42 lines
1.3 KiB
Python
42 lines
1.3 KiB
Python
# SPDX-License-Identifier: GPL-2.0-or-later
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"""
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UI: Final Resolution
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Always wondered how big the render was going to be when rendering at a
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certain %?
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This feature displays a "Final Resolution" label with the size in pixels
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of your render, it also displays the size for border renders.
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On the 'Dimensions' panel, Render properties.
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"""
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import bpy
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def render_final_resolution_ui(self, context):
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rd = context.scene.render
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layout = self.layout
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final_res_x = (rd.resolution_x * rd.resolution_percentage) / 100
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final_res_y = (rd.resolution_y * rd.resolution_percentage) / 100
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if rd.use_border:
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final_res_x_border = round(
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(final_res_x * (rd.border_max_x - rd.border_min_x)))
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final_res_y_border = round(
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(final_res_y * (rd.border_max_y - rd.border_min_y)))
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layout.label(text="Final Resolution: {} x {} [Border: {} x {}]".format(
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str(final_res_x)[:-2], str(final_res_y)[:-2],
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str(final_res_x_border), str(final_res_y_border)))
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else:
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layout.label(text="Final Resolution: {} x {}".format(
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str(final_res_x)[:-2], str(final_res_y)[:-2]))
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def register():
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bpy.types.RENDER_PT_format.append(render_final_resolution_ui)
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def unregister():
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bpy.types.RENDER_PT_format.remove(render_final_resolution_ui)
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