fix(map): 修复平板触控与信息窗定位

统一鼠标、触摸和触控笔的画布坐标转换。修复 autofit 及浏览器缩放下的信息窗偏移,并支持平板点击机器人显示详情、点击空白隐藏。
This commit is contained in:
zhanghao 2026-08-05 15:35:01 +08:00
parent 10c9e576e3
commit 520811e883

View File

@ -106,11 +106,14 @@ const init = () => {
*/
function resizeCanvasToContainer() {
if (!mapCanvas || !containerRef.value) return;
const containerRect = containerRef.value.getBoundingClientRect(); //
if (!containerRect.width || !containerRect.height) return;
// clientWidth/clientHeight autofit.js CSS transform
// getBoundingClientRect() Canvas
const containerWidth = containerRef.value.clientWidth;
const containerHeight = containerRef.value.clientHeight;
if (!containerWidth || !containerHeight) return;
applicationState.devicePixelRatio = window.devicePixelRatio || 1; //
applicationState.canvasWidthPx = containerRect.width; //
applicationState.canvasHeightPx = containerRect.height; // = -
applicationState.canvasWidthPx = containerWidth; //
applicationState.canvasHeightPx = containerHeight; // = -
mapCanvas.width = applicationState.canvasWidthPx * applicationState.devicePixelRatio; // Canvas
mapCanvas.height = applicationState.canvasHeightPx * applicationState.devicePixelRatio; // Canvas
mapCanvas.style.width = applicationState.canvasWidthPx + 'px'; // CSS
@ -292,12 +295,25 @@ const bindEvent = () => {
let activePointerId = null
let lastPointerX = 0
let lastPointerY = 0
let pointerStartX = 0
let pointerStartY = 0
let hasDragged = false
const getCanvasPointerPosition = (pointerEvent) => {
const canvasRect = mapCanvas.getBoundingClientRect()
const scaleX = applicationState.canvasWidthPx / canvasRect.width
const scaleY = applicationState.canvasHeightPx / canvasRect.height
return {
x: (pointerEvent.clientX - canvasRect.left) * scaleX,
y: (pointerEvent.clientY - canvasRect.top) * scaleY
}
}
// Pointer Events Pad
mapCanvas.addEventListener('pointermove', (pointerEvent) => {
const canvasRect = mapCanvas.getBoundingClientRect(); // Canvas
applicationState.mouseState.screenX = pointerEvent.clientX - canvasRect.left;
applicationState.mouseState.screenY = pointerEvent.clientY - canvasRect.top;
const pointerPosition = getCanvasPointerPosition(pointerEvent)
applicationState.mouseState.screenX = pointerPosition.x;
applicationState.mouseState.screenY = pointerPosition.y;
//
const worldPos = screenToWorld(applicationState.mouseState.screenX, applicationState.mouseState.screenY, applicationState);
applicationState.mouseState.worldX = worldPos.x;
@ -305,12 +321,15 @@ const bindEvent = () => {
if (applicationState.mouseState.isDragging && pointerEvent.pointerId === activePointerId) {
pointerEvent.preventDefault()
const movementX = pointerEvent.clientX - lastPointerX
const movementY = pointerEvent.clientY - lastPointerY
const movementX = pointerPosition.x - lastPointerX
const movementY = pointerPosition.y - lastPointerY
if (Math.hypot(pointerPosition.x - pointerStartX, pointerPosition.y - pointerStartY) > 6) {
hasDragged = true
}
applicationState.camera.centerX -= movementX / applicationState.camera.pixelsPerMeter;
applicationState.camera.centerY += movementY / applicationState.camera.pixelsPerMeter;
lastPointerX = pointerEvent.clientX
lastPointerY = pointerEvent.clientY
lastPointerX = pointerPosition.x
lastPointerY = pointerPosition.y
}
if (pointerEvent.pointerType === 'mouse') {
@ -319,9 +338,7 @@ const bindEvent = () => {
});
mapCanvas.addEventListener('click', (mouseEvent) => {
const canvasRect = mapCanvas.getBoundingClientRect(); // Canvas
const screenX = mouseEvent.clientX - canvasRect.left; // Canvas X
const screenY = mouseEvent.clientY - canvasRect.top; // Canvas Y
const { x: screenX, y: screenY } = getCanvasPointerPosition(mouseEvent)
const worldPos = screenToWorld(screenX, screenY, applicationState);
})
@ -331,15 +348,33 @@ const bindEvent = () => {
return
}
pointerEvent.preventDefault()
const pointerPosition = getCanvasPointerPosition(pointerEvent)
activePointerId = pointerEvent.pointerId
lastPointerX = pointerEvent.clientX
lastPointerY = pointerEvent.clientY
lastPointerX = pointerPosition.x
lastPointerY = pointerPosition.y
pointerStartX = pointerPosition.x
pointerStartY = pointerPosition.y
hasDragged = false
applicationState.mouseState.isDragging = true;
mapCanvas.setPointerCapture(pointerEvent.pointerId)
});
const endPointerDrag = (pointerEvent) => {
const endPointerDrag = (pointerEvent, cancelled = false) => {
if (pointerEvent.pointerId !== activePointerId) return
// Pad/
if (!cancelled && !hasDragged && pointerEvent.pointerType !== 'mouse') {
const pointerPosition = getCanvasPointerPosition(pointerEvent)
applicationState.mouseState.screenX = pointerPosition.x
applicationState.mouseState.screenY = pointerPosition.y
const worldPos = screenToWorld(
applicationState.mouseState.screenX,
applicationState.mouseState.screenY,
applicationState
)
updateTooltipDisplay(hitTestRobots(worldPos.x, worldPos.y, applicationState))
}
applicationState.mouseState.isDragging = false;
if (mapCanvas.hasPointerCapture(pointerEvent.pointerId)) {
mapCanvas.releasePointerCapture(pointerEvent.pointerId)
@ -347,8 +382,8 @@ const bindEvent = () => {
activePointerId = null
}
mapCanvas.addEventListener('pointerup', endPointerDrag);
mapCanvas.addEventListener('pointercancel', endPointerDrag);
mapCanvas.addEventListener('pointerup', (pointerEvent) => endPointerDrag(pointerEvent));
mapCanvas.addEventListener('pointercancel', (pointerEvent) => endPointerDrag(pointerEvent, true));
//
mapCanvas.addEventListener('wheel', (wheelEvent) => {