OpenShadingLanguage 1.00 # Compiled by oslc 1.12.6.2 # options: -q -O2 -I/home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders -I/home/blender/git/blender-v340/lib/linux_centos7_x86_64/osl/share/OSL/shaders -o /home/blender/git/blender-v340/build_release/intern/cycles/kernel/osl/shaders/node_blackbody.oso shader node_blackbody param float Temperature 1200 %read{0,0} %write{2147483647,-1} oparam color Color 0 0 0 %read{2147483647,-1} %write{5,5} local color rgb %read{1,5} %write{0,4} local float l %read{2,4} %write{1,1} const float $const1 0 %read{2,2} %write{2147483647,-1} temp int $tmp1 %read{3,3} %write{2,2} code ___main___ # /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_blackbody.osl:8 # color rgb = blackbody(Temperature); blackbody rgb Temperature %filename{"/home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_blackbody.osl"} %line{8} %argrw{"wr"} # /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_blackbody.osl:11 # float l = luminance(rgb); luminance l rgb %line{11} %argrw{"wr"} # /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_blackbody.osl:12 # if (l != 0.0) neq $tmp1 l $const1 %line{12} %argrw{"wrr"} if $tmp1 5 5 %argrw{"r"} # /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_blackbody.osl:13 # rgb /= l; div rgb rgb l %line{13} %argrw{"wrr"} # /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_blackbody.osl:14 # Color = rgb; assign Color rgb %line{14} %argrw{"wr"} end