expre-gen/blender/3.4/scripts/addons/presets/pov/material/sss/skin2.py
2025-10-17 09:47:23 +08:00

6 lines
287 B
Python

import bpy
material = bpy.context.material #(bpy.context.material.active_node_material if bpy.context.material.active_node_material else bpy.context.material)
material.pov_subsurface_scattering.radius = 4.821, 1.694, 1.090
material.pov_subsurface_scattering.color = 0.749, 0.571, 0.467