4641 lines
158 KiB
Plaintext
4641 lines
158 KiB
Plaintext
#
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# Program: Create_atomic_data_file
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# ================================
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#
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# Version: 0.5
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# Author : Dr. Clemens Barth
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# Date : 2022-01-21
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#
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#
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#
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#
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# This file contains, for each element, the following properties:
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#
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# - Atom radii (atomic, covalent, ionic)
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# - Color of the representative ball
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# - Material properties used in the Principled BSDF shader
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# - Properties for Eevee.
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#
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#
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#
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# The following string options are available:
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#
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# P BSDF Subsurface method : 'BURLEY', 'RANDOM_WALK_FIXED_RADIUS', 'RANDOM_WALK'
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# P BSDF Distribution : 'GGX', 'MULTI_GGX'
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# Eevee Blend Method : 'OPAQUE', 'CLIP', 'HASHED', 'BLEND'
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# Eevee Shadow Method : 'NONE', 'OPAQUE', 'CLIP', 'HASHED'
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#
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#
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Atom
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====
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Number : 1
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Name : Hydrogen
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Short name : H
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Radius used : 0.320000
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Radius, covalent : 0.320000
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Radius, atomic : 0.790000
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Charge state : -1
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Radius, ionic : 1.540000
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Color : 1.0,1.0,1.0,1.0
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P BSDF Subsurface method : BURLEY
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P BSDF Distribution : MULTI_GGX
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P BSDF Subsurface : 0.0
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P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
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P BSDF Subsurface Radius : 1.0, 0.2, 0.1
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P BSDF Metallic : 0.0
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P BSDF Specular : 0.5
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P BSDF Specular Tilt : 0.5
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P BSDF Roughness : 0.5
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P BSDF Anisotropic : 0.5
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P BSDF Anisotropic Rotation : 0.5
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P BSDF Sheen : 0.5
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P BSDF Sheen Tint : 0.5
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P BSDF Clearcoat : 0.0
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P BSDF Clearcoat Rough : 0.030
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P BSDF IOR : 1.4
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P BSDF Trans : 0.0
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P BSDF Trans Roughness : 0.0
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P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
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P BSDF Emission Strength : 0.0
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P BSDF Alpha : 1.0
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Eevee Use Backface Culling : True
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Eevee Blend Method : OPAQUE
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Eevee Shadow Method : OPAQUE
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Eevee Clip Threshold : 0.5
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Eevee Use Screen Refraction : False
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Eevee Refraction depth : 0.5
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Eevee Use SSS Translucency : False
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Eevee Pass Index : 0
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Atom
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====
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Number : 2
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Name : Helium
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Short name : He
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Radius used : 0.930000
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Radius, covalent : 0.930000
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Radius, atomic : 0.490000
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Color : 0.8509803921568627,1.0,1.0,1.0
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P BSDF Subsurface method : BURLEY
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P BSDF Distribution : MULTI_GGX
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P BSDF Subsurface : 0.0
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P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
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P BSDF Subsurface Radius : 1.0, 0.2, 0.1
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P BSDF Metallic : 0.0
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P BSDF Specular : 0.5
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P BSDF Specular Tilt : 0.5
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P BSDF Roughness : 0.5
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P BSDF Anisotropic : 0.5
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P BSDF Anisotropic Rotation : 0.5
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P BSDF Sheen : 0.5
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P BSDF Sheen Tint : 0.5
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P BSDF Clearcoat : 0.0
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P BSDF Clearcoat Rough : 0.030
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P BSDF IOR : 1.4
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P BSDF Trans : 0.0
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P BSDF Trans Roughness : 0.0
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P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
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P BSDF Emission Strength : 0.0
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P BSDF Alpha : 1.0
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Eevee Use Backface Culling : True
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Eevee Blend Method : OPAQUE
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Eevee Shadow Method : OPAQUE
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Eevee Clip Threshold : 0.5
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Eevee Use Screen Refraction : False
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Eevee Refraction depth : 0.5
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Eevee Use SSS Translucency : False
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Eevee Pass Index : 0
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Atom
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====
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Number : 3
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Name : Lithium
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Short name : Li
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Radius used : 1.230000
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Radius, covalent : 1.230000
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Radius, atomic : 2.050000
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Charge state : 1
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Radius, ionic : 0.680000
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Color : 0.8,0.5019607843137255,1.0,1.0
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P BSDF Subsurface method : BURLEY
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P BSDF Distribution : MULTI_GGX
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P BSDF Subsurface : 0.0
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P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
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P BSDF Subsurface Radius : 1.0, 0.2, 0.1
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P BSDF Metallic : 0.0
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P BSDF Specular : 0.5
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P BSDF Specular Tilt : 0.5
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P BSDF Roughness : 0.5
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P BSDF Anisotropic : 0.5
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P BSDF Anisotropic Rotation : 0.5
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P BSDF Sheen : 0.5
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P BSDF Sheen Tint : 0.5
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P BSDF Clearcoat : 0.0
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P BSDF Clearcoat Rough : 0.030
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P BSDF IOR : 1.4
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P BSDF Trans : 0.0
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P BSDF Trans Roughness : 0.0
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P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
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P BSDF Emission Strength : 0.0
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P BSDF Alpha : 1.0
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Eevee Use Backface Culling : True
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Eevee Blend Method : OPAQUE
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Eevee Shadow Method : OPAQUE
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Eevee Clip Threshold : 0.5
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Eevee Use Screen Refraction : False
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Eevee Refraction depth : 0.5
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Eevee Use SSS Translucency : False
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Eevee Pass Index : 0
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Atom
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====
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Number : 4
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Name : Beryllium
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Short name : Be
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Radius used : 0.900000
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Radius, covalent : 0.900000
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Radius, atomic : 1.400000
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Charge state : 1
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Radius, ionic : 0.440000
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Charge state : 2
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Radius, ionic : 0.350000
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Color : 0.7607843137254902,1.0,0.0,1.0
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P BSDF Subsurface method : BURLEY
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P BSDF Distribution : MULTI_GGX
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P BSDF Subsurface : 0.0
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P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
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P BSDF Subsurface Radius : 1.0, 0.2, 0.1
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P BSDF Metallic : 0.0
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P BSDF Specular : 0.5
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P BSDF Specular Tilt : 0.5
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P BSDF Roughness : 0.5
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P BSDF Anisotropic : 0.5
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P BSDF Anisotropic Rotation : 0.5
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P BSDF Sheen : 0.5
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P BSDF Sheen Tint : 0.5
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P BSDF Clearcoat : 0.0
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P BSDF Clearcoat Rough : 0.030
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P BSDF IOR : 1.4
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P BSDF Trans : 0.0
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P BSDF Trans Roughness : 0.0
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P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
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P BSDF Emission Strength : 0.0
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P BSDF Alpha : 1.0
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Eevee Use Backface Culling : True
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Eevee Blend Method : OPAQUE
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Eevee Shadow Method : OPAQUE
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Eevee Clip Threshold : 0.5
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Eevee Use Screen Refraction : False
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Eevee Refraction depth : 0.5
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Eevee Use SSS Translucency : False
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Eevee Pass Index : 0
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Atom
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====
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Number : 5
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Name : Boron
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Short name : B
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Radius used : 0.820000
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Radius, covalent : 0.820000
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Radius, atomic : 1.170000
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Charge state : 1
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Radius, ionic : 0.350000
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Charge state : 3
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Radius, ionic : 0.230000
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Color : 1.0,0.7098039215686275,0.7098039215686275,1.0
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P BSDF Subsurface method : BURLEY
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P BSDF Distribution : MULTI_GGX
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P BSDF Subsurface : 0.0
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P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
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P BSDF Subsurface Radius : 1.0, 0.2, 0.1
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P BSDF Metallic : 0.0
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P BSDF Specular : 0.5
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P BSDF Specular Tilt : 0.5
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P BSDF Roughness : 0.5
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P BSDF Anisotropic : 0.5
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P BSDF Anisotropic Rotation : 0.5
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P BSDF Sheen : 0.5
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P BSDF Sheen Tint : 0.5
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P BSDF Clearcoat : 0.0
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P BSDF Clearcoat Rough : 0.030
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P BSDF IOR : 1.4
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P BSDF Trans : 0.0
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P BSDF Trans Roughness : 0.0
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P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
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P BSDF Emission Strength : 0.0
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P BSDF Alpha : 1.0
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Eevee Use Backface Culling : True
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Eevee Blend Method : OPAQUE
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Eevee Shadow Method : OPAQUE
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Eevee Clip Threshold : 0.5
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Eevee Use Screen Refraction : False
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Eevee Refraction depth : 0.5
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Eevee Use SSS Translucency : False
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Eevee Pass Index : 0
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Atom
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====
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Number : 6
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Name : Carbon
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Short name : C
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Radius used : 0.770000
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Radius, covalent : 0.770000
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Radius, atomic : 0.910000
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Charge state : -4
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Radius, ionic : 2.600000
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Charge state : 4
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Radius, ionic : 0.160000
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Color : 0.5647058823529412,0.5647058823529412,0.5647058823529412,1.0
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P BSDF Subsurface method : BURLEY
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P BSDF Distribution : MULTI_GGX
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P BSDF Subsurface : 0.0
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P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
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P BSDF Subsurface Radius : 1.0, 0.2, 0.1
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P BSDF Metallic : 0.0
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P BSDF Specular : 0.5
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P BSDF Specular Tilt : 0.5
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P BSDF Roughness : 0.5
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P BSDF Anisotropic : 0.5
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P BSDF Anisotropic Rotation : 0.5
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P BSDF Sheen : 0.5
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P BSDF Sheen Tint : 0.5
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P BSDF Clearcoat : 0.0
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P BSDF Clearcoat Rough : 0.030
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P BSDF IOR : 1.4
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P BSDF Trans : 0.0
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P BSDF Trans Roughness : 0.0
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P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
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P BSDF Emission Strength : 0.0
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P BSDF Alpha : 1.0
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Eevee Use Backface Culling : True
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Eevee Blend Method : OPAQUE
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Eevee Shadow Method : OPAQUE
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Eevee Clip Threshold : 0.5
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Eevee Use Screen Refraction : False
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Eevee Refraction depth : 0.5
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Eevee Use SSS Translucency : False
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Eevee Pass Index : 0
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Atom
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====
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Number : 7
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Name : Nitrogen
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Short name : N
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Radius used : 0.750000
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Radius, covalent : 0.750000
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Radius, atomic : 0.750000
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Charge state : -3
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Radius, ionic : 1.710000
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Charge state : 1
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Radius, ionic : 0.250000
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Charge state : 3
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Radius, ionic : 0.160000
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Charge state : 5
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Radius, ionic : 0.130000
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Color : 0.18823529411764706,0.3137254901960784,0.9725490196078431,1.0
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P BSDF Subsurface method : BURLEY
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P BSDF Distribution : MULTI_GGX
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P BSDF Subsurface : 0.0
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P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
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P BSDF Subsurface Radius : 1.0, 0.2, 0.1
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P BSDF Metallic : 0.0
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P BSDF Specular : 0.5
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P BSDF Specular Tilt : 0.5
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P BSDF Roughness : 0.5
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P BSDF Anisotropic : 0.5
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P BSDF Anisotropic Rotation : 0.5
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P BSDF Sheen : 0.5
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P BSDF Sheen Tint : 0.5
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P BSDF Clearcoat : 0.0
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P BSDF Clearcoat Rough : 0.030
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P BSDF IOR : 1.4
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P BSDF Trans : 0.0
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P BSDF Trans Roughness : 0.0
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P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
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P BSDF Emission Strength : 0.0
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P BSDF Alpha : 1.0
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Eevee Use Backface Culling : True
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Eevee Blend Method : OPAQUE
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Eevee Shadow Method : OPAQUE
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Eevee Clip Threshold : 0.5
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Eevee Use Screen Refraction : False
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Eevee Refraction depth : 0.5
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Eevee Use SSS Translucency : False
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Eevee Pass Index : 0
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Atom
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====
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Number : 8
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Name : Oxygen
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Short name : O
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Radius used : 0.730000
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Radius, covalent : 0.730000
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Radius, atomic : 0.650000
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Charge state : -2
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Radius, ionic : 1.320000
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Charge state : -1
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Radius, ionic : 1.760000
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Charge state : 1
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Radius, ionic : 0.220000
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Charge state : 6
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Radius, ionic : 0.090000
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Color : 1.0,0.050980392156862744,0.050980392156862744,1.0
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P BSDF Subsurface method : BURLEY
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P BSDF Distribution : MULTI_GGX
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P BSDF Subsurface : 0.0
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P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
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P BSDF Subsurface Radius : 1.0, 0.2, 0.1
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P BSDF Metallic : 0.0
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P BSDF Specular : 0.5
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P BSDF Specular Tilt : 0.5
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P BSDF Roughness : 0.5
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P BSDF Anisotropic : 0.5
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P BSDF Anisotropic Rotation : 0.5
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P BSDF Sheen : 0.5
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P BSDF Sheen Tint : 0.5
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P BSDF Clearcoat : 0.0
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P BSDF Clearcoat Rough : 0.030
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P BSDF IOR : 1.4
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P BSDF Trans : 0.0
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P BSDF Trans Roughness : 0.0
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P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
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P BSDF Emission Strength : 0.0
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P BSDF Alpha : 1.0
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Eevee Use Backface Culling : True
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Eevee Blend Method : OPAQUE
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Eevee Shadow Method : OPAQUE
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Eevee Clip Threshold : 0.5
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Eevee Use Screen Refraction : False
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Eevee Refraction depth : 0.5
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Eevee Use SSS Translucency : False
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Eevee Pass Index : 0
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Atom
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====
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Number : 9
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Name : Fluorine
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Short name : F
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Radius used : 0.720000
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Radius, covalent : 0.720000
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Radius, atomic : 0.570000
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Charge state : -1
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Radius, ionic : 1.330000
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Charge state : 7
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Radius, ionic : 0.080000
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Color : 0.5647058823529412,0.8784313725490196,0.3137254901960784,1.0
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P BSDF Subsurface method : BURLEY
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P BSDF Distribution : MULTI_GGX
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P BSDF Subsurface : 0.0
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P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
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P BSDF Subsurface Radius : 1.0, 0.2, 0.1
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P BSDF Metallic : 0.0
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P BSDF Specular : 0.5
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P BSDF Specular Tilt : 0.5
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P BSDF Roughness : 0.5
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P BSDF Anisotropic : 0.5
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P BSDF Anisotropic Rotation : 0.5
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P BSDF Sheen : 0.5
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P BSDF Sheen Tint : 0.5
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P BSDF Clearcoat : 0.0
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P BSDF Clearcoat Rough : 0.030
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P BSDF IOR : 1.4
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P BSDF Trans : 0.0
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P BSDF Trans Roughness : 0.0
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P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
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P BSDF Emission Strength : 0.0
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P BSDF Alpha : 1.0
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Eevee Use Backface Culling : True
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Eevee Blend Method : OPAQUE
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Eevee Shadow Method : OPAQUE
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Eevee Clip Threshold : 0.5
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Eevee Use Screen Refraction : False
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Eevee Refraction depth : 0.5
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Eevee Use SSS Translucency : False
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Eevee Pass Index : 0
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Atom
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====
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Number : 10
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Name : Neon
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Short name : Ne
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Radius used : 0.710000
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Radius, covalent : 0.710000
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Radius, atomic : 0.510000
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Charge state : 1
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Radius, ionic : 1.120000
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Color : 0.7019607843137254,0.8901960784313725,0.9607843137254902,1.0
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P BSDF Subsurface method : BURLEY
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P BSDF Distribution : MULTI_GGX
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P BSDF Subsurface : 0.0
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P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
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P BSDF Subsurface Radius : 1.0, 0.2, 0.1
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P BSDF Metallic : 0.0
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P BSDF Specular : 0.5
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P BSDF Specular Tilt : 0.5
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P BSDF Roughness : 0.5
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P BSDF Anisotropic : 0.5
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P BSDF Anisotropic Rotation : 0.5
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P BSDF Sheen : 0.5
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P BSDF Sheen Tint : 0.5
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P BSDF Clearcoat : 0.0
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P BSDF Clearcoat Rough : 0.030
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P BSDF IOR : 1.4
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P BSDF Trans : 0.0
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P BSDF Trans Roughness : 0.0
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P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
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P BSDF Emission Strength : 0.0
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P BSDF Alpha : 1.0
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Eevee Use Backface Culling : True
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Eevee Blend Method : OPAQUE
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Eevee Shadow Method : OPAQUE
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Eevee Clip Threshold : 0.5
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Eevee Use Screen Refraction : False
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Eevee Refraction depth : 0.5
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Eevee Use SSS Translucency : False
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Eevee Pass Index : 0
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Atom
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====
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Number : 11
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Name : Sodium
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Short name : Na
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Radius used : 1.540000
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Radius, covalent : 1.540000
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Radius, atomic : 2.230000
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Charge state : 1
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Radius, ionic : 0.970000
|
|
Color : 0.6705882352941176,0.3607843137254902,0.9490196078431372,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 12
|
|
Name : Magnesium
|
|
Short name : Mg
|
|
Radius used : 1.360000
|
|
Radius, covalent : 1.360000
|
|
Radius, atomic : 1.720000
|
|
Charge state : 1
|
|
Radius, ionic : 0.820000
|
|
Charge state : 2
|
|
Radius, ionic : 0.660000
|
|
Color : 0.5411764705882353,1.0,0.0,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 13
|
|
Name : Aluminium
|
|
Short name : Al
|
|
Radius used : 1.180000
|
|
Radius, covalent : 1.180000
|
|
Radius, atomic : 1.820000
|
|
Charge state : 3
|
|
Radius, ionic : 0.510000
|
|
Color : 0.7490196078431373,0.6509803921568628,0.6509803921568628,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 14
|
|
Name : Silicon
|
|
Short name : Si
|
|
Radius used : 1.110000
|
|
Radius, covalent : 1.110000
|
|
Radius, atomic : 1.460000
|
|
Charge state : -4
|
|
Radius, ionic : 2.710000
|
|
Charge state : -1
|
|
Radius, ionic : 3.840000
|
|
Charge state : 1
|
|
Radius, ionic : 0.650000
|
|
Charge state : 4
|
|
Radius, ionic : 0.420000
|
|
Color : 0.9411764705882353,0.7843137254901961,0.6274509803921569,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 15
|
|
Name : Phosphorus
|
|
Short name : P
|
|
Radius used : 1.060000
|
|
Radius, covalent : 1.060000
|
|
Radius, atomic : 1.230000
|
|
Charge state : -3
|
|
Radius, ionic : 2.120000
|
|
Charge state : 3
|
|
Radius, ionic : 0.440000
|
|
Charge state : 5
|
|
Radius, ionic : 0.350000
|
|
Color : 1.0,0.5019607843137255,0.0,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 16
|
|
Name : Sulfur
|
|
Short name : S
|
|
Radius used : 1.020000
|
|
Radius, covalent : 1.020000
|
|
Radius, atomic : 1.090000
|
|
Charge state : -2
|
|
Radius, ionic : 1.840000
|
|
Charge state : 2
|
|
Radius, ionic : 2.190000
|
|
Charge state : 4
|
|
Radius, ionic : 0.370000
|
|
Charge state : 6
|
|
Radius, ionic : 0.300000
|
|
Color : 1.0,1.0,0.18823529411764706,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 17
|
|
Name : Chlorine
|
|
Short name : Cl
|
|
Radius used : 0.990000
|
|
Radius, covalent : 0.990000
|
|
Radius, atomic : 0.970000
|
|
Charge state : -1
|
|
Radius, ionic : 1.810000
|
|
Charge state : 5
|
|
Radius, ionic : 0.340000
|
|
Charge state : 7
|
|
Radius, ionic : 0.270000
|
|
Color : 0.12156862745098039,0.9411764705882353,0.12156862745098039,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 18
|
|
Name : Argon
|
|
Short name : Ar
|
|
Radius used : 0.980000
|
|
Radius, covalent : 0.980000
|
|
Radius, atomic : 0.880000
|
|
Charge state : 1
|
|
Radius, ionic : 1.540000
|
|
Color : 0.5019607843137255,0.8196078431372549,0.8901960784313725,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 19
|
|
Name : Potassium
|
|
Short name : K
|
|
Radius used : 2.030000
|
|
Radius, covalent : 2.030000
|
|
Radius, atomic : 2.770000
|
|
Charge state : 1
|
|
Radius, ionic : 0.810000
|
|
Color : 0.5607843137254902,0.25098039215686274,0.8313725490196079,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 20
|
|
Name : Calcium
|
|
Short name : Ca
|
|
Radius used : 1.740000
|
|
Radius, covalent : 1.740000
|
|
Radius, atomic : 2.230000
|
|
Charge state : 1
|
|
Radius, ionic : 1.180000
|
|
Charge state : 2
|
|
Radius, ionic : 0.990000
|
|
Color : 0.23921568627450981,1.0,0.0,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 21
|
|
Name : Scandium
|
|
Short name : Sc
|
|
Radius used : 1.440000
|
|
Radius, covalent : 1.440000
|
|
Radius, atomic : 2.090000
|
|
Charge state : 3
|
|
Radius, ionic : 0.732000
|
|
Color : 0.9019607843137255,0.9019607843137255,0.9019607843137255,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 22
|
|
Name : Titanium
|
|
Short name : Ti
|
|
Radius used : 1.320000
|
|
Radius, covalent : 1.320000
|
|
Radius, atomic : 2.000000
|
|
Charge state : 1
|
|
Radius, ionic : 0.960000
|
|
Charge state : 2
|
|
Radius, ionic : 0.940000
|
|
Charge state : 3
|
|
Radius, ionic : 0.760000
|
|
Charge state : 4
|
|
Radius, ionic : 0.680000
|
|
Color : 0.7490196078431373,0.7607843137254902,0.7803921568627451,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 23
|
|
Name : Vanadium
|
|
Short name : V
|
|
Radius used : 1.220000
|
|
Radius, covalent : 1.220000
|
|
Radius, atomic : 1.920000
|
|
Charge state : 2
|
|
Radius, ionic : 0.880000
|
|
Charge state : 3
|
|
Radius, ionic : 0.740000
|
|
Charge state : 4
|
|
Radius, ionic : 0.630000
|
|
Charge state : 5
|
|
Radius, ionic : 0.590000
|
|
Color : 0.6509803921568628,0.6509803921568628,0.6705882352941176,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 24
|
|
Name : Chromium
|
|
Short name : Cr
|
|
Radius used : 1.180000
|
|
Radius, covalent : 1.180000
|
|
Radius, atomic : 1.850000
|
|
Charge state : 1
|
|
Radius, ionic : 0.810000
|
|
Charge state : 2
|
|
Radius, ionic : 0.890000
|
|
Charge state : 3
|
|
Radius, ionic : 0.630000
|
|
Charge state : 6
|
|
Radius, ionic : 0.520000
|
|
Color : 0.5411764705882353,0.6,0.7803921568627451,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 25
|
|
Name : Manganese
|
|
Short name : Mn
|
|
Radius used : 1.170000
|
|
Radius, covalent : 1.170000
|
|
Radius, atomic : 1.790000
|
|
Charge state : 2
|
|
Radius, ionic : 0.800000
|
|
Charge state : 3
|
|
Radius, ionic : 0.660000
|
|
Charge state : 4
|
|
Radius, ionic : 0.600000
|
|
Charge state : 7
|
|
Radius, ionic : 0.460000
|
|
Color : 0.611764705882353,0.47843137254901963,0.7803921568627451,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 26
|
|
Name : Iron
|
|
Short name : Fe
|
|
Radius used : 1.170000
|
|
Radius, covalent : 1.170000
|
|
Radius, atomic : 1.720000
|
|
Charge state : 2
|
|
Radius, ionic : 0.740000
|
|
Charge state : 3
|
|
Radius, ionic : 0.640000
|
|
Color : 0.8784313725490196,0.4,0.2,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 27
|
|
Name : Cobalt
|
|
Short name : Co
|
|
Radius used : 1.160000
|
|
Radius, covalent : 1.160000
|
|
Radius, atomic : 1.670000
|
|
Charge state : 2
|
|
Radius, ionic : 0.720000
|
|
Charge state : 3
|
|
Radius, ionic : 0.630000
|
|
Color : 0.9411764705882353,0.5647058823529412,0.6274509803921569,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 28
|
|
Name : Nickel
|
|
Short name : Ni
|
|
Radius used : 1.150000
|
|
Radius, covalent : 1.150000
|
|
Radius, atomic : 1.620000
|
|
Charge state : 2
|
|
Radius, ionic : 0.690000
|
|
Color : 0.3137254901960784,0.8156862745098039,0.3137254901960784,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 29
|
|
Name : Copper
|
|
Short name : Cu
|
|
Radius used : 1.170000
|
|
Radius, covalent : 1.170000
|
|
Radius, atomic : 1.570000
|
|
Charge state : 1
|
|
Radius, ionic : 0.960000
|
|
Charge state : 2
|
|
Radius, ionic : 0.720000
|
|
Color : 0.7843137254901961,0.5019607843137255,0.2,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 30
|
|
Name : Zinc
|
|
Short name : Zn
|
|
Radius used : 1.250000
|
|
Radius, covalent : 1.250000
|
|
Radius, atomic : 1.530000
|
|
Charge state : 1
|
|
Radius, ionic : 0.880000
|
|
Charge state : 2
|
|
Radius, ionic : 0.740000
|
|
Color : 0.49019607843137253,0.5019607843137255,0.6901960784313725,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 31
|
|
Name : Gallium
|
|
Short name : Ga
|
|
Radius used : 1.260000
|
|
Radius, covalent : 1.260000
|
|
Radius, atomic : 1.810000
|
|
Charge state : 1
|
|
Radius, ionic : 0.810000
|
|
Charge state : 3
|
|
Radius, ionic : 0.620000
|
|
Color : 0.7607843137254902,0.5607843137254902,0.5607843137254902,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 32
|
|
Name : Germanium
|
|
Short name : Ge
|
|
Radius used : 1.220000
|
|
Radius, covalent : 1.220000
|
|
Radius, atomic : 1.520000
|
|
Charge state : -4
|
|
Radius, ionic : 2.720000
|
|
Charge state : 2
|
|
Radius, ionic : 0.730000
|
|
Charge state : 4
|
|
Radius, ionic : 0.530000
|
|
Color : 0.4,0.5607843137254902,0.5607843137254902,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 33
|
|
Name : Arsenic
|
|
Short name : As
|
|
Radius used : 1.200000
|
|
Radius, covalent : 1.200000
|
|
Radius, atomic : 1.330000
|
|
Charge state : -3
|
|
Radius, ionic : 2.220000
|
|
Charge state : 3
|
|
Radius, ionic : 0.580000
|
|
Charge state : 5
|
|
Radius, ionic : 0.460000
|
|
Color : 0.7411764705882353,0.5019607843137255,0.8901960784313725,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 34
|
|
Name : Selenium
|
|
Short name : Se
|
|
Radius used : 1.160000
|
|
Radius, covalent : 1.160000
|
|
Radius, atomic : 1.220000
|
|
Charge state : -2
|
|
Radius, ionic : 1.910000
|
|
Charge state : -1
|
|
Radius, ionic : 2.320000
|
|
Charge state : 1
|
|
Radius, ionic : 0.660000
|
|
Charge state : 4
|
|
Radius, ionic : 0.500000
|
|
Charge state : 6
|
|
Radius, ionic : 0.420000
|
|
Color : 1.0,0.6313725490196078,0.0,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 35
|
|
Name : Bromine
|
|
Short name : Br
|
|
Radius used : 1.140000
|
|
Radius, covalent : 1.140000
|
|
Radius, atomic : 1.120000
|
|
Charge state : -1
|
|
Radius, ionic : 1.960000
|
|
Charge state : 5
|
|
Radius, ionic : 0.470000
|
|
Charge state : 7
|
|
Radius, ionic : 0.390000
|
|
Color : 0.6509803921568628,0.1607843137254902,0.1607843137254902,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 36
|
|
Name : Krypton
|
|
Short name : Kr
|
|
Radius used : 1.310000
|
|
Radius, covalent : 1.310000
|
|
Radius, atomic : 1.240000
|
|
Color : 0.3607843137254902,0.7215686274509804,0.8196078431372549,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 37
|
|
Name : Rubidium
|
|
Short name : Rb
|
|
Radius used : 2.160000
|
|
Radius, covalent : 2.160000
|
|
Radius, atomic : 2.980000
|
|
Charge state : 1
|
|
Radius, ionic : 1.470000
|
|
Color : 0.4392156862745098,0.1803921568627451,0.6901960784313725,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 38
|
|
Name : Strontium
|
|
Short name : Sr
|
|
Radius used : 1.910000
|
|
Radius, covalent : 1.910000
|
|
Radius, atomic : 2.450000
|
|
Charge state : 2
|
|
Radius, ionic : 1.120000
|
|
Color : 0.0,1.0,0.0,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 39
|
|
Name : Yttrium
|
|
Short name : Y
|
|
Radius used : 1.620000
|
|
Radius, covalent : 1.620000
|
|
Radius, atomic : 2.270000
|
|
Charge state : 3
|
|
Radius, ionic : 0.893000
|
|
Color : 0.5803921568627451,1.0,1.0,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 40
|
|
Name : Zirconium
|
|
Short name : Zr
|
|
Radius used : 1.450000
|
|
Radius, covalent : 1.450000
|
|
Radius, atomic : 2.160000
|
|
Charge state : 1
|
|
Radius, ionic : 1.090000
|
|
Charge state : 4
|
|
Radius, ionic : 0.790000
|
|
Color : 0.5803921568627451,0.8784313725490196,0.8784313725490196,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 41
|
|
Name : Niobium
|
|
Short name : Nb
|
|
Radius used : 1.340000
|
|
Radius, covalent : 1.340000
|
|
Radius, atomic : 2.080000
|
|
Charge state : 1
|
|
Radius, ionic : 1.000000
|
|
Charge state : 4
|
|
Radius, ionic : 0.740000
|
|
Charge state : 5
|
|
Radius, ionic : 0.690000
|
|
Color : 0.45098039215686275,0.7607843137254902,0.788235294117647,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 42
|
|
Name : Molybdenum
|
|
Short name : Mo
|
|
Radius used : 1.300000
|
|
Radius, covalent : 1.300000
|
|
Radius, atomic : 2.010000
|
|
Charge state : 1
|
|
Radius, ionic : 0.930000
|
|
Charge state : 4
|
|
Radius, ionic : 0.700000
|
|
Charge state : 6
|
|
Radius, ionic : 0.620000
|
|
Color : 0.32941176470588235,0.7098039215686275,0.7098039215686275,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 43
|
|
Name : Technetium
|
|
Short name : Tc
|
|
Radius used : 1.270000
|
|
Radius, covalent : 1.270000
|
|
Radius, atomic : 1.950000
|
|
Charge state : 7
|
|
Radius, ionic : 0.979000
|
|
Color : 0.23137254901960785,0.6196078431372549,0.6196078431372549,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 44
|
|
Name : Ruthenium
|
|
Short name : Ru
|
|
Radius used : 1.250000
|
|
Radius, covalent : 1.250000
|
|
Radius, atomic : 1.890000
|
|
Charge state : 4
|
|
Radius, ionic : 0.670000
|
|
Color : 0.1411764705882353,0.5607843137254902,0.5607843137254902,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 45
|
|
Name : Rhodium
|
|
Short name : Rh
|
|
Radius used : 1.250000
|
|
Radius, covalent : 1.250000
|
|
Radius, atomic : 1.830000
|
|
Charge state : 3
|
|
Radius, ionic : 0.680000
|
|
Color : 0.0392156862745098,0.49019607843137253,0.5490196078431373,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 46
|
|
Name : Palladium
|
|
Short name : Pd
|
|
Radius used : 1.280000
|
|
Radius, covalent : 1.280000
|
|
Radius, atomic : 1.790000
|
|
Charge state : 2
|
|
Radius, ionic : 0.800000
|
|
Charge state : 4
|
|
Radius, ionic : 0.650000
|
|
Color : 0.0,0.4117647058823529,0.5215686274509804,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 47
|
|
Name : Silver
|
|
Short name : Ag
|
|
Radius used : 1.340000
|
|
Radius, covalent : 1.340000
|
|
Radius, atomic : 1.750000
|
|
Charge state : 1
|
|
Radius, ionic : 1.260000
|
|
Charge state : 2
|
|
Radius, ionic : 0.890000
|
|
Color : 0.7529411764705882,0.7529411764705882,0.7529411764705882,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 48
|
|
Name : Cadmium
|
|
Short name : Cd
|
|
Radius used : 1.480000
|
|
Radius, covalent : 1.480000
|
|
Radius, atomic : 1.710000
|
|
Charge state : 1
|
|
Radius, ionic : 1.140000
|
|
Charge state : 2
|
|
Radius, ionic : 0.970000
|
|
Color : 1.0,0.8509803921568627,0.5607843137254902,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 49
|
|
Name : Indium
|
|
Short name : In
|
|
Radius used : 1.440000
|
|
Radius, covalent : 1.440000
|
|
Radius, atomic : 2.000000
|
|
Charge state : 3
|
|
Radius, ionic : 0.810000
|
|
Color : 0.6509803921568628,0.4588235294117647,0.45098039215686275,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 50
|
|
Name : Tin
|
|
Short name : Sn
|
|
Radius used : 1.410000
|
|
Radius, covalent : 1.410000
|
|
Radius, atomic : 1.720000
|
|
Charge state : -4
|
|
Radius, ionic : 2.940000
|
|
Charge state : -1
|
|
Radius, ionic : 3.700000
|
|
Charge state : 2
|
|
Radius, ionic : 0.930000
|
|
Charge state : 4
|
|
Radius, ionic : 0.710000
|
|
Color : 0.4,0.5019607843137255,0.5019607843137255,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 51
|
|
Name : Antimony
|
|
Short name : Sb
|
|
Radius used : 1.400000
|
|
Radius, covalent : 1.400000
|
|
Radius, atomic : 1.530000
|
|
Charge state : -3
|
|
Radius, ionic : 2.450000
|
|
Charge state : 3
|
|
Radius, ionic : 0.760000
|
|
Charge state : 5
|
|
Radius, ionic : 0.620000
|
|
Color : 0.6196078431372549,0.38823529411764707,0.7098039215686275,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 52
|
|
Name : Tellurium
|
|
Short name : Te
|
|
Radius used : 1.360000
|
|
Radius, covalent : 1.360000
|
|
Radius, atomic : 1.420000
|
|
Charge state : -2
|
|
Radius, ionic : 2.110000
|
|
Charge state : -1
|
|
Radius, ionic : 2.500000
|
|
Charge state : 1
|
|
Radius, ionic : 0.820000
|
|
Charge state : 4
|
|
Radius, ionic : 0.700000
|
|
Charge state : 6
|
|
Radius, ionic : 0.560000
|
|
Color : 0.8313725490196079,0.47843137254901963,0.0,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 53
|
|
Name : Iodine
|
|
Short name : I
|
|
Radius used : 1.330000
|
|
Radius, covalent : 1.330000
|
|
Radius, atomic : 1.320000
|
|
Charge state : -1
|
|
Radius, ionic : 2.200000
|
|
Charge state : 5
|
|
Radius, ionic : 0.620000
|
|
Charge state : 7
|
|
Radius, ionic : 0.500000
|
|
Color : 0.5803921568627451,0.0,0.5803921568627451,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 54
|
|
Name : Xenon
|
|
Short name : Xe
|
|
Radius used : 1.310000
|
|
Radius, covalent : 1.310000
|
|
Radius, atomic : 1.240000
|
|
Color : 0.25882352941176473,0.6196078431372549,0.6901960784313725,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 55
|
|
Name : Caesium
|
|
Short name : Cs
|
|
Radius used : 2.350000
|
|
Radius, covalent : 2.350000
|
|
Radius, atomic : 3.350000
|
|
Charge state : 1
|
|
Radius, ionic : 1.670000
|
|
Color : 0.3411764705882353,0.09019607843137255,0.5607843137254902,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 56
|
|
Name : Barium
|
|
Short name : Ba
|
|
Radius used : 1.980000
|
|
Radius, covalent : 1.980000
|
|
Radius, atomic : 2.780000
|
|
Charge state : 1
|
|
Radius, ionic : 1.530000
|
|
Charge state : 2
|
|
Radius, ionic : 1.340000
|
|
Color : 0.0,0.788235294117647,0.0,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 57
|
|
Name : Lanthanum
|
|
Short name : La
|
|
Radius used : 1.690000
|
|
Radius, covalent : 1.690000
|
|
Radius, atomic : 2.740000
|
|
Charge state : 1
|
|
Radius, ionic : 1.390000
|
|
Charge state : 3
|
|
Radius, ionic : 1.061000
|
|
Color : 0.4392156862745098,0.8313725490196079,1.0,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 58
|
|
Name : Cerium
|
|
Short name : Ce
|
|
Radius used : 1.650000
|
|
Radius, covalent : 1.650000
|
|
Radius, atomic : 2.700000
|
|
Charge state : 1
|
|
Radius, ionic : 1.270000
|
|
Charge state : 3
|
|
Radius, ionic : 1.034000
|
|
Charge state : 4
|
|
Radius, ionic : 0.920000
|
|
Color : 1.0,1.0,0.7803921568627451,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 59
|
|
Name : Praseodymium
|
|
Short name : Pr
|
|
Radius used : 1.650000
|
|
Radius, covalent : 1.650000
|
|
Radius, atomic : 2.670000
|
|
Charge state : 3
|
|
Radius, ionic : 1.013000
|
|
Charge state : 4
|
|
Radius, ionic : 0.900000
|
|
Color : 0.8509803921568627,1.0,0.7803921568627451,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 60
|
|
Name : Neodymium
|
|
Short name : Nd
|
|
Radius used : 1.640000
|
|
Radius, covalent : 1.640000
|
|
Radius, atomic : 2.640000
|
|
Charge state : 3
|
|
Radius, ionic : 0.995000
|
|
Color : 0.7803921568627451,1.0,0.7803921568627451,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 61
|
|
Name : Promethium
|
|
Short name : Pm
|
|
Radius used : 1.630000
|
|
Radius, covalent : 1.630000
|
|
Radius, atomic : 2.620000
|
|
Charge state : 3
|
|
Radius, ionic : 0.979000
|
|
Color : 0.6392156862745098,1.0,0.7803921568627451,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 62
|
|
Name : Samarium
|
|
Short name : Sm
|
|
Radius used : 1.620000
|
|
Radius, covalent : 1.620000
|
|
Radius, atomic : 2.590000
|
|
Charge state : 3
|
|
Radius, ionic : 0.964000
|
|
Color : 0.5607843137254902,1.0,0.7803921568627451,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 63
|
|
Name : Europium
|
|
Short name : Eu
|
|
Radius used : 1.850000
|
|
Radius, covalent : 1.850000
|
|
Radius, atomic : 2.560000
|
|
Charge state : 2
|
|
Radius, ionic : 1.090000
|
|
Charge state : 3
|
|
Radius, ionic : 0.950000
|
|
Color : 0.3803921568627451,1.0,0.7803921568627451,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 64
|
|
Name : Gadolinium
|
|
Short name : Gd
|
|
Radius used : 1.610000
|
|
Radius, covalent : 1.610000
|
|
Radius, atomic : 2.540000
|
|
Charge state : 3
|
|
Radius, ionic : 0.938000
|
|
Color : 0.27058823529411763,1.0,0.7803921568627451,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 65
|
|
Name : Terbium
|
|
Short name : Tb
|
|
Radius used : 1.590000
|
|
Radius, covalent : 1.590000
|
|
Radius, atomic : 2.510000
|
|
Charge state : 3
|
|
Radius, ionic : 0.923000
|
|
Charge state : 4
|
|
Radius, ionic : 0.840000
|
|
Color : 0.18823529411764706,1.0,0.7803921568627451,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 66
|
|
Name : Dysprosium
|
|
Short name : Dy
|
|
Radius used : 1.590000
|
|
Radius, covalent : 1.590000
|
|
Radius, atomic : 2.490000
|
|
Charge state : 3
|
|
Radius, ionic : 0.908000
|
|
Color : 0.12156862745098039,1.0,0.7803921568627451,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 67
|
|
Name : Holmium
|
|
Short name : Ho
|
|
Radius used : 1.580000
|
|
Radius, covalent : 1.580000
|
|
Radius, atomic : 2.470000
|
|
Charge state : 3
|
|
Radius, ionic : 0.894000
|
|
Color : 0.0,1.0,0.611764705882353,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 68
|
|
Name : Erbium
|
|
Short name : Er
|
|
Radius used : 1.570000
|
|
Radius, covalent : 1.570000
|
|
Radius, atomic : 2.450000
|
|
Charge state : 3
|
|
Radius, ionic : 0.881000
|
|
Color : 0.0,0.9019607843137255,0.4588235294117647,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 69
|
|
Name : Thulium
|
|
Short name : Tm
|
|
Radius used : 1.560000
|
|
Radius, covalent : 1.560000
|
|
Radius, atomic : 2.420000
|
|
Charge state : 3
|
|
Radius, ionic : 0.870000
|
|
Color : 0.0,0.8313725490196079,0.3215686274509804,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 70
|
|
Name : Ytterbium
|
|
Short name : Yb
|
|
Radius used : 1.740000
|
|
Radius, covalent : 1.740000
|
|
Radius, atomic : 2.400000
|
|
Charge state : 2
|
|
Radius, ionic : 0.930000
|
|
Charge state : 3
|
|
Radius, ionic : 0.858000
|
|
Color : 0.0,0.7490196078431373,0.2196078431372549,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 71
|
|
Name : Lutetium
|
|
Short name : Lu
|
|
Radius used : 1.560000
|
|
Radius, covalent : 1.560000
|
|
Radius, atomic : 2.250000
|
|
Charge state : 3
|
|
Radius, ionic : 0.850000
|
|
Color : 0.0,0.6705882352941176,0.1411764705882353,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 72
|
|
Name : Hafnium
|
|
Short name : Hf
|
|
Radius used : 1.440000
|
|
Radius, covalent : 1.440000
|
|
Radius, atomic : 2.160000
|
|
Charge state : 4
|
|
Radius, ionic : 0.780000
|
|
Color : 0.30196078431372547,0.7607843137254902,1.0,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 73
|
|
Name : Tantalum
|
|
Short name : Ta
|
|
Radius used : 1.340000
|
|
Radius, covalent : 1.340000
|
|
Radius, atomic : 2.090000
|
|
Charge state : 5
|
|
Radius, ionic : 0.680000
|
|
Color : 0.30196078431372547,0.6509803921568628,1.0,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 74
|
|
Name : Tungsten
|
|
Short name : W
|
|
Radius used : 1.300000
|
|
Radius, covalent : 1.300000
|
|
Radius, atomic : 2.020000
|
|
Charge state : 4
|
|
Radius, ionic : 0.700000
|
|
Charge state : 6
|
|
Radius, ionic : 0.620000
|
|
Color : 0.12941176470588237,0.5803921568627451,0.8392156862745098,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 75
|
|
Name : Rhenium
|
|
Short name : Re
|
|
Radius used : 1.280000
|
|
Radius, covalent : 1.280000
|
|
Radius, atomic : 1.970000
|
|
Charge state : 4
|
|
Radius, ionic : 0.720000
|
|
Charge state : 7
|
|
Radius, ionic : 0.560000
|
|
Color : 0.14901960784313725,0.49019607843137253,0.6705882352941176,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 76
|
|
Name : Osmium
|
|
Short name : Os
|
|
Radius used : 1.260000
|
|
Radius, covalent : 1.260000
|
|
Radius, atomic : 1.920000
|
|
Charge state : 4
|
|
Radius, ionic : 0.880000
|
|
Charge state : 6
|
|
Radius, ionic : 0.690000
|
|
Color : 0.14901960784313725,0.4,0.5882352941176471,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 77
|
|
Name : Iridium
|
|
Short name : Ir
|
|
Radius used : 1.270000
|
|
Radius, covalent : 1.270000
|
|
Radius, atomic : 1.870000
|
|
Charge state : 4
|
|
Radius, ionic : 0.680000
|
|
Color : 0.09019607843137255,0.32941176470588235,0.5294117647058824,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 78
|
|
Name : Platinium
|
|
Short name : Pt
|
|
Radius used : 1.300000
|
|
Radius, covalent : 1.300000
|
|
Radius, atomic : 1.830000
|
|
Charge state : 2
|
|
Radius, ionic : 0.800000
|
|
Charge state : 4
|
|
Radius, ionic : 0.650000
|
|
Color : 0.8156862745098039,0.8156862745098039,0.8784313725490196,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 79
|
|
Name : Gold
|
|
Short name : Au
|
|
Radius used : 1.340000
|
|
Radius, covalent : 1.340000
|
|
Radius, atomic : 1.790000
|
|
Charge state : 1
|
|
Radius, ionic : 1.370000
|
|
Charge state : 3
|
|
Radius, ionic : 0.850000
|
|
Color : 1.0,0.8196078431372549,0.13725490196078433,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 80
|
|
Name : Mercury
|
|
Short name : Hg
|
|
Radius used : 1.490000
|
|
Radius, covalent : 1.490000
|
|
Radius, atomic : 1.760000
|
|
Charge state : 1
|
|
Radius, ionic : 1.270000
|
|
Charge state : 2
|
|
Radius, ionic : 1.100000
|
|
Color : 0.7215686274509804,0.7215686274509804,0.8156862745098039,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 81
|
|
Name : Thallium
|
|
Short name : Tl
|
|
Radius used : 1.480000
|
|
Radius, covalent : 1.480000
|
|
Radius, atomic : 2.080000
|
|
Charge state : 1
|
|
Radius, ionic : 1.470000
|
|
Charge state : 3
|
|
Radius, ionic : 0.950000
|
|
Color : 0.6509803921568628,0.32941176470588235,0.30196078431372547,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 82
|
|
Name : Lead
|
|
Short name : Pb
|
|
Radius used : 1.470000
|
|
Radius, covalent : 1.470000
|
|
Radius, atomic : 1.810000
|
|
Charge state : 2
|
|
Radius, ionic : 1.200000
|
|
Charge state : 4
|
|
Radius, ionic : 0.840000
|
|
Color : 0.3411764705882353,0.34901960784313724,0.3803921568627451,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 83
|
|
Name : Bismuth
|
|
Short name : Bi
|
|
Radius used : 1.460000
|
|
Radius, covalent : 1.460000
|
|
Radius, atomic : 1.630000
|
|
Charge state : 1
|
|
Radius, ionic : 0.980000
|
|
Charge state : 3
|
|
Radius, ionic : 0.960000
|
|
Charge state : 5
|
|
Radius, ionic : 0.740000
|
|
Color : 0.6196078431372549,0.30980392156862746,0.7098039215686275,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 84
|
|
Name : Polonium
|
|
Short name : Po
|
|
Radius used : 1.460000
|
|
Radius, covalent : 1.460000
|
|
Radius, atomic : 1.530000
|
|
Charge state : 6
|
|
Radius, ionic : 0.670000
|
|
Color : 0.6705882352941176,0.3607843137254902,0.0,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 85
|
|
Name : Astatine
|
|
Short name : At
|
|
Radius used : 1.450000
|
|
Radius, covalent : 1.450000
|
|
Radius, atomic : 1.430000
|
|
Charge state : -3
|
|
Radius, ionic : 2.220000
|
|
Charge state : 3
|
|
Radius, ionic : 0.850000
|
|
Charge state : 5
|
|
Radius, ionic : 0.460000
|
|
Color : 0.4588235294117647,0.30980392156862746,0.27058823529411763,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 86
|
|
Name : Radon
|
|
Short name : Rn
|
|
Radius used : 1.000000
|
|
Radius, covalent : 1.000000
|
|
Radius, atomic : 1.340000
|
|
Color : 0.25882352941176473,0.5098039215686274,0.5882352941176471,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 87
|
|
Name : Francium
|
|
Short name : Fr
|
|
Radius used : 1.000000
|
|
Radius, covalent : 1.000000
|
|
Radius, atomic : 1.000000
|
|
Charge state : 1
|
|
Radius, ionic : 1.800000
|
|
Color : 0.25882352941176473,0.0,0.4,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 88
|
|
Name : Radium
|
|
Short name : Ra
|
|
Radius used : 1.000000
|
|
Radius, covalent : 1.000000
|
|
Radius, atomic : 1.000000
|
|
Charge state : 2
|
|
Radius, ionic : 1.430000
|
|
Color : 0.0,0.49019607843137253,0.0,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 89
|
|
Name : Actinium
|
|
Short name : Ac
|
|
Radius used : 1.000000
|
|
Radius, covalent : 1.000000
|
|
Radius, atomic : 1.000000
|
|
Charge state : 3
|
|
Radius, ionic : 1.180000
|
|
Color : 0.4392156862745098,0.6705882352941176,0.9803921568627451,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 90
|
|
Name : Thorium
|
|
Short name : Th
|
|
Radius used : 1.650000
|
|
Radius, covalent : 1.650000
|
|
Radius, atomic : 1.000000
|
|
Charge state : 4
|
|
Radius, ionic : 1.020000
|
|
Color : 0.0,0.7294117647058823,1.0,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 91
|
|
Name : Protactinium
|
|
Short name : Pa
|
|
Radius used : 1.000000
|
|
Radius, covalent : 1.000000
|
|
Radius, atomic : 1.000000
|
|
Charge state : 3
|
|
Radius, ionic : 1.130000
|
|
Charge state : 4
|
|
Radius, ionic : 0.980000
|
|
Charge state : 5
|
|
Radius, ionic : 0.890000
|
|
Color : 0.0,0.6313725490196078,1.0,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 92
|
|
Name : Uranium
|
|
Short name : U
|
|
Radius used : 1.420000
|
|
Radius, covalent : 1.420000
|
|
Radius, atomic : 1.000000
|
|
Charge state : 4
|
|
Radius, ionic : 0.970000
|
|
Charge state : 6
|
|
Radius, ionic : 0.800000
|
|
Color : 0.0,0.5607843137254902,1.0,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 93
|
|
Name : Neptunium
|
|
Short name : Np
|
|
Radius used : 1.000000
|
|
Radius, covalent : 1.000000
|
|
Radius, atomic : 1.000000
|
|
Charge state : 3
|
|
Radius, ionic : 1.100000
|
|
Charge state : 4
|
|
Radius, ionic : 0.950000
|
|
Charge state : 7
|
|
Radius, ionic : 0.710000
|
|
Color : 0.0,0.5019607843137255,1.0,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 94
|
|
Name : Plutonium
|
|
Short name : Pu
|
|
Radius used : 1.000000
|
|
Radius, covalent : 1.000000
|
|
Radius, atomic : 1.000000
|
|
Charge state : 3
|
|
Radius, ionic : 1.080000
|
|
Charge state : 4
|
|
Radius, ionic : 0.930000
|
|
Color : 0.0,0.4196078431372549,1.0,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 95
|
|
Name : Americium
|
|
Short name : Am
|
|
Radius used : 1.000000
|
|
Radius, covalent : 1.000000
|
|
Radius, atomic : 1.000000
|
|
Charge state : 3
|
|
Radius, ionic : 1.070000
|
|
Charge state : 4
|
|
Radius, ionic : 0.920000
|
|
Color : 0.32941176470588235,0.3607843137254902,0.9490196078431372,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 96
|
|
Name : Curium
|
|
Short name : Cm
|
|
Radius used : 1.000000
|
|
Radius, covalent : 1.000000
|
|
Radius, atomic : 1.000000
|
|
Color : 0.47058823529411764,0.3607843137254902,0.8901960784313725,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 97
|
|
Name : Berkelium
|
|
Short name : Bk
|
|
Radius used : 1.000000
|
|
Radius, covalent : 1.000000
|
|
Radius, atomic : 1.000000
|
|
Color : 0.5411764705882353,0.30980392156862746,0.8901960784313725,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 98
|
|
Name : Californium
|
|
Short name : Cf
|
|
Radius used : 1.000000
|
|
Radius, covalent : 1.000000
|
|
Radius, atomic : 1.000000
|
|
Color : 0.6313725490196078,0.21176470588235294,0.8313725490196079,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 99
|
|
Name : Einsteinium
|
|
Short name : Es
|
|
Radius used : 1.000000
|
|
Radius, covalent : 1.000000
|
|
Radius, atomic : 1.000000
|
|
Color : 0.7019607843137254,0.12156862745098039,0.8313725490196079,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 100
|
|
Name : Fermium
|
|
Short name : Fm
|
|
Radius used : 1.000000
|
|
Radius, covalent : 1.000000
|
|
Radius, atomic : 1.000000
|
|
Color : 0.7019607843137254,0.12156862745098039,0.7294117647058823,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 101
|
|
Name : Mendelevium
|
|
Short name : Md
|
|
Radius used : 1.000000
|
|
Radius, covalent : 1.000000
|
|
Radius, atomic : 1.000000
|
|
Color : 0.7019607843137254,0.050980392156862744,0.6509803921568628,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 102
|
|
Name : Nobelium
|
|
Short name : No
|
|
Radius used : 1.000000
|
|
Radius, covalent : 1.000000
|
|
Radius, atomic : 1.000000
|
|
Color : 0.7411764705882353,0.050980392156862744,0.5294117647058824,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 103
|
|
Name : Lawrencium
|
|
Short name : Lr
|
|
Radius used : 1.000000
|
|
Radius, covalent : 1.000000
|
|
Radius, atomic : 1.000000
|
|
Color : 0.7803921568627451,0.0,0.4,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 104
|
|
Name : Vacancy
|
|
Short name : Vac
|
|
Radius used : 1.0
|
|
Radius, covalent : 1.0
|
|
Radius, atomic : 1.0
|
|
Color : 0.5,0.5,0.5,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Specular Tilt : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 105
|
|
Name : Default
|
|
Short name : Default
|
|
Radius used : 1.0
|
|
Radius, covalent : 1.0
|
|
Radius, atomic : 1.0
|
|
Color : 1.0,1.0,1.0,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|
|
Atom
|
|
====
|
|
Number : 106
|
|
Name : Stick
|
|
Short name : Stick
|
|
Radius used : 1.0
|
|
Radius, covalent : 1.0
|
|
Radius, atomic : 1.0
|
|
Color : 0.5,0.5,0.5,1.0
|
|
P BSDF Subsurface method : BURLEY
|
|
P BSDF Distribution : MULTI_GGX
|
|
P BSDF Subsurface : 0.0
|
|
P BSDF Subsurface Color : 1.0, 1.0, 1.0, 1.0
|
|
P BSDF Subsurface Radius : 1.0, 0.2, 0.1
|
|
P BSDF Metallic : 0.0
|
|
P BSDF Specular : 0.5
|
|
P BSDF Roughness : 0.5
|
|
P BSDF Anisotropic : 0.5
|
|
P BSDF Anisotropic Rotation : 0.5
|
|
P BSDF Sheen : 0.5
|
|
P BSDF Sheen Tint : 0.5
|
|
P BSDF Clearcoat : 0.0
|
|
P BSDF Clearcoat Rough : 0.030
|
|
P BSDF IOR : 1.4
|
|
P BSDF Trans : 0.0
|
|
P BSDF Trans Roughness : 0.0
|
|
P BSDF Emisssion : 0.0, 0.0, 0.0, 1.0
|
|
P BSDF Emission Strength : 0.0
|
|
P BSDF Alpha : 1.0
|
|
Eevee Use Backface Culling : True
|
|
Eevee Blend Method : OPAQUE
|
|
Eevee Shadow Method : OPAQUE
|
|
Eevee Clip Threshold : 0.5
|
|
Eevee Use Screen Refraction : False
|
|
Eevee Refraction depth : 0.5
|
|
Eevee Use SSS Translucency : False
|
|
Eevee Pass Index : 0
|
|
|
|
|