expre-gen/blender/3.4/scripts/addons/cycles/shader/node_camera.oso
2025-10-17 09:47:23 +08:00

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OpenShadingLanguage 1.00
# Compiled by oslc 1.12.6.2
# options: -q -O2 -I/home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders -I/home/blender/git/blender-v340/lib/linux_centos7_x86_64/osl/share/OSL/shaders -o /home/blender/git/blender-v340/build_release/intern/cycles/kernel/osl/shaders/node_camera.oso
shader node_camera
oparam vector ViewVector 0 0 0 %read{1,4} %write{0,4}
oparam float ViewZDepth 0 %read{2147483647,-1} %write{2,2}
oparam float ViewDistance 0 %read{2147483647,-1} %write{3,3}
global point P %read{0,0} %write{2147483647,-1}
const string $const1 "world" %read{0,0} %write{2147483647,-1}
const string $const2 "camera" %read{0,0} %write{2147483647,-1}
const int $const3 2 %read{1,1} %write{2147483647,-1}
temp float $tmp1 %read{2,2} %write{1,1}
code ___main___
# /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_camera.osl:10
# ViewVector = (vector)transform("world", "camera", P);
transform ViewVector $const1 $const2 P %filename{"/home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_camera.osl"} %line{10} %argrw{"wrrr"}
# /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_camera.osl:12
# ViewZDepth = fabs(ViewVector[2]);
compref $tmp1 ViewVector $const3 %line{12} %argrw{"wrr"}
fabs ViewZDepth $tmp1 %argrw{"wr"}
# /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_camera.osl:13
# ViewDistance = length(ViewVector);
length ViewDistance ViewVector %line{13} %argrw{"wr"}
# /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_camera.osl:15
# ViewVector = normalize(ViewVector);
normalize ViewVector ViewVector %line{15} %argrw{"wr"}
end