63 lines
1.5 KiB
ReStructuredText
63 lines
1.5 KiB
ReStructuredText
Useful 3D printing tools
|
|
========================
|
|
|
|
|
|
Checks
|
|
------
|
|
|
|
- *degenerate geometry*
|
|
- - bow-tie quads.
|
|
- *solid geometry*
|
|
- - self intersections
|
|
|
|
|
|
Mesh Cleanup
|
|
------------
|
|
|
|
- degenerate faces, bow-tie quads
|
|
|
|
|
|
Visualisation
|
|
-------------
|
|
|
|
- sharp/pointy surface.
|
|
|
|
|
|
Utilities
|
|
---------
|
|
|
|
- add text on an object *(common tasks - lots of people want this to add a name to personalize items)*
|
|
- Rig sizes (rings also common item to make)
|
|
- others???
|
|
|
|
|
|
Exporters
|
|
---------
|
|
|
|
- nice UI with format select and output paths for the print.
|
|
*no need to recode re-use existing exporters, maybe recode some in C if too slow.*
|
|
|
|
|
|
Integration with toolplating
|
|
----------------------------
|
|
*(the thing that gets the model into printer commands)*
|
|
|
|
- http://slic3r.org
|
|
- https://github.com/makerbot/Miracle-Grue/blob/master/README.md
|
|
- Use a sliver, like slicer, skeinforge, cura, kissslicer, netfabb, ....
|
|
|
|
...not sure yet exactly how this would work, but we could have a `Print` button and it would send the file off and print :).
|
|
|
|
|
|
Notes
|
|
-----
|
|
|
|
- Normals are important
|
|
- Self intersections _can_ be ok.
|
|
- Some printer software already prevents solid areas from taking too much space by filling with non-solid grid.
|
|
*(So we may not have to care about solid shapes so much)*
|
|
|
|
- For extrusion printers like makerbots it is really hard to print "overhangs"...
|
|
because they build "from the bottom up" they can't for instance make an arm sticking out of a character sideways
|
|
- Check on http://www.shapeways.com/tutorials/
|