﻄﻨﻣ ﺮﺘﺧﺍ

en: Select ridges and valleys (boundary lines between convex and concave areas of surface)
ar: (ﺢﻄﺴﻠﻟ ﺏﺪّﺤﺘﻟﺍ ﻭ ﺮﻌّﻘﺘﻟﺍ ﻖﻃﺎﻨﻣ ﻦﻴﺑ ﺩﻭﺪﺤﻟﺍ ﻁﻮﻄﺧ) ﺮﻔﺤﻟﺍ ﻭ ﻢﻤﻘﻟﺍ ﺮﺘﺧﺇ

en: Select ring
ar: ﺎﻴﻘﻠﺣ ﺭﺎﺘﺧﺍ

en: Select roots of all visible particles
ar: ﺓﺮﻫﺎﻈﻟﺍ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻞﻛ ﺭﻭﺬﺟ ﺮﺘﺧﺍ

en: Select silhouettes (edges at the boundary of visible and hidden faces)
ar: (ﺔﻴﻔﺨﻤﻟﺍ ﻭ ﺓﺮﻫﺎﻈﻟﺍ ﻪﺟﻭﻷﺍ ﺩﻭﺪﺣ ﻰﻠﻋ ﻑﺍﻮﺤﻟﺍ) ﺕﻻﺎﻴﺨﻟﺍ ﺮﺘﺧﺇ

en: Select spline points
ar: ﻰﻨﺤﻨﻤﻟﺍ ﻂﻘﻧ ﺮﺘﺧﺍ

en: Select suggestive contours (almost silhouette/contour edges)
ar:  (ﻑﺎﻔﻜﻟﺍ/ﻝﺎﻴﺨﻟﺍ ﻑﺍﻮﺣ ﺎﺒﻟﺎﻏ) ﺔﺣﺮﺘﻘﻤﻟﺍ ﻑﺎﻔﻜﻟﺍ ﺮﺘﺧﺇ

en: Select the Freestyle control mode
ar: ﻞﻳﺎﺘﺴﻳﺮﻔﻟ ﻢﻜﺤﺘﻟﺍ ﻊﺿﻭ ﺮﺘﺧﺍ

en: Select the active camera
ar: ﺔﻟﺎﻌﻔﻟﺍ ﺍﺮﻴﻤﻜﻟﺍ ﺮﺘﺧﺍ

en: Select the mapping type
ar: ءﺎﺴﻛﻻﺍ ﻉﻮﻧ ﺮﺘﺧﺇ

en: Select the new inset faces
ar: ﺓﺪﻳﺪﺠﻟﺍ ﺔﺟﺭّﺪﻤﻟﺍ ﻪﺟﻭﻻﺍ ﺮﺘﺧﺍ

en: Select the property panel to be shown
ar: ﻩﺭﺎﻬﻇﻹ ﺹﺍﻮﺨﻟﺍ ﺡﻮﻟ ﺮﺘﺧﺍ

en: Select the shape of both ends of strokes
ar: ﺕﺎﺒﻄﺸﻟﺍ ﺕﺎﻳﺎﻬﻧ ﻞﻜﺷ ﺮﺘﺧﺍ

en: Select the sort key to determine the stacking order of chains
ar: ﻞﺳﻼﺴﻟﺍ ﺔﻣﻮﻛ ﺐﻴﺗﺮﺗ ﺩﺪﺤﺘﻟ ﺐﻴﺗﺮﺘﻟﺍ ﺡﺎﺘﻔﻣ ﺮﺘﺧﺍ

en: Select the sort order
ar: ﻲﻋﻮﻨﻟﺍ ﺐﻴﺗﺮﺘﻟﺍ ﺮﺘﺧﺍ

en: Select the way how feature edges are jointed to form chains
ar: ﻊﺑﺎﺘﺗ ﻞﻴﻜﺸﺘﻟ ﺔﻴﺴﻴﺋﺮﻟﺍ ﻑﺍﻮﺤﻟﺍ ﺞﻣﺩ ﺔﻘﻳﺮﻃ ﺮﺘﺧﺍ

en: Select the way how the sort key is computed for each chain
ar: ﺔﻠﺴﻠﺳ ﻞﻜﻟ ﺐﻴﺗﺮﺘﻟﺍ ﺡﺎﺘﻔﻣ ﺏﺎﺴﺣ ﺔﻴﻔﻴﻛ ﺮﺘﺧﺍ

en: Select tips of all visible particles
ar: ﺓﺮﻫﺎﻈﻟﺍ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻞﻛ ﻢﻤﻗ ﺮﺘﺧﺍ

en: Select tracking markers
ar: ﺔﻘﺣﻼﻤﻟﺍ ﺕﺎﻣﻼﻋ ﺮﺘﺧﺍ

en: Select transformation orientation
ar: ﻝﻮﺤﺘﻟﺍ ﻪﺟّﻮﺗ ﺮﺘﺧﺍ

en: Select type of shrinkwrap algorithm for target position
ar: ﻑﺪﻬﻟﺍ ﻊﻗﻮﻤﻟ ﻲﺷﺎﻤﻜﻧﻻﺍ ﻒﻴﻠﻐﺘﻟﺍ ﺔﻴﻣﺯﺭﺍﻮﺧ ﻉﻮﻧ ﺮﺘﺧﺇ

en: Select visible feature edges
ar: ﺓﺮﻫﺎﻈﻟﺍ ﺔﻴﺴﻴﺋﺮﻟﺍ ﻑﺍﻮﺤﻟﺍ ﺮﺘﺧﺍ

en: Selectable
ar: ﺭﺎﻴﺘﺧﻺﻟ ﻞﺑﺎﻗ

en: Selected Edge Total
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻑﺍﻮﺤﻟﺍ ﻉﻮﻤﺠﻣ

en: Selected Face Total
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻪﺟﻭﻷﺍ ﻉﻮﻤﺠﻣ

en: Selected File
ar: ﺭﺎﺘﺨﻤﻟﺍ ﻒﻠﻤﻟﺍ

en: Selected Highlight
ar: ﺭﺎﺘﺨﻤﻟﺍ ﺪﻳﺪﺤﺗ

en: Selected Marker
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺔﻣﻼﻌﻟﺍ

en: Selected Objects and Data
ar: ﺕﺎﻧﺎﻴﺒﻟﺍ ﻭ ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﻨﺋﺎﻜﻟﺍ

en: Selected Objects, Data and Materials
ar: ﺕﺎﻣﺎﺨﻟﺍ ﻭ ﺕﺎﻧﺎﻴﺒﻟﺍ ,ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﻨﺋﺎﻜﻟﺍ

en: Selected Pose Bones
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺔﻔﻗﻮﻟﺍ ﻡﺎﻈﻋ

en: Selected Text
ar: ﺭﺎﺘﺨﻤﻟﺍ ﺺﻨﻟﺍ

en: Selected UV Element
ar: ﺭﺎﺘﺨﻤﻟﺍ UV ـﻟﺍ ﺮﺼﻨﻋ

en: Selected edge count in editmode
ar: ﺮﻳﺮﺤﺘﻟﺍ ﻊﺿﻭ ﻲﻓ ﺓﺭﺎﺘﺨﻤﻟﺍ ﻑﺍﻮﺤﻟﺍ ﺩﺪﻋ

en: Selected face count in editmode
ar: ﺮﻳﺮﺤﺘﻟﺍ ﻊﺿﻭ ﻲﻓ ﺓﺭﺎﺘﺨﻤﻟﺍ ﻪﺟﻭﻷﺍ ﺩﺪﻋ

en: Selected meshes must have equal numbers of vertices
ar: ﻂﻘﻨﻟﺍ ﺩﺪﻌﺑ ﺮﺘﺧﺍ

en: Selected to Active
ar: ﻲﻟﺎﺤﻟﺍ ﻰﻟﺇ ﺭﺎﺘﺨﻤﻟﺍ

en: Selected vertex count in editmode
ar: ﺮﻳﺮﺤﺘﻟﺍ ﻊﺿﻭ ﻲﻓ ﺓﺭﺎﺘﺨﻤﻟﺍ ﻂﻘﻨﻟﺍ ﺩﺪﻋ

en: Selection End Character
ar: ﺭﺎﻴﺘﺧﻹﺍ ﺔﻳﺎﻬﻧ ﻑﺮﺣ

en: Selection End Line
ar: ﺭﺎﻴﺘﺧﻹﺍ ﺔﻳﺎﻬﻧ ﺮﻄﺳ

en: Selection Mode
ar: ﺭﺎﻴﺘﺧﻹﺍ ﻂﻤﻧ

en: Selection by Edge Types
ar: ﺔﻓﺎﺤﻟﺍ ﻉﻮﻧ ﺐﺴﺣ ﺭﺎﻴﺧﻻﺍ

en: Selection by Face Marks
ar: ﻪﺟﻮﻟﺍ ﺕﺎﻣﻼﻋ ﺐﺴﺣ ﺭﺎﻴﺘﺧﻻﺍ

en: Selection by Image Border
ar: ﺓﺭﻮﺼﻟﺍ ﺩﻭﺪﺣ ﺐﺴﺣ ﺭﺎﻴﺘﺧﻹﺍ

en: Selection by Visibility
ar: ﺭﻮﻬﻈﻟﺍ ﺐﺴﺣ ﺭﺎﻴﺘﺧﻻﺍ

en: Selection not supported in object mode
ar: ﺖﺤﻨﻟﺍ ﻂﻤﻧ ﻲﻓ ﻡﻮﻋﺪﻣ ﺮﻴﻏ

en: Selection of IK solver for IK chain
ar: iTaSCﻝ 1 ،ﺚﻳﺭﻮﺘﻠﻟ 0 ﻮﻫ ﻲﻟﺎﺤﻟﺍ ﺭﺎﻴﺘﺧﻹﺍ ،IK ﺔﻠﺴﻠﺴﻟ IK ﺞﻟﺎﻌﻤﺑ ﺹﺎﺨﻟﺍ ﺭﺎﻴﺘﺧﻹﺍ

en: Selection state of the curve point
ar: ﻰﻨﺤﻨﻤﻟﺍ ﺔﻄﻘﻨﻟ ﺭﺎﻴﺘﺧﻻﺍ ﺔﻟﺎﺣ

en: Selection status
ar: ﺭﺎﻴﺘﺧﻻﺍ ﺔﻟﺎﺣ

en: Self Collision
ar: ﻲﺗﺍﺬﻟﺍ ﻞﻋﺎﻔﺘﻟﺍ

en: Self Effect
ar: ﻲﺴﻔﻨﻟﺍ ﺮﻴﺛﺎﺘﻟﺍ

en: Self Friction
ar: ﻲﺗﺍﺬﻟﺍ ﻙﺎﻜﺘﺣﻻﺍ

en: Self Intersect
ar: ﻲﺗﺍﺫ ﻊﻃﺎﻘﺗ

en: Self Intersection Check
ar: ﻲﺗﺍﺬﻟﺍ ﻞﺧﺍﺪﺘﻟﺍ ﺺﺤﻓ

en: Self Minimum Distance
ar: ﻪﻴﺗﺍﺫ ﺔﻓﺎﺴﻣ ﻞﻗﺃ

en: Selfcollision Vertex Group
ar:  ﻲﺗﺍﺫ ﻡﺍﺪﻄﺻﺍ ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ

en: Sensitivity
ar: ﺔﻴﺳﺎﺴﺤﻟﺍ

en: Sensor
ar: ﺮﻌﺸﺘﺴﻣ

en: Sensor Fit
ar: ﺮﻌﺸﺘﺴﻤﻟﺍ ﻂﺒﺿ

en: Sensor Height
ar: ﺮﻌﺸﺘﺴﻤﻟﺍ ﻝﻮﻃ

en: Sensor Width
ar: ﺮﻌﺸﺘﺴﻤﻟﺍ ﺽﺮﻋ

en: Separate
ar: ﻞﺼﻓﺇ

en: Separate Colors
ar: ﻥﺍﻮﻟﻻﺍ ﻞﺼﻓﺍ

en: Separate HSV
ar: HSVA ﻞﺼﻓﺇ

en: Separate HSVA
ar: HSVA ﻞﺼﻓﺇ

en: Separate RGB
ar: RGB ﻞﺼﻓﺇ

en: Separate RGBA
ar: RGBA ﻞﺼﻓﺇ

en: Separate Units
ar: ﺕﺍﺪﺣﻮﻟﺍ ﻞﺼﻓﺍ

en: Separate XYZ
ar: XYZ ﻞﺼﻓﺇ

en: Separate YCbCrA
ar: YCCA ﻞﺼﻓﺇ

en: Separate YUVA
ar: YUVA ﻞﺼﻓﺇ

en: Separate selected geometry into a new mesh
ar: ﺪﻳﺪﺟ ﻢﺴﺠﻤﻛ ﺭﺎﺘﺨﻤﻟﺍ ﻢﺴﺠﻤﻟﺍ ﻞﺼﻓﺍ

en: Separate selected nodes from the node group
ar: ﺪﻘﻌﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻦﻣ ﺓﺭﺎﺘﺨﻤﻟﺍ ﺪﻘﻌﻟﺍ ﻞﺼﻓﺍ

en: Separated bones
ar: ﺔﻟﻮﺼﻔﻣ ﻡﺎﻈﻋ

en: Sepia
ar: ﻦﻛﺍﺩ ﻲﻨﺑ

en: Sequence
ar: ﻞﺴﻠﺴﺘﻟﺍ

[ctx: Sequence]
en: Add
ar: ﻒﺿﺃ

[ctx: Sequence]
en: Alpha Over
ar: ﺎﻔﻟﺍ ﻕﻮﻓ

[ctx: Sequence]
en: Alpha Under
ar: ﺎﻔﻟﻷﺍ ﺖﺤﺗ

[ctx: Sequence]
en: Bright/Contrast
ar: ﻉﻮﻄﺴﻟﺍ/ﻦﻳﺎﺒﺘﻟﺍ

[ctx: Sequence]
en: Clip
ar: ﺔﺻﺎﺼﻗ

[ctx: Sequence]
en: Color
ar: ﻥﻮﻠﻟﺍ

[ctx: Sequence]
en: Color Balance
ar: ﻥﻮﻠﻟّﺍ ﺔﻧﺯﺍﻮﻣ

[ctx: Sequence]
en: Cross
ar: ﻊﻃﺎﻘﺗ

[ctx: Sequence]
en: Curves
ar: ﺕﺎﻴﻨﺤﻨﻤﻟﺍ

[ctx: Sequence]
en: Gaussian Blur
ar: ﺔﻴﺳﻭﺎﻏ ﺔﻴﺑﺎﺒﺿ

[ctx: Sequence]
en: Glow
ar: ﺞﻫّﻮﺗ

[ctx: Sequence]
en: Hue Correct
ar: ﻥﻮّﻠﺘﻟﺍ ﺢﻴﺤﺼﺗ

[ctx: Sequence]
en: Image
ar: ﺓﺭﻮﺻ

[ctx: Sequence]
en: Mask
ar: ﻉﺎﻨﻗ

[ctx: Sequence]
en: Meta
ar: ﻊﻤّﺠﺗ

[ctx: Sequence]
en: Movie
ar: ﻢﻠﻔﻟﺍ

[ctx: Sequence]
en: Multiply
ar: ﻒﻋﺎﺿ

[ctx: Sequence]
en: Scene
ar: ﺪﻬﺸﻣ

[ctx: Sequence]
en: Sound
ar: ﺕﻮﺻ

[ctx: Sequence]
en: Speed
ar: ﺔﻋﺮﺴﻟﺍ

[ctx: Sequence]
en: Subtract
ar: ﺡﺮﻃﺃ

[ctx: Sequence]
en: Text
ar: ﺺﻧ

[ctx: Sequence]
en: Transform
ar: ﻝﻮّﺤﺗ

[ctx: Sequence]
en: Type
ar: ﻉﻮﻨﻟﺍ

[ctx: Sequence]
en: Wipe
ar: ﺢﺴﻣﺇ

en: Sequence Color Balance Data
ar: ﻞﺴﻠﺴﺘﻠﻟ ﻥﻮﻠﻟﺍ ﻥﺯﺍﻮﺗ ﺕﺎﻧﺎﻴﺑ

en: Sequence Crop
ar: ﻞﺴﻠﺴﺘﻟﺍ ﺺﻗ

en: Sequence Editor
ar: ﻮﻳﺪﻴﻔﻟﺍ ﻂﺋﺍﺮﺷ ﺭﺮﺤﻣ

en: Sequence strip creating a wipe transition
ar: ﻞﺴﻠﺴﺘﻟﺍ ﻂﻳﺮﺸﻟ ﻲﺤﺴﻣ ﻝﺎﻘﺘﻧﺍ ءﺎﺸﻧﺍ

en: Sequence strip creating text
ar: ﻞﺴﻠﺴﺘﻟﺍ ﻂﻳﺮﺸﻟ ﺺﻧ ءﺎﺸﻧﺍ

en: Sequence strip defining a sound to be played over a period of time
ar: ﻦﻣﺰﻟﺍ ﻦﻣ ﺓﺮﺘﻓ ﻰﻠﻋ ﺕﻮﺼﻟﺍ ﺽﺮﻋ ﻒﻳﺮﻌﺘﻟ ﻞﺴﻠﺴﺗ ﻂﻳﺮﺷ

en: Sequence strip in the sequence editor
ar: ﻂﺋﺍﺮﺸﻟﺍ ﺭﺮﺤﻣ ﻲﻓ ﻞﺴﻠﺴﺘﻟﺍ ﻂﻳﺮﺷ

en: Sequence strip to control the speed of other strips
ar: ﻯﺮﺧﻻﺍ ﺔﻃﺮﺷﻻﺍ ﺔﻋﺮﺴﺑ ﻢﻜﺤﺘﻤﻟﺍ ﻞﺴﻠﺴﺘﻟﺍ ﻂﻳﺮﺷ

en: Sequence strip to load a video from the clip editor
ar: ﻢﻠﻔﻟﺍ ﺔﺻﺎﺼﻗ ﺭﺮﺤﻣ ﻦﻣ ﻮﻳﺪﻴﻓ ﻞﻴﻤﺤﺘﻟ ﻞﺴﻠﺴﺘﻟﺍ ﻂﻳﺮﺷ

en: Sequence strip to perform multicam editing
ar: ﺓﺩﺪﻌﺘﻣ ﺕﺍﺮﻴﻤﻛ ﺮﻳﺮﺤﺘﺑ ﻡﺎﻴﻘﻠﻟ ﻞﺴﻠﺴﺗ ﻂﻳﺮﺷ

en: Sequencer
ar: ﻞﺴِﻠﺴﻣ

en: Sequencer Color Space Settings
ar: ﻞﺴﻠﺴﺘﻠﻟ ﻥﻮﻠﻟﺍ ﻥﺯﺍﻮﺗ ﺕﺎﻧﺎﻴﺑ

en: Sequencer Editors
ar: ﻂﺋﺍﺮﺸﻟﺍ ﺕﺭﺍﺮﺤﻣ

en: Sequencer Preview Shading
ar: ﻞﻴﻠﻈﺘﻟﺍ ﺔﻨﻳﺎﻌﻣ ﻞﺴِﻠﺴﻣ

en: Sequencer effect type
ar: ﻂﺋﺍﺮﺸﻟﺍ ﺭﺮﺤﻣ ﻲﻓ ﺮﺛﺆﻤﻟﺍ ﻉﻮﻧ

en: Sequencer's active strip
ar: ﻂﺋﺍﺮﺸﻟﺍ ﺭﺮﺤﻤﻟ ﻝﺎﻌﻔﻟﺍ ﻂﻳﺮﺸﻟﺍ

en: Serbian (Српски)
ar: (Српски) ﺔﻴﺑﺮﺼﻟﺍ

en: Serbian Latin (Srpski latinica)
ar: (Srpski latinica) ﺔﻴﻨﻴﺗﻼﻟﺍ ﺔﻴﺑﺮﺼﻟﺍ

en: Set Alpha
ar: ﺎﻔﻟﺍ ﺩﺪﺣ

en: Set Minkowski variable to 0.5
ar: 0.5 ـﻟ ﻲﻜﺳﻭﻮﻜﻨﻣ ﺮﻴّﻐﺘﻣ ﻊﺿ

en: Set Minkowski variable to 4
ar: 4 ـﻟ ﻲﻜﺴﻓﻮﻨﻴﻣ ﺮﻴّﻐﺘﻣ ﻊﺿ

en: Set Parent To
ar: ـﻟ ﻞﺻﻻﺍ ﻊﺿ

en: Set Size
ar: ﺔﻋﻮﻤﺠﻤﻟﺍ ﻢﺠﺣ

en: Set a context value
ar: ﻕﺎﻴﺳ ﺔﻤﻴﻗ ﻊﺿ

en: Set alpha of selected color stop
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻥﻮﻠﻟﺍ ﺔﻔﻗﻮﻟ ﺎﻔﻟﺃ ﻊﺿ

en: Set as active vertex group
ar: ﺔﻟﺎﻌّﻔﻟﺍ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻤﻛ ﻊﺿ

en: Set audio channels to 4 channels
ar: ﺕﺍﻮﻨﻗ 4 ﻰﻟﺇ ﺕﻮﺼﻟﺍ ﺕﺍﻮﻨﻗ ﺩﺪﺣ

en: Set audio channels to 5.1 surround sound
ar: 5.1 ﻂﻴﺤﻣ ﺕﻮﺻ ﻰﻟﺇ ﺕﻮﺼﻟﺍ ﺕﺍﻮﻨﻗ ﺩﺪﺣ

en: Set audio channels to 7.1 surround sound
ar: 7.1 ﻂﻴﺤﻣ ﺕﻮﺻ ﻰﻟﺇ ﺕﻮﺼﻟﺍ ﺕﺍﻮﻨﻗ ﺩﺪﺣ

en: Set audio channels to mono
ar: ﺪﻴﺣﻭ ﻰﻟﺇ ﺕﻮﺼﻟﺍ ﺕﺍﻮﻨﻗ ﺩﺪﺣ

en: Set audio channels to stereo
ar: ﻲﺋﺎﻨﺛ ﻰﻟﺇ ﺕﻮﺼﻟﺍ ﺕﺍﻮﻨﻗ ﺩﺪﺣ

en: Set audio mixing buffer size to 1024 samples
ar: ﺔﻨﻴﻋ 1024 ـﻟ ﺕﻮﺼﻟﺍ ﺞﻣﺩ ﻥﺰﺨﻣ ﻢﺠﺣ ﻊﺿ

en: Set audio mixing buffer size to 16384 samples
ar: ﺔﻨﻴﻋ 16384 ﻰﻟﺇ ﺕﻮﺼﻟﺍ ﺝﺰﻣ ﻥﺰﺨﻣ ﻢﺠﺣ ﺩﺪﺣ

en: Set audio mixing buffer size to 2048 samples
ar: ﺔﻨﻴﻋ 2048ـﻟ ﺕﻮﺼﻟﺍ ﻥﺰﺨﻣ ﻢﺠﺣ ﻊﺿ

en: Set audio mixing buffer size to 256 samples
ar: ﺔﻨﻴﻋ 256 ﻰﻟﺇ ﺕﻮﺼﻟﺍ ﺝﺰﻣ ﻥﺰﺨﻣ ﻢﺠﺣ ﺩﺪﺣ

en: Set audio mixing buffer size to 32768 samples
ar: ﺔﻨﻴﻋ 32768 ﻰﻟﺇ ﺕﻮﺼﻟﺍ ﺝﺰﻣ ﻥﺰﺨﻣ ﻢﺠﺣ ﺩﺪﺣ

en: Set audio mixing buffer size to 4096 samples
ar: ﺔﻨﻴﻋ 4096 ﻰﻟﺇ ﺕﻮﺼﻟﺍ ﺝﺰﻣ ﻥﺰﺨﻣ ﻢﺠﺣ ﺩﺪﺣ

en: Set audio mixing buffer size to 512 samples
ar: ﺔﻨﻴﻋ 512 ﻰﻟﺇ ﺕﻮﺼﻟﺍ ﺝﺰﻣ ﻥﺰﺨﻣ ﻢﺠﺣ ﺩﺪﺣ

en: Set audio mixing buffer size to 8192 samples
ar: ﺔﻨﻴﻋ 8192 ﻰﻟﺇ ﺕﻮﺼﻟﺍ ﺝﺰﻣ ﻥﺰﺨﻣ ﻢﺠﺣ ﺩﺪﺣ

en: Set audio sampling rate to 192000 samples per second
ar: ﺔﻴﻧﺎﺜﻟﺍ ﻲﻓ ﺔﻨﻴﻋ 192000 ﻰﻟﺇ ﺕﻮﺼﻟﺍ ﺕﺎﻨﻴﻋ ﻝﺪﻌﻣ ﺩﺪﺣ

en: Set audio sampling rate to 44100 samples per second
ar: ﺔﻴﻧﺎﺜﻟﺍ ﻲﻓ ﺔﻨﻴﻋ 44100 ﻰﻟﺇ ﺕﻮﺼﻟﺍ ﺕﺎﻨﻴﻋ ﻝﺪﻌﻣ ﺩﺪﺣ

en: Set audio sampling rate to 48000 samples per second
ar: ﺔﻴﻧﺎﺜﻟﺍ ﻲﻓ ﺔﻨﻴﻋ 48000 ﻰﻟﺇ ﺕﻮﺼﻟﺍ ﺕﺎﻨﻴﻋ ﻝﺪﻌﻣ ﺩﺪﺣ

en: Set audio sampling rate to 96000 samples per second
ar: ﺔﻴﻧﺎﺜﻟﺍ ﻲﻓ ﺔﻨﻴﻋ 96000 ﻰﻟﺇ ﺕﻮﺼﻟﺍ ﺕﺎﻨﻴﻋ ﻝﺪﻌﻣ ﺩﺪﺣ

en: Set camera view to active view
ar: ﻝﺎﻌّﻔﻟﺍ ﺮﻈﻨﻤﻟﺍ ﻰﻟﺇ ﺍﺮﻴﻤﻜﻟﺍ ﺮﻈﻨﻣ ﻊﺿ

en: Set color interpolation
ar: ﻥﻮﻠّﻟﺍ ﺪﻴﻟﻮﺗ ﻊﺿ

en: Set color mode to use for interpolation
ar: ﺪﻴﻟﻮﺘﻟﺍ ﻡﺍﺪﺨﺘﺳﻹ ﻥﻮﻠّﻟﺍ ﻂﻤﻧ ﻊﺿ

en: Set color of selected color stop
ar: ﺭﺎﺘﺨﻤﻟﺍ ﻥﻮﻠﻟﺍ ﺮﺷﺆﻣ ﻥﻮﻟ ﻊﺿ

en: Set easing type for the F-Curve segments starting from the selected keyframes
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻦﻣ ﺃﺪﺑ ﻞﻤﻌﻟﺍ ﻰﻨﺤﻨﻣ ﻡﺎﺴﻗﻷ ﻞﻴﻬﺴﺘﻟﺍ ﻉﻮﻧ ﻊﺿ

en: Set floor plane
ar: ﺔﻴﺿﺭﻻﺍ ﺢﻄﺳ ﻊﺿ

en: Set interpolation between color stops
ar: ﻥﻮﻠﻟﺍ ﺕﺎﻔﻗﻭ ﻦﻴﺑ ﺪﻴﻟﻮﺘﻟﺍ ﺩﺪﺣ

en: Set interpolation mode for the F-Curve segments starting from the selected keyframes
ar: ﺭﺎﺘﺨﻤﻟﺍ ﺡﺎﺘﻔﻤﻟﺍ ﻦﻣ ﺎﻗﻼﻄﻧﺍ ﻞﻤﻌﻟﺍ ﻰﻨﺤﻨﻣ ﻡﺎﺴﻗﻷ ﺪﻴﻟﻮﺘﻟﺍ ﻊﺿﻭ ﻊﺿ

en: Set keyframe used by solver
ar: ﺞﻟﺎﻌﻤﻟﺍ ﻞﺒﻗ ﻦﻣ ﻡﺪﺨﺘﺴﻤﻟﺍ ﺡﺎﺘﻔﻤﻟﺍ ﻊﺿ

en: Set layer Visibility
ar: ﺔﻘﺒﻄﻟﺍ ﺡﻮﺿﻭ ﺩﺪﺣ

en: Set metaball as negative one
ar: ﺔﺒﻟﺎﺴﻛ ﺔﻠﻋﺎﻔﺘﻤﻟﺍ ﺓﺮﻜﻟﺍ ﺩﺪﺣ

en: Set modifier expanded in the user interface
ar: ﻡﺪﺨﺘﺴﻤﻟﺍ ﺔﻬﺟﺍﻭ ﻲﻓ ﺍﺪﻤﻣ ﺮﻴﻐﻤﻟﺍ ﻞﻌﺟﺇ

en: Set negative texture RGB and intensity values to zero, for some uses like displacement this option can be disabled to get the full range
ar: ﻝﺎﺠﻤﻟﺍ ﻞﻣﺎﻛ ﻰﻠﻋ ﻝﻮﺼﺤﻠﻟ ﻪﻠﻴﻄﺒﺗ ﻦﻜﻤﻳ ﺭﺎﻴﺨﻟﺍ ﺍﺬﻫ ,ﻖﺜﺒﻟﺍ ﻞﺜﻣ ﺕﺎﻣﺍﺪﺨﺘﺳﻻﺍ ﺾﻌﺒﻟ ﺮﻔﺼﻟ ﺞﻴﺴﻨﻠﻟ ﺔﻴﺒﻠﺴﻟﺍ ﺓﺪﺸﻟﺍ ﻭ ﻥﻮﻠﻟﺍ ﻢﻴﻗ ﻊﺿ

en: Set object solution scale using distance between two selected tracks
ar: ﻦﻳﺭﺎﺘﺨﻣ ﻦﻳﺭﺎﺴﻣ ﻦﻴﺑ ﺔﻓﺎﺴﻤﻟﺍ ﻡﺍﺪﺨﺘﺳﺎﺑ ﻦﺋﺎﻜﻟﺍ ﻞﺣ ﻢﺠﺣ ﻊﺿ

en: Set origin to median point of selected bundles
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻡﺰﺤﻠﻟ ﻂﺳﻮﺘﻟﺍ ﺔﻄﻘﻨﻟ ﻞﺻﻻﺍ ﻊﺿ

en: Set position of selected color stop
ar: ﺭﺎﺘﺨﻤﻟﺍ ﻥﻮﻠﻟﺍ ﺮﺷﺆﻣ ﻊﻗﻮﻣ ﻊﺿ

en: Set scaling for the texture's X, Y and Z sizes
ar: ﺞﻴﺴﻨﻠﻟ Z ﻭ X, Y ﻡﺎﺠﺣﻷ ﻢﻴﺠﺤﺘﻟﺍ ﻊﺿ

en: Set selected vertices as not loose
ar: ﻦﻴﻠﻛ ﺓﺭﺎﺘﺨﻤﻟﺍ ﻂﻘﻨﻟﺍ ﻲﻐﻟﺍ

en: Set shading to smooth
ar: ﻢﻋﺎﻨﻟ ﻞﻴﻠﻈﺘﻟﺍ ﻊﺿ

en: Set softbody goal weight for selected points
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻂﻘﻨﻠﻟ ﻦﻴﻠﻟﺍ ﻢﺴﺠﻟﺍ ﻑﺪﻫ ﻥﺯﻭ ﻊﺿ

en: Set the active bone as the parent of the selected bones
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻡﺎﻈﻌﻠﻟ ﻞﺻﺄﻛ ﺔﻟﺎﻌﻔﻟﺍ ﺔﻤﻈﻌﻟﺍ ﻊﺿ

en: Set the active operator to its default values
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻡﺎﻈﻌﻠﻟ ﻞﺻﺄﻛ ﺔﻟﺎﻌﻔﻟﺍ ﺔﻤﻈﻌﻟﺍ ﻊﺿ

en: Set the active vertex group
ar: ﺔﻟﺎﻌّﻔﻟﺍ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻊﺿ

en: Set the brush icon from an image file
ar: ﺓﺭﻮﺻ ﻒﻠﻣ ﻦﻣ ﺓﺎﺷﺮﻔﻟﺍ ﺔﻧﻮﻘﻳﺍ ﻊﺿ

en: Set the current frame to the average frame value of selected keyframes
ar:  ﺓﺭﺎﺘﺨﻤﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻦﻴﺑ ﺭﺎﻃﺇ ﻞﻜﻟ ﺢﻴﺗﺎﻔﻣ ﻒﺿﺃ

en: Set the current language for this console
ar:  ﻩﺬﻫ ﺮﻣﺍﻭﻷﺍ ﺔﺣﻮﻠﻟ ﺔﻴﻟﺎﺤﻟﺍ ﺔﻐﻠﻟﺍ ﺩﺪﺣ

en: Set the distance between the eyes - the stereo plane distance / 30 should be fine
ar: ﺍﺪﻴﺟ ﻥﻮﻜﻴﺳ 30 / ﻢﻴﺴﺠﺘﻟﺍ ﺢﻄﺴﻣ ﺪﻌﺑ - ﻦﻴﻋﻷﺍ ﻦﻴﺑ ﺔﻓﺎﺴﻤﻟﺍ ﺪﻳﺪﺤﺗ

en: Set the location of the 3D cursor
ar: ﻲﺛﻼﺜﻟﺍ ﺮﺷﺆﻣ ﻊﻗﻮﻣ ﻊﺿ

en: Set the map as active for cloning
ar: ﺦﺴﻨﻠﻟ ﺔﻟﺎﻌﻓ ﺔﻄﻳﺮﺨﻟﺍ ﻊﺿ

en: Set the map as active for display and editing
ar: ﺮﻳﺮﺤﺘﻟﺍ ﻭ ﺭﺎﻬﻇﻺﻟ ﺔﻟﺎﻌﻓ ﺔﻄﻳﺮﺨﻟﺍ ﻊﺿ

en: Set the mask's parenting
ar: ﻉﺎﻨﻘﻟﺍ ﻞﺻﺍ ﻊﺿ

en: Set the object's parenting without setting the inverse parent correction
ar: ﻞﺻﻼﻟ ﻲﺴﻜﻌﻟﺍ ﺢﻴﺤﺼﺘﻟﺍ ﻊﺿﻭ ﻥﻭﺪﺑ ﻦﺋﺎﻜﻟﺍ ﻞﺻﺍ ﻊﺿ

en: Set the rotation representation used by selected bones
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻡﺎﻈﻌﻟﺍ ﻞﺒﻗ ﻦﻣ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻥﺍﺭﻭﺪﻟﺍ ﻞﻴﺜﻤﺗ ﻊﺿ

en: Set the weight of selected keys
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻥﺯﻭ ﻊﺿ

en: Set the weights of the groups matching the attached armature's selected bones, using the distance between the vertices and the bones
ar: ﻡﺎﻈﻌﻟﺍ ﻭ ﻂﻘﻨﻟﺍ ﻦﻴﺑ ﺔﻓﺎﺴﻤﻟﺍ ﻝﺎﻤﻌﺘﺳﺎﺑ ،ﺔﻄﺒﺗﺮﻤﻟﺍ ﺓﺭﺎﺘﺨﻤﻟﺍ ﻞﻜﻴﻬﻟﺍ ﻡﺎﻈﻌﻟ ﺔﻘﺑﺎﻄﻤﻟﺍ ﺕﺎﻋﻮﻤﺠﻤﻟﺍ ﻥﺍﺯﻭﺃ ﺩﺪﺣ

en: Set the weights of vertices in a group from a target object's distance
ar: ﺔﻋﻮﻤﺠﻣ ﻲﻓ ﻑﺪﻬﻟﺍ ﻦﺋﺎﻛ ﺔﻓﺎﺴﻣ ﻦﻣ ﻂﻘﻨﻟﺍ ﻥﺍﺯﻭﺍ ﻊﺿ

en: Set tip radius to zero
ar: ﻲﺋﺎﻨﺛ ﻰﻟﺇ ﺕﻮﺼﻟﺍ ﺕﺍﻮﻨﻗ ﺩﺪﺣ

en: Set type of active spline
ar: ﻝﺎﻌﻔﻟﺍ ﻰﻨﺤﻨﻤﻟﺍ ﻉﻮﻧ ﻊﺿ

en: Set wall plane
ar: ﻂﺋﺎﺤﻟﺍ ﺢﻄﺳ ﻊﺿ

en: Set zoom ratio of the view
ar: ﺮﻈﻨﻤﻠﻟ ﻢﻴﺠﺤﺘﻟﺍ ﻝﺪﻌﻣ ﻊﺿ

en: Sets the layer as active for display and editing
ar: ﺮﻳﺮﺤﺘﻟﺍ ﻭ ﺭﺎﻬﻇﻺﻟ ﺔﻘﺒﻄﻟﺍ ﻞﻌﻔﻳ

en: Sets the layer as active for rendering
ar: ﺮﻴﻴﺼﺘﻠﻟ ﺔﻟﺎﻌﻓ ﺔﻘﺒﻄﻟﺍ ﻞﻌﺠﺗ

en: Settings
ar: ﺕﺍﺩﺍﺪﻋﺇ

en: Settings are inside the Physics tab
ar: ﺕﺎﻴﺋﺎﻳﺰﻴﻔﻟﺍ ﺓﻭﺮﻋ ﻞﺧﺍﺩ ﺕﺍﺩﺍﺪﻋﻹﺍ

en: Settings for boid physics
ar: ﺪﻳﻮﺒﻟﺍ ءﺎﻳﺰﻴﻓ ﺕﺩﺍﺪﻋﺇ

en: Settings for filtering the channels shown in animation editors
ar: ﺔﻛﺮﺤﻟﺍ ﺕﺍﺭﺮﺤﻣ ﻲﻓ ﺓﺮﻫﺎﻈﻟﺍ ﺕﺍﻮﻨﻘﻟﺍ ﺔﻴﻔﺼﺗ ﺕﺍﺩﺍﺪﻋﺇ

en: Settings for image formats
ar: ﺓﺭﻮﺼﻟﺍ ﺔﺌﻴﻫ ﺕﺩﺍﺪﻋﺇ

en: Settings for input devices
ar: ﻝﺎﺧﺩﻹﺍ ﺓﺰﻬﺟﻷ ﺕﺍﺩﺍﺪﻋﺇ

en: Settings for interacting with Blender data
ar: ﺭﺪﻨﻠﺑ ﺕﺎﻧﺎﻴﺑ ﻊﻣ ﻞﻋﺎﻔﺘﻠﻟ ﺕﺍﺩﺍﺪﻋﺇ

en: Settings for particle fluids physics
ar: ءﻱﺰﺠﻟﺍ ﻞﺋﺍﻮﺳ ﺕﺎﻴﺋﺎﻳﺰﻴﻓ ﺕﺍﺩﺍﺪﻋﺇ

en: Settings for rigid body simulation
ar: ﻦﻴﻠﻟﺍ ﻢﺴﺠﻟﺍ ﺓﺎﻛﺎﺤﻤﻟ ﺕﺍﺩﺍﺪﻋﺇ

en: Settings for soft body simulation
ar: ﻦﻴﻠﻟﺍ ﻢﺴﺠﻟﺍ ﺓﺎﻛﺎﺤﻤﻟ ﺕﺍﺩﺍﺪﻋﺇ

en: Settings for space
ar: ءﺎﻀﻔﻟﺍ ﺕﺩﺍﺪﻋﺇ

en: Settings for space list
ar: ءﺎﻀﻔﻟﺍ ﺔﻤﺋﺎﻗ ﺕﺍﺩﺍﺪﻋﺍ

en: Settings for stereo 3d
ar: ﺩﺎﻌﺑﻻﺍ ﻲﺛﻼﺛ ﻮﻳﺮﻴﺘﺴﻟﺍ ﺕﺩﺍﺪﻋﺇ

en: Settings for the visualization of motion
ar: ﺔﻛﺮﺤﻟﺍ ﺭﺎﻬﻇﻹ ﺕﺍﺩﺍﺪﻋﺇ

en: Settings for using the object as a collider in physics simulation
ar: ﺔﻴﺋﺎﻳﺮﻔﻟﺍ ﺓﺎﻛﺎﺤﻤﻟﺍ ﻲﻓ ﻡﺪﺼﻤﻛ ﻦﺋﺎﻜﻟﺍ ﻡﺍﺪﺨﺘﺳﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Settings for using the object as a field in physics simulation
ar: ﺔﻴﺋﺎﻳﺰﻴﻔﻟﺍ ﺓﺎﻛﺎﺤﻤﻟﺍ ﻲﻓ ﻞﻘﺤﻛ ﻦﺋﺎﻜﻟﺍ ﻡﺍﺪﺨﺘﺳﻻ ﺕﺍﺩﺍﺪﻋﺇ

en: Settings of color space sequencer is working in
ar: ءﺎﻀﻔﻟﺍ ﺔﻤﺋﺎﻗ ﺕﺍﺩﺍﺪﻋﺍ

en: Settings of device saved image would be displayed on
ar: ﺓﺮﻴّﺼﻤﻟﺍ ﺭﻮﺼﻟﺍ ﺽﺮﻋ ﻢﺘﻳ ﻦﻳﺃ ﺭﺎﻴﺘﺧﺇ

en: Settings that should be keyframed together
ar: ﺎﻌﻣ ﻞﺠﺴﺘﺳ ﻲﺘﻟﺍ ﺕﺍﺩﺍﺪﻋﻹﺍ

en: Settings used for fluid
ar: ﻞﺋﺎﺴﻠﻟ ﺔﻠﻤﻌﺘﺴﻣ ﺕﺍﺩﺍﺪﻋﺇ

en: Setup Stereo Mode
ar: ﻮﻳﺮﻴﺘﺴﻟﺍ ﻉﻮﻧ ﺐﺼّﻧ

en: Sew Cloth
ar: ﺵﺎﻤﻘﻟﺍ ﻚﺒﺣﺍ

en: Sewing Force Max
ar: ﻚﺒﺣ ﺓﻮﻗ ﺮﺒﻛﺍ

en: Shade Down
ar: ﻞﻈﻟﺍ ﻞﻔﺳﺃ

en: Shade Top
ar: ﻞﻈﻟﺍ ﻰﻠﻋﺃ

en: Shaded
ar: ﻞﻠﻈﻣ

en: Shadeless
ar: ﻞﻠﻈﻣ ﺮﻴﻏ

en: Shader
ar: ﻞﻠﻈﻤﻟﺍ

en: Shader Node
ar: ﻞﻠﻈﻣ ﺓﺪﻘﻋ

en: Shader Node Socket
ar: ﻞﻠﻈﻣ ﺓﺪﻘﻋ ﺔﺤﺘﻓ

en: Shader Node Tree
ar: ﻞﻠﻈﻣ ﺓﺪﻘﻋ ﻉﺮﻔﺗ

en: Shader nodes
ar: ﻞﻠﻈﻤﻟﺍ ﺪﻘﻋ

en: Shading
ar: ﻞﻴﻠﻈﺘﻟﺍ

en: Shadow
ar: ﻞﻇ

en: Shadow Adjust
ar: ﻞﻈﻟﺍ ﻞﻳﺪﻌﺗ

en: Shadow Brightness
ar: ﻞﻈﻟﺍ ﻉﻮﻄﺳ

en: Shadow Buffer Bias
ar: ﻞﻈﻟﺍ ﺔﻜﺒﺷ ﻑﺍﺮﺤﻧﺇ

en: Shadow Buffer Clip Start
ar: ﺔﻜﺒﺸﻟﺍ ﻞﻇ ﻢﻴﻠﻘﺗ ﺔﻳﺍﺪﺑ

en: Shadow Buffer Size
ar: ﻞﻈﻟﺍ ﺔﻜﺒﺷ ﻢﺠﺣ

en: Shadow Color
ar: ﻞﻈﻟﺍ ﻥﻮﻟ

en: Shadow Size
ar: ﻞﻈﻟﺍ ﻢﺠﺣ

en: Shadow Soft Size
ar: ﻞﻈﻠﻟ ﻢﻴﻌﻨﺘﻟﺍ ﻢﺠﺣ

en: Shadow color in gray value
ar: ﺔﻳﺩﺎﻣﺭ ﺔﻤﻴﻘﺑ ﻞﻈﻟﺍ ﻥﻮﻟ

en: Shadow map clip start, below which objects will not generate shadows
ar: ﻝﻼﻇ ﺎﻬﻠﺒﻗ ﺪﻟﻮﺘﻳ ﻦﻟ ﻲﺘﻟﺍ ﻭ ,ﻞﻈﻟﺍ ﺔﻄﻳﺮﺧ ﻢﻴﻠﻘﺗ ﺔﻳﺍﺪﺑ

en: Shadows
ar: ﻝﻼﻈﻟﺍ

en: Shadows Contrast
ar: ﻝﻼﻈﻟﺍ ﻦﻳﺎﺒﺗ

en: Shadows Gain
ar: ﻝﻼﻈﻟﺍ ﺮﻴﺛﺄﺗ

en: Shadows Gamma
ar: ﻝﻼﻈﻟﺍ ﺓﺭﺎﻧﺍ

en: Shadows Lift
ar: ﻝﻼﻈﻟﺍ ﻢﻋﺩ

en: Shadows Saturation
ar: ﻝﻼﻈﻟﺍ ﺰﻴﻛﺮﺗ

en: Shadows contrast
ar: ﻝﻼﻈﻟﺍ ﻦﻳﺎﺒﺗ

en: Shadows gain
ar: ﻝﻼﻈﻟﺍ ﺮﻴﺛﺄﺗ

en: Shadows gamma
ar: ﻝﻼﻈﻟﺍ ﺓﺭﺎﻧﺍ

en: Shadows lift
ar: ﻝﻼﻈﻟﺍ ﻢﻋﺩ

en: Shadows saturation
ar: ﻝﻼﻈﻟﺍ ﺰﻴﻛﺮﺗ

en: Shape
ar: ﻞﻜﺷ

en: Shape Key Edit Mode
ar: ﻞﻜﺸﻟﺍ ﺡﺎﺘﻔﻣ ﺮﻳﺮﺤﺘﻟﺍ ﻊﺿﻭ

en: Shape Key Editor
ar: ﻞﻜﺸﻟﺍ ﺡﺎﺘﻔﻣ ﺭﺮﺤﻣ

en: Shape Key Lock
ar: ﻞﻜﺸﻟﺍ ﺡﺎﺘﻔﻣ ﻞﻔﻗ

en: Shape Key Specials
ar: ﻞﻜﺸﻟﺍ ﺡﺎﺘﻔﻣ ﺕﺎﻓﺎﺿﺇ

en: Shape Keys
ar: ﻞﻜﺸﻟﺍ ﺢﻴﺗﺎﻔﻣ

en: Shape Object
ar: ﻞﻜﺸﻟﺍ ﻦﺋﺎﻛ

en: Shape key to use the rest spring lengths from
ar:  ﻥﻮﻜﺴﻟﺍ ﺰﻔﻗ ﻝﺍﻮﻃﻻ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻞﻜﺸﻟﺍ ﺡﺎﺘﻔﻣ

en: Shape keys
ar: ﻞﻜﺸﻟﺍ ﺢﻴﺗﺎﻔﻣ

en: Shape of clumping
ar: ﻊﻤّﺠﺘﻟﺍ ﻞﻜﺷ

en: ShapeKey
ar: ﻞﻜﺸﻟﺍ ﺡﺎﺘﻔﻣ

en: ShapeKey not found
ar: ﺩﻮﺟﻮﻣ ﺮﻴﻏ ﻞﻜﺸﻟﺍ ﺡﺎﺘﻔﻣ

en: Shapes
ar: ﻝﺎﻜﺷﻷﺍ

en: Shared strip effect type (if active strip is not an effect one, select all non-effect strips)
ar: (ﺕﺍﺮﺛﺆﻤﻟﺍ ﺮﻴﻏ ﻂﺋﺍﺮﺸﻟﺍ ﻞﻛ ﺮﺘﺧﺍ ,ﺕﺍﺮﺛﺆﻣ ﻂﻳﺮﺷ ﺲﻴﻟ ﻝﺎﻌﻔﻟﺍ ﻂﻳﺮﺸﻟﺍ ﻥﺎﻛ ﺍﺫﺍ) ﻙﺮﺘﺸﻤﻟﺍ ﻂﻳﺮﺸﻟﺍ ﺮﻴﺛﺄﺗ ﻉﻮﻧ

en: Sharp
ar: ﺩﺎﺣ

en: Sharp Edges
ar: ﺩﺎﺣ ﻑﺮﺣ

en: Sharp Threshold
ar: ﺓﺩﺎﺤﻟﺍ ﺔﺒﺘﻌﻟﺍ

en: Sharpen
ar: ﺩﺎﺣ

en: Sharper
ar: ﺩﺎﺣ

en: Shear
ar: ﺺﻗ

en: Shift
ar: ﻰﻠﻋﺃ

en: Shift X
ar: X ﺡﺯﺍ

en: Shift Y
ar: Y ﺡﺯﺍ

en: Shift key pressed
ar: ﺔﻃﻮﻐﻀﻣ ﻰﻠﻋﺃ ﺔﺴﺒﻛ

en: Shift of the lens components
ar: ﺔﺳﺪﻌﻟﺍ ﺕﺎﻧﻮﻜﻣ ﻑﺍﺮﺤﻧﺍ

en: ShiftL
ar: ﺭﺎﺴﻴﻟﺍ ﻰﻠﻋﺃ

en: ShiftR
ar: ﻦﻴﻤﻴﻟﺍ ﻰﻠﻋﺃ

en: Short List
ar: ﺓﺮﻴﺼﻗ ﺔﺤﺋﻻ

en: Shortcut: %s
ar:  ‬%s‪ :ﺭﺎﺼﺘﺧﺍ

en: Shortest allowed wavelength
ar: ﺭﺎﺴﻣ ﺮﺼﻗﺍ ﺮﺘﺧﺍ

en: Show
ar: ﺮﻬﻇﺃ

en: Show .blend files
ar: blend. ﺕﺎﻔﻠﻣ ﺮﻬﻇﺃ

en: Show .blend1, .blend2, etc. files
ar: blend. ﺕﺎﻔﻠﻣ ﺮﻬﻇﺃ

en: Show 3D Marker Names
ar: ﻲﺛﻼﺜﻟﺍ ﺕﺎﻣﻼﻋ ءﺎﻤﺳﺍ ﺮﻬﻇﺃ

en: Show Alpha
ar: ﺎﻔﻟﺍ ﺮﻬﻇﺍ

en: Show Alpha in Preview Render
ar: ﺮﻴﻴﺼﺘﻟﺍ ﺔﻨﻳﺎﻌﻣ ﻲﻓ ﺎﻔﻟﺍ ﺮﻬﻇﺍ

en: Show Armature in binding pose state (no posing possible)
ar: (ﻦﻜﻤﻣ ﺮﻴﻏ ﻚﻳﺮﺤﺘﻟﺍ)ﻂﺑﺮﻟﺍ ﺔﻔﻗﻭ ﺔﻟﺎﺣ ﻲﻓ ﻞﻜﻴﻬﻟﺍ ﺮﻬﻇﺍ

en: Show Auto Keying Warning
ar: ﺔﻴﺗﺍﺫ ﺔﻓﺎﺿﺇ

en: Show Background Image
ar: ﺔﻴﻔﻠﺨﻟﺍ ﺓﺭﻮﺼﻟﺍ ﺮﻬﻇﺍ

en: Show Blue Channel
ar: ءﺎﻗﺭﺰﻟﺍ ﺓﺎﻨﻘﻟﺍ ﺮﻬﻇﺍ

en: Show Brush
ar: ﺓﺎﺷﺮﻔﻟﺍ ﺮﻬﻇﺃ

en: Show Brush On Surface
ar: ﺢﻄﺴﻟﺍ ﻰﻠﻋ ﺓﺎﺷﺮﻔﻟﺍ ﺮﻬﻇﺃ

en: Show Bundles
ar: ﻡﺰﺤﻟﺍ ﺮﻬﻇﺃ

en: Show Cache
ar: ﻦﻳﺰﺨﺘﻟﺍ ﺮﻬﻇﺃ

en: Show Cone
ar: ﻁﻭﺮﺨﻤﻟﺍ ﺮﻬﻇﺃ

en: Show Disabled
ar: ﻞﻄّﻌﻤﻟﺍ ﺮﻬﻇﺍ

en: Show Expanded
ar: ﺔﺣﻮﺘﻔﻣ ﺎﻫﺮﻬﻇﺃ

en: Show Filter
ar: ﻲﻔﺼﻤﻟﺍ ﺮﻬﻇﺃ

en: Show Filters
ar: ﺕﺎﻴﻔﺼﻤﻟﺍ ﺮﻬﻇﺍ

en: Show Frame Numbers
ar: ﺮﻃﻷﺍ ﺩﺪﻋ ﺮﻬﻇﺃ

en: Show Frames
ar: ﺮﻃﻷﺍ ﺮﻬﻇﺃ

en: Show Green Channel
ar: ءﺍﺮﻀﺨﻟﺍ ﺓﺎﻨﻘﻟﺍ ﺮﻬﻇﺍ

en: Show Grid
ar: ﺔﻜﺒﺸﻟﺍ ﺮﻬﻇﺃ

en: Show Hidden
ar: ﻲﻔﺨﻟﺍ ﺮﻬﻇﺃ

en: Show Keyframe Numbers
ar: ﺕﺍﺭﺎﻃﻹﺍ ﺩﺪﻋ ﺮﻬﻇﺃ

en: Show Limits
ar: ﺩﻭﺪﺤﻟﺍ ﺮﻬﻇﺃ

en: Show Line
ar: ﻂﺨﻟﺍ ﺮﻬﻇﺃ

en: Show Marker Pattern
ar: ﺔﻣﻼﻌﻟﺍ ﻂﻤﻧ ﺮﻬﻇﺍ

en: Show Mask Editor
ar: ﻉﺎﻨﻘﻟﺍ ﺭﺮﺤﻣ ﺮﻬﻇﺍ

en: Show Mask editing related properties
ar: ﻉﺎﻨﻘﻟﺍ ﺮﻳﺮﺤﺘﺑ ﺔﻘﻠﻌﺘﻤﻟﺍ ﺺﺋﺎﺼﺨﻟﺍ ﺮﻬﻇﺍ

en: Show Menus
ar: ﺔﻤﺋﺎﻘﻟﺍ ﺮﻬﻇﺃ

en: Show Mist
ar: ﺏﺎﺒﻀﻟﺍ ﺮﻬﻇﺃ

en: Show Name
ar: ﻢﺳﻹﺍ ﺮﻬﻇﺃ

en: Show Names
ar: ءﺎﻤﺳﻷﺍ ﺮﻬﻇﺃ

en: Show Navigation Guide
ar: ﺭﺎﺤﺑﻻﺍ ﻞﻴﻟﺩ ﺮﻬﻇﺍ

en: Show Offsets
ar: ﺕﺎﺣﺍﺯﻻﺍ ﺮﻬﻇﺍ

en: Show On Foreground
ar: ﻡﺎﻣﻻﺍ ﻰﻠﻋ ﺮﻬﻇﺇ

en: Show Options
ar: ﺕﺍﺭﺎﻴﺨﻟﺍ ﺮﻬﻇﺍ

en: Show Passepartout
ar: ﻲﻔﺨﻤﻟﺍ ءﺰﺠﻟﺍ ﺮﻬﻇﺍ

en: Show Points
ar: ﻂﻘﻨﻟﺍ ﺮﻬﻇﺃ

en: Show Preview
ar: ﺔﻨﻳﺎﻌﻤﻟﺍ ﺮﻬﻇﺍ

en: Show Python references in tooltips
ar: ﺕﺎﻣﻮﻠﻌﻤﻟﺍ ﺐﻠﻋ ﻲﻓ ﻥﻮﺜﻳﺎﺒﻟﺍ ﻊﺟﺍﺮﻣ ﺮﻬﻇﺃ

en: Show Reconstruction
ar: ءﺎﻨﺒﻟﺍ ﺓﺩﺎﻋﺍ ﺮﻬﻇﺇ

en: Show Red Channel
ar: ءﺍﺮﻤﺤﻟﺍ ﺓﺎﻨﻘﻟﺍ ﺮﻬﻇﺍ

en: Show Render
ar: ﺮﻴﻴﺼﺘﻟﺍ ﺮﻬﻇﺃ

en: Show Safe Areas
ar: ﺕﺍﺮﻌﺸﺘﺴﻤﻟﺍ ﺮﻬﻇﺃ

en: Show Seconds
ar: ﻲﻧﺍﻮﺜﻟﺍ ﺮﻬﻇﺇ

en: Show Sensor Size
ar: ﺮﻌﺸﺘﺴﻤﻟﺍ ﻢﺠﺣ ﺮﻬﻇﺃ

en: Show Splash
ar: ﺔﻳﺍﺪﺒﻟﺍ ﺓﺬﻓﺎﻧ ﺮﻬﻇﺃ

en: Show Stable
ar: ﺖﺑﺎﺜﻟﺍ ﺮﻬﻇﺍ

en: Show TV title safe and action safe areas in Camera view
ar: ﺍﺮﻴﻣﺎﻜﻟﺍ ﺮﻈﻨﻣ ﻲﻓ ﺙﺪﺤﻟﺍ ﻥﺎﻣﺍ ﻭ ﻥﺍﻮﻨﻌﻟﺍ ﻥﺎﻣﺍ ﺔﻘﻄﻨﻣ ﺮﻬﻇﺃ

en: Show TV title safe and action safe areas in preview
ar: ﺔﻨﻳﺎﻌﻤﻟﺍ ﻲﻓ ﺙﺪﺤﻟﺍ ﻥﺎﻣﺍ ﻭ ﻥﺍﻮﻨﻌﻟﺍ ﻥﺎﻣﺍ ﺔﻘﻄﻨﻣ ﺮﻬﻇﺃ

en: Show Texture
ar: ﺞﻴﺴﻨﻟﺍ ﺮﻬﻇﺍ

en: Show Tiny Markers
ar: ﺔﻘﻴﻗﺪﻟﺍ ﺕﺎﻣﻼﻌﻟﺍ ﺮﻬﻇﺃ

en: Show Tracks Error
ar: ﺕﺍﺭﺎﺴﻤﻟﺍ ﺄﻄﺧ ﺮﻬﻇﺃ

en: Show Tracks Motion
ar: ﺕﺍﺭﺎﺴﻤﻟﺍ ﺔﻛﺮﺣ ﺮﻬﻇﺃ

en: Show Weights
ar: ﻥﺍﺯﻭﻷﺍ ﺮﻬﻇﺃ

en: Show a darkened overlay outside the image area in Camera view
ar: ﺍﺮﻴﻣﺎﻜﻟﺍ ﺬﻔﻨﻣ ﻲﻓ ﺓﺭﻮﺼﻟﺍ ﺔﻘﻄﻨﻣ ﺝﺭﺎﺧ ﻢﺘﻌﻣ ﻑﻼﻏ ﺮﻬﻇﺍ

en: Show all Grease Pencil layers
ar: ﺕﺎﻈﺣﻼﻣ ﻢﻠﻗ ﺕﺎﻘﺒﻃ ﻞﻛ ﺮﻬﻇﺃ

en: Show armature in binding pose or final posed state
ar: ﺔﻴﺋﺎﻬﻨﻟﺍ ﺔﻔﻗﻭ ﺔﻟﺎﺣ ﻭﺃ ﻂﺑﺮﻟﺍ ﺔﻔﻗﻭ ﻲﻓ ﻞﻜﻴﻬﻟﺍ ﺮﻬﻇﺍ

en: Show armature in posed state
ar: ﺔﻔﻗﻮﻟﺍ ﺔﻟﺎﺣ ﻲﻓ ﻞﻜﻴﻬﻟﺍ ﺮﻬﻇﺍ

en: Show blue channel in the frame
ar: ﺭﺎﻃﻻﺍ ﻲﻓ ءﺎﻗﺭﺰﻟﺍ ﺓﺎﻨﻘﻟﺍ ﺮﻬﻇﺍ

en: Show current frame only
ar: ﻂﻘﻓ ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻻﺍ ﺮﻬﻇﺍ

en: Show cursor in viewport
ar: ﺬﻔﻨﻤﻟﺍ ﻲﻓ ﺮﺷﺆﻤﻟﺍ ﺮﻬﻇﺃ

en: Show dashed lines indicating parent or constraint relationships
ar: ﺪﻴﻘﻟﺍ ﺕﺎﻗﻼﻋ ﻭﺃ ﻞﺻﻷﺍ ﺩﺪﺤﺗ ﺔﻌﻄﻘﺘﻣ ﻁﻮﻄﺧ ﺮﻬﻇﺃ

en: Show folders
ar: ﺕﺍﺪﻠﺠﻤﻟﺍ ﺮﻬﻇﺃ

en: Show font files
ar: ﻁﻮﻄﺨﻟﺍ ﺕﺎﻔﻠﻣ ﺮﻬﻇﺃ

en: Show frame numbers of Keyframes on Motion Paths
ar: ﺔﻛﺮﺤﻟﺍ ﺕﺍﺭﺎﺴﻣ ﻰﻠﻋ ﺢﻴﺗﺎﻔﻤﻟﺎﺑ ﺔﺻﺎﺨﻟﺍ ﺮﻃﻷﺍ ﻡﺎﻗﺭﺃ ﺮﻬﻇﺃ

en: Show frame numbers on Motion Paths
ar: ﺔﻛﺮﺤﻟﺍ ﺕﺍﺭﺎﺴﻣ ﻲﻓ ﺮﻃﻷﺍ ﺩﺪﻋ ﺮﻬﻇﺃ

en: Show green channel in the frame
ar: ﺭﺎﻃﻻﺍ ﻲﻓ ءﺍﺮﻀﺨﻟﺍ ﺓﺎﻨﻘﻟﺍ ﺮﻬﻇﺍ

en: Show guide hairs
ar: ﻞﻴﻟﺪﻟﺍ ﺕﺍﺮﻌﺷ ﺮﻬﻇﺍ

en: Show hidden dot files
ar: ﺔﻄﻘﻨﺑ ﺔﺋﺪﺘﺒﻤﻟﺍ ﺔﻴﻔﺨﻟﺍ ﺕﺎﻔﻠﻤﻟﺍ ﺮﻬﻇﺃ

en: Show hidden particles
ar: ﺔﻴﻔﺨﻤﻟﺍ ﺕﺎﺌﻳﺰﺠﻟﺍ ﺮﻬﻇﺍ

en: Show image files
ar: ﺭﻮﺼﻟﺍ ﺕﺎﻔﻠﻣ ﺮﻬﻇﺃ

en: Show instances when particles are alive
ar: ﺔﻟﺎﻌﻓ ﺕﺎﻴﺋﺰﺠﻟﺍ ﻥﻮﻜﺗ ﺎﻣﺪﻨﻋ ﺝﺫﺎﻤﻨﻟﺍ ﺮﻬﻇﺍ

en: Show instances when particles are dead
ar: ﺔﻟﺎﻌﻓ ﺮﻴﻏ ﺕﺎﻴﺋﺰﺠﻟﺍ ﻥﻮﻜﺗ ﺎﻣﺪﻨﻋ  ﺝﺫﺎﻤﻨﻟﺍ ﺮﻬﻇﺍ

en: Show instances when particles are unborn
ar: ﺓﺪﻟﻮﺘﻣ ﺮﻴﻏ ﺕﺎﻴﺋﺰﺠﻟﺍ ﻥﻮﻜﺗ ﺎﻣﺪﻨﻋ ﺝﺫﺎﻤﻨﻟﺍ ﺮﻬﻇﺍ

en: Show key map event and property details in the user interface
ar: ﻡﺪﺨﺘﺴﻤﻟﺍ ﺔﻬﺟﺍﻭ ﻲﻓ ﺔﻴﺻﺎﺨﻟﺍ ﻞﻴﺻﺎﻔﺗ ﻭ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻄﻳﺮﺧ ﺙﺪﺣ ﺮﻬﻇﺃ

en: Show mask editing tools
ar: ﻉﺎﻨﻘﻟﺍ ﺮﻳﺮﺤﺗ ﺕﺍﻭﺍﺩﺍ ﺮﻬﻇﺃ

en: Show menus in the header
ar: ﺔﻴﺳﺃﺮﻟﺍ ﻲﻓ ﺔﻤﺋﺎﻘﻟﺍ ﺮﻬﻇﺃ

en: Show movie files
ar: ﻡﻼﻓﻷﺍ ﺕﺎﻔﻠﻣ ﺮﻬﻇﺃ

en: Show names for reconstructed tracks objects
ar: ﺎﻫﺅﺎﻨﺑ ﺩﺎﻌﻤﻟﺍ ﺕﺍﺭﺎﺴﻤﻟﺍ ﺕﺎﻨﺋﺎﻜﻟ ءﺎﻤﺳﻷﺍ ﺮﻬﻇﺇ

en: Show options for whether channels related to certain types of data are included
ar: ﻦﻤّﻀﺗ ﺕﺎﻧﺎﻴﺒﻟﺍ ﻦﻣ ﻉﺍﻮﻧﺄﺑ ﺔﻄﺒﺗﺮﻤﻟﺍ ﺕﺍﻮﻨﻘﻟﺍ ﻦﻣ ﻱﺃ ﺕﺍﺭﺎﻴﺧ ﺮﻬﻇﺃ

en: Show particle number
ar: ءﻱﺰﺠﻟﺍ ﻢﻗﺭ ﺮﻬﻇﺃ

en: Show particle size
ar: ءﻱﺰﺠﻟﺍ ﻢﺠﺣ ﺮﻬﻇﺍ

en: Show particle velocity
ar: ءﻱﺰﺠﻟﺍ ﺔﻋﺮﺳ ﺮﻬﻇﺃ

en: Show particles after they have died
ar: ﺎﻬﺋﺎﻬﺘﻧﺍ ﺪﻌﺑ ﺕﺎﺌﻳﺰﺠﻟﺍ ﺮﻬﻇﺍ

en: Show particles before they are emitted
ar: ﺚﻌﺒﺗ ﻥﺍ ﻞﺒﻗ ﺕﺎﺌﻳﺰﺠﻟﺍ ﺮﻬﻇﺃ

en: Show projection of 3D markers into footage
ar: ﺓﺩﺎﻤﻟﺍ ﻲﻓ ﻲﺛﻼﺜﻟﺍ ﺕﺎﻣﻼﻋ ﻁﺎﻘﺳﺍ ﺮﻬﻇﺍ

en: Show reconstructed camera path
ar: ﻩﺅﺎﻨﺑ ﺩﺎﻌﻤﻟﺍ ﺍﺮﻴﻣﺎﻜﻟﺍ ﺭﺎﺴﻣ ﺮﻬﻇﺇ

en: Show red channel in the frame
ar: ﺭﺎﻃﻻﺍ ﻲﻓ ءﺍﺮﻤﺤﻟﺍ ﺓﺎﻨﻘﻟﺍ ﺮﻬﻇﺍ

en: Show reference frame only
ar: ﻂﻘﻓ ﻊﺟﺮﻤﻟﺍ ﺡﺎﺘﻔﻣ ﺮﻬﻇﺃ

en: Show safe areas to fit content in a different aspect ratio
ar: ﻒﻠﺘﺨﻣ ﺐﺳﺎﻨﺗ ﻝﺪﻌﻣ ﻲﻓ ﺕﺎﻳﻮﺘﺤﻤﻟﺍ ﺔﺒﺳﺎﻨﻤﻟ ﺔﻨﻣﻵﺍ ﻖﻃﺎﻨﻤﻟﺍ ﺮﻬﻇﺍ

en: Show script files
ar: ﺕﺎﺘﺒﻳﺮﻜﺴﻟﺍ ﺕﺎﻔﻠﻣ ﺮﻬﻇﺃ

en: Show sensor size (film gate) in Camera view
ar: ﺍﺮﻴﻣﺎﻜﻟﺍ ﺬﻔﻨﻣ ﻲﻓ (ﻢﻠﻔﻟﺍ ﺔﺑﺍﻮﺑ) ﺮﻌﺸﺘﺴﻤﻟﺍ ﻢﺠﺣ ﺮﻬﻇﺃ

en: Show sliders beside F-Curve channels
ar: ﻞﻤﻌﻟﺍ ﺕﺎﻴﻨﺤﻨﻣ ﺕﺍﻮﻨﻗ ﺐﻧﺎﺠﺑ ﺕﺎﻘﻟﺰﻤﻟﺍ ﺮﻬﻇﺃ

en: Show sound files
ar: ﺕﻮﺼﻟﺍ ﺕﺎﻔﻠﻣ ﺮﻬﻇﺃ

en: Show text files
ar: ﺔﻴﺼﻨﻟﺍ ﺕﺎﻔﻠﻤﻟﺍ ﺮﻬﻇﺃ

en: Show texture in viewport
ar: ﺬﻔﻨﻤﻟﺍ ﻲﻓ ﺞﻴﺴﻨﻟﺍ ﺮﻬﻇﺃ

en: Show the active Camera's name in Camera view
ar: ﺍﺮﻴﻣﺎﻜﻟﺍ ﺬﻔﻨﻣ ﻲﻓ ﺔﻟﺎﻌﻔﻟﺍ ﺍﺮﻴﻤﻜﻟﺍ ﻢﺳﺇ ﺮﻬﻇﺍ

en: Show the active object's Dynamic Paint cache
ar: ﻝﺎﻌﻔﻟﺍ ﻦﺋﺎﻜﻠﻟ ﻱﻮﻴﺤﻟﺍ ﻢﺳﺮﻠﻟ ﻖﺒﺴﻤﻟﺍ ﺏﺎﺴﺤﻟﺍ ﺮﻬﻇﺍ

en: Show the active object's Rigid Body cache
ar: ﻝﺎﻌﻔﻟﺍ ﻦﺋﺎﻜﻠﻟ ﻱﻮﻴﺤﻟﺍ ﻢﺳﺮﻠﻟ ﻖﺒﺴﻤﻟﺍ ﺏﺎﺴﺤﻟﺍ ﺮﻬﻇﺍ

en: Show the expanded in the user interface
ar: ﻡﺪﺨﺘﺴﻤﻟﺍ ﺔﻬﺟﺍﻭ ﻲﻓ ﺔﺣﻮﺘﻔﻤﻟﺍ ﺮﻬﻇﺃ

en: Show the panel for alpha transparency options
ar: ﺎﻔﻟﺍ ﺔﻴﻓﺎﻔﺷ ﺕﺍﺭﺎﻴﺧ ﺡﻮﻟ ﺮﻬﻇﺍ

en: Show the panel for line color options
ar: ﻂﺨﻟﺍ ﻥﻮﻟ ﺕﺍﺭﺎﻴﺧ ﺡﻮﻟ ﺮﻬﻇﺍ

en: Show the panel for line thickness options
ar: ﻂﺨﻟﺍ ﻚﻤﺳ ﺕﺍﺭﺎﻴﺧ ﺡﻮﻟ ﺮﻬﻇﺍ

en: Show the panel for stroke construction
ar: ﺔﺒﻄﺸﻟﺍ ءﺎﺸﻧﺇ ﺡﻮﻟ ﺮﻬﻇﺍ

en: Show the panel for stroke geometry options
ar: ﺔﺒﻄﺸﻟﺍ ﻢﺴﺟ ﺕﺍﺭﺎﻴﺧ ﺡﻮﻟ ﺮﻬﻇﺍ

en: Show the panel for stroke texture options
ar: ﺔﺒﻄﺸﻟﺍ ﺞﻴﺴﻧ ﺕﺍﺭﺎﻴﺧ ﺡﻮﻟ ﺮﻬﻇﺍ

en: Show the status of cached frames in the timeline
ar: ﻦﻣﺰﻟﺍ ﻂﺧ ﻲﻓ ﺎﻘﺒﺴﻣ ﺔﺑﻮﺴﺤﻤﻟﺍ ﺮﻃﻻﺍ ﺔﻟﺎﺣ ﺮﻬﻇﺍ

en: Show this image as background
ar: ﺔﻴﻔﻠﺨﻛ ﺓﺭﻮﺼﻟﺍ ﻩﺬﻫ ﺮﻬﻇﺍ

en: Show this image in front of objects in viewport
ar: ﺬﻔﻨﻤﻟﺍ ﻲﻓ ﺕﺎﻨﺋﺎﻜﻟﺍ ﻡﺎﻣﺍ ﺓﺭﻮﺼﻟﺍ ﻩﺬﻫ ﺮﻬﻇﺃ

en: Show timing in seconds not frames
ar: ﺮﻃﻻﺎﺑ ﻻ ﻲﻧﺍﻮﺜﻟﺎﺑ ﺖﻴﻗﻮﺘﻟﺍ ﺮﻬﻇﺍ

en: Show track names and status
ar: ﻪﺘﻟﺎﺣ ﻭ ﺭﺎﺴﻤﻟﺍ ءﺎﻤﺳﺍ ﺮﻬﻇﺃ

en: Show vertices
ar: ﻂﻘﻨﻟﺍ ﺮﻬﻇﺍ

en: Show/Hide Faces
ar: ﻪﺟﻭﻷﺍ ﻲﻔﺧﺇ/ﺮﻬﻇﺍ

en: Shrink
ar: ﺶﻤّﻛ

en: Shrink Factor Max
ar: ﺺﻠّﻘﺘﻠﻟ ﻞﻣﺎﻌﻣ ﺮﺜﻛﺍ

en: Shrink Speed
ar: ﺺﻠﻘﺘﻟﺍ ﺔﻋﺮﺳ

en: Shrink Vertex Group
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺺﻠّﻗ

en: Shrink the location to the nearest target surface
ar: ﻑﺪﻬﻠﻟ ﺢﻄﺳ ﺏﺮﻗﻻ ﻊﻗﻮﻤﻟﺍ ﺺﻠﻗ

en: Shrink the location to the nearest target surface along a given axis
ar: ﻡﻮﻠﻌﻣ ﺭﻮﺤﻣ ﺐﺴﺣ ﻑﺪﻫ ﻦﻣ ﺢﻄﺳ ﺏﺮﻗﺇ ﻰﻟﺇ ﻊﻗﻮﻤﻟﺍ ﺐﻳﺮﻘﺗ

en: Shrink the location to the nearest target vertex
ar: ﻑﺪﻬﻠﻟ ﺔﻄﻘﻧ ﺏﺮﻗﻻ ﻊﻗﻮﻤﻟﺍ ﺺﻠﻗ

en: Shrink the mesh to the nearest target surface
ar: ﻑﺪﻬﻠﻟ ﺢﻄﺳ ﺏﺮﻗﻻ ﻢﺴﺠﻤﻟﺍ ﺶﻤﻛﺍ

en: Shrink the mesh to the nearest target surface along a given axis
ar: ﺩﺪﺤﻤﻟﺍ ﺭﻮﺤﻤﻟﺍ ﻰﻠﻋ ﻑﺪﻬﻠﻟ ﺢﻄﺳ ﺏﺮﻗﻻ ﻢﺴﺠﻤﻟﺍ ﺶﻤﻛﺍ

en: Shrink the mesh to the nearest target vertex
ar: ﻑﺪﻬﻟﺍ ﺢﻄﺳ ﻰﻠﻋ ﺔﻄﻘﻧ ﺏﺮﻗﻻ ﻢﺴﺠﻤﻟﺍ ﺶﻤﻛﺍ

en: Shrink/Fatten
ar: ﻦﻤّﺳ/ﺺﻠّﻗ

en: Shrinkwrap
ar: ﻲﺷﺎﻤﻜﻧﺍ ﻒﻴﻠﻐﺗ

en: Shrinkwrap Constraint
ar: ﻒﻴﻠﻐﺘﻟﺍ ﺪﻴﻗ

en: Shrinkwrap Modifier
ar: ﻲﺷﺎﻤﻜﻧﻻﺍ ﻒﻴﻠﻐﺘﻟﺍ ﺮﻴﻐﻣ

en: Shrinkwrap Type
ar: ﻒﻴﻠﻐﺘﻟﺍ ﻉﻮﻧ

en: Shutter
ar: ﻖﻠﻓ

en: Sides
ar: ﺐﻧﺍﻮﺠﻟﺍ

en: Sigma
ar: ﺎﻤﻐﻴﺳ

en: Silhouette
ar: ﻝﺎﻴﺧ

en: Silhouettes and border edges are centered along stroke geometry
ar: ﺔﺒﻄﺸﻟﺍ ﻢﺴﺠﻣ ﻝﻮﻃ ﻰﻠﻋ ﺔﻔﺼﻨﻣ ﺩﻭﺪﺤﻟﺍ ﻑﺍﻮﺣ ﻭ ﺕﻻﺎﻴﺨﻟﺍ

en: Silhouettes and border edges are drawn inside of stroke geometry
ar: ﺔﺒﻄﺸﻟﺍ ﻢﺴﺠﻣ ﻞﺧﺍﺩ ﺔﻣﻮﺳﺮﻣ ﺩﻭﺪﺤﻟﺍ ﻑﺍﻮﺣ ﻭ ﺕﻻﺎﻴﺨﻟﺍ

en: Silhouettes and border edges are drawn outside of stroke geometry
ar: ﺔﺒﻄﺸﻟﺍ ﻢﺴﺠﻣ ﺝﺭﺎﺧ ﺔﻣﻮﺳﺮﻣ ﺩﻭﺪﺤﻟﺍ ﻑﺍﻮﺣ ﻭ ﺕﻻﺎﻴﺨﻟﺍ

en: Silhouettes and border edges are shifted by a user-defined ratio
ar: ﻡﺪﺨﺘﺴﻤﻟﺍ ﻞﺒﻗ ﻦﻣ ﺩﺪﺤﻣ ﻝﺪﻌﻤﺑ ﺔﺣﺍﺰﻣ ﺩﻭﺪﺤﻟﺍ ﻑﺍﻮﺣ ﻭ ﺕﻻﺎﻴﺨﻟﺍ

en: Silver
ar: ﺔﻀﻓ

en: Similar to SMPTE (Compact), except that instead of frames, milliseconds are shown instead
ar: ﻲﻧﺍﻮﺛ ﻲﻠﻴﻤﻟﺍ ﺮﻬﻈﺗ ،ﺮﻃﻷﺍ ﻝﺪﺑ ﻪﻧﺃ ﺍﺪﻋ ﺎﻣ ،SMPTE(ﺐﻠﺻ) ﺏ ﻪﻴﺒﺷ

en: Similar to multifractal
ar: ﺭﻮﺴﻜﻟﺍ ﺩﺪﻌﺘﻤﻟ ﻞﺛﺎﻤﻣ

en: Simple
ar: ﻂﻴﺴﺑ

en: Simple Blending
ar: ﻂﻴﺴﺑ ﻂﻠﺧ

en: Simple Deform
ar: ﻂﻴﺴﺑ ﻞﻳﻮﺤﺗ

en: Simple Star
ar: ﺔﻄﻴﺴﺑ ﺔﻤﺠﻧ

en: Simple deformation modifier to apply effects such as twisting and bending
ar: ءﺎﻨﺤﻧﻻﺍ ﻭ ءﺍﻮﺘﻟﻹﺎﻛ ﺕﺍﺮﻴﺛﺄﺗ ﻖﺒﻄﻴﻟ ﻂﻴﺴﺑ ﻊﻳﻮﻄﺗ ﺮﻴّﻐﻣ

en: Simple linear timing
ar: :ﻰﻨﺤﻨﻤﻟﺍ ﺔﻤﺋﻼﻣ

en: Simple star filter: add 45 degree rotation offset
ar: ﻥﺍﺭﻭﺪﻟﺍ ﺔﺣﺍﺯﺍ ﻦﻣ ﺔﺟﺭﺩ 45 ﻒﻴﻀﻳ :ﻂﻴﺴﺑ ﻲﻤﺠﻧ ﻲﻔﺼﻣ

en: SimpleDeform Modifier
ar: ﻂﻴﺴﺒﻟﺍ ﻊﻳﻮﻄﺘﻟﺍ ﺮﻴﻐﻣ

en: Simplification
ar: ﻂﻴﺴﺒﺘﻟﺍ

en: Simplified Chinese (简体中文)
ar: (简体中文) ﺔﻄﺴﺒﻣ ﺔﻴﻨﻴﺻ

en: Simplify
ar: ﻂﺴﺑ

en: Simplify Child Particles
ar: ﻉﺮﻔﻟﺍ ﺕﺎﺌﻳﺰﺟ ﻂﻴﺴﺒﺗ

en: Simplify F-Curves by removing closely spaced keyframes
ar: ﺎﻬﻀﻌﺑ ﻦﻣ ﺔﺒﻳﺮﻘﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻟﺍﺯﺈﺑ ﻞﻤﻌﻟﺍ ﺕﺎﻴﻨﺤﻨﻣ ﻂﺴّﺑ

en: Simplify Subdivision
ar: ﻲﻤﻴﺴﻘﺘﻟﺍ ﻢﻴﻌﻨﺘﻟﺍ ﻂﺴﺒﺗ

en: Simplify the stroke set
ar: ﺕﺎﺒﻄﺸﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻂﺴّﺑ

en: Simulate an ocean surface
ar: ﻂﻴﺤﻤﻟﺍ ﺢﻄﺳ ﻲﻛﺎﺣ

en: Simulation
ar: ﺓﺎﻛﺎﺤﻤﻟﺍ

en: Simulation end frame
ar: ﺓﺎﻛﺎﺤﻤﻠﻟ ﻲﺋﺎﻬﻨﻟﺍ ﺭﺎﻃﻹﺍ

en: Simulation start frame
ar: ﺓﺎﻛﺎﺤﻤﻠﻟ ﻲﺋﺍﺪﺘﺑﻻﺍ ﺭﺎﻃﻹﺍ

en: Sin
ar: ﻲﺒﻴﺟ

en: Sine
ar: ﺔﻳﻭﺍﺰﻟﺍ ﺐﻴﺟ

en: Single
ar: ﻱﺩﺮﻓ

en: Single Arrow
ar: ﺩﺮﻔﻣ ﻢﻬﺳ

en: Single Image
ar: ﺓﺩﺮﻔﻨﻣ ﺓﺭﻮﺻ

en: Single Property
ar: ﺓﺪﻴﺣﻭ ﺔﻴﺻﺎﺧ

en: Single file with an encoded stereo pair
ar: ﻲﺋﺎﻨﺛ ﺝﻭﺰﺑ ﺮﻔﺸﻣ ﺩﺮﻔﻨﻣ ﻒﻠﻣ

en: Single image file
ar: ﺓﺩﺮﻔﻨﻣ ﺓﺭﻮﺻ ﻒﻠﻣ

en: Single point in spline used for defining mask
ar: ﻉﺎﻨﻘﻟﺍ ﺪﻳﺪﺤﺘﻟ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻰﻨﺤﻨﻤﻟﺍ ﻲﻓ ﺔﻳﺩﺮﻔﻟﺍ ﺔﻄﻘﻨﻟﺍ

en: Single spline used for defining mask shape
ar: ﻉﺎﻨﻘﻟﺍ ﻞﻜﺷ ﺪﻳﺪﺤﺘﻟ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻱﺩﺮﻔﻟﺍ ﻰﻨﺤﻨﻤﻟﺍ

en: Sinus Displacement
ar: ﻲﺒﻴﺠﻟﺍ ﻖﺜﺒﻟﺍ

en: Size
ar: ﻢﺠﺣ

en: Size Deflect
ar: ﻢﺠﺤﻟﺍ ﻑﺍﺮﺤﻧﺍ

en: Size Factor
ar: ﻢﺠﺤﻟﺍ ﻞﻣﺎﻌﻣ

en: Size Pressure
ar: ﻂﻌﻀﻟﺍ ﻢﺠﺣ

en: Size Source
ar: ﻢﺠﺤﻟﺍ ﺭﺪﺼﻣ

en: Size X
ar: ﻲﻘﻓﻻﺍ ﻢﺠﺤﻟﺍ

en: Size Y
ar: ﻱﻮﻣﺎﻌﻟﺍ ﻢﺠﺤﻟﺍ

en: Size Z
ar: ﻱﺩﻮﻤﻋ ﻢﺠﺣ

en: Size of clump noise
ar: ﻞﺘﻜﺘﻟﺍ ﺔﻴﺋﺍﻮﺸﻋ ﻢﺠﺣ

en: Size of derivative offset used for calculating normal
ar: ﻢﻇﺎﻨﻟﺍ ﺏﺎﺴﺤﻟ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﻭ ﺔﻘﺘﺸﻤﻟﺍ ﺔﺣﺍﺯﻻﺍ ﻢﺠﺣ

en: Size of display for empties in the viewport
ar: ﺽﺮﻌﻟﺍ ﺬﻔﻨﻣ ﻲﻓ ﺕﺎﻴﻤﻫﻮﻟﺍ ﺽﺮﻋ ﻢﺠﺣ

en: Size of element, use of components depends on element type
ar: ﺮﺼﻨﻌﻟﺍ ﻉﻮﻧ ﻰﻠﻋ ﺪﻤﺘﻌﻳ ﺮﺼﻨﻌﻟﺍ ﻝﺎﻤﻌﺘﺳﺍ ،ﺮﺼﻨﻌﻟﺍ ﻢﺠﺣ

en: Size of packed file in bytes
ar: ﺖﺒﻟﺎﺑ ﻡﺰﺤﻤﻟﺍ ﻒﻠﻤﻟﺍ ﻢﺠﺣ

en: Size of texture mapping
ar: ﺭﺎﺼﺘﺧﻹﺍ ﺙﺪﺣ ﻉﻮﻧ

en: Size of the cube to project on
ar: ﻪﻴﻠﻋ ﻂﻘﺴﻤﻟﺍ ﺐﻌﻜﻤﻟﺍ ﻢﺠﺣ

en: Size of the font used when rendering stamp text
ar: ﺔﻤﺻﻮﻟﺍ ﺺﻧ ﺮﻴﻴﺼﺘﻟ ﻞﻤﻌﺘﺴﻤﻟﺍ ﻂﺨﻟﺍ ﻢﺠﺣ

en: Size of the simulation domain (in meters), and of the generated geometry (in BU)
ar: ﺮﺘﻤﻟﺎﺑ ﺓﺎﻛﺎﺤﻤﻟﺍ ﻕﺎﻄﻧ ﻢﺠﺣ

en: Size of the turbulence
ar: ﺏﺍﺮﻄﺿﻻﺍ ﻢﺠﺣ

en: Size of the voxel grid cells for interaction effects
ar: ﻞﻋﺎﻔﺘﻟﺍ ﺕﺍﺮﻴﺛﺄﺘﻟ ﻞﺴﻛﻮﻔﻟﺍ ﺔﻌﻗﺭ ﺔﻴﻠﺧ ﻢﺠﺣ

en: Size:
ar: :ﻢﺠﺣ

en: Skeleton
ar: ﻞﻜﻴﻫ

en: Sketches for this layer on different frames
ar: ﺔﻔﻠﺘﺨﻣ ﺕﺍﺭﺎﻃﺇ ﻰﻠﻋ ﺔﻘﺒﻄﻟﺍ ﻩﺬﻬﻟ ﺕﺎﻣﻮﺳﺮﻟﺍ

en: Sketchy
ar: ﻱﺪﻴﻬﻤﺗ

en: Sketchy chaining with a multiple touch
ar: ﺓﺩﺪﻌﺘﻣ ﺔﺴﻤﻠﺑ ﻱﺪﻴﻬﻤﺗ ﻊﺑﺎﺘﺗ

en: Skin Modifier
ar: ﺓﺮﺸﻘﻟﺍ ﺮﻴﻐﻣ

en: Skin Resize
ar: ﺓﺮﺸﻘﻟﺍ ﻢﺠّﺣ

en: Skin Root
ar: ﺓﺮﺸﻘﻟﺍ ﺭﺬﺟ

en: Skin Vertex
ar: ﺓﺮﺸﻘﻟﺍ ﺔﻄﻘﻧ

en: Skin Vertices
ar: ﺓﺮﺸﻘﻟﺍ ﻂﻘﻧ

en: Sky
ar: ءﺎﻤﺴﻟﺍ

en: Sky Type
ar: ءﺎﻤﺴﻟﺍ ﻉﻮﻧ

en: Slide Feather
ar: ﺶﻣﺎﻬﻟﺍ ﻙﺮّﺣ

en: Slide New Point
ar: ﺓﺪﻳﺪﺠﻟﺍ ﺔﻄﻘﻨﻟﺍ ﻙﺮّﺣ

en: Slide Paint Curve Point
ar: ﻢﺳﺮﻟﺍ ﻰﻨﺤﻨﻣ ﺔﻄﻘﻧ ﻖﻟﺯﺃ

en: Slide Point
ar: ﺔﻄﻘﻨﻟﺍ ﻙﺮّﺣ

en: Slide a sequence strip in time
ar: ﺖﻗﻮﻟﺍ ﻲﻓ ﻞﺴﻠﺴﺗ ﻂﻳﺮﺷ ﻖﻟﺯﺍ

en: Slide a vertex along a mesh
ar: ﻢﺴﺠﻤﻟﺍ ﻝﻮﻃ ﻰﻠﻋ ﺔﻓﺎﺤﻟﺍ ﻞﺴﻠﺴﺗ ﻖﻟﺯﺍ

en: Slide an edge loop along a mesh
ar: ﻢﺴﺠﻤﻟﺍ ﻝﻮﻃ ﻰﻠﻋ ﺔﻓﺎﺤﻟﺍ ﻞﺴﻠﺴﺗ ﻖﻟﺯﺍ

en: Slide control points
ar: ﻢﻜﺤﺘﻟﺍ ﻂﻘﻧ ﻙﺮّﺣ

en: Slider
ar: ﺡﺯﺃ

en: Slider Max
ar: ﺔﻘﻟﺰﻤﻟﺍ ﻰﺼﻗﺍ

en: Slider Widget Colors
ar: ﺔﻘﻟﺰﻤﻟﺍ ﺡﻮﻟ ﻥﺍﻮﻟﺃ

en: Slope
ar: ﻥﻼﻴﻣ

en: Slot
ar: ﺔﺤﺘﻓ

en: Slot %d
ar: ‬%d‪ ﺔﺤﺘﻓ

en: Slow
ar: ءﻲﻄﺑ

en: Small
ar: ﺮﻴﻐﺻ

en: Small Caps
ar: ﺓﺮﻴﻐﺻ ﻁﻮﻄﺧ

en: Smallest Wave
ar: ﻪﺟﻮﻣ ﺮﻐﺻﺍ

en: Smear
ar: ﺦﻄّﻟ

en: Smoke
ar: ﻥﺎﺧﺩ

en: Smoke Color
ar: ءﺎﻤﺳ ﻥﻮﻟ

en: Smoke Grid Resolution
ar: ﻥﺎﺧﺪﻟﺍ ﺔﻜﺒﺷ ﺔﻗﺩ

en: Smoke density grid
ar: ﻥﺎﺧﺪﻟﺍ ﺔﻓﺎﺜﻛ ﺔﻜﺒﺷ

en: Smoke velocity grid
ar: ﻥﺎﺧﺪﻟﺍ ﺔﻋﺮﺳ ﺔﻜﺒﺷ

en: Smooth
ar: ﻢﻋﺎﻧ

en: Smooth Modifier
ar: ﺔﻣﻮﻌﻨﻟﺍ ﺮﻴﻐﻣ

en: Smooth Radius
ar: ﻢﻴﻌﻨﺘﻟﺍ ﻂﻗ

en: Smooth Shading
ar: ﻢﻋﺎﻧ ﻞﻴﻠﻈﺗ

en: Smooth Stroke
ar: ﺔﻤﻋﺎﻧ ﺔﺒﻄﺷ

en: Smooth Stroke Factor
ar: ﺔﺒﻄﺸﻟﺍ ﺔﻣﻮﻌﻧ ﻞﻣﺎﻌﻣ

en: Smooth Stroke Radius
ar: ﺔﺒﻄﺸﻟﺍ ﺔﻣﻮﻌﻧ ﺮﻄﻗ

en: Smooth View
ar: ﺔﻤﻋﺎﻧ ﺔﻳﺅﺭ

en: Smooth X Axis
ar: X ﺭﻮﺤﻣ ﺩﺪﺣ

en: Smooth Y Axis
ar: Y ﺭﻮﺤﻣ ﺩﺪﺣ

en: Smooth Z Axis
ar: ﺮﻌﺸﻟﺍ ﻢﻌﻧ

en: Smooth along the X axis
ar: X ﺭﻮﺤﻣ ﻝﻮﻃ ﻰﻠﻋ ﻢﻌّﻧ

en: Smooth along the Y axis
ar: X ﺭﻮﺤﻣ ﻝﻮﻃ ﻰﻠﻋ ﻢﻌّﻧ

en: Smooth along the Z axis
ar: Z ﺭﻮﺤﻣ ﻝﻮﻃ ﻰﻠﻋ ﻢﻌّﻧ

en: Smooth factor effect
ar: ﻢﻴﻌﻨﺘﻟﺍ ﺶﻣﺎﻫ

en: Smooth falloff
ar: ﻢﻴﻌﻨﺘﻟﺍ ﺶﻣﺎﻫ

en: Smooth falloff added after solid radius
ar: ﺐﻠﺻ ﺮﻄﻗ ﺪﻌﺑ ﻑﺎﻀﻤﻟﺍ ﻢﻌﻨﻤﻟﺍ ﻲﺷﻼﺘﻟﺍ

en: Smooth hairs
ar: ﺮﻌﺸﻟﺍ ﻢﻌﻧ

en: Smooth interpolation between A and B, with some control over curve shape
ar: ﻥﻮﻠﻟﺍ ﺕﺎﻔﻗﻭ ﻦﻴﺑ ﺪﻴﻟﻮﺘﻟﺍ ﺩﺪﺣ

en: Smooth scroll to make editable file visible
ar: ﺍﺮﻫﺎﻇ ﺭﺮﺤﻤﻟﺍ ﻒﻠﻤﻟﺍ ﻞﻌﺠﻟ ﻕﻻﺰﻧﻻﺍ ﻢﻌّﻧ

en: Smoothed high quality interpolation, but slower
ar: ءﻲﻄﺑ ﻦﻜﻟ ،ﺔﻤﻌﻨﻣ ﺓﺩﻮﺠﻟﺍ ﺔﻴﻟﺎﻋ ﺕﺎﻓﺎﺿﺇ

en: Smoothing
ar: ﺔﻣﻮﻌﻨﻟﺍ

en: Smoothing factor
ar: ﻢﻴﻌﻨﺘﻟﺍ ﻞﻣﺎﻌﻣ

en: Smoothing iteration for tangents
ar: ﺕﺎﺳﺎﻤﻤﻠﻟ ﻢﻴﻌﻨﺘﻟﺍ ﺭﺍﺮﻜﺗ

en: Smoothness
ar: ﺔﻣﻮﻌﻨﻟﺍ

en: Smoothness factor
ar: ﺔﻣﻮﻌﻨﻟﺍ ﻞﻣﺎﻌﻣ

en: Smudge Strength
ar: ﺲﻤﻄﻟﺍ ﺓﻮﻗ

en: Smudge effect strength
ar: ﺦﻴﻄﻠﺘﻟﺍ ﺮﻴﺛﺄﺗ ﺓﻮﻗ

en: Snake Hook
ar: ﻰﻌﻓﻻﺍ ﺏﺎﻠّﻛ

en: Snap
ar: ﻱﺫﺎﺣ

en: Snap Element
ar: ﺮﺼﻨﻌﻟﺍ ﻱﺫﺎﺣ

en: Snap Node Element
ar: ﺓﺪﻘﻌﻟﺍ ﺮﺼﻨﻋ ﻱﺫﺎﺣ

en: Snap Peel Object
ar: ﺓﺮﺸﻘﻟﺍ ﻦﺋﺎﻛ ﻱﺫﺎﺣ

en: Snap Target
ar: ﻑﺪﻬﻟﺍ ﻱﺫﺎﺣ

en: Snap UV Element
ar: ﺮﺼﻨﻌﻟﺍ ﻱﺫﺎﺣ

en: Snap active onto target
ar: ﻑﺪﻬﻠﻟ ﻝﺎﻌﻔﻟﺍ ﻱﺫﺎﺣ

en: Snap closest point onto target
ar: ﻑﺪﻬﻠﻟ ﺔﻄﻘﻧ ﺏﺮﻗﺍ ﻱﺫﺎﺣ

en: Snap during transform
ar: ﻞﻳﻮﺤﺘﻟﺍ ﻝﻼﺧ ﻱﺫﺎﺣ

en: Snap selected keyframes to the current frame
ar: ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻹﺍ ﺪﻨﻋ ﻞﻜﺸﻟﺍ ﺡﺎﺘﻔﻣ ﺔﻤﻴﻗ

en: Snap selected keyframes to the nearest marker
ar: ﻑﺪﻬﻟﺍ ﺢﻄﺳ ﻰﻠﻋ ﺔﻄﻘﻧ ﺏﺮﻗﻻ ﻢﺴﺠﻤﻟﺍ ﺶﻤﻛﺍ

en: Snap selected keyframes to the nearest second
ar: ﺩﺪﺤﻤﻟﺍ ﺔﻘﻄﻨﻤﻟﺍ ﻦﻤﺿ ﺢﻴﺗﺎﻔﻤﻟﺍ ﻞﻛ ﺮﺘﺧﺍ

en: Sobel
ar: ﻞﺑﻮﺳ

en: Socket Template
ar: ﺔﺤﺘﻓ ﺐﻟﺎﻗ

en: Socket links are expanded in the user interface
ar: ﻡﺪﺨﺘﺴﻤﻟﺍ ﺔﻬﺟﺍﻭ ﻲﻓ ﺓﺩﻭﺮﻔﻣ ﺲﺑﺎﻘﻤﻟﺍ ﻂﺑﺍﻭﺭ

en: Socket name
ar: ﺲﺒﻘﻤﻟﺍ ﻢﺳﺇ

en: Soft
ar: ﻢﻋﺎﻧ

en: Soft Body
ar: ﻦﻴﻟ ﻢﺴﺟ

en: Soft Body Modifier
ar: ﻦﻴﻠﻟﺍ ﻢﺴﺠﻟﺍ ﺮﻴﻐﻣ

en: Soft Body Point Cache
ar: ﻦﻴﻠﻟﺍ ﻢﺴﺠﻠﻟ ﻖﺒﺴﻤﻟﺍ ﻂﻘﻨﻟﺍ ﺏﺎﺴﺣ

en: Soft Body Settings
ar: ﺔﻨﻴﻠﻟﺍ ﻡﺎﺴﺟﻷﺍ ﺹﺍﻮﺧ

en: Soft Light
ar: ﺔﻔﻴﻔﺧ ءﺎﺿﺇ

en: Soft body simulation modifier
ar: ﻦﻴﻟ ﻢﺴﺟ ﺓﺎﻛﺎﺤﻣ ﺮﻴﻐﻣ

en: Softbody goal weight
ar: ﻦﻴﻠﻟﺍ ﻢﺴﺠﻟﺍ ﻑﺪﻫ ﻥﺯﻭ

en: Soften
ar: ﻒﻄّﻟ

en: Softness
ar: ﺔﻣﻮﻌﻧ

en: Solid
ar: ﺐﻠﺻ

en: Solid Light
ar: ﺐﻠﺻ ءﻮﺿ

en: Solid Lights
ar: ﺔﻠﻣﺎﻛ ءﺍﻮﺿﺃ

en: Solid Radius
ar: ﺐﻠﺼﻟﺍ ﺮﻄﻘﻟﺍ

en: Solidify
ar: ﺐﻠﺼﺗ

en: Solidify Modifier
ar: ﺓﺮﺸﻘﻟﺍ ﺮﻴﻐﻣ

en: Solo
ar: ﺪﻴﺣﻭ

en: Solve
ar: ﺞﻟﺎﻋ

en: Solver
ar: ﻞﻠﺤﻤﻟﺍ

en: Solver Iterations
ar: ﺩﻮﻘﻨﻌﻟﺍ ﺕﺍﺭﺍﺮﻜﺗ

en: Solver Result
ar: ﻞﻠﺤﻤﻟﺍ ﺔﺠﻴﺘﻧ

en: Sort
ar: ﺐﺗّﺭ

en: Sort Alphabetically
ar: ﺎﻳﺪﺠﺑﺃ ﺐﺗﺭ

en: Sort Bone Groups by their names in ascending order
ar: ﻱﺪﻋﺎﺼﺗ ﺐﻴﺗﺮﺘﺑ ﺎﻬﺋﺎﻤﺳﺍ ﺐﺴﺣ ﻢﻈﻌﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ ﺐﺗﺭ

en: Sort Key
ar: ﺐﻴﺗﺮﺘﻟﺍ ﺡﺎﺘﻔﻣ

en: Sort Order
ar: ﻲﻋﻮﻧ ﺐﻴﺗﺮﺗ

en: Sort by Name
ar: ﻢﺳﻹﺍ ﺐﺴﺣ ﺐﺗﺭ

en: Sort by Object name
ar: ﻦﺋﺎﻜﻟﺍ ﻢﺳﺍ ﺐﺴﺣ ﺐﺗﺭ

en: Sort by curvilinear 2D length (longer lines lie on top of shorter lines)
ar: (ﺮﺼﻗﻻﺍ ﻕﻮﻓ ﻝﻮﻃﻷﺍ ﻁﻮﻄﺨﻟﺍ) ﻉﻼﺿﻻﺍ ﻲﻨﺤﻨﻤﻟ ﺩﺎﻌﺑﻻﺍ ﻲﺋﺎﻨﺜﻟﺍ ﻝﻮﻄﻟﺍ ﺐﺴﺣ ﺐﺗﺭ

en: Sort by distance from camera (closer lines lie on top of further lines)
ar: (ﺪﻌﺑﻻﺍ ﻕﻮﻓ ﺏﺮﻗﻷﺍ ﻁﻮﻄﺨﻟﺍ) ﺍﺮﻴﻣﺎﻜﻟﺍ ﻦﻣ ﺪﻌﺒﻟﺍ ﺐﺴﺣ ﺐﺗﺭ

en: Sort by the projected X value in the image coordinate system
ar: ﺓﺭﻮﺼﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺍ ﻡﺎﻈﻧ ﻲﻓ ﺔﺿﻭﺮﻌﻤﻟﺍ X ﺔﻤﻴﻗ ﺐﺴﺣ ﺐﺗﺭ

en: Sort by the projected Y value in the image coordinate system
ar: ﺓﺭﻮﺼﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺍ ﻡﺎﻈﻧ ﻲﻓ ﺔﺿﻭﺮﻌﻤﻟﺍ Y ﺔﻤﻴﻗ ﺐﺴﺣ ﺐﺗﺭ

en: Sort channels by average reprojection error of tracks after solve
ar: ﺔﺠﻟﺎﻌﻤﻟﺍ ﺪﻌﺑ ﺕﺍﺭﺎﺴﻤﻠﻟ ﻁﺎﻘﺳﻹﺍ ﺓﺩﺎﻋﺇ ﺄﻄﺧ ﻝﺪﻌﻤﺑ ﺕﺍﻮﻨﻘﻟﺍ ﺐﺗﺭ

en: Sort channels by their names
ar: ﺎﻬﺋﺎﻤﺳﺍ ﺐﺴﺤﺑ ﺕﺍﻮﻨﻘﻟﺍ ﺐﺗّﺭ

en: Sort files by modification time
ar: ﻞﻳﺪﻌﺘﻟﺍ ﺖﻗﻮﺑ ﺕﺎﻔﻠﻤﻟﺍ ﺐﺗﺭ

en: Sort files by size
ar: ﻢﺠﺤﻟﺎﺑ ﺕﺎﻔﻠﻤﻟﺍ ﺐﺗﺭ

en: Sort items by their name
ar: ﺎﻬﺋﺎﻤﺳﺍ ﺐﺴﺤﺑ ﺮﺻﺎﻨﻌﻟﺍ ﺐﺗﺭ

en: Sort selected elements from nearest to farthest from 3D cursor
ar: ﻲﺛﻼﺜﻟﺍ ﺮﺷﺆﻣ ﻦﻋ ﺪﻌﺑﻻﺍ ﻰﻟﺍ ﺏﺮﻗﻻﺍ ﻦﻣ ﺓﺭﺎﺘﺨﻤﻟﺍ ﺮﺻﺎﻨﻌﻟﺍ ﺐﺗﺭ

en: Sort the file list alphabetically
ar: ﺎﻳﺪﺠﺑﺃ ﺕﺎﻔﻠﻤﻟﺍ ﺔﺤﺋﻻ ﺐﺗﺭ

en: Sort the file list by extension/type
ar: ﻉﻮﻨﻟﺍ/ﺩﺍﺪﺘﻣﻻﺍ ﺐﺴﺣ ﺕﺎﻔﻠﻤﻟﺍ ﺔﺤﺋﻻ ﺐﺗّﺭ

en: Sort vertex groups
ar: ﻂﻘﻨﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ ﺐﺗّﺭ

en: Sorting
ar: ﺐﻴﺗﺮﺘﻟﺍ

en: Sound
ar: ﺕﻮﺻ

[ctx: Sound]
en: Mute
ar: ﺖﻣﺎﺻ

[ctx: Sound]
en: New
ar: ﺪﻳﺪﺟ

[ctx: Sound]
en: Pitch
ar: ﺓﺮﺒﻨﻟﺍ

[ctx: Sound]
en: Volume
ar: ﻢﺠﺤﻟﺍ

en: Sound Clip
ar: ﻰﺘﻳﻮﺻ ﻂﻳﺮﺷ

en: Sound Sequence
ar: ﺕﻮﺼﻟﺍ ﻞﺴﻠﺴﺗ

en: Sound Strips
ar: ﺕﻮﺼﻟﺍ ﺔﻃﺮﺷﺍ

en: Sound Strips Selected
ar: ﺓﺭﺎﺘﺨﻣ ﺕﻮﺼﻟﺍ ﺔﻃﺮﺷﺍ

en: Sounds
ar: ﺕﺍﻮﺻﻷﺍ

en: Sounds Directory
ar: ﺕﺍﻮﺻﻷﺍ ﺪﻠﺠﻣ

en: Source
ar: ﺭﺪﺼﻣ

en: Source Clone Image
ar: ﺦﺴﻨﻟﺍ ﺭﺪﺼﻣ ﺓﺭﻮﺻ

en: Source Clone UV Map
ar: ﺦﺴﻨﻟﺍ ﺭﺪﺼﻤﻟ UV ﺔﻄﻳﺮﺧ

en: Source List Title
ar: ﺭﺪﺼﻤﻟﺍ ﺔﻤﺋﺎﻗ ﻥﺍﻮﻨﻋ

en: Source Object
ar: ﺭﺪﺼﻤﻟﺍ ﻦﺋﺎﻜﻟﺍ

en: Source Root
ar: ﻲﻌﻴﺑﺮﺘﻟﺍ ﺭﺬﺠﻟﺍ

en: Source color
ar: ﺭﺪﺼﻤﻟﺍ ﻥﻮﻟ

en: Source of input values for driver variables
ar: ﻞﻜّﺸﻤﻟﺍ ﺕﺍﺮﻴﻐﺘﻤﻟ ﺔﻠﺧﺪﻤﻟﺍ ﻢﻴﻘﻟﺍ ﺭﺪﺼﻣ

en: Sources of input data for evaluating this variable
ar: ﺮﻴﻐﺘﻤﻟﺍ ﺍﺬﻫ ﻢﻴﻴﻘﺘﻟ ﺕﺎﻧﺎﻴﺒﻟﺍ ﻞﺧﺪﻣ ﺭﺪﺼﻣ

en: South-West
ar: ﺏﺮﻏ-ﺏﻮﻨﺟ

en: Space
ar: ءﺎﻀﻓ

en: Space Clip Editor
ar: ﺔﺻﺎﺼﻘﻟﺍ ءﺎﻀﻓ ﺭﺮﺤﻣ

en: Space Dope Sheet Editor
ar: ﻂﻴﻄﺨﺘﻟﺍ ﺔﻗﺭﻭ ﺭﺮﺤﻣ ءﺎﻀﻓ

en: Space Image Editor
ar: ﺓﺭﻮﺼﻟﺍ ﺭﺮﺤﻣ ءﺎﻀﻓ

en: Space Sigma
ar: ﺎﻤﻐﻴﺳ ءﺎﻀﻓ

en: Space Type
ar: ءﺎﻀﻔﻟﺍ ﻉﻮﻧ

en: Space data type
ar: ءﺎﻀﻔﻟﺍ ﺕﺎﻧﺎﻴﺑ ﻉﻮﻧ

en: Space daubs according to surface orientation instead of screen space
ar: ﺔﺷﺎﺸﻟﺍ ءﺎﻀﻓ ﻦﻣ ﻻﺪﺑ ﺢﻄﺴﻟﺍ ﻪﺟّﻮﺗ ﺐﺴﺣ ﺕﺎﺨﻄﻠﻟﺍ ﺪﻋﺎﺑ

en: Space for the projection axis
ar: ﻁﺎﻘﺳﻹﺍ ﺭﻮﺤﻤﻟ ءﺎﻀﻓ

en: Space in which transforms are used
ar: ﺕﻻﻮﺤﺘﻟﺍ ﻪﻴﻓ ﻞﻤﻌﺴﺗ ﻱﺬﻟﺍ ءﺎﻀﻔﻟﺍ

en: Space of the input normal
ar: ﻞﺧﺪﻟﺍ ﺓﺭﻮﺻ ﻁﺎﻘﺳﺍ

en: Space that owner is evaluated in
ar: ﻪﻴﻓ ﻚﻟﺎﻤﻟﺍ ﺮﻳﺪﻘﺗ ﻢﺘﻳ ﻱﺬﻟﺍ ءﺎﻀﻔﻟﺍ

en: Space that target is evaluated in
ar: ﻢﻴﻴﻘﺘﻟﺍ ﻪﻴﻓ ﻢﺘﻳ ﻱﺬﻟﺍ ءﺎﻀﻔﻟﺍ

en: Spaces
ar: ﺕﺍءﺎﻀﻓ

en: Spaces contained in this area, the first being the active space (NOTE: Useful for example to restore a previously used 3D view space in a certain area to get the old view orientation)
ar: (ﻢﻳﺪﻘﻟﺍ ﺮﻈﻨﻤﻟﺍ ﻪﻴﺟﻮﺗ ﺲﻔﻧ ﻰﻠﻋ ﻝﻮﺼﺤﻠﻟ ﻦﻴﻌﻣ ﻝﺎﺠﻣ ﻲﻓ ﺎﻘﺑﺎﺳ ﺔﻠﻤﻌﺘﺴﻣ ﺩﺎﻌﺑﻷﺍ ﺔﻴﺛﻼﺛ ﺽﺮﻋ ﺔﺣﺎﺴﻣ ﺓﺩﺎﻌﺘﺳﻻ ﻝﺎﺜﻤﻛ ﺓﺪﻴﻔﻣ :ﺔﻈﺣﻼﻣ) ﺔﻄﺸﻨﻟﺍ ﺔﺣﺎﺴﻤﻟﺍ ﻲﻫ ﻰﻟﻭﻷﺍ ﻥﺃ ﺭﺎﺒﺘﻋﺎﺑ ،ﻝﺎﺠﻤﻟﺍ ﺍﺬﻫ ﻲﻓ ﺔﻨﻤﻀﺘﻤﻟﺍ ﺕﺎﺣﺎﺴﻤﻟﺍ

en: Spacing
ar: ﺪﻋﺎﺒﺘﻟﺍ

en: Spacing Pressure
ar: ﺕﺎﻓﺎﺴﻤﻟﺍ ﻂﻏﺎﻀﺗ

en: Spacing before brush gradient goes full circle
ar: ﺔﻠﻣﺎﻛ ﺓﺮﺋﺍﺩ ﺓﺎﺷﺮﻔﻟﺍ ﺝﺭﺪﺗ ﺢﺒﺼﻳ ﻥﺍ ﻞﺒﻗ ﺩﺎﻌﺒﺘﻟﺍ

en: Spacing between brush daubs as a percentage of brush diameter
ar: ﺓﺮﺋﺍﺪﻟﺍ ﺮﻄﻗ ﻦﻣ ﺔﺒﺴﻨﻛ ﺓﺎﺷﺮﻔﻟﺍ ﺕﺎﺨﻄﻟ ﻦﻴﺑ ﺪﻋﺎﺒﺘﻟﺍ

en: Spacing between words
ar: ﺕﺎﻤﻠﻜﻟﺍ ﻦﻴﺑ ﺕﺎﻓﺎﺴﻤﻟﺍ

en: Spacing for textures along stroke length
ar: ﺔﺒﻄﺸﻟﺍ ﻝﻮﻃ ﻰﻠﻋ ﺔﺠﺴﻧﻸﻟ ﺪﻋﺎﺒﺘﻟﺍ

en: Spanish (Español)
ar: (Español) ﺔﻴﻧﺎﺒﺳﺇ

en: Spatial Noise
ar: ﺔﻴﺋﺎﻀﻔﻟﺍ ﺔﻴﺋﺍﻮﺸﻌﻟﺍ

en: Spatial Size
ar: ﻲﺋﺎﻀﻔﻟﺍ ﻢﺠﺤﻟﺍ

en: Speaker
ar: ﺕﻮﺻ ﺮﺒﻜﻣ

[ctx: Speaker]
en: New
ar: ﺪﻳﺪﺟ

en: Speakers
ar: ﺕﻮﺼﻟﺍ ﺕﺍﺮﺒﻜﻣ

en: Special Characters
ar: ﺔﺻﺎﺧ ﻑﺮﺣﺃ

en: Specify a feature edge selection condition based on face marks
ar: ﻪﺟﻮﻟﺍ ﺕﺎﻣﻼﻋ ﻰﻠﻋ ﺍﺩﺎﻤﺘﻋﺍ ﺔﻴﺴﻴﺋﺭ ﺔﻓﺎﺣ ﺭﺎﻴﺘﺧﺍ ﻁﺮﺷ ﺩﺪﺣ

en: Specify a logical combination of selection conditions on feature edge types
ar: ﺔﻴﺴﻴﺋﺮﻟﺍ ﺔﻓﺎﺤﻟﺍ ﻉﺍﻮﻧﺍ ﻰﻠﻋ ﺭﺎﻴﺘﺧﻹﺃ ﻁﻭﺮﺸﻟ ﻲﻘﻄﻨﻣ ﺐﻴﻛﺮﺗ ﺩﺪﺣ

en: Specify either inclusion or exclusion of feature edges selected by edge types
ar: ﺔﻓﺎﺤﻟﺍ ﻉﻮﻨﺑ ﺓﺭﺎﺘﺨﻤﻟﺍ ﺔﻴﺳﺎﺳﻹﺍ ﻑﺍﻮﺤﻠﻟ ﺩﺎﻌﺒﺘﺳﺇ ﻭﺃ ﻦﻴﻤﻀﺗ ﺎﻣﺇ ﺩﺪﺣ

en: Specify either inclusion or exclusion of feature edges selected by face marks
ar: ﻪﺟﻮﻟﺍ ﺕﺎﻣﻼﻌﺑ ﺓﺭﺎﺘﺨﻤﻟﺍ ﺔﻴﺳﺎﺳﻹﺍ ﻑﺍﻮﺤﻠﻟ ﺩﺎﻌﺒﺘﺳﺇ ﻭﺃ ﻦﻴﻤﻀﺗ ﺎﻣﺇ ﺩﺪﺣ

en: Specify the lens as the field of view's angle
ar: ﺔﻳﺅﺮﻟﺍ ﻝﺎﺠﻣ ﺔﻳﻭﺍﺰﻛ ﺔﺳﺪﻌﻟﺍ ﺩﺪﺣ

en: Specular
ar: ﻖﻳﺮﺒﻟﺍ

en: Specular Color
ar: ﻥﺎﻌﻤﻠﻟﺍ ﻥﻮﻟ

en: Specular Color Blue
ar: ﻥﺎﻌﻤﻠﻟﺍ ﻥﻮﻟ ﻕﺭﺯﺃ

en: Specular Color Green
ar: ﻥﺎﻌﻤﻠﻟﺍ ﻥﻮﻟ ﺮﻀﺧﺃ

en: Specular Color Red
ar: ﻥﺎﻌﻤﻠﻟﺍ ﻥﻮﻟ ﺮﻤﺣﺃ

en: Specular Factor
ar: ﻖﻳﺮﺒﻟﺍ ﻞﻣﺎﻌﻣ

en: Specular Hardness
ar: ﻖﻳﺮﺒﻟﺍ ﺓﻭﺎﺴﻘﻟﺍ

en: Specular color of the material
ar: ﺔﻣﺎﺨﻠﻟ ﻖﻳﺮﺒﻟﺍ ﻥﻮﻟ

en: Speed
ar: ﺔﻋﺮﺳ

en: Speed Factor
ar: ﺔﻋﺮﺴﻟﺍ ﻞﻣﺎﻌﻣ

en: Speed of Sound
ar: ﺕﻮﺼﻟﺍ ﺔﻋﺮﺳ

en: Speed of sound for Doppler effect calculation
ar: ﺮﻠﺑﻭﺩ ﺮﺛﺆﻣ ﺏﺎﺴﺤﻟ ﺕﻮﺼﻟﺍ ﺔﻋﺮﺳ

en: Spell Cache
ar: ﺔﺌﺠﻬﺘﻟﺍ ﻥﺰﺨﻣ

en: Sphere
ar: ﺓﺮﻛ

en: Sphere Radius
ar: ﺓﺮﻜﻟﺍ ﺮﻄﻗ ﻒﺼﻧ

en: Sphere radius for computing curvatures
ar: ﺕﺎﻴﻨﺤﻨﻤﻟﺍ ﺏﺎﺴﺤﻟ ﺓﺮﻜﻟﺍ ﺮﻄﻗ ﻒﺼﻧ

en: Spherical
ar: ﻱﻭﺮﻛ

en: Spherical forcefield based on the charge of particles, only influences other charge force fields
ar: ﻯﺮﺧﺃ ﻯﻮﻗ ﺕﻻﺎﺠﻣ ﺕﻻﻮﻤﺣ ﻰﻠﻋ ﻂﻘﻓ ﺮﺛﺆﻳ ،ﺕﺎﺌﻳﺰﺠﻟﺍ ﺔﻟﻮﻤﺣ ﻰﻠﻋ ﺪﻤﺘﻌﻤﻟﺍ ﻱﻭﺮﻜﻟﺍ ﺓﻮﻘﻟﺍ ﻝﺎﺠﻣ

en: Spiral
ar: ﻲﻧﻭﺰﻠﺣ

en: Spiraling force that twists the force object's local Z axis
ar: ﺓﻮﻘﻟﺍ ﻦﺋﺎﻜﻟ ﻲﻠﺤﻤﻟﺍ Y ﺭﻮﺤﻤﻟﺍ ﻒﻠﺗ ﻲﺘﻟﺍ ﺓﺪﻋﺎﺼﺘﻣ ﺓﻮﻗ

en: Spline
ar: ﻲﺑ-ﻰﻨﺤﻨﻣ

en: Spline IK
ar: ﻰﻨﺤﻨﻤﻟ ﻉ.ﻙ

en: Spline IK Constraint
ar: IK ﺔﺤﻳﺮﺷ ﺪﻴﻗ

en: Splines
ar: ﻰﻨﺤﻨﻤﻟﺍ

en: Split
ar: ﻢﺴﻗﺍ

en: Split Angle
ar: ﻞﺼﻔﻟﺍ ﺔﻳﻭﺍﺯ

en: Split Dash 1
ar: 1 ﻞﺼﻔﻟﺍ ﻊﻄﻘﺗ

en: Split Dash 2
ar: 2 ﻞﺼﻔﻟﺍ ﻊﻄﻘﺗ

en: Split Dash 3
ar: 3 ﻞﺼﻔﻟﺍ ﻊﻄﻘﺗ

en: Split Gap 1
ar: 1 ﻞﺼﻔﻟﺍ ﺓﻮﺠﻓ

en: Split Gap 2
ar: 2 ﻞﺼﻔﻟﺍ ﺓﻮﺠﻓ

en: Split Gap 3
ar: 3 ﻞﺼﻔﻟﺍ ﺓﻮﺠﻓ

en: Split Length
ar: ﻞﺼﻔﻟﺍ ﻝﻮﻃ

en: Split Materials
ar: ﺕﺎﻣﺎﺨﻟﺍ ﻢﺴﻗ

en: Split Normal
ar: ﻢﻇﺎﻨﻟﺍ ﻞﺼﻓﺇ

en: Split Normals
ar: ﻢﻇﺍﻮﻨﻟﺍ ﻢﺴّﻗ

en: Split chains at points with angles larger than the maximum 2D angle
ar: ﺔﻴﺋﺎﻨﺛ ﺔﻳﻭﺍﺯ ﺮﺒﻛﺍ ﻦﻣ ﺮﺒﻛﺍ ﺎﻳﺍﻭﺰﺑ ﻁﺎﻘﻨﻟﺍ ﺪﻨﻋ ﺕﺎﻌﺑﺎﺘﺘﻟﺍ ﻞﺼﻓﺍ

en: Split chains at points with angles smaller than the minimum 2D angle
ar: ﺔﻴﺋﺎﻨﺛ ﺔﻳﻭﺍﺯ ﻞﻗﺍ ﻦﻣ ﻞﻗﺍ ﺎﻳﺍﻭﺰﺑ ﻁﺎﻘﻨﻟﺍ ﺪﻨﻋ ﺕﺎﻌﺑﺎﺘﺘﻟﺍ ﻞﺼﻓﺍ

en: Split channels
ar: ﺕﺍﻮﻨﻘﻟﺍ ﻞﺼﻓﺍ

en: Split edges with high angle between faces
ar: ﻪﺟﻭﻻﺍ ﻦﻴﺑ ﺓﺮﻴﺒﻜﻟﺍ ﺔﻳﻭﺍﺰﻟﺍ ﺕﺍﺫ ﻑﺍﻮﺤﻟﺍ ﻞﺼﻓﺍ

en: Split external images per material (external only)
ar: (ﻂﻘﻓ ﻲﺟﺭﺎﺨﻟﺍ) ﺔﻣﺎﺨﻟﺍ ﺐﺴﺣ ﺔﻴﺟﺭﺎﺨﻟﺍ ﺭﻮﺼﻟﺍ ﻢﺴّﻗ

en: Spot Blend
ar: ﺔﻌﻘﺒﻟﺍ ﺝﺎﻣﺪﻧﺍ

en: Spot Shape
ar: ءﻮﻀﻟﺍ ﺔﻌﻘﺑ ﻞﻜﺷ

en: Spot Size
ar: ﺔﻌﻘﺒﻟﺍ ﻢﺠﺣ

en: Spread
ar: ﺭﺎﺸﺘﻧﺍ

en: Spread Speed
ar: ﺭﺎﺸﺘﻧﻻﺍ ﺔﻋﺮﺳ

en: Spring
ar: ﺾﺑﺎﻧ

en: Spring Force
ar: ﺾﺑﺎﻨﻟﺍ ﺓﻮﻗ

en: Spring Frames
ar: ﺾﺑﺎﻨﻟﺍ ﺮﻃﺃ

en: Spring force
ar: ﺾﺑﺎﻨﻟﺍ ﺓﻮﻗ

en: Spring force that pulls water level back to zero
ar:   ﺮﻔﺼﻟﺍ ﻰﻟﺇ ءﺎﻤﻟﺍ ﻯﻮﺘﺴﻣ ﻊﺟﺮﻳ ﻱﺬﻟﺍ ﺾﺑﺎﻨﻟﺍ ﺓﻮﻗ

en: Spring rest length (factor of particle radius)
ar:  (ءﻱﺰﺠﻟﺍ ﻉﺎﻌﺷ ﻞﻣﺎﻋ) ﻥﻮﻜﺴﻟﺍ ﺔﻟﺎﺣ ﻲﻓ ﺾﺑﺎﻨﻟﺍ ﻝﻮﻃ

en: Spring rest length is a factor of 2 * particle size
ar: ءﻱﺰﺠﻟﺍ ﻢﺠﺣ×2 ﻞﻣﺎﻋ ﻮﻫ ﺎﻨﻛﺎﺳ ﺾﺑﺎﻨﻟﺍ ﻝﻮﻃ

en: Springs
ar: ﺾﺑﺍﻮﻧ

en: Square
ar: ﻊﺑﺮﻣ

en: Square (HS + V)
ar: (HS + V) ﻊﺑﺮﻣ

en: Square (HV + S)
ar: (HV + S) ﻊﺑﺮﻣ

en: Square (SV + H)
ar: (SV + H) ﻊﺑﺮﻣ

en: Square Root
ar: ﻲﻌﻴﺑﺮﺘﻟﺍ ﺭﺬﺠﻟﺍ

en: Square cap (flat and extended)
ar: (ﺪﺘﻤﻣ ﻭ ﺢﻄّﺴﻣ) ﻊﺑﺮﻣ ﺢﻄﺳ

en: Squares
ar: ﺕﺎﻌﺑﺮﻣ

en: Squash Amount
ar: ﺱﺪﻜﺘﻟﺍ ﺔﻴﻤﻛ

en: Squash Frequency
ar: ﺱﺪﻜﺘﻟﺍ ﺩﺩﺮﺗ

en: Squash every N rows
ar: ﺮﻄﺳ ﺍﺬﻛ ﻞﻛ ﻖﺤﺳﺍ

en: Stabilization
ar: ﺖﻴﺒﺜﺘﻟﺍ

en: Stabilize 2D
ar: 2D ﺖﺒّﺛ

en: Stabilize 2D Clip
ar: ﻲﺋﺎﻨﺜﻟﺍ ﺔﺻﺎﺼﻗ ﺖﺒّﺛ

en: Stabilize Rotation
ar: ﻥﺍﺭﻭﺪﻟﺍ ﺖﺒّﺛ

en: Stamp Camera
ar: ﺔﻤﺻﻮﻟﺍ ﺍﺮﻤﻛ

en: Stamp Date
ar: ﺔﻤﺻﻮﻟﺍ ﺦﻳﺭﺎﺗ

en: Stamp Filename
ar: ﺔﻤﺻﻭ ﻒﻠﻣ-ﻢﺳﺇ

en: Stamp Frame
ar: ﺔﻤﺻﻮﻟﺍ ﺭﺎﻃﺇ

en: Stamp Lens
ar: ﺔﻤﺻﻮﻟﺍ ﺔﺳﺪﻋ

en: Stamp Marker
ar: ﺔﻤﺻﻮﻟﺍ ﺔﻣﻼﻋ

en: Stamp Note
ar: ﺔﻤﺻﻭ ﻦﻳﻭﺪﺗ

en: Stamp Note Text
ar: ﺔﻤﺻﻮﻟﺍ ﻦﻳﻭﺪﺗ ﺺﻧ

en: Stamp Output
ar: ﻊﺑﺎﻄﻟﺍ ﺝﺮﺧ

en: Stamp Render Time
ar: ﺔﻤﺻﻮﻟﺍ ﺮﻴﻴﺼﺗ ﻦﻣﺯ

en: Stamp Scene
ar: ﺔﻤﺻﻮﻟﺍ ﺪﻬﺸﻣ

en: Stamp Sequence Strip
ar: ﺔﻤﺻﻭ ﻞﺴﻠﺴﻣ ﻂﻳﺮﺷ

en: Stamp Time
ar: ﺔﻤﺻﻮﻟﺍ ﺖﻗﻭ

en: Standard
ar: ﻲﺳﺎﻴﻗ

en: Start
ar: ﺃﺪﺑﺇ

en: Start Cap
ar: ﺔﻳﺍﺪﺒﻟﺍ ﺓﺮﻴﻜﺴﺗ

en: Start Frame
ar: ﺔﻳﺍﺪﺒﻟﺍ ﺭﺎﻃﺇ

en: Start Mapping Type
ar: ﺭﻮﺤﺘﻟﺍ ﺔﻳﺍﺪﺑ ﻉﻮﻧ

en: Start Position Object
ar: ﻊﻗﻮﻤﻟﺍ ﺔﻳﺍﺪﺑ ﻦﺋﺎﻛ

en: Start Position X
ar: X ﻊﻗﻮﻤﻟﺍ ﺔﻳﺍﺪﺑ

en: Start Position Y
ar: Y ﻊﻗﻮﻤﻟﺍ ﺔﻳﺍﺪﺑ

en: Start frame for export
ar: ﺮﻳﺪﺼﺘﻠﻟ ﺔﻳﺍﺪﺒﻟﺍ ﺭﺎﻃﺍ

en: Start frame of the effect
ar: ﺮﻴﺛﺄﺘﻠﻟ ﺔﻳﺍﺪﺒﻟﺍ ﺭﺎﻃﺍ

en: Start frame of the ocean baking
ar: ﻥﺰﺨﻤﻟﺍ ﻕﺎﻄﻨﻠﻟ ﺔﻳﺍﺪﺒﻟﺍ ﺭﺎﻃﺇ

en: Start of midtones
ar: ﻰﻄﺳﻮﻟﺍ ﺕﺎﺟﺭﺪﻟﺍ ﺔﻳﺍﺪﺑ

en: Start on Frame
ar: ﺭﺎﻃﻹﺍ ﺪﻨﻋ ﺃﺪﺑﺇ

en: Start point
ar: ﺔﻳﺍﺪﺒﻟﺍ ﺔﻄﻘﻧ

en: Start/End
ar: ﻲﻬﻧﺍ/ﺃﺪﺑﺇ

en: Starting
ar: ﻖﻳﺮﻔﺗ

en: Starting distance of the mist, measured from the camera
ar: ﺍﺮﻤﻜﻟﺍ ﻦﻣ ﺖﺴﻴﻗ ،ﺏﺎﺒﻀﻟﺍ ﺔﻳﺍﺪﺑ ﺔﻓﺎﺴﻣ

en: Starting frame of range of paths to display/calculate (not for 'Around Current Frame' Onion-skinning method)
ar: (ﺔﻴﻓﺎﻔﺸﻟﺍ ﻞﻴﻌﻔﺗ ﺔﻘﻳﺮﻃ 'ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻺﻟﺍ ﻝﻮﺣ' ﻞﺟﺃ ﻦﻣ ﺲﻴﻟ) ﺏﺎﺴﺤﻟﺍ/ﺭﺎﻬﻇﻺﻟ ﺕﺍﺭﺎﺴﻤﻟﺍ ﻕﺎﻄﻧ ﻞﺟﺃ ﻦﻣ ﺔﻳﺍﺪﺒﻟﺍ ﺭﺎﻃﺇ

en: Starting frame of the stored range
ar: ﻥﺰﺨﻤﻟﺍ ﻕﺎﻄﻨﻠﻟ ﺔﻳﺍﺪﺒﻟﺍ ﺭﺎﻃﺇ

en: Stat Vis
ar: ﺔﻴﺋﺎﺼﺣﺇ ﺔﻨﻳﺎﻌﻣ

en: State Colors
ar: ﺔﻟﺎﺤﻟﺍ ﻥﺍﻮﻟﺍ

en: State-full solver running in real-time context and ignoring actions and non-IK constraints
ar: non-ik ﺩﻮﻴﻗ ﻭ ﺙﺍﺪﺣﻸﻟ ﻞﻫﺎﺠﺘﻤﻟﺍ ﻭ ﻲﻘﻴﻘﺣ ﺖﻗﻭ ﺕﺍﺫ ﺔﺌﻴﺒﺑ ﻞﻣﺎﻌﻟﺍ ﻭ ﺔﻟﺎﺣ ﻭﺫ ﺞﻟﺎﻌﻣ

en: Stateless solver computing pose starting from current action and non-IK constraints
ar: non-ik ﺩﻮﻴﻗ ﻭ ﻲﻟﺎﺤﻟﺍ ﺙﺪﺤﻟﺍ ﻦﻣ ﺔﻳﺍﺪﺑ ﺔﻔﻗﻮﻟﺍ ﺐﺴﺤﻳ ﻱﺬﻟﺍ ﻭ ﺔﻟﺎﺤﻟﺍ ﻡﺪﻌﻣ ﺞﻟﺎﻌﻣ

en: Static BVH
ar: BVH ﺖﺑﺎﺛ

en: Static Island
ar: ﺔﺘﺑﺎﺛ ﺓﺮﻳﺰﺟ

en: Static Type
ar: ﺖﺑﺎﺛ ﻉﻮﻧ

en: Statistical view of the levels of color in an image
ar: ﺓﺭﻮﺼﺑ ﻥﺍﻮﻟﻷﺍ ﺕﺎﻳﻮﺘﺴﻤﻟ ﻲﺋﺎﺼﺣﺇ ﺽﺮﻋ

en: Status
ar: ﺔﻟﺎﺤﻟﺍ

en: Status of the solver iteration
ar: ﻞﻠﺤﻤﻟﺍ ﺭﺍﺮﻜﺗ ﺔﻟﺎﺣ

en: Steel
ar: ﺫﻻﻮﻓ

en: Stencil Dimensions
ar: ﻢﺳﺮﻟﺍ ﺩﺎﻌﺑﺍ

en: Stencil Image
ar: ﺔﻴﻓﻮﻔﺸﻟﺍ ﺓﺭﻮﺻ

en: Stencil Layer
ar: ﺔﻴﻓﻮﻔﺸﻟﺍ ﺔﻘﺒﻃ

en: Stencil Position
ar: ﻢﺳﺮﻟﺍ ﻊﻗﻮﻣ

en: Step
ar: ﺓﻮﻄﺨﻟﺍ

en: Step Size
ar: ﺓﻮﻄﺨﻟﺍ ﻢﺠﺣ

en: Stepped
ar: ﻡﺪﻘﺘﻣ

en: Stepped Interpolation F-Modifier
ar: ﻲﻧﺎﻴﺒﻟﺍ ﺮﻴﻐﻤﻠﻟ ﻲﺠﻳﺭﺪﺗ ﺪﻴﻟﻮﺗ

en: Steps
ar: ﺕﺍﻮﻄﺧ

en: Stereo
ar: ﻮﻳﺮﻴﺘﺳ

en: Stereo 3D
ar: ﺩﺎﻌﺑﻻﺍ ﻲﺛﻼﺛ ﻮﻳﺮﻴﺘﺳ

en: Stereo 3D Format
ar:  ﺩﺎﻌﺑﻻﺍ ﻲﺛﻼﺛ ﻲﺟﺍﻭﺩﺯﺍ ﻖﻴﺴﻨﺗ

en: Stereo Eye
ar: ﻮﻳﺮﻴﺘﺳ ﻦﻴﻋ

en: Stereo Mode
ar: ﻮﻳﺮﻴﺘﺳ ﻂﻤﻧ

en: Stereoscopy settings for a Camera data-block
ar: ﺍﺮﻴﻣﺎﻜﻟﺍ ﺕﺎﻧﺎﻴﺑ ﺔﻠﺘﻜﻟ ﻢﻴﺴﺠﺘﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Stick
ar: ﻲﺼﻋ

en: Stick stroke to other strokes
ar: ﻯﺮﺧﻷﺍ ﺕﺎﺒﻄﺸﻠﻟ ﺔﺒﻄﺸﻟﺍ ﻖﺼﻟﺍ

en: Stick stroke to surfaces
ar: ﺢﻄﺳﻸﻟ ﺔﺒﻄﺸﻟﺍ ﺖﺒﺛ

en: Stickiness
ar: ﺔﻴﻗﺎﺼﺘﻟﻹﺍ

en: Stiff Quads
ar: ﺔﺒﻠﺼﺘﻣ ﺕﺎﻴﻋﺎﺑﺭ

en: Stiff viscosity is a factor of normal viscosity
ar: ﺔﻳﺩﺎﻋ ﺔﺟﻭﺰﻟ ﻞﻣﺎﻋ ﻮﻫ ﺔﺑﻼﺼﻟﺍ ﺔﺟﻭﺰﻟ

en: Stiffness
ar: ﺔﺑﻼﺻ

en: Stiffness defines how much of the element to fill
ar: ﺮﺼﻨﻌﻟﺍ ﻸﻣ ﻯﺪﻣ ﻰﻠﻋ ﺪﻤﺘﻌﺗ ﺔﺑﻼﺼﻟﺍ

en: Stiffness on the X axis
ar: X ﺭﻮﺤﻤﻟﺍ ﻝﻮﺣ IK ﺔﺑﻼﺻ

en: Stiffness on the Y axis
ar: Y ﺭﻮﺤﻤﻟﺍ ﻝﻮﺣ IK ﺔﺑﻼﺻ

en: Stiffness on the Z axis
ar: Y ﺭﻮﺤﻤﻟﺍ ﻝﻮﺣ IK ﺔﺑﻼﺻ

en: Stop
ar: ﻒﻗ

en: Stop animation playback
ar: ﺮﻴﻴﺼﺘﻟﺍ ﻞﻴﻐﺸﺗ ﻒﻗﺃ

en: Stop this job
ar: ﺔﻴﻠﻤﻌﻟﺍ ﻩﺬﻫ ﻒﻗﻭﺃ

en: Storage
ar: ﺔﻴﻄﻐﺘﻟﺍ

en: Stored Operation Mode
ar: ﺭﺎﻴﺘﺧﻹﺍ ﻂﻤﻧ

en: Stores the style of each character
ar: ﻑﺮﺣ ﻞﻛ ﻂﻤﻧ ﻥﺰﺧ

en: Straight
ar: ﻢﻴﻘﺘﺴﻣ ﻊﻄﻗ

en: Straight Cut
ar: ﻢﻴﻘﺘﺴﻣ ﻊﻄﻗ

en: Strand
ar: ﺔﻠﺼﺨﻟﺍ

en: Strand / Particle
ar: ءﻱﺰﺠﻟﺍ/ﺓﺮﻴﻔﻀﻟﺍ

en: Strand Shape
ar: ءﻮﻀﻟﺍ ﺔﻌﻘﺑ ﻞﻜﺷ

en: Strand shape parameter
ar: ﺓﺮﻴﻔﺿ ﺮﻴﻴﺼﺗ

en: Stream Index
ar: ﻖﻓﺪﺘﻟﺍ ﺮﺷﺆﻣ

en: Strength
ar: ﺓﻮﻘﻟﺍ

en: Strength Pressure
ar: ﺓﻮﻘﻟﺍ ﻂﻐﺿ

en: Strength of displace when applied to the mesh
ar: ﻞﻜﺸﻟﺍ ﻰﻟﺇ ﺎﻬﻘﻴﺒﻄﺗ ﺪﻨﻋ ﻪﻳﻮﺸﺘﻟﺍ ﺓﻮﻗ

en: Strength of force field
ar: ﺓﻮﻘﻟﺍ ﻝﺎﺠﻣ ﺓﻮﻗ

en: Strength of modifier effect
ar: ﺮﻴﻐﻤﻟﺍ ﺮﻴﺛﺎﺗ ﺓﺪﺷ

en: Strength of volume stretching clamping
ar: ﻢﺠﺤﻟﺍ ﻂﻄﻤﺗ ﻢﻴﻠﻘﺗ ﺓﻮﻗ

en: Stretch
ar: ﺩﺪّﻣ

en: Stretch To
ar: ﻰﻟﺇ ﺪﻣ

en: Stretch To Constraint
ar: ﻰﻟﺍ ﺪﻣ ﺪﻴﻗ

en: Stretch U
ar: U ﺩﺪّﻣ

en: Stretch V
ar: V ﺩﺪّﻣ

en: Stretch along Y-Axis to point towards a target
ar: ﻑﺪﻬﻟﺍ ﻮﺤﻧ ﺍﺮﺷﺆﻣ Y ﺭﻮﺤﻣ ﻝﻮﻃ ﻰﻠﻋ ﻂﻣ

en: Stretch the object along the Z axis of the modifier space
ar: ﺮﻴﻐﻤﻟﺍ ءﺎﻀﻔﻟ Z ﺭﻮﺤﻣ ﻰﻠﻋ ﻦﺋﺎﻜﻟﺍ ﻂﻣ

en: Stretch to meet the target object
ar: ﻑﺪﻬﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻲﻗﻼﺗ ﻰﺘﺣ ﺪﻣ

en: String
ar: ﺺﻧ

en: String Node Socket
ar: ﺺﻧ ﺓﺪﻘﻋ ﺔﺤﺘﻓ

en: String Property Layers
ar: ﺔﻴﺼﻧ ﺔﻴﺻﺎﺧ ﺕﺎﻘﺒﻃ

en: Strip
ar: ﻂﻳﺮﺷ

en: Strip Time
ar: ﻂﻳﺮﺸﻟﺍ ﺖﻗﻭ

en: Strip has no influence past its extents
ar: ﻩﺩﻭﺪﺣ ﺪﻌﺑ ﻂﻳﺮﺸﻠﻟ ﺮﻴﺛﺄﺗ ﻻ

en: Strip time is controlled by an F-Curve rather than automatically determined
ar: ﻲﺗﺍﺫ ﺪﻳﺪﺤﺗ ﻝﺪﺑ ﻲﻧﺎﻴﺑ-ﻂﺧ ﺔﻄﺳﺍﻮﺑ ﻪﻴﻓ ﻢﻜﺤﺘﻣ ﻂﻳﺮﺸﻟﺍ ﺖﻗﻭ

en: Strip used as mask input for the modifier
ar: ﺮﻴّﻐﻤﻠﻟ ﻉﺎﻨﻘﻟﺍ ﻞﺧﺪﻛ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻂﻳﺮﺸﻟﺍ

en: Strips must be the same length
ar: ﺭﺎﺴﻴﻟﺍ ﻰﻟﺇ ﻂﺋﺍﺮﺸﻟﺍ

en: Strips must have the same number of inputs
ar: ﻂﻘﻨﻟﺍ ﺩﺪﻌﺑ ﺮﺘﺧﺍ

en: Strobe
ar: ﺭﻭّﺪﺘﻟﺍ

en: Stroke
ar: ﺔﺒﻄﺷ

en: Stroke Edit Mode
ar: ﺔﺒﻄﺸﻟﺍ ﺮﻳﺮﺤﺗ ﻊﺿﻭ

en: Stroke End
ar: ﺐﻴﻄﺸﺘﻟﺍ ﺔﻳﺎﻬﻧ

en: Stroke Method
ar: ﺐﻄﺸﻟﺍ ﺔﻘﻳﺮﻃ

en: Stroke Mode
ar: ﺐﻴﻄﺸﺘﻟﺍ ﻊﺿﻭ

en: Stroke Points
ar: ﺔﺒﻄﺸﻟﺍ ﻂﻘﻧ

en: Stroke Start
ar: ﺔﺒﻄﺸﻟﺍ ﺔﻳﺍﺪﺑ

en: Stroke data points
ar: ﺔﺒﻄﺸﻟﺍ ﺕﺎﻧﺎﻴﺑ ﻂﻘﻧ

en: Stroke is in 2D-space
ar: ﻲﺋﺎﻨﺜﻟﺍ ءﺎﻀﻓ ﻲﻓ ﺔﺒﻄﺸﻟﺍ

en: Stroke is in 2D-space (but with special 'image' scaling)
ar: (ﺓﺭﻮﺼﻠﻟ ﺹﺎﺧ ﻢﻴﺠﺤﺗ ﻊﻣ ﻦﻜﻟ) ﻲﺋﺎﻨﺜﻟﺍ ءﺎﻀﻓ ﻲﻓ ﺔﺒﻄﺸﻟﺍ

en: Stroke is in 3D-space
ar: ﻲﺛﻼﺜﻟﺍ ءﺎﻀﻓ ﻲﻓ ﺔﺒﻄﺸﻟﺍ

en: Stroke is in screen-space
ar: ﺔﺷﺎﺸﻟﺍ ءﺎﻀﻓ ﻲﻓ ﺔﺒﻄﺸﻟﺍ

en: Stroke is selected for viewport editing
ar: ﺽﺮﻌﻟﺍ ﺬﻔﻨﻣ ﻲﻓ ﺮﻳﺮﺤﺘّﻟ ﺓﺭﺎﺘﺨﻣ ﺔﺒﻄﺸﻟﺍ

en: Stroke not found in grease pencil frame
ar: ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻗ ﻲﺗﺄﻳ ﻦﻳﺍ ﻦﻣ

en: Strokes
ar: ﺕﺎﺒﻄﺸﻟﺍ

en: Structs
ar: ﺕﺎﻴﻨﺑ

en: Structural
ar: ﻲﺋﺎﻨﺑ

en: Structural Stiffness Vertex Group
ar: ﺔﻳﻮﻴﻨﺒﻟﺍ ﺔﺑﻼﺼﻟﺍ ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ

en: Structure
ar: ءﺎﻨﺑ

en: Stucci
ar: ﺺﺠﻟﺍ

en: Stucci Texture
ar: ﻱﺮﺠﺣ ﺞﺴﻴﻧ

en: Style Module
ar: ﻂﻤﻧ ﺓﺪﺣﻭ

en: Style Modules
ar: ﻂﻤﻨﻟﺍ ﺕﺍﺪﺣﻭ

en: Style module configuration for specifying a style module
ar: ﻂﻤﻧ ﺓﺪﺣ ﻭ ﺪﻳﺪﺤﺘﻟ ﺓﺪﺣﻮﻟﺍ ﻂﻤﻧ ﻞﻴﻜﺸﺗ

en: Style of the color blending
ar: ﻥﻮﻠﻟﺍ ﻂﻠﺧ ﺏﻮﻠﺳﺍ

en: Styles
ar: ﺐﻴﻟﺎﺳﻷﺍ

en: Sub
ar: ﻲﻋﺮﻓ

en: Sub Level
ar: ﻲﻋﺮﻓ ﻯﻮﺘﺴﻣ

en: Sub Level Menu Open Delay
ar: ﺔﻴﻋﺮﻔﻟﺍ ﺔﻤﺋﺎﻘﻟﺍ ﺢﺘﻓ ﺔﻠﻬﻣ

en: Sub Parent
ar: ﻲﻋﺮﻔﻟﺍ ﻞﺻﻻﺍ

en: Sub-Steps
ar: ﺔﻴﻋﺮﻓ ﺕﺍﻮﻄﺨﻟﺍ

en: Sub-Target
ar: ﺔﻴﻋﺮﻓ-ﻑﺍﺪﻫﺃ

en: Subdivide Edges
ar: ﻑﺍﻮﺤـﻟﺍ ﻢﺴّﻗ

en: Subdivision
ar: ﻢﻴﻌﻨﺗ

en: Subdivision Surface
ar: ﻲﻤﻴﺴﻘﺗ ﻢﻴﻌﻨﺗ

en: Subdivision Type
ar: ﻢﻴﺴﻘﺘﻟﺍ ﻉﻮﻧ

en: Subdivision surface modifier
ar: ﺢﻄﺴﻟﺍ ﻢﻴﻌﻨﺗ ﺮﻴﻐﻣ

en: Subdivisions
ar: ﺔﻴﻋﺮﻔﻟﺍ ﺕﺎﻤﻴﺴﻘﺘﻟﺍ

en: Subframes
ar: ﺔﻴﻋﺮﻔﻟﺍ ﺮﻃﻻﺍ

en: Subframes to simulate for improved stability and finer granularity simulations (dt = timestep / (subframes + 1))
ar: ((1+ﺔﻴﻋﺮﻔﻟﺍ ﺮﻃﻷﺍ) / ﻦﻣﺰﻟﺍ ﺓﻮﻄﺧ =ﺕ.ﺩ) ﻕﺩﺃ ﺔﻴﺒﻴﺒﺣﻭ ﺔﻨﺴﺤﻣ ﺔﻴﺗﻮﺒﺜﻟ ﺔﻴﻋﺮﻔﻟﺍ ﺓﺎﻛﺎﺤﻤﻟﺍ ﺮﻃﺃ

en: Subpath used for this slot
ar: ﺔﺤﺘﻔﻟﺍ ﻩﺬﻬﻟ ﻲﻋﺮﻔﻟﺍ ﺭﺎﺴﻤﻟﺍ

en: Subset
ar: ﻉﺮﻓ

en: Subsurface
ar: ﻲﺤﻄﺳ-ﺖﺤﺗ

en: Subsurface Color
ar: ﺢﻄﺴﻟﺍ ﺖﺤﺗ ﻥﻮﻟ

en: Subsurface Scattering
ar: ﻲﺤﻄﺳ ﺖﺤﺗ ﺭﺎﺸﺘﻧﺍ

en: Subtract
ar: ﺡﺮﻃﺃ

en: Subtract Color
ar: ﻥﻮﻠﻟﺍ ﺡﺮﻃﺍ

en: Subtract Sequence
ar: ﺡﺮﻃ ﻞﺴﻠﺴﺗ

en: Subtract effect of brush
ar: ﺓﺎﺷﺮﻔﻟﺍ ﺮﻴﺛﺄﺗ ﺡﺮﻃﺍ

en: Success
ar: ﺔﺤﺟﺎﻧ

en: Suggestive Contour
ar: ﺡﺮﺘﻘﻣ ﻑﺎﻔﻛ

en: Suggestive Contours
ar: ﺔﺟﺮﺘﻘﻣ ﺎﻓﺎﻔﻛ

en: Sum Values
ar: ﻢﻴﻘﻟﺍ ﻉﻮﻤﺠﻣ

en: Summary
ar: ﺺﺨﻠﻣ

en: Sun Direction
ar: ﺲﻤﺸﻟﺍ ﻩﺎﺠﺗﺍ

en: Support
ar: ﻢﻋﺪﻟﺍ

en: Support face boundaries
ar: ﻪﺟﻮﻟﺍ ﺩﻭﺪﺣ ﻢﻋﺩﺇ

en: Surface
ar: ﺢﻄﺳ

en: Surface Curve
ar: ﺢﻄﺳ ﻰﻨﺤﻨﻣ

en: Surface Format
ar: ﺢﻄﺴﻟﺍ ﻉﻮﻧ

en: Surface Modifier
ar: ﺢﻄﺴﻟﺍ ﺮﻴﻐﻣ

en: Surface Type
ar: ﺢﻄﺴﻟﺍ ﻉﻮﻧ

en: Surface name
ar: ﺢﻄﺴﻟﺍ ﻢﺳﺇ

en: Surface resolution in U direction used while rendering (zero uses preview resolution)
ar: (ﺽﺮﻌﻟﺍ ﺔﻗﺩ ﻡﺪﺨﺘﺴﻳ ﺮﻔﺻ) ﺮﻴﻴﺼﺘﻟﺍ ﺪﻨﻋ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﻲﻘﻓﻻﺍ ﻩﺎﺠﺗﻻﺍ ﻲﻓ ﺢﻄﺴﻟﺍ ﺔﻗﺩ

en: Surface resolution in V direction used while rendering (zero uses preview resolution)
ar: (ﺽﺮﻌﻟﺍ ﺔﻗﺩ ﻡﺪﺨﺘﺴﻳ ﺮﻔﺻ) ﺮﻴﻴﺼﺘﻟﺍ ﺪﻨﻋ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﻱﺩﻮﻣﺎﻌﻟﺍ ﻩﺎﺠﺗﻻﺍ ﻲﻓ ﺢﻄﺴﻟﺍ ﺔﻗﺩ

en: Swap Left/Right
ar: ﺭﺎﺴﻳ/ﻦﻴﻤﻳ ﺐﻠﻗﺍ

en: Swap order of selected strips within tracks
ar: ﺕﺍﺭﺎﺴﻤﻟﺍ ﻲﻓ ﺓﺭﺎﺘﺨﻤﻟﺍ ﺔﻃﺮﺷﻷﺍ ﺐﻴﺗﺮﺗ ﺲﻜﻋﺇ

en: Swap the Mouse Wheel zoom direction
ar: ﺓﺭﺄﻔﻟﺍ ﺔﻠﺠﻋ ﻢﻴﺠﺤﺗ ﻩﺎﺠﺗﺍ ﻝﺪّﺑ

en: Swedish (Svenska)
ar: (Svenska) ﺔﻳﺪﻳﻮﺴﻟﺍ

en: Switch
ar: ﺡﺎﺘﻔﻣ

en: Switch the current view from perspective/orthographic projection
ar: ﻲﺋﻼﻣﺃ ﻰﻟﺍ ﺭﻮﻈﻨﻣ ﻦﻣ ﻲﻟﺎﺤﻟﺍ ﺮﻈﻨﻤﻟﺍ ﻝﻮّﺣ

en: Symmetry
ar: ﻞﺛﺎﻤﺗ

en: Symmetry X
ar: X ﻞﺛﺎﻣ

en: Symmetry Y
ar: Y ﻞﺛﺎﻣ

en: Symmetry Z
ar: Z ﻞﺛﺎﻣ

en: Sync Action Length
ar: ﺔﻛﺮﺤﻟﺍ ﻝﻮﻃ ﻦﻣﺍﺯ

en: Sync Length
ar: ﻦﻣﺍﺰﺘﻟﺍ ﻝﻮﻃ

en: Sync Markers with keyframe edits
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﺕﺍﺮﻳﺮﺤﺘﺑ ﺕﺎﻣﻼﻌﻟﺍ ﻦﻣﺍﺯ

en: Sync Mode
ar: ﻦﻣﺍﺰﺘﻟﺍ ﻊﺿﻭ

en: Sync to audio playback, dropping frames
ar: ﺮﻃﺃ ﻼﻤﻬﻣ ,ﺕﻮﺼﻟﺍ ﺽﺮﻋ ﻊﻣ ﻦﻣﺍﺯ

en: Sync view position between side views
ar: ﺔﻴﺒﻧﺎﺠﻟﺍ ﺽﻭﺮﻌﻟﺍ ﻦﻴﺑ ﺽﺮﻌﻟﺍ ﻊﻗﻮﻣ ﺚﻳﺪﺤﺗ

en: Syntax Special
ar: ﻲﺼﻨﻟﺍ ﻕﺎﻴﺴﻟﺍ

en: Syntax String
ar: ﻲﺼﻨﻟﺍ ﻕﺎﻴﺴﻟﺍ

en: System
ar: ﻡﺎﻈﻧ

en: System & OpenGL
ar: OpenGL ﻭ ﻡﺎﻈﻨﻟﺍ

en: System Bookmarks
ar: ﺔﺼﺼﺨﻣ ﻂﺑﺍﻭﺭ

en: System's bookmarks
ar: ﻡﺎﻈﻨﻠﻟ ﺔﺼﺼﺨﻤﻟﺍ ﻂﺑﺍﻭﺮﻟﺍ

en: Tab Active
ar: ﺔﻟﺎﻌﻓ ﺓﻭﺮﻌﻟﺍ

en: Tab Background
ar: ﺓﻭﺮﻌﻟﺍ ﺔﻴﻔﻠﺧ

en: Tab Outline
ar: ﺓﻭﺮﻌﻟﺍ ﺭﺎﻃﺍ

en: Tab Width
ar: ﺔﻓﺎﺴﻤﻟﺍ ﺽﺮﻋ

en: Tablet pressure
ar: ﺲﻤﻠﻟﺍ ﺡﻮﻟ ﻂﻐﺿ

en: Tabs as Spaces
ar: ﺕﺎﻓﺎﺴﻤﻛ ﺓﻭﺮﻋ

en: Tag
ar: ﻢﺳﻭ

en: Tag Bevel
ar: ﻢﺳﻮﻟﺍ ﺔﻔﻄﺷ

en: Tag Crease
ar: ﻢﺳﻮﻟﺍ ﺪﻌﺠﺗ

en: Tag Seam
ar: ﻢﺳﻮﻟﺍ ﺓﺯﺭﺩ

en: Tag Sharp
ar: ﻢﺳﻮﻟﺍ ﺓﺪّﺣ

en: Tail
ar: ﻞﻳﺫ

en: Tail Select
ar: ﻞﻳﺬﻟﺍ ﺭﺎﻴﺘﺧﺍ

en: Tails
ar: ﻝﻮﻳﺫ

en: Take face smoothness into account in view map calculation
ar: ﺮﻈﻨﻤﻟﺍ ﺔﻄﻳﺮﺧ ﺏﺎﺴﺣ ﺪﻨﻋ ﻥﺎﺒﺴﺤﻟﺎﺑ ﻪﺟﻮﻟﺍ ﺔﻣﻮﻌﻧ ﺬﺧ

en: Tangent
ar: ﺱﺎﻤﻣ

en: Tangent Normal
ar: ﺲﻜﻋ ﻢﻇﺎﻧ

en: Tangent Space
ar: ﻑﺪﻬﻟﺍ ءﺎﻀﻔﻟﺍ

en: Tangent from UV map
ar: UV ﺔﻄﻳﺮﺧ ﻢﺳﺇ

en: Tangent space normal mapping
ar: ﻢﻇﺎﻨﻟﺍ ﺔﻄﻳﺮﺨﻟ ﺓﺭﻮﺼﻟﺍ ﻥﺍﻮﻟﺍ ﻢﻴﻗ ﻡﺪﺨﺘﺳﺍ

en: Taper Object
ar: ﻖﺘﻓ ﻦﺋﺎﻛ

en: Target
ar: ﻑﺪﻫ

en: Target Density
ar: ﻑﺪﻬﻟﺍ ﺔﻓﺎﺜﻛ

en: Target Density Strength
ar: ﻑﺪﻬﻟﺍ ﺔﻓﺎﺜﻛ ﺓﻮﻗ

en: Target Object
ar: ﻑﺪﻬﻟﺍ ﻦﺋﺎﻜﻟﺍ

en: Target Object (Curves only)
ar: ﻑﺪﻬﻟﺍ ﺕﺎﻨﺋﺎﻜﻟﺍ

en: Target Object, defining the position of the pivot when defined
ar: ﺍﺩﺪﺤﻣ ﻥﻮﻜﻳ ﺎﻣﺪﻨﻋ ﺮﻳﻭﺪﺘﻟﺍ ﻊﻗﻮﻤﻟ ﺩﺪﺤﻣ ،ﻑﺪﻬﻟﺍ ﻦﺋﺎﻜﻟﺍ

en: Target Objects
ar: ﻑﺪﻬﻟﺍ ﺕﺎﻨﺋﺎﻜﻟﺍ

en: Target Particle System
ar: ﻑﺪﻬﻟﺍ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺎﻈﻧ

en: Target Space
ar: ﻑﺪﻬﻟﺍ ءﺎﻀﻔﻟﺍ

en: Target Velocity
ar: ﻑﺪﻬﻟﺍ ﺔﻋﺮﺳ

en: Target Z
ar: Z ـﻟ ﻑﺪﻫ

en: Target object
ar: ﻑﺪﻬﻟﺍ ﻦﺋﺎﻜﻟﺍ

en: Target object for multi-target constraints
ar: ﻑﺍﺪﻫﻷﺍ-ﺓﺩﺪﻌﺘﻣ ﺩﻮﻴﻘﻠﻟ ﻑﺪﻬﻟﺍ ﻦﺋﺎﻜﻟﺍ

en: Target object shape
ar: ﻦﺋﺎﻜﻟﺍ ﻞﻜﺷ ﻑﺪَﻫ

en: Target particle system
ar: ﻑﺪﻬﻟﺍ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺎﻈﻧ

en: Target particle systems
ar: ﻑﺪﻬﻛ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺎﻈﻧ

en: Target's Z axis, not World Z axis, will constraint the Up direction
ar: ﻱﻮﻠﻌﻟﺍ ﻩﺎﺠﺗﻻﺍ ﺪﻴّﻘﻴﺳ ،ﻲﻤﻟﺎﻌﻟﺍ Y ﺭﻮﺤﻤﻟﺍ ﺲﻴﻟ ،ﻱﺩﻮﻤﻌﻟﺍ ﻑﺪﻬﻟﺍ ﺭﻮﺤﻣ

en: Targets
ar: ﻑﺍﺪﻫﺃ

en: Tear Boundary
ar: ﻕﺰﻤﺘﻟﺍ ﺪﺣ

en: Temp. Diff.
ar: .ﺓﺭﺍﺮﺤﻟﺍ ﺕﻭﺎﻔﺗ

en: Temperature
ar: ﺓﺭﺍﺮﺤﻟﺍ

en: Templates
ar: ﺐﻟﺍﻮﻗ

en: Temporary
ar: ﺖﻗﺆﻣ

en: Temporary Directory
ar: ﺖﻗﺆﻤﻟﺍ ﺪﻠﺠﻤﻟﺍ

en: Tent
ar: ﺔﻤﻴﺧ

en: Testing
ar: ﺺﺤﻔﻟﺍ ﺖﺤﺗ

en: Text
ar: ﺺﻧ

[ctx: Text]
en: Line
ar: ﻂﺧ

[ctx: Text]
en: New
ar: ﺪﻳﺪﺟ

en: Text Boxes
ar: ﺔﺑﺎﺘﻜﻟﺍ ﺕﺎﻧﺎﺧ

en: Text Color
ar: ﺺﻨﻟﺍ ﻥﻮﻟ

en: Text Curve
ar: ﺺﻧ ﻰﻨﺤﻨﻣ

en: Text Editor
ar: ﺹﻮﺼﻨﻟﺍ ﺭﺮﺤﻣ

en: Text Highlight
ar: ﺺﻨﻟﺍ ﻥﺎﻌﻤﻟ

en: Text Input
ar: ﻲﺼﻧ ﺎﺧﺩﺇ

en: Text Selected
ar: ﺭﺎﺘﺨﻤﻟﺍ ﺺﻨﻟﺍ

en: Text Sequence
ar: ﻞﺴﻠﺴﺗ ﺺﻧ

en: Text Style
ar: ﻂﻤﻨﻟﺍ ﻊﺿ

en: Text Widget Colors
ar: ﺺﻨﻟﺍ ﺔﻈﻓﺎﺣ ﻥﺍﻮﻟﺍ

en: Text bounding box for layout
ar: ﻢﻴﻤﺼﺘﻠﻟ ﺺﻨﻟﺍ ﺪﺣ ﻕﻭﺪﻨﺻ

en: Text file has been edited since last save
ar: ﻆﻔﺣ ﺮﺧﺁ ﺬﻨﻣ ﻲﺼﻨﻟﺍ ﻒﻠﻤﻟﺍ ﺮﻳﺮﺤﺗ ﻢﺗ

en: Text file is in memory, without a corresponding file on disk
ar: ﺹﺮﻘﻟﺍ ﻰﻠﻋ ﻖﻠﻌﺘﻣ ﻒﻠﻣ ﻥﻭﺪﺑ ,ﺓﺮﻛﺍﺬﻟﺍ ﻲﻓ ﺩﻮﺟﻮﻣ ﻲﺼﻨﻟﺍ ﻒﻠﻤﻟﺍ

en: Text file on disk is different than the one in memory
ar: ﺓﺮﻛﺍﺬﻟﺍ ﻲﻓ ﺩﻮﺟﻮﻤﻟﺍ ﻦﻋ ﻒﻠﺘﺨﻣ ﺹﺮﻘﻟﺍ ﻰﻠﻋ ﻲﺼﻨﻟﺍ ﻒﻠﻤﻟﺍ

en: Text in the line
ar: ﻂﺨﻟﺍ ﻲﻓ ﺺﻨﻟﺍ

en: Text on Curve
ar: ﻰﻨﺤﻨﻣ ﻰﻠﻋ ﺺﻨﻟﺍ

en: Text to display in header during scale
ar: ﻢﻴﺠﺤﺘﻟﺍ ﻝﻼﺧ ﺱﺃﺮﻟﺍ ﻲﻓ ﺽﻭﺮﻌﻤﻟﺍ ﺺﻨﻟﺍ

en: Text too long
ar: ﺺﻨﻟﺍ ﻥﻮﻟ

en: Text: External
ar: ﻲﺟﺭﺎﺧ :ﺺﻧ

en: Text: Internal
ar: ﻲﻠﺧﺍﺩ :ﺺﻧ

en: Textboxes
ar: ﺺﻨﻟﺍ ﺕﺎﻌﺑﺮﻣ

en: Texts
ar: ﺹﻮﺼﻨﻟﺍ

en: Texture
ar: ﺞﻴﺴﻨﻟﺍ

[ctx: Texture]
en: New
ar: ﺪﻳﺪﺟ

en: Texture Collection Rate
ar: ﺔﺠﺴﻧﻷﺍ ﺕﺎﻋﻮﻤﺠﻣ ﻝﺪﻌﻣ

en: Texture Coordinate
ar: ﺞﻴﺴﻨﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺇ

en: Texture Coordinate Object
ar: ﺞﻴﺴﻨﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺇ ﻦﺋﺎﻛ

en: Texture Coordinates
ar: ﺞﻴﺴﻨﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺇ

en: Texture Mask
ar: ﺞﻴﺴﻨﻟﺍ ﻉﺎﻨﻗ

en: Texture Mesh
ar: ﺞﻴﺴﻨﻟﺍ ﻢﺴﺠﻣ

en: Texture Mode
ar: ﺞﻴﺴﻨﻟﺍ ﻂﻤﻧ

en: Texture Node
ar: ﺞﻴﺴﻧ ﺓﺪﻘﻋ

en: Texture Node Tree
ar: ﺞﻴﺴﻧ ﺓﺪﻘﻋ ﻉﺮﻔﺗ

en: Texture Overlay Alpha
ar: ﺞﻴﺴﻨﻠﻟ ﺔﻔﻠﻐﻤﻟﺍ ﺎﻔﻟﺍ

en: Texture Paint
ar: ﺞﺳﺎﻨﻤﻟﺍ ﻦﻳﻮﻠﺗ

en: Texture Paint Slot
ar: ﺞﻴﺴﻧ ﻢﺳﺭ ﺔﺤﺘﻓ

en: Texture Sample Bias
ar: ﺞﻴﺴﻨﻟﺍ ﺔﻨﻴﻋ ﺯﺎﻴﺤﻧﺍ

en: Texture Slot
ar: ﺞﻴﺴﻨﻟﺍ ﺔﺤﺘﻓ

en: Texture Slot Images
ar: ﺞﻴﺴﻨﻟﺍ ﺔﺤﺘﻓ ﺭﻮﺻ

en: Texture Slots
ar: ﺞﻴﺴﻨﻟﺍ ﺕﺎﺤﺘﻓ

en: Texture Space
ar: ﺞﻴﺴﻨﻟﺍ ﻝﺎﺠﻣ

en: Texture Space Location
ar: ﺞﻴﺴﻨﻟﺍ ﻝﺎﺠﻣ ﻊﻗﻮﻣ

en: Texture Space Mesh
ar: ﺞﻴﺴﻨﻟﺍ ﻝﺎﺠﻣ ﻢﺴﺠﻣ

en: Texture Space Size
ar: ﺞﻴﺴﻨﻟﺍ ﻝﺎﺠﻣ ﻢﺠﺣ

en: Texture Specials
ar: ﺞﻴﺴﻨﻟﺍ ﺕﺎﻓﺎﺿﺇ

en: Texture Time Out
ar: ﺞﻴﺴﻨﻟﺍ ﺔﻠﻬﻣ

en: Texture coordinate mapping settings
ar: ﺞﻴﺴﻨﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺇ ﺔﻄﻳﺮﺧ ﺕﺍﺩﺍﺪﻋﺍ

en: Texture coordinates from root particle locations
ar: ءﻱﺰﺠﻟﺍ ﻊﻗﺍﻮﻣ ﺭﺬﺟ ﻦﻣ ﺞﻴﺴﻨﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺇ

en: Texture effector weight
ar:  ﺞﻴﺴﻧ ﺐﻴﺠﺘﺴﻣ ﻥﺯﻭ

en: Texture filter to use for sampling image
ar: ﺓﺭﻮﺼﻟﺍ ﺔﻨﻳﺎﻌﻤﻟ ﻡﺪﺨﺘﺴﻤﻟﺍ ﺞﻴﺴﻨﻟﺍ ﻲﻔﺼﻣ

en: Texture images used for texture painting
ar: ﺞﻴﺴﻨﻟﺍ ﻢﺳﺮﻟ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﺞﻴﺴﻨﻟﺍ ﺭﻮﺻ

en: Texture interpolation
ar: ﻲﺠﻴﺴﻧ ﺪﻴﻟﻮﺗ

en: Texture mapping type
ar: ﺞﺳﺎﻨﻤﻟﺍ ﻦﻳﻮﻠﺗ

en: Texture nodes
ar: ﺞﻴﺴﻨﻟﺍ ﺪﻘﻋ

en: Texture slot defining the mapping and influence of a texture
ar: ﺞﻴﺴﻧ ﺮﻴﺛﺄﺗ ﻭ ءﺎﺴﻛﻹ ﺓﺩﺪﺤﻣ ﺞﻴﺴﻧ ﺔﺤﺘﻓ

en: Texture slots defining the mapping and influence of textures
ar: ﺔﺠﺴﻧﻻﺍ ﺮﻴﺛﺄﺗ ﻭ ءﺎﺴﻛﻺﻟ ﺔﻓﺮﻌﻤﻟﺍ ﺞﻴﺴﻨﻟﺍ ﺕﺎﺤﺘﻓ

en: Texture space location
ar: ﺞﻴﺴﻨﻟﺍ ﻝﺎﺠﻣ ﻊﻗﻮﻣ

en: Texture space size
ar: ﺞﻴﺴﻨﻟﺍ ﻝﺎﺠﻣ ﻢﺠﺣ

en: Texture that controls emission strength
ar: ﺔﻗﻼﻌﻟﺍ ﻩﺬﻫ ﻲﻓ ﻢﻜﺤﺘﻤﻟﺍ ﻰﻨﺤﻨﻤﻟﺍ

en: Texture to use as force
ar: ﺓﻮﻘﻛ ﻡﺪﺨﺘﺴﻤﻟﺍ ﺞﻴﺴﻨﻟﺍ

en: Textured
ar: ﺞﺴّﻨﻣ

en: Textures
ar: ﺞﺳﺎﻨﻤﻟﺍ

en: Textures Directory
ar: ﺔﺠﺴﻧﻷﺍ ﺪﻠﺠﻣ

en: The Blender source root path
ar: ﺭﺪﻨﻠﺑ ﺭﺪﺼﻤﻟ ﺭﺬﺠﻟﺍ ﺭﺎﺴﻣ

en: The FriBidi C compiled library (.so under Linux, .dll under windows...), you’ll likely have to edit it if you’re under Windows, e.g. using the one included in svn's libraries repository
ar: SVN ﻥﺰﺨﻣ ﺔﺒﺘﻜﻣ ﻲﻓ ﺩﻮﺟﻮﻤﻟﺍ ﻡﺪﺨﺘﺴﺗ ﻥﺍ ﻼﺜﻣ ,ﺯﻭﺪﻨﻳﻮﻟﺍ ﻰﻠﻋ ﻞﻤﻌﺗ ﺖﻨﻛ ﺍﺫﺍ ﺭﺮﺤﺗ ﻥﺍ ﻰﻟﺍ ﺝﺎﺘﺤﺘﺳ ,(...ﺯﻭﺪﻨﻳﻮﻟﺍ ﻲﻓ dll. ,ﺲﻛﻮﻨﻴﻟ ﻲﻓ FriBidi (.so ﺔﺒﺘﻜﻣ

en: The Keying Set to use
ar: ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: The Runge-Kutta ODE solver error limit, low value gives more precision, high values speed
ar: ﺮﺒﻛﺍ ﺔﻋﺮﺳ ﻲﻄﻌﺗ ﻰﻠﻋﺍ ﻢﻴﻗ ,ﺮﺒﻛﺍ ﺔﻗﺩ ﻲﻄﻌﺗ ﻰﻧﺩﺍ ﻢﻴﻗ ,Runge-Kutta ODE ـﻟﺍ ﺞﻟﺎﻌﻣ ﺄﻄﺧ ﺪﺣ

en: The amplitude of the offset
ar: ﺔﺣﺍﺯﻻﺍ ﻯﺪﻣ

en: The axes icon's size
ar: ﺭﻮﺤﻤﻟﺍ ﺔﻧﻮﻘﻳﺍ ﻢﺠﺣ

en: The axis that the curve deforms along
ar: ﻰﻨﺤﻨﻤﻟﺍ ﻊﻳﻮﻄﺗ ﻪﻟﻮﻃ ﻰﻠﻋ ﻢﺘﻳ ﻱﺬﻟﺍ ﺭﻮﺤﻤﻟﺍ

en: The bf-translation repository
ar: ﺭﺪﻨﻠﺑ ﺔﻤﻈﻨﻤﻟ ﺮﻴﻴﺼﺘﻟﺍ ﻉﺩﻮﺘﺴﻣ

en: The code used to calculate internal forces on particles
ar: ﺶﻣﺎﻬﻟﺍ ﺔﺣﺍﺯﺍ ﺏﺎﺴﺤﻟ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﺔﻘﻳﺮﻄﻟﺍ

en: The constraining action
ar: ﺓﺪﻴﻘﻤﻟﺍ ﺔﻛﺮﺤﻟﺍ

en: The constraint is applied in Pose Space, the object transformation is ignored
ar:  ﺔﻠﻫﺎﺠﺘﻣ ﻦﺋﺎﻜﻟﺍ ﺕﻻﻮﺤﺗ ,ﺔﻔﻗﻮﻟﺍ ءﺎﻀﻓ ﻲﻓ ﺪﻴﻘﻟﺍ ﻖﺒﻃ

en: The constraint is applied relative to the local coordinate system of the object
ar: ﻦﺋﺎﻜﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﻹ ﻲﻠﺤﻤﻟﺍ ﻡﺎﻈﻨﻠﻟ ﺎﻴﺒﺴﻧ ﺪﻴﻘﻟﺍ ﻖﺒّﻄﻳ

en: The constraint is applied relative to the world coordinate system
ar: ﻢﻟﺎﻌﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺇ ﻡﺎﻈﻨﻟ ﺎﻴﺒﺴﻧ ﺪﻴﻘﻟﺍ ﻖﺒﻃ

en: The converge point for the stereo cameras (often the distance between a projector and the projection screen)
ar: (ﺽﺮﻌﻟﺍ ﺔﺷﺎﺷ ﻭ ﺽﺭﺎﻌﻟﺍ ﻦﻴﺑ ﺔﻓﺎﺴﻤﻟﺍ ﻲﻫ ﻥﻮﻜﺗ ﺎﻣ ﺓﺩﺎﻋ) ﺔﺟﻭﺩﺰﻤﻟﺍ ﺍﺮﻴﻣﺎﻜﻠﻟ ءﺎﻘﺘﻟﻻﺍ ﺔﻄﻘﻧ

en: The current line number
ar: ﻲﻟﺎﺤﻟﺍ ﺮﻄﺴﻟﺍ ﻢﻗﺭ

en: The current simulation time step size, as a fraction of a frame
ar: ﺭﺎﻃﻹﺍ ﻦﻣ ءﺰﺠﻛ ،ﺔﻴﻟﺎﺤﻟﺍ ﺓﺎﻛﺎﺤﻤﻟﺎﺑ ﺔﻴﻨﻣﺰﻟﺍ ﺓﻮﻄﺨﻟﺍ ﻢﺠﺣ

en: The default directory for rendering output, for new scenes
ar: ﺓﺪﻳﺪﺠﻟﺍ ﺪﻫﺎﺸﻤﻠﻟ ،ﺮﻴﻴﺼﺘﻟﺍ ﺝﺮﺨﻟ ﻲﺿﺍﺮﺘﻓﻹﺍ ﺪﻠﺠﻤﻟﺍ

en: The default directory to search for loading fonts
ar: ﻁﻮﻄﺨﻟﺍ ﻦﻋ ﺚﺤﺒﻠﻟ ﻲﺋﺪﺒﻤﻟﺍ ﺪﻠﺠﻤﻟﺍ

en: The default directory to search for sounds
ar: ﺕﺍﻮﺻﻷﺍ ﻦﻋ ﺚﺤﺒﻠﻟ ﻲﺿﺍﺮﺘﻓﻹﺍ ﺪﻠﺠﻤﻟﺍ

en: The default directory to search for textures
ar: ﺔﺠﺴﻧﻷﺍ ﻦﻋ ﺚﺤﺒﻠﻟ ﻲﺿﺍﺮﺘﻓﻹﺍ ﺪﻠﺠﻤﻟﺍ

en: The direction the plane points
ar: ﺢﻄﺴﻤﻟﺍ ﻂﻘﻧ ﻩﺎﺠﺗﺍ

en: The directory for storing temporary save files
ar: ﺔﺘﻗﺆﻤﻟﺍ ﻆﻔﺤﻟﺍ ﺕﺎﻔﻠﻣ ﻦﻳﺰﺨﺘﻟ ﺪﻠﺠﻤﻟﺍ

en: The distance from which particles are affected fully
ar: ﺎﻴﻠﻛ ﺎﻬﻴﻠﻋ ﺮﺛﺆﻳ ﺕﺎﺌﻳﺰﺠﻟﺍ ﺎﻬﻨﻣ ﻲﺘﻟﺍ ﺔﻓﺎﺴﻤﻟﺍ

en: The duration of evaluation of the path control curve
ar: ﺕﺎﻴﺋﺰﺠﻟﺍ ﺔﻜﺒﺷ ﺔﻗﺩ

en: The edge flag to tag when selecting the shortest path
ar:  ﺭﺎﺴﻣ ﺮﺼﻗﺃ ﺭﺎﻴﺘﺧﺍ ﺪﻨﻋ ﻢﻴﺳﻮﺘﻠﻟ ﺔﻓﺎﺤﻟﺍ ﻢﻠﻋ

en: The edited object
ar: ﻝﺪﻌﻤﻟﺍ ﻦﺋﺎﻜﻟﺍ

en: The event of target particles to react on
ar: ﻑﺪﻬﻟﺍ ﺕﺎﺌﻳﺰﺠﻟ ﻞﻋﺎﻐﺘﻟﺍ ﺙﺪﺣ

en: The file extension used for saving renders
ar: ﺕﺍﺮﻴﻴﺼﺘﻟﺍ ﻞﻴﺠﺴﺘﻟ ﻞﻤﻌﺘﺴﻤﻟﺍ ﻒﻠﻤﻟﺍ ﺔﺌﻴﻫ

en: The fractal offset
ar: ﺮﺴﻜﺘﻟﺍ ﻑﺍﺮﺤﻧﺍ

en: The frame on which the timeline marker appears
ar: ﻦﻣﺰﻟﺍ ﻂﺧ ﺔﻣﻼﻋ ﺮﻬﻈﺗ ﻪﻴﻓ ﻱﺬﻟﺍ ﺭﺎﻃﻹﺍ

en: The frame on which this sketch appears
ar: ﻢﺳﺮﻟﺍ ﺍﺬﻫ ﻪﻴﻠﻋ ﺮﻬﻈﻳ ﻱﺬﻟﺍ ﺭﺎﻃﻹﺍ

en: The free scaling axis of the object
ar: ﻦﺋﺎﻜﻠﻟ ﺮﺤﻟﺍ ﻢﻴﺠﺤﺘﻟﺍ ﺭﻮﺤﻣ

en: The frequency of the offset (1/total length)
ar: (ﻲﻟﺎﻤﺟﻹﺍ ﻝﻮﻄﻟﺍ/1) ﺔﺣﺍﺯﻹﺍ ﺩﺩﺮﺗ

en: The gain multiplier
ar: ﺐﻠﺠﻟﺍ ﻒﻋﺎﻀﻣ

en: The gettext msgfmt 'compiler'. You’ll likely have to edit it if you’re under Windows
ar: ﺯﻭﺪﻨﻳﻮﻟﺍ ﻰﻠﻋ ﻞﻤﻌﺗ ﺖﻨﻛ ﺍﺫﺍ ﺭﺮﺤﺗ ﻥﺍ ﻰﻟﺍ ﺝﺎﺘﺤﺘﺳ ,gettext ﻊﻤّﺠﻣ

en: The highest power of 'x' for this polynomial (number of coefficients - 1)
ar: (1 - ﺕﻼﻣﺎﻌﻤﻟﺍ ﺩﺪﻋ) ﺍﺬﻫ ﺩﻭﺪﺤﻟﺍ ﺩﺪﻌﺘﻤﻟ 'x'ﻝ ﺓﻮﻗ ﻰﺼﻗﺃ

en: The index of particle system on the target object
ar: ﻑﺪﻬﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻰﻠﻋ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺎﻈﻧ ﺮﺷﺆﻣ

en: The index of the cursor
ar: ﺮﺷﺆﻤﻟﺍ ﻞﻴﻟﺩ

en: The individual F-Curves that make up the action
ar: ﺙﺪﺤﻟﺍ ﺊﺸﻨﻳ ﻱﺬﻟﺍ ﻱﺩﺮﻔﻟﺍ ﻞﻤﻌﻟﺍ ﻰﻨﺤﻨﻣ

en: The inputs are invalid, or the algorithm has been improperly called
ar: .ﺔﻴﻣﺯﺭﺍﻮﺨﻠﻟ ﺊﻃﺎﺧ ﺐﻠﻃ ﻭﺍ ,ﺔﺤﻴﺤﺻ ﺮﻴﻏ ﺕﻼﺧﺪﻤﻟﺍ

en: The length of the distance in axial directions
ar: ﺔﻳﺭﻮﺤﻤﻟﺍ ﺕﺎﻫﺎﺠﺗﻹﺍ ﻲﻓ ﺔﻓﺎﺴﻤﻟﺍ ﻝﻮﻃ

en: The length of the longest Axial journey
ar: ﺔﻳﺭﻮﺤﻣ ﺔﻠﺣﺭ ﻝﻮﻃﺍ ﻝﻮﻃ

en: The linked Python script has thrown an error
ar: ﺄﻄﺧ ﻦﻋ ﻎﻠّﺑ ﻱﺬﻟﺍ ﻂﺒﺗﺮﻤﻟﺍ ﻥﻮﺜﻳﺎﺒﻟﺍ ﺖﺒﻳﺮﻜﺳ

en: The method used for calculating the feather offset
ar: ﺶﻣﺎﻬﻟﺍ ﺔﺣﺍﺯﺍ ﺏﺎﺴﺤﻟ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﺔﻘﻳﺮﻄﻟﺍ

en: The name of a json file storing those settings (unfortunately, Blender's system does not work here)
ar: (ﺎﻨﻫ ﻞﻤﻌﻳ ﻻ ﺭﺪﻨﻠﺑ ﻡﺎﻈﻧ ,ﻆﺤﻟﺍ ءﺆﺴﻟ) ﺕﺍﺩﺍﺪﻋﻹﺍ ﻩﺬﻬﻟ ﻥﺰّﺨﻤﻟﺍ ﺖﺑﺮﻜﺳ ﺎﻓﺎﺠﻟﺍ ﻒﻠﻣ ﻢﺳﺍ

en: The name of the active key configuration
ar: ﻝﺎﻌﻔﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ ﺔﺣﻮﻟ ﺩﺍﺪﻋﺇ ﻢﺳﺇ

en: The node tree label
ar: ﺓﺪﻘﻌﻟﺍ ﺓﺮﺠﺷ ﻖﺼﻠﻣ

en: The number of frames that are needed to traverse the path, defining the maximum value for the 'Evaluation Time' setting
ar: ﻢﻴﻴﻘﺘﻟﺍ ﺖﻗﻭ ﺩﺍﺪﻋﻻ ﺎﻴﻠﻌﻟﺍ ﺔﻤﻴﻘﻟﺍ ﻑﺮّﻌﻳ ,ﺭﺎﺴﻤﻟﺍ ﺯﺎﻴﺘﺟﻻ ﺔﺑﻮﻠﻄﻤﻟﺍ ﺮﻃﻻﺍ ﺩﺪﻋ

en: The number of old versions to maintain in the current directory, when manually saving
ar:  ﻱﻭﺪﻴﻟﺍ ﻆﻔﺤﻟﺍ ﺔﻟﺎﺣ ﻲﻓ ،ﻲﻟﺎﺤﻟﺍ ﺪﻠﺠﻤﻟﺍ ﻲﻓ ءﺎﻘﺑﻺﻟ ﺔﻤﻳﺪﻘﻟﺍ ﺦﺴﻨﻟﺍ ﺩﺪﻋ

en: The number of times this object is repeated with respect to other objects
ar: ﻯﺮﺧﻷﺍ ﺕﺎﻨﺋﺎﻜﻟﺍ ﻡﺍﺮﺘﺣﺍ ﻊﻣ ﻦﺋﺎﻜﻟﺍ ﺍﺬﻫ ﺎﻬﻴﻓ ﺭﺮﻜﻳ ﻲﻟﺍ ﺕﺍﺮﻤﻟﺍ ﺩﺪﻋ

en: The object is constrained inside a virtual sphere around the target object, with a radius defined by the limit distance
ar:  ﺪﺤﻟﺍ ﺔﻓﺎﺴﻣ ﻑﺮﻃ ﻦﻣ ﺩﺪﺤﻣ ﺮﻄﻗ ﻊﻣ ،ﻑﺪﻬﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻝﻮﺣ ﺔﻴﺿﺍﺮﺘﻓﺍ ﺓﺮﻛ ﻞﺧﺍﺩ ﺪﻴﻘﻣ ﻦﺋﺎﻜﻟﺍ

en: The object is constrained on the surface of a virtual sphere around the target object, with a radius defined by the limit distance
ar:  ﺪﺤﻟﺍ ﺔﻓﺎﺴﻣ ﻑﺮﻃ ﻦﻣ ﺩﺪﺤﻣ ﺮﻄﻗ ﻊﻣ ،ﻑﺪﻬﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻝﻮﺣ ﺔﻴﺿﺍﺮﺘﻓﺍ ﺓﺮﻛ ﺢﻄﺳ ﻰﻠﻋ ﺪﻴﻘﻣ ﻦﺋﺎﻜﻟﺍ

en: The object is constrained outside a virtual sphere around the target object, with a radius defined by the limit distance
ar:  ﺪﺤﻟﺍ ﺔﻓﺎﺴﻣ ﻑﺮﻃ ﻦﻣ ﺩﺪﺤﻣ ﺮﻄﻗ ﻊﻣ ،ﻑﺪﻬﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻝﻮﺣ ﺔﻴﺿﺍﺮﺘﻓﺍ ﺓﺮﻛ ﺝﺭﺎﺧ ﺪﻴﻘﻣ ﻦﺋﺎﻜﻟﺍ

en: The object is parented to a bone
ar: ﺔﻤﻈﻋ ﻰﻟﺇ ﻞﺻّﺆﻣ ﻦﺋﺎﻜﻟﺍ

en: The object is parented to a lattice
ar: ﺔﻜﺒﺸﻟ ﻉﺮﻓ ﻦﺋﺎﻜﻟﺍ

en: The object is parented to a vertex
ar: ﺔﻄﻘﻨﻟ ﻉﺮﻓ ﻦﺋﺎﻜﻟﺍ

en: The object is parented to an object
ar: ﻦﺋﺎﻜﻟ ﻉﺮﻓ ﻦﺋﺎﻜﻟﺍ

en: The object that has the target particle system (empty if same object)
ar: (ﻦﺋﺎﻜﻟﺍ ﺲﻔﻧ ﻥﺎﻛ ﺍﺫﺇ ﻍﺭﺎﻓ) ﻑﺪﻬﻟﺍ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺎﻈﻧ ﻪﻳﺪﻟ ﻱﺬﻟﺍ ﻦﺋﺎﻜﻟﺍ

en: The owner of this constraint
ar: ﺪﻴﻘﻟﺍ ﺍﺬﻫ ﻚﻟﺎﻣ

en: The particle system to paint with
ar: ﻪﺑ ﻢﺳﺮﻠﻟ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺎﻈﻧ

en: The pose to rename
ar: ﺎﻬﺘﻴﻤﺴﺗ ﺩﺍﺮﻤﻟﺍ ﺔﻔﻘﻟﺍ

en: The provided data did not satisfy the prerequisites
ar: ﺕﺎﺒﻠﻄﺘﻤﻟﺍ ﻲﻔﻜﺗ ﻢﻟ ﺓﺩﻭﺰﻤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟﺍ

en: The resolution of the particle grid
ar: ﺕﺎﻴﺋﺰﺠﻟﺍ ﺔﻜﺒﺷ ﺔﻗﺩ

en: The setting for the file browser mode to load a .blend file, a library or a special file
ar: ﺹﺎﺧ ﻒﻠﻣ ﻭﺃ ﺔﺒﺘﻜﻣ ،blend. ﻒﻠﻣ ﻞﻴﻤﺤﺘﻟ ﺕﺎﻔﻠﻤﻟﺍ ﺢﻔﺼﺘﻤﻟ ﺩﺍﺪﻋﻹﺍ

en: The side of the handle that is selected
ar: ﺭﺎﺘﺨﻤﻟﺍ ﺾﺒﻘﻤﻟﺍ ﺐﻧﺎﺟ

en: The simulation timestep per frame (seconds per frame)
ar: (ﺭﺎﻃﺇ ﻞﻜﻟ ﺔﻴﻧﺎﺛ) ﺭﺎﻃﺇ ﻞﻜﻟ ﺓﺎﻛﺎﺤﻤﻟﺍ ﺓﻮﻄﺧ ﻦﻣﺯ

en: The size of the particles
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﻢﺠﺣ

en: The softness of the spotlight edge
ar: ءﻮﻀﻟﺍ ﺔﻌﻘﺑ ﺔﻓﺎﺣ ﺔﻣﻮﻌﻧ

en: The solver does not reiterate, not even on first frame (starts from rest pose)
ar: (ءﺎﺧﺮﺘﺳﻻﺍ ﺔﻔﻗﻭ ﻦﻣ ﺃﺪﺒﻳ) ﻝﻭﻷﺍ ﺭﺎﻃﻹﺍ ﻰﻠﻋ ﻰﺘﺣ ,ﺭﺮﻜﺘﻳ ﻻ ﺞﻟﺎﻌﻤﻟﺍ

en: The solver reiterates (converges) on all frames
ar: ﺮﻃﻷﺍ ﻞﻛ ﻲﻓ (ﻲﻘﺘﻠﻳ) ﺞﻟﺎﻌﻤﻟﺍ ﺭﺮﻜﺘﻳ

en: The solver reiterates (converges) on the first frame but not on subsequent frame
ar: ﻩﺪﻌﺑ ﺲﻴﻟ ﻦﻜﻟ ﻝﻭﻷﺍ ﺭﺎﻃﻹﺍ ﻲﻓ (ﻲﻘﺘﻠﻳ) ﺞﻟﺎﻌﻤﻟﺍ ﺭﺮﻜﺘﻳ

en: The sound file is decoded and loaded into RAM
ar: ﺓﺮﻛﺍﺬﻠﻟ ﻪﻠﻴﻤﺤﺗ ﻭ ﺕﻮﺼﻟﺍ ﻒﻠﻣ ﺓﺮﻔﻴﺷ ﻚﻓ ﻢﺗ

en: The source axis constrained object's X axis uses
ar: ﺪﻴﻘﻤﻟﺍ ﻲﻘﻓﻷﺍ ﻦﺋﺎﻜﻟﺍ ﺭﻮﺤﻣ ﻪﻠﻤﻌﺘﺴﻳ ﻱﺬﻟﺍ ﺭﺪﺼﻤﻟﺍ ﺭﻮﺤﻤﻟﺍ

en: The source axis constrained object's Y axis uses
ar: ﺪﻴﻘﻤﻟﺍ ﻱﺩﻮﻣﺎﻌﻟﺍ ﻦﺋﺎﻜﻟﺍ ﺭﻮﺤﻣ ﻪﻠﻤﻌﺘﺴﻳ ﻱﺬﻟﺍ ﺭﺪﺼﻤﻟﺍ ﺭﻮﺤﻤﻟﺍ

en: The source axis constrained object's Z axis uses
ar: ﺪﻴﻘﻤﻟﺍ ﻱﺩﻮﻤﻌﻟﺍ ﻦﺋﺎﻜﻟﺍ ﺭﻮﺤﻣ ﻪﻠﻤﻌﺘﺴﻳ ﻱﺬﻟﺍ ﺭﺪﺼﻤﻟﺍ ﺭﻮﺤﻤﻟﺍ

en: The source of this force field is the zero point of a harmonic oscillator
ar: ﻖﺳﺎﻨﺘﻤﻟﺍ ﺏﺬﺑﺬﻣ ﺮﻔﺼﻟﺍ ﺔﻄﻘﻧ ﻲﻫ ﺍﺬﻫ ﺓﻮﻘﻟﺍ ﻞﻘﺣ ﺭﺪﺼﻣ

en: The start frame of the path control curve
ar: ﻝﺎﻤﻌﺘﺳﻼﻟ ﺔﻛﺮﺤﻟﺍ ﻦﻣ ﻰﻟﺇ ﺮﺧﺁ

en: The text object that contains the Python script
ar: ﻥﻮﺜﻳﺎﺒﻟﺍ ﺖﺒﻳﺮﻜﺳ ﻰﻠﻋ ﻱﻮﺘﺤﻤﻟﺍ ﺺﻨﻟﺍ ﻦﺋﺎﻛ

en: The texture affects basic color of the stroke
ar: ﺔﺒﻄﺸﻠﻟ ﻲﺳﺎﺳﻷﺍ ﻥﻮﻠﻟﺍ ﻰﻠﻋ ﺮﺛّﺆﻳ ﺞﻴﺴﻨﻟﺍ

en: The texture affects the alpha value
ar: ﺎﻔﻟﺍ ﺔﻤﻴﻗ ﻰﻠﻋ ﺮﺛﺆﻤﻟﺍ ﺞﻴﺴﻨﻟﺍ

en: The time (in minutes) to wait between automatic temporary saves
ar:  ﺖﻗﺆﻤﻟﺍ ﻲﺗﺍﺬﻟﺍ ﻆﻔﺤﻟﺍ ﻦﻴﺑ ﺭﺎﻈﺘﻧﻼﻟ (ﻖﺋﺎﻗﺪﻟﺎﺑ) ﻦﻣﺰﻟﺍ

en: The transformation of the target is evaluated relative to its local coordinate system
ar: ﻲﻠﺤﻤﻟﺍ ﻪﺗﺎﻴﺛﺍﺪﺣﺇ ﻡﺎﻈﻨﻟ ﺎﻴﺒﺴﻧ ﻑﺪﻬﻟﺍ ﻝﻮﺤﺗ ﻢﻴﻘﻳ

en: The transformation of the target is evaluated relative to the world coordinate system
ar: ﻢﻟﺎﻌﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺇ ﻡﺎﻈﻨﻟ ﺎﻴﺒﺴﻧ ﻑﺪﻬﻟﺍ ﻝﻮﺤﺗ ﻢﻴﻘﻳ

en: The transformation of the target is only evaluated in the Pose Space, the target armature object transformation is ignored
ar: ﻞﻫﺎﺠﺘﻣ ﻞﻜﻴﻬﻟﺍ ﻦﺋﺎﻛ ﺕﻻﻮﺤﺗ ﻑﺪﻫ ,ﺔﻔﻗﻮﻟﺍ ءﺎﻀﻓ ﻲﻓ ﻂﻘﻓ ﻑﺪﻬﻟﺍ ﻝﻮﺤﺗ ﻢﻴﻘﻳ

en: The transformation type to affect of the constrained object
ar:  ﺪﻴﻘﻤﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻲﻓ ﺮﻴﺛﺄﺘﻠﻟ ﻞﻳﻮﺤﺘﻟﺍ ﻉﻮﻧ

en: The transformation type to use from the target
ar: ﻑﺪﻬﻟﺍ ﻦﻣ ﻝﺎﻤﻌﺘﺳﻼﻟ ﻞﻳﻮﺤﺘﻟﺍ ﻉﻮﻧ

en: The type of tilt calculation for 3D Curves
ar: ﺩﺎﻌﺑﻻﺍ ﺔﻴﺛﻼﺜﻟﺍ ﺕﺎﻴﻨﺤﻨﻤﻠﻟ ﻥﻼﻴﻤﻟﺍ ﺏﺎﺴﺣ ﻉﻮﻧ

en: The value computed for the chain is the maximum of the values obtained for chain vertices
ar: ﺔﻠﺴﻠﺴﻟﺍ ﻂﻘﻨﻟ ﺓﺫﻮﺧﺄﻤﻟﺍ ﻢﻴﻘﻟﺍ ﻰﻠﻋﺃ ﻲﻫ ﺔﻠﺴﻠﺳ ﻞﻜﻟ ﺔﺑﻮﺴﺤﻤﻟﺍ ﺔﻤﻴﻘﻟﺍ

en: The value computed for the chain is the mean of the values obtained for chain vertices
ar: ﺔﻠﺴﻠﺴﻟﺍ ﻂﻘﻨﻟ ﺓﺫﻮﺧﺄﻤﻟﺍ ﻢﻴﻘﻟﺍ ﻂﺳﻮﺘﻣ ﻲﻫ ﺔﻠﺴﻠﺳ ﻞﻜﻟ ﺔﺑﻮﺴﺤﻤﻟﺍ ﺔﻤﻴﻘﻟﺍ

en: The value computed for the chain is the minimum of the values obtained for chain vertices
ar: ﺔﻠﺴﻠﺴﻟﺍ ﻂﻘﻨﻟ ﺓﺫﻮﺧﺄﻤﻟﺍ ﻢﻴﻘﻟﺍ ﻰﻧﺩﺍ ﻲﻫ ﺔﻠﺴﻠﺳ ﻞﻜﻟ ﺔﺑﻮﺴﺤﻤﻟﺍ ﺔﻤﻴﻘﻟﺍ

en: The value computed for the chain is the value obtained for the first chain vertex
ar: ﺔﻠﺴﻠﺴﻠﻟ ﺔﻄﻘﻧ ﻝﻭﻷ ﺓﺫﻮﺧﺄﻤﻟﺍ ﺔﻤﻴﻘﻟﺍ ﻲﻫ ﺔﻠﺴﻠﺳ ﻞﻜﻟ ﺔﺑﻮﺴﺤﻤﻟﺍ ﺔﻤﻴﻘﻟﺍ

en: The value computed for the chain is the value obtained for the last chain vertex
ar: ﺔﻠﺴﻠﺴﻠﻟ ﺔﻄﻘﻧ ﺮﺧﻷ ﺓﺫﻮﺧﺄﻤﻟﺍ ﺔﻤﻴﻘﻟﺍ ﻲﻫ ﺔﻠﺴﻠﺳ ﻞﻜﻟ ﺔﺑﻮﺴﺤﻤﻟﺍ ﺔﻤﻴﻘﻟﺍ

en: The value this event translates to in a modal keymap
ar: ﺔﻃﻭﺮﺸﻣ ﺔﻄﻳﺮﺧ ﻲﻓ ﺙﺪﺤﻟﺍ ﺍﺬﻫ ﺎﻬﻤﺟﺮﺘﻳ ﻲﺘﻟﺍ ﺔﻤﻴﻘﻟﺍ

en: The wetness level when colors start to shift to the background
ar: ﺔﻴﻔﻠﺨﻟﺍ ﻰﻟﺍ ﻥﻮﻠﻟﺍ ﻝﺎﻘﺘﻧﺍ ﺪﻨﻋ ﻞﻠﺒﻟﺍ ﻯﻮﺘﺴﻣ

en: The window relative horizontal location of the area
ar: ﺔﻘﻄﻨﻤﻠﻟ ﻲﺒﺴﻨﻟﺍ ﻲﻘﻓﻻﺍ ﺓﺬﻓﺎﻨﻟﺍ ﻊﻗﻮﻣ

en: The window relative horizontal location of the region
ar: ﺔﻘﻄﻨﻤﻠﻟ ﻲﺒﺴﻨﻟﺍ ﻲﻘﻓﻻﺍ ﺓﺬﻓﺎﻨﻟﺍ ﻊﻗﻮﻣ

en: The window relative vertical location of the area
ar: ﺔﻘﻄﻨﻤﻠﻟ ﻱﺩﻮﻣﺎﻌﻟﺍ ﻲﺒﺴﻨﻟﺍ ﺓﺬﻓﺎﻨﻟﺍ ﻊﻗﻮﻣ

en: Theme Background Color
ar: ﻂﻤﻨﻟﺍ ﺡﻮﻟ ﻥﻮﻟ

en: Theme Clip Editor
ar: ﻂﻤﻨﻟﺍ ﺔﺻﺎﺼﻗ ﺭﺮﺤﻣ

en: Theme Console
ar: ﺮﻣﺍﻭﻻﺍ ﺔﺣﻮﻟ ﻂﻤﻧ

en: Theme Panel Color
ar: ﻂﻤﻨﻟﺍ ﺡﻮﻟ ﻥﻮﻟ

en: Theme Space
ar: ﻂﻤﻨﻟﺍ ءﺎﻀﻓ

en: Theme Space List
ar: ﻂﻤﻨﻟﺍ ءﺎﻀﻓ ﺔﻤﺋﺎﻗ

en: Theme Space List Settings
ar: ﻂﻤﻨﻟﺍ ءﺎﻀﻓ ﺔﻤﺋﺎﻗ ﺕﺍﺩﺍﺪﻋﺇ

en: Theme Space Settings
ar: ﻂﻤﻨﻟﺍ ءﺎﻀﻓ ﺕﺍﺩﺍﺪﻋﺇ

en: Theme Widget Color Set
ar: ﻂﻤﻨﻟﺍ ﺡﻮﻟ ﻥﺍﻮﻟﺃ ﺔﻋﻮﻤﺠﻣ

en: Theme Widget State Color
ar:  ﻂﻤﻨﻟﺍ ﺡﻮﻟ ﺔﻟﺎﺣ ﻥﻮﻟ

en: Theme settings for background colors and gradient
ar: ﺡﺍﻮﻟﻻﺍ ﻥﺍﻮﻟﻻ ﻂﻤﻨﻟﺍ ﺕﺍﺩﺍﺪﻋﺍ

en: Theme settings for panel colors
ar: ﺡﺍﻮﻟﻻﺍ ﻥﺍﻮﻟﻻ ﻂﻤﻨﻟﺍ ﺕﺍﺩﺍﺪﻋﺍ

en: Theme settings for style sets
ar: ﻂﻤﻨﻟﺍ ﺕﺎﻋﻮﻤﺠﻤﻟ ﻂﻤﻨﻟﺍ ﺕﺍﺩﺍﺪﻋﺍ

en: Theme settings for the Console
ar: ﺮﻣﺍﻭﻷﺍ ﺔﺣﻮﻠﻟ ﻂﻤﻨﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Theme settings for the Dope Sheet
ar: ﻂﻴﻄﺨﺘﻟﺍ ﺔﻗﺭﻮﻟ ﻂﻤﻨﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Theme settings for the File Browser
ar: ﺕﺎﻔﻠﻤﻟﺍ ﺢﻔﺼﺘﻤﻟ ﻂﻤﻨﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Theme settings for the Text Editor
ar: ﺺﻨﻟﺍ ﺭﺮﺤﻤﻟ ﻂﻤﻨﻟﺍ ﺕﺍﺪﻋﺪﻋﺍ

en: Theme settings for widget color sets
ar: ﻥﺍﻮﻟﻷﺍ ﺡﻮﻟ ﺕﺎﻋﻮﻤﺠﻤﻟ ﻂﻤﻨﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Theme settings for widget state colors
ar: ﺡﻮﻠﻠﻟ ﺕﻻﺎﺤﻟﺍ ﻥﺍﻮﻟﻷ ﻂﻤﻨﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Thickness
ar: ﺔﻛﺎﻤﺴﻟﺍ

en: Thickness Max
ar: ﺔﻛﺎﻤﺳ ﺮﺒﻛﺍ

en: Thickness Min
ar: ﺔﻛﺎﻤﺳ ﻞﻗﺍ

en: Thickness Modifiers
ar: ﻚﻤﺴﻟﺍ ﺕﺍﺮﻴّﻐﻣ

en: Thickness Position
ar: ﻚﻤﺴﻟﺍ ﻊﻗﻮﻣ

en: Thickness Ratio
ar: ﺔﻛﺎﻤﺴﻟﺍ ﻝﺪﻌﻣ

en: Thickness factor
ar: ﺔﻛﺎﻤﺴﻟﺍ ﻞﻣﺎﻌﻣ

en: Thickness of the shell
ar: ﺓﺮﺸﻘﻟﺍ ﻚﻤﺳ

en: Thickness position of silhouettes and border edges (applicable when plain chaining is used with the Same Object option)
ar: (ﻦﺋﺎﻜﻟﺍ ﺲﻔﻧ ﺭﺎﻴﺧ ﻊﻣ ﻂﻴﺴﺒﻟﺍ ﻞﺴﻠﺴﺘﻟﺍ ﻡﺍﺪﺨﺘﺳﺍ ﺪﻨﻋ ﻖﺒﻄﻳ) ﺩﻭﺪﺤﻟﺍ ﻑﺍﻮﺣ ﻭ ﺕﻻﺎﻴﺨﻠﻟ ﻚﻤّﺴﺘﻟﺍ ﻥﺎﻜﻣ

en: Thirds
ar: ﻦﻴﺜﻠﺜﻟﺍ

en: Threads
ar: ﺐﻌﺷ

en: Threads Mode
ar: ﺐﻌﺸﻟﺍ ﻊﺿﻭ

en: Threshold
ar: ﺔﺒﺘﻌﻟﺍ

en: Threshold above which filling is not propagated
ar: ﺔﺌﺒﻌﺘﻟﺍ ﺎﻫﺪﻌﺑ ﻢﻤﻌﺗ ﻻ ﻲﺘﻟﺍ ﺔﺒﺘﻌﻟﺍ

en: Threshold below which, no sharpening is done
ar: ﺬﺤﺸﻟﺍ ﺎﻬﻠﺒﻗ ﻢﺘﻳ ﻻ ﻲﺘﻟﺍ ﺔﺒﺘﻌﻟﺍ

en: Threshold for detecting pixels to despeckle
ar: ﻊﻘﺒﻟ ﺕﻼﺴﻜﺒﻟﺍ ﻒﺸﻛ ﺔﺒﺘﻋ

en: Threshold of branching
ar: ﺐﻌّﺸﺘﻟﺍ ﺔﺒﺘﻋ

en: Thumb
ar: ﻡﺎﻬﺑﺍ

en: Thumbnails
ar: ﺕﺍﺮﻐﺼﻤﻟﺍ

en: Tile Offset
ar: ﺔﻨﺒﻠﻟﺍ ﺔﺣﺍﺯﺇ

en: Tile Order
ar: ﺔﻨﺒﻠﻟﺍ ﺐﻴﺗﺮﺗ

en: Tile Size
ar: ﺔﻨﺒﻠﻟﺍ ﻢﺠﺣ

en: Tile X
ar: X ﺕﺎﻨﺒﻟ

en: Tile Y
ar: Y ﺕﺎﻨﺒﻟ

en: Tile Z
ar: Z ﺔﻨﺒﻠﻟﺍ

en: Tile order
ar: ﺔﻨﺒﻠﻟﺍ ﺐﻴﺗﺮﺗ

en: Tiled
ar: ﺕﺎﻨﺒﻟ ﻭﺫ

en: Tiling
ar: ﺭﺍﺮﻜﺘﻟﺍ

en: Tilt
ar: ﻥﻼﻴﻣ

en: Tilt Interpolation
ar: ﻥﻼﻴﻤﻟﺍ ﺪﻴﻟﻮﺗ

en: Tilt in 3D View
ar: ﺩﺎﻌﺑﻻﺍ ﻲﺛﻼﺜﻟﺍ ﺬﻔﻨﻤﻟﺍ ﻲﻓ ﺭﺍﺪﺤﻧﺇ

en: Tilt of curve control points
ar: ﻰﻨﺤﻨﻤﻟﺍ ﻢﻜﺤﺗ ﻂﻘﻧ ﺮﻄﻗ

en: Tilt selected control vertices of 3D curve
ar: ﻲﺛﻼﺜﻟﺍ ﻰﻨﺤﻨﻤﻟ ﺓﺭﺎﺘﺨﻤﻟﺍ ﻢﻜﺤﺘﻟﺍ ﻂﻘﻧ ﻞﺘﻓﺍ

en: Tilt:
ar: :ﻞﻴّﻣ

en: Timber
ar: ﺐﺸﺧ

en: Time
ar: ﻦﻣﺰﻟﺍ

en: Time Max
ar: ﻦﻣﺯ ﺮﺒﻛﺍ

en: Time Min
ar: ﻦﻣﺯ ﻞﻗﺍ

en: Time Offset
ar: ﺖﻗﻮﻟﺍ ﺔﺣﺍﺯﺍ

en: Time delay in 1/10 seconds before automatically opening sub level menus
ar: ﺎﻴﺗﺍﺫ ﺔﻴﻋﺮﻔﻟﺍ ﻢﺋﺍﻮﻘﻟﺍ ﺢﺘﻓ ﻞﺒﻗ ﻲﻧﺍﻮﺛ 1/10 ﺏ ﺔﻠﻤﻬﻣ ﺖﻗﻭ

en: Time delay in 1/10 seconds before automatically opening top level menus
ar: ﺎﻴﺗﺍﺫ ﺔﻳﻮﻠﻌﻟﺍ ﺕﺎﻳﻮﺘﺴﻤﻟﺍ ﺕﺍﺫ ﻢﺋﺍﻮﻘﻟﺍ ﺢﺘﻓ ﻞﺒﻗ ﻲﻧﺍﻮﺛ 1/10 ﺏ ﺔﻠﻬﻣ ﺖﻗﻭ

en: Time of key over the simulation
ar: ﺓﺎﻛﺎﺤﻤﻟﺍ ﺮﺒﻋ ﺡﺎﺘﻔﻤﻟﺍ ﺖﻗﻭ

en: Time of mouse location
ar: ﺓﺭﺄﻔﻟﺍ ﻊﻗﻮﻣ ﻦﻣﺯ

en: Time offset for the noise effect
ar: ﺔﻴﺋﺍﻮﺸﻌﻟﺍ ﺮﻴﺛﺄﺘﻟ ﻦﻣﺰﻟﺍ ﻑﺍﺮﺤﻧﺍ

en: Time since last access of a GL texture in seconds after which it is freed (set to 0 to keep textures allocated)
ar: (ﺺﺼﺨﻣ ﺞﻴﺴﻨﻟﺍ ﻞﻌﺠﻟ 0 ﺮﺘﺧﺇ) ﺎﻫﺮﻳﺮﺤﺗ ﺪﻌﺑ ﻲﻧﺍﻮﺜﻟﺎﺑ GL ﺞﻴﺴﻧ ﻰﻟﺇ ﻝﻮﺧﺩ ﺮﺧﺁ ﺬﻨﻣ ﺖﻗﻮﻟﺍ

en: Time since last step in seconds
ar: ﻲﻧﺍﻮﺜﻟﺎﺑ ﺓﻮﻄﺧ ﺮﺧﺁ ﺬﻨﻣ ﺖﻗﻮﻟﺍ

en: Time to animate the view in milliseconds, zero to disable
ar: ﻞﻴﻄﻌﺘﻠﻟ 0 ،ﺔﻴﻧﺎﺛ ﻲﻠﻴﻤﻟﺎﺑ ﺮﻈﻨﻤﻟﺍ ﻚﻳﺮﺤﺘﻟ ﺖﻗﻮﻟﺍ

en: Time to look ahead in seconds
ar: ﻲﻧﺍﻮﺜﻟﺎﺑ ﻡﺎﻣﻷﺍ ﻰﻟﺇ ﺮﻈﻨﻟﺍ ﺖﻗﻭ

en: Time/delay (in ms) for a double click
ar: ﺔﺟﻭﺩﺰﻤﻟﺍ ﺓﺮﻘﻨﻠﻟ (ﺙ.ﻡ ـﺑ) ﺮﻴﺧﺄﺘﻟﺍ/ﻦﻣﺰﻟﺍ

en: Time:%s
ar:  ‬%s‪:ﺖﻗﻮﻟﺍ

en: TimeCode Style
ar: ﺩﻮﻜﻟﺍ ﺖﻗﻭ ﺏﻮﻠﺳﺃ

en: Timeline
ar: ﺖﻗﻮﻟﺍ ﻂﺧ

en: Timeline Markers
ar: ﻦﻣﺰﻟﺍ ﻂﺧ ﺕﺎﻣﻼﻋ

en: Timeline and playback controls
ar: ﺽﺮﻌﻟﺍ ﻭ ﻦﻣﺰﻟﺍ ﻂﺧ ﺕﺎﻤﻜﺤﺘﻣ

en: Timer
ar: ﺖﻗﺆﻣ

en: Timescale
ar: ﺖﻗﻮﻟﺍ ﺐﻴﺴﻨﺗ

en: Timestep
ar: ﺔﻴﻨﻣﺯ ﺓﻮﻄﺧ

en: Timing Mode
ar: ﺪﺤﻟﺍ ﻂﻤﻧ

en: Tiny
ar: ﻞﻴﺌﺿ

en: Tip
ar: ﺱﺃﺭ

en: Tip Length
ar: ﺱﺃﺮﻟﺍ ﻝﻮﻃ

en: Tip of the control
ar: ﻢﻜﺤﺘﻤﻟﺍ ﺡﺮﺷ

en: Tip of the enum item of the control, if any
ar: ﺪﺟﻭ ﺍﺫﺍ ,ﻢﻜﺤﺘﻤﻠﻟ ﺩﺍﺪﻌﻟﺍ ﺮﺼﻨﻋ ﺡﺮﺷ

en: Tip select mode
ar: ﺱﻭﺅﺮﻟﺍ ﺭﺎﻴﺘﺧﺇ ﻊﺿﻭ

en: Title
ar: ﻥﺍﻮﻨﻋ

en: Title for the file browser
ar: ﺕﺎﻔﻠﻤﻟﺍ ﺢﻔﺼﺘﻤﻟ ﻥﺍﻮﻨﻌﻟﺍ

en: Tmr
ar: ﺖﻗﺆﻣ

en: TmrJob
ar: ﺖﻗﺆﻣ ﺔﻴﻠﻤﻋ

en: TmrReport
ar: ﺖﻗﺆﻤﻟﺍ ﺮﻳﺮﻘﺗ

en: To
ar: ـﻟ

en: To Active Bone
ar: ﺔﻟﺎﻌّﻔﻟﺍ ﺔﻤﻈﻌﻠﻟ

en: To Active Object
ar: ﻝﺎﻌّﻔﻟﺍ ﻦﺋﺎﻜﻠﻟ

en: To Maximum X
ar: X ﺭﻮﺤﻣ ﻰﺼﻗﺍ

en: To Maximum Y
ar: Y ﺭﻮﺤﻣ ﻰﺼﻗﺍ

en: To Maximum Z
ar: Z ﺭﻮﺤﻣ ﻰﺼﻗﺍ

en: To Minimum X
ar: X ﺭﻮﺤﻣ ﻰﻧﺩﺍ

en: To Minimum Y
ar: Y ﺭﻮﺤﻣ ﻰﻧﺩﺍ

en: To Minimum Z
ar: Z ﺭﻮﺤﻣ ﻰﻧﺩﺍ

en: To Spaces
ar: ﺕﺎﻓﺎﺴﻤﻟ

en: To Top
ar: ﻰﻠﻋﻷﺍ ﻰﻟﺇ

en: To node
ar: ﺪﻘْﻋ ﻰﻟﺇ

en: To socket
ar: ﺲﺒﻘﻣ ﻰﻟﺇ

en: Toe-in
ar: ﻞﺧﺍﺪّﻟ ﻢﺿ

en: Toggle
ar: ﻝﺪﺑ

en: Toggle Free/Align
ar: ﻱﺫﺎﺣ/ﺮﺣ ﺐﻠﻗﺍ

en: Toggle Select
ar: ﺭﺎﺘﺨﻤﻟﺍ ﺐﻠﻗﺍ

en: Toggle Selection
ar: ﺭﺎﻴﺘﺧﻻﺍ ﺐﻠﻗﺍ

en: Toggle System Console
ar: ﻡﺎﻈﻨﻟﺍ ﺮﻣﺍﻭﺍ ﺔﺣﻮﻟ ﺮﻬﻇﺍ

en: Toggle Widget Colors
ar: ﺡﻮﻠﻟﺍ ﻥﺍﻮﻟﺃ ﺐﻠﻗﺍ

en: Toggle a context value
ar: ﻕﺎﻴﺴﻟﺍ ﺔﻤﻴﻗ ﺐﻠﻗﺍ

en: Toggle color ramp operations
ar: ﻥﻮﻠﻟﺍ ﻢﻠﺳ ﺕﺎﻴﻠﻤﻋ ﻝﺪﺑ

en: Toggle cyclic for selected splines
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﻴﻨﺤﻨﻤﻠﻟ ﻞﺻﺍﻮﺘﻟﺍ ﺐﻠﻗﺍ

en: Toggle enum
ar: ﺩﺍﺪﻌﻟﺍ ﺐﻠﻗﺍ

en: Toggle hide hidden dot files
ar:  ﺔﻴﻔﺨﻤﻟﺍ ﺔﻄﻘﻨﺑ ﺕﺎﻔﻠﻣ ﺭﻮﻬﻇ ﺐﻠﻗﺍ

en: Toggle overwrite while typing
ar: ﺔﺑﺎﺘﻜﻟﺍ ءﺎﻨﺛﺍ ﺔﺑﺎﺘﻜﻟﺍ ﻞﻳﺪﺒﺗ ﺐﻠﻗﺍ

en: Toggle particle edit mode
ar: ءﻱﺰﺠﻟﺍ ﺮﻳﺮﺤﺗ ﻊﺿﻭ ﺐﻠﻗﺍ

en: Toggle sculpt mode in 3D view
ar: ﺽﺮﻌﻟﺍ ﺬﻔﻨﻣ ﻲﻓ ﺖﺤﻨﻟﺍ ﻊﺿﻭ ﺐﻠﻗﺍ

en: Toggle the selection
ar: ﺭﺎﻴﺘﺧﻻﺍ ﺐﻠﻗﺍ

en: Toggle the vertex paint mode in 3D view
ar: ﺬﻔﻨﻤﻟﺍ ﻲﻓ ﺔﻄﻘﻨﻟﺍ ﻦﻳﻮﻠﺗ ﻊﺿﻭ ﺐﻠﻗﺍ

en: Toggle whether given type is active or not
ar: ﻻ ﻭﺃ ﻼﻌﻔﻣ ﻰﻄﻌﻤﻟﺍ ﻉﻮﻨﻟﺍ ﻥﺎﻛ ﺍﺫﺇ ﺎﻣ ﺐﻠﻗﺍ

en: Toggle whether surface is processed or ignored
ar: ﻞﻤﻬﻳ ﻭﺃ ﺞﻟﺎﻌﻴﺳ ﺢﻄﺴﻟﺍ ﻥﺎﻛ ﺍﺫﺇ ﺎﻣ ﻞﻳﺪﺒﺗ

en: Toggle whether the material is linked to object data or the object block
ar: ﻦﺋﺎﻜﻟﺍ ﺔﻠﺘﻛ ﻭﺃ ﻦﺋﺎﻜﻟﺍ ﺕﺎﻧﺎﻴﺑ ﻰﻟﺇ ﺔﻟﻮﺻﻮﻣ ﺔﻣﺎﺨﻟﺍ ﺖﻧﺎﻛ ﺍﺫﺇ ﺎﻣ ﻦﻴﺑ ﻝﺪّﺑ

en: Tolerance
ar: ﻞﻫﺎﺴﺘﻟﺍ

en: Tonemap
ar: ﺕﺎﺟﺭﺪﻟﺍ ﺔﻄﻳﺮﺧ

en: Tonemap Type
ar: ﺔﻟﺩﺎﻌﻤﻟﺍ ﺔﻄﻳﺮﺧ ﻉﻮﻧ

en: Too few selections to merge
ar: ﺔﻓﺎﺤﻟﺍ ﺭﺎﻴﺘﺣﺍ ﻂﻤﻧ

en: Tool
ar: ﺓﺍﺩﺃ

en: Tool Properties
ar: ﺓﺍﺩﻷﺍ ﺺﺋﺎﺼﺧ

en: Tool Settings
ar: ﺓﺍﺩﻷﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Tool Tips:
ar: :ﺓﺍﺩﻷﺍ ﺡﺮﺷ

en: Tool Widget Colors
ar: ﺓﺍﺩﻷﺍ ﺡﻮﻟ ﻥﺍﻮﻟﺃ

en: Toolbox Column Layout
ar: ﺕﺍﻭﺩﻷﺍ ﻕﻭﺪﻨﺼﻟ ﻱﺩﻮﻤﻋ ﻢﻴﻤﺼﺗ

en: Tools
ar: ﺕﺍﻭﺩﺃ

en: Tools can use this to tag data for their own purposes (initial state is undefined)
ar: (ﺓﺩﺪﺤﻣ ﺮﻴﻏ ﺔﻴﺋﺪﺒﻤﻟﺍ ﺔﻟﺎﺤﻟﺍ) ﻢﻬﺘﺟﺎﺣ ﺐﺴﺣ ﺕﺎﻧﺎﻴﺒﻟﺍ ﻢﺳﻮﻟ ﺍﺬﻫ ﻝﺎﻤﻌﺘﺳﺍ ﺕﺍﻭﺩﻸﻟ ﻦﻜﻤﻳ

en: Tooltip
ar: ﺕﺎﻣﻮﻠﻌﻣ ﺐﻠﻋ

en: Tooltip Colors
ar: ﺕﺍﻭﺩﻻﺍ ﺕﺎﻈﺣﻼﻣ ﻥﺍﻮﻟﺍ

en: Tooltips
ar: ﺕﺎﻣﻮﻠﻌﻣ ﺐﻠﻋ

en: Top
ar: ﻕﻮﻓ

en: Top Level
ar: ﻱﻮﻠﻋ ﻯﻮﺘﺴﻣ

en: Top Level Menu Open Delay
ar: ﻰﻠﻋﻷﺍ ﻯﻮﺘﺴﻤﻟﺍ ﺕﺍﺫ ﺔﻤﺋﺎﻘﻟﺍ ﺢﺘﻓ ﺔﻠﻬﻣ

en: Top range of X axis destination motion
ar: X ﺭﻮﺤﻤﻟﺍ ﻰﻠﻋ ﻑﺪﻬﻟﺍ ﺔﻛﺮﺣ ﻕﺎﻄﻧ ﻰﻠﻋﺃ

en: Top range of X axis source motion
ar: X ﺭﻮﺤﻤﻟﺍ ﻰﻠﻋ ﺭﺪﺼﻤﻟﺍ ﻙﺮﺤﺗ ﻕﺎﻄﻧ ﻰﻠﻋﺃ

en: Top range of Y axis destination motion
ar: Y ﺭﻮﺤﻤﻟﺍ ﻰﻠﻋ ﻑﺪﻬﻟﺍ ﺔﻛﺮﺣ ﻕﺎﻄﻧ ﻰﻠﻋﺃ

en: Top range of Y axis source motion
ar: Y ﺭﻮﺤﻤﻟﺍ ﻰﻠﻋ ﺭﺪﺼﻤﻟﺍ ﻙﺮﺤﺗ ﻕﺎﻄﻧ ﻰﻠﻋﺃ

en: Top range of Z axis destination motion
ar: Y ﺭﻮﺤﻤﻟﺍ ﻰﻠﻋ ﻑﺪﻬﻟﺍ ﺔﻛﺮﺣ ﻕﺎﻄﻧ ﻰﻠﻋﺃ

en: Top range of Z axis source motion
ar: Y ﺭﻮﺤﻤﻟﺍ ﻰﻠﻋ ﺭﺪﺼﻤﻟﺍ ﻙﺮﺤﺗ ﻕﺎﻄﻧ ﻰﻠﻋﺃ

en: Top-Bottom
ar: ﻞﻔﺳﺃ-ﻰﻠﻋﺃ

en: Top-Left 3D Editor
ar: ﺭﺎﺴﻳ-ﻕﻮﻓ 3D ـﻟﺍ ﺭﺮﺤﻣ

en: Topology Mirror
ar: ﺔﻴﻠﻜﻴﻫ ﺔﻠﺛﺎﻤﻣ

en: Total Levels
ar: ﺕﺎﻳﻮﺘﺴﻤﻟﺍ ﻉﻮﻤﺠﻣ

en: Total number of particles
ar: ﺕﺎﺌﻳﺰﺠﻠﻟ ﻲﻠﻜﻟﺍ ﺩﺪﻌﻟﺍ

en: Total number of streaks
ar: ﺔﻌﺷﻷﺍ ﺩﺪﻋ ﻞﺻﺎﺣ

en: Tracer
ar: ﻖﺣﻼﻤﻟﺍ

en: Track
ar: ﺐﻘّﻌﺗ

en: Track Axis
ar: ﺭﻮﺤﻤﻟﺍ ﻖﺣﻻ

en: Track Position
ar: ﻊﻗﻮﻤﻟﺍ ﻖﺣﻻ

en: Track Sequence
ar: ﻞﺴﻠﺴﺘﻟﺍ ﻖﺣﻻ

en: Track Threshold
ar: ﺭﺎﺴﻤﻟﺍ ﺔﺒﺘﻋ

en: Track To
ar: ﻝ ﻖﺣﻻ

en: Track To Constraint
ar: ﺪﻴﻘﻟﺍ ﻰﻟﺇ ﻊﺒﺘﺗ

en: Track as fast as it's possible
ar: ﺔﻨﻜﻤﻣ ﺔﻋﺮﺳ ﻰﻠﻋﺄﺑ ﻖﺣﻻ

en: Track is locked
ar: ﻞﻔﻘﻣ ﺔﻛﺮﺤﻟﺍ ﺭﺎﺴﻣ

en: Track is selected
ar: ﺭﺎﺘﺨﻣ ﺭﺎﺴﻤﻟﺍ

en: Track pattern from keyframe to next frame
ar: ﻲﻟﺎﺘﻟﺍ ﺭﺎﻃﻻ ﻰﻟﺍ ﺭﺎﻃﻻﺍ ﺡﺎﺘﻔﻣ ﻦﻣ ﻂﻤﻨﻟﺍ ﻖﺣﻻ

en: Track selected markers
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺎﻣﻼﻌﻟﺍ ﻖﺣﻻ

en: Track with half of realtime speed
ar: ﺔﻴﻘﻴﻘﺤﻟﺍ ﺔﻋﺮﺴﻟﺍ ﻒﺼﻨﺑ ﻖﺣﻻ

en: Track's pattern area is selected
ar: ﺓﺭﺎﺘﺨﻣ ﺭﺎﺴﻤﻟﺍ ﻂﻤﻧ ﺔﻘﻄﻨﻣ

en: Track:
ar: :ﺭﺎﺴﻤﻟﺍ

en: Tracked Frames
ar: ﺔﻘﺣﻼﻤﻟﺍ ﺮﻃﻹﺍ

en: Tracking
ar: ﺔﻘﺣﻼﻤﻟﺍ

en: Tracking Object
ar: ﻦﺋﺎﻜﻟﺍ ﺔﻘﺣﻼﻣ

en: Tracking Presets
ar: ﺔﻘﺣﻼﻤﻠﻟ ﺔﻘﺒﺴﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﻹﺍ

en: Tracking Settings
ar: ﺔﻘﺣﻼﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Tracks
ar: ﺕﺍﺭﺎﺴﻤﻟﺍ

en: Tracks Display Type
ar: ﺕﺍﺭﺎﺴﻤﻠﻟ ﺽﺮﻌﻟﺍ ﻉﻮﻧ

en: Tracks Size
ar: ﺕﺭﺎﺴﻤﻟﺍ ﻢﺠﺣ

en: Traditional Chinese (繁體中文)
ar: (繁體中文) ﺔﻳﺪﻴﻠﻘﺗ ﺔﻴﻨﻴﺻ

en: Trail Count
ar: ﻝﻮﻳﺬﻟﺍ ﺩﺪﻋ

en: Transfer Freestyle edge mark
ar: ﻞﻳﺎﺘﺴﻳﺮﻓ ﺔﻓﺎﺣ ﺔﻣﻼﻋ ﻞﻘﻧﺃ

en: Transfer Freestyle face mark
ar: ﻞﻳﺎﺘﺴﻳﺮﻓ ﻪﺟﻭ ﺔﻣﻼﻋ ﻞﻘﻧﺃ

en: Transfer all vertex groups used by selected pose bones
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺔﻔﻗﻮﻟﺍ ﻡﺎﻈﻋ ﻞﺒﻗ ﻦﻣ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﻂﻘﻨﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ ﻞﻛ ﻞﻘﻧﺃ

en: Transfer bevel weights
ar: ﺔﻔﻄﺸﻟﺍ ﺕﺎﻧﺎﻴﺑ ﻞﻘﻧﺃ

en: Transform
ar: ﻝﻮﺤﺗ

en: Transform Channel
ar: ﺓﺎﻨﻘﻟﺍ ﻝﻮّﺣ

en: Transform Delta
ar: ﻕﺮﻔﻟﺍ ﻡﺍﺪﺨﺘﺳﺈﺑ ﻝﻮّﺣ

en: Transform Orientations
ar: ﻝﻮﺤﺘﻟﺍ ﺕﺎﻫﺎﺠﺗﺍ

en: Transform Sequence
ar: ﻝﻮّﺤﺗ ﻞﺴﻠﺴﺗ

en: Transform Space
ar: ﻞﻳﻮﺤﺘﻟﺍ ءﺎﻀﻓ

en: Transform:
ar: :ﻞﻳﻮﺤﺗ

en: Transformation
ar: ﺕﻻﻮﺤﺗ

en: Transformation Constraint
ar: ﻝﻮﺤﺘﻟﺍ ﺪﻴﻗ

en: Transformation Mode
ar: ﻝﻮﺤﺘﻟﺍ ﻊﺿﻭ

en: Transformation channel from the target that is used to key the Action
ar: ﺔﻛﺮﺤﻟﺍ ﻞﻔﻘﻟ ﺔﻠﻤﻌﺘﺴﻤﻟﺍ ﻑﺪﻬﻟﺍ ﻦﻤﻟ ﻞﻳﻮﺤﺘﻟﺍ ﺓﺎﻨﻗ

en: Transformation matrix to apply before
ar: ﻻﻭﺍ ﻖﻴﺒﻄﺘﻠﻟ ﻝﻮﺤﺘﻟﺍ ﺔﻓﻮﻔﺼﻣ

en: Transforms
ar: ﺕﻻﻮﺤﺘﻟﺍ

en: Transforms are affected by this constraint as well
ar: ﺪﻴﻘﻟﺍ ﺍﺬﻬﺑ ﺎﻀﻳﺍ ﺔﻟﻮﻤﺸﻣ ﺕﻻﻮﺤﺘﻟﺍ

en: Transforms don't include parenting/restpose or constraints
ar: ﺩﻮﻴﻘﻟﺍ ﻭﺃ ﺔﻔﻗﻭ-ﻲﻗﺎﺑ/ﻞﺻﻷﺍ ﺕﺍﺮﺛﺆﻣ ﻞﻤﺸﺗ ﻻ ﺕﻻﻮﺤﺘﻟﺍ

en: Transforms include effects of constraints but not parenting/restpose
ar:  ﺔﻔﻗﻭ-ﻲﻗﺎﺑ/ﻞﺻﻷﺍ ﺲﻴﻟ ﻦﻜﻟ ﻭ ﺩﻮﻴﻘﻟﺍ ﺕﺍﺮﺛﺆﻣ ﻞﻤﺸﺗ ﺕﻻﻮﺤﺘﻟﺍ

en: Transforms include effects of parenting/restpose and constraints
ar: ﺩﻮﻴﻘﻟﺍ ﻭ ﺔﻔﻗﻭ-ﻲﻗﺎﺑ/ﻞﺻﻷﺍ ﺕﺍﺮﺛﺆﻣ ﻞﻤﺸﺗ ﺕﻻﻮﺤﺘﻟﺍ

en: Transition
ar: ﻝﺎﻘﺘﻧﺍ

en: Transitions
ar: ﺕﻻﺎﻘﺘﻧﻻﺍ

en: Transitions Selected
ar: ﺓﺭﺎﺘﺨﻣ ﺕﻻﺎﻘﺘﻧﻻﺍ

en: Translate Interface
ar: ﺔﻬﺟﺍﻮﻟﺍ ﻢﺟﺮﺗ

en: Translate Tooltips
ar: ﺕﺎﻣﻮﻠﻌﻤﻟﺍ ﺐﻠﻋ ﻢﺟﺮﺗ

en: Translate X
ar: X ﺡﺯﺇ

en: Translate Y
ar: Y ﺡﺯﺇ

en: Translation
ar: ﺔﺣﺍﺯﻹﺍ

en: Translation Branches Directory
ar: ﺮﻴﻴﺼﺘﻟﺍ ﻉﻭﺮﻓ ﺪﻠﺠﻣ

en: Translation Root
ar: ﺔﺣﺍﺯﻹﺍ

en: Translation Unit
ar: ﺔﺣﺍﺯﻹﺍ ﺓﺪﺣﻭ

en: Transmission
ar: ﺙﺎﻌﺒﻧﻻﺍ

en: Transmission Bounces
ar: ﺙﺎﻌﺒﻧﻻﺍ ﺕﺍﺩﺍﺪﺗﺭﺍ

en: Transmission Color
ar: ﻝﺎﻘﺘﻧﻹﺍ ﻥﻮﻟ

en: Transmission Direct
ar: ﺮﺷﺎﺒﻤﻟﺍ ﺙﺎﻌﺒﻧﻹﺍ

en: Transmission Indirect
ar: ﺮﺷﺎﺒﻤﻟﺍ ﺮﻴﻐﻟﺍ ﺙﺎﻌﺒﻧﻻﺍ

en: Transparency
ar: ﺔﻴﻓﺎﻔﺷ

en: Transparency of icons in the interface, to reduce contrast
ar: ﻦﻳﺎﺒﺘﻟﺍ ﻞﻴﻠﻘﺘﻟ ,ﺔﻬﺟﺍﻮﻟﺍ ﻲﻓ ﺕﺎﻧﻮﻘﻳﻻﺍ ﺔﻴﻓﺎﻔﺷ

en: Transparent
ar: ﻑﺎﻔّﺷ

en: Transparent BSDF
ar: ﻑﺎﻔّﺷ

en: Transparent Depth
ar: ﻑﺎﻔّﺷ ﻖﻤﻋ

en: Transparent Max Bounces
ar: ﺔﻓﺎﻔﺷ ﺕﺍﺩﺍﺪﺗﺭﺇ ﺮﺜﻛﺍ

en: Transparent Shadows
ar: ﺔﻓﺎﻔﺷ ﻝﻼﻇ

en: Treat curve as cyclic curve (no clamping to curve bounding box)
ar:  ﻱﺭﻭﺩ ﻰﻨﺤﻨﻤﻛ ﻰﻨﺤﻨﻤﻟﺍ ﻊﻣ ﻞﻣﺎﻌﺗ

en: Tri
ar: ﻲﺜﻠﺜﻣ

en: Triangle Fan
ar: ﺔﻴﺜﻠﺜﻣ ﺔﺣﻭﺮﻣ

en: Triangles
ar: ﺚﻠﺜﻣ ﻞﻜﺷ

en: Triangular
ar: ﻲﺜﻠﺜﻣ

en: Triangulate
ar: ﺚﻠّﺛ

en: Triangulate Mesh
ar: ﺚﻠﺜﻣ ﻞﻜﺷ

en: Triangulate Modifier
ar: ﺮﻴﻐﻤﻟﺍ ﺩﺪﻌﺘﻣ

en: Triangulate selected faces
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻪﺟﻭﻻﺍ ﺚﻠّﺛ

en: Tripod Motion
ar: ﻢﺋﺍﻮﻘﻟﺍ ﻲﺛﻼﺛ ﺔﻛﺮﺣ

en: True Normal
ar: ﻲﻘﻴﻘﺣ ﻢﻇﺎﻧ

en: True if there are custom split normals data in this mesh
ar: ﻢﺴﺠﻤﻟﺍ ﺍﺬﻫ ﻲﻓ ﺔﺼﺼﺨﻣ ﻞﺼﻓ ﻢﻇﺍﻮﻧ ﺕﺎﻧﺎﻴﺑ ﺪﺟﻭ ﺍﺫﺍ ﺢﻴﺤﺻ

en: True if this image has any named layer
ar: ﻢﺳﺈﺑ ﺔﻘﺒﻃ ﻱﺃ ﺓﺭﻮﺼﻟﺍ ﻩﺬﻬﻟ ﺖﻧﺎﻛ ﺍﺫﺍ ﺢﻴﺤﺻ

en: True if this image has multiple views
ar: ﺮﻇﺎﻨﻣ ﺓﺪﻋ ﺓﺭﻮﺼﻟﺍ ﻩﺬﻬﻟ ﺖﻧﺎﻛ ﺍﺫﺍ ﺢﻴﺤﺻ

en: True when opacity of fill is set high enough to be visible
ar: ﺓﺮﻫﺎﻇ ﻥﻮﻜﺘﻟ ﺔﻳﺎﻔﻛ ﻲﻟﺎﻋ ﺔﺌﺒﻌﺘﻟﺍ ﻢﻴﺘﻌﺗ ﻥﺎﻛ ﺎﻣ ﺍﺫﺍ ﺢﻴﺤﺻ

en: True when opacity of stroke is set high enough to be visible
ar: ﺓﺮﻫﺎﻇ ﻥﻮﻜﺘﻟ ﺔﻳﺎﻔﻛ ﻲﻟﺎﻋ ﺔﺒﻄﺸﻟﺍ ﻢﻴﺘﻌﺗ ﻥﺎﻛ ﺎﻣ ﺍﺫﺍ ﺢﻴﺤﺻ

en: True when used in editmode
ar: ﺮﻳﺮﺤﺘﻟﺍ ﻊﺿﻭ ﻲﻓ ﻡﺪﺨﺘﺴﻳ ﺎﻣﺪﻨﻋ ﺢﻴﺤﺻ

en: Try to find missing external files
ar: ﺔﻴﺟﺭﺎﺨﻟﺍ ﺓﺩﻮﻘﻔﻤﻟﺍ ﺕﺎﻔﻠﻤﻟﺍ ﺩﺎﺠﻳﺍ ﻝﻭﺎﺣ

en: Tube
ar: ﺏﻮﺒﻧﺃ

en: Turbidity
ar: ﺓﺭﻮﻜﻌﻟﺍ

en: Turbulence
ar: ﺏﺍﺮﻄﺿﺍ

en: Turbulence effector weight
ar: ﺏﺍﺮﻄﺿﺍ ﺐﻴﺠﺘﺴﻣ ﻥﺯﻭ

en: Turbulence of the noise
ar: ﺏﺎﺒﻀﻟﺍ ﺏﺍﺮﻄﺿﺍ

en: Turkish (Türkçe)
ar: (Türkçe) ﺔﻴﻛﺮﺘﻟﺍ

en: Turns
ar: ﺕﺎﻔﻠّﻟﺍ

en: Turntable
ar: ﺭﺍﻭﺪﻟﺍ ﺹﺮﻘﻟﺍ

en: Tweak
ar: ﻂﺒﺿﺍ

en: Tweak Duplicate Flag
ar: ﺭﺍﺮﻜﺘﻟﺍ ﺮﺷﺆﻣ ﺭﺮﺣ

en: Twist
ar: ءﺍﻮﺘﻟﻹﺍ

en: Twist Method
ar: ءﺍﻮﺘﻟﻻﺍ ﺔﻘﻳﺮﻃ

en: Twist Smooth
ar: ءﺍﻮﺘﻟﻻﺍ ﺔﻣﻮﻌﻧ

en: Two Levels
ar: ﻥﺎﻳﻮَﺘﺴﻣ

en: Two Pass
ar: ﻲﺋﺎﻨﺛ ﺮﻤﻣ

en: Type
ar: ﻉﻮﻨﻟﺍ

en: Type Info
ar: ﻉﻮﻨﻟﺍ ﺕﺎﻣﻮﻠﻌﻣ

en: Type of ID block that action can be used on - DO NOT CHANGE UNLESS YOU KNOW WHAT YOU ARE DOING
ar: ﻞﻌﻔﺗ ﺎﻣ ﻑﺮﻌﺗ ﻻ ﺍﺫﺍ ﺎﻫﺮﻴﻐﺗ ﻻ - ﺙﺪﺤﻟﺍ ﺎﻬﻴﻠﻋ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻑﺮّﻌﻤﻟﺍ ﺔﻠﺘﻛ ﻉﻮﻧ

en: Type of ID-block that can be used
ar: ﻪﻟﺎﻤﻌﺘﺳﺍ ﻦﻜﻤﻤﻟﺍ ﻞﺴﻠﺴﺘﻟﺍ ﻑﺮﻌﻣ ﻉﻮﻧ

en: Type of NLA Strip
ar: ﺔﻛﺮﺤﻟﺍ ﻂﻳﺮﺷ ﻉﻮﻧ

en: Type of Rigid Body Constraint
ar: ﺐﻠﺼﻟﺍ ﻢﺴﺠﻟﺍ ﻞﺼﻔﻣ ﺪﻴﻗ

en: Type of aspect correction to use
ar: ﻡﺪﺨﺘﺴﻤﻟﺍ ﺔﺒﺴﻨﻟﺍ ﺢﻴﺤﺼﺗ ﻉﻮﻧ

en: Type of built-in function to use
ar: ﻝﺎﻤﻌﺘﺳﻼﻟ ﺔﺠﻣﺪﻤﻟﺍ ﺔﻴﺻﺎﺨﻟﺍ ﻉﻮﻧ

en: Type of data to take texture from
ar: ﺞﻴﺴﻨﻟﺍ ﺎﻬﻨﻣ ﺫﻮﺧﺄﻤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟﺍ ﻉﻮﻧ

en: Type of element to snap to
ar: ﻪﻴﻟﺍ ﺓﺍﺫﺎﺤﻤﻟﺍ ﺮﺼﻨﻌﻟﺍ ﻉﻮﻧ

en: Type of event
ar: ﺙﺪﺤﻟﺍ ﻉﻮﻧ

en: Type of event mapping
ar: ﺭﺎﺼﺘﺧﻹﺍ ﺙﺪﺣ ﻉﻮﻧ

en: Type of field
ar: ﻝﺎﺠﻤﻟﺍ ﻉﻮﻧ

en: Type of generated constraint
ar: ﺪﻴﻘﻟﺍ ﻉﻮﻧ

en: Type of generator to use
ar: ﻝﺎﻤﻌﺘﺳﻼﻟ ﺪﻟﻮﻤﻟﺍ ﻉﻮﻧ

en: Type of input data used for mask
ar: ﻉﺎﻨﻘﻠﻟ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﻝﺎﺧﺩﻻﺍ ﺕﺎﻧﺎﻴﺑ ﻉﻮﻧ

en: Type of keyframe (for visual purposes only)
ar:  (ﻂﻘﻓ ﺽﺮﻌﻟﺍ ﺽﺍﺮﻏﻻ) ﺡﺎﺘﻔﻤﻟﺍ ﻉﻮﻧ

en: Type of parent relation
ar: ﻞﺻﻻﺍ ﺔﻗﻼﻋ ﻉﻮﻧ

en: Type of periodic offset on the curve
ar: ﻰﻨﺤﻨﻤﻟﺍ ﻰﻠﻋ ﺔﻳﺭﻭﺪﻟﺍ ﺔﺣﺍﺯﻹﺍ ﻉﻮﻧ

en: Type of periodic offset on the path
ar: ﺭﺎﺴﻤﻟﺍ ﻰﻠﻋ ﺔﻳﺭﻭﺪﻟﺍ ﺔﺣﺍﺯﻹﺍ ﻉﻮﻧ

en: Type of preview render
ar: ﺔﻨﻳﺎﻌﻤﻟﺍ ﺮﻴﻴﺼﺗ ﻉﻮﻧ

en: Type of range to show for Motion Paths
ar: ﺔﻛﺮﺤﻟﺍ ﺕﺍﺭﺎﺴﻤﻟ ﺔﺒﺴﻨﻟﺎﺑ ﺭﺎﻬﻇﻼﻟ ﺕﺎﻗﺎﻄﻨﻟﺍ ﻉﺍﻮﻧﺃ

en: Type of the Sequencer view (sequencer, preview or both)
ar: (ﺎﻌﻣ ﻭﺃ ﺔﻨﻳﺎﻌﻣ ،ﻞﺴﻠﺴﻣ) ﻂﺋﺍﺮﺸﻟﺍ ﺭﺮﺤﻣ ﺮﻈﻨﻣ ﻉﻮﻧ

en: Type of this region
ar: ﺔﻘﻄﻨﻤﻟﺍ ﻩﺬﻫ ﻉﻮﻧ

en: Type of transition used to fade mist
ar: ﺏﺎﺒﻀﻟﺍ ﻲﺷﻼﺘﻟ ﻞﻤﻌﺘﺴﻤﻟﺍ ﻝﺎﻘﺘﻧﻻﺍ ﻉﻮﻧ

en: U (X) Axis
ar: X ﺭﻮﺤﻣ

en: U-Axis
ar: Y ﺭﻮﺤﻤﻟﺍ

en: UI Name
ar: ﺔﻬﺟﺍﻮﻟﺍ ﻢﺳﺍ

[ctx: UI_Events_KeyMaps]
en: Button4 Mouse
ar: 4 ﺓﺭﺄﻔﻟﺍ ﺭﺯ

[ctx: UI_Events_KeyMaps]
en: Button5 Mouse
ar: 5 ﺓﺭﺄﻔﻟﺍ ﺭﺯ

[ctx: UI_Events_KeyMaps]
en: Button6 Mouse
ar: 6 ﺓﺭﺄﻔﻟﺍ ﺭﺯ

[ctx: UI_Events_KeyMaps]
en: Button7 Mouse
ar: 7 ﺓﺭﺄﻔﻟﺍ ﺭﺯ

[ctx: UI_Events_KeyMaps]
en: Delete
ar: ﻑﺬﺣﺇ

[ctx: UI_Events_KeyMaps]
en: Down Arrow
ar: ﻞﻔﺳﻷﺍ ﻢﻬﺳ

[ctx: UI_Events_KeyMaps]
en: End
ar: ﺔﻳﺎﻬﻨﻟﺍ

[ctx: UI_Events_KeyMaps]
en: Esc
ar: ﺏﻭﺮﻫ

[ctx: UI_Events_KeyMaps]
en: In-between Move
ar: ﺔﻴﻨﻴﺑ ﺔﻛﺮﺣ

[ctx: UI_Events_KeyMaps]
en: Insert
ar: ﻞﺧﺩﺃ

[ctx: UI_Events_KeyMaps]
en: Key Modifier
ar: ﺡﺎﺘﻔﻤﻟﺍ ﺮﻴّﻐﻣ

[ctx: UI_Events_KeyMaps]
en: Left Alt
ar: ﺭﺎﺴﻴﻟﺍ ﻞﻳﺪﺒﻟﺍ

[ctx: UI_Events_KeyMaps]
en: Left Arrow
ar: ﺭﺎﺴﻴﻟﺍ ﻢﻬﺳ

[ctx: UI_Events_KeyMaps]
en: Left Ctrl
ar: ﺭﺎﺴﻴﻟﺍ ﻢﻜﺤﺘﻟﺍ

[ctx: UI_Events_KeyMaps]
en: Left Mouse
ar: ﺭﺎﺴﻴﻟﺍ ﺓﺭﺄﻔﻟﺍ ﺭﺯ

[ctx: UI_Events_KeyMaps]
en: Left Shift
ar: ﺭﺎﺴﻴﻟﺍ ﻲﻟﺎﻋ

[ctx: UI_Events_KeyMaps]
en: Line Feed
ar: ﺔﻳﺬﻐﺗ ﻂﺧ

[ctx: UI_Events_KeyMaps]
en: Media First
ar: ﺓﺩﺎﻣ ﻝﻭﺃ

[ctx: UI_Events_KeyMaps]
en: Media Last
ar: ﺓﺩﺎﻣ ﺮﺧﺃ

[ctx: UI_Events_KeyMaps]
en: Media Play/Pause
ar: ﺓﺩﺎﻤﻟﺍ ﻖﻠّﻋ/ﺽﺮﻋﺍ

[ctx: UI_Events_KeyMaps]
en: Media Stop
ar: ﺓﺩﺎﻤﻟﺍ ﻒﻗﻭﺃ

[ctx: UI_Events_KeyMaps]
en: Middle Mouse
ar: ﻂﺳﻮﻟﺍ ﺓﺭﺄﻔﻟﺍ ﺭﺯ

[ctx: UI_Events_KeyMaps]
en: Mouse Move
ar: ﺓﺭﺄﻔﻟﺍ ﺔﻛﺮﺣ

[ctx: UI_Events_KeyMaps]
en: Mouse/Trackpad Pan
ar: ﺔﻌﻗﺮﻟﺍ/ﺓﺭﺄﻔﻟﺍ ﻚﻳﺮﺤﺗ

[ctx: UI_Events_KeyMaps]
en: Mouse/Trackpad Rotate
ar: ﺔﻌﻗﺮﻟﺍ/ﺓﺭﺄﻔﻟﺍ ﺮﻳﻭﺪﺗ

[ctx: UI_Events_KeyMaps]
en: Mouse/Trackpad Zoom
ar: ﺔﻌﻗﺮﻟﺍ/ﺓﺭﺄﻔﻟﺍ ﺐﻳﺮﻘﺗ

[ctx: UI_Events_KeyMaps]
en: NDOF Back
ar: NDOF ﻒﻠﺨﻟﺍ

[ctx: UI_Events_KeyMaps]
en: NDOF Bottom
ar: NDOF ﻞﻔﺳﺃ

[ctx: UI_Events_KeyMaps]
en: NDOF Button 1
ar: NDOF 1 ﺭﺯ

[ctx: UI_Events_KeyMaps]
en: NDOF Button 10
ar: NDOF 10 ﺭﺯ

[ctx: UI_Events_KeyMaps]
en: NDOF Button 2
ar: NDOF 2 ﺭﺯ

[ctx: UI_Events_KeyMaps]
en: NDOF Button 3
ar: NDOF 3 ﺭﺯ

[ctx: UI_Events_KeyMaps]
en: NDOF Button 4
ar: NDOF 4 ﺭﺯ

[ctx: UI_Events_KeyMaps]
en: NDOF Button 5
ar: NDOF 5 ﺭﺯ

[ctx: UI_Events_KeyMaps]
en: NDOF Button 6
ar: NDOF 6 ﺭﺯ

[ctx: UI_Events_KeyMaps]
en: NDOF Button 7
ar: NDOF 7 ﺭﺯ

[ctx: UI_Events_KeyMaps]
en: NDOF Button 8
ar: NDOF 8 ﺭﺯ

[ctx: UI_Events_KeyMaps]
en: NDOF Button 9
ar: NDOF 9 ﺭﺯ

[ctx: UI_Events_KeyMaps]
en: NDOF Button A
ar: NDOF ﺃ ﺭﺯ

[ctx: UI_Events_KeyMaps]
en: NDOF Button B
ar: NDOF ﺏ ﺭﺯ

[ctx: UI_Events_KeyMaps]
en: NDOF Button C
ar: NDOF ﺝ ﺭﺯ

[ctx: UI_Events_KeyMaps]
en: NDOF Dominant
ar: NDOF ﺮﻄﻴﺴﻤﻟﺍ

[ctx: UI_Events_KeyMaps]
en: NDOF Fit
ar: NDOF ﺔﺒﺳﺎﻨﻣ

[ctx: UI_Events_KeyMaps]
en: NDOF Front
ar: NDOF ﻡﺎﻣﻸﻟ

[ctx: UI_Events_KeyMaps]
en: NDOF Isometric 1
ar: NDOF 1 ﻱﺮﺘﻣﻭﺰﻳﺍ

[ctx: UI_Events_KeyMaps]
en: NDOF Isometric 2
ar: NDOF 2 ﻱﺮﺘﻣﻭﺰﻳﺍ

[ctx: UI_Events_KeyMaps]
en: NDOF Left
ar: NDOF ﺭﺎﺴﻳ

[ctx: UI_Events_KeyMaps]
en: NDOF Menu
ar: NDOF ﺔﻤﺋﺎﻗ

[ctx: UI_Events_KeyMaps]
en: NDOF Minus
ar: NDOF ﺐﻟﺎﺳ

[ctx: UI_Events_KeyMaps]
en: NDOF Motion
ar: NDOF ﺔﻛﺮﺣ

[ctx: UI_Events_KeyMaps]
en: NDOF Pan/Zoom
ar: NDOF ﻢﺠّﺣ/ﻙﺮّﺣ

[ctx: UI_Events_KeyMaps]
en: NDOF Plus
ar: NDOF ﺐﺟﻮﻣ

[ctx: UI_Events_KeyMaps]
en: NDOF Right
ar: NDOF ﻦﻴﻤﻳ

[ctx: UI_Events_KeyMaps]
en: NDOF Roll CCW
ar: NDOF ﺔﻋﺎﺴﻟﺍ ﺏﺭﺎﻘﻋ ﺲﻜﻋ ﻒﻟ

[ctx: UI_Events_KeyMaps]
en: NDOF Roll CW
ar: NDOF ﺔﻋﺎﺴﻟﺍ ﺏﺭﺎﻘﻋ ﻊﻣ ﻒﻟ

[ctx: UI_Events_KeyMaps]
en: NDOF Rotate
ar: NDOF ﺭﻭّﺩ

[ctx: UI_Events_KeyMaps]
en: NDOF Spin CCW
ar: NDOF ﺔﻋﺎﺴﻟﺍ ﺏﺭﺎﻘﻋ ﺲﻜﻋ ﺭﻭﺩ

[ctx: UI_Events_KeyMaps]
en: NDOF Spin CW
ar: NDOF ﺔﻋﺎﺴﻟﺍ ﺏﺭﺎﻘﻋ ﻊﻣ ﺭﻭﺩ

[ctx: UI_Events_KeyMaps]
en: NDOF Tilt CCW
ar: .NDOF ﺔﻋﺎﺴﻟﺍ ﺏﺭﺎﻘﻋ ﺲﻜﻋ ﻞﻴﻣ

[ctx: UI_Events_KeyMaps]
en: NDOF Tilt CW
ar: NDOF ﺔﻋﺎﺴﻟﺍ ﺏﺭﺎﻘﻋ ﻊﻣ ﻞﻴﻣ

[ctx: UI_Events_KeyMaps]
en: NDOF Top
ar: NDOF ﻰﻠﻋﺍ

[ctx: UI_Events_KeyMaps]
en: Numpad *
ar: * ﻡﺎﻗﺭﻷﺍ ﺔﻌﻗﺭ

[ctx: UI_Events_KeyMaps]
en: Numpad +
ar: + ﻡﺎﻗﺭﻷﺍ ﺔﻌﻗﺭ

[ctx: UI_Events_KeyMaps]
en: Numpad -
ar: - ﻡﺎﻗﺭﻷﺍ ﺔﻌﻗﺭ

[ctx: UI_Events_KeyMaps]
en: Numpad .
ar: . ﻡﺎﻗﺭﻷﺍ ﺔﻌﻗﺭ

[ctx: UI_Events_KeyMaps]
en: Numpad /
ar: / ﻡﺎﻗﺭﻷﺍ ﺔﻌﻗﺭ

[ctx: UI_Events_KeyMaps]
en: Numpad 0
ar: 0 ﻡﺎﻗﺭﻷﺍ ﺔﻌﻗﺭ

[ctx: UI_Events_KeyMaps]
en: Numpad 1
ar: 1 ﻡﺎﻗﺭﻷﺍ ﺔﻌﻗﺭ

[ctx: UI_Events_KeyMaps]
en: Numpad 2
ar: 2 ﻡﺎﻗﺭﻷﺍ ﺔﻌﻗﺭ

[ctx: UI_Events_KeyMaps]
en: Numpad 3
ar: 3 ﻡﺎﻗﺭﻷﺍ ﺔﻌﻗﺭ

[ctx: UI_Events_KeyMaps]
en: Numpad 4
ar: 4 ﻡﺎﻗﺭﻷﺍ ﺔﻌﻗﺭ

[ctx: UI_Events_KeyMaps]
en: Numpad 5
ar: 5 ﻡﺎﻗﺭﻷﺍ ﺔﻌﻗﺭ

[ctx: UI_Events_KeyMaps]
en: Numpad 6
ar: 6 ﻡﺎﻗﺭﻷﺍ ﺔﻌﻗﺭ

[ctx: UI_Events_KeyMaps]
en: Numpad 7
ar: 7 ﻡﺎﻗﺭﻷﺍ ﺔﻌﻗﺭ

[ctx: UI_Events_KeyMaps]
en: Numpad 8
ar: 8 ﻡﺎﻗﺭﻷﺍ ﺔﻌﻗﺭ

[ctx: UI_Events_KeyMaps]
en: Numpad 9
ar: 9 ﻡﺎﻗﺭﻷﺍ ﺔﻌﻗﺭ

[ctx: UI_Events_KeyMaps]
en: Numpad Enter
ar: ﻝﺎﺧﺩﺍ ﻡﺎﻗﺭﻷﺍ ﺔﻌﻗﺭ

[ctx: UI_Events_KeyMaps]
en: OS Key
ar: ﻡﺎﻈﻨﻟﺍ ﺡﺎﺘﻔﻣ

[ctx: UI_Events_KeyMaps]
en: Page Down
ar: ﻞﻔﺳﻸﻟ ﺔﺤﻔﺻ

[ctx: UI_Events_KeyMaps]
en: Page Up
ar: ﻰﻠﻋﻸﻟ ﺔﺤﻔﺻ

[ctx: UI_Events_KeyMaps]
en: Pause
ar: ﻖﻠّﻋ

[ctx: UI_Events_KeyMaps]
en: Return
ar: ﻊﺟﺍﺮﻟﺍ

[ctx: UI_Events_KeyMaps]
en: Right Alt
ar: ﻦﻴﻤﻴﻟﺍ ﻞﻳﺪﺒﻟﺍ

[ctx: UI_Events_KeyMaps]
en: Right Arrow
ar: ﻦﻴﻤﻴﻟﺍ ﻢﻬﺳ

[ctx: UI_Events_KeyMaps]
en: Right Ctrl
ar: ﻦﻴﻤﻴﻟﺍ ﻢﻜﺤﺘﻟﺍ

[ctx: UI_Events_KeyMaps]
en: Right Mouse
ar: ﻦﻴﻤﻴﻟﺍ ﺓﺭﺄﻔﻟﺍ ﺭﺯ

[ctx: UI_Events_KeyMaps]
en: Right Shift
ar: ﻦﻴﻤﻴﻟﺍ ﺐﻟﺎﻋ

[ctx: UI_Events_KeyMaps]
en: Spacebar
ar: ﺓﺮﻄﺴﻤﻟﺍ

[ctx: UI_Events_KeyMaps]
en: Tab
ar: ﺓﻭﺮﻌﻟﺍ

[ctx: UI_Events_KeyMaps]
en: Text Input
ar: ﺺﻨﻟﺍ ﻝﺎﺧﺩﺇ

[ctx: UI_Events_KeyMaps]
en: Timer
ar: ﺖﻗﺆﻤﻟﺍ

[ctx: UI_Events_KeyMaps]
en: Timer 0
ar: 0 ﺖﻗﺆﻤﻟﺍ

[ctx: UI_Events_KeyMaps]
en: Timer 1
ar: 1 ﺖﻗﺆﻤﻟﺍ

[ctx: UI_Events_KeyMaps]
en: Timer 2
ar: 2 ﺖﻗﺆﻤﻟﺍ

[ctx: UI_Events_KeyMaps]
en: Timer Autosave
ar: ﺖﻗﺆﻤﻠﻟ ﻲﺗﺍﺬﻟﺍ ﻆﻔﺤﻟﺍ

[ctx: UI_Events_KeyMaps]
en: Timer Jobs
ar: ﺖﻗﺆﻤﻟﺍ ﻝﺎﻤﻋﺍ

[ctx: UI_Events_KeyMaps]
en: Timer Region
ar: ﺖﻗﺆﻣ ﺔﻘﻄﻨﻣ

[ctx: UI_Events_KeyMaps]
en: Timer Report
ar: ﺖﻗﺆﻤﻟﺍ ﺮﻳﺮﻘﺗ

[ctx: UI_Events_KeyMaps]
en: Type
ar: ﻉﻮﻨﻟﺍ

[ctx: UI_Events_KeyMaps]
en: Up Arrow
ar: ﻰﻠﻋﻷﺍ ﻢﻬﺳ

[ctx: UI_Events_KeyMaps]
en: Wheel Down
ar: ﻞﻔﺳﻸﻟ ﻞﺠﻌﻟﺍ

[ctx: UI_Events_KeyMaps]
en: Wheel In
ar: ﻞﺧﺍﺪﻠﻟ ﻞﺠﻌﻟﺍ

[ctx: UI_Events_KeyMaps]
en: Wheel Out
ar: ﺝﺭﺎﺨﻠﻟ ﻞﺠﻌﻟﺍ

[ctx: UI_Events_KeyMaps]
en: Wheel Up
ar: ﻰﻠﻋﻸﻟ ﻞﺠﻌﻟﺍ

[ctx: UI_Events_KeyMaps]
en: Window Deactivate
ar: ﺔﻠﻄﻌﻣ ﺓﺬﻓﺎﻨﻟﺍ

en: UV
ar: ﺭﻭﺎﺤﻣ

en: UV Center
ar: ﺰﻛﺮﻤﻟﺍ

en: UV Coordinates
ar: UV ﺕﺎﻴﺛﺍﺪﺣﺇ

en: UV Grid
ar: UV ﺔﻜﺒﺷ

en: UV Layer
ar: ﺔﻘﺒﻃ

en: UV Layer name
ar: ﺔﻘﺒﻄﻟﺍ ﻢﺳﺇ

en: UV Local View
ar: ﻲﻠﺤﻣ UV ﺮﻈﻨﻣ

en: UV Loop Layers
ar: UV ﻞﺴﻠﺴﺗ ﺕﺎﻘﺒﻃ

en: UV Map
ar: ﺭﻭﺎﺤﻣ ﺔﻄﻳﺮﺧ

en: UV Map for tangent generated from UV
ar: ﺔﻓﺎﻔﺸﻟﺍ ﻪﺟﻭﻸﻟ ﺎﻔﻟﺍ ﺔﻜﺒﺷ ﻡﺪﺨﺘﺳﺍ

en: UV Map for tangent space maps
ar: ﺔﻓﺎﻔﺸﻟﺍ ﻪﺟﻭﻸﻟ ﺎﻔﻟﺍ ﺔﻜﺒﺷ ﻡﺪﺨﺘﺳﺍ

en: UV Mapping
ar: UV ءﺎﺴﻛﺇ

en: UV Maps
ar: UV ﻂﺋﺍﺮﺧ

en: UV Pinned
ar: ﺔﺘﺒﺜﻣ ﺭﻭﺎﺤﻣ

en: UV Project
ar: ﻱﺭﻮﺤﻣ ﻁﺎﻘﺳﺇ

en: UV Project Modifier
ar: UV ـﻟﺍ ﻁﺎﻘﺳﺍ ﺮﻴﻐﻣ

en: UV Sculpt
ar: UV ـﻟﺍ ﺖﺤﻧ

en: UV Sculpting
ar: UV ـﻟﺍ ﺖﺤﻧ

en: UV Select
ar: UV ﺭﺎﺘﺧﺍ

en: UV Select Mode
ar: UV ـﻟﺍ ﺭﺎﻴﺘﺧﺍ ﻂﻤﻧ

en: UV Selection Mode
ar: UV ﺭﺎﻴﺘﺧﺍ ﻊﺿﻭ

en: UV Sync Selection
ar:  UV ﺭﺎﻴﺘﺧﺍ ﺔﻨﻣﺍﺰﻣ

en: UV Test
ar: UV ﺺﺤﻓ

en: UV Texture
ar: ﻱﺭﻮﺤﻣ ﺞﻴﺴﻧ

en: UV Vertex
ar: ﺔﻄﻘﻨﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: UV Warp
ar: ﻞﺘﻓﺇ

en: UV coordinates in parent object space
ar: ﻪﺟﻭﻻﺍ ﻞﺧﺍﺩ UV ـﻟﺍ ﺕﺎﻴﺋﺍﺪﺣﺍ ﺭﻭّﺩ

en: UV coordinates to be used for mapping
ar: ءﺎﺴﻛﻺﻟ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ UV ﺕﺎﻴﺛﺍﺪﺣﺇ

en: UV editor data for the image editor space
ar: ﺭﻮﺼﻟﺍ ﺭﺮﺤﻣ ءﺎﻀﻔﻟ  UV ـﻟﺍ ﺭﺮﺤﻣ ﺕﺎﻧﺎﻴﺑ

en: UV loop layer to be used as cloning source
ar: ﺦﺴﻨﻠﻟ ﺭﺪﺼﻤﻛ ﻡﺪﺨﺘﺴﻤﻟﺍ UV ﻞﺴﻠﺴﺗ ﺔﻘﺒﻃ

en: UV loop layer to mask the painted area
ar: ﺔﻧﻮﻠﻤﻟﺍ ﺔﻘﻄﻨﻤﻠﻟ ﺔﺒﺟﺎﺤﻟﺍ UV ﻞﺴﻠﺴﺗ ﺔﻘﺒﻃ

en: UV map name
ar: ﺭﻭﺎﺤﻤﻟﺍ ﺔﻄﻳﺮﺧ ﻢﺳﺇ

en: UV map to use for mapping with UV texture coordinates
ar: UV ـﻟﺍ ﺞﻴﺴﻧ ﺕﺎﻴﺛﺍﺪﺣﺈﺑ ءﺎﺴﻛﻺﻟ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ UV ـﻟﺍ ﺔﻄﻳﺮﺧ

en: UV projector used by the UV project modifier
ar:   UV ﻁﺎﻘﺳﺇ ﺮﻴّﻐﻣ ﻦﻣ ﻡﺪﺨﺘﺴﻤﻟﺍ UV ﻂﻘﺴﻣ

en: UV selection and display mode
ar: UV ﺽﺮﻋ ﻭ ﺭﺎﻴﺘﺧﺍ ﻊﺿﻭ

en: UV/Image Editor
ar: UV/ﺭﻮﺼﻟﺍ ﺭﺮﺤﻣ

en: UVMap
ar: UV ﺔﻄﻳﺮﺧ

en: UVWarp Modifier
ar: ءﺍﻮﺘﻟﻻﺍ ﺮﻴﻐﻣ

en: Un-Subdivide
ar: ﻢﻌّﻧ

en: Unable to create new strip
ar: ﻒﻠﻤﻟﺍ ﺢﺘﻓ ﻰﻠﻋ ﺭﺩﺎﻗ ﺮﻴﻏ

en: Unable to create socket
ar: ﺔﺤﺘﻓ ءﺎﺸﻧﺇ ﻰﻠﻋ ﺭﺩﺎﻗ ﺮﻴﻏ

en: Unable to locate link in node tree
ar: ﺪﻘﻋ ﺓﺮﺠﺷ ﻲﻓ ﺪﻘﻋ ﻦﻴﺑ ﻂﺑﺍﺭ

en: Unable to locate socket '%s' in node
ar: ﺓﺪﻘﻌﻟﺍ ﻲﻓ '%s‬‪' ﺔﺤﺘﻔﻟﺍ ﺪﻳﺪﺤﺗ ﻰﻠﻋ ﺭﺩﺎﻗ ﺮﻴﻏ

en: Unable to open
ar: ﻒﻠﻤﻟﺍ ﺢﺘﻓ ﻰﻠﻋ ﺭﺩﺎﻗ ﺮﻴﻏ

en: Unable to open blend <memory>
ar: ﻒﻠﻤﻟﺍ ﺢﺘﻓ ﻰﻠﻋ ﺭﺩﺎﻗ ﺮﻴﻏ

en: Unable to read
ar: ﻒﻠﻤﻟﺍ ﺢﺘﻓ ﻰﻠﻋ ﺭﺩﺎﻗ ﺮﻴﻏ

en: Unable to remove curve point
ar: ﻰﻨﺤﻨﻤﻟﺍ ﺔﻄﻘﻨﻟ ﺭﺎﻴﺘﺧﻻﺍ ﺔﻟﺎﺣ

en: Unborn
ar: ﺩﻮﻟﻮﻣ ﺮﻴﻏ

en: Undefined Type
ar: ﺝﺰﻤﻟﺍ ﻉﻮﻧ

en: Undeformed Location
ar: ﻉﻮّﻄﻣ ﺮﻴﻏ ﻊﻗﻮﻣ

en: Underline Position
ar: ﻲﻠﻔﺴﻟﺍ ﻂﺨﻟﺍ ﻊﻗﻮﻣ

en: Underline Thickness
ar: ﻲﻠﻔﺴﻟﺍ ﻂﺨﻟﺍ ﻚﻤﺳ

en: Undistort
ar: ﻪﻳﻮﺸﺗ ﻥﻭﺪﺑ

en: Undistort Clip
ar: ﺔﺻﺎﺼﻘﻟﺍ ﻩﻮّﺸﺗ ﻲﻐﻟﺍ

en: Undo Memory Size
ar: ﻊﺟﺍﺮﺘﻟﺍ ﺓﺮﻛﺍﺫ ﻢﺠﺣ

en: Undo Message
ar: ﻊﺟﺍﺮﺗ ﺔﻟﺎﺳﺭ

en: Undo Steps
ar: ﻊﺟﺍﺮﺘﻟﺍ ﺕﺍﻮﻄﺧ

en: Undo all edition performed on the particle system
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﻡﺎﻈﻧ ﻰﻠﻋ ﺓﺬﻔﻨﻤﻟﺍ ﺕﻼﻳﺪﻌﺘﻟﺍ ﻞﻛ ﻦﻋ ﻊﺟﺍﺮﺗ

en: Undo/Redo
ar: ﺪﻋﺃ/ﻊﺟﺍﺮﺗ

en: Ungroup selected nodes
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺪﻘﻌﻟﺍ ﻊﻤﺟ ﻲﻐﻟﺍ

en: Unified Paint Settings
ar: ﻢﻈﺘﻨﻤﻟﺍ ﻢﺳﺮﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Uniform
ar: ﺪﺣﻮﻣ

en: Uniform Scale
ar: ﻢﻈﺘﻨﻣ ﻢﻴﺠﺤﺗ

en: Union
ar: ﺩﺎﺤﺗﺍ

en: Unique data-block ID name
ar: ﺪﻳﺮﻔﻟﺍ ﺕﺎﻧﺎﻴﺒﻟﺍ ﺔﻠﺘﻛ ﻑﺮﻌﻣ ﻢﺳﺍ

en: Unique name of layer
ar: ﺔﻘﺒﻄﻠﻟ ﺪﻳﺮﻔﻟﺍ ﻢﺳﻻﺍ

en: Unique name of object
ar: ﻦﺋﺎﻜﻠﻟ ﺪﻳﺮﻔﻟﺍ ﻢﺳﻻﺍ

en: Unique name of track
ar: ﺭﺎﺴﻤﻠﻟ ﺰﻴﻤﻤﻟﺍ ﻢﺳﻻﺍ

en: Unique name used in the code and scripting
ar: ﺕﺎﺘﺒﻳﺮﻜﺴﻟﺍ ﻭ ﺩﻮﻜﻟﺍ ﻲﻓ ﻞﻤﻌﺘﺴﻳ ﺪﻴﺣﻭ ﻢﺳﺇ

en: Unique node identifier
ar: ﺪﻴﺣﻭ ﺪﻘﻋ ﻑﺮﻌﻣ

en: Unit Scale
ar: ﺓﺪﺣﻮﻟﺍ ﻢﻴﺠﺤﺗ

en: Unit Settings
ar: ﺓﺪﺣﻮﻟﺍ ﺕﺍﺩﺍﺪﻋﺍ

en: Unit System
ar: ﺕﺍﺪﺣﻮﻟﺍ ﻡﺎﻈﻧ

en: Unit editing settings
ar: ﺓﺪﺣﻮﻟﺍ ﺮﻳﺮﺤﺗ ﺕﺍﺩﺍﺪﻋﺇ

en: Unit to edit lens in for the user interface
ar: ﻡﺪﺨﺘﺴﻤﻟﺍ ﺔﻬﺟﺍﻮﻟ ﺔﺳﺪﻌﻟﺍ ﺮﻳﺮﺤﺗ ﺓﺪﺣﻭ

en: Unit to use for displaying/editing rotation values
ar: ﻥﺍﺭﻭﺪﻟﺍ ﻢﻴﻗ ﺮﻳﺮﺤﺗ/ﺽﺮﻌﻟ ﺔﻣﺪﺨﺘﺴﻤﻟﺍ ﺓﺪﺣﻮﻟﺍ

en: Units
ar: ﺕﺍﺪﺣﻭ

en: Unknown error loading '%s'
ar: ."%s‬‪" :ﻞﻴﻤﺤﺗ ءﺎﻨﺛﺃ ﻑﻭﺮﻌﻣ ﺮﻴﻏ ﺄﻄﺧ

en: Unlink Action
ar: ﺙﺪﺤﻟﺍ ﻞﺼﻓﺍ

en: Unlock
ar: ﻞﻔﻘﻟﺍ ﻎﻟﺍ

en: Unlock all vertex groups
ar: ﻂﻘﻨﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ ﻞﻛ ﻑﺬﺣﺍ

en: Unlock selected tracks
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺕﺍﺭﺎﺴﻤﻟﺍ ﺭﺮﺣ

en: Unmute (un)selected strips
ar: ﺓﺭﺎﺘﺨﻣ ﺮﻴﻐﻟﺍ ﺔﻃﺮﺷﻷﺍ ﻞﻌّﻓ

en: Unmute unselected rather than selected strips
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻝﺪﺑ ﺓﺭﺎﺘﺨﻣ ﺮﻴﻐﻟﺍ ﺔﻃﺮﺷﻷﺍ ﻞﻌّﻓ

en: Unpack
ar: ﻍﺮّﻓ

en: Unpack %d Files
ar: ﺕﺎﻔﻠﻣ %d‬‪ ﻰﻟﺇ ﻍﺮﻓ

en: Unpack 1 File
ar: ﺪﺣﺍﻭ ﻒﻠﻣ ﻍﺮّﻓ

en: Unpack File
ar: ﻒﻠﻤﻟﺍ ﻍﺮّﻓ

en: Unpack all files packed into this .blend to external ones
ar: ﺝﺭﺎﺨﻟﺍ ﻰﻟﺍ blend. ـﻟﺍ ﺍﺬﻫ ﻲﻓ ﺔﻧﺰﺨﻤﻟﺍ ﺕﺎﻔﻠﻤﻟﺍ ﻞﻛ ﻍﺮّﻓ

en: Unprojected Radius
ar: ﺭﻮﺼﻣ ﺮﻴﻏ ﺮﻄﻗ

en: Unselected
ar: ﺭﺎﺘﺨﻣ ﺮﻴﻏ

en: Up
ar: ﻰﻋﻸﻟ

en: Up Axis
ar: Y ﺭﻮﺤﻤﻟﺍ

en: Update
ar: ﺚﻳﺪﺤﺗ

en: Update Dependencies
ar: ﺕﺎﻳﺩﺎﻤﺘﻋﻻﺍ ﺙﺪﺣ

en: Update other affected window spaces automatically to reflect changes during interactive operations such as transform
ar: ﻝﻮﺤﺘﻟﺍ ﻞﺜﻣ ﺔﻠﻋﺎﻔﺘﻤﻟﺍ ﺮﻴﻐﻟﺍ ﺕﺎﻴﻠﻤﻌﻟﺍ ﻝﻼﺧ ﺕﺍﺮﻴﻐﺘﻟﺍ ﺲﻜﻌﺘﻟﺎﻴﺗﺍﺫ ﺓﺮﺛﺄﺘﻤﻟﺍ ﻯﺮﺧﻻﺍ ﺬﻓﺍﻮﻨﻟﺍ ﺕﺍءﺎﻀﻓ ﺙﺪّﺣ

en: Update the audio animation cache
ar: ﻖﺒﺴﻤﻟﺍ ﺕﻮﺼﻟﺍ ﻙﺮّﺤﺗ ﺏﺎﺴﺣ ﺙﺪّﺣ

en: Upper bound of envelope at this control-point
ar: ﻩﺬﻫ ﻢﻜﺤﺘﻟﺍ ﺔﻄﻘﻧ ﻲﻓ ﻒﻠﻐﻤﻠﻟ ﺎﻴﻠﻌﻟﺍ ﺩﻭﺪﺤﻟﺍ

en: Upper distance from Reference Value for 1:1 default influence
ar: ﻲﺿﺍﺮﺘﻓﻻﺍ ﺮﻴﺛﺄﺘﻟﺍ 1:1 ﻝ ﺔﻴﻌﺟﺮﻤﻟﺍ ﺔﻤﻴﻘﻟﺍ ﻦﻣ ﺎﻴﻠﻌﻟﺍ ﺔﻓﺎﺴﻤﻟﺍ

en: Use
ar: ﻡﺪﺨﺘﺳﺇ

en: Use 2D stabilization for footage
ar: ﺓﺩﺎﻤﻠﻟ ﻲﺋﺎﻨﺛ ﺖﻴﺒﺜﺗ ﻡﺪﺨﺘﺳﺍ

en: Use 3D position of track to parent to
ar: ﺎﻬﻴﻟﺇ ﻞﻴﺻﺄﺘﻠﻟ 3Dﻝﺍ ﺐﻘﻌﺘﻟﺍ ﻊﻗﻮﻣ ﻞﻤﻌﺘﺳﺇ

en: Use 5x multisampling to smooth paint edges
ar: ﻢﺳﺮﻟﺍ ﻑﺍﻮﺣ ﻢﻴﻌﻨﺘﻟ ﺕﺍﺮﻣ 5ﺏ  ﺩﺪﻌﺘﻣ ﺔﻨﻳﺎﻌﻣ ﻡﺪﺨﺘﺳﺇ

en: Use Active
ar: ﻝﺎﻌّﻔﻟﺍ ﻡﺪﺨﺘﺳﺇ

en: Use Alpha
ar: ﺎﻔﻟﺍ ﻡﺪﺨﺘﺳﺇ

en: Use Ambient Occlusion
ar:   ﻂﻴﺤﻤﻟﺍ ﺱﺎﺒﺤﻧﻻﺍ ﻡﺪﺨﺘﺳﺇ

en: Use Ambient Occlusion to add shadowing based on distance between objects
ar: ﺕﺎﻨﺋﺎﻜﻟﺍ ﻦﻴﺑ ﺔﻓﺎﺴﻤﻟﺍ ﻰﻠﻋ ﺪﻤﺘﻌﻣ ﻞﻴﻠﻈﺗ ﺔﻓﺎﺿﻹ ﻂﻴﺤﻤﻟﺍ ﺱﺎﺒﺤﻧﻻﺍ ﻡﺍﺪﺨﺘﺳﺍ

en: Use Animated Seed
ar: ﺔﻛﺮﺤﺘﻣ ﺓﺭﺬﺑ ﻡﺪﺨﺘﺳﺇ

en: Use BVH spatial splits: longer builder time, faster render
ar: ﻉﺮﺳﺍ ﺮﻴﻴﺼﺗ ﻦﻜﻟ ,ءﺎﻨﺒﻟﺍ ﻲﻓ ﻝﻮﻃﺍ ﺖﻗﻭ :ﺔﻴﺋﺎﻀﻔﻟﺍ BVH ﺕﺎﻤﻴﺴﻘﺗ ﻡﺪﺨﺘﺳﺍ

en: Use Blue Channel
ar: ءﺎﻗﺭﺰﻟﺍ ﺓﺎﻨﻘﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Bone Envelopes
ar: ﻢﻈﻌﻟﺍ ﺔﻔﻠﻏﺃ ﻡﺪﺨﺘﺳﺍ

en: Use Bone Heads
ar: ﻡﺎﻈﻌﻟﺍ ﺱﻭﺅﺭ ﻞﻤﻌﺘﺳﺍ

en: Use CPU for rendering
ar: ﺮﻴﻴﺼﺘﻠﻟ ﻲﺴﻴﺋﺮﻟﺍ ﺞﻟﺎﻌﻤﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Cache
ar: ﻖﺒﺴﻣ ﺏﺎﺴﺣ ﻡﺪﺨﺘﺳﺍ

en: Use Chain Count
ar: ﻲﻠﺴﻠﺴﺘﻟﺍ ﺩﺪﻌﻟﺍ ﻡﺪﺨﺘﺳﺇ

en: Use Channel
ar: ﺓﺎﻨﻘﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Clipping
ar: ﻢﻴﻠﻘﺗ

en: Use Clump Curve
ar: ﻞﺘﻜﺘﻟﺍ ﻰﻨﺤﻨﻣ ﻡﺪﺨﺘﺳﺍ

en: Use Clump Noise
ar: ﻲﺋﺍﻮﺸﻋ ﻞﺘﻜﺗ ﻡﺪﺨﺘﺳﺍ

en: Use Color Ramp
ar: ﻥﻮﻠﻟﺍ ﻢﻠﺳ ﻡﺪﺨﺘﺳﺍ

en: Use Coordinates
ar: ﺕﺎﻴﺛﺍﺪﺣﻹﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Count
ar: ﺩﺪﻌﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Cursor Overlay
ar: ﺮﺷﺆﻤﻟﺍ ءﺎﻄﻏ ﻡﺪﺨﺘﺳﺇ

en: Use Curve Radius
ar: ﻰﻨﺤﻨﻤﻟﺍ ﺮﻄﻗ ﻡﺪﺨﺘﺳﺍ

en: Use Curves
ar: ﻰﻨﺤﻨﻤﻟﺍ ﺮﻄﻗ ﻡﺪﺨﺘﺳﺍ

en: Use Custom Ghost Colors
ar: ﺔﺼﺼﺨﻣ ﺢﺒﺷ ﻥﺍﻮﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Default Fade
ar: ﻲﺿﺍﺮﺘﻓﻹﺍ ﻝﺅﺎﻀﺘﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Deform Only
ar: ﻂﻘﻓ ﻊﻳﻮﻄﺘﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Drip
ar: ﺮﻄﻘﺘﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Edge Angle
ar: ﺔﻓﺎﺤﻟﺍ ﺔﻳﻭﺍﺯ ﻡﺪﺨﺘﺳﺍ

en: Use Edges
ar: ﻑﺍﻮﺤﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use End Frame
ar: ﻲﺋﺎﻬﻨﻟﺍ ﺭﺎﻃﻹﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Existing Faces
ar: ﺓﺪﺟﺍﻮﺘﻤﻟﺍ ﻪﺟﻭﻻﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Filter Size as a minimal filter value in pixels
ar: ﺕﻼﺴﻜﺒﻟﺎﺑ ﻲﻔّﺼﻤﻠﻟ ﺎﻴﻧﺩ ﺔﻤﻴﻘﻛ ﻲﻔّﺼﻤﻟﺍ ﻢﺠﺣ ﻡﺪﺨﺘﺳﺍ

en: Use For Growing Hair
ar: ﻲﻣﺎﻨﺘﻤﻟﺍ ﺮﻌﺸﻠﻟ ﻞﻤﻌﺘﺳﺍ

en: Use Front-Face
ar: ﻲﻣﺎﻣﻻﺍ ﻪﺟﻮﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Gauss filter to sample down MIP maps
ar: ﺔﻄﻳﺮﺨﻟﺍ ﺢﻴﺤﺼﺘﻟ ﻲﺳﻭﺎﻏ ﻲﻔﺼﻣ ﻡﺪﺨﺘﺳﺍ

en: Use Global Coordinates
ar:  ﺔﻴﻤﻟﺎﻋ ﺕﺎﻴﺛﺍﺪﺣﺇ ﻡﺪﺨﺘﺳﺍ

en: Use HC method for relaxation
ar:  ءﺎﺧﺭﻺﻟ HC ﺔﻘﻳﺮﻃ ﻡﺪﺨﺘﺳﺍ

en: Use Influence
ar: ﺮﻴﺛﺄﺘﻟﺍ ﻞﻤﻌﺘﺳﺍ

en: Use Laplacian method for relaxation
ar:  ءﺎﺧﺭﻺﻟ ﻥﺎﻴﺳﻼﺑﻻ ﺔﻘﻳﺮﻃ ﻡﺪﺨﺘﺳﺍ

en: Use Limit
ar: ﺪﺤﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Linear Modifiers
ar: ﻡﺪﺨﺘﺴﻤﻟﺍ ﻞﺒﻗ ﻦﻣ ﻝﺪﻌﻣ

en: Use Mask
ar: ﻉﺎﻨﻘﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Max
ar: ﻰﺼﻗﺃ ﻡﺪﺨﺘﺳﺍ

en: Use Max 2D Angle
ar: ﺔﻴﺋﺎﻨﺛ ﺔﻳﻭﺍﺯ ﺮﺒﻛﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Max 2D Length
ar: ﻲﺋﺎﻨﺛ ﻝﻮﻃ ﺮﺒﻛﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Maximum
ar: ﻰﻠﻋﻷﺍ ﺪﺤﻟﺍ ﻡﺪﺨﺘﺳﺇ

en: Use Median
ar: ﻂﺳﻮﺘﻤﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Min
ar: ﻰﻧﺩﺃ ﻡﺪﺨﺘﺳﺍ

en: Use Min 2D Angle
ar: ﺔﻴﺋﺎﻨﺛ ﺔﻳﻭﺍﺯ ﻞﻗﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Min 2D Length
ar: ﻲﺋﺎﻨﺛ ﻝﻮﻃ ﻞﻗﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Minimum
ar: ﻰﻧﺪﻟﺍ ﺪﺤﻟﺍ ﻡﺪﺨﺘﺳﺇ

en: Use Mist
ar: ﺏﺎﺒﻀﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Modifier Stack
ar: ﺕﺍﺮﻴّﻐﻤﻟﺍ ﺔﻣﻮﻛ ﻡﺪﺨﺘﺳﺇ

en: Use Motion Blur
ar: ﺔﻛﺮﺣ ﺔﻴﺑﺎﺒﺿ ﻡﺪﺨﺘﺳﺍ

en: Use Multi-View
ar: ﺮﻇﺎﻨﻤﻟﺍ ﺩﺪﻌﺗ ﻡﺪﺨﺘﺳﺍ

en: Use Multiple Views (when available)
ar: (ﺮﻓﻮﺘﻟﺍ ﺪﻨﻋ) ﺮﻇﺎﻨﻤﻟﺍ ﺩﺪﻌﺗ ﻡﺪﺨﺘﺳﺍ

en: Use Node Format
ar: ﺓﺪﻘﻌﻟﺍ ﻖﻴﺴﻨﺗ ﻡﺪﺨﺘﺳﺍ

en: Use Nodes
ar: ﺪﻘﻌﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Normalization
ar: ﻢﻴﻈﻨﺘﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Object Instances
ar: ﻦﺋﺎﻜﻟﺍ ﺝﺫﺎﻤﻧ ﻡﺪﺨﺘﺳﺇ

en: Use Original File
ar: ﻲﻠﺻﻷﺍ ﻒﻠﻤﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Output
ar: ﺝﺮﺨﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Particle Radius
ar: ءﻱﺰﺠﻟﺍ ﺮﻄﻗ ﻡﺪﺨﺘﺳﺍ

en: Use Particle's Radius
ar: ءﻱﺰﺠﻟﺍ ﺮﻄﻗ ﻒﺼﻧ ﻡﺪﺨﺘﺳﺍ

en: Use Perlin noise as a basis
ar: ﺱﺎﺳﺄﻛ ﻦﻟﺮﻴﺑ ﺔﻴﺑﺎﺒﺿ ﻡﺪﺨﺘﺳﺍ

en: Use Perlin noise as a basis, with extended controls
ar: ﺓﺪّﺘﻤﻣ ﺕﺎﻤﻜﺤﺘﻤﺑ ﻭ ,ﺱﺎﺳﺄﻛ ﻦﻟﺮﻴﺑ ﺔﻴﺋﺍﻮﺸﻋ ﻡﺪﺨﺘﺳﺇ

en: Use Perlin noise with inflection as a basis
ar: ﺱﺎﺳﺄﻛ ءﺍﻮﺘﻟﺈﺑ ﻦﻟﺮﻴﺑ ﺔﻴﺋﺍﻮﺸﻋ ﻡﺪﺨﺘﺳﺇ

en: Use Placeholders
ar: ﺔﻨﻜﻣﻻﺍ ﺰﺠﺣ ﻡﺪﺨﺘﺳﺃ

en: Use Plane Trim
ar: ﺢﻄﺴﻟﺍ ﻢﻴﻠﻘﺗ ﻡﺪﺨﺘﺳﺍ

en: Use Preview Range
ar: ﺔﻨﻳﺎﻌﻤﻟﺍ ﻯﺪﻣ ﻡﺪﺨﺘﺳﺍ

en: Use Proxy / Timecode
ar: ﻦﻣﺯ ﺓﺮﻔﻴﺷ / ﺏﻭﺪﻨﻣ ﻡﺪﺨﺘﺳﺍ

en: Use Python script for constraint evaluation
ar: ﺪﻴﻘﻟﺍ ﻢﻴﻴﻘﺘﻟ ﻥﻮﺜﻳﺎﺑ ﺖﺒﻳﺮﻜﺳ ﻞﻤﻌﺘﺳﺇ

en: Use RGB curved for pre-display transformation
ar: ﺽﺮﻌﻟﺍ-ﻞﺒﻗ ﻝﻮﺤﺘﻟ ﻲﻨﺤﻨﻣ ﻥﻮﻟ ﻡﺪﺨﺘﺳﺍ

en: Use Red Channel
ar: ءﺍﺮﻤﺤﻟﺍ ﺓﺎﻨﻘﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Relative Offset
ar: ﺔﻴﺒﺴﻧ ﺔﺣﺍﺯﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Repeat
ar: ﺭﺍﺮﻜﺘﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Rotation
ar: ﺮﻳﻭﺪﺘﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Roughness Curve
ar: ﺔﺑﻼﺼﻠﻟ ﻰﻨﺤﻨﻣ ﻡﺪﺨﺘﺳﺍ

en: Use Scale
ar: ﻢﻴﺠﺤﺘﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Sculpt
ar: ﺖﺤﻨﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Secondary
ar: ﻱﻮﻧﺎﺜﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Sharp Edges
ar: ﺓﺩﺎﺤﻟﺍ ﻑﺍﻮﺤﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Shrink
ar: ﺺﻠﻘﺘﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Simplify
ar: ﻂﻴﺴﺒﺘﻟﺍ ﻞﻤﻌﺘﺳﺇ

en: Use Spatial Splits
ar: ﺔﻴﺋﺎﻀﻓ ﻞﺻﺍﻮﻓ ﻡﺪﺨﺘﺳﺍ

en: Use Split Length
ar: ﻝﻮﻄﻟﺍ ﻞﺼﻓ ﻡﺪﺨﺘﺳﺍ

en: Use Split Pattern
ar: ﻞﺼﻔﻟﺍ ﻂﻤﻧ ﻡﺪﺨﺘﺳﺍ

en: Use Spread
ar: ﺭﺎﺸﺘﻧﻻﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Start Frame
ar: ﻲﺋﺍﺪﺒﻟﺍ ﺭﺎﻃﻹﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Tail
ar: ﻞﻳﺫ ﻡﺪﺨﺘﺳﺍ

en: Use Targets
ar: ﻑﺍﺪﻫﻻﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Texture
ar: ﺞﻴﺴﻨﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Texture Overlay
ar: ﺞﻴﺴﻨﻟﺍ ﻑﻼﻏ ﻡﺪﺨﺘﺳﺇ

en: Use Textures
ar: ﺔﺠﺴﻧﻻﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Timing
ar: ﻦﻣﺍﺰﺘﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Tips
ar: ﻢﻤﻘﻟﺍ ﻡﺪﺨﺘﺳﺇ

en: Use Transform
ar: ﻝﻮﺤﺘﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use UV coordinates for texture coordinates
ar: ﺞﻴﺴﻨﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﻻ UV ـﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺍ ﻡﺪﺨﺘﺳﺍ

en: Use UV coordinates for the texture coordinates
ar: ﺞﻴﺴﻨﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﻹ UV ﺕﺎﻴﺛﺍﺪﺣﺍ ﻡﺪﺨﺘﺳﺍ

en: Use UV layer for texture coordinates
ar: ﺞﻴﺴﻨﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﻻ UV ـﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Unified Radius
ar: ﻢﻈﺘﻨﻣ ﺮﻄﻗ ﻒﺼﻧ ﻡﺪﺨﺘﺳﺍ

en: Use Unified Strength
ar: ﺓﺪﺣﻮﻣ ﺓﻮﻗ ﻡﺪﺨﺘﺳﺍ

en: Use Unified Weight
ar: ﻢﻈﺘﻨﻣ ﻥﺯﻭ ﻡﺪﺨﺘﺳﺍ

en: Use Vertex
ar: ﺔﻄﻘﻨﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Vertex Groups
ar: ﻂﻘﻨﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ ﻡﺪﺨﺘﺳﺍ

en: Use View
ar: ﺮﻈﻨﻤﻟﺍ ﻡﺪﺨﺘﺳﺃ

en: Use Visual keying automatically for constrained objects
ar:  ﺓﺪﻴّﻘﻤﻟﺍ ﺕﺎﻨﺋﺎﻜﻠﻟ ﺎﻴﺗﺍﺫ ﺢﻴﺗﺎﻔﻤﻠﻟ ﺔﻴﺋﺮﻣ ﺔﻓﺎﺿﺇ ﻡﺪﺨﺘﺳﺍ

en: Use Volume Variation Maximum
ar: ﻢﺠﺤﻠﻟ ﻉﻮﻨﺗ ﺮﺒﻛﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Volume Variation Minimum
ar: ﻢﺠﺤﻠﻟ ﻉﻮﻨﺗ ﻞﻗﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Weight
ar: ﻥﺯﻮﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use Weight Color Range
ar: ﻥﺯﻮﻟﺍ ﻥﻮﻟ ﻯﺪﻣ ﻡﺪﺨﺘﺳﺍ

en: Use X Location of Parent
ar: ﻞﺻﻸﻟ X ﻊﻗﻮﻣ ﻡﺪﺨﺘﺳﺍ

en: Use X Rotation of Parent
ar: ﻞﺻﻸﻟ X ﺮﻳﻭﺪﺗ ﻡﺪﺨﺘﺳﺍ

en: Use X Scale of Parent
ar: ﻞﺻﻸﻟ X ﻢﻴﺠﺤﺗ ﻡﺪﺨﺘﺳﺍ

en: Use Y Location of Parent
ar: ﻞﺻﻸﻟ Y ﻊﻗﻮﻣ ﻡﺪﺨﺘﺳﺍ

en: Use Y Rotation of Parent
ar: ﻞﺻﻸﻟ Y ﺮﻳﻭﺪﺗ ﻡﺪﺨﺘﺳﺍ

en: Use Y Scale of Parent
ar: ﻞﺻﻸﻟ Y ﻢﻴﺠﺤﺗ ﻡﺪﺨﺘﺳﺍ

en: Use Z Location of Parent
ar: ﻞﺻﻸﻟ Z ﻊﻗﻮﻣ ﻡﺪﺨﺘﺳﺍ

en: Use Z Rotation of Parent
ar: ﻞﺻﻸﻟ Z ﺮﻳﻭﺪﺗ ﻡﺪﺨﺘﺳﺍ

en: Use Z Scale of Parent
ar: ﻞﺻﻸﻟ Z ﻢﻴﺠﺤﺗ ﻡﺪﺨﺘﺳﺍ

en: Use Z-Buffer
ar: Z ﻖﻤﻋ ﻡﺪﺨﺘﺳﺍ

en: Use Z-Up axis to calculate the curve twist at each point
ar: ﺔﻄﻘﻧ ﻞﻛ ﺪﻨﻋ ﻰﻨﺤﻨﻤﻟﺍ ﻑﺍﺮﺤﻧﺍ ﺏﺎﺴﺤﻟ ﻕﻮﻔﻟ Z ﺭﻮﺤﻣ ﻡﺪﺨﺘﺳﺍ

en: Use a column layout for toolbox
ar: ﺕﺍﻭﺩﻷﺍ ﻕﻭﺪﻨﺼﻟ ﻱﺩﻮﻤﻋ ﻢﻴﻤﺼﺗ ﻞﻤﻌﺘﺳﺇ

en: Use a curve to define clump tapering
ar: ﻞﺘﻜﺘﻟﺍ ﻕﺎﻗﺪﺘﺳﺍ ﻒﻳﺮﻌﺘﻟ ﻰﻨﺤﻨﻣ ﻡﺪﺨﺘﺳﺍ

en: Use a curve to define roughness
ar: ﺔﺑﻼﺼﻟﺍ ﻒﻳﺮﻌﺘﻟ ﻰﻨﺤﻨﻣ ﻡﺪﺨﺘﺳﺍ

en: Use a custom directory to store data
ar: ﺕﺎﻧﺎﻴﺒﻟﺍ ﻦﻳﺰﺨﺘﻟ ﺺﺼﺨﻣ ﺪﻠﺠﻣ ﻡﺪﺨﺘﺳﺍ

en: Use a maximum distance for the field to work
ar: ﻞﻘﺤﻟﺍ ﺎﻬﻴﻓ ﻞﻐﺘﺸﻳ ﺔﻓﺎﺴﻣ ﻰﺼﻗﺃ ﻡﺪﺨﺘﺳﺍ

en: Use a maximum radial distance for the field to work
ar: ﻞﻘﺤﻟﺍ ﺎﻬﻴﻓ ﻞﻐﺘﺸﻳ ﺔﻴﻋﺎﻌﺷ ﺔﻓﺎﺴﻣ ﻰﺼﻗﺃ ﻡﺪﺨﺘﺳﺍ

en: Use a minimum distance for the field's fall-off
ar: ﻞﻘﺤﻟﺍ ﺎﻬﻴﻓ ﻰﺷﻼﺘﻳ ﺔﻓﺎﺴﻣ ﻰﻧﺩﺃ ﻡﺪﺨﺘﺳﺍ

en: Use a minimum radial distance for the field's fall-off
ar: ﻞﻘﺤﻟﺍ ﺎﻬﻴﻓ ﻰﺷﻼﺘﻳ ﺔﻴﻋﺎﻌﺷ ﺔﻓﺎﺴﻣ ﻰﻧﺩﺃ ﻡﺪﺨﺘﺳﺍ

en: Use a preset viewpoint
ar: ءﺎﺸﻧﻹﺍ ﺪﻌﺑ ﻞﻤﻌﺘﺳﺇ

en: Use a preview proxy and/or timecode index for this clip
ar: ﺔﺻﺎﺼﻘﻟﺍ ﻩﺬﻬﻟ ﻦﻣﺯ ﺓﺮﻔﻴﺷ ﻞﻴﻟﺩ ﻭﺃ/ﻭ ﺺﺨﻠﻣ ﺏﻭﺪﻨﻣ ﻡﺪﺨﺘﺳﺍ

en: Use a saw wave to produce bands
ar: ﻡﺰﺤﻟﺍ ﺪﻴﻟﻮﺘﻟ ﺭﺎﺸﻨﻣ ﺔﺟﻮﻣ ﻡﺪﺨﺘﺳﺍ

en: Use a sine wave to produce bands
ar: ﻡﺰﺤﻟﺍ ﺝﺎﺘﻧﻻ ﺐﻴﺟ ﺔﺟﻮﻣ ﻡﺪﺨﺘﺳﺍ

en: Use a texture to control emission strength
ar: ﻝﻮﻄﻟﺍ ﻲﻓ ﻢﻜﺤﺘﻠﻟ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Use a triangle wave to produce bands
ar: ﻡﺰﺤﻟﺍ ﺪﻴﻟﻮﺘﻟ ﺔﻴﺜﻠﺜﻣ ﺔﺟﻮﻣ ﻡﺪﺨﺘﺳﺍ

en: Use active clip defined in scene
ar: ﺪﻬﺸﻤﻟﺍ ﻲﻓ ﺩﺪﺤﻤﻟﺍ ﻲﻟﺎﺤﻟﺍ ﻂﻳﺮﺸﻟﺍ ﻞﻤﻌﺘﺳﺇ

en: Use another mesh for texture indices (vertex indices must be aligned)
ar: (ﻂﻘﻨﻟﺍ ﻞﺋﻻﺩ ﻯﺫﺎﺤﺗ ﻥﺍ ﺐﺠﻳ) ﺞﻴﺴﻨﻟﺍ ﻞﺋﻻﺪﻟ ﺮﺧﺁ ﻢﺴﺠﻣ ﻡﺪﺨﺘﺳﺍ

en: Use auto-generated MIP maps for the image
ar: ﺓﺭﻮﺼﻟﺍ ﺔﻄﻳﺮﺨﻟ ﺪﻴﻟﻮﺘﻟﺍ-ﻲﺗﺍﺫ ﺢﻴﺤﺼﺗ ﻡﺪﺨﺘﺳﺍ

en: Use axis colors for transform and color properties, and auto-rainbow for the rest
ar: ﺔﻴﻘﺒﻠﻟ ﻲﺋﺎﻘﻠﺗ ﻢﻠّﺳ ﻭ ,ﻥﻮﻠﻟﺍ ﺺﺋﺎﺼﺧ ﻭ ﻝﻮّﺤﺘﻠﻟ ﺭﻭﺎﺤﻤﻟﺍ ﻥﺍﻮﻟﺃ ﻡﺪﺨﺘﺳﺇ

en: Use bevel weights to determine how much bevel is applied in edge mode
ar: ﺔﻓﺎﺤﻟﺍ/ﺔﻄﻘﻨﻟﺍ ﺭﺎﻴﺘﺧﺍ ﻊﺿﻭ ﻲﻓ ﺩﺍﺮﻔﻧﺎﺑ ﻢﻬﻘﺒﻃ ,ﻖﺒّﻄﻳ ﻢﻛ ﺩﺪﺤﺘﻟ ﺔﻔﻄﺸﻟﺍ ﻥﺍﺯﻭﺍ ﻡﺪﺨﺘﺳﺍ

en: Use boundaries for viewer nodes and composite backdrop
ar: ﺐﻛّﺮﻤﻟﺍ ﺔﻴﻔﻠﺧ ﻭ ﺽﺭﺎﻌﻟﺍ ﺪﻘﻌُﻟ ﺩﻭﺪﺣ ﻡﺪﺨﺘﺳﺍ

en: Use box selection to grab NLA-Strips
ar: NLA ـﻟﺍ ﺔﻃﺮﺷﺍ ﻚﺴﻤﻟ ﻕﻭﺪﻨﺼﻟﺍ ﺭﺎﻴﺘﺧﺍ ﻡﺪﺨﺘﺳﺍ

en: Use box selection to select tree elements
ar: ﺓﺮﺠﺸﻟﺍ ﺮﺻﺎﻨﻋ ﺭﺎﺘﺨﺘﻟ ﺭﺎﻴﺘﺧﻻﺍ ﻕﻭﺪﻨﺻ ﻡﺪﺨﺘﺳﺍ

en: Use curve weights to influence the particle influence along the curve
ar: ﻰﻨﺤﻨﻤﻟﺍ ﻰﻠﻋ ءﻱﺰﺠﻟﺍ ﺮﻴﺛﺄﺗ ﻰﻠﻋ ﺮﻴﺛﺄﺘﻠﻟ ﻰﻨﺤﻨﻤﻟﺍ ﻥﺍﺯﻭﺃ ﻡﺪﺨﺘﺳﺍ

en: Use custom color for the node
ar: ﺓﺪﻘﻌﻠﻟ ﺺﺼﺨﻣ ﻥﻮﻟ ﻡﺪﺨﺘﺳﺍ

en: Use custom colors for ghost frames
ar: ﺔﻴﺤﺒﺸﻟﺍ ﺮﻃﻸﻟ ﺔﺼﺼﺨﻣ ﻥﺍﻮﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use custom hand-picked color for F-Curve
ar: ﻞﻤﻌﻟﺍ ﻰﻨﺤﻨﻤﻟ ﺎﻳﻭﺪﻳ ﺓﺎﻘﺘﻨﻣ ﻥﻮﻟ ﻡﺪﺨﺘﺳﺇ

en: Use degrees for measuring angles and rotations
ar: ﺕﺍﺮﻳﻭﺪﺘﻟﺍ ﻭ ﺎﻳﺍﻭﺰﻟﺍ ﺱﺎﻴﻘﻟ ﺕﺎﺟﺭﺪﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use distance between affected and target objects
ar: ﻑﺪﻬﻟﺍ ﻭ ﺮﺛﺄﺘﻤﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻦﻴﺑ ﺔﻓﺎﺴﻤﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use edge collapsing
ar: ﺔﻓﺎﺤﻟﺍ ﻱﻮﻃ

en: Use effector/global coordinates for turbulence
ar: ﺏﺍﺮﻄﺿﻼﻟ ﺔﻴﻤﻟﺎﻋ/ﺮﺛﺆﻣ ﺕﺎﻴﺛﺍﺪﺣﺍ ﻡﺪﺨﺘﺳﺍ

en: Use even distribution from faces based on face areas or edge lengths
ar: ﺔﻓﺎﺤﻟﺍ ﻝﺍﻮﻃﺃ ﻭﺃ ﻪﺟﻮﻟﺍ ﻖﻃﺎﻨﻣ ﻰﻠﻋ ﺪﻤﺘﻌﺗ ﻲﺘﻟﺍ ﻪﺟﻭﻷﺍ ﻦﻣ ﻢﻈﺘﻨﻣ ﻊﻳﺯﻮﺗ ﻡﺪﺨﺘﺳﺍ

en: Use experimental and incomplete features that might be broken or change in the future
ar: ﻞﺒﻘﺘﺴﻤﻟﺍ ﻲﻓ ﺮﻴﻐﺘﺘﺳ ﻭﺃ ﺓﺭﻮﺴﻜﻣ ﻥﻮﻜﺗ ﺪﻗ ﻲﺘﻟﺍ ﻭ ﺔﻠﻣﺎﻛ ﺮﻴﻏ ﻭ ﺔﻴﺒﻳﺮﺠﺗ ﺕﺍﺰﻴﻣ ﻞﻤﻌﺘﺳﺇ

en: Use external .osl or .oso file
ar: ﻝﺎﻤﻌﺘﺳﻼﻟ ﻲﺟﺭﺎﺨﻟﺍ ﺭﺪﺼﻤﻟﺍ ﺕﺎﻧﺎﻴﺒﻟﺍ ﻒﻠﻣ

en: Use feather information from the mask
ar: ﻉﺎﻨﻘﻟﺍ ﻦﻣ ﺶﻣﺎﻬﻟﺍ ﺕﺎﻣﻮﻠﻌﻣ ﻡﺪﺨﺘﺳﺍ

en: Use force fields when growing hair
ar: ﺮﻌﺸﻟﺍ ﻲﻣﺎﻨﺗ ﺪﻨﻋ ﺓﻮﻘﻟﺍ ﻝﻮﻘﺣ ﻞﻤﻌﺘﺳﺍ

en: Use full physics calculations for growing hair
ar: ﺮﻌﺸﻟﺍ ﺮﻴﺒﻜﺘﻟ ﺔﻠﻣﺎﻛ ﺕﺎﻴﺋﺎﻳﺰﻓ ﺏﺎﺴﺣ ﻡﺪﺨﺘﺳﺍ

en: Use global coordinates
ar:  ﺔﻴﻤﻟﺎﻋ ﺕﺎﻴﺛﺍﺪﺣﺇ ﻡﺪﺨﺘﺳﺍ

en: Use global coordinates for the texture coordinates
ar: ﺞﻴﺴﻨﻟﺍ ﺕﺎﻴﺜﻟﺪﺣﻻ ﺔﻴﻤﻟﺎﻌﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﻻﺍ ﻡﺪﺨﺘﺳﺍ

en: Use global gravity for all dynamics
ar: ﺕﺎﻴّﻣﺎﻨﻳﺪﻟﺍ ﻞﻜﻟ ﺔﻴﻤﻟﺎﻋ ﺔﻴﺑﺫﺎﺟ ﻡﺪﺨﺘﺳﺍ

en: Use image RGB values for normal mapping
ar: ﻢﻇﺎﻨﻟﺍ ﺔﻄﻳﺮﺨﻟ ﺓﺭﻮﺼﻟﺍ ﻥﺍﻮﻟﺍ ﻢﻴﻗ ﻡﺪﺨﺘﺳﺍ

en: Use internal text data-block
ar: ﺔﻴﻠﺧﺍﺩ ﺺﻧ ﺕﺎﻧﺎﻴﺑ ﺔﻠﺘﻛ ﻡﺪﺨﺘﺳﺍ

en: Use inverse quadratic progression
ar: ﻲﻋﺎﺑﺭ ﻲﺴﻜﻋ ﻡﺪّﻘﺗ ﻡﺪﺨﺘﺳﺍ

en: Use key times
ar:  ﺖﻗﻮﻟﺍ ﺢﻴﺗﺎﻔﻣ ﻞﻤﻌﺘﺳﺇ

en: Use linear progression
ar: ﻲﻄّﺧ ﻡﺪﻘﺗ ﻡﺪﺨﺘﺳﺍ

en: Use linked object's coordinates for texture coordinates
ar: ﺞﻴﺴﻨﻟﺍ ﺕﺎﻴﺜﻟﺪﺣﻻ ﺔﻄﺒﺗﺮﻤﻟﺍ ﺕﺎﻨﺋﺎﻜﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺍ ﻡﺪﺨﺘﺳﺍ

en: Use local generated coordinates
ar: ﺔﻴﻠﺤﻣ ﺓﺪﻟّﻮﻣ ﺕﺎﻴﺛﺍﺪﺣﺇ ﻡﺪﺨﺘﺳﺍ

en: Use local generated coordinates of another object
ar: ﺮﺧﺍ ﻦﺋﺎﻜﻟ ﺔﻴﻠﺤﻣ ﺓﺪﻟّﻮﻣ ﺕﺎﻴﺛﺍﺪﺣﺇ ﻡﺪﺨﺘﺳﺍ

en: Use logarithmic dissolve (makes high values to fade faster than low values)
ar: (ﺔﻀﻔﺨﻨﻤﻟﺍ ﻦﻣ ﻉﺮﺳﺃ ﻰﺷﻼﺘﺗ ﺎﻴﻠﻌﻟﺍ ﻢﻴﻘﻟﺍ ﻞﻌﺠﻳ) ﻲﻤﺘﻳﺭﺎﻏﻮﻠﻟﺍ ﻲﺷﻼﺘﻟﺍ ﻡﺍﺪﺨﺘﺳﺍ

en: Use logarithmic drying (makes high values to dry faster than low values)
ar: (ﺔﻀﻔﺨﻨﻤﻟﺍ ﻦﻣ ﻉﺮﺳﺃ ﻒﻔﺠﺗ ﺎﻴﻠﻌﻟﺍ ﻢﻴﻘﻟﺍ ﻞﻌﺠﻳ) ﻲﻤﺘﻳﺭﺎﻏﻮﻠﻟﺍ ﻒﻴﻔﺠﺘﻟﺍ ﻡﺍﺪﺨﺘﺳﺍ

en: Use lossless output for video streams
ar: ﺓﺭﻮﺼﻟﺍ ﻖﻓﺪﺘﻟ ﺪﻘﻓ ﻥﻭﺪﺑ ﺝﺮﺧ ﻡﺪﺨﺘﺳﺍ

en: Use lower limit for volume variation
ar: ﻢﺠﺤﻠﻟ ﻉﻮﻨﺘﻟ ﻞﻗﻻﺍ ﺪﺤﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use mask ID as mask input
ar: ﻉﺎﻨﻘﻟﺍ ﻞﺧﺪﻛ ﻉﺎﻨﻘﻟﺍ ﻑﺮﻌﻣ ﻡﺪﺨﺘﺳﺍ

en: Use modifier during render
ar: ﺮﻴﻴﺼﺘﻟﺍ ﻝﻼﺧ ﺮﻴّﻐﻤﻟﺍ ﻡﺪﺨﺘﺳﺇ

en: Use more clearly defined marble
ar: ﺎﺣﻮﺿﻭ ﺮﺜﻛﺍ ﻞﻜﺸﺑ ﻑﺮّﻌﻣ ﻡﺎﺧﺭ ﻡﺪﺨﺘﺳﺇ

en: Use mouse to sample background image
ar: ﺔﻴﻔﻠﺨﻟﺍ ﺓﺭﻮﺼﻟﺍ ﺔﻨﻳﺎﻌﻤﻟ ﺓﺭﺄﻔﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use mouse to sample color in current frame
ar: ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻻﺍ ﻲﻓ ﻥﻮﻠﻟﺍ ﺔﻨﻳﺎﻌﻤﻟ ﺓﺭﺄﻔﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use movie clip from active scene camera
ar:  ﻲﻟﺎﺤﻟﺍ ﺪﻬﺸﻤﻟﺍ ﺍﺮﻴﻤﻛ ﻦﻣ ﻮﻳﺪﻴﻔﻟﺍ ﻂﻳﺮﺷ ﻞﻤﻌﺘﺳﺇ

en: Use multi-sampled 3D scene motion blur
ar:  ﺕﺎﻨﻴﻌﻟﺍ ﺩﺪﻌﺘﻤﻟﺍ ﺩﺎﻌﺑﻷﺍ ﻲﺛﻼﺜﻟﺍ ﺪﻬﺸﻤﻟﺍ ﺔﻛﺮﺣ ﺔﻴﺑﺎﺒﺿ ﻞﻤﻌﺘﺳﺇ

en: Use object's global coordinates for duplication
ar: ﺭﺍﺮﻜﺘﻠﻟ ﺔﻴﻤﻟﺎﻌﻟﺍ ﻦﺋﺎﻜﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺍ ﻡﺪﺨﺘﺳﺍ

en: Use object's rotation for duplication (global x-axis is aligned particle rotation axis)
ar: (ﻱﺫﺎﺤﻤﻟﺍ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻥﺍﺭﻭﺩ ﺭﻮﻤﺤﻣ ﻮﻫ X ﺭﻮﺤﻣ) ﺭﺍﺮﻜﺘﻠﻟ ﻦﺋﺎﻜﻟﺍ ﻥﺍﺭﻭﺩ ﻡﺪﺨﺘﺳﺍ

en: Use object's scale for duplication
ar: ﺭﺍﺮﻜﺘﻠﻟ ﻦﺋﺎﻜﻟﺍ ﻢﺠﺣ ﻡﺪﺨﺘﺳﺍ

en: Use object/global coordinates for texture
ar: ﺞﻴﺴﻨﻠﻟ ﺔﻴﻤﻟﺎﻋ/ﻦﺋﺎﻛ ﺕﺎﻴﺛﺍﺪﺣﺍ ﻡﺪﺨﺘﺳﺍ

en: Use one transform property from target to control another (or same) property on owner
ar:  ﻚﻟﺎﻤﻟﺍ ﻰﻠﻋ (ﺲﻔﻧ ﻭﺍ) ﻯﺮﺧﺃ ﺔﻴﺻﺎﺨﺑ ﻢﻜﺤﺘﺘﻟ ﻑﺪﻬﻟﺍ ﻦﻣ ﺓﺪﺣﺍﻭ ﻝﻮﺤﺗ ﺔﻴﺻﺎﺧ ﻡﺪﺨﺘﺳﺍ

en: Use particle size for the shrapnel
ar: ﺎﻳﺎﻈﺸﻠﻟ ءﻱﺰﺠﻟﺍ ﻢﺠﺣ ﻡﺪﺨﺘﺳﺍ

en: Use particle size to scale the instances
ar: ﺝﺫﺎﻤﻨﻟﺍ ﻢﻴﺠﺤﺘﻟ ءﻱﺰﺠﻟﺍ ﻢﺠﺣ ﻡﺪﺨﺘﺳﺍ

en: Use particle's size in deflection
ar: ﻑﺍﺮﺤﻧﻻﺍ ﻲﻓ ءﻱﺰﺠﻟﺍ ﻢﺠﺣ ﻡﺪﺨﺘﺳﺍ

en: Use pixel size for the buffer
ar: ﻥﺰﺨﻤﻠﻟ ﻞﻜﺴﺒﻟﺍ ﻢﺠﺣ ﻡﺪﺨﺘﺳﺍ

en: Use position (and optionally rotation) of target to define a 'wall' or 'floor' that the owner can not cross
ar: ﺎﻬﻳﺪﻌﺗ ﻊﻴﻄﺘﺴﻳ ﻻ ﻚﻟﺎﻤﻠﻟ ﺔﻴﺿﺭﺍ ﻭﺃ ﻂﺋﺎﺣ ﻑﺮﻌﺘﻟ ﻑﺪﻬﻠﻟ (ﺎﻳﺭﺎﻴﺘﺧﺍ ﻥﺍﺭﻭﺪﻟﺍ ﻭ) ﻊﻗﻮﻤﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use position plus an outline based on F2-F1
ar: F2-F1 ﻰﻠﻋ ﺪﻤﺘﻌﻣ ﺭﺎﻃﺇ ﻰﻟﺇ ﺔﻓﺎﺿﺇ ﻊﻗﻮﻤﻟﺍ ﻞﻤﻌﺘﺳﺇ

en: Use quadratic progression
ar: ﻲﻋﺎﺑﺭ ﻡﺪﻘﺗ ﻡﺪﺨﺘﺳﺍ

en: Use radius from particle settings
ar: ءﻱﺰﺠﻟﺍ ﺕﺍﺩﺍﺪﻋﺍ ﻦﻣ ﺮﻄﻘﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use red channel from footage for tracking
ar: ﺔﻘﺣﻼﻤﻠﻟ ﺓﺩﺎﻤﻟﺍ ﻦﻣ ءﺍﺮﻤﺤﻟﺍ ﺓﺎﻨﻘﻟﺍ ﻞﻤﻌﺘﺳﺇ

en: Use rule when boid is flying
ar: ﺽﺭﻸﻟ ﺲﻣﻼﻣ ﺮﻴﻏ ﺪﻳﻮﺒﻟﺍ ﻥﻮﻜﻳ ﺎﻣﺪﻨﻋ ﺓﺪﻋﺎﻘﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use rule when boid is on land
ar: ﺽﺭﻸﻟ ﺲﻣﻼﻣ ﺪﻳﻮﺒﻟﺍ ﻥﻮﻜﻳ ﺎﻣﺪﻨﻋ ﺓﺪﻋﺎﻘﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use screen coordinates as texture coordinates
ar: ﺞﻴﺴﻨﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺈﻛ ﺔﺷﺎﺸﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺍ ﻡﺪﺨﺘﺳﺍ

en: Use selection as the pivot point
ar:  ﺭﻮﺤﻣ ﺔﻄﻘﻨﻛ ﺭﺎﻴﺘﺧﻻﺍ ﻡﺪﺨﺘﺳﺇ

en: Use shader nodes for the line style
ar: ﻂﺨﻟﺍ ﻂﻤﻨﻟ ﻞﻠﻈﻤﻟﺍ ﺪﻘﻋ ﻡﺪﺨﺘﺳﺍ

en: Use shader nodes to render the material
ar: ﺔﻣﺎﺨﻟﺍ ﺮﻴﻴﺼﺘﻠﻟ ﻞﻠﻈﻤﻟﺍ ﺪﻘﻋ ﻡﺪﺨﺘﺳﺍ

en: Use shader nodes to render the world
ar: ﻢﻟﺎﻌﻟﺍ ﺮﻴﻴﺼﺘﻟ ﻞﻠﻈﻤﻟﺍ ﺪﻘﻋ ﻡﺪﺨﺘﺷﺍ

en: Use slope of curve leading in/out of endpoint keyframes
ar: ﺔﻳﺎﻬﻨﻟﺍ ﺔﻄﻘﻧ ﺡﺎﺘﻔﻣ ﻰﻨﺤﻨﻣ ﻥﻼﻴﻣ ﺔﻳﺎﻬﻧ/ﺔﻳﺍﺪﺑ ﻡﺪﺨﺘﺳﺍ

en: Use soft marble
ar: ﻢﻋﺎﻧ ﻡﺎﺧﺭ ﻡﺪﺨﺘﺳﺍ

en: Use standard stucci
ar: ﻲﺟﺫﻮﻤﻧ ﻲﺸﺗﻮﺘﺳ ﻡﺪﺨﺘﺳﺇ

en: Use standard wave texture in bands
ar: ﻡﺰﺤﻛ ﻲﺟﺫﻮﻤﻨﻟﺍ ﻲﺟﻮﻤﻟﺍ ﺞﻴﺴﻨﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use standard wood texture in bands
ar: ﻡﺰﺣ ﻲﻓ ﻲﺟﺫﻮﻤﻨﻟﺍ ﺐﺸﺨﻟﺍ ﺞﻴﺴﻧ ﻡﺪﺨﺘﺳﺍ

en: Use stroke length for texture coordinates
ar: ﺞﻴﺴﻨﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﻻ ﺔﺒﻄﺸﻟﺍ ﻝﻮﻃ ﻡﺪﺨﺘﺳﺍ

en: Use the Minkowski function to calculate distance (exponent value determines the shape of the boundaries)
ar: (ﻑﺍﻮﺤﻟﺍ ﻞﻜﺷ ﺩﺪﺤﺗ ﺔﻴﺳﻷﺍ ﺔﻤﻴﻘﻟﺍ) ﺪﻌﺒﻟﺍ ﺏﺎﺴﺤﻟ ﻲﻜﺳﻭﻮﻜﻨﻣ ﻥﺍﺮﺘﻗﺇ ﻡﺪﺨﺘﺳﺍ

en: Use the alpha channel information in the image
ar: ﺓﺭﻮﺼﻟﺍ ﻦﻣ ﺎﻔﻟﺍ ﺓﺎﻨﻗ ﺕﺎﻣﻮﻠﻌﻣ ﻡﺪﺨﺘﺳﺍ

en: Use the angle between two bones
ar: ﻦﻴﻤﻈﻋ ﻦﻴﺑ ﺔﻳﻭﺍﺰﻟﺍ ﻞﻤﻌﺘﺳﺍ

en: Use the current 3D view for rendering, else use scene settings
ar: ﺪﻬﺸﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﺍ ﻡﺪﺨﺘﺳﺍ ﻭﺃ ,ﺮﻴﻴﺼﺘﻠﻟ ﻲﺛﻼﺜﻠﻟ ﻲﻟﺎﺤﻟﺍ ﺮﻈﻨﻤﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use the depth under the mouse to improve view pan/rotate/zoom functionality
ar:  ﺮﻈﻨﻤﻠﻟ ﺐﻳﺮﻘﺘﻟﺍ/ﺮﻳﻭﺪﺘﻟﺍ/ﻚﻳﺮﺤﺘﻟﺍ ﺹﺍﻮﺧ ﻦﻴﺴﺤﺘﻟ ﺓﺭﺄﻔﻟﺍ ﺖﺤﺗ ﻖﻤﻌﻟﺍ ﻞﻤﻌﺘﺳﺇ

en: Use the distance between the objects to make a screw
ar: ﺐﻟﻮﻟ ﻞﻤﻌﻟ ﺕﺎﻨﺋﺎﻜﻟﺍ ﻦﻴﺑ ﺔﻓﺎﺴﻤﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use the global coordinate system for the texture coordinates
ar: ﺞﻴﺴﻨﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﻹ ﺔﻴﻤﻟﺎﻌﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﻻﺍ ﻡﺎﻈﻧ ﻡﺪﺨﺘﺳﺍ

en: Use the initial length as spring rest length instead of 2 * particle size
ar: ءﻱﺰﺠﻟﺍ ﻢﺠﺣ×2 ﻝﺪﺑ ﻦﻛﺎﺳ ﺾﺑﺎﻧ ﻝﻮﻄﻛ ﻝﻭﻷﺍ ﻝﻮﻄﻟﺍ ﻞﻤﻌﺘﺳﺇ

en: Use the least twist over the entire curve
ar: ﻰﻨﺤﻨﻤﻟﺍ ﻝﻮﻃ ﻰﻠﻋ ءﺍﻮﺘﻟﺍ ﻞﻗﺍ ﻡﺪﺨﺘﺳﺍ

en: Use the linked object's local coordinate system for the texture coordinates
ar: ﺞﻴﺴﻨﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﻹ ﻁﻮﺑﺮﻤﻟﺍ ﻦﺋﺎﻜﻠﻟ ﺔﻴﻠﺤﻤﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﻻﺍ ﻡﺎﻈﻧ ﻡﺪﺨﺘﺳﺍ

en: Use the local coordinate system for the texture coordinates
ar: ﺞﻴﺴﻨﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﻹ ﺔﻴﻠﺤﻤﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﻻﺍ ﻡﺎﻈﻧ ﻡﺪﺨﺘﺳﺍ

en: Use the maximum X value
ar: Xﻝ ﺔﻤﻴﻗ ﻰﺼﻗﺍ ﻡﺪﺨﺘﺳﺍ

en: Use the maximum Y value
ar: Yﻝ ﺔﻤﻴﻗ ﻰﺼﻗﺍ ﻡﺪﺨﺘﺳﺍ

en: Use the maximum Z value
ar: Zﻝ ﺔﻤﻴﻗ ﻰﺼﻗﺍ ﻡﺪﺨﺘﺳﺍ

en: Use the minimum X value
ar: Xﻝ ﺔﻤﻴﻗ ﻰﻧﺩﺃ ﻡﺪﺨﺘﺳﺍ

en: Use the minimum Y value
ar: Yﻝ ﺔﻤﻴﻗ ﻰﻧﺩﺃ ﻡﺪﺨﺘﺳﺍ

en: Use the minimum Z value
ar: Zﻝ ﺔﻤﻴﻗ ﻰﻧﺩﺃ ﻡﺪﺨﺘﺳﺍ

en: Use the mouse to create a link between two nodes
ar: ﻦﻴﺗﺪﻘﻋ ﻦﻴﺑ ﻂﺑﺍﺭ ءﺎﺸﻧﻻ ﺓﺭﺄﻔﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use the mouse to sample a color in the image
ar: ﺓﺭﻮﺼﻟﺍ ﻲﻓ ﻥﻮﻟ ﺔﻨﻳﺎﻌﻤﻟ ﺓﺭﺄﻔﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use the original scaling of the bones
ar: ﻡﺎﻈﻌﻠﻟ ﻲﻠﺻﻻﺍ ﻢﻴﺠﺤﺘﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use the original timing, gaps included
ar: ﻡﺎﻈﻌﻠﻟ ﻲﻠﺻﻻﺍ ﻢﻴﺠﺤﺘﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use the original undeformed coordinates of the object
ar: ﻦﺋﺎﻜﻠﻟ ﺔﻋﻮّﻄﻣ ﺮﻴﻐﻟﺍ ﺔﻴﻠﺻﻻﺍ ﺕﺎﻴﺛﺍﺪﺣﻻﺍ ﻡﺪﺨﺘﺳﺍ

en: Use the pinned context
ar: ﺖﺒّﺜﻤﻟﺍ ﻕﺎﻴﺴﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use the pinned node tree
ar: ﺔﺘﺒّﺜﻤﻟﺍ ﺓﺪﻘﻌﻟﺍ ﺓﺮﺠﺷ ﻡﺪﺨﺘﺳﺍ

en: Use the pivot point in every rotation
ar: ﺮﻳﻭﺪﺗ ﻞﻛ ﻲﻓ ﺮﻳﻭﺪﺘﻟﺍ ﺔﻄﻘﻧ ﻞﻤﻌﺘﺳﺇ

en: Use the pivot point in the negative rotation range around the X-axis
ar: X ﺭﻮﺤﻤﻟﺍ ﻝﻮﺣ ﺐﻟﺎﺴﻟﺍ ﺮﻳﻭﺪﺘﻟﺍ ﻕﺎﻄﻧ ﻲﻓ ﺮﻳﻭﺪﺘﻟﺍ ﺔﻄﻘﻧ ﻞﻤﻌﺘﺳﺇ

en: Use the pivot point in the negative rotation range around the Y-axis
ar: Y ﺭﻮﺤﻤﻟﺍ ﻝﻮﺣ ﺐﻟﺎﺴﻟﺍ ﺮﻳﻭﺪﺘﻟﺍ ﻕﺎﻄﻧ ﻲﻓ ﺮﻳﻭﺪﺘﻟﺍ ﺔﻄﻘﻧ ﻞﻤﻌﺘﺳﺇ

en: Use the pivot point in the negative rotation range around the Z-axis
ar: Y ﺭﻮﺤﻤﻟﺍ ﻝﻮﺣ ﺐﻟﺎﺴﻟﺍ ﺮﻳﻭﺪﺘﻟﺍ ﻕﺎﻄﻧ ﻲﻓ ﺮﻳﻭﺪﺘﻟﺍ ﺔﻄﻘﻧ ﻞﻤﻌﺘﺳﺇ

en: Use the pivot point in the positive rotation range around the X-axis
ar: X ﺭﻮﺤﻤﻟﺍ ﻝﻮﺣ ﺐﺟﻮﻤﻟﺍ ﺮﻳﻭﺪﺘﻟﺍ ﻕﺎﻄﻧ ﻲﻓ ﺮﻳﻭﺪﺘﻟﺍ ﺔﻄﻘﻧ ﻞﻤﻌﺘﺳﺇ

en: Use the pivot point in the positive rotation range around the Y-axis
ar: Y ﺭﻮﺤﻤﻟﺍ ﻝﻮﺣ ﺐﺟﻮﻤﻟﺍ ﺮﻳﻭﺪﺘﻟﺍ ﻕﺎﻄﻧ ﻲﻓ ﺮﻳﻭﺪﺘﻟﺍ ﺔﻄﻘﻧ ﻞﻤﻌﺘﺳﺇ

en: Use the pivot point in the positive rotation range around the Z-axis
ar: Y ﺭﻮﺤﻤﻟﺍ ﻝﻮﺣ ﺐﺟﻮﻤﻟﺍ ﺮﻳﻭﺪﺘﻟﺍ ﻕﺎﻄﻧ ﻲﻓ ﺮﻳﻭﺪﺘﻟﺍ ﺔﻄﻘﻧ ﻞﻤﻌﺘﺳﺇ

en: Use the rotation order defined in the BVH file
ar: BVH ﻒﻠﻣ ﻲﻓ ﻑﺮّﻌﻤﻟﺍ ﻥﺍﺭﻭﺪﻟﺍ ﺐﻴﺗﺮﺗ ﻡﺪﺨﺘﺳﺍ

en: Use the same scale value for all axis
ar: ﺭﻭﺎﺤﻤﻟﺍ ﻞﻜﻟ ﻢﻴﺠﺤﺘﻟﺍ ﺔﻤﻴﻗ ﺲﻔﻧ ﻡﺪﺨﺘﺳﺍ

en: Use the strand primitive for rendering
ar: ﺮﻴﻴﺼﺘﻠﻟ ﺓﺮﻴﻔﻀﻟﺍ ﺱﺎﺳﺍ ﻡﺪﺨﺘﺳﺍ

en: Use the tangent to calculate twist
ar: ءﺍﻮﺘﻟﻹﺍ ﺏﺎﺴﺤﻟ ﺱﺎﻤﻤﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use the target object for location limitation
ar: ﻊﻗﻮﻤﻟﺍ ﺩﻭﺪﺤﻟ ﻑﺪﻬﻟﺍ ﻦﺋﺎﻜﻟﺍ ﻡﺪﺨﺘﺳﺇ

en: Use the target's rotation to determine floor
ar: ﺢﻄﺴﻟﺍ ﺪﻳﺪﺤﺘﻟ ﻑﺪﻬﻟﺍ ﺮﻳﻭﺪﺗ ﻞﻤﻌﺘﺳﺇ

en: Use the targets indicated in the constraint panel
ar: ﺩﻮﻴﻘﻟﺍ ﺔﺣﻮﻟ ﻲﻓ ﺓﺩﺪﺤﻤﻟﺍ ﻑﺍﺪﻫﻷﺍ ﻞﻤﻌﺘﺳﺇ

en: Use the texture's intensity value to displace along the vertex normal
ar: ﺔﻄﻘﻨﻟﺍ ﻢﻇﺎﻧ ﻝﻮﻃ ﻰﻠﻋ ﻖﺜﺒﻠﻟ ﺞﻴﺴﻨﻟﺍ ﺓﺪّﺷ ﺔﻤﻴﻗ ﻡﺪﺨﺘﺳﺍ

en: Use the texture's intensity value to displace in the X direction
ar: X ﻩﺎﺠﺗﺍ ﻲﻓ ﻖﺜﺒﻠﻟ ﺞﻴﺴﻨﻟﺍ ﺓﺪّﺷ ﺔﻤﻴﻗ ﻡﺪﺨﺘﺳﺍ

en: Use the undistorted version of the clip
ar: ﺔﺻﺎﺼﻘﻠﻟ ﺔﻫﻮّﺸﻣ ﺮﻴﻐﻟﺍ ﺔﺨﺴﻨﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use this brush in sculpt mode
ar: ﺖﺤﻨﻟﺍ ﻊﺿﻭ ﻲﻓ ﺓﺎﺷﺮﻔﻟﺍ ﻩﺬﻫ ﻡﺪﺨﺘﺳﺍ

en: Use this brush in texture paint mode
ar: ﺞﻴﺴﻨﻟﺍ ﻦﻳﻮﻠﺗ ﻊﺿﻭ ﻲﻓ ﺓﺎﺷﺮﻔﻟﺍ ﻩﺬﻫ ﻡﺪﺨﺘﺳﺍ

en: Use this brush in vertex paint mode
ar: ﻂﻘﻨﻟﺍ ﻦﻳﻮﻠﺗ ﻊﺿﻭ ﻲﻓ ﺓﺎﺷﺮﻔﻟﺍ ﻩﺬﻫ ﻡﺪﺨﺘﺳﺍ

en: Use this brush in weight paint mode
ar: ﻥﺍﺯﻭﻻﺍ ﻦﻳﻮﻠﺗ ﻊﺿﻭ ﻲﻓ ﺓﺎﺷﺮﻔﻟﺍ ﻩﺬﻫ ﻡﺪﺨﺘﺳﺍ

en: Use this object to define the depth of field focal point
ar: ﻞﻘﺤﻟﺍ ﻖﻤﻌﻟ ﺰﻴﻛﺮﺘﻟﺍ ﺔﻄﻘﻧ ﻑﺮّﻌﺘﻟ ﻦﺋﺎﻜﻟﺍ ﺍﺬﻫ ﻡﺪﺨﺘﺳﺍ

en: Use this object's coordinate system instead of global coordinate system
ar: ﻲﻤﻟﺎﻌﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﻹﺍ ﻡﺎﻈﻧ ﻝﺪﺑ ﻦﺋﺎﻜﻟﺍ ﺍﺬﻫ ﺕﺎﻴﺛﺍﺪﺣﺇ ﻡﺎﻈﻧ ﻞﻤﻌﺘﺳﺇ

en: Use to animate an object/bone following a path
ar: ﺭﺎﺴﻤﻟ ﺎﻌﺒﺘّﻣ ﺔﻤﻈﻋ/ﻦﺋﺎﻛ ﻙﺮﺤﺗ ﻲﻛ ﻡﺪﺨﺘﺳﺍ

en: Use topology based mirroring (for when both sides of mesh have matching, unique topology)
ar: (ﺓﺪﻳﺮﻓ ﺔﻴﻠﻜﻴﻫ ,ﻖﺑﺎﻄﺗ ﻢﺴﺠﻤﻟﺍ ﻲﺒﻧﺎﺠﻟ ﻥﻮﻜﻳ ﺎﻣﺪﻨﻋ) ﺔﻴﻠﻜﻴﻬﻟﺍ ﻰﻠﻋ ﺪﻤﺘﻌﻣ ﻞﺛﺎﻤﺗ ﻡﺪﺨﺘﺳﺍ

en: Use trackball style rotation in the viewport
ar:  ﺬﻔﻨﻤﻟﺍ ﻲﻓ ﺔﻌﺒﺘﺘﻤﻟﺍ ﺓﺮﻜﻟﺍ ﺏﻮﻠﺳﺃ ﻡﺪﺨﺘﺳﺍ

en: Use transform property of target to look up pose for owner from an Action
ar: ﺙﺪﺤﻟﺍ ﻦﻣ ﻚﻟﺎﻤﻠﻟﺔﻔﻗﻭ ﺪﺠﺗ ﻰﺘﺣ ﻑﺪﻬﻠﻟ ﻝﻮﺤﺘﻟﺍ ﺔﻴﺻﺎﺧ ﻡﺪﺨﺘﺳﺍ

en: Use triangle fans
ar: ﺔﻴﺜﻠﺜﻣ ﺡﻭﺍﺮﻣ ﻡﺪﺨﺘﺳﺍ

en: Use turntable style rotation in the viewport
ar: ﺬﻔﻨﻤﻟﺍ ﻲﻓ ﻥﺍﺭﻭﺪﻟﺍ ﺹﺮﻘﻟﺍ ﺏﻮﻠﺳﺃ ﻡﺪﺨﺘﺳﺍ

en: Use two pass execution during editing: first calculate fast nodes, second pass calculate all nodes
ar: ﺪﻘﻌﻟﺍ ﻞﻛ ﺐﺴﺤﻳ ﻲﻧﺎﺜﻟﺍ ,ﺔﻌﻳﺮﺴﻟﺍ ﺪﻘﻌﻟﺍ ﺐﺴﺤﻳ ﻝﻭﻻﺍ :ﺮﻳﺮﺤﺘﻟﺍ ﻝﻼﺧ ﻦﻴﺘﻠﺣﺮﻣ ﻰﻠﻋ ﺬﻴﻔﻨﺘﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use upper limit for volume variation
ar: ﻢﺠﺤﻠﻟ ﻉﻮﻨﺘﻟ ﺮﺒﻛﻻﺍ ﺪﺤﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use vertex or edge stitching
ar: ﻂﻘﻨﻟﺍ ﻭﺃ ﻑﺍﻮﺤﻟﺍ ﺯﺭﺩ ﻡﺪﺨﺘﺳﺍ

en: Use very clearly defined marble
ar: ﺍﺪﺟ ﺢﺿﺍﻭ ﻞﻜﺸﺑ ﻑﺮّﻌﻣ ﻡﺎﺧﺭ ﻡﺪﺨﺘﺳﺇ

en: Use viscoelastic springs instead of Hooke's springs
ar:  'ﻙﻮﻫ'ﻝﺍ ﻯﻮﻗ ﻝﺪﺑ ﺔﺟﺰﻠﻟﺍ ﻯﻮﻘﻟﺍ ﻞﻤﻌﺘﺳﺍ

en: Use wave texture in rings
ar: ﺕﺎﻘﻠﺤﻟﺍ ﻲﻓ ﻲﺟﻮﻤﻟﺍ ﺞﻴﺴﻨﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: Use wood texture in rings
ar: ﺕﺎﻘﻠﺤﻟﺍ ﻲﻓ ﻲﺒﺴﺧ ﺞﻴﺴﻧ ﻡﺪﺨﺘﺳﺇ

en: User
ar: ﻡﺪﺨﺘﺴﻣ

en: User Defined
ar: ﻡﺪﺨﺘﺴﻤﻟﺍ ﻦﻣ ﺓﺩﺪﺤﻣ

en: User Modified
ar: ﻡﺪﺨﺘﺴﻤﻟﺍ ﻞﺒﻗ ﻦﻣ ﻝﺪﻌﻣ

en: User defined integer number value in an integer properties layer
ar:  ﺔﺤﻴﺤﺻ ﺩﺍﺪﻋﺃ ﺹﺍﻮﺧ ﺔﻘﺒﻃ ﻲﻓ ﺓﺩﺪﺤﻤﻟﺍ ﺔﻳﺩﺪﻌﻟﺍ ﺔﻤﻴﻘﻟﺍ

en: User defined layer of integer number values
ar: ﺓﺩﺪﺤﻤﻟﺍ ﺔﺤﻴﺤﺼﻟﺍ ﺩﺍﺪﻋﻷﺍ ﻢﻴﻗ ﺔﻘﺒﻃ

en: User defined layer of string text values
ar: ﺹﻮﺼﻧ ﻢﻴﻗ ﻦﻣ ﺓﺩﺪﺤﻣ ﺔﻘﺒﻃ

en: User defined note for the render stamping
ar: ﺮﻴﻴﺼﺘﻟﺍ ﻢﻴﺻﻮﺘﻟ ﺔﻓﺮّﻌﻤﻟﺍ ﻡﺪﺨﺘﺴﻤﻟﺍ ﺔﻈﺣﻼﻣ

en: User defined string text value in a string properties layer
ar: ﺔﻴﺼﻧ ﺹﺍﻮﺧ ﺔﻘﺒﻃ ﻲﻓ ﺓﺩﺪﺤﻤﻟﺍ ﺔﻴﺼﻨﻟﺍ ﺔﻤﻴﻘﻟﺍ

en: User-editable keyframes
ar: ﻞﻳﺪﻌﺘﻠﻟ ﺔﻠﺑﺎﻘﻟﺍ ﺢﻴﺗﺎﻔﻤﻟﺍ

en: Users
ar: ﻦﻴﻣﺪﺨﺘﺴﻣ

en: Uzbek (Oʻzbek)
ar: (Oʻzbek) ﻲﻜﺑﺯﻭﻷﺍ

en: Uzbek Cyrillic (Ўзбек)
ar: (Ўзбек) ﺔﻴﻠﻳﺮﻴﺴﻟﺍ ﻲﻜﺑﺯﻭﻷﺍ

en: V (Y) Axis
ar: Y ﺭﻮﺤﻣ

en: V-Axis
ar: Y ﺭﻮﺤﻤﻟﺍ

en: VGroup A
ar: ﺃ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: VGroup A and B
ar: ﺏ ﻭ ﺃ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: VGroup A or B
ar: ﺏ ﻭﺍ ﺃ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: VGroup B
ar: ﺏ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Val
ar: ﺔﻤﻴﻘﻟﺍ

en: Valid
ar: ﺢﻟﺎﺻ

en: Value
ar: ﺔﻤﻴﻗ

en: Value Offset
ar: ﺔﻤﻴﻘﻟﺍ ﻕﺮﻓ

en: Value added to texture samples
ar: ﺞﻴﺴﻨﻟﺍ ﺕﺎﻨﻴﻌﻟ ﺔﻓﺎﻀﻤﻟﺍ ﺔﻤﻴﻘﻟﺍ

en: Value of shape key at the current frame
ar: ﻲﻟﺎﺤﻟﺍ ﺭﺎﻃﻹﺍ ﺪﻨﻋ ﻞﻜﺸﻟﺍ ﺡﺎﺘﻔﻣ ﺔﻤﻴﻗ

en: Value of the item
ar: ﺮﺼﻨﻌﻟﺍ ﺔﻤﻴﻗ

en: Value that envelope's influence is centered around / based on
ar:  ﻒﻠﻐﻤﻟﺍ ﺮﻴﺛﺄﺗ ﺎﻬﻴﻠﻋ ﺪﻤﺘﻌﺗ/ﺎﻬﻴﻠﻋ ﺰﻛﺮﺘﺗ ﻲﺘﻟﺍ ﺔﻤﻴﻘﻟﺍ

en: Value to Normal
ar: ﻢﻇﺎﻨﻠﻟ ﺔﻤﻴﻘﻟﺍ

en: Value to multiply weights by
ar: ﺎﻬﺑ ﻥﺍﺯﻭﻷﺍ ﺔﻔﻋﺎﻀﻤﻟ ﺔﻤﻴﻗ

en: Value:
ar: :ﺔﻤﻴﻗ

en: Value: %s
ar: ‬%s‪ :ﺔﻤﻴﻗ

en: Values generated by this modifier are applied on top of the existing values instead of overwriting them
ar: ﻢﻬﻴﻠﻋ ﺔﺑﺎﺘﻜﻟﺍ ﻝﺪﺑ ﺓﺩﻮﺟﻮﻤﻟﺍ ﻢﻴﻘﻟﺍ ﻕﻮﻓ ﻖﺒﻄﺗ ﺮﻴﻐﻤﻟﺍ ﺍﺬﻫ ﻑﺮﻃ ﻦﻣ ﺓﺪﻟﻮﻤﻟﺍ ﻢﻴﻘﻟﺍ

en: Variable Size
ar: ﺮﻴّﻐﺘﻣ ﻢﺠﺣ

en: Variable from some source/target for driver relationship
ar: ﻞﻜّﺸﻤﻟﺍ ﺔﻗﻼﻋ ﻞﺟﺃ ﻦﻣ ﻑﺪﻫ/ﺭﺪﺼﻣ ﺾﻌﺑ ﻦﻣ ﺮﻴﻐﺘﻣ

en: Variables
ar: ﺕﺍﺮﻴﻐﺘﻣ

en: Vector
ar: ﺔﻬﺠﺘﻣ

en: Vector Blur
ar: ﻪﺠﺘﻣ ﺏﺎﺒﺿ

en: Vector Curves
ar: ﺔﻋﺮﺴﻟﺍ ﻰﻨﺤﻨﻣ

en: Vector Font
ar: ﻪﺠﺘﻣ ﻂﺧ

en: Vector Fonts
ar: ﻪﺠﺘﻤﻟﺍ ﻁﻮﻄﺨﻟﺍ

en: Vector Handle
ar: ﻰﻨﺤﻨﻤﻟﺍ ﺾﺒﻘﻣ

en: Vector Math
ar: ﻲﺑﺎﺴﺣ ﻪﺠﺘﻣ

en: Vector Node
ar: ﻪﺠﺘﻤﻟﺍ ﺓﺪﻘﻋ

en: Vector Node Socket
ar: ﻪﺠﺘﻣ ﺓﺪﻘﻋ ﺔﺤﺘﻓ

en: Vector Transform
ar: ﻲﻬﺠﺘﻣ ﻝﻮّﺤﺗ

en: Vector font for Text objects
ar: ﺺﻨﻟﺍ ﺕﺎﻨﺋﺎﻜﻟ ﻪﺠﺘﻣ ﻂﺧ

en: Vectorscope
ar: ﻪﺠﺘﻤﻟﺍ ﻯﺪﻣ

en: Velocity
ar: ﺔﻋﺮﺳ

en: Velocity / Hair
ar: ﺮﻌﺷ / ﺔﻋﺮﺳ

en: Velocity Color Ramp
ar: ﺔﻋﺮﺴﻟﺍ ﻥﻮﻟ ﻢﻠﺳ

en: Velocity Factor
ar: ﺔﻋﺮﺴﻟﺍ ﻞﻣﺎﻌﻣ

en: Velocity Grid
ar: ﺔﻋﺮﺴﻟﺍ ﺔﻜﺒﺷ

en: Velocity considered as maximum influence (Blender units per frame)
ar: (ﺭﺎﻃﻹﺍ ﻲﻓ ﺭﺪﻨﻠﺑ ﺕﺍﺪﺣﻭ) ﻱﻮﺼﻗ ﺮﻴﺛﺄﺘﻛ ﺓﺮﺒﺘﻌﻤﻟﺍ ﺔﻋﺮﺴﻟﺍ

en: Verlet
ar: ﺖﻟﺮﻴﻓ

en: Version
ar: ﺔﺨﺴﻧ

en: Version:
ar: :ﺔﺨﺴﻧ

en: Vertex
ar: ﺔﻄﻘﻧ

en: Vertex Attribute Name
ar: ﺔﻄﻘﻨﻟﺍ ﺔﻤﺳ ﻢﺳﺍ

en: Vertex Color
ar: ﺔﻄﻘﻨﻟﺍ ﻥﻮﻟ

en: Vertex Colors
ar: ﻂﻘﻨﻟﺍ ﻥﺍﻮﻟﺃ

en: Vertex Data
ar: ﺔﻄﻘﻨﻟﺍ ﺕﺎﻧﺎﻴﺑ

en: Vertex Data Types
ar: ﺔﻄﻘﻨﻟﺍ ﺕﺎﻧﺎﻴﺑ ﻉﺍﻮﻧﺃ

en: Vertex Data:
ar: :ﺔﻄﻘﻨﻟﺍ ﺕﺎﻧﺎﻴﺑ

en: Vertex Group
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Vertex Group A
ar: ﺃ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Vertex Group B
ar: ﺏ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Vertex Group Clump
ar: ﻊﻤّﺠﺘﻟﺍ ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ

en: Vertex Group Clump Negate
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻊﻤّﺠﺘﻟﺍ ﻞﻫﺎﺠﺗ

en: Vertex Group Density
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺔﻓﺎﺜﻛ

en: Vertex Group Density Negate
ar: ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ ﺔﻓﺎﺜﻛ ﻞﻫﺎﺠﺗ

en: Vertex Group Element
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺮﺼﻨﻋ

en: Vertex Group Factor
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻞﻣﺎﻌﻣ

en: Vertex Group Field
ar: ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ ﻞﻘﺣ

en: Vertex Group Field Negate
ar: ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ ﻞﻘﺣ ﻞﻫﺎﺠﺗ

en: Vertex Group Invert
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺲﻜﻋﺍ

en: Vertex Group Kink
ar: ﺓﺪﻘﻋ ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ

en: Vertex Group Kink Negate
ar: ﺓﺪﻘﻋ ﻞﻫﺎﺠﺗ ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ

en: Vertex Group Length
ar: ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ ﻝﻮﻃ

en: Vertex Group Length Negate
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻝﻮﻃ ﻞﻫﺎﺠﺗ

en: Vertex Group Rotation
ar: ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ ﺮﻳﻭﺪﺗ

en: Vertex Group Rotation Negate
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺮﻳﻭﺪﺗ ﻞﻫﺎﺠﺗ

en: Vertex Group Roughness 1
ar: ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ 1 ﺔﻧﻮﺸﺧ

en: Vertex Group Roughness 1 Negate
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ 1 ﺔﻧﻮﺸﺧ ﻞﻫﺎﺠﺗ

en: Vertex Group Roughness 2
ar: ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ 2 ﺔﻧﻮﺸﺧ

en: Vertex Group Roughness 2 Negate
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ 2 ﺔﻧﻮﺸﺧ ﻞﻫﺎﺠﺗ

en: Vertex Group Roughness End
ar: ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ ﺔﻧﻮﺸﺧ ﺔﻳﺎﻬﻧ

en: Vertex Group Roughness End Negate
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺔﻧﻮﺸﺧ ﺔﻳﺎﻬﻧ ﻞﻫﺎﺠﺗ

en: Vertex Group Size
ar: ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ ﻢﺠﺣ

en: Vertex Group Size Negate
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻢﺠﺣ ﻞﻫﺎﺠﺗ

en: Vertex Group Specials
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺕﺎﻓﺎﺿﺇ

en: Vertex Group Tangent
ar: ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ ﺱﺎﻤﻣ

en: Vertex Group Tangent Negate
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺱﺎﻤﻣ ﻞﻫﺎﺠﺗ

en: Vertex Group Velocity
ar: ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ ﺔﻋﺮﺳ

en: Vertex Group Velocity Negate
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺔﻋﺮﺳ ﻞﻫﺎﺠﺗ

en: Vertex Group Weight
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻥﺯﻭ

en: Vertex Group for pinning of vertices
ar: ﻂﻘﻨﻟﺍ ﺖﻴﺒﺜﺘﻟ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Vertex Group for shrinking cloth
ar: ﺵﺎﻤﻘﻟﺍ ﺺﻴﻠﻘﺘﻟ ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ

en: Vertex Group(s)
ar: ﻂﻘﻨﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ

en: Vertex Groups
ar: ﻂﻘﻨﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ

en: Vertex Groups assigned to Deform Bones
ar: ﻡﺎﻈﻌﻟﺍ ﻊﻳﻮﻄﺘﻟ ﺔﺼﺼﺨﻤﻟﺍ ﻂﻘﻨﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ

en: Vertex Mapping
ar: ﻂﻘﻨﻟﺍ ءﺎﺴﻛﺇ

en: Vertex Normal
ar: ﺔﻄﻘﻨﻟﺍ ﻢﻇﺎﻧ

en: Vertex Paint
ar: ﻂﻘﻨﻟﺍ ﻦﻳﻮﻠﺗ

en: Vertex Paint Mask
ar: ﻂﻘﻨﻟﺍ ﻦﻳﻮﻠﺗ ﻉﺎﻨﻗ

en: Vertex Paint Tool
ar: ﻂﻘﻨﻟﺍ ﻰﻠﻋ ﻢﺳﺮﻟﺍ ﺓﺍﺩﺍ

en: Vertex Select
ar: ﺔﻄﻘﻨﻟﺍ ﺭﺎﻴﺘﺧﺍ

en: Vertex Selection
ar: ﻂﻘﻨﻟﺍ ﺭﺎﻴﺘﺧﺍ

en: Vertex Set
ar: ﺔﻄﻘﻨﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ

en: Vertex Weight
ar: ﺔﻄﻘﻧ ﻥﺯﻭ

en: Vertex Weight Edit
ar: ﺔﻄﻘﻧ ﻥﺯﻭ ﻞﻳﺪﻌﺗ

en: Vertex Weight Mix
ar: ﺔﻄﻘﻧ ﻥﺯﻭ ﺝﺰﻣ

en: Vertex Weight Proximity
ar: ﺔﻄﻘﻧ ﻥﺯﻭ ﺐﻳﺮﻘﺗ

en: Vertex Weights
ar: ﺔﻄﻘﻨﻟﺍ ﻥﺍﺯﻭﺃ

en: Vertex group for fine control over bending stiffness
ar: ءﺎﻨﺤﻧﻹﺍ ﺔﺑﻼﺼﺑ ﻖﻴﻗﺪﻟﺍ ﻢﻜﺤﺘﻠﻟ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Vertex group for fine control over structural stiffness
ar: ﺔﻳﻮﻴﻨﺒﻟﺍ ﺔﺑﻼﺼﻟﺎﺑ ﻖﻴﻗﺪﻟﺍ ﻢﻜﺤﺘﻠﻟ ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ

en: Vertex group is locked
ar: ﺔﻠﻔﻘﻣ ﺙﺪﺤﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Vertex group name
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻢﺳﺍ

en: Vertex group name (collapse only)
ar: ﻝﻮﻄﻟﺍ ﻲﻓ ﻢﻜﺤﺘﻠﻟ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Vertex group strength
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﺓﻮﻗ

en: Vertex group to apply the influence of the lattice
ar: ﻢﻜﺤﺘﻟﺍ ﺔﻜﺒﺷ ﺮﻴﺛﺄﺘﻟ ﺔﻘﺒﻄﻤﻟﺍ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Vertex group to control clump
ar: ﻊﻤّﺠﺘﻟﺍ ﻲﻓ ﻢﻜﺤﺘﻠﻟ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Vertex group to control density
ar: ﺔﻓﺎﺜﻜﻟﺍ ﻲﻓ ﻢﻜﺤﺘﻠﻟ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Vertex group to control field
ar: ﻞﻘﺤﻟﺍ ﻲﻓ ﻢﻜﺤﺘﻠﻟ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Vertex group to control kink
ar: ﺓﺪﻘﻌﻟﺍ ﻲﻓ ﻢﻜﺤﺘﻠﻟ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Vertex group to control length
ar: ﻝﻮﻄﻟﺍ ﻲﻓ ﻢﻜﺤﺘﻠﻟ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Vertex group to control rotation
ar: ﺮﻳﻭﺪﺘﻟﺍ ﻲﻓ ﻢﻜﺤﺘﻠﻟ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Vertex group to control roughness 1
ar: 1 ﺔﻧﻮﺸﺨﻟﺍ ﻲﻓ ﻢﻜﺤﺘﻠﻟ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Vertex group to control roughness 2
ar: 2 ﺔﻧﻮﺸﺨﻟﺍ ﻲﻓ ﻢﻜﺤﺘﻠﻟ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Vertex group to control roughness end
ar: ﺔﻧﻮﺸﺧ ﺔﻳﺎﻬﻧ ﻲﻓ ﻢﻜﺤﺘﻠﻟ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Vertex group to control size
ar: ﻢﺠﺣ ﻲﻓ ﻢﻜﺤﺘﻠﻟ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Vertex group to control tangent
ar: ﺱﺎﻤﻣ ﻲﻓ ﻢﻜﺤﺘﻠﻟ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Vertex group to control velocity
ar: ﺔﻋﺮﺳ ﻲﻓ ﻢﻜﺤﺘﻠﻟ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Vertex groups of the object
ar: ﻦﺋﺎﻜﻟﺍ ﻂﻘﻧ ﺕﺎﻋﻮﻤﺠﻣ

en: Vertex index
ar: ﺔﻄﻘﻨﻟﺍ ﻞﻴﻟﺩ

en: Vertex indices
ar: ﻂﻘﻨﻟﺍ ﺕﺍﺮﺷﺆﻣ

en: Vertex loop colors in a Mesh
ar: ﻢﺴﺠﻣ ﻲﻓ ﻞﺴﻠﺴﺘﻟﺍ ﻂﻘﻧ ﻥﻮﻟ

en: Vertex not in group
ar: :ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ

en: Vertex paint mask
ar: ﻂﻘﻨﻟﺍ ﻦﻳﻮﻠﺗ ﻉﺎﻨﻗ

en: Vertex selection mode
ar: ﺔﻄﻘﻨﻟﺍ ﺭﺎﻴﺘﺧﺍ ﻊﺿﻭ

en: Vertex weight used by Bevel modifier
ar: ﺔﻔﻄﺸﻟﺍ ﺮﻴّﻐﻣ ﻲﻓ ﻡﺪﺨﺘﺴﻤﻟﺍ ﺔﻄﻘﻨﻟﺍ ﻥﺯﻭ

en: Vertex weight when brush is applied
ar: ﺓﺎﺷﺮﻔﻟﺍ ﻖﻴﺒﻄﺗ ﺪﻨﻋ ﺔﻄﻘﻨﻟﺍ ﻥﺯﻭ

en: Vertex:
ar: :ﺔﻄﻘﻧ

en: Vertical
ar: ﻱﺩﻮﻣﺎﻋ

en: Vertical FOV
ar: ﻱﺩﻮﻣﺎﻌﻟﺍ ﺮﻈﻨﻟﺍ ﻞﻘﺣ

en: Vertical aspect ratio - for anamorphic or non-square pixel output
ar: ﻞﺴﻜﺒﻟﺍ ﺔﻌﺑﺮﻤﻟﺍ ﺮﻴﻐﻟﺍ ﺝﺭﺎﺨﻤﻟﺍ ﻭ ﺔﻫﻮﺸﻤﻟﺍ ﺭﻮﺼﻠﻟ - ﺔﻳﺩﻮﻤﻌﻟﺍ ﺔﺒﺴﻨﻟﺍ ﻝﺪﻌﻣ

en: Vertical dimension of the baking map
ar: ﺰﺒﺨَﻟﺍ ﺔﻄﻳﺮﺨﻟ ﺔﻳﺩﻮﻣﺎﻌﻟﺍ ﺩﺎﻌﺑﻷﺍ

en: Vertical offset from the object origin
ar: ﻦﺋﺎﻜﻟﺍ ﻞﺻﺍ ﻦﻣ ﺔﻳﺩﻮﻣﺎﻌﻟﺍ ﺔﺣﺍﺯﻻﺍ

en: Vertical position of underline
ar: ﻲﺘﺤﺘﻟﺍ ﻂﺨﻠﻟ ﻱﺩﻮﻣﺎﻌﻟﺍ ﻊﻗﻮﻤﻟﺍ

en: Vertical size of the image sensor area in millimeters
ar: ﺕﺍﺮﺘﻤﻴﻠﻴﻤﻟﺎﺑ ﺓﺭﻮﺼﻟﺍ ﺱﺎﺴﺣ ﺔﻘﻄﻨﻤﻟ ﻱﺩﻮﻣﺎﻌﻟﺍ ﻢﺠﺤﻟﺍ

en: Vertices
ar: ﻂﻘﻧ

en: Vertices Data:
ar: :ﻂﻘﻨﻟﺍ ﺕﺎﻧﺎﻴﺑ

en: Vertices of the mesh
ar: ﻢﺴﺠﻤﻟﺍ ﻁﺎﻘﻧ

en: Video editing tools
ar: ﻮﻳﺪﻴﻔﻟﺍ ﺮﻳﺮﺤﺗ ﺕﺍﻭﺍﺩﺃ

en: Vietnamese (tiếng Việt)
ar: ﺔﻴﻣﺎﻨﺘﻴﻔﻟﺍ

en: View
ar: ﺮﻈﻨﻣ

en: View & Controls
ar: ﺕﺎﻤﻜﺤﺘﻤﻟﺍ ﻭ ﺮﻈﻨﻤﻟﺍ

en: View Context
ar: ﻕﺎﻴﺴﻟﺍ ﺮﻬﻇﺍ

en: View Distance
ar: ﺪﻌﺒﻟﺍ ﺮﻬﻇﺍ

en: View Height
ar: ﺮﻈﻨﻤﻟﺍ ﻉﺎﻔﺗﺭﺇ

en: View Location
ar: ﻊﻗﻮﻤﻟﺍ ﺭﺎﻬﻇﺇ

en: View Map Cache
ar: ﺔﻄﻳﺮﺨﻟﺍ ﻥﺰﺨﻣ ﺮﻬﻇﺍ

en: View Matrix
ar: ﺔﻓﻮﻔﺼﻤﻟﺍ ﺭﺎﻬﻇﺇ

en: View Name
ar: ﺽﺮﻌﻟﺍ ﻢﺳﺍ

en: View Navigation
ar: ﺮﻈﻨﻤﻟﺍ ﺢﻔّﺼﺗ

en: View Perspective
ar: ﻱﻭﺮﻈﻨﻣ ﺭﺎﻬﻇﺇ

en: View Plane
ar: ﺔﻳﺅﺮﻟﺍ ﺢﻄﺴﻣ

en: View Rotation
ar: ﺮﻳﻭﺪﺘﻟﺍ ﺭﺎﻬﻇﺇ

en: View Settings
ar: ﺮﻈﻨﻤﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: View Transform
ar: ﻲﺋﺮﻤﻟﺍ ﻞﻳﻮﺤﺘﻟﺍ

en: View Type
ar: ﺽﺮﻌﻟﺍ ﻉﻮﻧ

en: View Vector
ar: ﻪﺠﺘﻤﻟﺍ ﺮﻬﻇﺍ

en: View X Axis
ar: X ﺭﻮﺤﻣ ﺮﻬﻇﺍ

en: View Z Axis
ar: Z ﺭﻮﺤﻣ ﺮﻬﻇﺍ

en: View Z Depth
ar: ﺏﺎﺒﻀﻟﺍ ﻖﻤﻋ ﺮﻬﻇﺍ

en: View all curves in editor
ar: ﺭﺮﺤﻤﻟﺍ ﻲﻓ ﺕﺎﻴﻨﺤﻨﻤﻟﺍ ﻞﻛ ﺮﻬﻇﺍ

en: View all selected UVs
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ UV's ـﻟﺍ ﻞﻛ ﺮﻬﻇﺍ

en: View all selected elements
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﺮﺻﺎﻨﻌﻟﺍ ﻞﻛ ﺮﻬﻇﺍ

en: View and edit images and UV Maps
ar: ءﺎﺴﻛﻻﺍ ﻂﺋﺍﺮﺧ ﻭ ﺭﻮﺼﻟﺍ ﺭﺮﺣ ﻭ ﺮﻬﻇﺃ

en: View as Render
ar: ﺮﻴﻴﺼﺘﻛ ﺮﻬﻇﺃ

en: View in multilayer image
ar: ﺕﺎﻘﺒﻄﻟﺍ ﺓﺩﺪﻌﺘﻣ ﺓﺭﻮﺻ ﻲﻓ ﺽﺮﻋﺍ

en: View pivot location
ar:  ﻱﺭﻮﺤﻣ ﻊﻗﻮﻣ ﺭﺎﻬﻇﺇ

en: View selected for all regions
ar: ﺓﺭﺎﺘﺨﻤﻟﺍ ﻪﺟﻭﻷﺍ ﻒﺧﺃ

en: View the entire image
ar: ﻞﻔﺳﻻﺍ ﻦﻣ ﺮﻈﻧﺍ

en: View used when converting image to a display space
ar: ﺽﺮﻌﻟﺍ ءﺎﻀﻓ ﻰﻟﺍ ﺓﺭﻮﺼﻟﺍ ﻞﻳﻮﺤﺗ ﺪﻨﻋ ﺮﻈﻨﻤﻟﺍ ﻡﺪﺨﺘﺳﺍ

en: View2D
ar: ﻲﺋﺎﻨﺜﻟﺍ ﺮﻈﻨﻣ

en: Viewer
ar: ﺪﻫﺎﺸﻣ

en: Viewport
ar: ﺬﻔﻨﻣ

en: Viewport display style for empties
ar: ﺬﻔﻨﻤﻟﺍ ﻲﻓ ﺕﺎﻴﻤﻫﻮﻠﻟ ﺽﺮﻌﻟﺍ ﺏﻮﻠﺳﺍ

en: Viewport display style for tracks
ar: ﺕﺍﺭﺎﺴﻤﻠﻟ ﺬﻔﻨﻤﻟﺍ ﺽﺮﻋ ﻂﻤﻧ

en: Views
ar: ﺮﻇﺎﻨﻤﻟﺍ

en: Views Format
ar: ﺮﻇﺎﻨﻤﻟﺍ ﻖﻴﺴﻨﺗ

en: Views Format:
ar: :ﺮﻇﺎﻨﻤﻟﺍ ﻖﻴﺴﻨﺗ

en: Virtual Parents
ar: ﺔﻴﺿﺍﺮﺘﻓﺇ ﻝﻮﺻﺍ

en: Virtual fill holes in mesh before unwrapping, to better avoid overlaps and preserve symmetry
ar: ﺔﻴﻠﺛﺎﻤﺘﻟﺍ ﻆﻔﺤﺗ ﻭ ﻞﻀﻓﺍ ﻞﻜﺸﺑ ﺕﻼﺧﺍﺪﺘﻟﺍ ﻯﺩﺎﻔﺘﺘﻟ ,ﺎﻳﺮﻫﺎﻇ ﻁﺎﻘﺳﻻﺍ ﻞﺒﻗ ﻢﺴﺠﻤﻟﺍ ﻲﻓ ﺕﺍﻮﺠﻔﻟﺍ ﺊﺒﻋ

en: Viscoelastic Springs
ar: ﺔﺟﺰﻠﻟﺍ ﺕﺍﺮﺗﻮﺘﻟﺍ

en: Viscosity
ar: ﺔﺟﻭﺰﻠﻟﺍ

en: Viscosity Base
ar: ﺔﺟﻭﺰﻠﻟﺍ ﺱﺎﺳﺍ

en: Viscosity Exponent
ar: ﺔﺟﻭﺰﻠﻟ ﻒﻋﺎﻀﻤﻟﺍ

en: Viscosity setting: value that is multiplied by 10 to the power of (exponent*-1)
ar:   (1-*ﺱﺃ ) ﺓﻮﻘﺑ 10 ﻲﻓ ﺔﺑﻭﺮﻀﻣ ﺔﻤﻴﻘﻟﺍ :ﺔﺟﻭﺰﻠﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: Visibility
ar: ءﻼﺟ

en: Visibility status
ar: ﺭﻮﻬﻈﻟﺍ ﺔﻟﺎﺣ

en: Visible
ar: ﺮﻫﺎﻇ

en: Visible Layers
ar: ﺓﺮﻫﺎﻈﻟﺍ ﺕﺎﻘﺒﻄﻟﺍ

en: Visible Lines
ar: ﺓﺮﻫﺎﻈﻟﺍ ﻁﻮﻄﺨﻟﺍ

en: Visual Keying
ar: ﺢﻴﺗﺎﻔﻤﻠﻟ ﻲﺋﺮﻣ ﻞﻴﺠﺴﺗ

en: Visual Location
ar: ﻲﺋﺮﻤﻟﺍ ﻊﻗﻮﻤﻟﺍ

en: Visual Rotation
ar: ﻲﺋﺮﻤﻟﺍ ﻥﺍﺭﻭﺪﻟﺍ

en: Visual Transform
ar: ﻲﺋﺮﻤﻟﺍ ﻝﻮّﺤﺘﻟﺍ

en: Volume
ar: ﻢﺠﺤﻟﺍ

en: Volume Alpha
ar: ﻢﺠﺤﻟﺍ ﺎﻔﻟﺍ

en: Volume Interpolation
ar: ﻢﺠﺤﻟﺍ ﺪﻴﻟﻮﺗ

en: Volume Min
ar: ﻢﺠﺣ ﻞﻗﺃ

en: Volume Preservation
ar: ﻢﺠﺤﻟﺍ ﻆﻔﺣ

en: Volume Sampling
ar: ﻢﺠﺤﻟﺍ ﺔﻴﻘﻨﺗ

en: Volume Variation
ar: ﻢﺠﺤﻟﺍ ﻑﻼﺘﺧﺍ

en: Volume Variation Maximum
ar: ﻢﺠﺤﻠﻟ ﻑﻼﺘﺧﺍ ﺮﺒﻛﺃ

en: Volume Variation Minimum
ar: ﻢﺠﺤﻠﻟ ﻑﻼﺘﺧﺍ ﻞﻗﺍ

en: Volume Variation Smoothness
ar: ﻢﺠﺤﻟﺍ ﻉﻮﻨﺗ ﺔﻣﻮﻌﻧ

en: Volume of the bone at rest
ar: ﺔﺣﺍﺮﻟﺍ ﺪﻨﻋ ﺔﻤﻈﻌﻟﺍ ﻢﺠﺣ

en: Volume outside the outer cone
ar: ﻲﺟﺭﺎﺨﻟﺍ ﻁﻭﺮﺨﻤﻟﺍ ﺝﺭﺎﺧ ﺓﺭﺎﻬﺠﻟﺍ

en: Vorbis
ar: ﺲﻴﺑﺭﻮﻓ

en: Voronoi
ar: ﻲﻧﻭﺭﻮﻓ

en: Voronoi Crackle
ar: ﺔﻌﻗﺮﻓ ﻲﻧﻭﺭﻮﻓ

en: Voronoi F1
ar:  1ﻑ ﻲﻧﻭﺭﻮﻓ

en: Voronoi F2
ar: 2ﻑ ﻲﻧﻭﺭﻮﻓ

en: Voronoi F2-F1
ar: 2ﻑ - 1ﻑ ﻲﻧﻭﺭﻮﻓ

en: Voronoi F3
ar:  3ﻑ ﻲﻧﻭﺭﻮﻓ

en: Voronoi F4
ar:  4ﻑ ﻲﻧﻭﺭﻮﻓ

en: Voronoi Texture
ar: ﻲﻧﻭﺭﻮﻓ ﺞﻴﺴﻧ

en: Voronoi feature weight 1
ar: 1 ﻲﻧﻭﺭﻮﻓ ﺓﺰﻴﻣ ﻥﺯﻭ

en: Voronoi feature weight 2
ar: 2 ﻲﻧﻭﺭﻮﻓ ﺓﺰﻴﻣ ﻥﺯﻭ

en: Voronoi feature weight 3
ar: 3 ﻲﻧﻭﺭﻮﻓ ﺓﺰﻴﻣ ﻥﺯﻭ

en: Voronoi feature weight 4
ar: 4 ﻲﻧﻭﺭﻮﻓ ﺓﺰﻴﻣ ﻥﺯﻭ

en: Vortex
ar: ﺔﻣﺍﻭﺩ

en: Vortex effector weight
ar: ﺔﻣﺍﻭﺩ ﺐﻴﺠﺘﺴﻣ ﻥﺯﻭ

en: Voxel Grid Cell Size
ar: ﻞﺴﻛﻮﻔﻟﺍ ﺔﻌﻗﺭ ﺔﻴﻠﺧ ﻢﺠﺣ

en: W (Z) Axis
ar: Z ﺭﻮﺤﻣ

en: Walk
ar: ﺶﻣﺇ

en: Walk Direction
ar: ﻙﺮﺤﺘﻟﺍ ﻩﺎﺠﺗﺍ

en: Walk Navigation
ar: ﻲﺸﻤﻟﺍ ﺢﻔّﺼﺗ

en: Wander
ar: ﻝﻮﺠﺗ

en: Warn Msgid Not Capitalized
ar: ﺮﻴﺒﻛ ﻑﺮﺣ ﺔﻟﺎﺣ ﻲﻓ ﺲﻴﻟ ﺔﻟﺎﺳﺮﻟﺍ ﻑﺮﻌﻣ ﺭﺬّﺣ

en: Warn about messages not starting by a capitalized letter (with a few allowed exceptions!)
ar: (ﺔﺣﻮﻤﺴﻤﻟﺍ ﺕﺍءﺎﻨﺜﺘﺳﻻﺍ ﺾﻌﺑ ﻊﻣ) ﺮﻴﺒﻛ ﻑﺮﺤﺑ ﺃﺪﺒﺗ ﻻ ﻞﺋﺎﺳﺮﻟﺍ ﻥﺍ ﺭﺬّﺣ

en: Warning
ar: :ﺮﻳﺬﺤﺗ

en: Warning!
ar: !ﺮﻳﺬﺤﺗ

en: Warning/error indicator color for strips referencing the strip being tweaked
ar: ﻩﺮﻳﺮﺤﺗ ﻢﺘﻳ ﻱﺬﻟﺍ ﻂﻳﺮﺸﻠﻟ ﺔﻴﻌﺟﺮﻤﻟﺍ ﺔﻃﺮﺷﻸﻟ ﺎﻄﺨﻟﺍ/ﺮﻳﺬﺤﺘﻟﺍ ﺮﺷﺆﻣ ﻥﻮﻟ

en: Warning:
ar: :ﺮﻳﺬﺤﺗ

en: Warp
ar: ﻞﺘﻓﺇ

en: Warp Modifier
ar: ءﺍﻮﺘﻟﻻﺍ ﺮﻴﻐﻣ

en: Warp modifier
ar: ءﺍﻮﺘﻟﻻﺍ ﺮﻴﻐﻣ

en: Warp vertices around the cursor
ar: ﺮﺷﺆﻤﻟﺍ ﻝﻮﺣ ﻂﻘﻨﻟﺍ ﻞﺘﻓﺇ

en: Wave
ar: ﺔﺟﻮﻣ

en: Wave Alignment
ar: ﻪﺟﻮﻤﻟﺍ ﺓﺍﺫﺎﺤﻣ

en: Wave Clamp
ar: ﺔﺟﻮﻤﻟﺍ ﺪﺣ

en: Wave Direction
ar: ﻪﺟﻮﻤﻟﺍ ﻩﺎﺠﺗﺇ

en: Wave Modifier
ar: ﻪﺟﻮﻤﻟﺍ ﺮﻴﻐﻣ

en: Wave Scale
ar: ﻪﺟﻮﻤﻟﺍ ﻢﺠﺣ

en: Wave Texture
ar: ﻲﺟﻮﻣ ﺞﻴﺴﻧ

en: Wave Type
ar: ﺔﺟﻮﻤﻟﺍ ﻉﻮﻧ

en: Wave damping factor
ar: ﺔﺟﻮﻤﻟﺍ ﻝﺅﺎﻀﺗ ﻞﻣﺎﻌﻣ

en: Wave effect modifier
ar: ﻪﺟﻮﻤﻟﺍ ﺮﻴﺛﺄﺗ ﺮﻴﻐﻣ

en: Wave propagation speed
ar: ﺕﺎﺟﻮﻤﻟﺍ ﺭﺎﺸﺘﻧﺍ ﺔﻋﺮﺳ

en: Wave time scaling factor
ar: ﺔﺟﻮﻤﻟﺍ ﺖﻗﻭ ﻢﻴﺠﺤﺗ ﻞﻣﺎﻌﻣ

en: Waveform
ar: ﻲﺟﻮﻤﻟﺍ ﻞﻜﺸﺘﻟﺍ

en: Waveforms Off
ar: ﻲﺟﻮﻤﻟﺍ ﻞﻜﺸﻟﺍ ﺊﻔﻃﺃ

en: Waveforms On
ar: ﻲﺟﻮﻤﻟﺍ ﻞﻜﺸﻟﺍ ﻞﻌّﻓ

en: Way to interpret mouse movements
ar: ﺓﺭﺄﻔﻟﺍ ﺔﻛﺮﺣ ﺮﻴﺴﻔﺘﻟ ﺔﻘﻳﺮﻄﻟﺍ

en: Weight
ar: ﻥﺯﻮﻟﺍ

en: Weight 1
ar: 1 ﻥﺯﻮﻟﺍ

en: Weight 2
ar: 2 ﻥﺯﻮﻟﺍ

en: Weight 3
ar: 3 ﻥﺯﻮﻟﺍ

en: Weight 4
ar: 4 ﻥﺯﻮﻟﺍ

en: Weight Color Range
ar: ﻥﺍﻮﻟﻷﺍ ﻥﺍﺯﻭﺃ ﻕﺎﻄﻧ

en: Weight Interpolation
ar: ﻥﺯﻮﻟﺍ ﺪﻴﻟﻮﺗ

en: Weight Paint
ar: ﻥﺯﻮﻟﺍ ﻦﻳﻮﻠﺗ

en: Weight Paint Tool
ar: ﻥﺯﻮﻟﺍ ﻢﺳﺭ ﺓﺍﺩﺍ

en: Weight for cloth simulation
ar: ﺵﺎﻤﻘﻟﺍ ﺓﺎﻛﺎﺤﻤﻟ ﻥﺯﻮﻟﺍ

en: Weight hair particles
ar: ﺮﻌﺸﻟﺍ ﺕﺎﺌﻳﺰﺟ ﻞﻘﺛﺃ

en: Weight of feather point
ar: ﺶﻣﺎﻬﻟﺍ ﺔﻄﻘﻧ ﻥﺯﻭ

en: Weight of rotation constraint for IK
ar: IKﻝ ﺮﻳﻭﺪﺘﻟﺍ ﺩﻮﻴﻗ ﻥﺯﻭ

en: Weight of scale constraint for IK
ar: IKﻝ ﻢﻴﺠﺤﺘﻟﺍ ﺩﻮﻴﻗ ﻥﺯﻭ

en: Weight of the point
ar: ﺔﻄﻘﻨﻟﺍ ﻥﺯﻭ

en: Weight to assign in vertex groups
ar: ﻂﻘﻨﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ ﻲﻓ ﻦﻴّﻌﻤﻟﺍ ﻥﺯﻮﻟﺍ

en: Weight used by the Bevel modifier
ar: ﺔﻔﻄﺸﻟﺍ ﺮﻴﻐﻣ ﻞﺒﻗ ﻦﻣ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻥﺯﻮﻟﺍ

en: Weight used by the Bevel modifier 'Only Vertices' option
ar: 'ﻂﻘﻓ ﻂﻘﻧ' ﺭﺎﻴﺧ ﻲﻓ ﺔﻔﻄﺸﻟﺍ ﺮﻴﻐﻣ ﻑﺮﻃ ﻦﻣ ﻞﻤﻌﺘﺴﻤﻟﺍ ﻥﺯﻮﻟﺍ

en: Weight value of a vertex in a vertex group
ar: ﻂﻘﻧ ﺔﻋﻮﻤﺠﻣ ﻲﻓ ﺔﻄﻘﻨﻟ ﻥﺯﻮﻟﺍ ﺔﻤﻴﻗ

en: Weight:
ar: :ﻥﺯﻮﻟﺍ

en: WeightVG Edit Modifier
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻥﺯﻭ ﺮﻳﺮﺤﺗ ﺮﻴﻐﻣ

en: WeightVG Mix Modifier
ar: ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻥﺯﻭ ﻂﻠﺧ ﺮﻴﻐﻣ

en: Weighted result of strip is added to the accumulated results
ar: ﺔﻤﻛﺍﺮﺘﻤﻟﺍ ﺞﺋﺎﺘﻨﻟﺍ ﻰﻟﺇ ﻑﺎﻀﺗ ﺔﺤﺟﺮﻤﻟﺍ ﻂﻳﺮﺸﻟﺍ ﺔﺠﻴﺘﻧ

en: Weighted result of strip is multiplied with the accumulated results
ar: ﺔﻤﻛﺍﺮﺘﻤﻟﺍ ﺞﺋﺎﺘﻨﻟﺍ ﻊﻣ ﻒﻋﺎﻀﺗ ﺔﺤﺟﺮﻤﻟﺍ ﻂﻳﺮﺸﻟﺍ ﺔﺠﻴﺘﻧ

en: Weighted result of strip is removed from the accumulated results
ar: ﺔﻤﻛﺍﺮﺘﻤﻟﺍ ﺞﺋﺎﺘﻨﻟﺍ ﻦﻣ ﻑﺬﺤﺗ ﺔﺤﺟﺮﻤﻟﺍ ﻂﻳﺮﺸﻟﺍ ﺔﺠﻴﺘﻧ

en: Weights
ar: ﻥﺍﺯﻭﺃ

en: Weights for the vertex groups this point is member of
ar: ﺔﻄﻘﻧ ﻩﺬﻫ ﺎﻬﻌﺒﺘﺗ ﻲﺘﻟﺍ ﻁﺎﻘﻨﻟﺍ ﺕﺎﻋﻮﻤﺠﻣ ﻥﺍﺯﻭﺍ

en: Weights for the vertex groups this vertex is member of
ar: ﺔﻄﻘﻨﻟﺍ ﻩﺬﻫ ﺎﻬﻴﻟﺇ ﻲﻤﺘﻨﺗ ﻲﺘﻟﺍ ﻂﻘﻨﻟﺍ ﺕﺎﻋﻮﻤﺠﻤﻟ ﻥﺍﺯﻭﻷﺍ

en: Wetness
ar: :ﻞﻠﺒﺘﻟﺍ

en: WhDown
ar: ﻞﻔﺳﻷ ﻞﺠﻌﻟﺍ

en: WhOut
ar: ﺝﺭﺎﺨﻠﻟ ﻞﺠﻌﻟﺍ

en: What axis is used to change particle rotation with time
ar: ﻦﻣﺰﻟﺍ ﻊﻣ ﺕﺎﺌﻳﺰﺠﻟﺍ ﻥﺍﺭﻭﺩ ﺮﻴﻴﻐﺘﻟ ﻡﺪﺨﺘﺴﻳ ﺭﻮﺤﻣ ﻱﺍ

en: Wheel Invert Zoom
ar: ﺔﻠﺠﻌﻟﺎﺑ ﻢﻴﺠﺤﺘﻟﺍ ﺲﻜﻋﺇ

en: When an 'array/vector' type is chosen (Location, Rotation, Color, etc.), entire array is to be used
ar:  ﺔﻠﻣﺎﻛ ﺎﻬﻣﺍﺪﺨﺘﺳﺍ ﻢﺘﻳ ,(..ﺦﻟﺍ ,ﻥﻮﻟ ,ﻥﺍﺭﻭﺩ ,ﻊﻗﻮﻣ) ﻪﺠﺘﻣ/ﺔﻓﻮﻔﺼﻣ ﺭﺎﻴﺘﺧﺇ ﺪﻨﻋ

en: When bone doesn't have a parent, it receives cyclic offset effects (Deprecated)
ar: (ﻰﻐﻠﻣ) ﺔﻳﺭﻭﺩ ﺔﺣﺍﺯﺇ ﺕﺍﺮﻴﺛﺄﺗ ﻞﺒﻘﺘﺴﺗ ,ﻞﺻﺍ ﻥﻭﺪﺑ ﺔﻤﻈﻌﻟﺍ ﻥﻮﻜﺗ ﺎﻣﺪﻨﻋ

en: When bone has a parent, bone's head is stuck to the parent's tail
ar: ﻞﺻﺃ ﺎﻬﻟ ﻥﻮﻜﻳ ﺎﻣﺪﻨﻋ ,ﻞﺻﻷﺍ ﻞﻳﺬﺑ ﺔﻴﻋﺮﻔﻟﺍ ﺔﻈﻌﻟﺍ ﺱﺃﺭ ﺖﻴﺒﺜﺗ

en: When calculating Bone Paths, use Head or Tips
ar: ﻢﻤﻘﻟﺍ ﻭﺃ ﺱﺃﺮﻟﺍ ﻞﻤﻌﺘﺳﺍ ،ﻢﻈﻌﻟﺍ ﺕﺍﺭﺎﺴﻣ ﺏﺎﺴﺣ ﺪﻨﻋ

en: When deforming bone, multiply effects of Vertex Group weights with Envelope influence
ar: ﺔﻤﻈﻌﻟﺍ ﻊﻳﻮﻄﺗ ﺪﻨﻋ ءﺎﺸﻐﻟﺍ ﺮﻴﺛﺄﺘﺑ ﻂﻘﻨﻟﺍ ﺔﻋﻮﻤﺠﻣ ﻥﺯﻭ ﺮﻴﺛﺄﺗ ﻒﻋﺎﺿ

en: When locked keep using normal of surface where stroke was initiated
ar: ﺔﺒﻄﺸﻟﺍ ﻩﺪﻨﻋ ﺕﺃﺪﺑ ﻱﺬﻟﺍ ﺢﻄﺴﻟﺍ ﻢﻇﺎﻧ ﻡﺍﺪﺨﺘﺳﺍ ﻰﻠﻋ ﻲﻘﺑﺍ ﻝﺎﻔﻗﻻﺍ ﺪﻨﻋ

en: When rendering animations, save JPG preview images in same directory
ar: ﺪﻠﺠﻤﻟﺍ ﺲﻔﻧ ﻲﻓ JPG ﺔﻨﻳﺎﻌﻣ ﺭﻮﺻ ﻞﺠﺳ ،ﺕﺎﻜﻳﺮﺤﺘﻟﺍ ﺮﻴﻴﺼﺗ ﺪﻨﻋ

en: When this is disabled, lock alpha while painting
ar:  ﻢﺳﺮﻟﺍ ﺪﻨﻋ ﺎﻔﻟﻻﺍ ﻞﻔﻗﺍ ,ﻞﻴﻄﻌﺘﻟﺍ ﺪﻨﻋ

en: When transforming strips, changes to the animation data are flushed to other views
ar:  ﻯﺮﺧﻷﺍ ﺮﻇﺎﻨﻤﻟﺍ ﻰﻟﺇ ﻚﻳﺮﺤﺘﻟﺍ ﺕﺎﻧﺎﻴﺑ ﻰﻠﻋ ﺕﺍﺮﻴﻴﻐﺘﻟﺍ ﻞﻘﻨﺗ ،ﻂﺋﺍﺮﺸﻟﺍ ﻞﻳﻮﺤﺗ ﺪﻨﻋ

en: When true the format is a movie
ar: ﻚﻳﺮﺤﺗ ﻲﻫ ﺔﻐﻴﺼﻟﺍ ﻥﺈﻓ ﺎﺤﻴﺤﺻ ﻥﺎﻛ ﺍﺫﺇ

en: Where the clip comes from
ar: ﺔﺻﺎﺼﻘﻟﺍ ﻲﺗﺄﺗ ﻦﻳﺃ ﻦﻣ

en: Where the image comes from
ar: ﺓﺭﻮﺼﻟﺍ ﻲﺗﺄﺗ ﻦﻳﺍ ﻦﻣ

en: Where to emit particles from
ar: ﺕﺎﺌﻳﺰﺠﻟﺍ ﺚﻌﺒﻨﺗ ﻦﻳﺍ ﻦﻣ

en: Where to move cursor to
ar: ﺮﺷﺆﻤﻟﺍ ﻙﺮّﺤﻳ ﻦﻳﺍ ﻲﻟﺍ

en: Whether there is any action referenced by NLA being edited (strictly read-only)
ar: (ﻂﻘﻓ ﺓءﺍﺮﻘﻠﻟ) ﻩﺮﻳﺮﺤﺗ ﻢﺘﻳ NLA ﺭﺮﺤﻤﺑ ﻂﺒﺗﺮﻣ ﺙﺪﺣ ﻱﺃ ﻙﺎﻨﻫ ﻥﺎﻛ ﺎﻣ ﺍﺫﺍ

en: Whether this path is currently reachable
ar: ﺎﻴﻟﺎﺣ ﻝﻮﺻﻮﻠﻟ ﻞﺑﺎﻗ ﺭﺎﺴﻤﻟﺍ ﻥﺎﻛ ﺎﻣ ﺍﺫﺍ

en: Whether this path is saved in bookmarks, or generated from OS
ar: ﻡﺎﻈﻨﻟﺍ ﻦﻣ ﺓﺪﻟﻮﺘﻤﻟﺍ ﻭﺍ ﻦﻳﻭﺎﻨﻌﻟﺍ ﻲﻓ ﻅﻮﻔﺤﻣ ﺭﺎﺴﻤﻟﺍ ﺍﺬﻫ ﻥﺎﻛ ﺎﻣ ﺍﺫﺍ

en: Whether to crop the size of the input image
ar: ﻞﺧﺪﻟﺍ ﺓﺭﻮﺻ ﻢﺠﺣ ﺺﻗ ﺎﻣ ﺍﺫﺍ

en: Which axis to use for offset
ar: ﺔﺣﺍﺯﻺﻟ ﻞﻤﻌﺘﺴﻤﻟﺍ ﺭﻮﺤﻤﻟﺍ

en: Which data's transformations to bake
ar: ﻪﺗﺎﻧﺎﻴﺒﻟ ﻦﺋﺎﻜﻟﺍ ﺕﻻﻮﺤﺗ ﻖﺒّﻃ

en: Which direction is used to calculate the effector force
ar: ﺮﺛﺆﻤﻟﺍ ﺓﻮﻗ ﺏﺎﺴﺤﻟ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻩﺎﺠﺗﻹﺍ

en: Which elements to affect (vertices, edges and/or faces)
ar: (ﻪﺟﻭﻻﺍ ﻭﺃ/ﻭ ,ﻑﺍﻮﺤﻟﺍ ,ﻂﻘﻨﻟﺍ) ﺮﺛﺄﺘﻳ ﺮﺻﺎﻨﻌﻟﺍ ﻱﺍ

en: Which elements to delete
ar: ﻑﺬﺤﻠﻟ ﺮﺻﺎﻨﻌﻟﺍ ﻱﺃ

en: Which marker position to use for output
ar: ﺝﺮﺨﻠﻟ ﻡﺪﺨﺘﺴﻳ ﺔﻣﻼﻋ ﻊﻗﻮﻣ ﻱﺍ

en: Which mesh elements selection works on
ar: ﺭﺎﻴﺘﺧﻹﺍ ﻞﻐﺘﺸﻳ ﻢﺴﺠﻣ ﺮﺼﻨﻋ ﻱﺃ ﻰﻠﻋ

en: Which method to use for viewport navigation
ar: ﺽﺮﻌﻟﺍ ﺬﻔﻨﻣ ﺢﻔﺼﺘﻟ ﻡﺪﺨﺘﺴﻳ ﺏﻮﻠﺳﺃ ﻱﺃ

en: Which object to take texture coordinates from
ar: ﻪﻨﻣ ﺞﻴﺴﻨﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺍ ﺫﻮﺧﺄﻤﻟﺍ ﻦﺋﺎﻜﻟﺍ

en: Which part to snap onto the target
ar: ﻑﺪﻬﻠﻟ ﺓﺍﺫﺎﺤﻤﻠﻟ ءﺰﺟ ﻱﺃ

en: Which point on the bones is used when calculating paths
ar: ﺕﺍﺭﺎﺴﻤﻟﺍ ﺏﺎﺴﺤﻟ ﻡﺪﺨﺘﺴﺗ ﻢﻈﻌﻟﺍ ﻰﻠﻋ ﺔﻄﻘﻧ ﻱﺍ

en: Which style to use for viewport scaling
ar: ﺬﻔﻨﻤﻟﺍ ﻢﻴﺠﺤﺘﻟ ﻞﻤﻌﺘﺴﻣ ﺏﻮﻠﺳﺃ ﻱﺃ

en: Which texture coordinates to use for mapping
ar: ءﺎﺴﻛﻺﻟ ﺔﻣﺪﺨﺴﺘﻤﻟﺍ ﺞﻴﺴﻨﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺍ

en: Which type of curve to convert to
ar: ﺬﻔﻨﻤﻟﺍ ﻢﻴﺠﺤﺘﻟ ﻞﻤﻌﺘﺴﻣ ﺏﻮﻠﺳﺃ ﻱﺃ

en: Which vertices to hide or show
ar: ﻂﻘﻧ ﻱﺍ ءﺎﻔﺧﺍ ﻭﺍ ﺭﺎﻬﻇﺍ

en: While editing, don't update metaball at all
ar: ﻕﻼﻃﻹﺍ ﻰﻠﻋ ﻞﻋﺎﻔﺘﻟﺍ ﺓﺮﻛ ﺙﺪّﺤﺗ ﻻ ,ﺮﻳﺮﺤﺘﻟﺍ ءﺎﻨﺛﺃ

en: While editing, update metaball always
ar: ﻞﻋﺎﻔﺘﻟﺍ ﺓﺮﻛ ﺎﻤﺋﺍﺩ ﺙﺪّﺣ ,ﺮﻳﺮﺤﺘﻟﺍ ﺪﻨﻋ

en: While editing, update metaball in half resolution
ar: ﺔﻗﺪﻟﺍ ﻒﺼﻨﺑ ﺔﻠﻋﺎﻔﺘﻤﻟﺍ ﺓﺮﻜﻟﺍ ﺙﺪﺣ ،ﺮﻳﺮﺤﺘﻟﺍ ﻝﻼﺧ

en: While editing, update metaball without polygonization
ar: ﻊﻴﻠﻀﺗ ﻥﻭﺪﺑ ﻞﻋﺎﻔﺘﻟﺍ ﺓﺮﻛ ﺙﺪّﺣ ,ﺮﻳﺮﺤﺘﻟﺍ ءﺎﻨﺛﺃ

en: White Level
ar: ﺾﻴﺑﻷﺍ ﻯﻮﺘﺴﻣ

en: Whole Character
ar: ﺔﻴﺼﺨﺸﻟﺍ ﻞﻣﺎﻛ

en: Whole Frame
ar: ﺭﺎﻃﻻﺍ ﻞﻣﺎﻛ

en: Width
ar: ﺽﺮﻌﻟﺍ

en: Width Hidden
ar: ﺽﺮﻌﻟﺍ ﻲﺷﻼﺗ

en: Width of the box
ar: ﻕﻭﺪﻨﺼﻟﺍ ﺽﺮﻋ

en: Width of the ellipse
ar: ﺺﻗﺎﻨﻟﺍ ﻊﻄﻘﻟﺍ ﺽﺮﻋ

en: Width of the node
ar: ﻕﻭﺪﻨﺼﻟﺍ ﺽﺮﻋ

en: Width over which the reconstruction filter combines samples
ar: ﺕﺎﻨﻴﻌﻟﺍ ﻊﻴﻤﺠﺘﺑ ءﺎﻨﺒﻟﺍ ﺓﺩﺎﻋﺈﺑ ﻲﻔﺼﻣ ﻪﻴﻓ ﻡﻮﻘﻳ ﻱﺬﻟﺍ ﺽﺮﻌﻟﺍ

en: Width:
ar: ﺽﺮﻌﻟﺍ

en: Wind
ar: ﺡﺎﻳﺭ

en: Wind Velocity
ar: ﺡﺎﻳﺮﻟﺍ ﺔﻋﺮﺳ

en: Wind effector weight
ar: ﺢﻳﺭ ﺐﻴﺠﺘﺴﻣ ﻥﺯﻭ

en: Wind speed
ar: ﺔﻋﺮﺳ ﻞﻗﺍ

en: Window
ar: ﺓﺬﻓﺎﻧ

en: Window Manager
ar: ﺬﻓﺍﻮﻧ ﺮﻳﺪﻣ

en: Window Managers
ar: ﺓﺬﻓﺎﻨﻟﺍ ءﺍﺭﺪﻣ

en: Window Matrix
ar: ﺓﺬﻓﺎﻨﻟﺍ ﺔﻓﻮﻔﺼﻣ

en: Window event timer
ar: ﺓﺬﻓﺎﻨﻟﺍ ﺙﺪﺣ ﺖﻗﺆﻣ

[ctx: WindowManager]
en: 3D View
ar: ﻲﺛﻼﺜﻟﺍ ﺮﻈﻨﻣ

[ctx: WindowManager]
en: 3D View Generic
ar: ﻲﺛﻼﺜﻟﺍ ﺮﻈﻨﻣ ﻡﺎﻋ

[ctx: WindowManager]
en: Animation
ar: ﺕﺎﻜﻳﺮﺤﺘﻟﺍ

[ctx: WindowManager]
en: Animation Channels
ar: ﻚﻳﺮﺤﺘﻟﺍ ﺕﺍﻮﻨﻗ

[ctx: WindowManager]
en: Armature
ar: ﻞﻜﻴﻫ

[ctx: WindowManager]
en: Clip
ar: ﺔﺻﺎﺼﻘﻟﺍ

[ctx: WindowManager]
en: Clip Dopesheet Editor
ar: ﺔﺻﺎﺼﻘﻠﻟ ﻂﻴﻄﺨﺘﻟﺍ ﺔﻗﺭﻭ ﺭﺮﺤﻣ

[ctx: WindowManager]
en: Clip Editor
ar: ﺔﺻﺎﺼﻘﻟﺍ ﺭﺮﺤﻣ

[ctx: WindowManager]
en: Clip Graph Editor
ar: ﺔﺻﺎﺼﻘﻠﻟ ﻲﻧﺎﻴﺒﻟﺍ ﺭﺮﺤﻤﻟﺍ

[ctx: WindowManager]
en: Console
ar: ﺮﻣﺍﻭﻷﺍ ﺔﺣﻮﻟ

[ctx: WindowManager]
en: Curve
ar: ﻰﻨﺤﻨﻣ

[ctx: WindowManager]
en: Dopesheet
ar: ﻂﻴﻄﺨﺘﻟﺍ ﺔﻗﺭﻭ

[ctx: WindowManager]
en: File Browser
ar: ﺕﺎﻔﻠﻤﻟﺍ ﺢﻔﺼﺘﻣ

[ctx: WindowManager]
en: File Browser Buttons
ar: ﺕﺎﻔﻠﻣ ﺢﻔﺼﺘﻣ ﺭﺍﺭﺯﺃ

[ctx: WindowManager]
en: File Browser Main
ar: ﺕﺎﻔﻠﻣ ﺢﻔﺼﺘﻣ ﻲﺴﻴﺋﺭ

[ctx: WindowManager]
en: Font
ar: ﻂﺨﻟﺍ

[ctx: WindowManager]
en: Frames
ar: ﺮﻃﻷﺍ

[ctx: WindowManager]
en: Gesture Zoom Border
ar: ﺓءﺎﻤﻳﻹﺍ ﻢﻴﺠﺤﺗ ﺪﺣ

[ctx: WindowManager]
en: Graph Editor
ar: ﻲﻧﺎﻴﺒﻟﺍ ﺭﺮﺤﻤﻟﺍ

[ctx: WindowManager]
en: Graph Editor Generic
ar: ﻲﻧﺎﻴﺒﻟﺍ ﺭﺮﺤﻤﻟﺍ ﻡﺎﻋ

[ctx: WindowManager]
en: Grease Pencil
ar: ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻗ

[ctx: WindowManager]
en: Grease Pencil Stroke Edit Mode
ar: ﺕﺎﻈﺣﻼﻤﻟﺍ ﻢﻠﻗ ﺔﺒﻄﺷ ﺮﻳﺮﺤﺗ ﻊﺿﻭ

[ctx: WindowManager]
en: Image
ar: ﺓﺭﻮﺻ

[ctx: WindowManager]
en: Image Generic
ar: ﺓﺭﻮﺻ ﻡﺎﻋ

[ctx: WindowManager]
en: Image Paint
ar: ﺓﺭﻮﺼﻟﺍ ﻦﻳﻮﻠﺗ

[ctx: WindowManager]
en: Info
ar: ﺕﺎﻣﻮﻠﻌﻤﻟﺍ

[ctx: WindowManager]
en: Lattice
ar: ﺔﻜﺒﺷ

[ctx: WindowManager]
en: Markers
ar: ﺕﺎﻣﻼﻌﻟﺍ

[ctx: WindowManager]
en: Mask Editing
ar: ﻉﺎﻨﻘﻟﺍ ﺮﻳﺮﺤﺗ

[ctx: WindowManager]
en: Mesh
ar: ﻢﺴﺠﻣ

[ctx: WindowManager]
en: Metaball
ar: ﺔﻠﻋﺎﻔﺘﻣ ﺓﺮﻛ

[ctx: WindowManager]
en: NLA Channels
ar: NLA ﺓﺍﻮﻨﻗ

[ctx: WindowManager]
en: NLA Editor
ar: NLA ﺭﺮﺤﻣ

[ctx: WindowManager]
en: NLA Generic
ar: NLA ﻡﺎﻋ

[ctx: WindowManager]
en: Node Editor
ar: ﺪﻘﻌﻟﺍ ﺭﺮﺤﻣ

[ctx: WindowManager]
en: Node Generic
ar: ﺓﺪﻘﻌﻟﺍ ﻡﺎﻋ

[ctx: WindowManager]
en: Object Mode
ar: ﻦﺋﺎﻜﻟﺍ ﻊﺿﻭ

[ctx: WindowManager]
en: Object Non-modal
ar: ﻁﻭﺮﺸﻣ ﺮﻴﻏ ﻦﺋﺎﻛ

[ctx: WindowManager]
en: Outliner
ar: ﻞﻜﻴﻬﻤﻟﺍ

[ctx: WindowManager]
en: Paint Curve
ar: ﻢﺳﺮﻟﺍ ﻰﻨﺤﻨﻣ

[ctx: WindowManager]
en: Paint Stroke Modal
ar: ﺔﻃﻭﺮﺸﻣ ﻦﻳﻮﻠﺗ ﺔﺒﻄﺷ

[ctx: WindowManager]
en: Particle
ar: ءﻱﺰﺠﻟﺍ

[ctx: WindowManager]
en: Pose
ar: ﺔﻔﻗﻭ

[ctx: WindowManager]
en: Property Editor
ar: ﺹﺍﻮﺨﻟﺍ ﺭﺮﺤﻣ

[ctx: WindowManager]
en: Screen
ar: ﺔﺷﺎﺸﻟﺍ

[ctx: WindowManager]
en: Screen Editing
ar: ﺔﺷﺎﺷ ﺮﻳﺮﺤﺗ

[ctx: WindowManager]
en: Sculpt
ar: ﺖﺤﻨﻟﺍ

[ctx: WindowManager]
en: Sequencer
ar: ﻞﺴِﻠﺴﻤﻟﺍ

[ctx: WindowManager]
en: SequencerCommon
ar: ﻞﺴِﻠﺴﻤﻟﺍ ﻡﺎﻋ

[ctx: WindowManager]
en: SequencerPreview
ar: ﻞﺴِﻠﺴﻤﻟﺍ ﺔﻨﻳﺎﻌﻣ

[ctx: WindowManager]
en: Standard Modal Map
ar: ﺔﻃﻭﺮﺸﻣ ﺔﻴﺳﺎﻴﻗ ﺔﻄﻳﺮﺧ

[ctx: WindowManager]
en: Text
ar: ﺺﻨﻟﺍ

[ctx: WindowManager]
en: Text Generic
ar: ﻲﺼﻧ ﻡﺎﻋ

[ctx: WindowManager]
en: Timeline
ar: ﺖﻗﻮﻟﺍ ﻂﺧ

[ctx: WindowManager]
en: Transform Modal Map
ar: ﺔﻃﻭﺮﺸﻣ ﺔﻟﻮّﺤﺘﻣ ﺔﻄﻳﺮﺧ

[ctx: WindowManager]
en: UV Sculpt
ar: UV ـﻟﺍ ﺖﺤﻧ

[ctx: WindowManager]
en: Vertex Paint
ar: ﻂﻘﻨﻟﺍ ﻦﻳﻮﻠﺗ

[ctx: WindowManager]
en: View2D
ar: ﻲﺋﺎﻨﺜﻟﺍ ﺮﻈﻨﻣ

[ctx: WindowManager]
en: View2D Buttons List
ar: ﻲﺋﺎﻨﺜﻟﺍ ﺮﻈﻨﻣ ﺭﺍﺭﺯﺃ ﺔﺤﺋﻻ

[ctx: WindowManager]
en: View3D Dolly Modal
ar: ﻲﺛﻼﺜﻟﺍ ﺮﻈﻨﻤﻟ ﻁﻭﺮﺸﻣ ﻥﺍﺮﻴﻃ

[ctx: WindowManager]
en: View3D Fly Modal
ar: ﻲﺛﻼﺜﻟﺍ ﺮﻈﻨﻤﻟ ﻁﻭﺮﺸﻣ ﻥﺍﺮﻴﻃ

[ctx: WindowManager]
en: View3D Gesture Circle
ar: ﻲﺛﻼﺜﻟﺍ ﺮﻈﻨﻣ ءﺎﻤﻳﺍ ﺓﺮﺋﺍﺩ

[ctx: WindowManager]
en: View3D Move Modal
ar: ﻲﺛﻼﺜﻟﺍ ﺮﻈﻨﻤﻟ ﻁﻭﺮﺸﻣ ﻚﻳﺮﺤﺗ

[ctx: WindowManager]
en: View3D Rotate Modal
ar: ﻲﺛﻼﺜﻟﺍ ﺮﻈﻨﻤﻟ ﻁﻭﺮﺸﻣ ﺮﻳﻭﺪﺗ

[ctx: WindowManager]
en: View3D Walk Modal
ar: ﻲﺛﻼﺜﻟﺍ ﺮﻈﻨﻤﻟ ﻁﻭﺮﺸﻣ ﻲﺸﻣ

[ctx: WindowManager]
en: View3D Zoom Modal
ar: ﻲﺛﻼﺜﻟﺍ ﺮﻈﻨﻤﻟ ﻁﻭﺮﺸﻣ ﺐﻳﺮﻘﺗ

[ctx: WindowManager]
en: Weight Paint
ar: ﻥﺯﻮﻟﺍ ﻦﻳﻮﻠﺗ

[ctx: WindowManager]
en: Window
ar: ﺓﺬﻓﺎﻨﻟﺍ

en: Windows
ar: ﺬﻓﺍﻮﻨﻟﺍ

en: Wipe
ar: ﺢﺴﻣ

en: Wipe Sequence
ar: ﺢﺴﻤﻟﺍ ﻞﺴﻠﺴﺗ

en: Wipe direction
ar: ﺢﺴﻤﻟﺍ ﻩﺎﺠﺗﺇ

en: Wire
ar: ﺝﺎﻴﺳ

en: Wire Color
ar: ﻂﺑﺍﺮﻟﺍ ﻥﻮﻟ

en: Wire Edit
ar: ﻲﻜﻠﺳ ﺮﻳﺮﺤﺗ

en: Wire Size
ar: ﻚﻠﺴﻟﺍ ﻢﺠﺣ

en: Wireframe
ar: ﺔﻜﺒﺷ

en: Wireframe Modifier
ar: ﺔﻜﺒﺸﻟﺍ ﺮﻴّﻐﻣ

en: Wireframe effect modifier
ar: ﺔﻜﺒﺸﻟﺍ ﺮﻴﺛﺄﺗ ﺮﻴﻐﻣ

en: With Offset
ar: ﺔﺣﺍﺯﺈﺑ

en: Wood
ar: ﺐﺸﺧ

en: Wood Texture
ar: ﺐﺸﺧ ﺞﻴﺴﻧ

en: World
ar: ﻢﻟﺎﻌﻟﺍ

[ctx: World]
en: New
ar: ﺪﻳﺪﺟ

en: World Mist
ar: ﻢﻟﺎﻋ ﺏﺎﺒﺿ

en: World Output
ar: ﻢﻟﺎﻌﻟﺍ ﺝﺮﺧ

en: World Space
ar: ﻢﻟﺎﻌﻟﺍ ءﺎﻀﻓ

en: World lighting settings
ar: ﻢﻟﺎﻌﻟﺍ ﺓءﺎﺿﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: World mist settings
ar: ﻢﻟﺎﻌﻠﻟ ﺏﺎﺒﻀﻟﺍ ﺕﺍﺩﺍﺪﻋﺇ

en: World space normal mapping
ar: ءﺎﻀﻔﻟﺍ ﻢﻟﺎﻋ ﺕﻻﻮﺤﺗ ﺔﻓﻮﻔﺼﻣ

en: World used for rendering the scene
ar: ﺪﻬﺸﻤﻟﺍ ﺮﻴﻴﺼﺘﻟ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻢﻟﺎﻌﻟﺍ

en: Worlds
ar: ﻢﻟﺍﻮﻌﻟﺍ

en: Worldspace transformation matrix
ar: ءﺎﻀﻔﻟﺍ ﻢﻟﺎﻋ ﺕﻻﻮﺤﺗ ﺔﻓﻮﻔﺼﻣ

en: Wrap
ar: ﻒﻠﻟﺍ

en: Wrapping
ar: ءﺎﺴﻛﻹﺍ

en: Write Image
ar: ﺓﺭﻮﺼﻟﺍ ﺐﺘﻛﺃ

en: Write Normals
ar: ﻢﻇﺍﻮﻨﻟﺍ ﺐﺘﻛﺍ

en: Write file to original location (overwrite existing file)
ar: (ﺓﺩﻮﺟﻮﻤﻟﺍ ﺕﺎﻔﻠﻤﻟﺍ ﻝﺪﺒﺘﺳﺍ) ﻲﻠﺻﻻﺍ ﻊﻗﻮﻤﻟﺍ ﻲﻓ ﺕﺎﻔﻠﻤﻟﺍ ﺐﺘﻛﺍ

en: Write files to original location (overwrite existing files)
ar: (ﺓﺩﻮﺟﻮﻤﻟﺍ ﺕﺎﻔﻠﻤﻟﺍ ﻝﺪﺒﺘﺳﺍ) ﻲﻠﺻﻻﺍ ﻊﻗﻮﻤﻟﺍ ﻲﻓ ﺕﺎﻔﻠﻤﻟﺍ ﺐﺘﻛﺍ

en: X Angle
ar: ﺔﻳﻭﺍﺯ

en: X Axis
ar: X ﺭﻮﺤﻣ

en: X Axis Stiffness
ar: ﺖﻴﺒﺜﺘﻟﺍ ﺔﺑﻼﺻ

en: X End
ar: ﻲﻘﻓﺃ ﺭﻮﺤﻣ ﺔﻳﺎﻬﻧ

en: X Location
ar: X ﻊﻗﻮﻤﻟﺍ ﻰﻠﻋ

en: X Mapping
ar: X ءﺎﺴﻛﺇ

en: X Max
ar: ﻲﻘﻓﺃ ﺭﻮﺤﻣ ﻰﺼﻗﺃ

en: X Min
ar: ﻲﻘﻓﺃ ﺭﻮﺤﻣ ﻰﻧﺩﺃ

en: X Mirror
ar: X ﻰﻠﻋ ﻞﺋﺎﻣ

en: X Normal
ar: X ﻢﻇﺎﻧ

en: X Offset
ar: X ﻰﻠﻋ ﺔﺣﺍﺯﻹﺍ

en: X Plane
ar: X ﺢﻄﺴﻣ

en: X Position
ar: X ﻊﻗﻮﻤﻟﺍ

en: X Rotation
ar: X ﻰﻠﻋ ﺮﻳﻭﺪﺗ

en: X Scale
ar: X ﻰﻠﻋ ﻢﻴﺠﺤﺗ

en: X Spring
ar: ﺾﺑﺎﻧ

en: X Start
ar: ﻲﻘﻓﺃ ﺭﻮﺤﻣ ﺔﻳﺍﺪﺑ

en: X axis
ar: X ﺭﻮﺤﻤﻟﺍ

en: X axis motion
ar: X ﺭﻮﺤﻣ ﺔﻛﺮﺣ

en: X coordinate of the start position
ar: ﺔﻳﺍﺪﺒﻟﺍ ﻊﻗﻮﻤﻟ X ﻲﺛﺍﺪﺣﻻﺍ

en: X position of the middle of the box
ar: ﻕﻭﺪﻨﺼﻟﺍ ﻒﺼﺘﻨﻤﻟ X ﻊﻗﻮﻣ

en: X position of the middle of the ellipse
ar: ﺺﻗﺎﻨﻟﺍ ﻊﻄﻘﻟﺍ ﻒﺼﺘﻨﻤﻟ X ﻊﻗﻮﻣ

en: X radius used by Skin modifier
ar: ﺓﺮﺸﻘﻟﺍ ﺮﻴّﻐﻣ ﻦﻣ ﻡﺪﺨﺘﺴﻤﻟﺍ X ﺮﻄﻗ ﻒﺼﻧ

en: X-Axis Mirror
ar: X ﺭﻮﺤﻣ ﻰﻠﻋ ﻞﺛﺎﻣ

en: X-Ray
ar: ﺔﻴﻨﻴﺴﻟﺍ ﺔﻌﺷﻷﺍ

en: X/Y coordinates of the curve point
ar: ﻰﻨﺤﻨﻤﻟﺍ ﺔﻄﻘﻨﻟ ﻱﺩﻮﻣﺎﻌﻟﺍ/X ﺭﻮﺤﻤﻟﺍ ﺕﺎﻴﺛﺍﺪﺣﺇ

en: XYZ Euler
ar: XYZ ﺮﻟﻮﻳ

en: XYZ Rotation Order - prone to Gimbal Lock (default)
ar: (ﺎﻴﺿﺍﺮﺘﻓﺍ) ﻝﺎﺒﻤﻏ ﻞﻔﻘﻟ ﺽﺮّﻌﻣ - XYZ ﻥﺍﺭﻭﺩ ﺐﻴﺗﺮﺗ

en: XYZ to RGB
ar: XYZ ﻰﻟﺇ RGB

en: XYZ velocity mapped to RGB colors
ar:  RGB ﻥﺍﻮﻟﺃ ﻰﻟﺇ ﺔﻟﻮﺤﻣ XYZ ﺔﻋﺮﺳ

en: XZ Scale Mode
ar: XZ ﻢﻴﺠﺤﺗ ﻂﻤﻧ

en: XZY Euler
ar: XZY ﺮﻟﻮﻳ

en: XZY Rotation Order - prone to Gimbal Lock
ar: (ﺎﻴﺿﺍﺮﺘﻓﺍ) ﻝﺎﺒﻤﻏ ﻞﻔﻘﻟ ﺽﺮّﻌﻣ - XZY ﻥﺍﺭﻭﺩ ﺐﻴﺗﺮﺗ

en: Xiph.Org Vorbis Codec
ar: Xiph.org Vorbis ﺓﺮﻔﻴﺷ

en: Y Angle
ar: ﺔﻳﻭﺍﺯ

en: Y Axis
ar: Y ﺭﻮﺤﻣ

en: Y Axis Stiffness
ar: ﺖﻴﺒﺜﺘﻟﺍ ﺔﺑﻼﺻ

en: Y End
ar: ﻱﺩﻮﻣﺎﻋ ﺭﻮﺤﻣ ﺔﻳﺎﻬﻧ

en: Y Location
ar: Y ﻰﻠﻋ ﻊﻗﻮﻤﻟﺍ

en: Y Mapping
ar: Y ءﺎﺴﻛﺇ

en: Y Max
ar: ﻱﺩﻮﻣﺎﻋ ﺭﻮﺤﻣ ﻰﺼﻗﺃ

en: Y Min
ar: ﻱﺩﻮﻣﺎﻋ ﺭﻮﺤﻣ ﻰﻧﺩﺃ

en: Y Normal
ar: Y ﻢﻇﺎﻧ

en: Y Offset
ar: Y ﻰﻠﻋ ﺔﺣﺍﺯﻹﺍ

en: Y Plane
ar: Y ﺢﻄﺴﻣ

en: Y Position
ar: Y ﻊﻗﻮﻤﻟﺍ

en: Y Rotation
ar: Y ﻰﻠﻋ ﺮﻳﻭﺪﺗ

en: Y Scale
ar: Y ﻰﻠﻋ ﻢﻴﺠﺤﺗ

en: Y Spring
ar: ﺾﺑﺎﻧ

en: Y Start
ar: ﻱﺩﻮﻣﺎﻋ ﺭﻮﺤﻣ ﺔﻳﺍﺪﺑ

en: Y axis
ar: Y ﺭﻮﺤﻤﻟﺍ

en: Y axis motion
ar: Y ﺭﻮﺤﻣ ﺔﻛﺮﺣ

en: Y coordinate of the start position
ar: ﺔﻳﺍﺪﺒﻟﺍ ﻊﻗﻮﻤﻟ Y ﻲﺛﺍﺪﺣﻻﺍ

en: Y position of the middle of the box
ar: ﻕﻭﺪﻨﺼﻟﺍ ﻒﺼﺘﻨﻤﻟ Y ﻊﻗﻮﻣ

en: Y position of the middle of the ellipse
ar: ﺺﻗﺎﻨﻟﺍ ﻊﻄﻘﻟﺍ ﻒﺼﺘﻨﻤﻟ Y ﻊﻗﻮﻣ

en: Y radius used by Skin modifier
ar: ﺓﺮﺸﻘﻟﺍ ﺮﻴّﻐﻣ ﻦﻣ ﻡﺪﺨﺘﺴﻤﻟﺍ Y ﺮﻄﻗ ﻒﺼﻧ

en: YXZ Euler
ar: YXZ ﺮﻟﻮﻳ

en: YXZ Rotation Order - prone to Gimbal Lock
ar: ﻝﺎﺒﻤﻏ ﻞﻔﻘﻟ ﺽﺮّﻌﻣ - YXZ ﻥﺍﺭﻭﺩ ﺐﻴﺗﺮﺗ

en: YZX Euler
ar: YZX ﺮﻟﻮﻳ

en: YZX Rotation Order - prone to Gimbal Lock
ar: (ﺎﻴﺿﺍﺮﺘﻓﺍ) ﻝﺎﺒﻤﻏ ﻞﻔﻘﻟ ﺽﺮّﻌﻣ - YZX ﻥﺍﺭﻭﺩ ﺐﻴﺗﺮﺗ

en: You have to select a string of connected vertices too
ar: ﺔﻠﺼﺘﻤﻟﺍ UV ـﻟﺍ ﻂﻘﻧ ﻦﻣ ﻞﺴﻠﺴﺗ ﺮﺘﺧﺇ

en: Z Angle
ar: ﺔﻳﻭﺍﺯ

en: Z Axis
ar: Z ﺭﻮﺤﻣ

en: Z Axis Stiffness
ar: ﺖﻴﺒﺜﺘﻟﺍ ﺔﺑﻼﺻ

en: Z Buffer
ar: Z ﻥﺰﺨﻣ

en: Z Direction
ar: ﻱﺩﻮﻤﻌﻟﺍ ﻩﺎﺠﺗﻹﺍ

en: Z Forward
ar: Z ﻡﺎﻣﻸﻟ

en: Z Location
ar: Z ﻰﻠﻋ ﻊﻗﻮﻤﻟﺍ

en: Z Mapping
ar: Z ءﺎﺴﻛﺇ

en: Z Normal
ar: Z ﻢﻇﺎﻧ

en: Z Plane
ar: Z ﺢﻄﺴﻣ

en: Z Rotation
ar: Z ﻰﻠﻋ ﺮﻳﻭﺪﺗ

en: Z Scale
ar: Z ﻰﻠﻋ ﻢﻴﺠﺤﺗ

en: Z Spring
ar: ﺾﺑﺎﻧ

en: Z axis
ar: Y ﺭﻮﺤﻤﻟﺍ

en: Z-Axis
ar: Y ﺭﻮﺤﻤﻟﺍ

en: Z-Scale
ar: Z ﻰﻠﻋ ﻢﻴﺠﺤﺗ

en: Z-Up
ar: Z ﻕﻮﻔﻟ

en: Z-offset of texture mapping
ar: ﺭﺎﺼﺘﺧﻹﺍ ﺙﺪﺣ ﻉﻮﻧ

en: ZIP (lossless)
ar: ZIP (ﺓﺭﺎﺴﺧ ﻼﺑ)

en: ZIPS (lossless)
ar: ZIPS (ﺓﺭﺎﺴﺧ ﻼﺑ)

en: ZXY Euler
ar: ZXY ﺮﻟﻮﻳ

en: ZXY Rotation Order - prone to Gimbal Lock
ar: (ﺎﻴﺿﺍﺮﺘﻓﺍ) ﻝﺎﺒﻤﻏ ﻞﻔﻘﻟ ﺽﺮّﻌﻣ - ZXY ﻥﺍﺭﻭﺩ ﺐﻴﺗﺮﺗ

en: ZYX Euler
ar: ZYX ﺮﻟﻮﻳ

en: ZYX Rotation Order - prone to Gimbal Lock
ar: (ﺎﻴﺿﺍﺮﺘﻓﺍ) ﻝﺎﺒﻤﻏ ﻞﻔﻘﻟ ﺽﺮّﻌﻣ - ZYX ﻥﺍﺭﻭﺩ ﺐﻴﺗﺮﺗ

en: Zoom
ar: ﺐﻳﺮﻘﺗ

en: Zoom Axis
ar: ﻢﻴﺠﺤﺘﻟﺍ ﺭﻮﺤﻣ

en: Zoom Keyframes
ar: ﺢﻴﺗﺎﻔﻤﻟﺍ ﻢﺠّﺣ

en: Zoom Seconds
ar: ﻲﻧﺍﻮﺜﻟﺍ ﻢﺠّﺣ

en: Zoom Style
ar: ﻢﻴﺠﺤﺘﻟﺍ ﺏﻮﻠﺳﺃ

en: Zoom factor in camera view
ar: ﺍﺮﻴﻣﺎﻜﻟﺍ ﺮﻈﻨﻣ ﻲﻓ ﻢﻴﺠﺤﺘﻟﺍ ﻞﻣﺎﻌﻣ

en: Zoom in
ar: ﺏﺮّﻗ

en: Zoom in and out based on horizontal mouse movement
ar: ﺔﻴﻘﻓﻻﺍ ﺓﺭﺄﻔﻟﺍ ﺔﻛﺮﺣ ﻰﻠﻋ ﺍﺩﺎﻤﺘﻋﺍ ﺮﻐّﺻ ﻭﺍ ﺮﺒّﻛ

en: Zoom in and out based on vertical mouse movement
ar: ﺔﻳﺩﻮﻤﻌﻟﺍ ﺓﺭﺄﻔﻟﺍ ﺔﻛﺮﺣ ﻰﻠﻋ ﺍﺪﻤﺘﻌﻣ ﺪﻌّﺑ ﻭ ﺏﺮّﻗ

en: Zoom in towards the mouse pointer's position in the 3D view, rather than the 2D window center
ar:   ﺓﺬﻓﺎﻨﻟﺍ ﺰﻛﺮﻣ ﻝﺪﺑ ،ﻲﺛﻼﺜﻟﺍ ﺮﻈﻨﻤﻟﺍ ﻲﻓ ﺓﺭﺄﻔﻟﺍ ﺮﺷﺆﻣ ﻊﻗﻮﻣ ﺏﻮﺻ ﺐﻳﺮﻘﺘﻟﺍ

en: Zoom in/out the background image
ar: ﺮﻐﺻﻻ/ﺮﺒﻛﻻ ﺔﻴﻔﻠﺨﻟﺍ ﺓﺭﻮﺼﻟﺍ ﻢﺠّﺣ

en: Zoom out
ar: ﺪﻌّﺑ

en: Zoom using opposite direction
ar: ﺲﻛﺎﻌﻤﻟﺍ ﻩﺎﺠﺗﻹﺍ ﻝﺎﻤﻌﺘﺳﺎﺑ ﺏﺮّﻗ

en: author
ar: ﺐﺗﺎﻛ

en: description
ar: ﻒﺻﻭ

en: gimbal
ar: ﻝﺎﺒﻤﻏ

en: global
ar: ﻲﻤﻟﺎﻋ

en: iTaSC
ar: ﻚﺳﺎﺘﻳﺃ

en: in memory to enable editing!
ar: !ﻞﻳﺪﻌﺘﻟﺍ ﻞﻴﻌﻔﺘﻟ ﺓﺮﻛﺍﺬﻟﺍ ﻲﻓ

en: local
ar: ﻲﻠﺤﻣ

en: location
ar: ﻊﻗﻮﻣ

en: normal
ar: ﻢﻇﺎﻧ

en: res
ar: ﺔﻗﺪﻟﺍ

en: sin(x) / x
ar: x) / x)ﺐﻴﺟ

en: unable to load text
ar: ﻒﻠﻤﻟﺍ ﺢﺘﻓ ﻰﻠﻋ ﺭﺩﺎﻗ ﺮﻴﻏ

en: unable to open the file
ar: ﻒﻠﻤﻟﺍ ﺢﺘﻓ ﻰﻠﻋ ﺭﺩﺎﻗ ﺮﻴﻏ

en: unknown error reading file
ar: ."%s‬‪" :ﻞﻴﻤﺤﺗ ءﺎﻨﺛﺃ ﻑﻭﺮﻌﻣ ﺮﻴﻏ ﺄﻄﺧ

en: unknown error stating file
ar: ."%s‬‪" :ﻞﻴﻤﺤﺗ ءﺎﻨﺛﺃ ﻑﻭﺮﻌﻣ ﺮﻴﻏ ﺄﻄﺧ

en: unknown error writing file
ar: ."%s‬‪" :ﻞﻴﻤﺤﺗ ءﺎﻨﺛﺃ ﻑﻭﺮﻌﻣ ﺮﻴﻏ ﺄﻄﺧ

en: unsupported format
ar: ﺓﺭﻮﺼﻟﺍ ﺔﺌﻴﻫ ﺕﺩﺍﺪﻋﺇ

en: unsupported image format
ar: ﺓﺭﻮﺼﻟﺍ ﺔﺌﻴﻫ ﺕﺩﺍﺪﻋﺇ

en: unsupported movie clip format
ar: ﺓﺭﻮﺼﻟﺍ ﺔﺌﻴﻫ ﺕﺩﺍﺪﻋﺇ

en: view
ar: ﺮﻈﻨﻣ

en: | Time:%s |
ar: | %s‬‪:ﺖﻗﻮﻟﺍ |
