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4602ec9e74
| Author | SHA1 | Date | |
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| 4602ec9e74 | |||
| 520811e883 |
22
src/App.vue
22
src/App.vue
@ -18,6 +18,7 @@ const autoFitOptions = {
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}
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let viewportWidth = document.documentElement.clientWidth
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let autoFitResetTimer: ReturnType<typeof setTimeout> | undefined
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const initAutoFit = () => {
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autofit.init(autoFitOptions, false)
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@ -29,29 +30,36 @@ const resetAutoFit = () => {
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viewportWidth = document.documentElement.clientWidth
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}
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const scheduleAutoFitReset = () => {
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clearTimeout(autoFitResetTimer)
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// 等待旋转动画和视口尺寸稳定,避免 resize 期间反复重建 autofit。
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autoFitResetTimer = setTimeout(resetAutoFit, 50)
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}
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const handleResize = () => {
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const nextWidth = document.documentElement.clientWidth
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// 软键盘通常只改变可视高度;宽度不变时保持原缩放比例。
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if (Math.abs(nextWidth - viewportWidth) <= 2) return
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resetAutoFit()
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scheduleAutoFitReset()
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}
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onMounted(() => {
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initAutoFit()
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window.addEventListener('resize', handleResize)
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window.addEventListener('orientationchange', resetAutoFit)
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document.addEventListener('fullscreenchange', resetAutoFit)
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document.addEventListener('webkitfullscreenchange', resetAutoFit)
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window.addEventListener('orientationchange', scheduleAutoFitReset)
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document.addEventListener('fullscreenchange', scheduleAutoFitReset)
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document.addEventListener('webkitfullscreenchange', scheduleAutoFitReset)
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})
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onUnmounted(() => {
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autofit.off('#app')
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clearTimeout(autoFitResetTimer)
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window.removeEventListener('resize', handleResize)
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window.removeEventListener('orientationchange', resetAutoFit)
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document.removeEventListener('fullscreenchange', resetAutoFit)
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document.removeEventListener('webkitfullscreenchange', resetAutoFit)
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window.removeEventListener('orientationchange', scheduleAutoFitReset)
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document.removeEventListener('fullscreenchange', scheduleAutoFitReset)
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document.removeEventListener('webkitfullscreenchange', scheduleAutoFitReset)
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})
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</script>
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@ -25,6 +25,8 @@ import { onBeforeUnmount, onMounted, ref } from 'vue'
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const isPortraitTablet = ref(false)
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let portraitMediaQuery
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let orientationFrame
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const orientationTimers = new Set()
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const isTablet = () => {
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const userAgent = navigator.userAgent
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@ -40,11 +42,32 @@ const isTablet = () => {
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}
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const updateOrientation = () => {
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const isPortrait = portraitMediaQuery?.matches ?? window.innerHeight > window.innerWidth
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const viewport = window.visualViewport
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const viewportWidth = viewport?.width || window.innerWidth
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const viewportHeight = viewport?.height || window.innerHeight
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const isPortrait = viewportHeight > viewportWidth
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isPortraitTablet.value = isTablet() && isPortrait
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document.documentElement.classList.toggle('is-portrait-tablet', isPortraitTablet.value)
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}
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const scheduleOrientationUpdate = () => {
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updateOrientation()
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cancelAnimationFrame(orientationFrame)
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orientationFrame = requestAnimationFrame(updateOrientation)
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orientationTimers.forEach(clearTimeout)
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orientationTimers.clear()
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// iPad 旋转动画期间视口尺寸会分阶段更新,短时间复检避免停留在旧方向。
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for (const delay of [80, 180, 350]) {
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const timer = setTimeout(() => {
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orientationTimers.delete(timer)
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updateOrientation()
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}, delay)
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orientationTimers.add(timer)
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}
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}
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const tryLockLandscape = async () => {
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if (!isTablet() || !screen.orientation?.lock) return
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@ -60,17 +83,22 @@ onMounted(() => {
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updateOrientation()
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tryLockLandscape()
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portraitMediaQuery.addEventListener?.('change', updateOrientation)
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window.addEventListener('resize', updateOrientation)
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window.addEventListener('orientationchange', updateOrientation)
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portraitMediaQuery.addEventListener?.('change', scheduleOrientationUpdate)
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window.addEventListener('resize', scheduleOrientationUpdate)
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window.addEventListener('orientationchange', scheduleOrientationUpdate)
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window.visualViewport?.addEventListener('resize', scheduleOrientationUpdate)
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document.addEventListener('fullscreenchange', tryLockLandscape)
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})
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onBeforeUnmount(() => {
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document.documentElement.classList.remove('is-portrait-tablet')
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portraitMediaQuery?.removeEventListener?.('change', updateOrientation)
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window.removeEventListener('resize', updateOrientation)
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window.removeEventListener('orientationchange', updateOrientation)
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cancelAnimationFrame(orientationFrame)
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orientationTimers.forEach(clearTimeout)
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orientationTimers.clear()
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portraitMediaQuery?.removeEventListener?.('change', scheduleOrientationUpdate)
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window.removeEventListener('resize', scheduleOrientationUpdate)
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window.removeEventListener('orientationchange', scheduleOrientationUpdate)
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window.visualViewport?.removeEventListener('resize', scheduleOrientationUpdate)
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document.removeEventListener('fullscreenchange', tryLockLandscape)
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})
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</script>
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@ -94,6 +94,9 @@ const containerRef = ref(null)
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const mapCanvasRef = ref(null)
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let resizeObserver
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let eventsBound = false
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let orientationObserver
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let animationFrameId = null
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let isRendering = false
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const init = () => {
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mapCanvas = mapCanvasRef.value;
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@ -106,11 +109,14 @@ const init = () => {
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*/
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function resizeCanvasToContainer() {
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if (!mapCanvas || !containerRef.value) return;
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const containerRect = containerRef.value.getBoundingClientRect(); // 获取容器实际尺寸
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if (!containerRect.width || !containerRect.height) return;
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// clientWidth/clientHeight 是布局坐标,不受 autofit.js 的 CSS transform 影响。
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// getBoundingClientRect() 返回的是缩放后的屏幕尺寸,不能用于 Canvas 逻辑尺寸。
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const containerWidth = containerRef.value.clientWidth;
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const containerHeight = containerRef.value.clientHeight;
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if (!containerWidth || !containerHeight) return;
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applicationState.devicePixelRatio = window.devicePixelRatio || 1; // 获取设备像素比
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applicationState.canvasWidthPx = containerRect.width; // 更新逻辑宽度
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applicationState.canvasHeightPx = containerRect.height; // 逻辑高度 = 容器高度 - 状态栏高度
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applicationState.canvasWidthPx = containerWidth; // 更新逻辑宽度
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applicationState.canvasHeightPx = containerHeight; // 逻辑高度 = 容器高度 - 状态栏高度
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mapCanvas.width = applicationState.canvasWidthPx * applicationState.devicePixelRatio; // Canvas 物理像素宽
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mapCanvas.height = applicationState.canvasHeightPx * applicationState.devicePixelRatio; // Canvas 物理像素高
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mapCanvas.style.width = applicationState.canvasWidthPx + 'px'; // CSS 显示宽度
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@ -211,6 +217,8 @@ async function loadMapIntoApplication(parsedMap) {
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* @param {number} timestamp - requestAnimationFrame 提供的时间戳(毫秒)
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*/
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function renderFrame(timestamp) {
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if (!isRendering || !canvasCtx) return;
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// 更新动画时间
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applicationState.animationTimeSeconds = (timestamp || 0) / 1000;
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@ -220,7 +228,7 @@ function renderFrame(timestamp) {
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// 如果地图未加载,跳过绘制
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if (!applicationState.isMapLoaded) {
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requestAnimationFrame(renderFrame); // 继续请求下一帧
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animationFrameId = requestAnimationFrame(renderFrame); // 继续请求下一帧
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return;
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}
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@ -270,7 +278,36 @@ function renderFrame(timestamp) {
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drawMapBoundary(canvasCtx, map, applicationState);
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// 请求下一帧渲染
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requestAnimationFrame(renderFrame);
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animationFrameId = requestAnimationFrame(renderFrame);
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}
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const stopRendering = () => {
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isRendering = false
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if (animationFrameId !== null) {
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cancelAnimationFrame(animationFrameId)
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animationFrameId = null
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}
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}
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const startRendering = () => {
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if (isRendering || !applicationState.isMapLoaded || document.documentElement.classList.contains('is-portrait-tablet')) return
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isRendering = true
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animationFrameId = requestAnimationFrame(renderFrame)
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}
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const handleOrientationVisibility = () => {
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if (document.documentElement.classList.contains('is-portrait-tablet')) {
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stopRendering()
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return
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}
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// v-show 恢复后等待 Vue 和浏览器完成布局,再重设画布并恢复渲染。
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nextTick(() => {
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requestAnimationFrame(() => {
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resizeCanvasToContainer()
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startRendering()
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})
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})
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}
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const drawAllRobots = (ctx) => {
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@ -292,12 +329,25 @@ const bindEvent = () => {
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let activePointerId = null
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let lastPointerX = 0
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let lastPointerY = 0
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let pointerStartX = 0
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let pointerStartY = 0
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let hasDragged = false
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const getCanvasPointerPosition = (pointerEvent) => {
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const canvasRect = mapCanvas.getBoundingClientRect()
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const scaleX = applicationState.canvasWidthPx / canvasRect.width
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const scaleY = applicationState.canvasHeightPx / canvasRect.height
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return {
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x: (pointerEvent.clientX - canvasRect.left) * scaleX,
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y: (pointerEvent.clientY - canvasRect.top) * scaleY
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}
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}
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// Pointer Events 同时支持鼠标、触控笔和 Pad 触摸。
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mapCanvas.addEventListener('pointermove', (pointerEvent) => {
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const canvasRect = mapCanvas.getBoundingClientRect(); // Canvas 在页面中的位置
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applicationState.mouseState.screenX = pointerEvent.clientX - canvasRect.left;
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applicationState.mouseState.screenY = pointerEvent.clientY - canvasRect.top;
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const pointerPosition = getCanvasPointerPosition(pointerEvent)
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applicationState.mouseState.screenX = pointerPosition.x;
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applicationState.mouseState.screenY = pointerPosition.y;
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// 反算世界坐标
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const worldPos = screenToWorld(applicationState.mouseState.screenX, applicationState.mouseState.screenY, applicationState);
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applicationState.mouseState.worldX = worldPos.x;
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@ -305,12 +355,15 @@ const bindEvent = () => {
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if (applicationState.mouseState.isDragging && pointerEvent.pointerId === activePointerId) {
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pointerEvent.preventDefault()
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const movementX = pointerEvent.clientX - lastPointerX
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const movementY = pointerEvent.clientY - lastPointerY
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const movementX = pointerPosition.x - lastPointerX
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const movementY = pointerPosition.y - lastPointerY
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if (Math.hypot(pointerPosition.x - pointerStartX, pointerPosition.y - pointerStartY) > 6) {
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hasDragged = true
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}
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applicationState.camera.centerX -= movementX / applicationState.camera.pixelsPerMeter;
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applicationState.camera.centerY += movementY / applicationState.camera.pixelsPerMeter;
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lastPointerX = pointerEvent.clientX
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lastPointerY = pointerEvent.clientY
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lastPointerX = pointerPosition.x
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lastPointerY = pointerPosition.y
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}
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if (pointerEvent.pointerType === 'mouse') {
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@ -319,9 +372,7 @@ const bindEvent = () => {
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});
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mapCanvas.addEventListener('click', (mouseEvent) => {
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const canvasRect = mapCanvas.getBoundingClientRect(); // Canvas 在页面中的位置
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const screenX = mouseEvent.clientX - canvasRect.left; // 鼠标在 Canvas 上的 X
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const screenY = mouseEvent.clientY - canvasRect.top; // 鼠标在 Canvas 上的 Y
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const { x: screenX, y: screenY } = getCanvasPointerPosition(mouseEvent)
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const worldPos = screenToWorld(screenX, screenY, applicationState);
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})
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@ -331,15 +382,33 @@ const bindEvent = () => {
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return
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}
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pointerEvent.preventDefault()
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const pointerPosition = getCanvasPointerPosition(pointerEvent)
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activePointerId = pointerEvent.pointerId
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lastPointerX = pointerEvent.clientX
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lastPointerY = pointerEvent.clientY
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lastPointerX = pointerPosition.x
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lastPointerY = pointerPosition.y
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pointerStartX = pointerPosition.x
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pointerStartY = pointerPosition.y
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hasDragged = false
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applicationState.mouseState.isDragging = true;
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mapCanvas.setPointerCapture(pointerEvent.pointerId)
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});
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const endPointerDrag = (pointerEvent) => {
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const endPointerDrag = (pointerEvent, cancelled = false) => {
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if (pointerEvent.pointerId !== activePointerId) return
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// Pad/触控笔轻点时执行命中检测;轻点空白区域会隐藏信息窗。
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if (!cancelled && !hasDragged && pointerEvent.pointerType !== 'mouse') {
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const pointerPosition = getCanvasPointerPosition(pointerEvent)
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applicationState.mouseState.screenX = pointerPosition.x
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applicationState.mouseState.screenY = pointerPosition.y
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const worldPos = screenToWorld(
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applicationState.mouseState.screenX,
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applicationState.mouseState.screenY,
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applicationState
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)
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updateTooltipDisplay(hitTestRobots(worldPos.x, worldPos.y, applicationState))
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}
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applicationState.mouseState.isDragging = false;
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if (mapCanvas.hasPointerCapture(pointerEvent.pointerId)) {
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mapCanvas.releasePointerCapture(pointerEvent.pointerId)
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@ -347,8 +416,8 @@ const bindEvent = () => {
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activePointerId = null
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}
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mapCanvas.addEventListener('pointerup', endPointerDrag);
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mapCanvas.addEventListener('pointercancel', endPointerDrag);
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mapCanvas.addEventListener('pointerup', (pointerEvent) => endPointerDrag(pointerEvent));
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mapCanvas.addEventListener('pointercancel', (pointerEvent) => endPointerDrag(pointerEvent, true));
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// ── 滚轮:缩放(向鼠标位置缩放)──
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mapCanvas.addEventListener('wheel', (wheelEvent) => {
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@ -460,6 +529,11 @@ onMounted(() => {
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resizeObserver = new ResizeObserver(resizeCanvasToContainer)
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resizeObserver.observe(containerRef.value)
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window.addEventListener('resize', resizeCanvasToContainer)
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orientationObserver = new MutationObserver(handleOrientationVisibility)
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orientationObserver.observe(document.documentElement, {
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attributes: true,
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attributeFilter: ['class']
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})
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})
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watch(() => props.mapName,
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@ -467,7 +541,7 @@ watch(() => props.mapName,
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if (newVal) {
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await loadSourceMap(newVal)
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addRobot(robotStore.ip, robotStore.ip, robotStore.position.x, robotStore.position.y, robotStore.position.theta, getThemeColor('--color-canvas-robot'))
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requestAnimationFrame(renderFrame);
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startRendering()
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}
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}, {
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immediate: true
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@ -480,8 +554,10 @@ defineExpose({
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})
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onUnmounted(() => {
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stopRendering()
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window.removeEventListener('resize', resizeCanvasToContainer)
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resizeObserver?.disconnect()
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orientationObserver?.disconnect()
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canvasCtx = null
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})
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</script>
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