expre-gen/blender/3.4/scripts/addons/cycles/shader/node_checker_texture.oso
2025-10-17 09:47:23 +08:00

133 lines
7.0 KiB
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OpenShadingLanguage 1.00
# Compiled by oslc 1.12.6.2
# options: -q -O2 -I/home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders -I/home/blender/git/blender-v340/lib/linux_centos7_x86_64/osl/share/OSL/shaders -o /home/blender/git/blender-v340/build_release/intern/cycles/kernel/osl/shaders/node_checker_texture.oso
shader node_checker_texture
param int use_mapping 0 %read{2,2} %write{2147483647,-1}
param matrix mapping 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 %read{3,3} %write{2147483647,-1}
param float Scale 5 %read{4,4} %write{2147483647,-1}
param point Vector 0 0 0 %read{1,1} %write{0,0} %initexpr
param color Color1 0.800000012 0.800000012 0.800000012 %read{42,42} %write{2147483647,-1}
param color Color2 0.200000003 0.200000003 0.200000003 %read{43,43} %write{2147483647,-1}
oparam float Fac 0 %read{40,40} %write{36,38}
oparam color Color 0 0 0 %read{2147483647,-1} %write{42,43}
global point P %read{0,0} %write{2147483647,-1}
local point ___382_p %read{18,26} %write{9,17}
local int ___382_xi %read{30,30} %write{21,21}
local int ___382_yi %read{31,31} %write{25,25}
local int ___382_zi %read{33,33} %write{29,29}
local point p %read{3,4} %write{1,3}
temp point $tmp1 %read{6,14} %write{4,4}
const string $const1 "checker" %read{5,5} %write{2147483647,-1}
const int $const2 0 %read{6,18} %write{2147483647,-1}
temp float $tmp2 %read{7,7} %write{6,6}
const float $const3 1e-06 %read{7,15} %write{2147483647,-1}
temp float $tmp3 %read{8,8} %write{7,7}
const float $const4 0.999999 %read{8,16} %write{2147483647,-1}
temp float $tmp4 %read{9,9} %write{8,8}
const int $const5 1 %read{10,22} %write{2147483647,-1}
temp float $tmp5 %read{11,11} %write{10,10}
temp float $tmp6 %read{12,12} %write{11,11}
temp float $tmp7 %read{13,13} %write{12,12}
const int $const6 2 %read{14,33} %write{2147483647,-1}
temp float $tmp8 %read{15,15} %write{14,14}
temp float $tmp9 %read{16,16} %write{15,15}
temp float $tmp10 %read{17,17} %write{16,16}
temp float $tmp11 %read{21,21} %write{20,20}
temp float $tmp12 %read{20,20} %write{19,19}
temp float $tmp13 %read{19,19} %write{18,18}
temp float $tmp14 %read{25,25} %write{24,24}
temp float $tmp15 %read{24,24} %write{23,23}
temp float $tmp16 %read{23,23} %write{22,22}
temp float $tmp17 %read{29,29} %write{28,28}
temp float $tmp18 %read{28,28} %write{27,27}
temp float $tmp19 %read{27,27} %write{26,26}
temp int $tmp20 %read{32,32} %write{30,30}
temp int $tmp21 %read{32,32} %write{31,31}
temp int $tmp22 %read{34,34} %write{32,32}
temp int $tmp23 %read{34,34} %write{33,33}
temp int $tmp24 %read{35,35} %write{34,34}
const float $const7 1 %read{36,40} %write{2147483647,-1}
const float $const8 0 %read{38,38} %write{2147483647,-1}
temp int $tmp25 %read{41,41} %write{40,40}
code Vector
# /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_checker_texture.osl:31
# point Vector = P,
assign Vector P %filename{"/home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_checker_texture.osl"} %line{31} %argrw{"wr"}
code ___main___
# /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_checker_texture.osl:37
# point p = Vector;
assign p Vector %filename{"/home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_checker_texture.osl"} %line{37} %argrw{"wr"}
# /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_checker_texture.osl:39
# if (use_mapping)
if use_mapping 4 4 %line{39} %argrw{"r"}
# /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_checker_texture.osl:40
# p = transform(mapping, p);
transform p mapping p %line{40} %argrw{"wrr"}
# /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_checker_texture.osl:42
# Fac = checker(p * Scale);
mul $tmp1 p Scale %line{42} %argrw{"wrr"}
functioncall $const1 40 %argrw{"r"}
# /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_checker_texture.osl:11
# p[0] = (ip[0] + 0.000001) * 0.999999;
compref $tmp2 $tmp1 $const2 %line{11} %argrw{"wrr"}
add $tmp3 $tmp2 $const3 %argrw{"wrr"}
mul $tmp4 $tmp3 $const4 %argrw{"wrr"}
compassign ___382_p $const2 $tmp4 %argrw{"wrr"}
# /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_checker_texture.osl:12
# p[1] = (ip[1] + 0.000001) * 0.999999;
compref $tmp5 $tmp1 $const5 %line{12} %argrw{"wrr"}
add $tmp6 $tmp5 $const3 %argrw{"wrr"}
mul $tmp7 $tmp6 $const4 %argrw{"wrr"}
compassign ___382_p $const5 $tmp7 %argrw{"wrr"}
# /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_checker_texture.osl:13
# p[2] = (ip[2] + 0.000001) * 0.999999;
compref $tmp8 $tmp1 $const6 %line{13} %argrw{"wrr"}
add $tmp9 $tmp8 $const3 %argrw{"wrr"}
mul $tmp10 $tmp9 $const4 %argrw{"wrr"}
compassign ___382_p $const6 $tmp10 %argrw{"wrr"}
# /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_checker_texture.osl:15
# int xi = (int)fabs(floor(p[0]));
compref $tmp13 ___382_p $const2 %line{15} %argrw{"wrr"}
floor $tmp12 $tmp13 %argrw{"wr"}
fabs $tmp11 $tmp12 %argrw{"wr"}
assign ___382_xi $tmp11 %argrw{"wr"}
# /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_checker_texture.osl:16
# int yi = (int)fabs(floor(p[1]));
compref $tmp16 ___382_p $const5 %line{16} %argrw{"wrr"}
floor $tmp15 $tmp16 %argrw{"wr"}
fabs $tmp14 $tmp15 %argrw{"wr"}
assign ___382_yi $tmp14 %argrw{"wr"}
# /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_checker_texture.osl:17
# int zi = (int)fabs(floor(p[2]));
compref $tmp19 ___382_p $const6 %line{17} %argrw{"wrr"}
floor $tmp18 $tmp19 %argrw{"wr"}
fabs $tmp17 $tmp18 %argrw{"wr"}
assign ___382_zi $tmp17 %argrw{"wr"}
# /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_checker_texture.osl:19
# if ((xi % 2 == yi % 2) == (zi % 2)) {
mod $tmp20 ___382_xi $const6 %line{19} %argrw{"wrr"}
mod $tmp21 ___382_yi $const6 %argrw{"wrr"}
eq $tmp22 $tmp20 $tmp21 %argrw{"wrr"}
mod $tmp23 ___382_zi $const6 %argrw{"wrr"}
eq $tmp24 $tmp22 $tmp23 %argrw{"wrr"}
if $tmp24 38 40 %argrw{"r"}
# /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_checker_texture.osl:20
# return 1.0;
assign Fac $const7 %line{20} %argrw{"wr"}
return
# /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_checker_texture.osl:23
# return 0.0;
assign Fac $const8 %line{23} %argrw{"wr"}
return
# /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_checker_texture.osl:43
# if (Fac == 1.0) {
eq $tmp25 Fac $const7 %line{43} %argrw{"wrr"}
if $tmp25 43 44 %argrw{"r"}
# /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_checker_texture.osl:44
# Color = Color1;
assign Color Color1 %line{44} %argrw{"wr"}
# /home/blender/git/blender-v340/blender.git/intern/cycles/kernel/osl/shaders/node_checker_texture.osl:47
# Color = Color2;
assign Color Color2 %line{47} %argrw{"wr"}
end