OpenShadingLanguage 1.00 # Compiled by oslc 1.12.6.2 # options: -q -O2 -I/home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders -I/home/blender/git/blender-v340/lib/linux_centos7_x86_64/osl/share/OSL/shaders -o /home/blender/git/blender-v340/build_release/intern/cycles/kernel/osl/shaders/node_voxel_texture.oso shader node_voxel_texture param string filename "" %read{44,44} %write{2147483647,-1} param string interpolation "linear" %read{44,44} %write{2147483647,-1} param int use_mapping 0 %read{2,2} %write{2147483647,-1} param matrix mapping 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 %read{3,3} %write{2147483647,-1} %derivs param point Vector 0 0 0 %read{1,5} %write{0,0} %derivs %initexpr oparam float Density 0 %read{2147483647,-1} %write{42,44} oparam color Color 0 0 0 %read{2147483647,-1} %write{43,44} global point P %read{0,0} %write{2147483647,-1} %derivs local point p %read{3,44} %write{1,8} %derivs local matrix ___383_tfm %read{8,8} %write{6,6} %derivs const string $const1 "object" %read{5,5} %write{2147483647,-1} const string $const2 "transform" %read{4,4} %write{2147483647,-1} const string $const3 "common" %read{5,5} %write{2147483647,-1} temp int $tmp1 %read{7,7} %write{6,6} const string $const4 "geom:generated_transform" %read{6,6} %write{2147483647,-1} const int $const5 0 %read{9,42} %write{2147483647,-1} temp float $tmp2 %read{10,10} %write{9,9} const float $const6 0 %read{10,20} %write{2147483647,-1} temp int $tmp3 %read{11,11} %write{10,10} temp int $tmp4 %read{12,17} %write{11,16} const int $const7 1 %read{13,31} %write{2147483647,-1} temp float $tmp5 %read{14,14} %write{13,13} temp int $tmp6 %read{15,15} %write{14,14} temp int $tmp7 %read{16,16} %write{15,15} temp int $tmp8 %read{18,23} %write{17,22} const int $const8 2 %read{19,37} %write{2147483647,-1} temp float $tmp9 %read{20,20} %write{19,19} temp int $tmp10 %read{21,21} %write{20,20} temp int $tmp11 %read{22,22} %write{21,21} temp int $tmp12 %read{24,29} %write{23,28} temp float $tmp13 %read{26,26} %write{25,25} const float $const9 1 %read{26,38} %write{2147483647,-1} temp int $tmp14 %read{27,27} %write{26,26} temp int $tmp15 %read{28,28} %write{27,27} temp int $tmp16 %read{30,35} %write{29,34} temp float $tmp17 %read{32,32} %write{31,31} temp int $tmp18 %read{33,33} %write{32,32} temp int $tmp19 %read{34,34} %write{33,33} temp int $tmp20 %read{36,41} %write{35,40} temp float $tmp21 %read{38,38} %write{37,37} temp int $tmp22 %read{39,39} %write{38,38} temp int $tmp23 %read{40,40} %write{39,39} const color $const10 0 0 0 %read{43,43} %write{2147483647,-1} const string $const11 "wrap" %read{44,44} %write{2147483647,-1} const string $const12 "periodic" %read{44,44} %write{2147483647,-1} const string $const13 "interp" %read{44,44} %write{2147483647,-1} const string $const14 "alpha" %read{44,44} %write{2147483647,-1} code Vector # /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_voxel_texture.osl:10 # point Vector = P, assign Vector P %filename{"/home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_voxel_texture.osl"} %line{10} %argrw{"wr"} code ___main___ # /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_voxel_texture.osl:14 # point p = Vector; assign p Vector %filename{"/home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_voxel_texture.osl"} %line{14} %argrw{"wr"} # /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_voxel_texture.osl:15 # if (use_mapping) { if use_mapping 4 9 %line{15} %argrw{"r"} # /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_voxel_texture.osl:16 # p = transform(mapping, p); transform p mapping p %line{16} %argrw{"wrr"} # /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_voxel_texture.osl:19 # p = transform("object", Vector); functioncall $const2 6 %line{19} %argrw{"r"} # /home/blender/git/blender-v340/lib/linux_centos7_x86_64/osl/share/OSL/shaders/stdosl.h:263 # point transform (string to, point p) { return transform("common",to,p); } transform p $const3 $const1 Vector %filename{"/home/blender/git/blender-v340/lib/linux_centos7_x86_64/osl/share/OSL/shaders/stdosl.h"} %line{263} %argrw{"wrrr"} # /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_voxel_texture.osl:21 # if (getattribute("geom:generated_transform", tfm)) getattribute $tmp1 $const4 ___383_tfm %filename{"/home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_voxel_texture.osl"} %line{21} %argrw{"wrw"} if $tmp1 9 9 %argrw{"r"} # /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_voxel_texture.osl:22 # p = transform(tfm, p); transform p ___383_tfm p %line{22} %argrw{"wrr"} # /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_voxel_texture.osl:24 # if (p[0] < 0.0 || p[1] < 0.0 || p[2] < 0.0 || p[0] > 1.0 || p[1] > 1.0 || p[2] > 1.0) { compref $tmp2 p $const5 %line{24} %argrw{"wrr"} lt $tmp3 $tmp2 $const6 %argrw{"wrr"} neq $tmp4 $tmp3 $const5 %argrw{"wrr"} if $tmp4 13 17 %argrw{"r"} compref $tmp5 p $const7 %argrw{"wrr"} lt $tmp6 $tmp5 $const6 %argrw{"wrr"} neq $tmp7 $tmp6 $const5 %argrw{"wrr"} assign $tmp4 $tmp7 %argrw{"wr"} neq $tmp8 $tmp4 $const5 %argrw{"wrr"} if $tmp8 19 23 %argrw{"r"} compref $tmp9 p $const8 %argrw{"wrr"} lt $tmp10 $tmp9 $const6 %argrw{"wrr"} neq $tmp11 $tmp10 $const5 %argrw{"wrr"} assign $tmp8 $tmp11 %argrw{"wr"} neq $tmp12 $tmp8 $const5 %argrw{"wrr"} if $tmp12 25 29 %argrw{"r"} compref $tmp13 p $const5 %argrw{"wrr"} gt $tmp14 $tmp13 $const9 %argrw{"wrr"} neq $tmp15 $tmp14 $const5 %argrw{"wrr"} assign $tmp12 $tmp15 %argrw{"wr"} neq $tmp16 $tmp12 $const5 %argrw{"wrr"} if $tmp16 31 35 %argrw{"r"} compref $tmp17 p $const7 %argrw{"wrr"} gt $tmp18 $tmp17 $const9 %argrw{"wrr"} neq $tmp19 $tmp18 $const5 %argrw{"wrr"} assign $tmp16 $tmp19 %argrw{"wr"} neq $tmp20 $tmp16 $const5 %argrw{"wrr"} if $tmp20 37 41 %argrw{"r"} compref $tmp21 p $const8 %argrw{"wrr"} gt $tmp22 $tmp21 $const9 %argrw{"wrr"} neq $tmp23 $tmp22 $const5 %argrw{"wrr"} assign $tmp20 $tmp23 %argrw{"wr"} if $tmp20 44 45 %argrw{"r"} # /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_voxel_texture.osl:25 # Density = 0; assign Density $const5 %line{25} %argrw{"wr"} # /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_voxel_texture.osl:26 # Color = color(0, 0, 0); assign Color $const10 %line{26} %argrw{"wr"} # /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_voxel_texture.osl:29 # Color = (color)texture3d( texture3d Color filename p $const11 $const12 $const13 interpolation $const14 Density %line{29} %argrw{"wrrrrrrrw"} %argderivs{2} end