expre-gen/blender/3.4/scripts/addons/object_carver/__init__.py
2025-10-17 09:47:23 +08:00

293 lines
8.6 KiB
Python

# SPDX-License-Identifier: GPL-2.0-or-later
bl_info = {
"name": "Carver",
"author": "Pixivore, Cedric LEPILLER, Ted Milker, Clarkx",
"description": "Multiple tools to carve or to create objects",
"version": (1, 2, 1),
"blender": (3, 4, 0),
"location": "3D View > Ctrl/Shift/x",
"warning": "",
"doc_url": "{BLENDER_MANUAL_URL}/addons/object/carver.html",
"support": 'COMMUNITY',
"category": "Object"
}
import bpy
import imp
from bpy.props import (
BoolProperty,
StringProperty,
IntProperty
)
from bpy.types import (AddonPreferences, WorkSpaceTool)
from bpy.utils.toolsystem import ToolDef
from . import carver_utils
imp.reload(carver_utils)
from . import carver_profils
imp.reload(carver_profils)
from . import carver_draw
imp.reload(carver_draw)
from . import carver_operator
imp.reload(carver_operator)
# TODO : Create an icon for Carver MT
# Add an icon in the toolbar
# class CarverTool(WorkSpaceTool):
# bl_space_type='VIEW_3D'
# bl_context_mode='OBJECT'
# bl_idname = "carver.operator"
# bl_label = "Carver"
# bl_description = (
# "Multiple tools to carve \n"
# "or to create objects"
# )
#
# #Icons : \blender-2.80\2.80\datafiles\icons
# #Todo: Create a new icon for Carver
# bl_icon = "ops.mesh.knife_tool"
# bl_widget = None
# bl_keymap = (
# ("carver.operator", {"type": 'LEFTMOUSE', "value": 'PRESS'}, None),
# )
#
# def draw_settings(context, layout, tool):
# layout.prop(tool.operator_properties, "carver")
class CarverPreferences(AddonPreferences):
bl_idname = __name__
Enable_Tab_01: BoolProperty(
name="Info",
description="Some general information and settings about the add-on",
default=False
)
Enable_Tab_02: BoolProperty(
name="Hotkeys",
description="List of the shortcuts used during carving",
default=False
)
Key_Create: StringProperty(
name="Object creation",
description="Object creation",
maxlen=1,
default="C"
)
Key_Update: StringProperty(
name="Auto Bevel Update",
description="Auto Bevel Update",
maxlen=1,
default="A",
)
Key_Bool: StringProperty(
name="Boolean type",
description="Boolean operation type",
maxlen=1,
default="T",
)
Key_Brush: StringProperty(
name="Brush Mode",
description="Brush Mode",
maxlen=1,
default="B",
)
Key_Help: StringProperty(
name="Help display",
description="Help display",
maxlen=1,
default="H",
)
Key_Instant: StringProperty(
name="Instantiate",
description="Instantiate object",
maxlen=1,
default="I",
)
Key_Close: StringProperty(
name="Close polygonal shape",
description="Close polygonal shape",
maxlen=1,
default="X",
)
Key_Apply: StringProperty(
name="Apply operation",
description="Apply operation",
maxlen=1,
default="Q",
)
Key_Scale: StringProperty(
name="Scale object",
description="Scale object",
maxlen=1,
default="S",
)
Key_Gapy: StringProperty(
name="Gap rows",
description="Scale gap between columns",
maxlen=1,
default="J",
)
Key_Gapx: StringProperty(
name="Gap columns",
description="Scale gap between columns",
maxlen=1,
default="U",
)
Key_Depth: StringProperty(
name="Depth",
description="Cursor depth or solidify pattern",
maxlen=1,
default="D",
)
Key_BrushDepth: StringProperty(
name="Brush Depth",
description="Brush depth",
maxlen=1,
default="C",
)
Key_Subadd: StringProperty(
name="Add subdivision",
description="Add subdivision",
maxlen=1,
default="X",
)
Key_Subrem: StringProperty(
name="Remove subdivision",
description="Remove subdivision",
maxlen=1,
default="W",
)
Key_Randrot: StringProperty(
name="Random rotation",
description="Random rotation",
maxlen=1,
default="R",
)
ProfilePrefix: StringProperty(
name="Profile prefix",
description="Prefix to look for profiles with",
default="Carver_Profile-",
)
LineWidth: IntProperty(
name="Line Width",
description="Thickness of the drawing lines",
default=1,
)
Key_Snap: StringProperty(
name="Grid Snap",
description="Grid Snap",
maxlen=1,
default="G",
)
def draw(self, context):
scene = context.scene
layout = self.layout
icon_1 = "TRIA_RIGHT" if not self.Enable_Tab_01 else "TRIA_DOWN"
box = layout.box()
box.prop(self, "Enable_Tab_01", text="Info and Settings", emboss=False, icon=icon_1)
if self.Enable_Tab_01:
box.label(text="Carver Operator:", icon="LAYER_ACTIVE")
box.label(text="Select a Mesh Object and press [CTRL]+[SHIFT]+[X] to carve",
icon="LAYER_USED")
box.label(text="To finish carving press [ESC] or [RIGHT CLICK]",
icon="LAYER_USED")
box.prop(self, "ProfilePrefix", text="Profile prefix")
row = box.row(align=True)
row.label(text="Line width:")
row.prop(self, "LineWidth", text="")
icon_2 = "TRIA_RIGHT" if not self.Enable_Tab_02 else "TRIA_DOWN"
box = layout.box()
box.prop(self, "Enable_Tab_02", text="Keys", emboss=False, icon=icon_2)
if self.Enable_Tab_02:
split = box.split(align=True)
box = split.box()
col = box.column(align=True)
col.label(text="Object Creation:")
col.prop(self, "Key_Create", text="")
col.label(text="Auto bevel update:")
col.prop(self, "Key_Update", text="")
col.label(text="Boolean operation type:")
col.prop(self, "Key_Bool", text="")
col.label(text="Brush Depth:")
col.prop(self, "Key_BrushDepth", text="")
box = split.box()
col = box.column(align=True)
col.label(text="Brush Mode:")
col.prop(self, "Key_Brush", text="")
col.label(text="Help display:")
col.prop(self, "Key_Help", text="")
col.label(text="Instantiate object:")
col.prop(self, "Key_Instant", text="")
col.label(text="Random rotation:")
col.prop(self, "Key_Randrot", text="")
box = split.box()
col = box.column(align=True)
col.label(text="Close polygonal shape:")
col.prop(self, "Key_Close", text="")
col.label(text="Apply operation:")
col.prop(self, "Key_Apply", text="")
col.label(text="Scale object:")
col.prop(self, "Key_Scale", text="")
col.label(text="Subdiv add:")
col.prop(self, "Key_Subadd", text="")
box = split.box()
col = box.column(align=True)
col.label(text="Gap rows:")
col.prop(self, "Key_Gapy", text="")
col.label(text="Gap columns:")
col.prop(self, "Key_Gapx", text="")
col.label(text="Depth / Solidify:")
col.prop(self, "Key_Depth", text="")
col.label(text="Subdiv Remove:")
col.prop(self, "Key_Subrem", text="")
box = split.box()
col = box.column(align=True)
col.label(text="Grid Snap:")
col.prop(self, "Key_Snap", text="")
addon_keymaps = []
def register():
# print("Registered Carver")
bpy.utils.register_class(CarverPreferences)
# Todo : Add an icon in the toolbat
# bpy.utils.register_tool(CarverTool, separator=True, group=True)
carver_operator.register()
# add keymap entry
kcfg = bpy.context.window_manager.keyconfigs.addon
if kcfg:
km = kcfg.keymaps.new(name='3D View', space_type='VIEW_3D')
kmi = km.keymap_items.new("carver.operator", 'X', 'PRESS', shift=True, ctrl=True)
addon_keymaps.append((km, kmi))
def unregister():
# Todo : Add an icon in the toolbat
# bpy.utils.unregister_tool(CarverTool)
carver_operator.unregister()
bpy.utils.unregister_class(CarverPreferences)
# print("Unregistered Carver")
# remove keymap entry
for km, kmi in addon_keymaps:
km.keymap_items.remove(kmi)
addon_keymaps.clear()
if __name__ == "__main__":
register()